Update: Translations from eints
[openttd-github.git] / src / lang / english_AU.txt
blob53e88a61d6306d7298adf1fd8346ee38bf6582d1
1 ##name English (AU)
2 ##ownname English (AU)
3 ##isocode en_AU
4 ##plural 0
5 ##textdir ltr
6 ##digitsep ,
7 ##digitsepcur ,
8 ##decimalsep .
9 ##winlangid 0x0c09
10 ##grflangid 0x3d
13 # This file is part of OpenTTD.
14 # OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
15 # OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16 # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
19 ##id 0x0000
20 STR_NULL                                                        :
21 STR_EMPTY                                                       :
22 STR_UNDEFINED                                                   :(undefined string)
23 STR_JUST_NOTHING                                                :Nothing
25 # Cargo related strings
26 # Plural cargo name
27 STR_CARGO_PLURAL_NOTHING                                        :
28 STR_CARGO_PLURAL_PASSENGERS                                     :Passengers
29 STR_CARGO_PLURAL_COAL                                           :Coal
30 STR_CARGO_PLURAL_MAIL                                           :Mail
31 STR_CARGO_PLURAL_OIL                                            :Oil
32 STR_CARGO_PLURAL_LIVESTOCK                                      :Livestock
33 STR_CARGO_PLURAL_GOODS                                          :Goods
34 STR_CARGO_PLURAL_GRAIN                                          :Grain
35 STR_CARGO_PLURAL_WOOD                                           :Wood
36 STR_CARGO_PLURAL_IRON_ORE                                       :Iron Ore
37 STR_CARGO_PLURAL_STEEL                                          :Steel
38 STR_CARGO_PLURAL_VALUABLES                                      :Valuables
39 STR_CARGO_PLURAL_COPPER_ORE                                     :Copper Ore
40 STR_CARGO_PLURAL_MAIZE                                          :Corn
41 STR_CARGO_PLURAL_FRUIT                                          :Fruit
42 STR_CARGO_PLURAL_DIAMONDS                                       :Diamonds
43 STR_CARGO_PLURAL_FOOD                                           :Food
44 STR_CARGO_PLURAL_PAPER                                          :Paper
45 STR_CARGO_PLURAL_GOLD                                           :Gold
46 STR_CARGO_PLURAL_WATER                                          :Water
47 STR_CARGO_PLURAL_WHEAT                                          :Wheat
48 STR_CARGO_PLURAL_RUBBER                                         :Rubber
49 STR_CARGO_PLURAL_SUGAR                                          :Sugar
50 STR_CARGO_PLURAL_TOYS                                           :Toys
51 STR_CARGO_PLURAL_SWEETS                                         :Lollies
52 STR_CARGO_PLURAL_COLA                                           :Cola
53 STR_CARGO_PLURAL_CANDYFLOSS                                     :Fairy Floss
54 STR_CARGO_PLURAL_BUBBLES                                        :Bubbles
55 STR_CARGO_PLURAL_TOFFEE                                         :Toffee
56 STR_CARGO_PLURAL_BATTERIES                                      :Batteries
57 STR_CARGO_PLURAL_PLASTIC                                        :Plastic
58 STR_CARGO_PLURAL_FIZZY_DRINKS                                   :Soft Drinks
60 # Singular cargo name
61 STR_CARGO_SINGULAR_NOTHING                                      :
62 STR_CARGO_SINGULAR_PASSENGER                                    :Passenger
63 STR_CARGO_SINGULAR_COAL                                         :Coal
64 STR_CARGO_SINGULAR_MAIL                                         :Mail
65 STR_CARGO_SINGULAR_OIL                                          :Oil
66 STR_CARGO_SINGULAR_LIVESTOCK                                    :Livestock
67 STR_CARGO_SINGULAR_GOODS                                        :Goods
68 STR_CARGO_SINGULAR_GRAIN                                        :Grain
69 STR_CARGO_SINGULAR_WOOD                                         :Wood
70 STR_CARGO_SINGULAR_IRON_ORE                                     :Iron Ore
71 STR_CARGO_SINGULAR_STEEL                                        :Steel
72 STR_CARGO_SINGULAR_VALUABLES                                    :Valuables
73 STR_CARGO_SINGULAR_COPPER_ORE                                   :Copper Ore
74 STR_CARGO_SINGULAR_MAIZE                                        :Corn
75 STR_CARGO_SINGULAR_FRUIT                                        :Fruit
76 STR_CARGO_SINGULAR_DIAMOND                                      :Diamond
77 STR_CARGO_SINGULAR_FOOD                                         :Food
78 STR_CARGO_SINGULAR_PAPER                                        :Paper
79 STR_CARGO_SINGULAR_GOLD                                         :Gold
80 STR_CARGO_SINGULAR_WATER                                        :Water
81 STR_CARGO_SINGULAR_WHEAT                                        :Wheat
82 STR_CARGO_SINGULAR_RUBBER                                       :Rubber
83 STR_CARGO_SINGULAR_SUGAR                                        :Sugar
84 STR_CARGO_SINGULAR_TOY                                          :Toy
85 STR_CARGO_SINGULAR_SWEETS                                       :lollies
86 STR_CARGO_SINGULAR_COLA                                         :Cola
87 STR_CARGO_SINGULAR_CANDYFLOSS                                   :Fairy Floss
88 STR_CARGO_SINGULAR_BUBBLE                                       :Bubble
89 STR_CARGO_SINGULAR_TOFFEE                                       :Toffee
90 STR_CARGO_SINGULAR_BATTERY                                      :Battery
91 STR_CARGO_SINGULAR_PLASTIC                                      :Plastic
92 STR_CARGO_SINGULAR_FIZZY_DRINK                                  :Soft Drink
94 # Quantity of cargo
95 STR_QUANTITY_NOTHING                                            :
96 STR_QUANTITY_PASSENGERS                                         :{COMMA}{NBSP}passenger{P "" s}
97 STR_QUANTITY_COAL                                               :{WEIGHT_LONG} of coal
98 STR_QUANTITY_MAIL                                               :{COMMA}{NBSP}bag{P "" s} of mail
99 STR_QUANTITY_OIL                                                :{VOLUME_LONG} of oil
100 STR_QUANTITY_LIVESTOCK                                          :{COMMA}{NBSP}item{P "" s} of livestock
101 STR_QUANTITY_GOODS                                              :{COMMA}{NBSP}crate{P "" s} of goods
102 STR_QUANTITY_GRAIN                                              :{WEIGHT_LONG} of grain
103 STR_QUANTITY_WOOD                                               :{WEIGHT_LONG} of wood
104 STR_QUANTITY_IRON_ORE                                           :{WEIGHT_LONG} of iron ore
105 STR_QUANTITY_STEEL                                              :{WEIGHT_LONG} of steel
106 STR_QUANTITY_VALUABLES                                          :{COMMA}{NBSP}bag{P "" s} of valuables
107 STR_QUANTITY_COPPER_ORE                                         :{WEIGHT_LONG} of copper ore
108 STR_QUANTITY_MAIZE                                              :{WEIGHT_LONG} of corn
109 STR_QUANTITY_FRUIT                                              :{WEIGHT_LONG} of fruit
110 STR_QUANTITY_DIAMONDS                                           :{COMMA}{NBSP}bag{P "" s} of diamonds
111 STR_QUANTITY_FOOD                                               :{WEIGHT_LONG} of food
112 STR_QUANTITY_PAPER                                              :{WEIGHT_LONG} of paper
113 STR_QUANTITY_GOLD                                               :{COMMA}{NBSP}bag{P "" s} of gold
114 STR_QUANTITY_WATER                                              :{VOLUME_LONG} of water
115 STR_QUANTITY_WHEAT                                              :{WEIGHT_LONG} of wheat
116 STR_QUANTITY_RUBBER                                             :{VOLUME_LONG} of rubber
117 STR_QUANTITY_SUGAR                                              :{WEIGHT_LONG} of sugar
118 STR_QUANTITY_TOYS                                               :{COMMA}{NBSP}toy{P "" s}
119 STR_QUANTITY_SWEETS                                             :{COMMA}{NBSP}bag{P "" s} of sweets
120 STR_QUANTITY_COLA                                               :{VOLUME_LONG} of cola
121 STR_QUANTITY_CANDYFLOSS                                         :{WEIGHT_LONG} of fairy floss
122 STR_QUANTITY_BUBBLES                                            :{COMMA} bubble{P "" s}
123 STR_QUANTITY_TOFFEE                                             :{WEIGHT_LONG} of toffee
124 STR_QUANTITY_BATTERIES                                          :{COMMA} batter{P y ies}
125 STR_QUANTITY_PLASTIC                                            :{VOLUME_LONG} of plastic
126 STR_QUANTITY_FIZZY_DRINKS                                       :{COMMA} soft drink{P "" s}
127 STR_QUANTITY_N_A                                                :N/A
129 # Two letter abbreviation of cargo name
130 STR_ABBREV_NOTHING                                              :
131 STR_ABBREV_PASSENGERS                                           :PS
132 STR_ABBREV_COAL                                                 :CL
133 STR_ABBREV_MAIL                                                 :ML
134 STR_ABBREV_OIL                                                  :OL
135 STR_ABBREV_LIVESTOCK                                            :LV
136 STR_ABBREV_GOODS                                                :GD
137 STR_ABBREV_GRAIN                                                :GR
138 STR_ABBREV_WOOD                                                 :WD
139 STR_ABBREV_IRON_ORE                                             :OR
140 STR_ABBREV_STEEL                                                :ST
141 STR_ABBREV_VALUABLES                                            :VL
142 STR_ABBREV_COPPER_ORE                                           :CO
143 STR_ABBREV_MAIZE                                                :CR
144 STR_ABBREV_FRUIT                                                :FT
145 STR_ABBREV_DIAMONDS                                             :DM
146 STR_ABBREV_FOOD                                                 :FD
147 STR_ABBREV_PAPER                                                :PR
148 STR_ABBREV_GOLD                                                 :GD
149 STR_ABBREV_WATER                                                :WR
150 STR_ABBREV_WHEAT                                                :WH
151 STR_ABBREV_RUBBER                                               :RB
152 STR_ABBREV_SUGAR                                                :SG
153 STR_ABBREV_TOYS                                                 :TY
154 STR_ABBREV_SWEETS                                               :LL
155 STR_ABBREV_COLA                                                 :CL
156 STR_ABBREV_CANDYFLOSS                                           :FF
157 STR_ABBREV_BUBBLES                                              :BU
158 STR_ABBREV_TOFFEE                                               :TF
159 STR_ABBREV_BATTERIES                                            :BA
160 STR_ABBREV_PLASTIC                                              :PL
161 STR_ABBREV_FIZZY_DRINKS                                         :SD
162 STR_ABBREV_ALL                                                  :ALL
164 # 'Mode' of transport for cargoes
165 STR_PASSENGERS                                                  :{COMMA}{NBSP}passenger{P "" s}
166 STR_BAGS                                                        :{COMMA}{NBSP}bag{P "" s}
167 STR_TONS                                                        :{COMMA}{NBSP}tonne{P "" s}
168 STR_LITERS                                                      :{COMMA}{NBSP}litre{P "" s}
169 STR_ITEMS                                                       :{COMMA}{NBSP}item{P "" s}
170 STR_CRATES                                                      :{COMMA}{NBSP}crate{P "" s}
172 STR_COLOUR_DEFAULT                                              :Default
173 ###length 17
174 STR_COLOUR_DARK_BLUE                                            :Dark Blue
175 STR_COLOUR_PALE_GREEN                                           :Pale Green
176 STR_COLOUR_PINK                                                 :Pink
177 STR_COLOUR_YELLOW                                               :Yellow
178 STR_COLOUR_RED                                                  :Red
179 STR_COLOUR_LIGHT_BLUE                                           :Light Blue
180 STR_COLOUR_GREEN                                                :Green
181 STR_COLOUR_DARK_GREEN                                           :Dark Green
182 STR_COLOUR_BLUE                                                 :Blue
183 STR_COLOUR_CREAM                                                :Cream
184 STR_COLOUR_MAUVE                                                :Mauve
185 STR_COLOUR_PURPLE                                               :Purple
186 STR_COLOUR_ORANGE                                               :Orange
187 STR_COLOUR_BROWN                                                :Brown
188 STR_COLOUR_GREY                                                 :Grey
189 STR_COLOUR_WHITE                                                :White
190 STR_COLOUR_RANDOM                                               :Random
192 ###length 17
193 STR_COLOUR_SECONDARY_DARK_BLUE                                  :Dark Blue
194 STR_COLOUR_SECONDARY_PALE_GREEN                                 :Pale Green
195 STR_COLOUR_SECONDARY_SECONDARY_PINK                             :Pink
196 STR_COLOUR_SECONDARY_YELLOW                                     :Yellow
197 STR_COLOUR_SECONDARY_RED                                        :Red
198 STR_COLOUR_SECONDARY_LIGHT_BLUE                                 :Light Blue
199 STR_COLOUR_SECONDARY_GREEN                                      :Green
200 STR_COLOUR_SECONDARY_DARK_GREEN                                 :Dark Green
201 STR_COLOUR_SECONDARY_BLUE                                       :Blue
202 STR_COLOUR_SECONDARY_CREAM                                      :Cream
203 STR_COLOUR_SECONDARY_MAUVE                                      :Mauve
204 STR_COLOUR_SECONDARY_PURPLE                                     :Purple
205 STR_COLOUR_SECONDARY_ORANGE                                     :Orange
206 STR_COLOUR_SECONDARY_BROWN                                      :Brown
207 STR_COLOUR_SECONDARY_GREY                                       :Grey
208 STR_COLOUR_SECONDARY_WHITE                                      :White
209 STR_COLOUR_SECONDARY_SAME_AS_PRIMARY                            :Same As Primary
212 # Units used in OpenTTD
213 STR_UNITS_VELOCITY_IMPERIAL                                     :{DECIMAL}{NBSP}mph
214 STR_UNITS_VELOCITY_METRIC                                       :{DECIMAL}{NBSP}km/h
215 STR_UNITS_VELOCITY_SI                                           :{DECIMAL}{NBSP}m/s
216 STR_UNITS_VELOCITY_GAMEUNITS_DAY                                :{DECIMAL}{NBSP}tiles/day
217 STR_UNITS_VELOCITY_GAMEUNITS_SEC                                :{DECIMAL}{NBSP}tiles/sec
218 STR_UNITS_VELOCITY_KNOTS                                        :{DECIMAL}{NBSP}knots
220 STR_UNITS_POWER_IMPERIAL                                        :{DECIMAL}{NBSP}hp
221 STR_UNITS_POWER_METRIC                                          :{DECIMAL}{NBSP}hp
222 STR_UNITS_POWER_SI                                              :{DECIMAL}{NBSP}kW
224 STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_IMPERIAL                     :{DECIMAL}{NBSP}hp/t
225 STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_METRIC                       :{DECIMAL}{NBSP}hp/t
226 STR_UNITS_POWER_IMPERIAL_TO_WEIGHT_SI                           :{DECIMAL}{NBSP}hp/Mg
227 STR_UNITS_POWER_METRIC_TO_WEIGHT_IMPERIAL                       :{DECIMAL}{NBSP}hp/t
228 STR_UNITS_POWER_METRIC_TO_WEIGHT_METRIC                         :{DECIMAL}{NBSP}hp/t
229 STR_UNITS_POWER_METRIC_TO_WEIGHT_SI                             :{DECIMAL}{NBSP}hp/Mg
230 STR_UNITS_POWER_SI_TO_WEIGHT_IMPERIAL                           :{DECIMAL}{NBSP}kW/t
231 STR_UNITS_POWER_SI_TO_WEIGHT_METRIC                             :{DECIMAL}{NBSP}kW/t
232 STR_UNITS_POWER_SI_TO_WEIGHT_SI                                 :{DECIMAL}{NBSP}W/kg
234 STR_UNITS_WEIGHT_SHORT_IMPERIAL                                 :{DECIMAL}{NBSP}t
235 STR_UNITS_WEIGHT_SHORT_METRIC                                   :{DECIMAL}{NBSP}t
236 STR_UNITS_WEIGHT_SHORT_SI                                       :{DECIMAL}{NBSP}kg
238 STR_UNITS_WEIGHT_LONG_IMPERIAL                                  :{DECIMAL}{NBSP}ton{P "" s}
239 STR_UNITS_WEIGHT_LONG_METRIC                                    :{DECIMAL}{NBSP}tonne{P "" s}
240 STR_UNITS_WEIGHT_LONG_SI                                        :{DECIMAL}{NBSP}kg
242 STR_UNITS_VOLUME_SHORT_IMPERIAL                                 :{DECIMAL}{NBSP}gal
243 STR_UNITS_VOLUME_SHORT_METRIC                                   :{DECIMAL}{NBSP}l
244 STR_UNITS_VOLUME_SHORT_SI                                       :{DECIMAL}{NBSP}m³
246 STR_UNITS_VOLUME_LONG_IMPERIAL                                  :{DECIMAL}{NBSP}gallon{P "" s}
247 STR_UNITS_VOLUME_LONG_METRIC                                    :{DECIMAL}{NBSP}litre{P "" s}
248 STR_UNITS_VOLUME_LONG_SI                                        :{DECIMAL}{NBSP}m³
250 STR_UNITS_FORCE_IMPERIAL                                        :{DECIMAL}{NBSP}lbf
251 STR_UNITS_FORCE_METRIC                                          :{DECIMAL}{NBSP}kgf
252 STR_UNITS_FORCE_SI                                              :{DECIMAL}{NBSP}kN
254 STR_UNITS_HEIGHT_IMPERIAL                                       :{DECIMAL}{NBSP}ft
255 STR_UNITS_HEIGHT_METRIC                                         :{DECIMAL}{NBSP}m
256 STR_UNITS_HEIGHT_SI                                             :{DECIMAL}{NBSP}m
258 # Time units used in string control characters
259 STR_UNITS_DAYS                                                  :{COMMA}{NBSP}day{P "" s}
260 STR_UNITS_SECONDS                                               :{COMMA}{NBSP}second{P "" s}
261 STR_UNITS_TICKS                                                 :{COMMA}{NBSP}tick{P "" s}
263 STR_UNITS_MONTHS                                                :{NUM}{NBSP}month{P "" s}
264 STR_UNITS_MINUTES                                               :{NUM}{NBSP}minute{P "" s}
266 STR_UNITS_YEARS                                                 :{NUM}{NBSP}year{P "" s}
267 STR_UNITS_PERIODS                                               :{NUM}{NBSP}period{P "" s}
269 STR_LIST_SEPARATOR                                              :,{SPACE}
271 # Common window strings
272 STR_LIST_FILTER_TITLE                                           :{BLACK}Filter:
273 STR_LIST_FILTER_OSKTITLE                                        :{BLACK}Enter one or more keywords to filter the list for
274 STR_LIST_FILTER_TOOLTIP                                         :{BLACK}Enter one or more keywords to filter the list for
276 STR_TOOLTIP_GROUP_ORDER                                         :{BLACK}Select grouping order
277 STR_TOOLTIP_SORT_ORDER                                          :{BLACK}Select sorting order (descending/ascending)
278 STR_TOOLTIP_SORT_CRITERIA                                       :{BLACK}Select sorting criteria
279 STR_TOOLTIP_FILTER_CRITERIA                                     :{BLACK}Select filtering criteria
280 STR_BUTTON_SORT_BY                                              :{BLACK}Sort by
281 STR_BUTTON_CATCHMENT                                            :{BLACK}Coverage
282 STR_TOOLTIP_CATCHMENT                                           :{BLACK}Toggle coverage area display
284 STR_TOOLTIP_CLOSE_WINDOW                                        :{BLACK}Close window
285 STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS                              :{BLACK}Window title - drag this to move window
286 STR_TOOLTIP_SHADE                                               :{BLACK}Shade window - only show the title bar
287 STR_TOOLTIP_DEBUG                                               :{BLACK}Show NewGRF debug information
288 STR_TOOLTIP_DEFSIZE                                             :{BLACK}Resize window to default size. Ctrl+Click to store current size as default
289 STR_TOOLTIP_STICKY                                              :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key. Ctrl+Click to also save state as default
290 STR_TOOLTIP_RESIZE                                              :{BLACK}Click and drag to resize this window
291 STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW                           :{BLACK}Toggle large/small window size
292 STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Scroll bar - scrolls list up/down
293 STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Scroll bar - scrolls list left/right
294 STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC                              :{BLACK}Demolish buildings etc. on a square of land. Ctrl+Click+Drag to select the area diagonally. Also press Shift to show cost estimate only
296 # Show engines button
297 ###length VEHICLE_TYPES
298 STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN                           :{BLACK}Show hidden
299 STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE                    :{BLACK}Show hidden
300 STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP                            :{BLACK}Show hidden
301 STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT                        :{BLACK}Show hidden
303 ###length VEHICLE_TYPES
304 STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP                   :{BLACK}By enabling this button, the hidden train vehicles are also displayed
305 STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP            :{BLACK}By enabling this button, the hidden road vehicles are also displayed
306 STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOOLTIP                    :{BLACK}By enabling this button, the hidden ships are also displayed
307 STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP                :{BLACK}By enabling this button, the hidden aircraft are also displayed
309 # Query window
310 STR_BUTTON_DEFAULT                                              :{BLACK}Default
311 STR_BUTTON_CANCEL                                               :{BLACK}Cancel
312 STR_BUTTON_OK                                                   :{BLACK}OK
314 # On screen keyboard window
315 STR_OSK_KEYBOARD_LAYOUT                                         :`1234567890-= qwertyuiop[]asdfghjkl;'#\zxcvbnm,./ .
316 STR_OSK_KEYBOARD_LAYOUT_CAPS                                    :~!@#$%^&*()_+ QWERTYUIOP{{}}ASDFGHJKL:@~|ZXCVBNM<>? .
318 # Measurement tooltip
319 STR_MEASURE_LENGTH                                              :{BLACK}Length: {NUM}
320 STR_MEASURE_AREA                                                :{BLACK}Area: {NUM} x {NUM}
321 STR_MEASURE_LENGTH_HEIGHTDIFF                                   :{BLACK}Length: {NUM}{}Height difference: {HEIGHT}
322 STR_MEASURE_AREA_HEIGHTDIFF                                     :{BLACK}Area: {NUM} x {NUM}{}Height difference: {HEIGHT}
325 # These are used in buttons
326 STR_SORT_BY_CAPTION_NAME                                        :{BLACK}Name
327 STR_SORT_BY_CAPTION_DATE                                        :{BLACK}Date
328 # These are used in dropdowns
329 STR_SORT_BY_NAME                                                :Name
330 STR_SORT_BY_PRODUCTION                                          :Production
331 STR_SORT_BY_TYPE                                                :Type
332 STR_SORT_BY_TRANSPORTED                                         :Transported
333 STR_SORT_BY_NUMBER                                              :Number
334 STR_SORT_BY_PROFIT_LAST_YEAR                                    :Profit last year
335 STR_SORT_BY_PROFIT_LAST_PERIOD                                  :Profit last period
336 STR_SORT_BY_PROFIT_THIS_YEAR                                    :Profit this year
337 STR_SORT_BY_PROFIT_THIS_PERIOD                                  :Profit this period
338 STR_SORT_BY_AGE                                                 :Age
339 STR_SORT_BY_RELIABILITY                                         :Reliability
340 STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE                        :Total capacity per cargo type
341 STR_SORT_BY_MAX_SPEED                                           :Maximum speed
342 STR_SORT_BY_MODEL                                               :Model
343 STR_SORT_BY_VALUE                                               :Value
344 STR_SORT_BY_LENGTH                                              :Length
345 STR_SORT_BY_LIFE_TIME                                           :Remaining lifetime
346 STR_SORT_BY_TIMETABLE_DELAY                                     :Timetable delay
347 STR_SORT_BY_FACILITY                                            :Station type
348 STR_SORT_BY_WAITING_TOTAL                                       :Total waiting cargo
349 STR_SORT_BY_WAITING_AVAILABLE                                   :Available waiting cargo
350 STR_SORT_BY_RATING_MAX                                          :Highest cargo rating
351 STR_SORT_BY_RATING_MIN                                          :Lowest cargo rating
352 STR_SORT_BY_ENGINE_ID                                           :EngineID (classic sort)
353 STR_SORT_BY_COST                                                :Cost
354 STR_SORT_BY_POWER                                               :Power
355 STR_SORT_BY_TRACTIVE_EFFORT                                     :Tractive effort
356 STR_SORT_BY_INTRO_DATE                                          :Introduction date
357 STR_SORT_BY_RUNNING_COST                                        :Running cost
358 STR_SORT_BY_POWER_VS_RUNNING_COST                               :Power/Running cost
359 STR_SORT_BY_CARGO_CAPACITY                                      :Cargo capacity
360 STR_SORT_BY_RANGE                                               :Range
361 STR_SORT_BY_POPULATION                                          :Population
362 STR_SORT_BY_RATING                                              :Rating
363 STR_SORT_BY_NUM_VEHICLES                                        :Number of vehicles
364 STR_SORT_BY_TOTAL_PROFIT_LAST_YEAR                              :Total profit last year
365 STR_SORT_BY_TOTAL_PROFIT_LAST_PERIOD                            :Total profit last period
366 STR_SORT_BY_TOTAL_PROFIT_THIS_YEAR                              :Total profit this year
367 STR_SORT_BY_TOTAL_PROFIT_THIS_PERIOD                            :Total profit this period
368 STR_SORT_BY_AVERAGE_PROFIT_LAST_YEAR                            :Average profit last year
369 STR_SORT_BY_AVERAGE_PROFIT_LAST_PERIOD                          :Average profit last period
370 STR_SORT_BY_AVERAGE_PROFIT_THIS_YEAR                            :Average profit this year
371 STR_SORT_BY_AVERAGE_PROFIT_THIS_PERIOD                          :Average profit this period
373 # Group by options for vehicle list
374 STR_GROUP_BY_NONE                                               :None
375 STR_GROUP_BY_SHARED_ORDERS                                      :Shared orders
377 # Order button in shared orders vehicle list
378 STR_GOTO_ORDER_VIEW                                             :{BLACK}Orders
379 STR_GOTO_ORDER_VIEW_TOOLTIP                                     :{BLACK}Open the order view
381 # Tooltips for the main toolbar
382 ###length 31
383 STR_TOOLBAR_TOOLTIP_PAUSE_GAME                                  :{BLACK}Pause game
384 STR_TOOLBAR_TOOLTIP_FORWARD                                     :{BLACK}Fast forward the game
385 STR_TOOLBAR_TOOLTIP_OPTIONS                                     :{BLACK}Options and settings
386 STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK}Save, load or abandon game, exit program
387 STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}Open map, extra viewport, cargo flow or list of signs
388 STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}Open town directory or found town
389 STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES                           :{BLACK}Open subsidy list
390 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}Open list of company's stations
391 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}Open company finances information
392 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}Open general company information
393 STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK                          :{BLACK}Open story book
394 STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST                          :{BLACK}Open goal list
395 STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}Open company graphs and cargo payment rates
396 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}Open company league table
397 STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW                    :{BLACK}Open industry directory, industry chain, or fund construction of a new industry
398 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}Open list of company's trains. Ctrl+Click to show or hide vehicle groups, opposite of the chosen setting
399 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES       :{BLACK}Open list of company's road vehicles. Ctrl+Click to show or hide vehicle groups, opposite of the chosen setting
400 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS               :{BLACK}Open list of company's ships. Ctrl+Click to show or hide vehicle groups, opposite of the chosen setting
401 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT            :{BLACK}Open list of company's aircraft. Ctrl+Click to show or hide vehicle groups, opposite of the chosen setting
402 STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN                            :{BLACK}Zoom in
403 STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT                           :{BLACK}Zoom out
404 STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                        :{BLACK}Build railway infrastructure
405 STR_TOOLBAR_TOOLTIP_BUILD_ROADS                                 :{BLACK}Build road infrastructure
406 STR_TOOLBAR_TOOLTIP_BUILD_TRAMWAYS                              :{BLACK}Build tramway infrastructure
407 STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS                            :{BLACK}Build waterway infrastructure
408 STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS                              :{BLACK}Build airports
409 STR_TOOLBAR_TOOLTIP_LANDSCAPING                                 :{BLACK}Open landscaping menu, tree menu, or place a sign
410 STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW                     :{BLACK}Open sound/music window
411 STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS                      :{BLACK}Open last message/news report, messages history or delete all messages
412 STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION                      :{BLACK}Open land information, screenshot menu, OpenTTD credits, or developer tools
413 STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR                              :{BLACK}Switch toolbars
415 # Extra tooltips for the scenario editor toolbar
416 STR_SCENEDIT_TOOLBAR_SAVE_SCENARIO_LOAD_SCENARIO_TOOLTIP        :{BLACK}Save scenario, load scenario, abandon scenario editor, exit
417 STR_SCENEDIT_TOOLBAR_OPENTTD                                    :{YELLOW}OpenTTD
418 STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR                            :{YELLOW}Scenario Editor
419 STR_SCENEDIT_TOOLBAR_MOVE_THE_STARTING_DATE_BACKWARD_TOOLTIP    :{BLACK}Move the starting date backward 1 year
420 STR_SCENEDIT_TOOLBAR_MOVE_THE_STARTING_DATE_FORWARD_TOOLTIP     :{BLACK}Move the starting date forward 1 year
421 STR_SCENEDIT_TOOLBAR_SET_DATE_TOOLTIP                           :{BLACK}Click to enter the starting year
422 STR_SCENEDIT_TOOLBAR_DISPLAY_MAP_TOWN_DIRECTORY_TOOLTIP         :{BLACK}Open map, extra viewport, sign list, or town or industry directory
423 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION_TOOLTIP               :{BLACK}Open landscaping menu or generate a new world
424 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION_TOOLTIP                    :{BLACK}Build or generate towns
425 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION_TOOLTIP                :{BLACK}Build or generate industries
426 STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION_TOOLTIP                  :{BLACK}Build road infrastructure
427 STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION_TOOLTIP                  :{BLACK}Build tramway infrastructure
428 STR_SCENEDIT_TOOLBAR_PLANT_TREES_TOOLTIP                        :{BLACK}Plant trees. Ctrl+Click+Drag to select the area diagonally. Also press Shift to show cost estimate only
429 STR_SCENEDIT_TOOLBAR_PLACE_SIGN_TOOLTIP                         :{BLACK}Place sign
430 STR_SCENEDIT_TOOLBAR_PLACE_OBJECT_TOOLTIP                       :{BLACK}Place object. Ctrl+Click+Drag to select the area diagonally. Also press Shift to show cost estimate only
432 # Scenario editor file menu
433 ###length 7
434 STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO                            :Save scenario
435 STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO                            :Load scenario
436 STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP                           :Save heightmap
437 STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP                           :Load heightmap
438 STR_SCENEDIT_FILE_MENU_QUIT_EDITOR                              :Abandon scenario editor
439 STR_SCENEDIT_FILE_MENU_SEPARATOR                                :
440 STR_SCENEDIT_FILE_MENU_QUIT                                     :Exit
442 STR_SCENEDIT_TOWN_MENU_BUILD_TOWN                               :Generate towns
443 STR_SCENEDIT_TOWN_MENU_PACE_HOUSE                               :Place houses
445 # Settings menu
446 STR_SETTINGS_MENU_GAME_OPTIONS                                  :Game options
447 STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE                          :Settings
448 STR_SETTINGS_MENU_AI_SETTINGS                                   :AI settings
449 STR_SETTINGS_MENU_GAMESCRIPT_SETTINGS                           :Game script settings
450 STR_SETTINGS_MENU_NEWGRF_SETTINGS                               :NewGRF settings
451 STR_SETTINGS_MENU_SANDBOX_OPTIONS                               :Sandbox options
452 STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS                          :Transparency options
453 STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED                          :Town names displayed
454 STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED                       :Station names displayed
455 STR_SETTINGS_MENU_STATION_NAMES_TRAIN                           :Train stations
456 STR_SETTINGS_MENU_STATION_NAMES_LORRY                           :Truck stops
457 STR_SETTINGS_MENU_STATION_NAMES_BUS                             :Bus stops
458 STR_SETTINGS_MENU_STATION_NAMES_SHIP                            :Docks
459 STR_SETTINGS_MENU_STATION_NAMES_PLANE                           :Airports
460 STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED                           :Waypoint names displayed
461 STR_SETTINGS_MENU_SIGNS_DISPLAYED                               :Signs displayed
462 STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS                         :Competitor signs and names displayed
463 STR_SETTINGS_MENU_FULL_ANIMATION                                :Full animation
464 STR_SETTINGS_MENU_FULL_DETAIL                                   :Full detail
465 STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS                         :Transparent buildings
466 STR_SETTINGS_MENU_TRANSPARENT_SIGNS                             :Transparent signs
468 # File menu
469 STR_FILE_MENU_SAVE_GAME                                         :Save game
470 STR_FILE_MENU_LOAD_GAME                                         :Load game
471 STR_FILE_MENU_QUIT_GAME                                         :Abandon game
472 STR_FILE_MENU_EXIT                                              :Exit
474 # Map menu
475 STR_MAP_MENU_MAP_OF_WORLD                                       :Map of world
476 STR_MAP_MENU_EXTRA_VIEWPORT                                     :Extra viewport
477 STR_MAP_MENU_LINGRAPH_LEGEND                                    :Cargo flow legend
478 STR_MAP_MENU_SIGN_LIST                                          :Sign list
480 # Town menu
481 STR_TOWN_MENU_TOWN_DIRECTORY                                    :Town directory
482 STR_TOWN_MENU_FOUND_TOWN                                        :Found town
484 # Subsidies menu
485 STR_SUBSIDIES_MENU_SUBSIDIES                                    :Subsidies
487 # Graph menu
488 STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH                           :Operating profit graph
489 STR_GRAPH_MENU_INCOME_GRAPH                                     :Income graph
490 STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH                            :Delivered cargo graph
491 STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH                        :Performance history graph
492 STR_GRAPH_MENU_COMPANY_VALUE_GRAPH                              :Company value graph
493 STR_GRAPH_MENU_CARGO_PAYMENT_RATES                              :Cargo payment rates
495 # Company league menu
496 STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE                             :Company league table
497 STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING                      :Detailed performance rating
498 STR_GRAPH_MENU_HIGHSCORE                                        :Highscore table
500 # Industry menu
501 STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY                            :Industry directory
502 STR_INDUSTRY_MENU_INDUSTRY_CHAIN                                :Industry chains
503 STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY                             :Fund new industry
505 # URailway construction menu
506 STR_RAIL_MENU_RAILROAD_CONSTRUCTION                             :Railway construction
507 STR_RAIL_MENU_ELRAIL_CONSTRUCTION                               :Electrified railway construction
508 STR_RAIL_MENU_MONORAIL_CONSTRUCTION                             :Monorail construction
509 STR_RAIL_MENU_MAGLEV_CONSTRUCTION                               :Maglev construction
511 # Road construction menu
512 STR_ROAD_MENU_ROAD_CONSTRUCTION                                 :Road construction
513 STR_ROAD_MENU_TRAM_CONSTRUCTION                                 :Tramway construction
515 # Waterways construction menu
516 STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION                       :Waterways construction
518 # Aairport construction menu
519 STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :Airport construction
521 # Landscaping menu
522 STR_LANDSCAPING_MENU_LANDSCAPING                                :Landscaping
523 STR_LANDSCAPING_MENU_PLANT_TREES                                :Plant trees
524 STR_LANDSCAPING_MENU_PLACE_SIGN                                 :Place sign
526 # Music menu
527 STR_TOOLBAR_SOUND_MUSIC                                         :Sound/music
529 # Message menu
530 STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :Last message/news report
531 STR_NEWS_MENU_MESSAGE_HISTORY_MENU                              :Message history
532 STR_NEWS_MENU_DELETE_ALL_MESSAGES                               :Delete all messages
534 # About menu
535 STR_ABOUT_MENU_LAND_BLOCK_INFO                                  :Land area information
536 STR_ABOUT_MENU_HELP                                             :Help & manuals
537 STR_ABOUT_MENU_TOGGLE_CONSOLE                                   :Toggle console
538 STR_ABOUT_MENU_AI_DEBUG                                         :AI/Game script debug
539 STR_ABOUT_MENU_SCREENSHOT                                       :Screenshot
540 STR_ABOUT_MENU_SHOW_FRAMERATE                                   :Show frame rate
541 STR_ABOUT_MENU_ABOUT_OPENTTD                                    :About 'OpenTTD'
542 STR_ABOUT_MENU_SPRITE_ALIGNER                                   :Sprite aligner
543 STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES                            :Toggle bounding boxes
544 STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS                              :Toggle colouring of dirty blocks
545 STR_ABOUT_MENU_TOGGLE_WIDGET_OUTLINES                           :Toggle widget outlines
547 ###length 31
548 STR_DAY_NUMBER_1ST                                              :1st
549 STR_DAY_NUMBER_2ND                                              :2nd
550 STR_DAY_NUMBER_3RD                                              :3rd
551 STR_DAY_NUMBER_4TH                                              :4th
552 STR_DAY_NUMBER_5TH                                              :5th
553 STR_DAY_NUMBER_6TH                                              :6th
554 STR_DAY_NUMBER_7TH                                              :7th
555 STR_DAY_NUMBER_8TH                                              :8th
556 STR_DAY_NUMBER_9TH                                              :9th
557 STR_DAY_NUMBER_10TH                                             :10th
558 STR_DAY_NUMBER_11TH                                             :11th
559 STR_DAY_NUMBER_12TH                                             :12th
560 STR_DAY_NUMBER_13TH                                             :13th
561 STR_DAY_NUMBER_14TH                                             :14th
562 STR_DAY_NUMBER_15TH                                             :15th
563 STR_DAY_NUMBER_16TH                                             :16th
564 STR_DAY_NUMBER_17TH                                             :17th
565 STR_DAY_NUMBER_18TH                                             :18th
566 STR_DAY_NUMBER_19TH                                             :19th
567 STR_DAY_NUMBER_20TH                                             :20th
568 STR_DAY_NUMBER_21ST                                             :21st
569 STR_DAY_NUMBER_22ND                                             :22nd
570 STR_DAY_NUMBER_23RD                                             :23rd
571 STR_DAY_NUMBER_24TH                                             :24th
572 STR_DAY_NUMBER_25TH                                             :25th
573 STR_DAY_NUMBER_26TH                                             :26th
574 STR_DAY_NUMBER_27TH                                             :27th
575 STR_DAY_NUMBER_28TH                                             :28th
576 STR_DAY_NUMBER_29TH                                             :29th
577 STR_DAY_NUMBER_30TH                                             :30th
578 STR_DAY_NUMBER_31ST                                             :31st
580 ###length 12
581 STR_MONTH_ABBREV_JAN                                            :Jan
582 STR_MONTH_ABBREV_FEB                                            :Feb
583 STR_MONTH_ABBREV_MAR                                            :Mar
584 STR_MONTH_ABBREV_APR                                            :Apr
585 STR_MONTH_ABBREV_MAY                                            :May
586 STR_MONTH_ABBREV_JUN                                            :Jun
587 STR_MONTH_ABBREV_JUL                                            :Jul
588 STR_MONTH_ABBREV_AUG                                            :Aug
589 STR_MONTH_ABBREV_SEP                                            :Sep
590 STR_MONTH_ABBREV_OCT                                            :Oct
591 STR_MONTH_ABBREV_NOV                                            :Nov
592 STR_MONTH_ABBREV_DEC                                            :Dec
594 ###length 12
595 STR_MONTH_JAN                                                   :January
596 STR_MONTH_FEB                                                   :February
597 STR_MONTH_MAR                                                   :March
598 STR_MONTH_APR                                                   :April
599 STR_MONTH_MAY                                                   :May
600 STR_MONTH_JUN                                                   :June
601 STR_MONTH_JUL                                                   :July
602 STR_MONTH_AUG                                                   :August
603 STR_MONTH_SEP                                                   :September
604 STR_MONTH_OCT                                                   :October
605 STR_MONTH_NOV                                                   :November
606 STR_MONTH_DEC                                                   :December
608 # Graph window
609 STR_GRAPH_KEY_BUTTON                                            :{BLACK}Key
610 STR_GRAPH_KEY_TOOLTIP                                           :{BLACK}Show key to graphs
611 STR_GRAPH_X_LABEL_MONTH                                         :{TINY_FONT}{STRING}
612 STR_GRAPH_X_LABEL_MONTH_YEAR                                    :{TINY_FONT}{STRING}{}{NUM}
613 STR_GRAPH_Y_LABEL                                               :{TINY_FONT}{STRING}
614 STR_GRAPH_Y_LABEL_NUMBER                                        :{TINY_FONT}{COMMA}
616 STR_GRAPH_OPERATING_PROFIT_CAPTION                              :{WHITE}Operating Profit Graph
617 STR_GRAPH_INCOME_CAPTION                                        :{WHITE}Income Graph
618 STR_GRAPH_CARGO_DELIVERED_CAPTION                               :{WHITE}Units of cargo delivered
619 STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION                   :{WHITE}Company performance ratings (maximum rating=1000)
620 STR_GRAPH_COMPANY_VALUES_CAPTION                                :{WHITE}Company Value Graph
622 STR_GRAPH_LAST_24_MINUTES_TIME_LABEL                            :{TINY_FONT}{BLACK}Last 24 minutes
623 STR_GRAPH_LAST_72_MINUTES_TIME_LABEL                            :{TINY_FONT}{BLACK}Last 72 minutes
625 STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION                           :{WHITE}Cargo Payment Rates
626 STR_GRAPH_CARGO_PAYMENT_RATES_DAYS                              :{TINY_FONT}{BLACK}Days in transit
627 STR_GRAPH_CARGO_PAYMENT_RATES_SECONDS                           :{TINY_FONT}{BLACK}Seconds in transit
628 STR_GRAPH_CARGO_PAYMENT_RATES_TITLE                             :{TINY_FONT}{BLACK}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
629 STR_GRAPH_CARGO_ENABLE_ALL                                      :{TINY_FONT}{BLACK}All
630 STR_GRAPH_CARGO_DISABLE_ALL                                     :{TINY_FONT}{BLACK}None
631 STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL                              :{BLACK}Display all cargos on the cargo payment rates graph
632 STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL                             :{BLACK}Display no cargos on the cargo payment rates graph
633 STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO                            :{BLACK}Toggle graph of this cargo type
634 STR_GRAPH_CARGO_PAYMENT_CARGO                                   :{TINY_FONT}{BLACK}{STRING}
636 STR_GRAPH_INDUSTRY_PRODUCTION_CAPTION                           :{WHITE}{INDUSTRY} - Production History
637 STR_GRAPH_INDUSTRY_RANGE_PRODUCED                               :Produced
638 STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED                            :Transported
640 STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP                            :{BLACK}Show detailed performance ratings
642 # Graph key window
643 STR_GRAPH_KEY_CAPTION                                           :{WHITE}Key to company graphs
644 STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP                         :{BLACK}Toggle graph of this company
646 # Company league window
647 STR_COMPANY_LEAGUE_TABLE_CAPTION                                :{WHITE}Company League Table
648 STR_COMPANY_LEAGUE_COMPANY_NAME                                 :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
649 STR_COMPANY_LEAGUE_COMPANY_RANK                                 :{YELLOW}#{NUM}
650 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER                   :Engineer
651 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER            :Traffic Manager
652 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR      :Transport Coordinator
653 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR           :Route Supervisor
654 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR                   :Director
655 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE            :Chief Executive
656 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN                   :Chairperson
657 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT                  :President
658 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON                     :Tycoon
660 # Performance detail window
661 STR_PERFORMANCE_DETAIL                                          :{WHITE}Detailed Performance Rating
662 STR_PERFORMANCE_DETAIL_KEY                                      :{BLACK}Detail
663 STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY                          :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT})
664 STR_PERFORMANCE_DETAIL_AMOUNT_INT                               :{BLACK}({COMMA}/{COMMA})
665 STR_PERFORMANCE_DETAIL_PERCENT                                  :{WHITE}{NUM}%
666 STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP                   :{BLACK}View details about this company
668 ###length 10
669 STR_PERFORMANCE_DETAIL_VEHICLES                                 :{BLACK}Vehicles:
670 STR_PERFORMANCE_DETAIL_STATIONS                                 :{BLACK}Stations:
671 STR_PERFORMANCE_DETAIL_MIN_PROFIT                               :{BLACK}Min. profit:
672 STR_PERFORMANCE_DETAIL_MIN_INCOME                               :{BLACK}Min. income:
673 STR_PERFORMANCE_DETAIL_MAX_INCOME                               :{BLACK}Max. income:
674 STR_PERFORMANCE_DETAIL_DELIVERED                                :{BLACK}Delivered:
675 STR_PERFORMANCE_DETAIL_CARGO                                    :{BLACK}Cargo:
676 STR_PERFORMANCE_DETAIL_MONEY                                    :{BLACK}Money:
677 STR_PERFORMANCE_DETAIL_LOAN                                     :{BLACK}Loan:
678 STR_PERFORMANCE_DETAIL_TOTAL                                    :{BLACK}Total:
679 ###next-name-looks-similar
681 STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP_YEARS                   :{BLACK}Number of vehicles that turned a profit last year. This includes road vehicles, trains, ships and aircraft
682 STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP_PERIODS                 :{BLACK}Number of vehicles that turned a profit last period. This includes road vehicles, trains, ships and aircraft
683 STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP                         :{BLACK}Number of recently-serviced stations. Train stations, bus stops, airports and so on are counted separately even if they belong to the same station
684 STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP_YEARS                 :{BLACK}The profit of the vehicle with the lowest income (only vehicles older than two years are considered)
685 STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP_PERIODS               :{BLACK}The profit of the vehicle with the lowest income (only vehicles older than two periods are considered)
686 STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP                       :{BLACK}Amount of cash made in the quarter with the lowest profit of the last 12 quarters
687 STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP                       :{BLACK}Amount of cash made in the quarter with the highest profit of the last 12 quarters
688 STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP                        :{BLACK}Units of cargo delivered in the last four quarters
689 STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP                            :{BLACK}Number of types of cargo delivered in the last quarter
690 STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP                            :{BLACK}Amount of money this company has in the bank
691 STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP                             :{BLACK}The amount of money this company has taken on loan
692 STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP                            :{BLACK}Total points out of possible points
694 # Music window
695 STR_MUSIC_JAZZ_JUKEBOX_CAPTION                                  :{WHITE}Jazz Jukebox
696 STR_MUSIC_PLAYLIST_ALL                                          :{TINY_FONT}{BLACK}All
697 STR_MUSIC_PLAYLIST_OLD_STYLE                                    :{TINY_FONT}{BLACK}Old Style
698 STR_MUSIC_PLAYLIST_NEW_STYLE                                    :{TINY_FONT}{BLACK}New Style
699 STR_MUSIC_PLAYLIST_EZY_STREET                                   :{TINY_FONT}{BLACK}Ezy Street
700 STR_MUSIC_PLAYLIST_CUSTOM_1                                     :{TINY_FONT}{BLACK}Custom 1
701 STR_MUSIC_PLAYLIST_CUSTOM_2                                     :{TINY_FONT}{BLACK}Custom 2
702 STR_MUSIC_MUSIC_VOLUME                                          :{TINY_FONT}{BLACK}Music Volume
703 STR_MUSIC_EFFECTS_VOLUME                                        :{TINY_FONT}{BLACK}Effects Volume
704 STR_MUSIC_TRACK_NONE                                            :{TINY_FONT}{DKGREEN}--
705 STR_MUSIC_TRACK_DIGIT                                           :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
706 STR_MUSIC_TITLE_NONE                                            :{TINY_FONT}{DKGREEN}------
707 STR_MUSIC_TITLE_NOMUSIC                                         :{TINY_FONT}{DKGREEN}No music available
708 STR_MUSIC_TITLE_NAME                                            :{TINY_FONT}{DKGREEN}"{STRING}"
709 STR_MUSIC_TRACK                                                 :{TINY_FONT}{BLACK}Track
710 STR_MUSIC_XTITLE                                                :{TINY_FONT}{BLACK}Title
711 STR_MUSIC_SHUFFLE                                               :{TINY_FONT}{BLACK}Shuffle
712 STR_MUSIC_PROGRAM                                               :{TINY_FONT}{BLACK}Programme
713 STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK                        :{BLACK}Skip to previous track in selection
714 STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION               :{BLACK}Skip to next track in selection
715 STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC                            :{BLACK}Stop playing music
716 STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC                           :{BLACK}Start playing music
717 STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC                     :{BLACK}Drag sliders to set music and sound effect volumes
718 STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM                     :{BLACK}Select 'all tracks' programme
719 STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC                        :{BLACK}Select 'old style music' programme
720 STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC                        :{BLACK}Select 'new style music' programme
721 STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE                       :{BLACK}Select 'Ezy Street style music' programme
722 STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED                  :{BLACK}Select 'Custom 1' (user-defined) programme
723 STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED                  :{BLACK}Select 'Custom 2' (user-defined) programme
724 STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE                        :{BLACK}Toggle program shuffle
725 STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION                    :{BLACK}Show music track selection window
727 # Playlist window
728 STR_PLAYLIST_MUSIC_SELECTION_SETNAME                            :{WHITE}Music Programme - '{STRING}'
729 STR_PLAYLIST_TRACK_NAME                                         :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
730 STR_PLAYLIST_TRACK_INDEX                                        :{TINY_FONT}{BLACK}Track Index
731 STR_PLAYLIST_PROGRAM                                            :{TINY_FONT}{BLACK}Programme - '{STRING}'
732 STR_PLAYLIST_CLEAR                                              :{TINY_FONT}{BLACK}Clear
733 STR_PLAYLIST_CHANGE_SET                                         :{BLACK}Change set
734 STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1              :{BLACK}Clear current programme (Custom1 or Custom2 only)
735 STR_PLAYLIST_TOOLTIP_CHANGE_SET                                 :{BLACK}Change music selection to another installed set
736 STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK                         :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only)
737 STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK                      :{BLACK}Click on music track to remove it from current programme (Custom1 or Custom2 only)
739 # Highscore window
740 STR_HIGHSCORE_TOP_COMPANIES                                     :{BIG_FONT}{BLACK}Top companies
741 STR_HIGHSCORE_POSITION                                          :{BIG_FONT}{BLACK}{COMMA}.
742 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN                     :Businessperson
743 STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR                    :Entrepreneur
744 STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST                   :Industrialist
745 STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST                      :Capitalist
746 STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE                         :Magnate
747 STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL                           :Mogul
748 STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY           :Tycoon of the Century
749 STR_HIGHSCORE_NAME                                              :{PRESIDENT_NAME}, {COMPANY}
750 STR_HIGHSCORE_STATS                                             :{BIG_FONT}'{STRING}'   ({COMMA})
751 STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS                           :{BIG_FONT}{BLACK}{COMPANY} achieves '{STRING}' status!
752 STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS              :{BIG_FONT}{WHITE}{PRESIDENT_NAME} of {COMPANY} achieves '{STRING}' status!
754 # Smallmap window
755 STR_SMALLMAP_CAPTION                                            :{WHITE}Map - {STRING}
757 ###length 7
758 STR_SMALLMAP_TYPE_CONTOURS                                      :Contours
759 STR_SMALLMAP_TYPE_VEHICLES                                      :Vehicles
760 STR_SMALLMAP_TYPE_INDUSTRIES                                    :Industries
761 STR_SMALLMAP_TYPE_ROUTEMAP                                      :Cargo Flow
762 STR_SMALLMAP_TYPE_ROUTES                                        :Routes
763 STR_SMALLMAP_TYPE_VEGETATION                                    :Vegetation
764 STR_SMALLMAP_TYPE_OWNERS                                        :Owners
766 STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP                  :{BLACK}Show land contours on map
767 STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP                       :{BLACK}Show vehicles on map
768 STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP                     :{BLACK}Show industries on map
769 STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP                     :{BLACK}Show cargo flow on map
770 STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON                   :{BLACK}Show transport routes on map
771 STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP                     :{BLACK}Show vegetation on map
772 STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP                    :{BLACK}Show land owners on map
773 STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION                         :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
774 STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION                          :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
775 STR_SMALLMAP_TOOLTIP_CARGO_SELECTION                            :{BLACK}Click on a cargo to toggle displaying its property. Ctrl+Click disables all cargoes except the selected one. Ctrl+Click on it again to enable all cargoes
777 STR_SMALLMAP_LEGENDA_ROADS                                      :{TINY_FONT}{BLACK}Roads
778 STR_SMALLMAP_LEGENDA_RAILROADS                                  :{TINY_FONT}{BLACK}Railways
779 STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS                    :{TINY_FONT}{BLACK}Stations/Airports/Docks
780 STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES                       :{TINY_FONT}{BLACK}Buildings/Industries
781 STR_SMALLMAP_LEGENDA_VEHICLES                                   :{TINY_FONT}{BLACK}Vehicles
782 STR_SMALLMAP_LEGENDA_TRAINS                                     :{TINY_FONT}{BLACK}Trains
783 STR_SMALLMAP_LEGENDA_ROAD_VEHICLES                              :{TINY_FONT}{BLACK}Road Vehicles
784 STR_SMALLMAP_LEGENDA_SHIPS                                      :{TINY_FONT}{BLACK}Ships
785 STR_SMALLMAP_LEGENDA_AIRCRAFT                                   :{TINY_FONT}{BLACK}Aircraft
786 STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES                           :{TINY_FONT}{BLACK}Transport Routes
787 STR_SMALLMAP_LEGENDA_FOREST                                     :{TINY_FONT}{BLACK}Forest
788 STR_SMALLMAP_LEGENDA_RAILROAD_STATION                           :{TINY_FONT}{BLACK}Railway Station
789 STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY                          :{TINY_FONT}{BLACK}Lorry Station
790 STR_SMALLMAP_LEGENDA_BUS_STATION                                :{TINY_FONT}{BLACK}Bus Station
791 STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT                           :{TINY_FONT}{BLACK}Airport/Heliport
792 STR_SMALLMAP_LEGENDA_DOCK                                       :{TINY_FONT}{BLACK}Dock
793 STR_SMALLMAP_LEGENDA_ROUGH_LAND                                 :{TINY_FONT}{BLACK}Rough Land
794 STR_SMALLMAP_LEGENDA_GRASS_LAND                                 :{TINY_FONT}{BLACK}Grass Land
795 STR_SMALLMAP_LEGENDA_BARE_LAND                                  :{TINY_FONT}{BLACK}Bare Land
796 STR_SMALLMAP_LEGENDA_RAINFOREST                                 :{TINY_FONT}{BLACK}Rainforest
797 STR_SMALLMAP_LEGENDA_FIELDS                                     :{TINY_FONT}{BLACK}Fields
798 STR_SMALLMAP_LEGENDA_TREES                                      :{TINY_FONT}{BLACK}Trees
799 STR_SMALLMAP_LEGENDA_ROCKS                                      :{TINY_FONT}{BLACK}Rocks
800 STR_SMALLMAP_LEGENDA_WATER                                      :{TINY_FONT}{BLACK}Water
801 STR_SMALLMAP_LEGENDA_NO_OWNER                                   :{TINY_FONT}{BLACK}No Owner
802 STR_SMALLMAP_LEGENDA_TOWNS                                      :{TINY_FONT}{BLACK}Towns
803 STR_SMALLMAP_LEGENDA_INDUSTRIES                                 :{TINY_FONT}{BLACK}Industries
804 STR_SMALLMAP_LEGENDA_DESERT                                     :{TINY_FONT}{BLACK}Desert
805 STR_SMALLMAP_LEGENDA_SNOW                                       :{TINY_FONT}{BLACK}Snow
807 STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF                   :{BLACK}Toggle display of town names
808 STR_SMALLMAP_CENTER_TOOLTIP                                     :{BLACK}Centre the small map on the current position
809 STR_SMALLMAP_INDUSTRY                                           :{TINY_FONT}{STRING} ({NUM})
810 STR_SMALLMAP_LINKSTATS                                          :{TINY_FONT}{STRING}
811 STR_SMALLMAP_COMPANY                                            :{TINY_FONT}{COMPANY}
812 STR_SMALLMAP_TOWN                                               :{TINY_FONT}{WHITE}{TOWN}
813 STR_SMALLMAP_DISABLE_ALL                                        :{BLACK}None
814 STR_SMALLMAP_ENABLE_ALL                                         :{BLACK}All
815 STR_SMALLMAP_SHOW_HEIGHT                                        :{BLACK}Show height
816 STR_SMALLMAP_SHOW_INDUSTRY_NAMES                                :{BLACK}Show industry names
817 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES                     :{BLACK}Display no industries on the map
818 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES                      :{BLACK}Display all industries on the map
819 STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT                                :{BLACK}Toggle display of heightmap
820 STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRY_NAMES                        :{BLACK}Toggle display of industry names
821 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES                      :{BLACK}Display no company property on the map
822 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES                       :{BLACK}Display all company property on the map
823 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS                         :{BLACK}Display no cargoes on the map
824 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS                          :{BLACK}Display all cargoes on the map
826 # Status bar messages
827 STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}Show last message or news report
828 STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
829 STR_STATUSBAR_PAUSED                                            :{YELLOW}*  *  PAUSED  *  *
830 STR_STATUSBAR_PAUSED_LINK_GRAPH                                 :{ORANGE}*  *  PAUSED (waiting for link graph update) *  *
831 STR_STATUSBAR_AUTOSAVE                                          :{RED}AUTOSAVE
832 STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  SAVING GAME  *  *
834 STR_STATUSBAR_SPECTATOR                                         :{WHITE}(spectator)
835 STR_STATUSBAR_INFINITE_MONEY                                    :{WHITE}(infinite money)
837 # News message history
838 STR_MESSAGE_HISTORY                                             :{WHITE}Message History
839 STR_MESSAGE_HISTORY_TOOLTIP                                     :{BLACK}A list of the recent news messages
840 STR_MESSAGE_NEWS_FORMAT                                         :{STRING}  -  {STRING}
842 STR_NEWS_MESSAGE_CAPTION                                        :{WHITE}Message
843 STR_NEWS_CUSTOM_ITEM                                            :{BIG_FONT}{BLACK}{STRING}
845 STR_NEWS_FIRST_TRAIN_ARRIVAL                                    :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First train arrives at {STATION}!
846 STR_NEWS_FIRST_BUS_ARRIVAL                                      :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First bus arrives at {STATION}!
847 STR_NEWS_FIRST_TRUCK_ARRIVAL                                    :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First truck arrives at {STATION}!
848 STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL                           :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First passenger tram arrives at {STATION}!
849 STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL                               :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First freight tram arrives at {STATION}!
850 STR_NEWS_FIRST_SHIP_ARRIVAL                                     :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First ship arrives at {STATION}!
851 STR_NEWS_FIRST_AIRCRAFT_ARRIVAL                                 :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
853 STR_NEWS_TRAIN_CRASH                                            :{BIG_FONT}{BLACK}Train Crash!{}{COMMA} die in fireball after collision
854 STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER                              :{BIG_FONT}{BLACK}Road Vehicle Crash!{}Driver dies in fireball after collision with train
855 STR_NEWS_ROAD_VEHICLE_CRASH                                     :{BIG_FONT}{BLACK}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
856 STR_NEWS_AIRCRAFT_CRASH                                         :{BIG_FONT}{BLACK}Plane Crash!{}{COMMA} die in fireball at {STATION}
857 STR_NEWS_PLANE_CRASH_OUT_OF_FUEL                                :{BIG_FONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball
859 STR_NEWS_DISASTER_ZEPPELIN                                      :{BIG_FONT}{BLACK}Zeppelin disaster at {STATION}!
860 STR_NEWS_DISASTER_SMALL_UFO                                     :{BIG_FONT}{BLACK}Road vehicle destroyed in 'UFO' collision!
861 STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY                         :{BIG_FONT}{BLACK}Oil refinery explosion near {TOWN}!
862 STR_NEWS_DISASTER_HELICOPTER_FACTORY                            :{BIG_FONT}{BLACK}Factory destroyed in suspicious circumstances near {TOWN}!
863 STR_NEWS_DISASTER_BIG_UFO                                       :{BIG_FONT}{BLACK}'UFO' lands near {TOWN}!
864 STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE                          :{BIG_FONT}{BLACK}Coal mine subsidence leaves trail of destruction near {TOWN}!
865 STR_NEWS_DISASTER_FLOOD_VEHICLE                                 :{BIG_FONT}{BLACK}Floods!{}At least {COMMA} missing, presumed dead after significant flooding!
867 STR_NEWS_COMPANY_IN_TROUBLE_TITLE                               :{BIG_FONT}{BLACK}Transport company in trouble!
868 STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION                         :{BIG_FONT}{BLACK}{STRING} will be sold off or declared bankrupt unless performance increases soon!
869 STR_NEWS_COMPANY_MERGER_TITLE                                   :{BIG_FONT}{BLACK}Transport company merger!
870 STR_NEWS_COMPANY_MERGER_DESCRIPTION                             :{BIG_FONT}{BLACK}{STRING} has been sold to {STRING} for {CURRENCY_LONG}!
871 STR_NEWS_COMPANY_BANKRUPT_TITLE                                 :{BIG_FONT}{BLACK}Bankrupt!
872 STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION                           :{BIG_FONT}{BLACK}{STRING} has been closed down by creditors and all assets sold off!
873 STR_NEWS_COMPANY_LAUNCH_TITLE                                   :{BIG_FONT}{BLACK}New transport company launched!
874 STR_NEWS_COMPANY_LAUNCH_DESCRIPTION                             :{BIG_FONT}{BLACK}{STRING} starts construction near {TOWN}!
875 STR_NEWS_MERGER_TAKEOVER_TITLE                                  :{BIG_FONT}{BLACK}{STRING} has been taken over by {STRING} for an undisclosed amount!
876 STR_PRESIDENT_NAME_MANAGER                                      :{BLACK}{PRESIDENT_NAME}{}(Manager)
878 STR_NEWS_NEW_TOWN                                               :{BLACK}{BIG_FONT}{STRING} sponsored construction of new town {TOWN}!
879 STR_NEWS_NEW_TOWN_UNSPONSORED                                   :{BLACK}{BIG_FONT}A new town called {TOWN} has been constructed!
881 STR_NEWS_INDUSTRY_CONSTRUCTION                                  :{BIG_FONT}{BLACK}New {STRING} under construction near {TOWN}!
882 STR_NEWS_INDUSTRY_PLANTED                                       :{BIG_FONT}{BLACK}New {STRING} being planted near {TOWN}!
884 STR_NEWS_INDUSTRY_CLOSURE_GENERAL                               :{BIG_FONT}{BLACK}{STRING} announces imminent closure!
885 STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS                       :{BIG_FONT}{BLACK}Supply problems cause {STRING} to announce imminent closure!
886 STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES                         :{BIG_FONT}{BLACK}Lack of nearby trees causes {STRING} to announce imminent closure!
888 STR_NEWS_EURO_INTRODUCTION                                      :{BIG_FONT}{BLACK}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!
889 STR_NEWS_BEGIN_OF_RECESSION                                     :{BIG_FONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
890 STR_NEWS_END_OF_RECESSION                                       :{BIG_FONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
892 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL                   :{BIG_FONT}{BLACK}{INDUSTRY} increases production!
893 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL                      :{BIG_FONT}{BLACK}New coal seam found at {INDUSTRY}!{}Production is expected to double!
894 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL                       :{BIG_FONT}{BLACK}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
895 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM                      :{BIG_FONT}{BLACK}Improved farming methods at {INDUSTRY} are expected to double production!
896 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH                    :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} increases {COMMA}%!
897 STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL                   :{BIG_FONT}{BLACK}{INDUSTRY} production down by 50%
898 STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM                      :{BIG_FONT}{BLACK}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
899 STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH                    :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} decreases {COMMA}%!
901 ###length VEHICLE_TYPES
902 STR_NEWS_TRAIN_IS_WAITING                                       :{WHITE}{VEHICLE} is waiting in depot
903 STR_NEWS_ROAD_VEHICLE_IS_WAITING                                :{WHITE}{VEHICLE} is waiting in depot
904 STR_NEWS_SHIP_IS_WAITING                                        :{WHITE}{VEHICLE} is waiting in depot
905 STR_NEWS_AIRCRAFT_IS_WAITING                                    :{WHITE}{VEHICLE} is waiting in the aircraft hangar
906 ###next-name-looks-similar
908 # Order review system / warnings
909 STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS                             :{WHITE}{VEHICLE} has too few orders in the schedule
910 STR_NEWS_VEHICLE_HAS_VOID_ORDER                                 :{WHITE}{VEHICLE} has a void order
911 STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY                            :{WHITE}{VEHICLE} has duplicate orders
912 STR_NEWS_VEHICLE_HAS_INVALID_ENTRY                              :{WHITE}{VEHICLE} has an invalid station in its orders
913 STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY                            :{WHITE}{VEHICLE} has in its orders an airport whose runway is too short
915 STR_NEWS_VEHICLE_IS_GETTING_OLD                                 :{WHITE}{VEHICLE} is getting old
916 STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD                            :{WHITE}{VEHICLE} is getting very old
917 STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND                        :{WHITE}{VEHICLE} is getting very old and urgently needs replacing
918 STR_NEWS_TRAIN_IS_STUCK                                         :{WHITE}{VEHICLE} can't find a path to continue
919 STR_NEWS_VEHICLE_IS_LOST                                        :{WHITE}{VEHICLE} is lost
920 STR_NEWS_VEHICLE_UNPROFITABLE_YEAR                              :{WHITE}{VEHICLE}'s profit last year was {CURRENCY_LONG}
921 STR_NEWS_VEHICLE_UNPROFITABLE_PERIOD                            :{WHITE}{VEHICLE}'s profit last period was {CURRENCY_LONG}
922 STR_NEWS_AIRCRAFT_DEST_TOO_FAR                                  :{WHITE}{VEHICLE} can't get to the next destination because it is out of range
924 STR_NEWS_ORDER_REFIT_FAILED                                     :{WHITE}{VEHICLE} stopped because an ordered refit failed
925 STR_NEWS_VEHICLE_AUTORENEW_FAILED                               :{WHITE}Autorenew failed on {VEHICLE}{}{STRING}
927 STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE                              :{BIG_FONT}{BLACK}New {STRING} now available!
928 STR_NEWS_NEW_VEHICLE_TYPE                                       :{BIG_FONT}{BLACK}{ENGINE}
929 STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                    :{BLACK}New {STRING} now available!  -  {ENGINE}
931 STR_NEWS_SHOW_VEHICLE_GROUP_TOOLTIP                             :{BLACK}Open the group window focused on the vehicle's group
933 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_LIST                   :{WHITE}{STATION} no longer accepts: {CARGO_LIST}
934 STR_NEWS_STATION_NOW_ACCEPTS_CARGO_LIST                         :{WHITE}{STATION} now accepts: {CARGO_LIST}
936 STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED                               :{BIG_FONT}{BLACK}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy
937 STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE                              :{BIG_FONT}{BLACK}Subsidy withdrawn:{}{}{STRING} service from {STRING} to {STRING} is no longer subsidised
938 STR_NEWS_SERVICE_SUBSIDY_OFFERED                                :{BIG_FONT}{BLACK}Service subsidy offered:{}{}First {STRING} from {STRING} to {STRING} will attract a {UNITS_YEARS_OR_MINUTES} subsidy from the local authority!
939 ###length 4
940 STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF                           :{BIG_FONT}{BLACK}Service subsidy awarded to {STRING}!{}{}{STRING} from {STRING} to {STRING} will pay 50% extra for the next {UNITS_YEARS_OR_MINUTES}!
941 STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE                         :{BIG_FONT}{BLACK}Service subsidy awarded to {STRING}!{}{}{STRING} from {STRING} to {STRING} will pay double rates for the next {UNITS_YEARS_OR_MINUTES}!
942 STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE                         :{BIG_FONT}{BLACK}Service subsidy awarded to {STRING}!{}{}{STRING} from {STRING} to {STRING} will pay triple rates for the next {UNITS_YEARS_OR_MINUTES}!
943 STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE                      :{BIG_FONT}{BLACK}Service subsidy awarded to {STRING}!{}{}{STRING} from {STRING} to {STRING} will pay quadruple rates for the next {UNITS_YEARS_OR_MINUTES}!
945 STR_NEWS_ROAD_REBUILDING_MONTHS                                 :{BIG_FONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {STRING} brings 6 months of misery to motorists!
946 STR_NEWS_ROAD_REBUILDING_MINUTES                                :{BIG_FONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {STRING} brings 6 minutes of misery to motorists!
947 STR_NEWS_EXCLUSIVE_RIGHTS_TITLE                                 :{BIG_FONT}{BLACK}Transport monopoly!
948 STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION_MONTHS                    :{BIG_FONT}{BLACK}Local authority of {TOWN} signs contract with {STRING} for 12 months of exclusive transport rights!
949 STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION_MINUTES                   :{BIG_FONT}{BLACK}Local authority of {TOWN} signs contract with {STRING} for 12 minutes of exclusive transport rights!
951 # Extra view window
952 STR_EXTRA_VIEWPORT_TITLE                                        :{WHITE}Viewport {COMMA}
953 STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN                                :{BLACK}Copy to viewport
954 STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TOOLTIP                        :{BLACK}Copy the location of the main view to this viewport
955 STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW                                :{BLACK}Paste from viewport
956 STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TOOLTIP                        :{BLACK}Paste the location of this viewport to the main view
958 # Game options window
959 STR_GAME_OPTIONS_CAPTION                                        :{WHITE}Game Options
961 STR_GAME_OPTIONS_TAB_GENERAL                                    :General
962 STR_GAME_OPTIONS_TAB_GENERAL_TOOLTIP                            :{BLACK}Choose general settings
963 STR_GAME_OPTIONS_TAB_GRAPHICS                                   :Graphics
964 STR_GAME_OPTIONS_TAB_GRAPHICS_TOOLTIP                           :{BLACK}Choose graphics settings
965 STR_GAME_OPTIONS_TAB_SOUND                                      :Sound
966 STR_GAME_OPTIONS_TAB_SOUND_TOOLTIP                              :{BLACK}Choose sound and music settings
967 STR_GAME_OPTIONS_TAB_SOCIAL                                     :Social
968 STR_GAME_OPTIONS_TAB_SOCIAL_TOOLTIP                             :{BLACK}Choose social integration settings
970 STR_GAME_OPTIONS_VOLUME                                         :Volume
971 STR_GAME_OPTIONS_SFX_VOLUME                                     :Sound effects
972 STR_GAME_OPTIONS_MUSIC_VOLUME                                   :Music
974 STR_GAME_OPTIONS_VOLUME_MARK                                    :{NUM}%
976 STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME                           :{BLACK}Currency units
977 STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP                :{BLACK}Currency units selection
979 STR_GAME_OPTIONS_CURRENCY_CODE                                  :{STRING} ({STRING})
981 ###length 44
982 STR_GAME_OPTIONS_CURRENCY_GBP                                   :British Pound
983 STR_GAME_OPTIONS_CURRENCY_USD                                   :American Dollar
984 STR_GAME_OPTIONS_CURRENCY_EUR                                   :Euro
985 STR_GAME_OPTIONS_CURRENCY_JPY                                   :Japanese Yen
986 STR_GAME_OPTIONS_CURRENCY_ATS                                   :Austrian Shilling
987 STR_GAME_OPTIONS_CURRENCY_BEF                                   :Belgian Franc
988 STR_GAME_OPTIONS_CURRENCY_CHF                                   :Swiss Franc
989 STR_GAME_OPTIONS_CURRENCY_CZK                                   :Czech Koruna
990 STR_GAME_OPTIONS_CURRENCY_DEM                                   :Deutschmark
991 STR_GAME_OPTIONS_CURRENCY_DKK                                   :Danish Krone
992 STR_GAME_OPTIONS_CURRENCY_ESP                                   :Spanish Peseta
993 STR_GAME_OPTIONS_CURRENCY_FIM                                   :Finnish Markka
994 STR_GAME_OPTIONS_CURRENCY_FRF                                   :French Franc
995 STR_GAME_OPTIONS_CURRENCY_GRD                                   :Greek Drachma
996 STR_GAME_OPTIONS_CURRENCY_HUF                                   :Hungarian Forint
997 STR_GAME_OPTIONS_CURRENCY_ISK                                   :Icelandic Krona
998 STR_GAME_OPTIONS_CURRENCY_ITL                                   :Italian Lira
999 STR_GAME_OPTIONS_CURRENCY_NLG                                   :Dutch Guilder
1000 STR_GAME_OPTIONS_CURRENCY_NOK                                   :Norwegian Krone
1001 STR_GAME_OPTIONS_CURRENCY_PLN                                   :Polish ZÅ‚oty
1002 STR_GAME_OPTIONS_CURRENCY_RON                                   :Romanian Leu
1003 STR_GAME_OPTIONS_CURRENCY_RUR                                   :Russian Rubles
1004 STR_GAME_OPTIONS_CURRENCY_SIT                                   :Slovenian Tolar
1005 STR_GAME_OPTIONS_CURRENCY_SEK                                   :Swedish Krona
1006 STR_GAME_OPTIONS_CURRENCY_TRY                                   :Turkish Lira
1007 STR_GAME_OPTIONS_CURRENCY_SKK                                   :Slovak Koruna
1008 STR_GAME_OPTIONS_CURRENCY_BRL                                   :Brazilian Real
1009 STR_GAME_OPTIONS_CURRENCY_EEK                                   :Estonian Krooni
1010 STR_GAME_OPTIONS_CURRENCY_LTL                                   :Lithuanian Litas
1011 STR_GAME_OPTIONS_CURRENCY_KRW                                   :South Korean Won
1012 STR_GAME_OPTIONS_CURRENCY_ZAR                                   :South African Rand
1013 STR_GAME_OPTIONS_CURRENCY_CUSTOM                                :Custom...
1014 STR_GAME_OPTIONS_CURRENCY_GEL                                   :Georgian Lari
1015 STR_GAME_OPTIONS_CURRENCY_IRR                                   :Iranian Rial
1016 STR_GAME_OPTIONS_CURRENCY_RUB                                   :New Russian Ruble
1017 STR_GAME_OPTIONS_CURRENCY_MXN                                   :Mexican Peso
1018 STR_GAME_OPTIONS_CURRENCY_NTD                                   :New Taiwan Dollar
1019 STR_GAME_OPTIONS_CURRENCY_CNY                                   :Chinese Renminbi
1020 STR_GAME_OPTIONS_CURRENCY_HKD                                   :Hong Kong Dollar
1021 STR_GAME_OPTIONS_CURRENCY_INR                                   :Indian Rupee
1022 STR_GAME_OPTIONS_CURRENCY_IDR                                   :Indonesian Rupiah
1023 STR_GAME_OPTIONS_CURRENCY_MYR                                   :Malaysian Ringgit
1024 STR_GAME_OPTIONS_CURRENCY_LVL                                   :Latvian Lats
1025 STR_GAME_OPTIONS_CURRENCY_PTE                                   :Portuguese Escudo
1027 STR_GAME_OPTIONS_AUTOSAVE_FRAME                                 :{BLACK}Autosave
1028 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP                      :{BLACK}Select interval between automatic game saves
1030 # Autosave dropdown
1031 ###length 5
1032 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF                          :Off
1033 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_10_MINUTES             :Every 10 minutes
1034 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_30_MINUTES             :Every 30 minutes
1035 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_60_MINUTES             :Every 60 minutes
1036 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_120_MINUTES            :Every 120 minutes
1038 STR_GAME_OPTIONS_LANGUAGE                                       :{BLACK}Language
1039 STR_GAME_OPTIONS_LANGUAGE_TOOLTIP                               :{BLACK}Select the interface language to use
1040 STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE                            :{STRING} ({NUM}% completed)
1042 STR_GAME_OPTIONS_FULLSCREEN                                     :{BLACK}Fullscreen
1043 STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Check this box to play OpenTTD fullscreen mode
1045 STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Screen resolution
1046 STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Select the screen resolution to use
1047 STR_GAME_OPTIONS_RESOLUTION_OTHER                               :other
1048 STR_GAME_OPTIONS_RESOLUTION_ITEM                                :{NUM}x{NUM}
1050 STR_GAME_OPTIONS_VIDEO_ACCELERATION                             :{BLACK}Hardware acceleration
1051 STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP                     :{BLACK}Check this box to allow OpenTTD to try to use hardware acceleration. A changed setting will only be applied upon game restart
1052 STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART                     :{WHITE}The setting will only take effect after a game restart
1054 STR_GAME_OPTIONS_VIDEO_VSYNC                                    :{BLACK}VSync
1055 STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP                            :{BLACK}Check this box to v-sync the screen. A changed setting will only be applied upon game restart. Only works with hardware acceleration enabled
1057 STR_GAME_OPTIONS_VIDEO_DRIVER_INFO                              :{BLACK}Current driver: {STRING}
1059 STR_GAME_OPTIONS_GUI_SCALE_FRAME                                :{BLACK}Interface size
1060 STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP                              :{BLACK}Drag slider to set interface size. Ctrl+Drag for continuous adjustment
1061 STR_GAME_OPTIONS_GUI_SCALE_AUTO                                 :{BLACK}Auto-detect size
1062 STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP                         :{BLACK}Check this box to detect interface size automatically
1064 STR_GAME_OPTIONS_GUI_SCALE_BEVELS                               :{BLACK}Scale bevels
1065 STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP                       :{BLACK}Check this box to scale bevels by interface size
1067 STR_GAME_OPTIONS_GUI_FONT_SPRITE                                :{BLACK}Use traditional sprite font
1068 STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :{BLACK}Check this box if you prefer to use the traditional fixed-size sprite font
1069 STR_GAME_OPTIONS_GUI_FONT_AA                                    :{BLACK}Anti-alias fonts
1070 STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP                            :{BLACK}Check this box to anti-alias resizable fonts
1072 STR_GAME_OPTIONS_GUI_SCALE_MARK                                 :{DECIMAL}x
1074 STR_GAME_OPTIONS_PARTICIPATE_SURVEY_FRAME                       :{BLACK}Automated survey
1075 STR_GAME_OPTIONS_PARTICIPATE_SURVEY                             :{BLACK}Participate in automated survey
1076 STR_GAME_OPTIONS_PARTICIPATE_SURVEY_TOOLTIP                     :{BLACK}When enabled, OpenTTD will transmit a survey when leaving a game
1077 STR_GAME_OPTIONS_PARTICIPATE_SURVEY_LINK                        :{BLACK}About survey and privacy
1078 STR_GAME_OPTIONS_PARTICIPATE_SURVEY_LINK_TOOLTIP                :{BLACK}This opens a browser with more information about the automated survey
1079 STR_GAME_OPTIONS_PARTICIPATE_SURVEY_PREVIEW                     :{BLACK}Preview survey result
1080 STR_GAME_OPTIONS_PARTICIPATE_SURVEY_PREVIEW_TOOLTIP             :{BLACK}Show the survey result of the current running game
1082 STR_GAME_OPTIONS_GRAPHICS                                       :{BLACK}Graphics
1084 STR_GAME_OPTIONS_REFRESH_RATE                                   :{BLACK}Display refresh rate
1085 STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP                           :{BLACK}Select the screen refresh rate to use
1086 STR_GAME_OPTIONS_REFRESH_RATE_ITEM                              :{NUM}Hz
1087 STR_GAME_OPTIONS_REFRESH_RATE_WARNING                           :{WHITE}Refresh rates higher than 60Hz might impact performance.
1089 STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Base graphics set
1090 STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Select the base graphics set to use (cannot be changed in-game, only from the main menu)
1091 STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Additional information about the base graphics set
1093 STR_GAME_OPTIONS_BASE_SFX                                       :{BLACK}Base sounds set
1094 STR_GAME_OPTIONS_BASE_SFX_TOOLTIP                               :{BLACK}Select the base sounds set to use (cannot be changed in-game, only from the main menu)
1095 STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP                   :{BLACK}Additional information about the base sounds set
1097 STR_GAME_OPTIONS_BASE_MUSIC                                     :{BLACK}Base music set
1098 STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP                             :{BLACK}Select the base music set to use
1099 STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP                 :{BLACK}Additional information about the base music set
1101 STR_GAME_OPTIONS_ONLINE_CONTENT                                 :Get Content
1102 STR_GAME_OPTIONS_ONLINE_CONTENT_TOOLTIP                         :Check for new and updated content to download
1104 STR_GAME_OPTIONS_SOCIAL_PLUGINS_NONE                            :{LTBLUE}(no plugins to integrate with social platforms installed)
1106 STR_GAME_OPTIONS_SOCIAL_PLUGIN_TITLE                            :{BLACK}{STRING} ({STRING})
1107 STR_GAME_OPTIONS_SOCIAL_PLUGIN_PLATFORM                         :{BLACK}Platform:
1108 STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE                            :{BLACK}Plugin state:
1110 STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_RUNNING                    :{GREEN}Running
1111 STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_FAILED                     :{RED}Failed to initialize
1112 STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_PLATFORM_NOT_RUNNING       :{ORANGE}{STRING} not running
1113 STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_UNLOADED                   :{RED}Unloaded
1114 STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_DUPLICATE                  :{RED}Duplicated plugin
1115 STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_UNSUPPORTED_API            :{RED}Unsupported version
1116 STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_INVALID_SIGNATURE          :{RED}Invalid signature
1118 STR_BASESET_STATUS                                              :{STRING} {RED}({NUM} missing/corrupted file{P "" s})
1120 STR_ERROR_RESOLUTION_LIST_FAILED                                :{WHITE}Failed to retrieve a list of supported resolutions
1121 STR_ERROR_FULLSCREEN_FAILED                                     :{WHITE}Fullscreen mode failed
1123 # Custom currency window
1125 STR_CURRENCY_WINDOW                                             :{WHITE}Custom currency
1126 STR_CURRENCY_EXCHANGE_RATE                                      :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY_LONG} = Â£ {COMMA}
1127 STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP                     :{BLACK}Decrease the amount of your currency for one Pound (£)
1128 STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP                     :{BLACK}Increase the amount of your currency for one Pound (£)
1129 STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP                          :{BLACK}Set the exchange rate of your currency for one Pound (£)
1131 STR_CURRENCY_SEPARATOR                                          :{LTBLUE}Separator: {ORANGE}{STRING}
1132 STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP              :{BLACK}Set the separator for your currency
1134 STR_CURRENCY_PREFIX                                             :{LTBLUE}Prefix: {ORANGE}{STRING}
1135 STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP                 :{BLACK}Set the prefix string for your currency
1136 STR_CURRENCY_SUFFIX                                             :{LTBLUE}Suffix: {ORANGE}{STRING}
1137 STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP                 :{BLACK}Set the suffix string for your currency
1139 STR_CURRENCY_SWITCH_TO_EURO                                     :{LTBLUE}Switch to Euro: {ORANGE}{NUM}
1140 STR_CURRENCY_SWITCH_TO_EURO_NEVER                               :{LTBLUE}Switch to Euro: {ORANGE}never
1141 STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP                :{BLACK}Set the year to switch to Euro
1142 STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP           :{BLACK}Switch to Euro earlier
1143 STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP           :{BLACK}Switch to Euro later
1145 STR_CURRENCY_PREVIEW                                            :{LTBLUE}Preview: {ORANGE}{CURRENCY_LONG}
1146 STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP                    :{BLACK}10000 Pound (£) in your currency
1147 STR_CURRENCY_CHANGE_PARAMETER                                   :{BLACK}Change custom currency parameter
1149 STR_NONE                                                        :None
1150 STR_FUNDING_ONLY                                                :Funding only
1151 STR_MINIMAL                                                     :Minimal
1152 STR_NUM_VERY_LOW                                                :Very Low
1153 STR_NUM_LOW                                                     :Low
1154 STR_NUM_NORMAL                                                  :Normal
1155 STR_NUM_HIGH                                                    :High
1156 STR_NUM_CUSTOM                                                  :Custom
1157 STR_NUM_CUSTOM_NUMBER                                           :Custom ({NUM})
1159 STR_VARIETY_NONE                                                :None
1160 STR_VARIETY_VERY_LOW                                            :Very Low
1161 STR_VARIETY_LOW                                                 :Low
1162 STR_VARIETY_MEDIUM                                              :Medium
1163 STR_VARIETY_HIGH                                                :High
1164 STR_VARIETY_VERY_HIGH                                           :Very High
1166 ###length 5
1167 STR_AI_SPEED_VERY_SLOW                                          :Very Slow
1168 STR_AI_SPEED_SLOW                                               :Slow
1169 STR_AI_SPEED_MEDIUM                                             :Medium
1170 STR_AI_SPEED_FAST                                               :Fast
1171 STR_AI_SPEED_VERY_FAST                                          :Very Fast
1173 ###length 6
1174 STR_SEA_LEVEL_VERY_LOW                                          :Very Low
1175 STR_SEA_LEVEL_LOW                                               :Low
1176 STR_SEA_LEVEL_MEDIUM                                            :Medium
1177 STR_SEA_LEVEL_HIGH                                              :High
1178 STR_SEA_LEVEL_CUSTOM                                            :Custom
1179 STR_SEA_LEVEL_CUSTOM_PERCENTAGE                                 :Custom ({NUM}%)
1181 ###length 4
1182 STR_RIVERS_NONE                                                 :None
1183 STR_RIVERS_FEW                                                  :Few
1184 STR_RIVERS_MODERATE                                             :Medium
1185 STR_RIVERS_LOT                                                  :Many
1187 ###length 3
1188 STR_DISASTER_NONE                                               :None
1189 STR_DISASTER_REDUCED                                            :Reduced
1190 STR_DISASTER_NORMAL                                             :Normal
1192 ###length 4
1193 STR_SUBSIDY_X1_5                                                :x1.5
1194 STR_SUBSIDY_X2                                                  :x2
1195 STR_SUBSIDY_X3                                                  :x3
1196 STR_SUBSIDY_X4                                                  :x4
1198 ###length 4
1199 STR_CLIMATE_TEMPERATE_LANDSCAPE                                 :Temperate landscape
1200 STR_CLIMATE_SUB_ARCTIC_LANDSCAPE                                :Sub-arctic landscape
1201 STR_CLIMATE_SUB_TROPICAL_LANDSCAPE                              :Sub-tropical landscape
1202 STR_CLIMATE_TOYLAND_LANDSCAPE                                   :Toyland landscape
1204 ###length 7
1205 STR_TERRAIN_TYPE_VERY_FLAT                                      :Very Flat
1206 STR_TERRAIN_TYPE_FLAT                                           :Flat
1207 STR_TERRAIN_TYPE_HILLY                                          :Hilly
1208 STR_TERRAIN_TYPE_MOUNTAINOUS                                    :Mountainous
1209 STR_TERRAIN_TYPE_ALPINIST                                       :Alpinist
1210 STR_TERRAIN_TYPE_CUSTOM                                         :Custom height
1211 STR_TERRAIN_TYPE_CUSTOM_VALUE                                   :Custom height ({NUM})
1213 ###length 4
1214 STR_CITY_APPROVAL_LENIENT                                       :Lenient
1215 STR_CITY_APPROVAL_TOLERANT                                      :Tolerant
1216 STR_CITY_APPROVAL_HOSTILE                                       :Hostile
1217 STR_CITY_APPROVAL_PERMISSIVE                                    :Permissive (no effect on company actions)
1219 STR_WARNING_NO_SUITABLE_AI                                      :{WHITE}No suitable AIs available...{}You can download several AIs via the 'Online Content' system
1221 # Settings tree window
1222 STR_CONFIG_SETTING_TREE_CAPTION                                 :{WHITE}Settings
1223 STR_CONFIG_SETTING_FILTER_TITLE                                 :{BLACK}Filter:
1224 STR_CONFIG_SETTING_EXPAND_ALL                                   :{BLACK}Expand all
1225 STR_CONFIG_SETTING_COLLAPSE_ALL                                 :{BLACK}Collapse all
1226 STR_CONFIG_SETTING_RESET_ALL                                    :{BLACK}Reset all values
1227 STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT            :(no explanation available)
1228 STR_CONFIG_SETTING_VALUE                                        :{PUSH_COLOUR}{ORANGE}{STRING}{POP_COLOUR}
1229 STR_CONFIG_SETTING_DEFAULT_VALUE                                :{LTBLUE}Default value: {ORANGE}{STRING}
1230 STR_CONFIG_SETTING_TYPE                                         :{LTBLUE}Setting type: {ORANGE}{STRING}
1231 STR_CONFIG_SETTING_TYPE_CLIENT                                  :Client setting (not stored in saves; affects all games)
1232 STR_CONFIG_SETTING_TYPE_GAME_MENU                               :Game setting (stored in saves; only affects new games)
1233 STR_CONFIG_SETTING_TYPE_GAME_INGAME                             :Game setting (stored in save; only affects current game)
1234 STR_CONFIG_SETTING_TYPE_COMPANY_MENU                            :Company setting (stored in saves; only affects new games)
1235 STR_CONFIG_SETTING_TYPE_COMPANY_INGAME                          :Company setting (stored in save; only affects current company)
1236 STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION        :{WHITE}Caution!
1237 STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT           :{WHITE}This action will reset all game settings to their default values.{}Are you sure you want to proceed?
1239 STR_CONFIG_SETTING_RESTRICT_CATEGORY                            :{BLACK}Category:
1240 STR_CONFIG_SETTING_RESTRICT_TYPE                                :{BLACK}Type:
1241 STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT                   :{BLACK}Restricts the list below using predefined filters
1242 STR_CONFIG_SETTING_RESTRICT_BASIC                               :Basic settings
1243 STR_CONFIG_SETTING_RESTRICT_ADVANCED                            :Advanced settings
1244 STR_CONFIG_SETTING_RESTRICT_ALL                                 :Expert settings / all settings
1245 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT             :Settings with a different value than the default
1246 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW                 :Settings with a different value than your new-game settings
1248 STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT                       :{BLACK}Restricts the list below to certain setting types
1249 STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL                            :All setting types
1250 STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT                         :Client settings (not stored in saves; affect all games)
1251 STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU                      :Game settings (stored in saves; affect only new games)
1252 STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME                    :Game settings (stored in save; affect only current game)
1253 STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU                   :Company settings (stored in saves; affect only new games)
1254 STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME                 :Company settings (stored in save; affect only current company)
1256 STR_CONFIG_SETTINGS_NONE                                        :{WHITE}- None -
1257 ###length 3
1258 STR_CONFIG_SETTING_CATEGORY_HIDES                               :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING}
1259 STR_CONFIG_SETTING_TYPE_HIDES                                   :{BLACK}Show all search results by setting{}{SILVER}Type {BLACK}to {WHITE}All setting types
1260 STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES                      :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING} {BLACK}and {SILVER}Type {BLACK}to {WHITE}All setting types
1262 ###length 3
1263 STR_CONFIG_SETTING_OFF                                          :Off
1264 STR_CONFIG_SETTING_ON                                           :On
1265 STR_CONFIG_SETTING_DISABLED                                     :Disabled
1267 ###length 3
1268 STR_CONFIG_SETTING_COMPANIES_OFF                                :Off
1269 STR_CONFIG_SETTING_COMPANIES_OWN                                :Own company
1270 STR_CONFIG_SETTING_COMPANIES_ALL                                :All companies
1272 ###length 3
1273 STR_CONFIG_SETTING_NONE                                         :None
1274 STR_CONFIG_SETTING_ORIGINAL                                     :Original
1275 STR_CONFIG_SETTING_REALISTIC                                    :Realistic
1277 ###length 3
1278 STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT                          :Left
1279 STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER                        :Centre
1280 STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT                         :Right
1282 STR_CONFIG_SETTING_SECONDS_VALUE                                :{COMMA}{NBSP}second{P 0 "" s}
1284 STR_CONFIG_SETTING_INFINITE_MONEY                               :Infinite money: {STRING}
1285 STR_CONFIG_SETTING_INFINITE_MONEY_HELPTEXT                      :Allow unlimited spending and disable bankruptcy of companies
1287 STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN                         :Maximum initial loan: {STRING}
1288 STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT                :Maximum amount a company can loan (without taking inflation into account). If set to "No loan", no money will be available unless provided by a Game Script or the "Infinite money" setting
1289 STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_VALUE                   :{CURRENCY_LONG}
1290 ###setting-zero-is-special
1291 STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_DISABLED                :No loan
1293 STR_CONFIG_SETTING_INTEREST_RATE                                :Interest rate: {STRING}
1294 STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT                       :Loan interest rate; also controls inflation, if enabled
1296 STR_CONFIG_SETTING_RUNNING_COSTS                                :Running costs: {STRING}
1297 STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT                       :Set level of maintainance and running costs of vehicles and infrastructure
1299 STR_CONFIG_SETTING_CONSTRUCTION_SPEED                           :Construction speed: {STRING}
1300 STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT                  :Limit the amount of construction actions for AI's
1302 STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS                           :Vehicle breakdowns: {STRING}
1303 STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT                  :Control how often inadequately serviced vehicles may break down
1305 STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER                           :Subsidy multiplier: {STRING}
1306 STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT                  :Set how much is paid for subsidised connections
1308 STR_CONFIG_SETTING_SUBSIDY_DURATION                             :Subsidy duration: {STRING}
1309 ###length 2
1310 STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT                    :Set the number of years for which a subsidy is awarded
1311 STR_CONFIG_SETTING_SUBSIDY_DURATION_HELPTEXT_PERIODS            :Set the number of periods for which a subsidy is awarded
1313 STR_CONFIG_SETTING_SUBSIDY_DURATION_VALUE                       :{UNITS_YEARS_OR_PERIODS}
1314 ###setting-zero-is-special
1315 STR_CONFIG_SETTING_SUBSIDY_DURATION_DISABLED                    :No subsidies
1317 STR_CONFIG_SETTING_CONSTRUCTION_COSTS                           :Construction costs: {STRING}
1318 STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT                  :Set level of construction and purchase costs
1320 STR_CONFIG_SETTING_RECESSIONS                                   :Recessions: {STRING}
1321 STR_CONFIG_SETTING_RECESSIONS_HELPTEXT                          :If enabled, recessions may occur periodically. During a recession all production is significantly lower (it returns to previous level when the recession is over)
1323 STR_CONFIG_SETTING_TRAIN_REVERSING                              :Disallow train reversing in stations: {STRING}
1324 STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT                     :If enabled, trains will not reverse in non-terminus stations, even if there is a shorter path to their next destination when reversing
1326 STR_CONFIG_SETTING_DISASTERS                                    :Disasters: {STRING}
1327 STR_CONFIG_SETTING_DISASTERS_HELPTEXT                           :Toggle disasters which may occasionally block or destroy vehicles or infrastructure
1329 STR_CONFIG_SETTING_CITY_APPROVAL                                :Local authority attitude: {STRING}
1330 STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT                       :Choose how much noise and environmental damage by companies affect their town rating and further construction actions in the town
1332 STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT                             :Map height limit: {STRING}
1333 STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_HELPTEXT                    :Set the maximum height of the map terrain. With "(auto)" a good value will be picked after terrain generation
1334 STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_VALUE                       :{NUM}
1335 ###setting-zero-is-special
1336 STR_CONFIG_SETTING_MAP_HEIGHT_LIMIT_AUTO                        :(auto)
1337 STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN                            :{WHITE}You can't set the map height limit to this value. At least one mountain on the map is higher
1339 STR_CONFIG_SETTING_AUTOSLOPE                                    :Allow landscaping under buildings, tracks, etc.: {STRING}
1340 STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT                           :Allow landscaping under buildings and tracks without removing them
1342 STR_CONFIG_SETTING_CATCHMENT                                    :Allow more realistically sized catchment areas: {STRING}
1343 STR_CONFIG_SETTING_CATCHMENT_HELPTEXT                           :Have differently sized catchment areas for different types of stations and airports
1345 STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES                     :Company stations can serve industries with attached neutral stations: {STRING}
1346 STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT            :When enabled, industries with attached stations (such as Oil Rigs) may also be served by company-owned stations built nearby. When disabled, these industries may only be served by their attached stations. Any nearby company stations won't be able to serve them, nor will the attached station serve anything else other than the industry
1348 STR_CONFIG_SETTING_EXTRADYNAMITE                                :Allow removal of more town-owned roads, bridges and tunnels: {STRING}
1349 STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT                       :Make it easier to remove town-owned infrastructure and buildings
1351 STR_CONFIG_SETTING_TRAIN_LENGTH                                 :Maximum length of trains: {STRING}
1352 STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT                        :Set the maximum length of trains
1353 STR_CONFIG_SETTING_TILE_LENGTH                                  :{COMMA} tile{P 0 "" s}
1355 STR_CONFIG_SETTING_SMOKE_AMOUNT                                 :Amount of vehicle smoke/sparks: {STRING}
1356 STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT                        :Set how much smoke or how many sparks are emitted by vehicles
1358 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL                     :Train acceleration model: {STRING}
1359 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT            :Select the physics model for train acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes and curves depending on various properties of the consist, like length and tractive effort
1361 STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL              :Road vehicle acceleration model: {STRING}
1362 STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT     :Select the physics model for road vehicle acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes depending on various properties of the engine, for example 'tractive effort'
1364 STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS                        :Slope steepness for trains: {STRING}
1365 STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT               :Steepness of a sloped tile for a train. Higher values make it more difficult to climb a hill
1366 STR_CONFIG_SETTING_PERCENTAGE                                   :{COMMA}%
1368 STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS                 :Slope steepness for road vehicles: {STRING}
1369 STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT        :Steepness of a sloped tile for a road vehicle. Higher values make it more difficult to climb a hill
1371 STR_CONFIG_SETTING_FORBID_90_DEG                                :Forbid trains and ships from making 90° turns: {STRING}
1372 STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT                       :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degree when traversing the tile edge instead of the usual 45 degrees for other track combinations
1374 STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS                        :Allow to join stations not directly adjacent: {STRING}
1375 STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT               :Allow adding parts to a station without directly touching the existing parts, by Ctrl+Clicking while placing the new parts
1377 STR_CONFIG_SETTING_INFLATION                                    :Inflation: {STRING}
1378 STR_CONFIG_SETTING_INFLATION_HELPTEXT                           :Enable inflation in the economy, where costs are rising slightly faster than payments
1380 STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH                            :Maximum bridge length: {STRING}
1381 STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT                   :Maximum length for building bridges
1383 STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT                            :Maximum bridge height: {STRING}
1384 STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT                   :Maximum height for building bridges
1386 STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH                            :Maximum tunnel length: {STRING}
1387 STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT                   :Maximum length for building tunnels
1389 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD             :Manual primary industry construction method: {STRING}
1390 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT    :Method of funding a primary industry. 'none' means it is not possible to fund any, 'prospecting' means funding is possible, but construction occurs in a random spot on the map and may fail aswell, 'as other industries' means raw industries can be constructed by companies like processing industries in any position they like
1391 ###length 3
1392 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE        :None
1393 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL      :As other industries
1394 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospecting
1396 STR_CONFIG_SETTING_INDUSTRY_PLATFORM                            :Flat area around industries: {STRING}
1397 STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT                   :Amount of flat space around an industry. This ensures empty space will remain available around an industry for building tracks, et cetera
1399 STR_CONFIG_SETTING_MULTIPINDTOWN                                :Allow multiple similar industries per town: {STRING}
1400 STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT                       :Normally, a town does not want more than one industry of each type. With this setting, it will allow several industries of the same type in the same town
1402 STR_CONFIG_SETTING_SIGNALSIDE                                   :Show signals: {STRING}
1403 STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT                          :Select on which side of the track to place signals
1404 ###length 3
1405 STR_CONFIG_SETTING_SIGNALSIDE_LEFT                              :On the left
1406 STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE                      :On the driving side
1407 STR_CONFIG_SETTING_SIGNALSIDE_RIGHT                             :On the right
1409 ###length 2
1410 STR_CONFIG_SETTING_SHOWFINANCES                                 :Show finances window at the end of the year: {STRING}
1411 STR_CONFIG_SETTING_SHOWFINANCES_PERIOD                          :Show finances window at the end of the period: {STRING}
1413 ###length 2
1414 STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT                        :If enabled, the finances window pops up at the end of each year to allow easy inspection of the financial status of the company
1415 STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT_PERIOD                 :If enabled, the finances window pops up at the end of each period to allow easy inspection of the financial status of the company
1417 STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT                           :New orders are 'non-stop' by default: {STRING}
1418 STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT                  :Normally, a vehicle will stop at every station it passes. By enabling this setting, it will drive through all stations on the way to its final destination without stopping. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
1420 STR_CONFIG_SETTING_STOP_LOCATION                                :New train orders stop by default at the {STRING} of the platform
1421 STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT                       :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can have their stop location set by clicking on the order text
1422 ###length 3
1423 STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END                       :near end
1424 STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE                         :middle
1425 STR_CONFIG_SETTING_STOP_LOCATION_FAR_END                        :far end
1427 STR_CONFIG_SETTING_AUTOSCROLL                                   :Pan window when mouse is at the edge: {STRING}
1428 STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT                          :When enabled, viewports will start to scroll when the mouse is near the edge of the window
1429 ###length 4
1430 STR_CONFIG_SETTING_AUTOSCROLL_DISABLED                          :Disabled
1431 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN          :Main viewport, full-screen only
1432 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT                     :Main viewport
1433 STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT                    :Every viewport
1435 STR_CONFIG_SETTING_BRIBE                                        :Allow bribing of the local authority: {STRING}
1436 ###length 2
1437 STR_CONFIG_SETTING_BRIBE_HELPTEXT                               :Allow companies to try bribing the local town authority. If the bribe is noticed by an inspector, the company will not be able to act in the town for six months
1438 STR_CONFIG_SETTING_BRIBE_HELPTEXT_MINUTES                       :Allow companies to try bribing the local town authority. If the bribe is noticed by an inspector, the company will not be able to act in the town for six minutes
1440 STR_CONFIG_SETTING_ALLOW_EXCLUSIVE                              :Allow buying exclusive transport rights: {STRING}
1441 ###length 2
1442 STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT                     :If a company buys exclusive transport rights for a town, opponents' stations (passenger and cargo) won't receive any cargo for twelve months
1443 STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT_MINUTES             :If a company buys exclusive transport rights for a town, opponents' stations (passenger and cargo) won't receive any cargo for twelve minutes
1445 STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS                         :Allow funding buildings: {STRING}
1446 STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT                :Allow companies to give money to towns for funding new houses
1448 STR_CONFIG_SETTING_ALLOW_FUND_ROAD                              :Allow funding local road reconstruction: {STRING}
1449 STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT                     :Allow companies to give money to towns for road re-construction to sabotage road-based services in the town
1451 STR_CONFIG_SETTING_ALLOW_GIVE_MONEY                             :Allow sending money to other companies: {STRING}
1452 STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT                    :Allow transfer of money between companies in multiplayer mode
1454 STR_CONFIG_SETTING_FREIGHT_TRAINS                               :Weight multiplier for freight to simulate heavy trains: {STRING}
1455 STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT                      :Set the impact of carrying freight in trains. A higher value makes carrying freight more demanding for trains, especially at hills
1457 STR_CONFIG_SETTING_PLANE_SPEED                                  :Plane speed factor: {STRING}
1458 STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT                         :Set the relative speed of planes compared to other vehicle types, to reduce the amount of income of transport by aircraft
1459 STR_CONFIG_SETTING_PLANE_SPEED_VALUE                            :1 / {COMMA}
1461 STR_CONFIG_SETTING_PLANE_CRASHES                                :Number of plane crashes: {STRING}
1462 STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT                       :Set the chance of an aircraft crash happening
1463 ###length 3
1464 STR_CONFIG_SETTING_PLANE_CRASHES_NONE                           :None
1465 STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED                        :Reduced
1466 STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL                         :Normal
1468 STR_CONFIG_SETTING_CROSSING_WITH_COMPETITOR                     :Allow level crossings with roads or rails owned by competitors: {STRING}
1469 STR_CONFIG_SETTING_CROSSING_WITH_COMPETITOR_HELPTEXT            :Allow construction of level crossings on roads or rails owned by competitors
1471 STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD                            :Allow drive-through road stops on roads owned by towns: {STRING}
1472 STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT                   :Allow construction of drive-through road stops on roads owned by towns
1473 STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD                      :Allow drive-through road stops on roads owned by competitors: {STRING}
1474 STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT             :Allow construction of drive-through road stops on roads owned by other companies
1475 STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES            :{WHITE}Changing this setting is not possible when there are vehicles
1477 STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE                   :Infrastructure maintenance: {STRING}
1478 STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT          :When enabled, infrastructure causes maintenance costs. The cost grows in proportion to the network size, thus affecting larger companies more than smaller ones
1480 STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR                      :Starting company colour: {STRING}
1481 STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT             :Choose starting colour for the company
1483 STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_SECONDARY            :Starting company secondary colour: {STRING}
1484 STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_SECONDARY_HELPTEXT   :Choose starting secondary colour for the company, if using a NewGRF that enables it
1486 STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS                        :Airports never expire: {STRING}
1487 STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT               :Enabling this setting makes each airport type stay available forever after its introduction
1489 STR_CONFIG_SETTING_WARN_LOST_VEHICLE                            :Warn if vehicle is lost: {STRING}
1490 STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT                   :Trigger messages about vehicles unable to find a path to their ordered destination
1492 STR_CONFIG_SETTING_ORDER_REVIEW                                 :Review vehicles' orders: {STRING}
1493 STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT                        :When enabled, the orders of the vehicles are periodically checked, and some obvious issues are reported with a news message when detected
1494 ###length 3
1495 STR_CONFIG_SETTING_ORDER_REVIEW_OFF                             :No
1496 STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT                         :Yes, but exclude stopped vehicles
1497 STR_CONFIG_SETTING_ORDER_REVIEW_ON                              :Of all vehicles
1499 STR_CONFIG_SETTING_WARN_INCOME_LESS                             :Warn if a vehicle's income is negative: {STRING}
1500 ###length 2
1501 STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT                    :When enabled, a news message gets sent when a vehicle has not made any profit within a year
1502 STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT_PERIOD             :When enabled, a news message gets sent when a vehicle has not made any profit within a period
1504 STR_CONFIG_SETTING_WARN_OLD_VEHICLE                             :Warn if a vehicle is getting old: {STRING}
1505 STR_CONFIG_SETTING_WARN_OLD_VEHICLE_HELPTEXT                    :When enabled, a news message gets sent when a vehicle is getting old
1507 STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES                        :Vehicles never expire: {STRING}
1508 STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT               :When enabled, all vehicle models remain available forever after their introduction
1510 STR_CONFIG_SETTING_TIMEKEEPING_UNITS                            :Timekeeping: {STRING}
1511 STR_CONFIG_SETTING_TIMEKEEPING_UNITS_HELPTEXT                   :Select the timekeeping units of the game. This cannot be changed later.{}{}Calendar-based is the classic OpenTTD experience, with a year consisting of 12 months, and each month having 28-31 days.{}{}In Wallclock-based time, cargo production and financials are instead based on one-minute increments, which is about as long as a 30 day month takes in Calendar-based mode. These are grouped into 12-minute periods, equivalent to a year in Calendar-based mode.{}{}In either mode there is always a classic calendar, which is used for introduction dates of vehicles, houses, and other infrastructure
1512 ###length 2
1513 STR_CONFIG_SETTING_TIMEKEEPING_UNITS_CALENDAR                   :Calendar
1514 STR_CONFIG_SETTING_TIMEKEEPING_UNITS_WALLCLOCK                  :Wallclock
1516 STR_CONFIG_SETTING_MINUTES_PER_YEAR                             :Minutes per year: {STRING}
1517 STR_CONFIG_SETTING_MINUTES_PER_YEAR_HELPTEXT                    :Choose the number of minutes in a calendar year. The default is 12 minutes. Set to 0 to stop calendar time from changing. Increasing the length of the calendar year slows down the introduction of vehicles, houses, and other infrastructure. It does not affect vehicle speed or economic simulation, except for inflation. This setting is only available when using wallclock timekeeping
1519 STR_CONFIG_SETTING_MINUTES_PER_YEAR_VALUE                       :{NUM}
1520 ###setting-zero-is-special
1521 STR_CONFIG_SETTING_MINUTES_PER_YEAR_FROZEN                      :0 (calendar time frozen)
1523 STR_CONFIG_SETTING_TOWN_CARGO_SCALE                             :Scale town cargo production: {STRING}
1524 STR_CONFIG_SETTING_TOWN_CARGO_SCALE_HELPTEXT                    :Scale the cargo production of towns by this percentage
1525 STR_CONFIG_SETTING_INDUSTRY_CARGO_SCALE                         :Scale industry cargo production: {STRING}
1526 STR_CONFIG_SETTING_INDUSTRY_CARGO_SCALE_HELPTEXT                :Scale the cargo production of industries by this percentage
1527 STR_CONFIG_SETTING_CARGO_SCALE_VALUE                            :{NUM}%
1529 STR_CONFIG_SETTING_AUTORENEW_VEHICLE                            :Autorenew vehicle when it gets old: {STRING}
1530 STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT                   :When enabled, a vehicle nearing its end of life gets replaced automatically when the renew conditions are fulfilled
1532 STR_CONFIG_SETTING_AUTORENEW_MONTHS                             :Autorenew when vehicle is {STRING} maximum age
1533 STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT                    :Relative age when a vehicle should be considered for auto-renewing
1534 ###length 2
1535 STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE                :{COMMA} month{P 0 "" s} before
1536 STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER                 :{COMMA} month{P 0 "" s} after
1538 STR_CONFIG_SETTING_AUTORENEW_MONEY                              :Autorenew minimum needed money for renew: {STRING}
1539 STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT                     :Minimum amount of money that must remain in the bank before considering auto-renewing vehicles
1541 STR_CONFIG_SETTING_ERRMSG_DURATION                              :Duration of error message: {STRING}
1542 STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT                     :Duration for displaying error messages in a red window. Note that some (critical) error messages are not closed automatically after this time, but must be closed manually
1544 STR_CONFIG_SETTING_HOVER_DELAY                                  :Show tooltips: {STRING}
1545 STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT                         :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips are bound to the right mouse button when this value is set to 0
1546 STR_CONFIG_SETTING_HOVER_DELAY_VALUE                            :Hover for {COMMA} millisecond{P 0 "" s}
1547 ###setting-zero-is-special
1548 STR_CONFIG_SETTING_HOVER_DELAY_DISABLED                         :Right click
1550 STR_CONFIG_SETTING_POPULATION_IN_LABEL                          :Show town population in the town name label: {STRING}
1551 STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT                 :Display the population of towns in their label on the map
1553 STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS                         :Thickness of lines in graphs: {STRING}
1554 STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT                :Width of the line in the graphs. A thin line is more precisely readable, a thicker line is easier to see and colours are easier to distinguish
1556 STR_CONFIG_SETTING_SHOW_NEWGRF_NAME                             :Show the NewGRF's name in the build vehicle window: {STRING}
1557 STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT                    :Add a line to the build vehicle window, showing which NewGRF the selected vehicle comes from
1558 STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS                          :Show the cargoes the vehicles can carry in the list windows: {STRING}
1559 STR_CONFIG_SETTING_SHOW_CARGO_IN_LISTS_HELPTEXT                 :If enabled, the vehicle's transportable load will appear above it in the vehicle lists
1561 STR_CONFIG_SETTING_LANDSCAPE                                    :Landscape: {STRING}
1562 STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT                           :Landscapes define basic gameplay scenarios with different cargoes and town growth requirements. NewGRF and Game Scripts allow finer control though
1564 STR_CONFIG_SETTING_LAND_GENERATOR                               :Land generator: {STRING}
1565 STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT                      :The original generator depends on the base graphics set, and composes fixed landscape shapes. TerraGenesis is a Perlin noise based generator with finer control settings
1566 ###length 2
1567 STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL                      :Original
1568 STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS                 :TerraGenesis
1570 STR_CONFIG_SETTING_TERRAIN_TYPE                                 :Terrain type: {STRING}
1571 STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT                        :Choose the height of hills and mountains of the landscape
1573 STR_CONFIG_SETTING_INDUSTRY_DENSITY                             :Industry density: {STRING}
1574 STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT                    :Set how many industries should be generated and what level should be maintained during the game
1576 STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE                        :Maximum distance from edge for Oil refineries: {STRING}
1577 STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT               :Limit for how far from the map border oil refineries and oil rigs can be constructed. On island maps this ensures they are near the coast. On maps larger than 256 tiles, this value is scaled up
1579 STR_CONFIG_SETTING_SNOWLINE_HEIGHT                              :Snow line height: {STRING}
1580 STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT                     :Choose at what height snow starts in sub-arctic landscape. Snow also affects industry generation and town growth requirements. Can only be modified via Scenario Editor or is otherwise calculated via "snow coverage"
1582 STR_CONFIG_SETTING_SNOW_COVERAGE                                :Snow coverage: {STRING}
1583 STR_CONFIG_SETTING_SNOW_COVERAGE_HELPTEXT                       :Choose the approximate amount of snow on the sub-arctic landscape. Snow also affects industry generation and town growth requirements. Only used during map generation. Sea level and coast tiles never have snow
1584 STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE                          :{NUM}%
1586 STR_CONFIG_SETTING_DESERT_COVERAGE                              :Desert coverage: {STRING}
1587 STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT                     :Choose the approximate amount of desert on the tropical landscape. Desert also affects industry generation and town growth requirements. Only used during map generation
1588 STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE                        :{NUM}%
1590 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN                         :Roughness of terrain: {STRING}
1591 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT                :Choose the shape and number of hills. Smooth landscapes have fewer, wider hills, while rough landscapes have more, smaller hills
1592 ###length 4
1593 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH             :Very Smooth
1594 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH                  :Smooth
1595 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH                   :Rough
1596 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH              :Very Rough
1598 STR_CONFIG_SETTING_VARIETY                                      :Variety distribution: {STRING}
1599 STR_CONFIG_SETTING_VARIETY_HELPTEXT                             :Choose if the map contains both mountains and flat areas. The higher the variety, the more differences in elevation between mountainous and flat areas
1601 STR_CONFIG_SETTING_RIVER_AMOUNT                                 :River amount: {STRING}
1602 STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT                        :Choose how many rivers to generate
1604 STR_CONFIG_SETTING_TREE_PLACER                                  :Tree placer algorithm: {STRING}
1605 STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT                         :Choose the distribution of trees on the map: 'Original' plants trees uniformly scattered, 'Improved' plants them in groups
1606 ###length 3
1607 STR_CONFIG_SETTING_TREE_PLACER_NONE                             :None
1608 STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL                         :Original
1609 STR_CONFIG_SETTING_TREE_PLACER_IMPROVED                         :Improved
1611 STR_CONFIG_SETTING_ROAD_SIDE                                    :Road vehicles: {STRING}
1612 STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT                           :Choose the driving side
1614 ###length 2
1615 STR_CONFIG_SETTING_ROAD_SIDE_LEFT                               :Drive on left
1616 STR_CONFIG_SETTING_ROAD_SIDE_RIGHT                              :Drive on right
1618 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION                           :Heightmap rotation: {STRING}
1619 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_TOOLTIP                   :Choose which way the heightmap image is rotated to fit into the game world
1620 ###length 2
1621 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE         :Counter clockwise
1622 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE                 :Clockwise
1624 STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT                         :The height level a flat scenario map gets: {STRING}
1625 ###length 2
1626 STR_CONFIG_SETTING_EDGES_NOT_EMPTY                              :{WHITE}One or more tiles at the northern edge are not empty
1627 STR_CONFIG_SETTING_EDGES_NOT_WATER                              :{WHITE}One or more tiles at one of the edges is not water
1629 STR_CONFIG_SETTING_STATION_SPREAD                               :Maximum station spread: {STRING}
1630 STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT                      :Maximum area which parts of a single station may be spread out over. Note that high values will slow the game
1632 STR_CONFIG_SETTING_SERVICEATHELIPAD                             :Service helicopters at helipads automatically: {STRING}
1633 STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT                    :Service helicopters after every landing, even if there is no depot at the airport
1635 STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR                       :Link landscape toolbar to rail/road/water/airport toolbars: {STRING}
1636 STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT              :When opening a construction toolbar for a transport type, also open the toolbar for terraforming
1638 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Land colour used at the smallmap: {STRING}
1639 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Colour of the terrain in the smallmap
1640 ###length 3
1641 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Green
1642 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Dark green
1643 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violet
1645 STR_CONFIG_SETTING_LINKGRAPH_COLOURS                            :Cargo flow overlay colours: {STRING}
1646 STR_CONFIG_SETTING_LINKGRAPH_COLOURS_HELPTEXT                   :Set the colour scheme used for the cargo flow overlay
1647 ###length 4
1648 STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_RED               :Green to red (original)
1649 STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREEN_TO_BLUE              :Green to blue
1650 STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREY_TO_RED                :Grey to red
1651 STR_CONFIG_SETTING_LINKGRAPH_COLOURS_GREYSCALE                  :Greyscale
1653 STR_CONFIG_SETTING_SCROLLMODE                                   :Viewport scroll behaviour: {STRING}
1654 STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT                          :Behaviour when scrolling the map. The "mouse position locked" options don't work on all systems, like web-based versions, touchscreens, Linux with Wayland, and others
1655 ###length 4
1656 STR_CONFIG_SETTING_SCROLLMODE_DEFAULT                           :Move viewport with RMB, mouse position locked
1657 STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED                        :Move map with RMB, mouse position locked
1658 STR_CONFIG_SETTING_SCROLLMODE_RMB                               :Move map with RMB
1659 STR_CONFIG_SETTING_SCROLLMODE_LMB                               :Move map with LMB
1661 STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Smooth viewport scrolling: {STRING}
1662 STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot
1664 STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Show a measurement tooltip when using various build-tools: {STRING}
1665 STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Display tile-distances and height differences when dragging during construction operations
1667 STR_CONFIG_SETTING_LIVERIES                                     :Show vehicle-type specific liveries: {STRING}
1668 STR_CONFIG_SETTING_LIVERIES_HELPTEXT                            :Control usage of vehicle-type specific liveries for vehicles (in contrary to company specific)
1669 ###length 3
1670 STR_CONFIG_SETTING_LIVERIES_NONE                                :None
1671 STR_CONFIG_SETTING_LIVERIES_OWN                                 :Own company
1672 STR_CONFIG_SETTING_LIVERIES_ALL                                 :All companies
1674 STR_CONFIG_SETTING_PREFER_TEAMCHAT                              :Prefer team chat with <ENTER>: {STRING}
1675 STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT                     :Switch the binding of company-internal and public chat to <ENTER> resp. <Ctrl+ENTER>
1677 STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER                       :Map scrollwheel speed: {STRING}
1678 STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT              :Control the sensitivity of mouse-wheel scrolling
1680 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING                        :Function of scrollwheel: {STRING}
1681 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT               :Enable scrolling with two-dimensional mouse-wheels
1682 ###length 3
1683 STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM                             :Zoom map
1684 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL                           :Scroll map
1685 STR_CONFIG_SETTING_SCROLLWHEEL_OFF                              :Off
1687 STR_CONFIG_SETTING_OSK_ACTIVATION                               :On screen keyboard: {STRING}
1688 STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT                      :Select the method to open the on-screen keyboard for entering text into edit boxes only using a pointing device. This is meant for small devices without an actual keyboard
1689 ###length 4
1690 STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED                      :Disabled
1691 STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK                  :Double click
1692 STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS            :Single click (when focussed)
1693 STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK                  :Single click (immediately)
1695 STR_CONFIG_SETTING_USE_RELAY_SERVICE                            :Use relay service: {STRING}
1696 STR_CONFIG_SETTING_USE_RELAY_SERVICE_HELPTEXT                   :If creating a connection to the server fails, one can use a relay service to create a connection. "Never" disallows this, "ask" will ask first, "allow" will allow it without asking
1697 ###length 3
1698 STR_CONFIG_SETTING_USE_RELAY_SERVICE_NEVER                      :Never
1699 STR_CONFIG_SETTING_USE_RELAY_SERVICE_ASK                        :Ask
1700 STR_CONFIG_SETTING_USE_RELAY_SERVICE_ALLOW                      :Allow
1702 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU                          :Right-click emulation: {STRING}
1703 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT                 :Select the method to emulate right mouse-button clicks
1704 ###length 3
1705 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND                  :Command+Click
1706 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL                  :Ctrl+Click
1707 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF                      :Off
1709 STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE                        :Close window on right-click: {STRING}
1710 STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT               :Closes a window by right-clicking inside it. Disables the tooltip on right-click!
1711 ###length 3
1712 STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_NO                     :No
1713 STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES                    :Yes
1714 STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_YES_EXCEPT_STICKY      :Yes, except sticky
1716 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES                    :Use the {STRING} date format for savegame names
1717 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT           :Format of the date in save game filenames
1718 ###length 3
1719 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG               :long (31st Dec 2008)
1720 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT              :short (31-12-2008)
1721 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO                :ISO (2008-12-31)
1723 STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME                            :Automatically pause when starting a new game: {STRING}
1724 STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT                   :When enabled, the game will automatically pause when starting a new game, allowing for closer study of the map
1726 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL                          :When paused allow: {STRING}
1727 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT                 :Select what actions may be done while the game is paused
1728 ###length 4
1729 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS               :No actions
1730 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION     :All non-construction actions
1731 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING      :All but landscape modifying actions
1732 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS              :All actions
1734 STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS                       :Use groups in vehicle list: {STRING}
1735 STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT              :Enable usage of the advanced vehicle lists for grouping vehicles
1737 STR_CONFIG_SETTING_LOADING_INDICATORS                           :Use loading indicators: {STRING}
1738 STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT                  :Select whether loading indicators are displayed above loading or unloading vehicles
1740 STR_CONFIG_SETTING_TIMETABLE_MODE                               :Time units for timetables: {STRING}
1741 STR_CONFIG_SETTING_TIMETABLE_MODE_HELPTEXT                      :Select the time units used for vehicle timetables
1742 ###length 3
1743 STR_CONFIG_SETTING_TIMETABLE_MODE_DAYS                          :Days
1744 STR_CONFIG_SETTING_TIMETABLE_MODE_SECONDS                       :Seconds
1745 STR_CONFIG_SETTING_TIMETABLE_MODE_TICKS                         :Ticks
1747 STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE             :Show arrival and departure in timetables: {STRING}
1748 STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT    :Display anticipated arrival and departure times in timetables
1750 STR_CONFIG_SETTING_QUICKGOTO                                    :Quick creation of vehicle orders: {STRING}
1751 STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT                           :Pre-select the 'goto cursor' when opening the orders window
1753 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE                            :Default rail type (after new game/game load): {STRING}
1754 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT                   :Rail type to select after starting or loading a game. 'first available' selects the oldest type of tracks, 'last available' selects the newest type of tracks, and 'most used' selects the type which is currently most in use
1755 ###length 3
1756 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST                      :First available
1757 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST                       :Last available
1758 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Most used
1760 STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Show path reservations for tracks: {STRING}
1761 STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Give reserved tracks a different colour to assist in problems with trains refusing to enter path-based blocks
1763 STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Keep building tools active after usage: {STRING}
1764 STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Keep the building tools for bridges, tunnels, etc. open after use
1766 STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS                          :Automatically remove signals during rail construction: {STRING}
1767 STR_CONFIG_SETTING_AUTO_REMOVE_SIGNALS_HELPTEXT                 :Automatically remove signals during rail construction if the signals are in the way. Note that this can potentially lead to train crashes
1769 STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT                     :Fast forward speed limit: {STRING}
1770 STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_HELPTEXT            :Limit on how fast the game goes when fast forward is enabled. 0 = no limit (as fast as your computer allows). Values below 100% slow the game down. The upper-limit depends on the specification of your computer and can vary depending on the game
1771 STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_VAL                 :{NUM}% normal game speed
1772 ###setting-zero-is-special
1773 STR_CONFIG_SETTING_FAST_FORWARD_SPEED_LIMIT_ZERO                :No limit (as fast as your computer allows)
1775 STR_CONFIG_SETTING_SOUND_TICKER                                 :News ticker: {STRING}
1776 STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Play sound for summarised news messages
1778 STR_CONFIG_SETTING_SOUND_NEWS                                   :Newspaper: {STRING}
1779 STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT                          :Play sound upon display of newspapers
1781 ###length 2
1782 STR_CONFIG_SETTING_SOUND_NEW_YEAR                               :End of year: {STRING}
1783 STR_CONFIG_SETTING_SOUND_NEW_PERIOD                             :End of period: {STRING}
1785 ###length 2
1786 STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT                      :Play sound at the end of a year summarising the company's performance during the year compared to the previous year
1787 STR_CONFIG_SETTING_SOUND_NEW_PERIOD_HELPTEXT                    :Play sound at the end of a period summarising the company's performance during the period compared to the previous period
1789 STR_CONFIG_SETTING_SOUND_CONFIRM                                :Construction: {STRING}
1790 STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT                       :Play sound on successful constructions or other actions
1792 STR_CONFIG_SETTING_SOUND_CLICK                                  :Button clicks: {STRING}
1793 STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT                         :Beep when clicking buttons
1795 STR_CONFIG_SETTING_SOUND_DISASTER                               :Disasters/accidents: {STRING}
1796 STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT                      :Play sound effects of accidents and disasters
1798 STR_CONFIG_SETTING_SOUND_VEHICLE                                :Vehicles: {STRING}
1799 STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT                       :Play sound effects of vehicles
1801 STR_CONFIG_SETTING_SOUND_AMBIENT                                :Ambient: {STRING}
1802 STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT                       :Play ambient sounds of landscape, industries and towns
1804 STR_CONFIG_SETTING_MAX_TRAINS                                   :Maximum number of trains per company: {STRING}
1805 STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT                          :Maximum number of trains that a company can have
1807 STR_CONFIG_SETTING_MAX_ROAD_VEHICLES                            :Maximum number of road vehicles per company: {STRING}
1808 STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT                   :Maximum number of road vehicles that a company can have
1810 STR_CONFIG_SETTING_MAX_AIRCRAFT                                 :Maximum number of aircraft per company: {STRING}
1811 STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT                        :Maximum number of aircraft that a company can have
1813 STR_CONFIG_SETTING_MAX_SHIPS                                    :Maximum number of ships per company: {STRING}
1814 STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT                           :Maximum number of ships that a company can have
1816 STR_CONFIG_SETTING_AI_BUILDS_TRAINS                             :Disable trains for computer: {STRING}
1817 STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT                    :Enabling this setting makes building trains impossible for a computer player
1819 STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES                      :Disable road vehicles for computer: {STRING}
1820 STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT             :Enabling this setting makes building road vehicles impossible for a computer player
1822 STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT                           :Disable aircraft for computer: {STRING}
1823 STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT                  :Enabling this setting makes building aircraft impossible for a computer player
1825 STR_CONFIG_SETTING_AI_BUILDS_SHIPS                              :Disable ships for computer: {STRING}
1826 STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT                     :Enabling this setting makes building ships impossible for a computer player
1828 STR_CONFIG_SETTING_AI_IN_MULTIPLAYER                            :Allow AIs in multiplayer: {STRING}
1829 STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT                   :Allow AI computer players to participate in multiplayer games
1831 STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES                           :#opcodes before scripts are suspended: {STRING}
1832 STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT                  :Maximum number of computation steps that a script can take in one turn
1833 STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY                            :Max memory usage per script: {STRING}
1834 STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_HELPTEXT                   :How much memory a single script may consume before it's forcibly terminated. This may need to be increased for large maps
1835 STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_VALUE                      :{COMMA} MiB
1837 STR_CONFIG_SETTING_SERVINT_ISPERCENT                            :Service intervals are in percents: {STRING}
1838 STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT                   :When enabled, vehicles try to service when their reliability drops by a given percentage of the maximum reliability.{}{}For example, if a vehicle's maximum reliability is 90% and the service interval is 20%, the vehicle will try to service when it reaches 72% reliability
1840 STR_CONFIG_SETTING_SERVINT_TRAINS                               :Default service interval for trains: {STRING}
1841 STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT                      :Set the default service interval for new rail vehicles, if no explicit service interval is set for the vehicle
1842 STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES                        :Default service interval for road vehicles: {STRING}
1843 STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT               :Set the default service interval for new road vehicles, if no explicit service interval is set for the vehicle
1844 STR_CONFIG_SETTING_SERVINT_AIRCRAFT                             :Default service interval for aircraft: {STRING}
1845 STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT                    :Set the default service interval for new aircraft, if no explicit service interval is set for the vehicle
1846 STR_CONFIG_SETTING_SERVINT_SHIPS                                :Default service interval for ships: {STRING}
1847 STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT                       :Set the default service interval for new ships, if no explicit service interval is set for the vehicle
1848 ###length 3
1849 STR_CONFIG_SETTING_SERVINT_VALUE_DAYS                           :{COMMA}{NBSP}Day{P 0 "" s}
1850 STR_CONFIG_SETTING_SERVINT_VALUE_MINUTES                        :{COMMA}{NBSP}Minute{P 0 "" s}
1851 STR_CONFIG_SETTING_SERVINT_VALUE_PERCENTAGE                     :{COMMA}{NBSP}%
1853 ###setting-zero-is-special
1854 STR_CONFIG_SETTING_SERVINT_DISABLED                             :Disabled
1856 STR_CONFIG_SETTING_NOSERVICE                                    :Disable servicing when breakdowns set to none: {STRING}
1857 STR_CONFIG_SETTING_NOSERVICE_HELPTEXT                           :When enabled, vehicles do not get serviced if they cannot break down
1859 STR_CONFIG_SETTING_STATION_LENGTH_LOADING_PENALTY               :Loading speed penalty for trains that are longer than the station: {STRING}
1860 STR_CONFIG_SETTING_STATION_LENGTH_LOADING_PENALTY_HELPTEXT      :When enabled, trains which are too long for the station load more slowly than a train which fits the station. This setting does not affect pathfinding
1862 STR_CONFIG_SETTING_WAGONSPEEDLIMITS                             :Enable wagon speed limits: {STRING}
1863 STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT                    :When enabled, also use speed limits of wagons for deciding the maximum speed of a train
1865 STR_CONFIG_SETTING_DISABLE_ELRAILS                              :Disable electric rails: {STRING}
1866 STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT                     :Enabling this setting disables the requirement to electrify tracks to make electric engines run on them
1868 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN               :Arrival of first vehicle at player's station: {STRING}
1869 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT      :Display a newspaper when the first vehicle arrives at a new player's station
1871 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER             :Arrival of first vehicle at competitor's station: {STRING}
1872 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT    :Display a newspaper when the first vehicle arrives at a new competitor's station
1874 STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS                     :Accidents / disasters: {STRING}
1875 STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT            :Display a newspaper when accidents or disasters occur
1877 STR_CONFIG_SETTING_NEWS_ACCIDENT_OTHER                          :Accidents of competitor's vehicles: {STRING}
1878 STR_CONFIG_SETTING_NEWS_ACCIDENT_OTHER_HELPTEXT                 :Display a newspaper about crashed vehicles for competitors
1880 STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION                     :Company information: {STRING}
1881 STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT            :Display a newspaper when a new company starts, or when companies are at risk of bankruptcy
1883 STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN                           :Opening of industries: {STRING}
1884 STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT                  :Display a newspaper when new industries open
1886 STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE                          :Closing of industries: {STRING}
1887 STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT                 :Display a newspaper when industries close down
1889 STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES                         :Economy changes: {STRING}
1890 STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT                :Display a newspaper about global changes to economy
1892 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY                :Production changes of industries served by the company: {STRING}
1893 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT       :Display a newspaper when the production level of industries change, which are served by the company
1895 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER                  :Production changes of industries served by competitor(s): {STRING}
1896 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT         :Display a newspaper when the production level of industries change, which are served by the competitors
1898 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED               :Other industry production changes: {STRING}
1899 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT      :Display a newspaper when the production level of industries change, which are not served by the company or competitors
1901 STR_CONFIG_SETTING_NEWS_ADVICE                                  :Advice / information on company's vehicles: {STRING}
1902 STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT                         :Display messages about vehicles needing attention
1904 STR_CONFIG_SETTING_NEWS_NEW_VEHICLES                            :New vehicles: {STRING}
1905 STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT                   :Display a newspaper when a new vehicle type becomes available
1907 STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE                      :Changes to cargo acceptance: {STRING}
1908 STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT             :Display messages about stations changing acceptance of some cargoes
1910 STR_CONFIG_SETTING_NEWS_SUBSIDIES                               :Subsidies: {STRING}
1911 STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT                      :Display a newspaper about subsidy related events
1913 STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION                     :General information: {STRING}
1914 STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT            :Display newspaper about general events, such as purchase of exclusive rights or funding of road reconstruction
1915 ###length 3
1916 STR_CONFIG_SETTING_NEWS_MESSAGES_OFF                            :Off
1917 STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY                        :Summary
1918 STR_CONFIG_SETTING_NEWS_MESSAGES_FULL                           :Full
1920 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR                           :Coloured news appears in: {STRING}
1921 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT                  :Year that the newspaper announcements get printed in colour. Before this year, it uses monochrome black/white
1922 STR_CONFIG_SETTING_STARTING_YEAR                                :Starting year: {STRING}
1924 STR_CONFIG_SETTING_ENDING_YEAR                                  :Scoring end year: {STRING}
1925 STR_CONFIG_SETTING_ENDING_YEAR_HELPTEXT                         :Year the game ends for scoring purposes. At the end of this year, the company's score is recorded and the high-score screen is displayed, but the players can continue playing after that.{}If this is before the starting year, the high-score screen is never displayed
1926 STR_CONFIG_SETTING_ENDING_YEAR_VALUE                            :{NUM}
1927 ###setting-zero-is-special
1928 STR_CONFIG_SETTING_ENDING_YEAR_ZERO                             :Never
1930 STR_CONFIG_SETTING_ECONOMY_TYPE                                 :Economy type: {STRING}
1931 ###length 2
1932 STR_CONFIG_SETTING_ECONOMY_TYPE_HELPTEXT                        :Smooth economy makes production changes more often, and in smaller steps. Frozen economy stops production changes and industry closures. This setting may have no effect if industry types are provided by a NewGRF.{}{}Industry production per month may still appear to vary if the economy is Frozen, because production is triggered at fixed intervals which do not exactly correspond to months
1933 STR_CONFIG_SETTING_ECONOMY_TYPE_HELPTEXT_PERIOD                 :Smooth economy makes production changes more often, and in smaller steps. Frozen economy stops production changes and industry closures. This setting may have no effect if industry types are provided by a NewGRF.{}{}Industry production per minute may still appear to vary if the economy is Frozen, because production is triggered at fixed intervals which do not exactly correspond to minutes
1935 ###length 3
1936 STR_CONFIG_SETTING_ECONOMY_TYPE_ORIGINAL                        :Original
1937 STR_CONFIG_SETTING_ECONOMY_TYPE_SMOOTH                          :Smooth
1938 STR_CONFIG_SETTING_ECONOMY_TYPE_FROZEN                          :Frozen
1940 STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE                         :Percentage of leg profit to pay in feeder systems: {STRING}
1941 STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT                :Percentage of income given to the intermediate legs in feeder systems, giving more control over the income
1943 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY                         :When dragging, place signals every: {STRING}
1944 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT                :Set the distance at which signals will be built on a track up to the next obstacle (signal, junction), if signals are dragged
1945 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE                   :{COMMA} tile{P 0 "" s}
1946 STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE                  :When dragging, keep fixed distance between signals: {STRING}
1947 STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT         :Select the behaviour of signal placement when Ctrl+dragging signals. If disabled, signals are placed around tunnels or bridges to avoid long stretches without signals. If enabled, signals are placed every n tiles, making alignment of signals at parallel tracks easier
1949 STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE                  :Automatically build semaphores before: {STRING}
1950 STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT         :Set the year when electric signals will be used for tracks. Before this year, non-electric signals will be used (which have the exact same function, but different looks)
1952 STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES                           :Cycle through signal types: {STRING}
1953 STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT                  :Select which signal types to cycle through when Ctrl+Clicking on a built signal with the signal tool
1954 ###length 2
1955 STR_CONFIG_SETTING_CYCLE_SIGNAL_GROUP                           :Current group only
1956 STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL                             :All visible
1958 STR_CONFIG_SETTING_SIGNAL_GUI_MODE                              :Show signal types: {STRING}
1959 STR_CONFIG_SETTING_SIGNAL_GUI_MODE_HELPTEXT                     :Choose which signal types are shown in the signal toolbar
1960 ###length 2
1961 STR_CONFIG_SETTING_SIGNAL_GUI_MODE_PATH                         :Path signals only
1962 STR_CONFIG_SETTING_SIGNAL_GUI_MODE_ALL_CYCLE_PATH               :All signals
1964 STR_CONFIG_SETTING_TOWN_LAYOUT                                  :Road layout for new towns: {STRING}
1965 STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT                         :Layout for the road network of towns
1966 ###length 5
1967 STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT                          :Original
1968 STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS                     :Better roads
1969 STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID                         :2x2 grid
1970 STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID                         :3x3 grid
1971 STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM                           :Random
1973 STR_CONFIG_SETTING_ALLOW_TOWN_ROADS                             :Towns are allowed to build roads: {STRING}
1974 STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT                    :Allow towns to build roads for growth. Disable to prevent town authorities from building roads themselves
1975 STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS                   :Towns are allowed to build level crossings: {STRING}
1976 STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT          :Enabling this setting allows towns to build level crossings
1978 STR_CONFIG_SETTING_NOISE_LEVEL                                  :Limit airport placement based on noise level: {STRING}
1979 STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT                         :Allow towns to block airport construction based on their noise acceptance level, which is based on the town's population and airport size and distance. If this setting is disabled, towns allow only two airports unless the local authority attitude is set to "Permissive"
1981 STR_CONFIG_SETTING_TOWN_FOUNDING                                :Founding towns in game: {STRING}
1982 STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT                       :Enabling this setting allows players to found new towns in the game
1983 ###length 3
1984 STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN                      :Forbidden
1985 STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED                        :Allowed
1986 STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT          :Allowed, custom town layout
1988 STR_CONFIG_SETTING_TOWN_CARGOGENMODE                            :Town cargo generation: {STRING}
1989 STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT                   :How much cargo is produced by houses in towns, relative to the overall population of the town.{}Quadratic growth: A town twice the size generates four times as many passengers.{}Linear growth: A town twice the size generates twice the amount of passengers
1990 ###length 2
1991 STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL                   :Quadratic (original)
1992 STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT                   :Linear
1994 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT                         :In game placement of trees: {STRING}
1995 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT                :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
1996 ###length 4
1997 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_SPREAD               :Grow but don't spread {RED}(breaks lumber mill)
1998 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_RAINFOREST       :Grow but only spread in rain forests
1999 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_SPREAD_ALL              :Grow and spread everywhere
2000 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NO_GROWTH_NO_SPREAD     :Don't grow, don't spread {RED}(breaks lumber mill)
2002 STR_CONFIG_SETTING_TOOLBAR_POS                                  :Position of main toolbar: {STRING}
2003 STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT                         :Horizontal position of the main toolbar at the top of the screen
2004 STR_CONFIG_SETTING_STATUSBAR_POS                                :Position of status bar: {STRING}
2005 STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT                       :Horizontal position of the status bar at the bottom of the screen
2006 STR_CONFIG_SETTING_SNAP_RADIUS                                  :Window snap radius: {STRING}
2007 STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT                         :Distance between windows before the window being moved is automatically aligned to nearby windows
2008 STR_CONFIG_SETTING_SNAP_RADIUS_VALUE                            :{COMMA} pixel{P 0 "" s}
2009 ###setting-zero-is-special
2010 STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED                         :Disabled
2011 STR_CONFIG_SETTING_SOFT_LIMIT                                   :Maximum number of non-sticky windows: {STRING}
2012 STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT                          :Number of non-sticky open windows before old windows get automatically closed to make room for new windows
2013 STR_CONFIG_SETTING_SOFT_LIMIT_VALUE                             :{COMMA}
2014 ###setting-zero-is-special
2015 STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED                          :disabled
2017 STR_CONFIG_SETTING_ZOOM_MIN                                     :Maximum zoom in level: {STRING}
2018 STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT                            :The maximum zoom-in level for viewports. Note that enabling higher zoom-in levels increases memory requirements
2019 STR_CONFIG_SETTING_ZOOM_MAX                                     :Maximum zoom out level: {STRING}
2020 STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT                            :The maximum zoom-out level for viewports. Higher zoom-out levels might cause lag when used
2021 ###length 6
2022 STR_CONFIG_SETTING_ZOOM_LVL_MIN                                 :4x
2023 STR_CONFIG_SETTING_ZOOM_LVL_IN_2X                               :2x
2024 STR_CONFIG_SETTING_ZOOM_LVL_NORMAL                              :Normal
2025 STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X                              :2x
2026 STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X                              :4x
2027 STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X                              :8x
2029 STR_CONFIG_SETTING_SPRITE_ZOOM_MIN                              :Highest resolution sprites to use: {STRING}
2030 STR_CONFIG_SETTING_SPRITE_ZOOM_MIN_HELPTEXT                     :Limit the maximum resolution to use for sprites. Limiting sprite resolution will avoid using high resolution graphics even when available. This can help keep the game appearance unified when using a mix of GRF files with and without high resolution graphics
2031 ###length 3
2032 STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN                          :4x
2033 STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_IN_2X                        :2x
2034 STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_NORMAL                       :1x
2036 STR_CONFIG_SETTING_TOWN_GROWTH                                  :Town growth speed: {STRING}
2037 STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT                         :Speed of town growth
2038 ###length 5
2039 STR_CONFIG_SETTING_TOWN_GROWTH_NONE                             :None
2040 STR_CONFIG_SETTING_TOWN_GROWTH_SLOW                             :Slow
2041 STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL                           :Normal
2042 STR_CONFIG_SETTING_TOWN_GROWTH_FAST                             :Fast
2043 STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST                        :Very fast
2045 STR_CONFIG_SETTING_LARGER_TOWNS                                 :Proportion of towns that will become cities: {STRING}
2046 STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT                        :Amount of towns which will become a city, thus a town which starts out larger and grows faster
2047 STR_CONFIG_SETTING_LARGER_TOWNS_VALUE                           :1 in {COMMA}
2048 ###setting-zero-is-special
2049 STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED                        :None
2050 STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER                         :Initial city size multiplier: {STRING}
2051 STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT                :Average size of cities relative to normal towns at start of the game
2053 STR_CONFIG_SETTING_LINKGRAPH_RECALC_INTERVAL                    :Update distribution graph every {STRING}
2054 STR_CONFIG_SETTING_LINKGRAPH_RECALC_INTERVAL_HELPTEXT           :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X seconds. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes
2055 STR_CONFIG_SETTING_LINKGRAPH_RECALC_TIME                        :Take {STRING} for recalculation of distribution graph
2056 STR_CONFIG_SETTING_LINKGRAPH_RECALC_TIME_HELPTEXT               :Time taken for each recalculation of a link graph component. When a recalculation is started, a thread is spawned which is allowed to run for this number of seconds. The shorter you set this the more likely it is that the thread is not finished when it's supposed to. Then the game stops until it is ("lag"). The longer you set it the longer it takes for the distribution to be updated when routes change
2058 STR_CONFIG_SETTING_DISTRIBUTION_PAX                             :Distribution mode for passengers: {STRING}
2059 STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT                    :"Symmetric" means that roughly the same number of passengers will go from a station A to a station B as from B to A. "Asymmetric" means that arbitrary numbers of passengers can go in either direction. "Manual" means that no automatic distribution will take place for passengers
2060 STR_CONFIG_SETTING_DISTRIBUTION_MAIL                            :Distribution mode for mail: {STRING}
2061 STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT                   :"Symmetric" means that roughly the same amount of mail will be sent from a station A to a station B as from B to A. "Asymmetric" means that arbitrary amounts of mail can be sent in either direction. "Manual" means that no automatic distribution will take place for mail
2062 STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED                        :Distribution mode for the ARMOURED cargo class: {STRING}
2063 STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT               :The ARMOURED cargo class contains valuables in the temperate, diamonds in the subtropical, or gold in the subarctic climate. NewGRFs may change that. "Symmetric" means that roughly the same amount of that cargo will be sent from a station A to a station B as from B to A. "Asymmetric" means that arbitrary amounts of that cargo can be sent in either direction. "Manual" means that no automatic distribution will take place for that cargo. It is recommended to set this to asymmetric or manual when playing subarctic or subtropic, as banks only receive cargo in these climates. For temperate you can also choose symmetric as banks will send valuables back to the origin bank
2064 STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT                         :Distribution mode for other cargo classes: {STRING}
2065 STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT                :"Asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "Manual" means that no automatic distribution will take place for those cargoes
2066 ###length 3
2067 STR_CONFIG_SETTING_DISTRIBUTION_MANUAL                          :manual
2068 STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC                      :asymmetric
2069 STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC                       :symmetric
2071 STR_CONFIG_SETTING_LINKGRAPH_ACCURACY                           :Distribution accuracy: {STRING}
2072 STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT                  :The higher you set this the more CPU time the calculation of the link graph will take. If it takes too long you may notice lag. If you set it to a low value, however, the distribution will be inaccurate, and you may notice cargo not being sent to the places you expect it to go
2074 STR_CONFIG_SETTING_DEMAND_DISTANCE                              :Effect of distance on demands: {STRING}
2075 STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT                     :If you set this to a value higher than 0, the distance between the origin station A of some cargo and a possible destination B will have an effect on the amount of cargo sent from A to B. The further away B is from A the less cargo will be sent. The higher you set it, the less cargo will be sent to far away stations and the more cargo will be sent to near stations
2076 STR_CONFIG_SETTING_DEMAND_SIZE                                  :Amount of returning cargo for symmetric mode: {STRING}
2077 STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT                         :Setting this to less than 100% makes the symmetric distribution behave more like the asymmetric one. Less cargo will be forcibly sent back if a certain amount is sent to a station. If you set it to 0% the symmetric distribution behaves just like the asymmetric one
2079 STR_CONFIG_SETTING_SHORT_PATH_SATURATION                        :Saturation of short paths before using high-capacity paths: {STRING}
2080 STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT               :Frequently there are multiple paths between two given stations. Cargodist will saturate the shortest path first, then use the second shortest path until that is saturated and so on. Saturation is determined by an estimation of capacity and planned usage. Once it has saturated all paths, if there is still demand left, it will overload all paths, prefering the ones with high capacity. Most of the time the algorithm will not estimate the capacity accurately, though. This setting allows you to specify up to which percentage a shorter path must be saturated in the first pass before choosing the next longer one. Set it to less than 100% to avoid overcrowded stations in case of overestimated capacity
2082 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY                  :Speed units (land): {STRING}
2083 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_NAUTICAL         :Speed units (nautical): {STRING}
2084 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT         :Whenever a speed is shown in the user interface, show it in the selected units
2085 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL         :Imperial (mph)
2086 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC           :Metric (km/h)
2087 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI               :SI (m/s)
2088 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_GAMEUNITS_DAYS   :Game units (tiles/day)
2089 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_GAMEUNITS_SECS   :Game units (tiles/sec)
2090 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_KNOTS            :Knots
2092 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER                     :Vehicle power units: {STRING}
2093 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT            :Whenever a vehicle's power is shown in the user interface, show it in the selected units
2094 ###length 3
2095 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL            :Imperial (hp)
2096 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC              :Metric (hp)
2097 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI                  :SI (kW)
2099 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT                    :Weights units: {STRING}
2100 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT           :Whenever weights are shown in the user interface, show it in the selected units
2101 ###length 3
2102 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL           :Imperial (short t/ton)
2103 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC             :Metric (t/tonne)
2104 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI                 :SI (kg)
2106 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME                    :Volumes units: {STRING}
2107 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT           :Whenever volumes are shown in the user interface, show it in the selected units
2108 ###length 3
2109 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL           :Imperial (gal)
2110 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC             :Metric (l)
2111 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI                 :SI (m³)
2113 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE                     :Tractive effort units: {STRING}
2114 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT            :Whenever tractive effort, also known as tractive force, is shown in the user interface, show it in the selected units
2115 ###length 3
2116 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL            :Imperial (lbf)
2117 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC              :Metric (kgf)
2118 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI                  :SI (kN)
2120 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT                    :Heights units: {STRING}
2121 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT           :Whenever heights are shown in the user interface, show it in the selected units
2122 ###length 3
2123 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL           :Imperial (ft)
2124 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC             :Metric (m)
2125 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI                 :SI (m)
2127 STR_CONFIG_SETTING_LOCALISATION                                 :Localisation
2128 STR_CONFIG_SETTING_GRAPHICS                                     :Graphics
2129 STR_CONFIG_SETTING_SOUND                                        :Sound
2130 STR_CONFIG_SETTING_INTERFACE                                    :Interface
2131 STR_CONFIG_SETTING_INTERFACE_GENERAL                            :General
2132 STR_CONFIG_SETTING_INTERFACE_VIEWPORTS                          :Viewports
2133 STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION                       :Construction
2134 STR_CONFIG_SETTING_ADVISORS                                     :News / Advisors
2135 STR_CONFIG_SETTING_COMPANY                                      :Company
2136 STR_CONFIG_SETTING_ACCOUNTING                                   :Accounting
2137 STR_CONFIG_SETTING_VEHICLES                                     :Vehicles
2138 STR_CONFIG_SETTING_VEHICLES_PHYSICS                             :Physics
2139 STR_CONFIG_SETTING_VEHICLES_ROUTING                             :Routing
2140 STR_CONFIG_SETTING_VEHICLES_ORDERS                              :Orders
2141 STR_CONFIG_SETTING_LIMITATIONS                                  :Limitations
2142 STR_CONFIG_SETTING_ACCIDENTS                                    :Disasters / Accidents
2143 STR_CONFIG_SETTING_GENWORLD                                     :World generation
2144 STR_CONFIG_SETTING_ENVIRONMENT                                  :Environment
2145 STR_CONFIG_SETTING_ENVIRONMENT_TIME                             :Time
2146 STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES                      :Authorities
2147 STR_CONFIG_SETTING_ENVIRONMENT_TOWNS                            :Towns
2148 STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES                       :Industries
2149 STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST                        :Cargo distribution
2150 STR_CONFIG_SETTING_ENVIRONMENT_TREES                            :Trees
2151 STR_CONFIG_SETTING_AI                                           :Competitors
2152 STR_CONFIG_SETTING_AI_NPC                                       :Computer players
2153 STR_CONFIG_SETTING_NETWORK                                      :Network
2155 STR_CONFIG_SETTING_REVERSE_AT_SIGNALS                           :Automatic reversing at signals: {STRING}
2156 STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT                  :Allow trains to reverse on a signal, if they have waited there a long time
2158 STR_CONFIG_SETTING_QUERY_CAPTION                                :{WHITE}Change setting value
2160 # Config errors
2161 STR_CONFIG_ERROR                                                :{WHITE}Error with the configuration file...
2162 STR_CONFIG_ERROR_ARRAY                                          :{WHITE}... error in array '{STRING}'
2163 STR_CONFIG_ERROR_INVALID_VALUE                                  :{WHITE}... invalid value '{STRING}' for '{STRING}'
2164 STR_CONFIG_ERROR_TRAILING_CHARACTERS                            :{WHITE}... trailing characters at end of setting '{STRING}'
2165 STR_CONFIG_ERROR_DUPLICATE_GRFID                                :{WHITE}... ignoring NewGRF '{STRING}': duplicate GRF ID with '{STRING}'
2166 STR_CONFIG_ERROR_INVALID_GRF                                    :{WHITE}... ignoring invalid NewGRF '{STRING}': {STRING}
2167 STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND                          :not found
2168 STR_CONFIG_ERROR_INVALID_GRF_UNSAFE                             :unsafe for static use
2169 STR_CONFIG_ERROR_INVALID_GRF_SYSTEM                             :system NewGRF
2170 STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE                       :incompatible to this version of OpenTTD
2171 STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN                            :unknown
2172 STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL             :{WHITE}... compression level '{STRING}' is not valid
2173 STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM         :{WHITE}... savegame format '{STRING}' is not available. Reverting to '{STRING}'
2174 STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND                :{WHITE}... ignoring Base Graphics set '{STRING}': not found
2175 STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND                  :{WHITE}... ignoring Base Sounds set '{STRING}': not found
2176 STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND                   :{WHITE}... ignoring Base Music set '{STRING}': not found
2177 STR_CONFIG_ERROR_OUT_OF_MEMORY                                  :{WHITE}Out of memory
2178 STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG                            :{WHITE}Allocating {BYTES} of spritecache failed. The spritecache was reduced to {BYTES}. This will reduce the performance of OpenTTD. To reduce memory requirements you can try to disable 32bpp graphics and/or zoom-in levels
2180 # Video initalization errors
2181 STR_VIDEO_DRIVER_ERROR                                          :{WHITE}Error with video settings...
2182 STR_VIDEO_DRIVER_ERROR_NO_HARDWARE_ACCELERATION                 :{WHITE}... no compatible GPU found. Hardware acceleration disabled
2183 STR_VIDEO_DRIVER_ERROR_HARDWARE_ACCELERATION_CRASH              :{WHITE}... GPU driver crashed the game. Hardware acceleration disabled
2185 # Intro window
2186 STR_INTRO_CAPTION                                               :{WHITE}OpenTTD {REV}
2188 STR_INTRO_NEW_GAME                                              :{BLACK}New Game
2189 STR_INTRO_LOAD_GAME                                             :{BLACK}Load Game
2190 STR_INTRO_PLAY_SCENARIO                                         :{BLACK}Play Scenario
2191 STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}Play Heightmap
2192 STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}Scenario Editor
2193 STR_INTRO_MULTIPLAYER                                           :{BLACK}Multiplayer
2195 STR_INTRO_GAME_OPTIONS                                          :{BLACK}Game Options
2196 STR_INTRO_HIGHSCORE                                             :{BLACK}Highscore Table
2197 STR_INTRO_HELP                                                  :{BLACK}Help & Manuals
2198 STR_INTRO_CONFIG_SETTINGS_TREE                                  :{BLACK}Settings
2199 STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK}NewGRF Settings
2200 STR_INTRO_ONLINE_CONTENT                                        :{BLACK}Check Online Content
2201 STR_INTRO_AI_SETTINGS                                           :{BLACK}AI Settings
2202 STR_INTRO_GAMESCRIPT_SETTINGS                                   :{BLACK}Game Script Settings
2203 STR_INTRO_QUIT                                                  :{BLACK}Exit
2205 STR_INTRO_TOOLTIP_NEW_GAME                                      :{BLACK}Start a new game. Ctrl+Click skips map configuration
2206 STR_INTRO_TOOLTIP_LOAD_GAME                                     :{BLACK}Load a saved game
2207 STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}Start a new game, using a heightmap as landscape
2208 STR_INTRO_TOOLTIP_PLAY_SCENARIO                                 :{BLACK}Start a new game, using a customised scenario
2209 STR_INTRO_TOOLTIP_SCENARIO_EDITOR                               :{BLACK}Create a customised game world/scenario
2210 STR_INTRO_TOOLTIP_MULTIPLAYER                                   :{BLACK}Start a multiplayer game
2212 STR_INTRO_TOOLTIP_TEMPERATE                                     :{BLACK}Select 'temperate' landscape style
2213 STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE                          :{BLACK}Select 'sub-arctic' landscape style
2214 STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE                        :{BLACK}Select 'sub-tropical' landscape style
2215 STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE                             :{BLACK}Select 'toyland' landscape style
2217 STR_INTRO_TOOLTIP_GAME_OPTIONS                                  :{BLACK}Open game options
2218 STR_INTRO_TOOLTIP_HIGHSCORE                                     :{BLACK}Open highscore table
2219 STR_INTRO_TOOLTIP_HELP                                          :{BLACK}Get access to documentation and online resources
2220 STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE                          :{BLACK}Open settings
2221 STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK}Open NewGRF settings
2222 STR_INTRO_TOOLTIP_ONLINE_CONTENT                                :{BLACK}Check for new and updated content to download
2223 STR_INTRO_TOOLTIP_AI_SETTINGS                                   :{BLACK}Open AI settings
2224 STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS                           :{BLACK}Open Game script settings
2225 STR_INTRO_TOOLTIP_QUIT                                          :{BLACK}Exit 'OpenTTD'
2227 STR_INTRO_BASESET                                               :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset.
2228 STR_INTRO_TRANSLATION                                           :{BLACK}This translation misses {NUM} string{P "" s}. Please help make OpenTTD better by signing up as translator. See readme.txt for details.
2230 # Quit window
2231 STR_QUIT_CAPTION                                                :{WHITE}Exit
2232 STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD                  :{YELLOW}Are you sure you want to exit OpenTTD?
2233 STR_QUIT_YES                                                    :{BLACK}Yes
2234 STR_QUIT_NO                                                     :{BLACK}No
2236 # Abandon game
2237 STR_ABANDON_GAME_CAPTION                                        :{WHITE}Abandon Game
2238 STR_ABANDON_GAME_QUERY                                          :{YELLOW}Are you sure you want to abandon this game?
2239 STR_ABANDON_SCENARIO_QUERY                                      :{YELLOW}Are you sure you want to abandon this scenario?
2241 # Help window
2242 STR_HELP_WINDOW_CAPTION                                         :{WHITE}Help & Manuals
2243 STR_HELP_WINDOW_WEBSITES                                        :{BLACK}Websites
2244 STR_HELP_WINDOW_DOCUMENTS                                       :{BLACK}Documents
2245 STR_HELP_WINDOW_README                                          :{BLACK}Readme
2246 STR_HELP_WINDOW_CHANGELOG                                       :{BLACK}Changelog
2247 STR_HELP_WINDOW_KNOWN_BUGS                                      :{BLACK}Known Bugs
2248 STR_HELP_WINDOW_LICENSE                                         :{BLACK}License
2249 STR_HELP_WINDOW_MAIN_WEBSITE                                    :{BLACK}OpenTTD
2250 STR_HELP_WINDOW_MANUAL_WIKI                                     :{BLACK}Manual / Wiki
2251 STR_HELP_WINDOW_BUGTRACKER                                      :{BLACK}Report a Bug
2252 STR_HELP_WINDOW_COMMUNITY                                       :{BLACK}Community
2254 # Cheat window
2255 STR_CHEATS                                                      :{WHITE}Sandbox Options
2256 STR_CHEAT_MONEY                                                 :{LTBLUE}Increase money by {CURRENCY_LONG}
2257 STR_CHEAT_CHANGE_COMPANY                                        :{LTBLUE}Playing as company: {ORANGE}{COMMA}
2258 STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING}
2259 STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING}
2260 STR_CHEAT_NO_JETCRASH                                           :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING}
2261 STR_CHEAT_EDIT_MAX_HL                                           :{LTBLUE}Edit the maximum map height: {ORANGE}{NUM}
2262 STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT                                :{WHITE}Edit the maximum height of mountains on the map
2263 STR_CHEAT_CHANGE_DATE                                           :{LTBLUE}Change date: {ORANGE}{DATE_SHORT}
2264 STR_CHEAT_CHANGE_DATE_QUERY_CAPT                                :{WHITE}Change current year
2265 STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Enable modifying production values: {ORANGE}{STRING}
2266 STR_CHEAT_STATION_RATING                                        :{LTBLUE}Fix station ratings at 100%: {ORANGE}{STRING}
2268 # Livery window
2269 STR_LIVERY_CAPTION                                              :{WHITE}{COMPANY} - Colour Scheme
2271 STR_LIVERY_GENERAL_TOOLTIP                                      :{BLACK}Show general colour schemes
2272 STR_LIVERY_TRAIN_TOOLTIP                                        :{BLACK}Show train colour schemes
2273 STR_LIVERY_ROAD_VEHICLE_TOOLTIP                                 :{BLACK}Show road vehicle colour schemes
2274 STR_LIVERY_SHIP_TOOLTIP                                         :{BLACK}Show ship colour schemes
2275 STR_LIVERY_AIRCRAFT_TOOLTIP                                     :{BLACK}Show aircraft colour schemes
2276 STR_LIVERY_TRAIN_GROUP_TOOLTIP                                  :{BLACK}Show colours of train groups
2277 STR_LIVERY_ROAD_VEHICLE_GROUP_TOOLTIP                           :{BLACK}Show colours of road vehicle groups
2278 STR_LIVERY_SHIP_GROUP_TOOLTIP                                   :{BLACK}Show colours of ship groups
2279 STR_LIVERY_AIRCRAFT_GROUP_TOOLTIP                               :{BLACK}Show colours of aircraft groups
2280 STR_LIVERY_PRIMARY_TOOLTIP                                      :{BLACK}Choose the primary colour for the selected scheme. Ctrl+Click to set this colour for every scheme
2281 STR_LIVERY_SECONDARY_TOOLTIP                                    :{BLACK}Choose the secondary colour for the selected scheme. Ctrl+Click to set this colour for every scheme
2282 STR_LIVERY_PANEL_TOOLTIP                                        :{BLACK}Select a colour scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
2283 STR_LIVERY_TRAIN_GROUP_EMPTY                                    :No train groups are set up
2284 STR_LIVERY_ROAD_VEHICLE_GROUP_EMPTY                             :No road vehicle groups are set up
2285 STR_LIVERY_SHIP_GROUP_EMPTY                                     :No ship groups are set up
2286 STR_LIVERY_AIRCRAFT_GROUP_EMPTY                                 :No aircraft groups are set up
2288 ###length 23
2289 STR_LIVERY_DEFAULT                                              :Default Livery
2290 STR_LIVERY_STEAM                                                :Steam Engine
2291 STR_LIVERY_DIESEL                                               :Diesel Engine
2292 STR_LIVERY_ELECTRIC                                             :Electric Engine
2293 STR_LIVERY_MONORAIL                                             :Monorail Engine
2294 STR_LIVERY_MAGLEV                                               :Maglev Engine
2295 STR_LIVERY_DMU                                                  :DMU
2296 STR_LIVERY_EMU                                                  :EMU
2297 STR_LIVERY_PASSENGER_WAGON_STEAM                                :Passenger Coach (Steam)
2298 STR_LIVERY_PASSENGER_WAGON_DIESEL                               :Passenger Coach (Diesel)
2299 STR_LIVERY_PASSENGER_WAGON_ELECTRIC                             :Passenger Coach (Electric)
2300 STR_LIVERY_PASSENGER_WAGON_MONORAIL                             :Passenger Coach (Monorail)
2301 STR_LIVERY_PASSENGER_WAGON_MAGLEV                               :Passenger Coach (Maglev)
2302 STR_LIVERY_FREIGHT_WAGON                                        :Freight Wagon
2303 STR_LIVERY_BUS                                                  :Bus
2304 STR_LIVERY_TRUCK                                                :Truck
2305 STR_LIVERY_PASSENGER_SHIP                                       :Passenger Ferry
2306 STR_LIVERY_FREIGHT_SHIP                                         :Freight Ship
2307 STR_LIVERY_HELICOPTER                                           :Helicopter
2308 STR_LIVERY_SMALL_PLANE                                          :Small Aeroplane
2309 STR_LIVERY_LARGE_PLANE                                          :Large Aeroplane
2310 STR_LIVERY_PASSENGER_TRAM                                       :Passenger Tram
2311 STR_LIVERY_FREIGHT_TRAM                                         :Freight Tram
2313 # Face selection window
2314 STR_FACE_CAPTION                                                :{WHITE}Face Selection
2315 STR_FACE_CANCEL_TOOLTIP                                         :{BLACK}Cancel new face selection
2316 STR_FACE_OK_TOOLTIP                                             :{BLACK}Accept new face selection
2317 STR_FACE_RANDOM                                                 :{BLACK}Randomise
2319 STR_FACE_MALE_BUTTON                                            :{BLACK}Male
2320 STR_FACE_MALE_TOOLTIP                                           :{BLACK}Select male faces
2321 STR_FACE_FEMALE_BUTTON                                          :{BLACK}Female
2322 STR_FACE_FEMALE_TOOLTIP                                         :{BLACK}Select female faces
2323 STR_FACE_NEW_FACE_BUTTON                                        :{BLACK}New Face
2324 STR_FACE_NEW_FACE_TOOLTIP                                       :{BLACK}Generate random new face
2325 STR_FACE_ADVANCED                                               :{BLACK}Advanced
2326 STR_FACE_ADVANCED_TOOLTIP                                       :{BLACK}Advanced face selection
2327 STR_FACE_SIMPLE                                                 :{BLACK}Simple
2328 STR_FACE_SIMPLE_TOOLTIP                                         :{BLACK}Simple face selection
2329 STR_FACE_LOAD                                                   :{BLACK}Load
2330 STR_FACE_LOAD_TOOLTIP                                           :{BLACK}Load favourite face
2331 STR_FACE_LOAD_DONE                                              :{WHITE}Your favourite face has been loaded from the OpenTTD configuration file
2332 STR_FACE_FACECODE                                               :{BLACK}Player face no.
2333 STR_FACE_FACECODE_TOOLTIP                                       :{BLACK}View and/or set face number of the company president
2334 STR_FACE_FACECODE_CAPTION                                       :{WHITE}View and/or set president face number
2335 STR_FACE_FACECODE_SET                                           :{WHITE}New face number code has been set
2336 STR_FACE_FACECODE_ERR                                           :{WHITE}Couldn't set president face number - must be a number between 0 and 4,294,967,295!
2337 STR_FACE_SAVE                                                   :{BLACK}Save
2338 STR_FACE_SAVE_TOOLTIP                                           :{BLACK}Save favourite face
2339 STR_FACE_SAVE_DONE                                              :{WHITE}This face will be saved as your favourite in the OpenTTD configuration file
2340 STR_FACE_EUROPEAN                                               :{BLACK}European
2341 STR_FACE_EUROPEAN_TOOLTIP                                       :{BLACK}Select European faces
2342 STR_FACE_AFRICAN                                                :{BLACK}African
2343 STR_FACE_AFRICAN_TOOLTIP                                        :{BLACK}Select African faces
2344 STR_FACE_YES                                                    :Yes
2345 STR_FACE_NO                                                     :No
2346 STR_FACE_MOUSTACHE_EARRING_TOOLTIP                              :{BLACK}Enable moustache or earring
2347 STR_FACE_HAIR                                                   :Hair:
2348 STR_FACE_HAIR_TOOLTIP                                           :{BLACK}Change hair
2349 STR_FACE_EYEBROWS                                               :Eyebrows:
2350 STR_FACE_EYEBROWS_TOOLTIP                                       :{BLACK}Change eyebrows
2351 STR_FACE_EYECOLOUR                                              :Eye colour:
2352 STR_FACE_EYECOLOUR_TOOLTIP                                      :{BLACK}Change eye colour
2353 STR_FACE_GLASSES                                                :Glasses:
2354 STR_FACE_GLASSES_TOOLTIP                                        :{BLACK}Enable glasses
2355 STR_FACE_GLASSES_TOOLTIP_2                                      :{BLACK}Change glasses
2356 STR_FACE_NOSE                                                   :Nose:
2357 STR_FACE_NOSE_TOOLTIP                                           :{BLACK}Change nose
2358 STR_FACE_LIPS                                                   :Lips:
2359 STR_FACE_MOUSTACHE                                              :Moustache:
2360 STR_FACE_LIPS_MOUSTACHE_TOOLTIP                                 :{BLACK}Change lips or moustache
2361 STR_FACE_CHIN                                                   :Chin:
2362 STR_FACE_CHIN_TOOLTIP                                           :{BLACK}Change chin
2363 STR_FACE_JACKET                                                 :Jacket:
2364 STR_FACE_JACKET_TOOLTIP                                         :{BLACK}Change jacket
2365 STR_FACE_COLLAR                                                 :Collar:
2366 STR_FACE_COLLAR_TOOLTIP                                         :{BLACK}Change collar
2367 STR_FACE_TIE                                                    :Tie:
2368 STR_FACE_EARRING                                                :Earring:
2369 STR_FACE_TIE_EARRING_TOOLTIP                                    :{BLACK}Change tie or earring
2371 # Matches ServerGameType
2372 ###length 3
2373 STR_NETWORK_SERVER_VISIBILITY_LOCAL                             :Local
2374 STR_NETWORK_SERVER_VISIBILITY_PUBLIC                            :Public
2375 STR_NETWORK_SERVER_VISIBILITY_INVITE_ONLY                       :Invite only
2377 # Network server list
2378 STR_NETWORK_SERVER_LIST_CAPTION                                 :{WHITE}Multiplayer
2379 STR_NETWORK_SERVER_LIST_PLAYER_NAME                             :{BLACK}Player name:
2380 STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP                      :{BLACK}This is the name other players will identify you by
2382 STR_NETWORK_SERVER_LIST_GAME_NAME                               :{BLACK}Name
2383 STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP                       :{BLACK}Name of the game
2384 STR_NETWORK_SERVER_LIST_GENERAL_ONLINE                          :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
2385 STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION                         :{BLACK}Clients
2386 STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP                 :{BLACK}Clients online / clients max{}Companies online / companies max
2387 STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT                          :{BLACK}{COMMA}x{COMMA}
2388 STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION                        :{BLACK}Map size
2389 STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP                :{BLACK}Map size of the game{}Click to sort by area
2390 STR_NETWORK_SERVER_LIST_DATE_CAPTION                            :{BLACK}Date
2391 STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP                    :{BLACK}Current date
2392 STR_NETWORK_SERVER_LIST_PLAY_TIME_SHORT                         :{BLACK}{NUM}h {NUM}m
2393 STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION                       :{BLACK}Play time
2394 STR_NETWORK_SERVER_LIST_PLAY_TIME_CAPTION_TOOLTIP               :{BLACK}Time played while{}game was not paused
2395 STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP                      :{BLACK}Server compatibility and authentication info
2397 STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT                    :{BLACK}Click a game from the list to select it
2398 STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER                      :{BLACK}The server you joined last time:
2399 STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST_TOOLTIP            :{BLACK}Click to select the server you played last time
2401 STR_NETWORK_SERVER_LIST_GAME_INFO                               :{SILVER}GAME INFO
2402 STR_NETWORK_SERVER_LIST_CLIENTS                                 :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
2403 STR_NETWORK_SERVER_LIST_LANDSCAPE                               :{SILVER}Landscape: {WHITE}{STRING}
2404 STR_NETWORK_SERVER_LIST_MAP_SIZE                                :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
2405 STR_NETWORK_SERVER_LIST_SERVER_VERSION                          :{SILVER}Server version: {WHITE}{STRING}
2406 STR_NETWORK_SERVER_LIST_SERVER_ADDRESS                          :{SILVER}Server address: {WHITE}{STRING}
2407 STR_NETWORK_SERVER_LIST_INVITE_CODE                             :{SILVER}Invite code: {WHITE}{STRING}
2408 STR_NETWORK_SERVER_LIST_START_DATE                              :{SILVER}Start date: {WHITE}{DATE_SHORT}
2409 STR_NETWORK_SERVER_LIST_CURRENT_DATE                            :{SILVER}Current date: {WHITE}{DATE_SHORT}
2410 STR_NETWORK_SERVER_LIST_PLAY_TIME                               :{SILVER}Play time: {WHITE}{NUM}h {NUM}m
2411 STR_NETWORK_SERVER_LIST_GAMESCRIPT                              :{SILVER}Game Script: {WHITE}{STRING} (v{NUM})
2412 STR_NETWORK_SERVER_LIST_PASSWORD                                :{SILVER}Password protected!
2413 STR_NETWORK_SERVER_LIST_SERVER_OFFLINE                          :{SILVER}SERVER OFFLINE
2414 STR_NETWORK_SERVER_LIST_SERVER_FULL                             :{SILVER}SERVER FULL
2415 STR_NETWORK_SERVER_LIST_SERVER_BANNED                           :{SILVER}SERVER BANNED YOU
2416 STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD                          :{SILVER}SERVER TOO OLD
2417 STR_NETWORK_SERVER_LIST_VERSION_MISMATCH                        :{SILVER}VERSION MISMATCH
2418 STR_NETWORK_SERVER_LIST_GRF_MISMATCH                            :{SILVER}NEWGRF MISMATCH
2420 STR_NETWORK_SERVER_LIST_JOIN_GAME                               :{BLACK}Join game
2421 STR_NETWORK_SERVER_LIST_REFRESH                                 :{BLACK}Refresh server
2422 STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP                         :{BLACK}Refresh the server info
2424 STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET                  :{BLACK}Search internet
2425 STR_NETWORK_SERVER_LIST_SEARCH_SERVER_INTERNET_TOOLTIP          :{BLACK}Search internet for public servers
2426 STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN                       :{BLACK}Search LAN
2427 STR_NETWORK_SERVER_LIST_SEARCH_SERVER_LAN_TOOLTIP               :{BLACK}Search local area network for servers
2428 STR_NETWORK_SERVER_LIST_ADD_SERVER                              :{BLACK}Add server
2429 STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP                      :{BLACK}Adds a server to the list. This can either be a server address or an invite code
2430 STR_NETWORK_SERVER_LIST_START_SERVER                            :{BLACK}Start server
2431 STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP                    :{BLACK}Start your own server
2433 STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE                    :{BLACK}Enter your name
2434 STR_NETWORK_SERVER_LIST_ENTER_SERVER_ADDRESS                    :{BLACK}Enter server address or invite code
2436 # Start new multiplayer server
2437 STR_NETWORK_START_SERVER_CAPTION                                :{WHITE}Start new multiplayer game
2439 STR_NETWORK_START_SERVER_NEW_GAME_NAME                          :{BLACK}Game name:
2440 STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP                  :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
2441 STR_NETWORK_START_SERVER_SET_PASSWORD                           :{BLACK}Set password
2442 STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP                       :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
2444 STR_NETWORK_START_SERVER_VISIBILITY_LABEL                       :{BLACK}Visibility:
2445 STR_NETWORK_START_SERVER_VISIBILITY_TOOLTIP                     :{BLACK}Whether other people can see your server in the public listing
2446 STR_NETWORK_START_SERVER_CLIENTS_SELECT                         :{BLACK}{NUM} client{P "" s}
2447 STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS                      :{BLACK}Maximum number of clients:
2448 STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP              :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
2449 STR_NETWORK_START_SERVER_COMPANIES_SELECT                       :{BLACK}{NUM} compan{P y ies}
2450 STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES                    :{BLACK}Maximum number of companies:
2451 STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP            :{BLACK}Limit the server to a certain amount of companies
2453 STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE                 :{BLACK}Enter a name for the network game
2455 # Network connecting window
2456 STR_NETWORK_CONNECTING_CAPTION                                  :{WHITE}Connecting...
2458 STR_NETWORK_CONNECTING_WAITING                                  :{BLACK}{NUM} client{P "" s} in front of you
2459 STR_NETWORK_CONNECTING_DOWNLOADING_1                            :{BLACK}{BYTES} downloaded so far
2460 STR_NETWORK_CONNECTING_DOWNLOADING_2                            :{BLACK}{BYTES} / {BYTES} downloaded so far
2462 ###length 8
2463 STR_NETWORK_CONNECTING_1                                        :{BLACK}(1/6) Connecting...
2464 STR_NETWORK_CONNECTING_2                                        :{BLACK}(2/6) Authorising...
2465 STR_NETWORK_CONNECTING_3                                        :{BLACK}(3/6) Waiting...
2466 STR_NETWORK_CONNECTING_4                                        :{BLACK}(4/6) Downloading map...
2467 STR_NETWORK_CONNECTING_5                                        :{BLACK}(5/6) Processing data...
2468 STR_NETWORK_CONNECTING_6                                        :{BLACK}(6/6) Registering...
2469 STR_NETWORK_CONNECTING_SPECIAL_1                                :{BLACK}Fetching game info...
2470 STR_NETWORK_CONNECTING_SPECIAL_2                                :{BLACK}Fetching company info...
2472 STR_NETWORK_CONNECTION_DISCONNECT                               :{BLACK}Disconnect
2474 STR_NETWORK_NEED_GAME_PASSWORD_CAPTION                          :{WHITE}Server is protected. Enter password
2476 # Network company list added strings
2477 STR_NETWORK_COMPANY_LIST_CLIENT_LIST                            :Online players
2478 STR_NETWORK_COMPANY_LIST_SPECTATE                               :Spectate
2480 # Network client list
2481 STR_NETWORK_CLIENT_LIST_CAPTION                                 :{WHITE}Online Players
2482 STR_NETWORK_CLIENT_LIST_SERVER                                  :{BLACK}Server
2483 STR_NETWORK_CLIENT_LIST_SERVER_NAME                             :{BLACK}Name
2484 STR_NETWORK_CLIENT_LIST_SERVER_NAME_TOOLTIP                     :{BLACK}Name of the server you are playing on
2485 STR_NETWORK_CLIENT_LIST_SERVER_NAME_EDIT_TOOLTIP                :{BLACK}Edit the name of your server
2486 STR_NETWORK_CLIENT_LIST_SERVER_NAME_QUERY_CAPTION               :Name of the server
2487 STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY                       :{BLACK}Visibility
2488 STR_NETWORK_CLIENT_LIST_SERVER_VISIBILITY_TOOLTIP               :{BLACK}Whether other people can see your server in the public listing
2489 STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE                      :{BLACK}Invite code
2490 STR_NETWORK_CLIENT_LIST_SERVER_INVITE_CODE_TOOLTIP              :{BLACK}Invite code other players can use to join this server
2491 STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE                  :{BLACK}Connection type
2492 STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TOOLTIP          :{BLACK}Whether and how your server can be reached by others
2493 STR_NETWORK_CLIENT_LIST_PLAYER                                  :{BLACK}Player
2494 STR_NETWORK_CLIENT_LIST_PLAYER_NAME                             :{BLACK}Name
2495 STR_NETWORK_CLIENT_LIST_PLAYER_NAME_TOOLTIP                     :{BLACK}Your player name
2496 STR_NETWORK_CLIENT_LIST_PLAYER_NAME_EDIT_TOOLTIP                :{BLACK}Edit your player name
2497 STR_NETWORK_CLIENT_LIST_PLAYER_NAME_QUERY_CAPTION               :Your player name
2498 STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_TOOLTIP                    :{BLACK}Administrative actions to perform for this client
2499 STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_TOOLTIP                   :{BLACK}Administrative actions to perform for this company
2500 STR_NETWORK_CLIENT_LIST_JOIN_TOOLTIP                            :{BLACK}Join this company
2501 STR_NETWORK_CLIENT_LIST_COMPANY_AUTHORIZE_TOOLTIP               :{BLACK}Authorize this client to join your company
2502 STR_NETWORK_CLIENT_LIST_CHAT_CLIENT_TOOLTIP                     :{BLACK}Send a message to this player
2503 STR_NETWORK_CLIENT_LIST_CHAT_COMPANY_TOOLTIP                    :{BLACK}Send a message to all players of this company
2504 STR_NETWORK_CLIENT_LIST_CHAT_SPECTATOR_TOOLTIP                  :{BLACK}Send a message to all spectators
2505 STR_NETWORK_CLIENT_LIST_SPECTATORS                              :Spectators
2506 STR_NETWORK_CLIENT_LIST_NEW_COMPANY                             :(New company)
2507 STR_NETWORK_CLIENT_LIST_NEW_COMPANY_TOOLTIP                     :{BLACK}Create a new company and join it
2508 STR_NETWORK_CLIENT_LIST_PLAYER_ICON_SELF_TOOLTIP                :{BLACK}This is you
2509 STR_NETWORK_CLIENT_LIST_PLAYER_ICON_HOST_TOOLTIP                :{BLACK}This is the host of the game
2510 STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT                    :{BLACK}{NUM} client{P "" s} - {NUM}/{NUM} compan{P y ies}
2511 STR_NETWORK_CLIENT_LIST_CLIENT_COMPANY_COUNT_TOOLTIP            :{BLACK}The number of currently connected clients, number of companies and maximum number of companies allowed by the server administrator
2513 # Matches ConnectionType
2514 ###length 5
2515 STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_UNKNOWN          :{BLACK}Local
2516 STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_ISOLATED         :{RED}Remote players can't connect
2517 STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_DIRECT           :{BLACK}Public
2518 STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_STUN             :{BLACK}Behind NAT
2519 STR_NETWORK_CLIENT_LIST_SERVER_CONNECTION_TYPE_TURN             :{BLACK}Via relay
2521 STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK                       :Kick
2522 STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_BAN                        :Ban
2523 STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET                     :Delete
2525 STR_NETWORK_CLIENT_LIST_ASK_CAPTION                             :{WHITE}Admin action
2526 STR_NETWORK_CLIENT_LIST_ASK_CLIENT_KICK                         :{YELLOW}Are you sure you want to kick player '{STRING}'?
2527 STR_NETWORK_CLIENT_LIST_ASK_CLIENT_BAN                          :{YELLOW}Are you sure you want to ban player '{STRING}'?
2528 STR_NETWORK_CLIENT_LIST_ASK_COMPANY_RESET                       :{YELLOW}Are you sure you want to delete company '{COMPANY}'?
2530 STR_NETWORK_ASK_RELAY_CAPTION                                   :{WHITE}Use relay?
2531 STR_NETWORK_ASK_RELAY_TEXT                                      :{YELLOW}Failed to establish a connection between you and server '{STRING}'.{}Would you like to relay this session via '{STRING}'?
2532 STR_NETWORK_ASK_RELAY_NO                                        :{BLACK}No
2533 STR_NETWORK_ASK_RELAY_YES_ONCE                                  :{BLACK}Yes, this once
2534 STR_NETWORK_ASK_RELAY_YES_ALWAYS                                :{BLACK}Yes, don't ask again
2536 STR_NETWORK_ASK_SURVEY_CAPTION                                  :Participate in automated survey?
2537 STR_NETWORK_ASK_SURVEY_TEXT                                     :Would you like to participate in the automated survey?{}OpenTTD will transmit a survey when leaving a game.{}You can change this at any time under "Game Options".
2538 STR_NETWORK_ASK_SURVEY_PREVIEW                                  :Preview survey result
2539 STR_NETWORK_ASK_SURVEY_LINK                                     :About survey and privacy
2540 STR_NETWORK_ASK_SURVEY_NO                                       :No
2541 STR_NETWORK_ASK_SURVEY_YES                                      :Yes
2543 STR_NETWORK_SPECTATORS                                          :Spectators
2545 # Network company info join/password
2546 STR_COMPANY_VIEW_JOIN                                           :{BLACK}Join
2547 STR_COMPANY_VIEW_JOIN_TOOLTIP                                   :{BLACK}Join and play as this company
2549 # Network chat
2550 STR_NETWORK_CHAT_SEND                                           :{BLACK}Send
2551 STR_NETWORK_CHAT_COMPANY_CAPTION                                :[Team] :
2552 STR_NETWORK_CHAT_CLIENT_CAPTION                                 :[Private] {STRING}:
2553 STR_NETWORK_CHAT_ALL_CAPTION                                    :[All] :
2555 STR_NETWORK_CHAT_COMPANY                                        :[Team] {STRING}: {WHITE}{STRING}
2556 STR_NETWORK_CHAT_TO_COMPANY                                     :[Team] To {STRING}: {WHITE}{STRING}
2557 STR_NETWORK_CHAT_CLIENT                                         :[Private] {STRING}: {WHITE}{STRING}
2558 STR_NETWORK_CHAT_TO_CLIENT                                      :[Private] To {STRING}: {WHITE}{STRING}
2559 STR_NETWORK_CHAT_ALL                                            :[All] {STRING}: {WHITE}{STRING}
2560 STR_NETWORK_CHAT_EXTERNAL                                       :[{3:STRING}] {0:STRING}: {WHITE}{1:STRING}
2561 STR_NETWORK_CHAT_OSKTITLE                                       :{BLACK}Enter text for network chat
2563 # Network messages
2564 STR_NETWORK_ERROR_NOTAVAILABLE                                  :{WHITE}No network devices found or compiled without ENABLE_NETWORK
2565 STR_NETWORK_ERROR_NOCONNECTION                                  :{WHITE}Connection to the server timed out or was refused
2566 STR_NETWORK_ERROR_NEWGRF_MISMATCH                               :{WHITE}Could not connect due to NewGRF mismatch
2567 STR_NETWORK_ERROR_DESYNC                                        :{WHITE}Network-Game synchronisation failed
2568 STR_NETWORK_ERROR_LOSTCONNECTION                                :{WHITE}Network-Game connection lost
2569 STR_NETWORK_ERROR_SAVEGAMEERROR                                 :{WHITE}Could not load savegame
2570 STR_NETWORK_ERROR_SERVER_START                                  :{WHITE}Could not start the server
2571 STR_NETWORK_ERROR_SERVER_ERROR                                  :{WHITE}A protocol error was detected and the connection was closed
2572 STR_NETWORK_ERROR_BAD_PLAYER_NAME                               :{WHITE}Your player name has not been set. The name can be set at the top of the Multiplayer window
2573 STR_NETWORK_ERROR_BAD_SERVER_NAME                               :{WHITE}Your server name has not been set. The name can be set at the top of the Multiplayer window
2574 STR_NETWORK_ERROR_WRONG_REVISION                                :{WHITE}The revision of this client does not match the server's revision
2575 STR_NETWORK_ERROR_WRONG_PASSWORD                                :{WHITE}Wrong password
2576 STR_NETWORK_ERROR_NOT_ON_ALLOW_LIST                             :{WHITE}You are not on the list of allowed clients
2577 STR_NETWORK_ERROR_SERVER_FULL                                   :{WHITE}The server is full
2578 STR_NETWORK_ERROR_SERVER_BANNED                                 :{WHITE}You are banned from this server
2579 STR_NETWORK_ERROR_KICKED                                        :{WHITE}You were kicked out of the game
2580 STR_NETWORK_ERROR_KICK_MESSAGE                                  :{WHITE}Reason: {STRING}
2581 STR_NETWORK_ERROR_CHEATER                                       :{WHITE}Cheating is not allowed on this server
2582 STR_NETWORK_ERROR_TOO_MANY_COMMANDS                             :{WHITE}You were sending too many commands to the server
2583 STR_NETWORK_ERROR_TIMEOUT_PASSWORD                              :{WHITE}You took too long to enter the password
2584 STR_NETWORK_ERROR_TIMEOUT_COMPUTER                              :{WHITE}Your computer is too slow to keep up with the server
2585 STR_NETWORK_ERROR_TIMEOUT_MAP                                   :{WHITE}Your computer took too long to download the map
2586 STR_NETWORK_ERROR_TIMEOUT_JOIN                                  :{WHITE}Your computer took too long to join the server
2587 STR_NETWORK_ERROR_INVALID_CLIENT_NAME                           :{WHITE}Your player name is not valid
2589 STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION            :{WHITE}Possible connection loss
2590 STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION                    :{WHITE}The last {NUM} second{P "" s} no data has arrived from the server
2592 ###length 23
2593 STR_NETWORK_ERROR_CLIENT_GENERAL                                :general error
2594 STR_NETWORK_ERROR_CLIENT_DESYNC                                 :desync error
2595 STR_NETWORK_ERROR_CLIENT_SAVEGAME                               :could not load map
2596 STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST                        :connection lost
2597 STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR                         :protocol error
2598 STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH                        :NewGRF mismatch
2599 STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED                         :not authorized
2600 STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :received invalid or unexpected packet
2601 STR_NETWORK_ERROR_CLIENT_WRONG_REVISION                         :wrong revision
2602 STR_NETWORK_ERROR_CLIENT_NAME_IN_USE                            :name already in use
2603 STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD                         :wrong password
2604 STR_NETWORK_ERROR_CLIENT_NOT_ON_ALLOW_LIST                      :not on allow list
2605 STR_NETWORK_ERROR_CLIENT_NO_AUTHENTICATION_METHOD_AVAILABLE     :none of the requested authentication methods is available
2606 STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH                       :wrong company in DoCommand
2607 STR_NETWORK_ERROR_CLIENT_KICKED                                 :kicked by server
2608 STR_NETWORK_ERROR_CLIENT_CHEATER                                :was trying to use a cheat
2609 STR_NETWORK_ERROR_CLIENT_SERVER_FULL                            :server full
2610 STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS                      :was sending too many commands
2611 STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD                       :received no password in time
2612 STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER                       :general timeout
2613 STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP                            :downloading map took too long
2614 STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN                           :processing map took too long
2615 STR_NETWORK_ERROR_CLIENT_INVALID_CLIENT_NAME                    :invalid client name
2617 # Network related errors
2618 STR_NETWORK_SERVER_MESSAGE                                      :*** {1:STRING}
2620 ###length 12
2621 STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED                          :Game paused ({STRING})
2622 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1                  :Game still paused ({STRING})
2623 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2                  :Game still paused ({STRING}, {STRING})
2624 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3                  :Game still paused ({STRING}, {STRING}, {STRING})
2625 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4                  :Game still paused ({STRING}, {STRING}, {STRING}, {STRING})
2626 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_5                  :Game still paused ({STRING}, {STRING}, {STRING}, {STRING}, {STRING})
2627 STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED                        :Game unpaused ({STRING})
2628 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :number of players
2629 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS       :connecting clients
2630 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL                   :manual
2631 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT              :game script
2632 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_LINK_GRAPH               :waiting for link graph update
2634 STR_NETWORK_MESSAGE_CLIENT_LEAVING                              :leaving
2635 STR_NETWORK_MESSAGE_CLIENT_JOINED                               :*** {STRING} has joined the game
2636 STR_NETWORK_MESSAGE_CLIENT_JOINED_ID                            :*** {0:STRING} has joined the game (Client #{2:NUM})
2637 STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN                         :*** {0:STRING} has joined company #{2:NUM}
2638 STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE                     :*** {STRING} has joined spectators
2639 STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW                          :*** {0:STRING} has started a new company (#{2:NUM})
2640 STR_NETWORK_MESSAGE_CLIENT_LEFT                                 :*** {0:STRING} has left the game ({2:STRING})
2641 STR_NETWORK_MESSAGE_NAME_CHANGE                                 :*** {STRING} has changed their name to {STRING}
2642 STR_NETWORK_MESSAGE_GIVE_MONEY                                  :*** {0:STRING} gave {2:CURRENCY_LONG} to {1:STRING}
2643 STR_NETWORK_MESSAGE_SERVER_SHUTDOWN                             :{WHITE}The server closed the session
2644 STR_NETWORK_MESSAGE_SERVER_REBOOT                               :{WHITE}The server is restarting...{}Please wait...
2645 STR_NETWORK_MESSAGE_KICKED                                      :*** {STRING} was kicked. Reason: ({STRING})
2647 STR_NETWORK_ERROR_COORDINATOR_REGISTRATION_FAILED               :{WHITE}Server registration failed
2648 STR_NETWORK_ERROR_COORDINATOR_REUSE_OF_INVITE_CODE              :{WHITE}Another server with the same invite-code registered itself. Switching to "local" game-type.
2649 STR_NETWORK_ERROR_COORDINATOR_ISOLATED                          :{WHITE}Your server doesn't allow remote connections
2650 STR_NETWORK_ERROR_COORDINATOR_ISOLATED_DETAIL                   :{WHITE}Other players won't be able to connect to your server
2652 # Content downloading window
2653 STR_CONTENT_TITLE                                               :{WHITE}Content downloading
2654 STR_CONTENT_TYPE_CAPTION                                        :{BLACK}Type
2655 STR_CONTENT_TYPE_CAPTION_TOOLTIP                                :{BLACK}Type of the content
2656 STR_CONTENT_NAME_CAPTION                                        :{BLACK}Name
2657 STR_CONTENT_NAME_CAPTION_TOOLTIP                                :{BLACK}Name of the content
2658 STR_CONTENT_MATRIX_TOOLTIP                                      :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
2659 STR_CONTENT_SELECT_ALL_CAPTION                                  :{BLACK}Select all
2660 STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP                          :{BLACK}Mark all content to be downloaded
2661 STR_CONTENT_SELECT_UPDATES_CAPTION                              :{BLACK}Select upgrades
2662 STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP                      :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
2663 STR_CONTENT_UNSELECT_ALL_CAPTION                                :{BLACK}Unselect all
2664 STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP                        :{BLACK}Mark all content to be not downloaded
2665 STR_CONTENT_SEARCH_EXTERNAL                                     :{BLACK}Search external websites
2666 STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP                             :{BLACK}Search content not available on OpenTTD's content service on websites not associated to OpenTTD
2667 STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION                  :{WHITE}You are leaving OpenTTD!
2668 STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER                          :{WHITE}The terms and conditions for downloading content from external websites vary.{}You will have to refer to the external sites for instructions how to install the content into OpenTTD.{}Do you want to continue?
2669 STR_CONTENT_FILTER_TITLE                                        :{BLACK}Tag/name filter:
2670 STR_CONTENT_OPEN_URL                                            :{BLACK}Website
2671 STR_CONTENT_OPEN_URL_TOOLTIP                                    :{BLACK}Visit the website for this content
2672 STR_CONTENT_DOWNLOAD_CAPTION                                    :{BLACK}Download
2673 STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP                            :{BLACK}Start downloading the selected content
2674 STR_CONTENT_TOTAL_DOWNLOAD_SIZE                                 :{SILVER}Total download size: {WHITE}{BYTES}
2675 STR_CONTENT_DETAIL_TITLE                                        :{SILVER}CONTENT INFO
2677 ###length 5
2678 STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED                          :{SILVER}You have not selected this to be downloaded
2679 STR_CONTENT_DETAIL_SUBTITLE_SELECTED                            :{SILVER}You have selected this to be downloaded
2680 STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED                        :{SILVER}This dependency has been selected to be downloaded
2681 STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE                        :{SILVER}You already have this
2682 STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST                      :{SILVER}This content is unknown and can't be downloaded in OpenTTD
2684 STR_CONTENT_DETAIL_UPDATE                                       :{SILVER}This is a replacement for an existing {STRING}
2685 STR_CONTENT_DETAIL_NAME                                         :{SILVER}Name: {WHITE}{STRING}
2686 STR_CONTENT_DETAIL_VERSION                                      :{SILVER}Version: {WHITE}{STRING}
2687 STR_CONTENT_DETAIL_DESCRIPTION                                  :{SILVER}Description: {WHITE}{STRING}
2688 STR_CONTENT_DETAIL_URL                                          :{SILVER}URL: {WHITE}{STRING}
2689 STR_CONTENT_DETAIL_TYPE                                         :{SILVER}Type: {WHITE}{STRING}
2690 STR_CONTENT_DETAIL_FILESIZE                                     :{SILVER}Download size: {WHITE}{BYTES}
2691 STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF                          :{SILVER}Selected because of: {WHITE}{STRING}
2692 STR_CONTENT_DETAIL_DEPENDENCIES                                 :{SILVER}Dependencies: {WHITE}{STRING}
2693 STR_CONTENT_DETAIL_TAGS                                         :{SILVER}Tags: {WHITE}{STRING}
2694 STR_CONTENT_NO_ZLIB                                             :{WHITE}OpenTTD is built without "zlib" support...
2695 STR_CONTENT_NO_ZLIB_SUB                                         :{WHITE}... downloading content is not possible!
2697 # Order of these is important!
2698 STR_CONTENT_TYPE_BASE_GRAPHICS                                  :Base graphics
2699 STR_CONTENT_TYPE_NEWGRF                                         :NewGRF
2700 STR_CONTENT_TYPE_AI                                             :AI
2701 STR_CONTENT_TYPE_AI_LIBRARY                                     :AI library
2702 STR_CONTENT_TYPE_SCENARIO                                       :Scenario
2703 STR_CONTENT_TYPE_HEIGHTMAP                                      :Heightmap
2704 STR_CONTENT_TYPE_BASE_SOUNDS                                    :Base sounds
2705 STR_CONTENT_TYPE_BASE_MUSIC                                     :Base music
2706 STR_CONTENT_TYPE_GAME_SCRIPT                                    :Game script
2707 STR_CONTENT_TYPE_GS_LIBRARY                                     :GS library
2709 # Content downloading progress window
2710 STR_CONTENT_DOWNLOAD_TITLE                                      :{WHITE}Downloading content...
2711 STR_CONTENT_DOWNLOAD_INITIALISE                                 :{WHITE}Requesting files...
2712 STR_CONTENT_DOWNLOAD_FILE                                       :{WHITE}Currently downloading {STRING} ({NUM} of {NUM})
2713 STR_CONTENT_DOWNLOAD_COMPLETE                                   :{WHITE}Download complete
2714 STR_CONTENT_DOWNLOAD_PROGRESS_SIZE                              :{WHITE}{BYTES} of {BYTES} downloaded ({NUM} %)
2716 # Content downloading error messages
2717 STR_CONTENT_ERROR_COULD_NOT_CONNECT                             :{WHITE}Could not connect to the content server...
2718 STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD                            :{WHITE}Downloading failed...
2719 STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE          :{WHITE}... file not writable
2720 STR_CONTENT_ERROR_COULD_NOT_EXTRACT                             :{WHITE}Could not decompress the downloaded file
2722 STR_MISSING_GRAPHICS_SET_CAPTION                                :{WHITE}Missing graphics
2723 STR_MISSING_GRAPHICS_SET_MESSAGE                                :{BLACK}OpenTTD requires graphics to function but none could be found. Do you allow OpenTTD to download and install these graphics?
2724 STR_MISSING_GRAPHICS_YES_DOWNLOAD                               :{BLACK}Yes, download the graphics
2725 STR_MISSING_GRAPHICS_NO_QUIT                                    :{BLACK}No, exit OpenTTD
2727 STR_MISSING_GRAPHICS_ERROR_TITLE                                :{WHITE}Downloading failed
2728 STR_MISSING_GRAPHICS_ERROR                                      :{BLACK}Downloading graphics failed.{}Please download graphics manually.
2729 STR_MISSING_GRAPHICS_ERROR_QUIT                                 :{BLACK}Exit OpenTTD
2731 # Transparency settings window
2732 STR_TRANSPARENCY_CAPTION                                        :{WHITE}Transparency Options
2733 STR_TRANSPARENT_SIGNS_TOOLTIP                                   :{BLACK}Toggle transparency for signs. Ctrl+Click to lock
2734 STR_TRANSPARENT_TREES_TOOLTIP                                   :{BLACK}Toggle transparency for trees. Ctrl+Click to lock
2735 STR_TRANSPARENT_HOUSES_TOOLTIP                                  :{BLACK}Toggle transparency for houses. Ctrl+Click to lock
2736 STR_TRANSPARENT_INDUSTRIES_TOOLTIP                              :{BLACK}Toggle transparency for industries. Ctrl+Click to lock
2737 STR_TRANSPARENT_BUILDINGS_TOOLTIP                               :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock
2738 STR_TRANSPARENT_BRIDGES_TOOLTIP                                 :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock
2739 STR_TRANSPARENT_STRUCTURES_TOOLTIP                              :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock
2740 STR_TRANSPARENT_CATENARY_TOOLTIP                                :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock
2741 STR_TRANSPARENT_TEXT_TOOLTIP                                    :{BLACK}Toggle transparency for loading and cost/income text. Ctrl+Click to lock
2742 STR_TRANSPARENT_INVISIBLE_TOOLTIP                               :{BLACK}Set objects invisible instead of transparent
2744 # Linkgraph legend window
2745 STR_LINKGRAPH_LEGEND_CAPTION                                    :{BLACK}Cargo Flow Legend
2746 STR_LINKGRAPH_LEGEND_ALL                                        :{BLACK}All
2747 STR_LINKGRAPH_LEGEND_NONE                                       :{BLACK}None
2748 STR_LINKGRAPH_LEGEND_SELECT_COMPANIES                           :{BLACK}Select companies to be displayed
2749 STR_LINKGRAPH_LEGEND_COMPANY_TOOLTIP                            :{BLACK}{STRING}{}{COMPANY}
2751 # Linkgraph legend window and linkgraph legend in smallmap
2752 STR_LINKGRAPH_LEGEND_UNUSED                                     :{TINY_FONT}{BLACK}unused
2753 STR_LINKGRAPH_LEGEND_SATURATED                                  :{TINY_FONT}{BLACK}saturated
2754 STR_LINKGRAPH_LEGEND_OVERLOADED                                 :{TINY_FONT}{BLACK}overloaded
2756 # Linkgraph tooltip
2757 STR_LINKGRAPH_STATS_TOOLTIP_MONTH                               :{BLACK}{CARGO_LONG} to be transported per month from {STATION} to {STATION} ({COMMA}% of capacity){STRING}
2758 STR_LINKGRAPH_STATS_TOOLTIP_MINUTE                              :{BLACK}{CARGO_LONG} to be transported per minute from {STATION} to {STATION} ({COMMA}% of capacity){STRING}
2759 STR_LINKGRAPH_STATS_TOOLTIP_RETURN_EXTENSION                    :{}{CARGO_LONG} to be transported back ({COMMA}% of capacity)
2760 STR_LINKGRAPH_STATS_TOOLTIP_TIME_EXTENSION                      :{}Average travel time: {UNITS_DAYS_OR_SECONDS}
2762 # Base for station construction window(s)
2763 STR_STATION_BUILD_COVERAGE_AREA_TITLE                           :{BLACK}Coverage area highlight
2764 STR_STATION_BUILD_COVERAGE_OFF                                  :{BLACK}Off
2765 STR_STATION_BUILD_COVERAGE_ON                                   :{BLACK}On
2766 STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP                     :{BLACK}Don't highlight coverage area of proposed site
2767 STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP                      :{BLACK}Highlight coverage area of proposed site
2768 STR_STATION_BUILD_ACCEPTS_CARGO                                 :{BLACK}Accepts: {GOLD}{CARGO_LIST}
2769 STR_STATION_BUILD_SUPPLIES_CARGO                                :{BLACK}Supplies: {GOLD}{CARGO_LIST}
2770 STR_STATION_BUILD_INFRASTRUCTURE_COST_YEAR                      :{BLACK}Maintenance cost: {GOLD}{CURRENCY_SHORT}/year
2771 STR_STATION_BUILD_INFRASTRUCTURE_COST_PERIOD                    :{BLACK}Maintenance cost: {GOLD}{CURRENCY_SHORT}/period
2773 # Join station window
2774 STR_JOIN_STATION_CAPTION                                        :{WHITE}Join station
2775 STR_JOIN_STATION_CREATE_SPLITTED_STATION                        :{YELLOW}Build a separate station
2777 STR_JOIN_WAYPOINT_CAPTION                                       :{WHITE}Join waypoint
2778 STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT                      :{YELLOW}Build a separate waypoint
2780 # Generic toolbar
2781 STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE                       :{BLACK}Disabled as currently no vehicles are available for this infrastructure
2783 # Rail construction toolbar
2784 STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION                  :Railway Construction
2785 STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION                    :Electrified Railway Construction
2786 STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION                  :Monorail Construction
2787 STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION                    :Maglev Construction
2789 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                   :{BLACK}Build railway track. Ctrl+Click to remove railway track. Also press Shift to show cost estimate only
2790 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL                         :{BLACK}Build railway track using the Autorail mode. Ctrl+Click to remove railway track. Also press Shift to show cost estimate only
2791 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING         :{BLACK}Build train depot (for buying and servicing trains). Also press Shift to show cost estimate only
2792 STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT               :{BLACK}Build waypoint on railway. Ctrl+Click to select another waypoint to join. Also press Shift to show cost estimate only
2793 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION                 :{BLACK}Build railway station. Ctrl+Click to select another station to join. Also press Shift to show cost estimate only
2794 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS                 :{BLACK}Build signal on railway. Ctrl+Click to build the alternate signal style{}Click+Drag to fill the selected section of rail with signals at the chosen spacing. Ctrl+Click+Drag to fill signals up to the next junction, station, or signal. Also press Shift to show cost estimate only
2795 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE                  :{BLACK}Build railway bridge. Also press Shift to show cost estimate only
2796 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL                  :{BLACK}Build railway tunnel. Also press Shift to show cost estimate only
2797 STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR                :{BLACK}Toggle build/remove for railway track, signals, waypoints and stations. Ctrl+Click to also remove the rail of waypoints and stations
2798 STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL                           :{BLACK}Convert/Upgrade the type of rail. Also press Shift to show cost estimate only
2800 STR_RAIL_NAME_RAILROAD                                          :Railway
2801 STR_RAIL_NAME_ELRAIL                                            :Electrified railway
2802 STR_RAIL_NAME_MONORAIL                                          :Monorail
2803 STR_RAIL_NAME_MAGLEV                                            :Maglev
2805 # Rail depot construction window
2806 STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION                       :{WHITE}Train Depot Orientation
2807 STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP                       :{BLACK}Select railway depot orientation
2809 # Rail waypoint construction window
2810 STR_WAYPOINT_CAPTION                                            :{WHITE}Waypoint
2812 # Rail station construction window
2813 STR_STATION_BUILD_RAIL_CAPTION                                  :{WHITE}Rail Station Selection
2814 STR_STATION_BUILD_ORIENTATION                                   :{BLACK}Orientation
2815 STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP                  :{BLACK}Select railway station orientation
2816 STR_STATION_BUILD_NUMBER_OF_TRACKS                              :{BLACK}Number of tracks
2817 STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP                      :{BLACK}Select number of platforms for railway station
2818 STR_STATION_BUILD_PLATFORM_LENGTH                               :{BLACK}Platform length
2819 STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP                       :{BLACK}Select length of railway station
2820 STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}Drag & Drop
2821 STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}Build a station using drag & drop
2823 STR_PICKER_MODE_ALL                                             :All
2824 STR_PICKER_MODE_ALL_TOOLTIP                                     :Toggle showing items from all classes
2825 STR_PICKER_MODE_USED                                            :Used
2826 STR_PICKER_MODE_USED_TOOLTIP                                    :Toggle showing only existing items
2827 STR_PICKER_MODE_SAVED                                           :Saved
2828 STR_PICKER_MODE_SAVED_TOOLTIP                                   :Toggle showing only saved items
2830 STR_PICKER_STATION_CLASS_TOOLTIP                                :Select a station class to display
2831 STR_PICKER_STATION_TYPE_TOOLTIP                                 :Select a station type to build. Ctrl+Click to add or remove in saved items
2832 STR_PICKER_WAYPOINT_CLASS_TOOLTIP                               :Select a waypoint class to display
2833 STR_PICKER_WAYPOINT_TYPE_TOOLTIP                                :Select a waypoint to build. Ctrl+Click to add or remove in saved items
2834 STR_PICKER_ROADSTOP_BUS_CLASS_TOOLTIP                           :Select a bus station class to display
2835 STR_PICKER_ROADSTOP_BUS_TYPE_TOOLTIP                            :Select a bus station type to build. Ctrl+Click to add or remove in saved items
2836 STR_PICKER_ROADSTOP_TRUCK_CLASS_TOOLTIP                         :Select a lorry station class to display
2837 STR_PICKER_ROADSTOP_TRUCK_TYPE_TOOLTIP                          :Select a lorry station type to build. Ctrl+Click to add or remove in saved items
2838 STR_PICKER_OBJECT_CLASS_TOOLTIP                                 :Select an object class to display
2839 STR_PICKER_OBJECT_TYPE_TOOLTIP                                  :Select an object type to build. Ctrl+Click to add or remove in saved items. Ctrl+Click+Drag to select the area diagonally. Also press Shift to show cost estimate only
2840 STR_PICKER_HOUSE_CLASS_TOOLTIP                                  :Select a town zone to display
2841 STR_PICKER_HOUSE_TYPE_TOOLTIP                                   :Select a house type to build. Ctrl+Click to add or remove in saved items
2843 STR_HOUSE_PICKER_CAPTION                                        :House Selection
2844 STR_HOUSE_PICKER_NAME                                           :{BLACK}Name: {ORANGE}{STRING}
2845 STR_HOUSE_PICKER_POPULATION                                     :{BLACK}Population: {ORANGE}{NUM}
2846 STR_HOUSE_PICKER_YEARS                                          :{BLACK}Years: {ORANGE}{NUM}-{NUM}
2847 STR_HOUSE_PICKER_YEARS_ANY                                      :{BLACK}Years: {ORANGE}Any
2848 STR_HOUSE_PICKER_YEARS_FROM                                     :{BLACK}Years: {ORANGE}From {NUM}
2849 STR_HOUSE_PICKER_YEARS_UNTIL                                    :{BLACK}Years: {ORANGE}Until {NUM}
2850 STR_HOUSE_PICKER_SIZE                                           :{BLACK}Size: {ORANGE}{NUM}x{NUM} tiles
2851 STR_HOUSE_PICKER_CARGO_ACCEPTED                                 :{BLACK}Cargo accepted: {ORANGE}
2853 STR_HOUSE_PICKER_CLASS_ZONE1                                    :Edge
2854 STR_HOUSE_PICKER_CLASS_ZONE2                                    :Outskirts
2855 STR_HOUSE_PICKER_CLASS_ZONE3                                    :Outer Suburbs
2856 STR_HOUSE_PICKER_CLASS_ZONE4                                    :Inner Suburbs
2857 STR_HOUSE_PICKER_CLASS_ZONE5                                    :Town centre
2859 STR_STATION_CLASS_DFLT                                          :Default
2860 STR_STATION_CLASS_DFLT_STATION                                  :Default station
2861 STR_STATION_CLASS_DFLT_ROADSTOP                                 :Default road stop
2862 STR_STATION_CLASS_WAYP                                          :Waypoints
2863 STR_STATION_CLASS_WAYP_WAYPOINT                                 :Default waypoint
2865 # Signal window
2866 STR_BUILD_SIGNAL_CAPTION                                        :{WHITE}Signal Selection
2867 STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP                 :{BLACK}Toggle showing advanced signal types
2868 STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP                         :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
2869 STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP                        :{BLACK}Entry Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
2870 STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP                         :{BLACK}Exit Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
2871 STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP                        :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
2872 STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP                          :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
2873 STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP                     :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
2874 STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP                          :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
2875 STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP                         :{BLACK}Entry Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
2876 STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP                          :{BLACK}Exit Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
2877 STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP                         :{BLACK}Combo Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
2878 STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP                           :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
2879 STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP                      :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
2880 STR_BUILD_SIGNAL_CONVERT_TOOLTIP                                :{BLACK}Signal Convert{}Click an existing signal to convert it to the selected signal type and variant. Ctrl+Click to toggle the existing variant. Shift+Click shows estimated conversion cost
2881 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP                   :{BLACK}Dragging signal density
2882 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP          :{BLACK}Decrease dragging signal density
2883 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP          :{BLACK}Increase dragging signal density
2885 # Bridge selection window
2886 STR_SELECT_RAIL_BRIDGE_CAPTION                                  :{WHITE}Select Rail Bridge
2887 STR_SELECT_ROAD_BRIDGE_CAPTION                                  :{WHITE}Select Road Bridge
2888 STR_SELECT_BRIDGE_SELECTION_TOOLTIP                             :{BLACK}Bridge selection - click on your preferred bridge to build it
2889 STR_SELECT_BRIDGE_INFO_NAME                                     :{GOLD}{STRING}
2890 STR_SELECT_BRIDGE_INFO_NAME_MAX_SPEED                           :{GOLD}{STRING},{} {VELOCITY}
2891 STR_SELECT_BRIDGE_INFO_NAME_COST                                :{GOLD}{0:STRING},{} {WHITE}{2:CURRENCY_LONG}
2892 STR_SELECT_BRIDGE_INFO_NAME_MAX_SPEED_COST                      :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
2893 STR_BRIDGE_NAME_SUSPENSION_STEEL                                :Suspension, Steel
2894 STR_BRIDGE_NAME_GIRDER_STEEL                                    :Girder, Steel
2895 STR_BRIDGE_NAME_CANTILEVER_STEEL                                :Cantilever, Steel
2896 STR_BRIDGE_NAME_SUSPENSION_CONCRETE                             :Suspension, Concrete
2897 STR_BRIDGE_NAME_WOODEN                                          :Wooden
2898 STR_BRIDGE_NAME_CONCRETE                                        :Concrete
2899 STR_BRIDGE_NAME_TUBULAR_STEEL                                   :Tubular, Steel
2900 STR_BRIDGE_TUBULAR_SILICON                                      :Tubular, Silicon
2903 # Road construction toolbar
2904 STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION                      :{WHITE}Road Construction
2905 STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION                      :{WHITE}Tramway Construction
2906 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION                     :{BLACK}Build road section. Ctrl+Click to remove road section. Also press Shift to show cost estimate only
2907 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION                  :{BLACK}Build tramway section. Ctrl+Click to remove tramway section. Also press Shift to show cost estimate only
2908 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD                         :{BLACK}Build road section using the Autoroad mode. Ctrl+Click to remove road section. Also press Shift to show cost estimate only
2909 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM                         :{BLACK}Build tramway section using the Autotram mode. Ctrl+Click to remove tramway section. Also press Shift to show cost estimate only
2910 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT               :{BLACK}Build road vehicle depot (for buying and servicing vehicles). Also press Shift to show cost estimate only
2911 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT               :{BLACK}Build tram vehicle depot (for buying and servicing vehicles). Also press Shift to show cost estimate only
2912 STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD_TO_WAYPOINT               :{BLACK}Build waypoint on road. Ctrl+Click to select another waypoint to join. Also press Shift to show cost estimate only
2913 STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_TRAM_TO_WAYPOINT               :{BLACK}Build waypoint on tramway. Ctrl+Click to select another waypoint to join. Also press Shift to show cost estimate only
2914 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION                      :{BLACK}Build bus station. Ctrl+Click to select another station to join. Also press Shift to show cost estimate only
2915 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION           :{BLACK}Build passenger tram station. Ctrl+Click to select another station to join. Also press Shift to show cost estimate only
2916 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY                :{BLACK}Build lorry station. Ctrl+Click to select another station to join. Also press Shift to show cost estimate only
2917 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION               :{BLACK}Build freight tram station. Ctrl+Click to select another station to join. Also press Shift to show cost estimate only
2918 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD                    :{BLACK}Activate/Deactivate one way roads
2919 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE                      :{BLACK}Build road bridge. Also press Shift to show cost estimate only
2920 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE                   :{BLACK}Build tramway bridge. Also press Shift to show cost estimate only
2921 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL                      :{BLACK}Build road tunnel. Also press Shift to show cost estimate only
2922 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL                   :{BLACK}Build tramway tunnel. Also press Shift to show cost estimate only
2923 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD           :{BLACK}Toggle build/remove for road construction
2924 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS       :{BLACK}Toggle build/remove for tramway construction
2925 STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD                           :{BLACK}Convert/Upgrade the type of road. Also press Shift to show cost estimate only
2926 STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_TRAM                           :{BLACK}Convert/Upgrade the type of tram. Also press Shift to show cost estimate only
2928 STR_ROAD_NAME_ROAD                                              :Road
2929 STR_ROAD_NAME_TRAM                                              :Tramway
2931 # Road depot construction window
2932 STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION                        :{WHITE}Road Depot Orientation
2933 STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP                 :{BLACK}Select road vehicle depot orientation
2934 STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION                        :{WHITE}Tram Depot Orientation
2935 STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP                 :{BLACK}Select tram vehicle depot orientation
2937 # Road vehicle station construction window
2938 STR_STATION_BUILD_BUS_ORIENTATION                               :{WHITE}Bus Station Orientation
2939 STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP                       :{BLACK}Select bus station orientation
2940 STR_STATION_BUILD_TRUCK_ORIENTATION                             :{WHITE}Truck Station Orientation
2941 STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP                     :{BLACK}Select lorry station orientation
2942 STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION                    :{WHITE}Passenger Tram Station Orientation
2943 STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP            :{BLACK}Select passenger tram station orientation
2944 STR_STATION_BUILD_CARGO_TRAM_ORIENTATION                        :{WHITE}Freight Tram Station Orientation
2945 STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP                :{BLACK}Select freight tram station orientation
2947 # Waterways toolbar (last two for SE only)
2948 STR_WATERWAYS_TOOLBAR_CAPTION                                   :{WHITE}Waterways Construction
2949 STR_WATERWAYS_TOOLBAR_CAPTION_SE                                :{WHITE}Waterways
2950 STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP                      :{BLACK}Build canals. Also press Shift to show cost estimate only
2951 STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP                       :{BLACK}Build locks. Also press Shift to show cost estimate only
2952 STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP                       :{BLACK}Build ship depot (for buying and servicing ships). Also press Shift to show cost estimate only
2953 STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP                        :{BLACK}Build ship dock. Ctrl+Click to select another station to join. Also press Shift to show cost estimate only
2954 STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP                              :{BLACK}Place a buoy which can be used as a waypoint. Also press Shift to show cost estimate only
2955 STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP                    :{BLACK}Build aqueduct. Also press Shift to show cost estimate only
2956 STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP                       :{BLACK}Build canal. Ctrl+Click at sea level to flood with sea water instead
2957 STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP                      :{BLACK}Place rivers. Ctrl+Click to select diagonally
2959 # Ship depot construction window
2960 STR_DEPOT_BUILD_SHIP_CAPTION                                    :{WHITE}Ship Depot Orientation
2961 STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP                        :{BLACK}Select ship depot orientation
2963 # Dock construction window
2964 STR_STATION_BUILD_DOCK_CAPTION                                  :{WHITE}Dock
2966 # Airport toolbar
2967 STR_TOOLBAR_AIRCRAFT_CAPTION                                    :{WHITE}Airports
2968 STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP                      :{BLACK}Build airport. Ctrl+Click to select another station to join. Also press Shift to show cost estimate only
2970 # Airport construction window
2971 STR_STATION_BUILD_AIRPORT_CAPTION                               :{WHITE}Airport Selection
2972 STR_STATION_BUILD_AIRPORT_TOOLTIP                               :{BLACK}Select size/type of airport
2973 STR_STATION_BUILD_AIRPORT_CLASS_LABEL                           :{BLACK}Airport class
2974 STR_STATION_BUILD_AIRPORT_LAYOUT_NAME                           :{BLACK}Layout {NUM}
2976 STR_AIRPORT_SMALL                                               :Small
2977 STR_AIRPORT_CITY                                                :City
2978 STR_AIRPORT_METRO                                               :Metropolitan
2979 STR_AIRPORT_INTERNATIONAL                                       :International
2980 STR_AIRPORT_COMMUTER                                            :Commuter
2981 STR_AIRPORT_INTERCONTINENTAL                                    :Intercontinental
2982 STR_AIRPORT_HELIPORT                                            :Heliport
2983 STR_AIRPORT_HELIDEPOT                                           :Helidepot
2984 STR_AIRPORT_HELISTATION                                         :Helistation
2986 STR_AIRPORT_CLASS_SMALL                                         :Small airports
2987 STR_AIRPORT_CLASS_LARGE                                         :Large airports
2988 STR_AIRPORT_CLASS_HUB                                           :Hub airports
2989 STR_AIRPORT_CLASS_HELIPORTS                                     :Helicopter airports
2991 STR_STATION_BUILD_NOISE                                         :{BLACK}Noise generated: {GOLD}{COMMA}
2993 # Landscaping toolbar
2994 STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Landscaping
2995 STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND                  :{BLACK}Lower a corner of land. Click+Drag to lower the first selected corner and level the selected area to the new corner height. Ctrl+Click+Drag to select the area diagonally. Also press Shift to show cost estimate only
2996 STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND                  :{BLACK}Raise a corner of land. Click+Drag to raise the first selected corner and level the selected area to the new corner height. Ctrl+Click+Drag to select the area diagonally. Also press Shift to show cost estimate only
2997 STR_LANDSCAPING_LEVEL_LAND_TOOLTIP                              :{BLACK}Level an area of land to the height of the first selected corner. Ctrl+Click+Drag to select the area diagonally. Also press Shift to show cost estimate only
2998 STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND                           :{BLACK}Purchase land for future use. Ctrl+Click+Drag to select the area diagonally. Also press Shift to show cost estimate only
3000 # Object construction window
3001 STR_OBJECT_BUILD_CAPTION                                        :{WHITE}Object Selection
3002 STR_OBJECT_BUILD_PREVIEW_TOOLTIP                                :{BLACK}Preview of the object
3003 STR_OBJECT_BUILD_SIZE                                           :{BLACK}Size: {GOLD}{NUM} x {NUM} tiles
3005 STR_OBJECT_CLASS_LTHS                                           :Lighthouses
3006 STR_OBJECT_CLASS_TRNS                                           :Transmitters
3008 # Tree planting window (last eight for SE only)
3009 STR_PLANT_TREE_CAPTION                                          :{WHITE}Trees
3010 STR_PLANT_TREE_TOOLTIP                                          :{BLACK}Select tree type to plant. If the tile already has a tree, this will add more trees of mixed types independent of the selected type
3011 STR_TREES_RANDOM_TYPE                                           :{BLACK}Trees of random type
3012 STR_TREES_RANDOM_TYPE_TOOLTIP                                   :{BLACK}Place trees of random type. Ctrl+Click+Drag to select the area diagonally. Also press Shift to show cost estimate only
3013 STR_TREES_RANDOM_TREES_BUTTON                                   :{BLACK}Random Trees
3014 STR_TREES_RANDOM_TREES_TOOLTIP                                  :{BLACK}Plant trees randomly throughout the landscape
3015 STR_TREES_MODE_NORMAL_BUTTON                                    :{BLACK}Normal
3016 STR_TREES_MODE_NORMAL_TOOLTIP                                   :{BLACK}Plant single trees by dragging over the landscape
3017 STR_TREES_MODE_FOREST_SM_BUTTON                                 :{BLACK}Grove
3018 STR_TREES_MODE_FOREST_SM_TOOLTIP                                :{BLACK}Plant small forests by dragging over the landscape
3019 STR_TREES_MODE_FOREST_LG_BUTTON                                 :{BLACK}Forest
3020 STR_TREES_MODE_FOREST_LG_TOOLTIP                                :{BLACK}Plant large forests by dragging over the landscape
3022 # Land generation window (SE)
3023 STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION                   :{WHITE}Land Generation
3024 STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE            :{BLACK}Place rocky areas on landscape
3025 STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA                        :{BLACK}Define desert area.{}Ctrl+Click to remove desert area
3026 STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA                :{BLACK}Increase area of land to lower/raise
3027 STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA                :{BLACK}Decrease area of land to lower/raise
3028 STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND                      :{BLACK}Generate random land
3029 STR_TERRAFORM_SE_NEW_WORLD                                      :{BLACK}Create new scenario
3030 STR_TERRAFORM_RESET_LANDSCAPE                                   :{BLACK}Reset landscape
3031 STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP                           :{BLACK}Remove all company-owned property from the map
3033 STR_QUERY_RESET_LANDSCAPE_CAPTION                               :{WHITE}Reset Landscape
3034 STR_RESET_LANDSCAPE_CONFIRMATION_TEXT                           :{WHITE}Are you sure you want to remove all company-owned property?
3036 # Town generation window (SE)
3037 STR_FOUND_TOWN_CAPTION                                          :{WHITE}Town Generation
3038 STR_FOUND_TOWN_NEW_TOWN_BUTTON                                  :{BLACK}New Town
3039 STR_FOUND_TOWN_NEW_TOWN_TOOLTIP                                 :{BLACK}Found new town. Also press Shift to show cost estimate only
3040 STR_FOUND_TOWN_RANDOM_TOWN_BUTTON                               :{BLACK}Random Town
3041 STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP                              :{BLACK}Found town in random location
3042 STR_FOUND_TOWN_MANY_RANDOM_TOWNS                                :{BLACK}Many random towns
3043 STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP                             :{BLACK}Cover the map with randomly placed towns
3044 STR_FOUND_TOWN_LOAD_FROM_FILE                                   :{BLACK}Load from file
3045 STR_FOUND_TOWN_LOAD_FROM_FILE_TOOLTIP                           :{BLACK}Import town data from a JSON file
3046 STR_FOUND_TOWN_EXPAND_ALL_TOWNS                                 :{BLACK}Expand all towns
3047 STR_FOUND_TOWN_EXPAND_ALL_TOWNS_TOOLTIP                         :{BLACK}Make all towns grow slightly
3049 STR_FOUND_TOWN_NAME_TITLE                                       :{YELLOW}Town name:
3050 STR_FOUND_TOWN_NAME_EDITOR_TITLE                                :{BLACK}Enter town name
3051 STR_FOUND_TOWN_NAME_EDITOR_TOOLTIP                              :{BLACK}Click to enter town name
3052 STR_FOUND_TOWN_NAME_RANDOM_BUTTON                               :{BLACK}Random name
3053 STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP                              :{BLACK}Generate new random name
3055 STR_FOUND_TOWN_INITIAL_SIZE_TITLE                               :{YELLOW}Town size:
3056 STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON                        :{BLACK}Small
3057 STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON                       :{BLACK}Medium
3058 STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON                        :{BLACK}Large
3059 STR_FOUND_TOWN_SIZE_RANDOM                                      :{BLACK}Random
3060 STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP                             :{BLACK}Select town size
3061 STR_FOUND_TOWN_CITY                                             :{BLACK}City
3062 STR_FOUND_TOWN_CITY_TOOLTIP                                     :{BLACK}Cities grow faster than regular towns{}Depending on settings, they are bigger when founded
3064 STR_FOUND_TOWN_ROAD_LAYOUT                                      :{YELLOW}Town road layout:
3065 STR_FOUND_TOWN_SELECT_LAYOUT_TOOLTIP                            :{BLACK}Select road layout used for this town
3066 STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL                           :{BLACK}Original
3067 STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS                       :{BLACK}Better roads
3068 STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID                           :{BLACK}2x2 grid
3069 STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID                           :{BLACK}3x3 grid
3070 STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM                             :{BLACK}Random
3072 # Fund new industry window
3073 STR_FUND_INDUSTRY_CAPTION                                       :{WHITE}Industry Funding
3074 STR_FUND_INDUSTRY_SELECTION_TOOLTIP                             :{BLACK}Choose the appropriate industry from this list
3075 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES                        :{BLACK}Create random industries
3076 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP                :{BLACK}Cover the map with randomly placed industries
3077 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_CAPTION                :{WHITE}Create random industries
3078 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_QUERY                  :{YELLOW}Are you sure you want to create many random industries?
3079 STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST                           :{BLACK}Cost: {YELLOW}{CURRENCY_LONG}
3080 STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY                         :{BLACK}Prospect
3081 STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY                            :{BLACK}Build
3082 STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY                             :{BLACK}Fund
3083 STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES                         :{BLACK}Remove all industries
3084 STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_TOOLTIP                 :{BLACK}Remove all industries currently present on the map
3085 STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION                 :{WHITE}Remove all industries
3086 STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY                   :{YELLOW}Are you sure you want to remove all industries?
3088 # Industry cargoes window
3089 STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION                           :{WHITE}Industry Chain - {STRING}
3090 STR_INDUSTRY_CARGOES_CARGO_CAPTION                              :{WHITE}Cargo Chain - {STRING}
3091 STR_INDUSTRY_CARGOES_PRODUCERS                                  :{WHITE}Producing industries
3092 STR_INDUSTRY_CARGOES_CUSTOMERS                                  :{WHITE}Accepting industries
3093 STR_INDUSTRY_CARGOES_HOUSES                                     :{WHITE}Houses
3094 STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP                           :{BLACK}Click at the industry to see its suppliers and customers
3095 STR_INDUSTRY_CARGOES_CARGO_TOOLTIP                              :{BLACK}{STRING}{}Click at the cargo to see its suppliers and customers
3096 STR_INDUSTRY_DISPLAY_CHAIN                                      :{BLACK}Industry Chain
3097 STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP                              :{BLACK}Display cargo supplying and accepting industries
3098 STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP                            :{BLACK}Link to smallmap
3099 STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP                    :{BLACK}Select the displayed industries at the smallmap as well
3100 STR_INDUSTRY_CARGOES_SELECT_CARGO                               :{BLACK}Select cargo
3101 STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP                       :{BLACK}Select the cargo you want to display
3102 STR_INDUSTRY_CARGOES_SELECT_INDUSTRY                            :{BLACK}Select industry
3103 STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP                    :{BLACK}Select the industry you want to display
3105 # Land area window
3106 STR_LAND_AREA_INFORMATION_CAPTION                               :{WHITE}Land Area Information
3107 STR_LAND_AREA_INFORMATION_LOCATION_TOOLTIP                      :{BLACK}Centre the main view on tile location. Ctrl+Click to open a new viewport on tile location
3108 STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A                     :{BLACK}Cost to clear: {LTBLUE}N/A
3109 STR_LAND_AREA_INFORMATION_COST_TO_CLEAR                         :{BLACK}Cost to clear: {RED}{CURRENCY_LONG}
3110 STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED                  :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY_LONG}
3111 STR_LAND_AREA_INFORMATION_OWNER_N_A                             :N/A
3112 STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}Owner: {LTBLUE}{STRING}
3113 STR_LAND_AREA_INFORMATION_ROAD_OWNER                            :{BLACK}Road owner: {LTBLUE}{STRING}
3114 STR_LAND_AREA_INFORMATION_TRAM_OWNER                            :{BLACK}Tramway owner: {LTBLUE}{STRING}
3115 STR_LAND_AREA_INFORMATION_RAIL_OWNER                            :{BLACK}Railway owner: {LTBLUE}{STRING}
3116 STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY                       :{BLACK}Local authority: {LTBLUE}{STRING}
3117 STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE                  :None
3118 STR_LAND_AREA_INFORMATION_LANDINFO_COORDS                       :{BLACK}Coordinates: {LTBLUE}{NUM} x {NUM} x {NUM}
3119 STR_LAND_AREA_INFORMATION_LANDINFO_INDEX                        :{BLACK}Tile index: {LTBLUE}{NUM} ({HEX})
3120 STR_LAND_AREA_INFORMATION_BUILD_DATE                            :{BLACK}Built/renovated: {LTBLUE}{DATE_LONG}
3121 STR_LAND_AREA_INFORMATION_STATION_CLASS                         :{BLACK}Station class: {LTBLUE}{STRING}
3122 STR_LAND_AREA_INFORMATION_STATION_TYPE                          :{BLACK}Station type: {LTBLUE}{STRING}
3123 STR_LAND_AREA_INFORMATION_AIRPORT_CLASS                         :{BLACK}Airport class: {LTBLUE}{STRING}
3124 STR_LAND_AREA_INFORMATION_AIRPORT_NAME                          :{BLACK}Airport name: {LTBLUE}{STRING}
3125 STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME                      :{BLACK}Airport tile name: {LTBLUE}{STRING}
3126 STR_LAND_AREA_INFORMATION_NEWGRF_NAME                           :{BLACK}NewGRF: {LTBLUE}{STRING}
3127 STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED                        :{BLACK}Cargo accepted: {LTBLUE}
3128 STR_LAND_AREA_INFORMATION_CARGO_EIGHTS                          :({COMMA}/8 {STRING})
3129 STR_LANG_AREA_INFORMATION_RAIL_TYPE                             :{BLACK}Rail type: {LTBLUE}{STRING}
3130 STR_LANG_AREA_INFORMATION_ROAD_TYPE                             :{BLACK}Road type: {LTBLUE}{STRING}
3131 STR_LANG_AREA_INFORMATION_TRAM_TYPE                             :{BLACK}Tram type: {LTBLUE}{STRING}
3132 STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT                      :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
3133 STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT                      :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
3134 STR_LANG_AREA_INFORMATION_TRAM_SPEED_LIMIT                      :{BLACK}Tram speed limit: {LTBLUE}{VELOCITY}
3136 # Description of land area of different tiles
3137 STR_LAI_CLEAR_DESCRIPTION_ROCKS                                 :Rocks
3138 STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND                            :Rough land
3139 STR_LAI_CLEAR_DESCRIPTION_BARE_LAND                             :Bare land
3140 STR_LAI_CLEAR_DESCRIPTION_GRASS                                 :Grass
3141 STR_LAI_CLEAR_DESCRIPTION_FIELDS                                :Fields
3142 STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND                     :Snow-covered land
3143 STR_LAI_CLEAR_DESCRIPTION_DESERT                                :Desert
3145 STR_LAI_RAIL_DESCRIPTION_TRACK                                  :Railway track
3146 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS              :Railway track with block signals
3147 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS                  :Railway track with pre-signals
3148 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS                 :Railway track with exit-signals
3149 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS                :Railway track with combo-signals
3150 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS                  :Railway track with path signals
3151 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS              :Railway track with one-way path signals
3152 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS           :Railway track with block and pre-signals
3153 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS          :Railway track with block and exit-signals
3154 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS         :Railway track with block and combo-signals
3155 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS           :Railway track with block and path signals
3156 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS       :Railway track with block and one-way path signals
3157 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS             :Railway track with pre- and exit-signals
3158 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS            :Railway track with pre- and combo-signals
3159 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS              :Railway track with pre- and path signals
3160 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS          :Railway track with pre- and one-way path signals
3161 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS           :Railway track with exit- and combo-signals
3162 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS             :Railway track with exit- and path signals
3163 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS         :Railway track with exit- and one-way path signals
3164 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS            :Railway track with combo- and path signals
3165 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS        :Railway track with combo- and one-way path signals
3166 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS          :Railway track with path and one-way path signals
3167 STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT                            :Railway train depot
3169 STR_LAI_ROAD_DESCRIPTION_ROAD                                   :Road
3170 STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS                 :Road with street lights
3171 STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD                        :Tree-lined road
3172 STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT                     :Road vehicle depot
3173 STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING               :Road/rail level crossing
3174 STR_LAI_ROAD_DESCRIPTION_TRAMWAY                                :Tramway
3176 # Houses come directly from their building names
3177 STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION            :{STRING} (under construction)
3179 STR_LAI_TREE_NAME_TREES                                         :Trees
3180 STR_LAI_TREE_NAME_RAINFOREST                                    :Rainforest
3181 STR_LAI_TREE_NAME_CACTUS_PLANTS                                 :Cactus plants
3183 STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION                    :Railway station
3184 STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR                     :Aircraft hangar
3185 STR_LAI_STATION_DESCRIPTION_AIRPORT                             :Airport
3186 STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA                  :Lorry station
3187 STR_LAI_STATION_DESCRIPTION_BUS_STATION                         :Bus station
3188 STR_LAI_STATION_DESCRIPTION_SHIP_DOCK                           :Ship dock
3189 STR_LAI_STATION_DESCRIPTION_BUOY                                :Buoy
3190 STR_LAI_STATION_DESCRIPTION_WAYPOINT                            :Waypoint
3192 STR_LAI_WATER_DESCRIPTION_WATER                                 :Water
3193 STR_LAI_WATER_DESCRIPTION_CANAL                                 :Canal
3194 STR_LAI_WATER_DESCRIPTION_LOCK                                  :Lock
3195 STR_LAI_WATER_DESCRIPTION_RIVER                                 :River
3196 STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK                    :Coast or riverbank
3197 STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT                            :Ship depot
3199 # Industries come directly from their industry names
3201 STR_LAI_TUNNEL_DESCRIPTION_RAILROAD                             :Railway tunnel
3202 STR_LAI_TUNNEL_DESCRIPTION_ROAD                                 :Road tunnel
3204 STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL                :Steel suspension rail bridge
3205 STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL                    :Steel girder rail bridge
3206 STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL                :Steel cantilever rail bridge
3207 STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE             :Reinforced concrete suspension rail bridge
3208 STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN                          :Wooden rail bridge
3209 STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE                        :Concrete rail bridge
3210 STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL                   :Tubular rail bridge
3212 STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL                :Steel suspension road bridge
3213 STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL                    :Steel girder road bridge
3214 STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL                :Steel cantilever road bridge
3215 STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE             :Reinforced concrete suspension road bridge
3216 STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN                          :Wooden road bridge
3217 STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE                        :Concrete road bridge
3218 STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL                   :Tubular road bridge
3220 STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT                             :Aqueduct
3222 STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER                          :Transmitter
3223 STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE                           :Lighthouse
3224 STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS                 :Company headquarters
3225 STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND                   :Company-owned land
3227 # About OpenTTD window
3228 STR_ABOUT_OPENTTD                                               :{WHITE}About OpenTTD
3229 STR_ABOUT_ORIGINAL_COPYRIGHT                                    :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
3230 STR_ABOUT_VERSION                                               :{BLACK}OpenTTD version {REV}
3231 STR_ABOUT_COPYRIGHT_OPENTTD                                     :{BLACK}OpenTTD {COPYRIGHT} 2002-{STRING} The OpenTTD team
3233 # Framerate display window
3234 STR_FRAMERATE_CAPTION                                           :{WHITE}Frame Rate
3235 STR_FRAMERATE_CAPTION_SMALL                                     :{STRING}{WHITE} ({DECIMAL}x)
3236 STR_FRAMERATE_RATE_GAMELOOP                                     :{BLACK}Simulation rate: {STRING}
3237 STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP                             :{BLACK}Number of game ticks simulated per second
3238 STR_FRAMERATE_RATE_BLITTER                                      :{BLACK}Graphics frame rate: {STRING}
3239 STR_FRAMERATE_RATE_BLITTER_TOOLTIP                              :{BLACK}Number of video frames rendered per second
3240 STR_FRAMERATE_SPEED_FACTOR                                      :{BLACK}Current game speed factor: {DECIMAL}x
3241 STR_FRAMERATE_SPEED_FACTOR_TOOLTIP                              :{BLACK}How fast the game is currently running, compared to the expected speed at normal simulation rate
3242 STR_FRAMERATE_CURRENT                                           :{WHITE}Current
3243 STR_FRAMERATE_AVERAGE                                           :{WHITE}Average
3244 STR_FRAMERATE_MEMORYUSE                                         :{WHITE}Memory
3245 STR_FRAMERATE_DATA_POINTS                                       :{BLACK}Data based on {COMMA} measurements
3246 STR_FRAMERATE_MS_GOOD                                           :{LTBLUE}{DECIMAL} ms
3247 STR_FRAMERATE_MS_WARN                                           :{YELLOW}{DECIMAL} ms
3248 STR_FRAMERATE_MS_BAD                                            :{RED}{DECIMAL} ms
3249 STR_FRAMERATE_FPS_GOOD                                          :{LTBLUE}{DECIMAL} frames/s
3250 STR_FRAMERATE_FPS_WARN                                          :{YELLOW}{DECIMAL} frames/s
3251 STR_FRAMERATE_FPS_BAD                                           :{RED}{DECIMAL} frames/s
3252 STR_FRAMERATE_BYTES_GOOD                                        :{LTBLUE}{BYTES}
3253 STR_FRAMERATE_GRAPH_MILLISECONDS                                :{TINY_FONT}{COMMA} ms
3254 STR_FRAMERATE_GRAPH_SECONDS                                     :{TINY_FONT}{COMMA} s
3256 ###length 15
3257 STR_FRAMERATE_GAMELOOP                                          :{BLACK}Game loop total:
3258 STR_FRAMERATE_GL_ECONOMY                                        :{BLACK}  Cargo handling:
3259 STR_FRAMERATE_GL_TRAINS                                         :{BLACK}  Train ticks:
3260 STR_FRAMERATE_GL_ROADVEHS                                       :{BLACK}  Road vehicle ticks:
3261 STR_FRAMERATE_GL_SHIPS                                          :{BLACK}  Ship ticks:
3262 STR_FRAMERATE_GL_AIRCRAFT                                       :{BLACK}  Aircraft ticks:
3263 STR_FRAMERATE_GL_LANDSCAPE                                      :{BLACK}  World ticks:
3264 STR_FRAMERATE_GL_LINKGRAPH                                      :{BLACK}  Link graph delay:
3265 STR_FRAMERATE_DRAWING                                           :{BLACK}Graphics rendering:
3266 STR_FRAMERATE_DRAWING_VIEWPORTS                                 :{BLACK}  World viewports:
3267 STR_FRAMERATE_VIDEO                                             :{BLACK}Video output:
3268 STR_FRAMERATE_SOUND                                             :{BLACK}Sound mixing:
3269 STR_FRAMERATE_ALLSCRIPTS                                        :{BLACK}  GS/AI total:
3270 STR_FRAMERATE_GAMESCRIPT                                        :{BLACK}   Game script:
3271 STR_FRAMERATE_AI                                                :{BLACK}   AI {NUM} {STRING}
3273 ###length 15
3274 STR_FRAMETIME_CAPTION_GAMELOOP                                  :Game loop
3275 STR_FRAMETIME_CAPTION_GL_ECONOMY                                :Cargo handling
3276 STR_FRAMETIME_CAPTION_GL_TRAINS                                 :Train ticks
3277 STR_FRAMETIME_CAPTION_GL_ROADVEHS                               :Road vehicle ticks
3278 STR_FRAMETIME_CAPTION_GL_SHIPS                                  :Ship ticks
3279 STR_FRAMETIME_CAPTION_GL_AIRCRAFT                               :Aircraft ticks
3280 STR_FRAMETIME_CAPTION_GL_LANDSCAPE                              :World ticks
3281 STR_FRAMETIME_CAPTION_GL_LINKGRAPH                              :Link graph delay
3282 STR_FRAMETIME_CAPTION_DRAWING                                   :Graphics rendering
3283 STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS                         :World viewport rendering
3284 STR_FRAMETIME_CAPTION_VIDEO                                     :Video output
3285 STR_FRAMETIME_CAPTION_SOUND                                     :Sound mixing
3286 STR_FRAMETIME_CAPTION_ALLSCRIPTS                                :GS/AI scripts total
3287 STR_FRAMETIME_CAPTION_GAMESCRIPT                                :Game script
3288 STR_FRAMETIME_CAPTION_AI                                        :AI {NUM} {STRING}
3291 # Save/load game/scenario
3292 STR_SAVELOAD_SAVE_CAPTION                                       :{WHITE}Save Game
3293 STR_SAVELOAD_LOAD_CAPTION                                       :{WHITE}Load Game
3294 STR_SAVELOAD_SAVE_SCENARIO                                      :{WHITE}Save Scenario
3295 STR_SAVELOAD_LOAD_SCENARIO                                      :{WHITE}Load Scenario
3296 STR_SAVELOAD_LOAD_HEIGHTMAP                                     :{WHITE}Load Heightmap
3297 STR_SAVELOAD_SAVE_HEIGHTMAP                                     :{WHITE}Save Heightmap
3298 STR_SAVELOAD_LOAD_TOWN_DATA                                     :{WHITE}Load Town Data
3299 STR_SAVELOAD_HOME_BUTTON_TOOLTIP                                :{BLACK}Click here to jump to the current default save/load directory
3300 STR_SAVELOAD_BYTES_FREE                                         :{BLACK}{BYTES} free
3301 STR_SAVELOAD_LIST_TOOLTIP                                       :{BLACK}List of drives, directories and saved-game files
3302 STR_SAVELOAD_EDITBOX_TOOLTIP                                    :{BLACK}Currently selected name for saved-game
3303 STR_SAVELOAD_DELETE_BUTTON                                      :{BLACK}Delete
3304 STR_SAVELOAD_DELETE_TOOLTIP                                     :{BLACK}Delete the currently selected saved-game
3305 STR_SAVELOAD_SAVE_BUTTON                                        :{BLACK}Save
3306 STR_SAVELOAD_SAVE_TOOLTIP                                       :{BLACK}Save the current game, using the selected name
3307 STR_SAVELOAD_LOAD_BUTTON                                        :{BLACK}Load
3308 STR_SAVELOAD_LOAD_TOOLTIP                                       :{BLACK}Load the selected game
3309 STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP                             :{BLACK}Load the selected heightmap
3310 STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP                             :{BLACK}Load the selected town data
3311 STR_SAVELOAD_DETAIL_CAPTION                                     :{BLACK}Game Details
3312 STR_SAVELOAD_DETAIL_NOT_AVAILABLE                               :{BLACK}No information available
3313 STR_SAVELOAD_DETAIL_COMPANY_INDEX                               :{SILVER}{COMMA}: {WHITE}{STRING}
3314 STR_SAVELOAD_DETAIL_GRFSTATUS                                   :{SILVER}NewGRF: {WHITE}{STRING}
3315 STR_SAVELOAD_FILTER_TITLE                                       :{BLACK}Filter:
3316 STR_SAVELOAD_OVERWRITE_TITLE                                    :{WHITE}Overwrite File
3317 STR_SAVELOAD_OVERWRITE_WARNING                                  :{YELLOW}Are you sure you want to overwrite the existing file?
3318 STR_SAVELOAD_DIRECTORY                                          :{STRING} (Directory)
3319 STR_SAVELOAD_PARENT_DIRECTORY                                   :{STRING} (Parent directory)
3321 STR_SAVELOAD_OSKTITLE                                           :{BLACK}Enter a name for the savegame
3323 # World generation
3324 STR_MAPGEN_WORLD_GENERATION_CAPTION                             :{WHITE}World Generation
3325 STR_MAPGEN_MAPSIZE                                              :{BLACK}Map size:
3326 STR_MAPGEN_MAPSIZE_TOOLTIP                                      :{BLACK}Select the size of the map in tiles. The number of available tiles will be slightly smaller
3327 STR_MAPGEN_BY                                                   :{BLACK}*
3328 STR_MAPGEN_NUMBER_OF_TOWNS                                      :{BLACK}No. of towns:
3329 STR_MAPGEN_NUMBER_OF_TOWNS_TOOLTIP                              :{BLACK}Select the density of towns, or a custom number
3330 STR_MAPGEN_TOWN_NAME_LABEL                                      :{BLACK}Town names:
3331 STR_MAPGEN_TOWN_NAME_DROPDOWN_TOOLTIP                           :{BLACK}Select style of town names
3332 STR_MAPGEN_DATE                                                 :{BLACK}Date:
3333 STR_MAPGEN_DATE_TOOLTIP                                         :{BLACK}Select starting date
3334 STR_MAPGEN_NUMBER_OF_INDUSTRIES                                 :{BLACK}No. of industries:
3335 STR_MAPGEN_NUMBER_OF_INDUSTRIES_TOOLTIP                         :{BLACK}Select the density of industries, or a custom number
3336 STR_MAPGEN_HEIGHTMAP_HEIGHT                                     :{BLACK}Highest peak:
3337 STR_MAPGEN_HEIGHTMAP_HEIGHT_TOOLTIP                             :{BLACK}Choose the highest peak that the game will attempt to create, measured in elevation above sea level
3338 STR_MAPGEN_HEIGHTMAP_HEIGHT_UP_TOOLTIP                          :{BLACK}Increase the maximum height of highest peak on the map by one
3339 STR_MAPGEN_HEIGHTMAP_HEIGHT_DOWN_TOOLTIP                        :{BLACK}Decrease the maximum height of highest peak on the map by one
3340 STR_MAPGEN_SNOW_COVERAGE                                        :{BLACK}Snow coverage:
3341 STR_MAPGEN_SNOW_COVERAGE_UP_TOOLTIP                             :{BLACK}Increase snow coverage by ten percent
3342 STR_MAPGEN_SNOW_COVERAGE_DOWN_TOOLTIP                           :{BLACK}Decrease snow coverage by ten percent
3343 STR_MAPGEN_SNOW_COVERAGE_TEXT                                   :{BLACK}{NUM}%
3344 STR_MAPGEN_DESERT_COVERAGE                                      :{BLACK}Desert coverage:
3345 STR_MAPGEN_DESERT_COVERAGE_UP_TOOLTIP                           :{BLACK}Increase desert coverage by ten percent
3346 STR_MAPGEN_DESERT_COVERAGE_DOWN_TOOLTIP                         :{BLACK}Decrease desert coverage by ten percent
3347 STR_MAPGEN_DESERT_COVERAGE_TEXT                                 :{BLACK}{NUM}%
3348 STR_MAPGEN_TERRAIN_TYPE                                         :{BLACK}Terrain type:
3349 STR_MAPGEN_SEA_LEVEL                                            :{BLACK}Sea level:
3350 STR_MAPGEN_SEA_LEVEL_TOOLTIP                                    :{BLACK}Select the sea level
3351 STR_MAPGEN_QUANTITY_OF_RIVERS                                   :{BLACK}Rivers:
3352 STR_MAPGEN_SMOOTHNESS                                           :{BLACK}Smoothness:
3353 STR_MAPGEN_VARIETY                                              :{BLACK}Variety distribution:
3354 STR_MAPGEN_GENERATE                                             :{WHITE}Generate
3355 STR_MAPGEN_GENERATE_TOOLTIP                                     :{BLACK}Create the world and play OpenTTD!
3356 STR_MAPGEN_NEWGRF_SETTINGS                                      :{BLACK}NewGRF Settings
3357 STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP                              :{BLACK}Open NewGRF settings
3358 STR_MAPGEN_AI_SETTINGS                                          :{BLACK}AI Settings
3359 STR_MAPGEN_AI_SETTINGS_TOOLTIP                                  :{BLACK}Open AI settings
3360 STR_MAPGEN_GS_SETTINGS                                          :{BLACK}Game Script Settings
3361 STR_MAPGEN_GS_SETTINGS_TOOLTIP                                  :{BLACK}Open game script settings
3363 ###length 21
3364 STR_MAPGEN_TOWN_NAME_ORIGINAL_ENGLISH                           :English (Original)
3365 STR_MAPGEN_TOWN_NAME_FRENCH                                     :French
3366 STR_MAPGEN_TOWN_NAME_GERMAN                                     :German
3367 STR_MAPGEN_TOWN_NAME_ADDITIONAL_ENGLISH                         :English (Additional)
3368 STR_MAPGEN_TOWN_NAME_LATIN_AMERICAN                             :Latin-American
3369 STR_MAPGEN_TOWN_NAME_SILLY                                      :Silly
3370 STR_MAPGEN_TOWN_NAME_SWEDISH                                    :Swedish
3371 STR_MAPGEN_TOWN_NAME_DUTCH                                      :Dutch
3372 STR_MAPGEN_TOWN_NAME_FINNISH                                    :Finnish
3373 STR_MAPGEN_TOWN_NAME_POLISH                                     :Polish
3374 STR_MAPGEN_TOWN_NAME_SLOVAK                                     :Slovak
3375 STR_MAPGEN_TOWN_NAME_NORWEGIAN                                  :Norwegian
3376 STR_MAPGEN_TOWN_NAME_HUNGARIAN                                  :Hungarian
3377 STR_MAPGEN_TOWN_NAME_AUSTRIAN                                   :Austrian
3378 STR_MAPGEN_TOWN_NAME_ROMANIAN                                   :Romanian
3379 STR_MAPGEN_TOWN_NAME_CZECH                                      :Czech
3380 STR_MAPGEN_TOWN_NAME_SWISS                                      :Swiss
3381 STR_MAPGEN_TOWN_NAME_DANISH                                     :Danish
3382 STR_MAPGEN_TOWN_NAME_TURKISH                                    :Turkish
3383 STR_MAPGEN_TOWN_NAME_ITALIAN                                    :Italian
3384 STR_MAPGEN_TOWN_NAME_CATALAN                                    :Catalan
3386 # Strings for map borders at game generation
3387 STR_MAPGEN_BORDER_TYPE                                          :{BLACK}Map edges:
3388 STR_MAPGEN_BORDER_TYPE_TOOLTIP                                  :{BLACK}Choose the borders of the game world
3389 STR_MAPGEN_NORTHWEST                                            :{BLACK}Northwest
3390 STR_MAPGEN_NORTHEAST                                            :{BLACK}Northeast
3391 STR_MAPGEN_SOUTHEAST                                            :{BLACK}Southeast
3392 STR_MAPGEN_SOUTHWEST                                            :{BLACK}Southwest
3393 STR_MAPGEN_BORDER_FREEFORM                                      :{BLACK}Freeform
3394 STR_MAPGEN_BORDER_WATER                                         :{BLACK}Water
3395 STR_MAPGEN_BORDER_RANDOM                                        :{BLACK}Random
3396 STR_MAPGEN_BORDER_RANDOMIZE                                     :{BLACK}Random
3397 STR_MAPGEN_BORDER_MANUAL                                        :{BLACK}Manual
3399 STR_MAPGEN_HEIGHTMAP_ROTATION                                   :{BLACK}Heightmap rotation:
3400 STR_MAPGEN_HEIGHTMAP_NAME                                       :{BLACK}Heightmap name:
3401 STR_MAPGEN_HEIGHTMAP_NAME_TOOLTIP                               :{BLACK}The name of the heightmap image file
3402 STR_MAPGEN_HEIGHTMAP_SIZE_LABEL                                 :{BLACK}Size:
3403 STR_MAPGEN_HEIGHTMAP_SIZE_LABEL_TOOLTIP                         :{BLACK}The size of the source heightmap image. For best results, each edge should match an available map edge length in OpenTTD, such as 256, 512, 1024, etc.
3404 STR_MAPGEN_HEIGHTMAP_SIZE                                       :{ORANGE}{NUM} x {NUM}
3406 STR_MAPGEN_TERRAIN_TYPE_QUERY_CAPT                              :{WHITE}Target peak height
3407 STR_MAPGEN_HEIGHTMAP_HEIGHT_QUERY_CAPT                          :{WHITE}Highest peak
3408 STR_MAPGEN_SNOW_COVERAGE_QUERY_CAPT                             :{WHITE}Snow coverage (in %)
3409 STR_MAPGEN_DESERT_COVERAGE_QUERY_CAPT                           :{WHITE}Desert coverage (in %)
3410 STR_MAPGEN_START_DATE_QUERY_CAPT                                :{WHITE}Change starting year
3412 # SE Map generation
3413 STR_SE_MAPGEN_CAPTION                                           :{WHITE}Scenario Type
3414 STR_SE_MAPGEN_FLAT_WORLD                                        :{WHITE}Flat land
3415 STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP                                :{BLACK}Generate a flat land
3416 STR_SE_MAPGEN_RANDOM_LAND                                       :{WHITE}Random land
3417 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT                                 :{BLACK}Height of flat land:
3418 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_TOOLTIP                         :{BLACK}Choose the height of the land above sea level
3419 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN_TOOLTIP                    :{BLACK}Move the height of flat land one down
3420 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP_TOOLTIP                      :{BLACK}Move the height of flat land one up
3422 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT                      :{WHITE}Change height of flat land
3424 # Map generation progress
3425 STR_GENERATION_WORLD                                            :{WHITE}Generating World...
3426 STR_GENERATION_ABORT                                            :{BLACK}Abort
3427 STR_GENERATION_ABORT_CAPTION                                    :{WHITE}Abort World Generation
3428 STR_GENERATION_ABORT_MESSAGE                                    :{YELLOW}Do you really want to abort the generation?
3429 STR_GENERATION_PROGRESS                                         :{WHITE}{NUM}% complete
3430 STR_GENERATION_PROGRESS_NUM                                     :{BLACK}{NUM} / {NUM}
3431 STR_GENERATION_WORLD_GENERATION                                 :{BLACK}World generation
3432 STR_GENERATION_LANDSCAPE_GENERATION                             :{BLACK}Landscape generation
3433 STR_GENERATION_RIVER_GENERATION                                 :{BLACK}River generation
3434 STR_GENERATION_CLEARING_TILES                                   :{BLACK}Rough and rocky area generation
3435 STR_GENERATION_TOWN_GENERATION                                  :{BLACK}Town generation
3436 STR_GENERATION_INDUSTRY_GENERATION                              :{BLACK}Industry generation
3437 STR_GENERATION_OBJECT_GENERATION                                :{BLACK}Object generation
3438 STR_GENERATION_TREE_GENERATION                                  :{BLACK}Tree generation
3439 STR_GENERATION_SETTINGUP_GAME                                   :{BLACK}Setting up game
3440 STR_GENERATION_PREPARING_TILELOOP                               :{BLACK}Running tile-loop
3441 STR_GENERATION_PREPARING_SCRIPT                                 :{BLACK}Running script
3442 STR_GENERATION_PREPARING_GAME                                   :{BLACK}Preparing game
3444 STR_TOWN_DATA_ERROR_LOAD_FAILED                                 :{WHITE}Town data load failed
3445 STR_TOWN_DATA_ERROR_JSON_FORMATTED_INCORRECTLY                  :{WHITE}JSON file formatted incorrectly
3446 STR_TOWN_DATA_ERROR_TOWN_FORMATTED_INCORRECTLY                  :{WHITE}{STRING} data formatted incorrectly
3447 STR_TOWN_DATA_ERROR_BAD_COORDINATE                              :{WHITE}{STRING} coordinates formatted incorrectly, must be 0 to 1 as a proportion of the total heightmap dimension
3449 STR_TOWN_DATA_ERROR_FAILED_TO_FOUND_TOWN                        :{WHITE}Could not find valid location to found {NUM} town{P "" s}. Created {P "a " ""}sign{P "" s} at the intended location{P "" s} instead
3451 # NewGRF settings
3452 STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}NewGRF Settings
3453 STR_NEWGRF_SETTINGS_INFO_TITLE                                  :{WHITE}Detailed NewGRF information
3454 STR_NEWGRF_SETTINGS_ACTIVE_LIST                                 :{WHITE}Active NewGRF files
3455 STR_NEWGRF_SETTINGS_INACTIVE_LIST                               :{WHITE}Inactive NewGRF files
3456 STR_NEWGRF_SETTINGS_SELECT_PRESET                               :{ORANGE}Select preset:
3457 STR_NEWGRF_FILTER_TITLE                                         :{ORANGE}Filter:
3458 STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP                         :{BLACK}Load the selected preset
3459 STR_NEWGRF_SETTINGS_PRESET_SAVE                                 :{BLACK}Save preset
3460 STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP                         :{BLACK}Save the current list as a preset
3461 STR_NEWGRF_SETTINGS_PRESET_DELETE                               :{BLACK}Delete preset
3462 STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP                       :{BLACK}Delete the currently selected preset
3463 STR_NEWGRF_SETTINGS_ADD                                         :{BLACK}Add
3464 STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP                            :{BLACK}Add the selected NewGRF file to your configuration
3465 STR_NEWGRF_SETTINGS_RESCAN_FILES                                :{BLACK}Rescan files
3466 STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP                        :{BLACK}Update the list of available NewGRF files
3467 STR_NEWGRF_SETTINGS_REMOVE                                      :{BLACK}Remove
3468 STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP                              :{BLACK}Remove the selected NewGRF file from the list
3469 STR_NEWGRF_SETTINGS_MOVEUP                                      :{BLACK}Move Up
3470 STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP                              :{BLACK}Move the selected NewGRF file up the list
3471 STR_NEWGRF_SETTINGS_MOVEDOWN                                    :{BLACK}Move Down
3472 STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP                            :{BLACK}Move the selected NewGRF file down the list
3473 STR_NEWGRF_SETTINGS_UPGRADE                                     :{BLACK}Upgrade
3474 STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP                             :{BLACK}Upgrade NewGRF files for which you have a newer version installed
3475 STR_NEWGRF_SETTINGS_FILE_TOOLTIP                                :{BLACK}A list of the NewGRF files that are installed
3477 STR_NEWGRF_SETTINGS_SET_PARAMETERS                              :{BLACK}Set parameters
3478 STR_NEWGRF_SETTINGS_SHOW_PARAMETERS                             :{BLACK}Show parameters
3479 STR_NEWGRF_SETTINGS_TOGGLE_PALETTE                              :{BLACK}Toggle palette
3480 STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP                      :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
3481 STR_NEWGRF_SETTINGS_APPLY_CHANGES                               :{BLACK}Apply changes
3483 STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON                 :{BLACK}Find missing content online
3484 STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP                :{BLACK}Check whether the missing content can be found online
3486 STR_NEWGRF_SETTINGS_FILENAME                                    :{BLACK}Filename: {SILVER}{STRING}
3487 STR_NEWGRF_SETTINGS_GRF_ID                                      :{BLACK}GRF ID: {SILVER}{STRING}
3488 STR_NEWGRF_SETTINGS_VERSION                                     :{BLACK}Version: {SILVER}{NUM}
3489 STR_NEWGRF_SETTINGS_MIN_VERSION                                 :{BLACK}Min. compatible version: {SILVER}{NUM}
3490 STR_NEWGRF_SETTINGS_MD5SUM                                      :{BLACK}MD5sum: {SILVER}{STRING}
3491 STR_NEWGRF_SETTINGS_PALETTE                                     :{BLACK}Palette: {SILVER}{STRING}
3492 STR_NEWGRF_SETTINGS_PALETTE_DEFAULT                             :Default (D)
3493 STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP                       :Default (D) / 32 bpp
3494 STR_NEWGRF_SETTINGS_PALETTE_LEGACY                              :Legacy (W)
3495 STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP                        :Legacy (W) / 32 bpp
3496 STR_NEWGRF_SETTINGS_PARAMETER                                   :{BLACK}Parameters: {SILVER}{STRING}
3497 STR_NEWGRF_SETTINGS_PARAMETER_NONE                              :None
3499 STR_NEWGRF_SETTINGS_NO_INFO                                     :{BLACK}No information available
3500 STR_NEWGRF_SETTINGS_NOT_FOUND                                   :{RED}Matching file not found
3501 STR_NEWGRF_SETTINGS_DISABLED                                    :{RED}Disabled
3502 STR_NEWGRF_SETTINGS_INCOMPATIBLE                                :{RED}Incompatible with this version of OpenTTD
3504 # NewGRF save preset window
3505 STR_SAVE_PRESET_CAPTION                                         :{WHITE}Save preset
3506 STR_SAVE_PRESET_LIST_TOOLTIP                                    :{BLACK}List of available presets, select one to copy it to the save name below
3507 STR_SAVE_PRESET_TITLE                                           :{BLACK}Enter a name for the preset
3508 STR_SAVE_PRESET_EDITBOX_TOOLTIP                                 :{BLACK}Currently selected name for the preset to save
3509 STR_SAVE_PRESET_CANCEL                                          :{BLACK}Cancel
3510 STR_SAVE_PRESET_CANCEL_TOOLTIP                                  :{BLACK}Don't change the preset
3511 STR_SAVE_PRESET_SAVE                                            :{BLACK}Save
3512 STR_SAVE_PRESET_SAVE_TOOLTIP                                    :{BLACK}Save the preset to the current selected name
3514 # NewGRF parameters window
3515 STR_BASEGRF_PARAMETERS_CAPTION                                  :{WHITE}Change base graphics parameters
3516 STR_NEWGRF_PARAMETERS_CAPTION                                   :{WHITE}Change NewGRF parameters
3517 STR_NEWGRF_PARAMETERS_CLOSE                                     :{BLACK}Close
3518 STR_NEWGRF_PARAMETERS_RESET                                     :{BLACK}Reset
3519 STR_NEWGRF_PARAMETERS_RESET_TOOLTIP                             :{BLACK}Set all parameters to their default value
3520 STR_NEWGRF_PARAMETERS_DEFAULT_NAME                              :Parameter {NUM}
3521 STR_NEWGRF_PARAMETERS_SETTING                                   :{STRING}: {ORANGE}{STRING}
3522 STR_NEWGRF_PARAMETERS_NUM_PARAM                                 :{LTBLUE}Number of parameters: {ORANGE}{NUM}
3524 # NewGRF inspect window
3525 STR_NEWGRF_INSPECT_CAPTION                                      :{WHITE}Inspect - {STRING}
3526 STR_NEWGRF_INSPECT_PARENT_BUTTON                                :{BLACK}Parent
3527 STR_NEWGRF_INSPECT_PARENT_TOOLTIP                               :{BLACK}Inspect the object of the parent scope
3529 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT                            :{STRING} at {HEX}
3530 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT                     :Object
3531 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE                  :Rail type
3532 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_ROAD_TYPE                  :Road type
3534 STR_NEWGRF_INSPECT_QUERY_CAPTION                                :{WHITE}NewGRF variable 60+x parameter (hexadecimal)
3536 # Sprite aligner window
3537 STR_SPRITE_ALIGNER_CAPTION_NO_ACTION                            :{WHITE}Aligning sprite: ({STRING}:{NUM})
3538 STR_SPRITE_ALIGNER_CAPTION_ACTIONA                              :{WHITE}Aligning sprite: Action 0xA, {COMMA} ({STRING}:{NUM})
3539 STR_SPRITE_ALIGNER_CAPTION_ACTION5                              :{WHITE}Aligning sprite: Action 0x5, type {HEX}, {COMMA} ({STRING}:{NUM})
3540 STR_SPRITE_ALIGNER_NEXT_BUTTON                                  :{BLACK}Next sprite
3541 STR_SPRITE_ALIGNER_NEXT_TOOLTIP                                 :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the end
3542 STR_SPRITE_ALIGNER_GOTO_BUTTON                                  :{BLACK}Go to sprite
3543 STR_SPRITE_ALIGNER_GOTO_TOOLTIP                                 :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
3544 STR_SPRITE_ALIGNER_PREVIOUS_BUTTON                              :{BLACK}Previous sprite
3545 STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP                             :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the begin
3546 STR_SPRITE_ALIGNER_SPRITE_TOOLTIP                               :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
3547 STR_SPRITE_ALIGNER_MOVE_TOOLTIP                                 :{BLACK}Move the sprite around, changing the X and Y offsets
3548 STR_SPRITE_ALIGNER_SPRITE                                       :{STRING}:{NUM}
3550 ###length 2
3551 STR_SPRITE_ALIGNER_CENTRE_OFFSET                                :{BLACK}Offset centred
3552 STR_SPRITE_ALIGNER_CENTRE_SPRITE                                :{BLACK}Sprite centred
3554 STR_SPRITE_ALIGNER_CROSSHAIR                                    :{BLACK}Crosshair
3556 STR_SPRITE_ALIGNER_RESET_BUTTON                                 :{BLACK}Reset relative
3557 STR_SPRITE_ALIGNER_RESET_TOOLTIP                                :{BLACK}Reset the current relative offsets
3558 STR_SPRITE_ALIGNER_OFFSETS_ABS                                  :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)
3559 STR_SPRITE_ALIGNER_OFFSETS_REL                                  :{BLACK}X offset: {NUM}, Y offset: {NUM} (Relative)
3560 STR_SPRITE_ALIGNER_PICKER_BUTTON                                :{BLACK}Pick sprite
3561 STR_SPRITE_ALIGNER_PICKER_TOOLTIP                               :{BLACK}Pick a sprite from anywhere on the screen
3563 STR_SPRITE_ALIGNER_GOTO_CAPTION                                 :{WHITE}Go to sprite
3565 # NewGRF (self) generated warnings/errors
3566 STR_NEWGRF_ERROR_MSG_INFO                                       :{SILVER}{STRING}
3567 STR_NEWGRF_ERROR_MSG_WARNING                                    :{RED}Warning: {SILVER}{STRING}
3568 STR_NEWGRF_ERROR_MSG_ERROR                                      :{RED}Error: {SILVER}{STRING}
3569 STR_NEWGRF_ERROR_MSG_FATAL                                      :{RED}Fatal: {SILVER}{STRING}
3570 STR_NEWGRF_ERROR_FATAL_POPUP                                    :{WHITE}The NewGRF "{STRING}" has returned a fatal error:{}{STRING}
3571 STR_NEWGRF_ERROR_POPUP                                          :{WHITE}The NewGRF "{STRING}" has returned an error:{}{STRING}
3572 STR_NEWGRF_ERROR_VERSION_NUMBER                                 :{1:STRING} will not work with the TTDPatch version reported by OpenTTD
3573 STR_NEWGRF_ERROR_DOS_OR_WINDOWS                                 :{1:STRING} is for the {2:STRING} version of TTD
3574 STR_NEWGRF_ERROR_UNSET_SWITCH                                   :{1:STRING} is designed to be used with {2:STRING}
3575 STR_NEWGRF_ERROR_INVALID_PARAMETER                              :Invalid parameter for {1:STRING}: parameter {2:STRING} ({3:NUM})
3576 STR_NEWGRF_ERROR_LOAD_BEFORE                                    :{1:STRING} must be loaded before {2:STRING}
3577 STR_NEWGRF_ERROR_LOAD_AFTER                                     :{1:STRING} must be loaded after {2:STRING}
3578 STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER                            :{1:STRING} requires OpenTTD version {2:STRING} or better
3579 STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE                          :the GRF file it was designed to translate
3580 STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED                        :Too many NewGRFs are loaded
3581 STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC                       :Loading {1:STRING} as static NewGRF with {2:STRING} could cause desyncs
3582 STR_NEWGRF_ERROR_UNEXPECTED_SPRITE                              :Unexpected sprite (sptite{3:NUM})
3583 STR_NEWGRF_ERROR_UNKNOWN_PROPERTY                               :Unknown Action 0 property {4:HEX} (sprite{3:NUM})
3584 STR_NEWGRF_ERROR_INVALID_ID                                     :Attempt to use invalid ID (sprite{3:NUM})
3585 STR_NEWGRF_ERROR_CORRUPT_SPRITE                                 :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?)
3586 STR_NEWGRF_ERROR_MULTIPLE_ACTION_8                              :Contians multiple Action 8 entries (sprite{3:NUM})
3587 STR_NEWGRF_ERROR_READ_BOUNDS                                    :Read past end of psuedo-sprite (sprite{3:NUM})
3588 STR_NEWGRF_ERROR_GRM_FAILED                                     :Requested GRF resources not available (sprite{3:NUM})
3589 STR_NEWGRF_ERROR_FORCEFULLY_DISABLED                            :{1:STRING} was disabled by {STRING}
3590 STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT                          :Invalid/unknown sprite layout format (sprite {3:NUM})
3591 STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG                         :Too many elements in property value list (sprite {3:NUM}, property {4:HEX})
3592 STR_NEWGRF_ERROR_INDPROD_CALLBACK                               :Invalid industry production callback (sprite {3:NUM}, "{2:STRING}")
3594 # NewGRF related 'general' warnings
3595 STR_NEWGRF_POPUP_CAUTION_CAPTION                                :{WHITE}Caution!
3596 STR_NEWGRF_CONFIRMATION_TEXT                                    :{YELLOW}You are about to make changes to a running game. This can crash OpenTTD or break the game state. Do not file bug reports about these issues.{}Are you absolutely sure about this?
3598 STR_NEWGRF_DUPLICATE_GRFID                                      :{WHITE}Can't add file: duplicate GRF ID
3599 STR_NEWGRF_COMPATIBLE_LOADED                                    :{ORANGE}Matching file not found (compatible GRF loaded)
3600 STR_NEWGRF_TOO_MANY_NEWGRFS                                     :{WHITE}Can't add file: NewGRF file limit reached
3602 STR_NEWGRF_COMPATIBLE_LOAD_WARNING                              :{WHITE}Compatible GRF(s) loaded for missing files
3603 STR_NEWGRF_DISABLED_WARNING                                     :{WHITE}Missing GRF file(s) have been disabled
3604 STR_NEWGRF_UNPAUSE_WARNING_TITLE                                :{YELLOW}Missing GRF file(s)
3605 STR_NEWGRF_UNPAUSE_WARNING                                      :{WHITE}Unpausing can crash OpenTTD. Do not file bug reports for subsequent crashes.{}Do you really want to unpause?
3607 # NewGRF status
3608 STR_NEWGRF_LIST_NONE                                            :None
3609 ###length 3
3610 STR_NEWGRF_LIST_ALL_FOUND                                       :All files present
3611 STR_NEWGRF_LIST_COMPATIBLE                                      :{YELLOW}Found compatible files
3612 STR_NEWGRF_LIST_MISSING                                         :{RED}Missing files
3614 # NewGRF 'it's broken' warnings
3615 STR_NEWGRF_BROKEN                                               :{WHITE}Behaviour of NewGRF '{0:STRING}' is likely to cause desyncs and/or crashes
3616 STR_NEWGRF_BROKEN_POWERED_WAGON                                 :{WHITE}It changed powered-wagon state for '{1:ENGINE}' when not inside a depot
3617 STR_NEWGRF_BROKEN_VEHICLE_LENGTH                                :{WHITE}It changed vehicle length for '{1:ENGINE}' when not inside a depot
3618 STR_NEWGRF_BROKEN_CAPACITY                                      :{WHITE}It changed vehicle capacity for '{1:ENGINE}' when not inside a depot or refitting
3619 STR_BROKEN_VEHICLE_LENGTH                                       :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash
3621 STR_NEWGRF_BUGGY                                                :{WHITE}NewGRF '{0:STRING}' provides incorrect information
3622 STR_NEWGRF_BUGGY_ARTICULATED_CARGO                              :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
3623 STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK                    :{WHITE}'{1:STRING}' caused an endless loop in the production callback
3624 STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT                        :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
3625 STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK              :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
3627 # 'User removed essential NewGRFs'-placeholders for stuff without specs
3628 STR_NEWGRF_INVALID_CARGO                                        :<invalid cargo>
3629 STR_NEWGRF_INVALID_CARGO_ABBREV                                 :??
3630 STR_NEWGRF_INVALID_CARGO_QUANTITY                               :{COMMA} of <invalid cargo>
3631 STR_NEWGRF_INVALID_ENGINE                                       :<invalid vehicle model>
3632 STR_NEWGRF_INVALID_INDUSTRYTYPE                                 :<invalid industry>
3634 # Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script).
3635 STR_INVALID_VEHICLE                                             :<invalid vehicle>
3637 # NewGRF scanning window
3638 STR_NEWGRF_SCAN_CAPTION                                         :{WHITE}Scanning NewGRFs
3639 STR_NEWGRF_SCAN_MESSAGE                                         :{BLACK}Scanning NewGRFs. Depending on the amount this can take a while...
3640 STR_NEWGRF_SCAN_STATUS                                          :{BLACK}{NUM} NewGRF{P "" s} scanned out of an estimated {NUM} NewGRF{P "" s}
3641 STR_NEWGRF_SCAN_ARCHIVES                                        :Scanning for archives
3643 # Sign list window
3644 STR_SIGN_LIST_CAPTION                                           :{WHITE}Sign List - {COMMA} Sign{P "" s}
3645 STR_SIGN_LIST_MATCH_CASE                                        :{BLACK}Match case
3646 STR_SIGN_LIST_MATCH_CASE_TOOLTIP                                :{BLACK}Toggle matching case when comparing sign names against the filter string
3648 # Sign window
3649 STR_EDIT_SIGN_CAPTION                                           :{WHITE}Edit sign text
3650 STR_EDIT_SIGN_LOCATION_TOOLTIP                                  :{BLACK}Centre the main view on sign location. Ctrl+Click to open a new viewport on sign location
3651 STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP                                 :{BLACK}Go to next sign
3652 STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP                             :{BLACK}Go to previous sign
3654 STR_EDIT_SIGN_SIGN_OSKTITLE                                     :{BLACK}Enter a name for the sign
3656 # Town directory window
3657 STR_TOWN_DIRECTORY_CAPTION                                      :{WHITE}Towns ({COMMA} of {COMMA})
3658 STR_TOWN_DIRECTORY_NONE                                         :{ORANGE}- None -
3659 STR_TOWN_DIRECTORY_TOWN                                         :{ORANGE}{TOWN}{BLACK} ({COMMA})
3660 STR_TOWN_DIRECTORY_CITY                                         :{ORANGE}{TOWN}{YELLOW} (City){BLACK} ({COMMA})
3661 STR_TOWN_DIRECTORY_LIST_TOOLTIP                                 :{BLACK}Town names - click on name to centre main view on town. Ctrl+Click to open a new viewport on town location
3662 STR_TOWN_POPULATION                                             :{BLACK}World population: {COMMA}
3664 # Town view window
3665 STR_TOWN_VIEW_TOWN_CAPTION                                      :{WHITE}{TOWN}
3666 STR_TOWN_VIEW_CITY_CAPTION                                      :{WHITE}{TOWN} (City)
3667 STR_TOWN_VIEW_POPULATION_HOUSES                                 :{BLACK}Population: {ORANGE}{COMMA}{BLACK}  Houses: {ORANGE}{COMMA}
3668 STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX                              :{BLACK}{CARGO_LIST} last month: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
3669 STR_TOWN_VIEW_CARGO_LAST_MINUTE_MAX                             :{BLACK}{CARGO_LIST} last minute: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
3670 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH                              :{BLACK}Cargo needed for town growth:
3671 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL             :{ORANGE}{STRING}{RED} required
3672 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER              :{ORANGE}{STRING}{BLACK} required in winter
3673 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL            :{ORANGE}{STRING}{GREEN} delivered
3674 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED                     :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (still required)
3675 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED                    :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (delivered)
3676 STR_TOWN_VIEW_TOWN_GROWS_EVERY                                  :{BLACK}Town grows every {ORANGE}{UNITS_DAYS_OR_SECONDS}
3677 STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED                           :{BLACK}Town grows every {ORANGE}{UNITS_DAYS_OR_SECONDS} (funded)
3678 STR_TOWN_VIEW_TOWN_GROW_STOPPED                                 :{BLACK}Town is {RED}not{BLACK} growing
3679 STR_TOWN_VIEW_NOISE_IN_TOWN                                     :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
3680 STR_TOWN_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centre the main view on town location. Ctrl+Click to open a new viewport on town location
3681 STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON                            :{BLACK}Local Authority
3682 STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP                           :{BLACK}Show information on local authority
3683 STR_TOWN_VIEW_RENAME_TOOLTIP                                    :{BLACK}Change town name
3685 STR_TOWN_VIEW_EXPAND_BUTTON                                     :{BLACK}Expand
3686 STR_TOWN_VIEW_EXPAND_TOOLTIP                                    :{BLACK}Increase size of town
3687 STR_TOWN_VIEW_DELETE_BUTTON                                     :{BLACK}Delete
3688 STR_TOWN_VIEW_DELETE_TOOLTIP                                    :{BLACK}Delete this town completely
3690 STR_TOWN_VIEW_RENAME_TOWN_BUTTON                                :Rename Town
3692 # Town local authority window
3693 STR_LOCAL_AUTHORITY_CAPTION                                     :{WHITE}{TOWN} local authority
3694 STR_LOCAL_AUTHORITY_ZONE                                        :{BLACK}Zone
3695 STR_LOCAL_AUTHORITY_ZONE_TOOLTIP                                :{BLACK}Show zone within local authority boundaries
3696 STR_LOCAL_AUTHORITY_COMPANY_RATINGS                             :{BLACK}Transport company ratings:
3697 STR_LOCAL_AUTHORITY_COMPANY_RATING                              :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
3698 STR_LOCAL_AUTHORITY_ACTIONS_TITLE                               :{BLACK}Actions available:
3699 STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP                             :{BLACK}List of things to do at this town - click on item for more details
3700 STR_LOCAL_AUTHORITY_DO_IT_BUTTON                                :{BLACK}Do it
3701 STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP                               :{BLACK}Carry out the highlighted action in the list above
3703 ###length 8
3704 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN           :Small advertising campaign
3705 STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN          :Medium advertising campaign
3706 STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN           :Large advertising campaign
3707 STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION                  :Fund local road reconstruction
3708 STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY                    :Build statue of company owner
3709 STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS                        :Fund new buildings
3710 STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT                  :Buy exclusive transport rights
3711 STR_LOCAL_AUTHORITY_ACTION_BRIBE                                :Bribe the local authority
3712 ###next-name-looks-similar
3714 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING            :{PUSH_COLOUR}{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a small radius around the town centre.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3715 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING           :{PUSH_COLOUR}{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a medium radius around the town centre.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3716 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING            :{PUSH_COLOUR}{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Provides a temporary boost to station rating in a large radius around the town centre.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3717 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION_MONTHS   :{PUSH_COLOUR}{YELLOW}Fund the reconstruction of the urban road network.{}Causes considerable disruption to road traffic for up to 6 months.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3718 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION_MINUTES  :{PUSH_COLOUR}{YELLOW}Fund the reconstruction of the urban road network.{}Causes considerable disruption to road traffic for up to 6 minutes.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3719 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY            :{PUSH_COLOUR}{YELLOW}Build a statue in honour of your company.{}Provides a permanent boost to station rating in this town.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3720 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS                :{PUSH_COLOUR}{YELLOW}Fund the construction of new buildings in the town.{}Provides a temporary boost to town growth in this town.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3721 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT_MONTHS   :{PUSH_COLOUR}{YELLOW}Buy exclusive transport rights in town for 12 months.{}Town authority will not allow passengers and cargo to use your competitors' stations. A successful bribe from a competitor will cancel this contract.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3722 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT_MINUTES  :{PUSH_COLOUR}{YELLOW}Buy exclusive transport rights in town for 12 minutes.{}Town authority will not allow passengers and cargo to use your competitors' stations. A successful bribe from a competitor will cancel this contract.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3723 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE                        :{PUSH_COLOUR}{YELLOW}Bribe the local authority to increase your rating and abort a competitor's exclusive transport rights, at the risk of a severe penalty if caught.{}{POP_COLOUR}Cost: {CURRENCY_LONG}
3725 # Goal window
3726 STR_GOALS_CAPTION                                               :{WHITE}{COMPANY} Goals
3727 STR_GOALS_SPECTATOR_CAPTION                                     :{WHITE}Global Goals
3728 STR_GOALS_SPECTATOR                                             :Global Goals
3729 STR_GOALS_GLOBAL_BUTTON                                         :{BLACK}Global
3730 STR_GOALS_GLOBAL_BUTTON_HELPTEXT                                :{BLACK}Show global goals
3731 STR_GOALS_COMPANY_BUTTON                                        :{BLACK}Company
3732 STR_GOALS_COMPANY_BUTTON_HELPTEXT                               :{BLACK}Show company goals
3733 STR_GOALS_TEXT                                                  :{ORANGE}{STRING}
3734 STR_GOALS_NONE                                                  :{ORANGE}- None -
3735 STR_GOALS_PROGRESS                                              :{ORANGE}{STRING}
3736 STR_GOALS_PROGRESS_COMPLETE                                     :{GREEN}{STRING}
3737 STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                    :{BLACK}Click on goal to centre main view on industry/town/tile. Ctrl+Click to open a new viewport on industry/town/tile location
3739 # Goal question window
3740 STR_GOAL_QUESTION_CAPTION_QUESTION                              :{BLACK}Question
3741 STR_GOAL_QUESTION_CAPTION_INFORMATION                           :{BLACK}Information
3742 STR_GOAL_QUESTION_CAPTION_WARNING                               :{BLACK}Warning
3743 STR_GOAL_QUESTION_CAPTION_ERROR                                 :{YELLOW}Error
3745 # Goal Question button list
3746 ###length 18
3747 STR_GOAL_QUESTION_BUTTON_CANCEL                                 :Cancel
3748 STR_GOAL_QUESTION_BUTTON_OK                                     :Ok
3749 STR_GOAL_QUESTION_BUTTON_NO                                     :No
3750 STR_GOAL_QUESTION_BUTTON_YES                                    :Yes
3751 STR_GOAL_QUESTION_BUTTON_DECLINE                                :Decline
3752 STR_GOAL_QUESTION_BUTTON_ACCEPT                                 :Accept
3753 STR_GOAL_QUESTION_BUTTON_IGNORE                                 :Ignore
3754 STR_GOAL_QUESTION_BUTTON_RETRY                                  :Retry
3755 STR_GOAL_QUESTION_BUTTON_PREVIOUS                               :Previous
3756 STR_GOAL_QUESTION_BUTTON_NEXT                                   :Next
3757 STR_GOAL_QUESTION_BUTTON_STOP                                   :Stop
3758 STR_GOAL_QUESTION_BUTTON_START                                  :Start
3759 STR_GOAL_QUESTION_BUTTON_GO                                     :Go
3760 STR_GOAL_QUESTION_BUTTON_CONTINUE                               :Continue
3761 STR_GOAL_QUESTION_BUTTON_RESTART                                :Restart
3762 STR_GOAL_QUESTION_BUTTON_POSTPONE                               :Postpone
3763 STR_GOAL_QUESTION_BUTTON_SURRENDER                              :Surrender
3764 STR_GOAL_QUESTION_BUTTON_CLOSE                                  :Close
3766 # Subsidies window
3767 STR_SUBSIDIES_CAPTION                                           :{WHITE}Subsidies
3768 STR_SUBSIDIES_OFFERED_TITLE                                     :{BLACK}Subsidies on offer for services taking:
3769 STR_SUBSIDIES_OFFERED_FROM_TO                                   :{ORANGE}{STRING} from {STRING} to {STRING}{YELLOW} ({STRING})
3770 STR_SUBSIDIES_NONE                                              :{ORANGE}- None -
3771 STR_SUBSIDIES_SUBSIDISED_TITLE                                  :{BLACK}Services already subsidised:
3772 STR_SUBSIDIES_SUBSIDISED_FROM_TO                                :{ORANGE}{STRING} from {STRING} to {STRING}{YELLOW} ({COMPANY}{YELLOW}, {STRING})
3773 STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                :{BLACK}Click on service to centre main view on industry/town. Ctrl+Click to open a new viewport on industry/town location
3774 STR_SUBSIDIES_OFFERED_EXPIRY_DATE                               :by {DATE_SHORT}
3775 STR_SUBSIDIES_OFFERED_EXPIRY_TIME                               :within {UNITS_MONTHS_OR_MINUTES}
3776 STR_SUBSIDIES_SUBSIDISED_EXPIRY_DATE                            :until {DATE_SHORT}
3777 STR_SUBSIDIES_SUBSIDISED_EXPIRY_TIME                            :{UNITS_MONTHS_OR_MINUTES} remaining
3779 # Story book window
3780 STR_STORY_BOOK_CAPTION                                          :{WHITE}{COMPANY} Story Book
3781 STR_STORY_BOOK_SPECTATOR_CAPTION                                :{WHITE}Global Story Book
3782 STR_STORY_BOOK_SPECTATOR                                        :Global Story Book
3783 STR_STORY_BOOK_TITLE                                            :{YELLOW}{STRING}
3784 STR_STORY_BOOK_GENERIC_PAGE_ITEM                                :Page {NUM}
3785 STR_STORY_BOOK_SEL_PAGE_TOOLTIP                                 :{BLACK}Jump to a specific page by selecting it in this drop down list
3786 STR_STORY_BOOK_PREV_PAGE                                        :{BLACK}Previous
3787 STR_STORY_BOOK_PREV_PAGE_TOOLTIP                                :{BLACK}Go to previous page
3788 STR_STORY_BOOK_NEXT_PAGE                                        :{BLACK}Next
3789 STR_STORY_BOOK_NEXT_PAGE_TOOLTIP                                :{BLACK}Go to next page
3790 STR_STORY_BOOK_INVALID_GOAL_REF                                 :{RED}Invalid goal reference
3792 # Station list window
3793 STR_STATION_LIST_TOOLTIP                                        :{BLACK}Station names - click on name to centre main view on station. Ctrl+Click to open a new viewport on station location
3794 STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE_TOOLTIP                :{BLACK}Ctrl+Click to select multiple items
3795 STR_STATION_LIST_CAPTION                                        :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
3796 STR_STATION_LIST_STATION                                        :{YELLOW}{STATION} {STATION_FEATURES}
3797 STR_STATION_LIST_WAYPOINT                                       :{YELLOW}{WAYPOINT}
3798 STR_STATION_LIST_NONE                                           :{YELLOW}- None -
3799 STR_STATION_LIST_SELECT_ALL_FACILITIES_TOOLTIP                  :{BLACK}Select all facilities
3800 STR_STATION_LIST_CARGO_FILTER_ALL_AND_NO_RATING                 :All cargo types and no rating
3801 STR_STATION_LIST_CARGO_FILTER_MULTIPLE                          :Multiple cargo types
3802 STR_STATION_LIST_CARGO_FILTER_NO_CARGO_TYPES                    :No cargo types
3803 STR_STATION_LIST_CARGO_FILTER_ONLY_NO_RATING                    :Only no cargo rating
3804 STR_STATION_LIST_CARGO_FILTER_SELECT_ALL                        :Select all and no rating
3805 STR_STATION_LIST_CARGO_FILTER_NO_RATING                         :No cargo rating
3806 STR_STATION_LIST_CARGO_FILTER_EXPAND                            :Show more...
3808 # Station view window
3809 STR_STATION_VIEW_CAPTION                                        :{WHITE}{STATION} {STATION_FEATURES}
3810 STR_STATION_VIEW_WAITING_CARGO                                  :{WHITE}{CARGO_LONG}
3811 STR_STATION_VIEW_RESERVED                                       :{YELLOW}({CARGO_SHORT} reserved for loading)
3813 STR_STATION_VIEW_ACCEPTS_BUTTON                                 :{BLACK}Accepts
3814 STR_STATION_VIEW_ACCEPTS_TOOLTIP                                :{BLACK}Show list of accepted cargo
3815 STR_STATION_VIEW_ACCEPTS_CARGO                                  :{BLACK}Accepts: {WHITE}{CARGO_LIST}
3817 STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF                          :{BLACK}This station has exclusive transport rights in this town.
3818 STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY                       :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town.
3820 STR_STATION_VIEW_RATINGS_BUTTON                                 :{BLACK}Ratings
3821 STR_STATION_VIEW_RATINGS_TOOLTIP                                :{BLACK}Show station ratings
3822 STR_STATION_VIEW_SUPPLY_RATINGS_TITLE_MONTH                     :{BLACK}Supply per month and local rating:
3823 STR_STATION_VIEW_SUPPLY_RATINGS_TITLE_MINUTE                    :{BLACK}Supply per minute and local rating:
3824 STR_STATION_VIEW_CARGO_SUPPLY_RATING                            :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
3826 STR_STATION_VIEW_GROUP                                          :{BLACK}Group by
3827 STR_STATION_VIEW_WAITING_STATION                                :Station: Waiting
3828 STR_STATION_VIEW_WAITING_AMOUNT                                 :Amount: Waiting
3829 STR_STATION_VIEW_PLANNED_STATION                                :Station: Planned
3830 STR_STATION_VIEW_PLANNED_AMOUNT                                 :Amount: Planned
3831 STR_STATION_VIEW_FROM                                           :{YELLOW}{CARGO_SHORT} from {STATION}
3832 STR_STATION_VIEW_VIA                                            :{YELLOW}{CARGO_SHORT} via {STATION}
3833 STR_STATION_VIEW_TO                                             :{YELLOW}{CARGO_SHORT} to {STATION}
3834 STR_STATION_VIEW_FROM_ANY                                       :{RED}{CARGO_SHORT} from unknown station
3835 STR_STATION_VIEW_TO_ANY                                         :{RED}{CARGO_SHORT} to any station
3836 STR_STATION_VIEW_VIA_ANY                                        :{RED}{CARGO_SHORT} via any station
3837 STR_STATION_VIEW_FROM_HERE                                      :{GREEN}{CARGO_SHORT} from this station
3838 STR_STATION_VIEW_VIA_HERE                                       :{GREEN}{CARGO_SHORT} stopping at this station
3839 STR_STATION_VIEW_TO_HERE                                        :{GREEN}{CARGO_SHORT} to this station
3840 STR_STATION_VIEW_NONSTOP                                        :{YELLOW}{CARGO_SHORT} non-stop
3842 STR_STATION_VIEW_GROUP_S_V_D                                    :Source-Via-Destination
3843 STR_STATION_VIEW_GROUP_S_D_V                                    :Source-Destination-Via
3844 STR_STATION_VIEW_GROUP_V_S_D                                    :Via-Source-Destination
3845 STR_STATION_VIEW_GROUP_V_D_S                                    :Via-Destination-Source
3846 STR_STATION_VIEW_GROUP_D_S_V                                    :Destination-Source-Via
3847 STR_STATION_VIEW_GROUP_D_V_S                                    :Destination-Via-Source
3849 ###length 8
3850 STR_CARGO_RATING_APPALLING                                      :Appalling
3851 STR_CARGO_RATING_VERY_POOR                                      :Very Poor
3852 STR_CARGO_RATING_POOR                                           :Poor
3853 STR_CARGO_RATING_MEDIOCRE                                       :Mediocre
3854 STR_CARGO_RATING_GOOD                                           :Good
3855 STR_CARGO_RATING_VERY_GOOD                                      :Very Good
3856 STR_CARGO_RATING_EXCELLENT                                      :Excellent
3857 STR_CARGO_RATING_OUTSTANDING                                    :Outstanding
3859 STR_STATION_VIEW_CENTER_TOOLTIP                                 :{BLACK}Centre main view on station location. Ctrl+Click to open a new viewport on station location
3860 STR_STATION_VIEW_RENAME_TOOLTIP                                 :{BLACK}Change name of station
3862 STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP                       :{BLACK}Show all trains which have this station on their schedule
3863 STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP                :{BLACK}Show all road vehicles which have this station on their schedule
3864 STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP                     :{BLACK}Show all aircraft which have this station on their schedule
3865 STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP                        :{BLACK}Show all ships which have this station on their schedule
3867 STR_STATION_VIEW_RENAME_STATION_CAPTION                         :Rename station/loading area
3869 STR_STATION_VIEW_CLOSE_AIRPORT                                  :{BLACK}Close airport
3870 STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP                          :{BLACK}Prevent aircraft from landing on this airport
3872 # Waypoint/buoy view window
3873 STR_WAYPOINT_VIEW_CAPTION                                       :{WHITE}{WAYPOINT}
3874 STR_WAYPOINT_VIEW_CENTER_TOOLTIP                                :{BLACK}Centre main view on waypoint location. Ctrl+Click to open a new viewport on waypoint location
3875 STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME                          :{BLACK}Change waypoint name
3876 STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centre main view on buoy location. Ctrl+Click to open a new viewport on buoy location
3877 STR_BUOY_VIEW_RENAME_TOOLTIP                                    :{BLACK}Change buoy name
3879 STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Edit waypoint name
3881 # Finances window
3882 STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finances {BLACK}{COMPANY_NUM}
3883 STR_FINANCES_YEAR                                               :{WHITE}{NUM}
3884 STR_FINANCES_YEAR_CAPTION                                       :{WHITE}Year
3885 STR_FINANCES_PERIOD_CAPTION                                     :{WHITE}Period
3887 ###length 3
3888 STR_FINANCES_REVENUE_TITLE                                      :{WHITE}Revenue
3889 STR_FINANCES_OPERATING_EXPENSES_TITLE                           :{WHITE}Operating Expenses
3890 STR_FINANCES_CAPITAL_EXPENSES_TITLE                             :{WHITE}Capital Expenses
3893 ###length 13
3894 STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Construction
3895 STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}New Vehicles
3896 STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Trains
3897 STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Road Vehicles
3898 STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Aircraft
3899 STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Ships
3900 STR_FINANCES_SECTION_INFRASTRUCTURE                             :{GOLD}Infrastructure
3901 STR_FINANCES_SECTION_TRAIN_REVENUE                              :{GOLD}Trains
3902 STR_FINANCES_SECTION_ROAD_VEHICLE_REVENUE                       :{GOLD}Road Vehicles
3903 STR_FINANCES_SECTION_AIRCRAFT_REVENUE                           :{GOLD}Aircraft
3904 STR_FINANCES_SECTION_SHIP_REVENUE                               :{GOLD}Ships
3905 STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Loan Interest
3906 STR_FINANCES_SECTION_OTHER                                      :{GOLD}Other
3908 STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total
3909 STR_FINANCES_NEGATIVE_INCOME                                    :-{CURRENCY_LONG}
3910 STR_FINANCES_ZERO_INCOME                                        :{CURRENCY_LONG}
3911 STR_FINANCES_POSITIVE_INCOME                                    :+{CURRENCY_LONG}
3912 STR_FINANCES_PROFIT                                             :{WHITE}Profit
3913 STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Bank Balance
3914 STR_FINANCES_OWN_FUNDS_TITLE                                    :{WHITE}Own Funds
3915 STR_FINANCES_LOAN_TITLE                                         :{WHITE}Loan
3916 STR_FINANCES_INTEREST_RATE                                      :{WHITE}Loan Interest: {BLACK}{NUM}%
3917 STR_FINANCES_MAX_LOAN                                           :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
3918 STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
3919 STR_FINANCES_BANK_BALANCE                                       :{WHITE}{CURRENCY_LONG}
3920 STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Borrow {CURRENCY_LONG}
3921 STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Increase size of loan. Ctrl+Click to borrow as much as possible
3922 STR_FINANCES_REPAY_BUTTON                                       :{BLACK}Repay {CURRENCY_LONG}
3923 STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Repay part of loan. Ctrl+Click to repay as much loan as possible
3924 STR_FINANCES_INFRASTRUCTURE_BUTTON                              :{BLACK}Infrastructure
3926 # Company view
3927 STR_COMPANY_VIEW_CAPTION                                        :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
3928 STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE                        :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Manager)
3930 STR_COMPANY_VIEW_INAUGURATED_TITLE                              :{GOLD}Inaugurated: {WHITE}{NUM}
3931 STR_COMPANY_VIEW_INAUGURATED_TITLE_WALLCLOCK                    :{GOLD}Inaugurated: {WHITE}{NUM} (period {NUM})
3932 STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE                            :{GOLD}Colour Scheme:
3933 STR_COMPANY_VIEW_VEHICLES_TITLE                                 :{GOLD}Vehicles:
3934 STR_COMPANY_VIEW_TRAINS                                         :{WHITE}{COMMA} train{P "" s}
3935 STR_COMPANY_VIEW_ROAD_VEHICLES                                  :{WHITE}{COMMA} road vehicle{P "" s}
3936 STR_COMPANY_VIEW_AIRCRAFT                                       :{WHITE}{COMMA} aircraft
3937 STR_COMPANY_VIEW_SHIPS                                          :{WHITE}{COMMA} ship{P "" s}
3938 STR_COMPANY_VIEW_VEHICLES_NONE                                  :{WHITE}None
3939 STR_COMPANY_VIEW_COMPANY_VALUE                                  :{GOLD}Company value: {WHITE}{CURRENCY_LONG}
3940 STR_COMPANY_VIEW_INFRASTRUCTURE                                 :{GOLD}Infrastructure:
3941 STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL                            :{WHITE}{COMMA} rail piece{P "" s}
3942 STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD                            :{WHITE}{COMMA} road piece{P "" s}
3943 STR_COMPANY_VIEW_INFRASTRUCTURE_WATER                           :{WHITE}{COMMA} water tile{P "" s}
3944 STR_COMPANY_VIEW_INFRASTRUCTURE_STATION                         :{WHITE}{COMMA} station tile{P "" s}
3945 STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT                         :{WHITE}{COMMA} airport{P "" s}
3946 STR_COMPANY_VIEW_INFRASTRUCTURE_NONE                            :{WHITE}None
3948 STR_COMPANY_VIEW_BUILD_HQ_BUTTON                                :{BLACK}Build HQ
3949 STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP                               :{BLACK}Build company headquarters
3950 STR_COMPANY_VIEW_VIEW_HQ_BUTTON                                 :{BLACK}View HQ
3951 STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP                                :{BLACK}View company headquarters
3952 STR_COMPANY_VIEW_RELOCATE_HQ                                    :{BLACK}Relocate HQ
3953 STR_COMPANY_VIEW_RELOCATE_HQ_TOOLTIP                            :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value. Also press Shift to show cost estimate only
3954 STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON                          :{BLACK}Details
3955 STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP                         :{BLACK}View detailed infrastructure counts
3956 STR_COMPANY_VIEW_GIVE_MONEY_BUTTON                              :{BLACK}Give money
3957 STR_COMPANY_VIEW_GIVE_MONEY_TOOLTIP                             :{BLACK}Give money to this company
3958 STR_COMPANY_VIEW_HOSTILE_TAKEOVER_BUTTON                        :{BLACK}Hostile takeover
3959 STR_COMPANY_VIEW_HOSTILE_TAKEOVER_TOOLTIP                       :{BLACK}Do a hostile takeover of this company
3961 STR_COMPANY_VIEW_NEW_FACE_BUTTON                                :{BLACK}New Face
3962 STR_COMPANY_VIEW_NEW_FACE_TOOLTIP                               :{BLACK}Select new face for manager
3963 STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON                           :{BLACK}Colour Scheme
3964 STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP                          :{BLACK}Change the company vehicle livery
3965 STR_COMPANY_VIEW_COMPANY_NAME_BUTTON                            :{BLACK}Company Name
3966 STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP                           :{BLACK}Change the company name
3967 STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON                          :{BLACK}Manager Name
3968 STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP                         :{BLACK}Change the manager's name
3970 STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION                     :Company Name
3971 STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION                 :Manager's Name
3972 STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION                       :Enter the amount of money you want to give
3974 STR_BUY_COMPANY_MESSAGE                                         :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY_LONG}?
3975 STR_BUY_COMPANY_HOSTILE_TAKEOVER                                :{WHITE}In a hostile takeover of {COMPANY} you will purchase all assets, pay off all loans, and pay two years worth of profits.{}{}The total is estimated to be {CURRENCY_LONG}.{}{}Do you want to continue this hostile takeover?
3977 # Company infrastructure window
3978 STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION                         :{WHITE}Infrastructure of {COMPANY}
3979 STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT                       :{GOLD}Rail pieces:
3980 STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS                         :{WHITE}Signals
3981 STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT                       :{GOLD}Road pieces:
3982 STR_COMPANY_INFRASTRUCTURE_VIEW_TRAM_SECT                       :{GOLD}Tram pieces:
3983 STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT                      :{GOLD}Water tiles:
3984 STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS                          :{WHITE}Canals
3985 STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT                    :{GOLD}Stations:
3986 STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS                        :{WHITE}Station tiles
3987 STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS                        :{WHITE}Airports
3988 STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_YEAR                      :{WHITE}{CURRENCY_LONG}/year
3989 STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL_PERIOD                    :{WHITE}{CURRENCY_LONG}/period
3991 # Industry directory
3992 STR_INDUSTRY_DIRECTORY_CAPTION                                  :{WHITE}Industries ({COMMA} of {COMMA})
3993 STR_INDUSTRY_DIRECTORY_NONE                                     :{ORANGE}- None -
3994 STR_INDUSTRY_DIRECTORY_ITEM_INFO                                :{BLACK}{CARGO_LONG}{STRING}{YELLOW} ({COMMA}% transported){BLACK}
3995 STR_INDUSTRY_DIRECTORY_ITEM_NOPROD                              :{ORANGE}{INDUSTRY}
3996 STR_INDUSTRY_DIRECTORY_ITEM_PROD1                               :{ORANGE}{INDUSTRY} {STRING}
3997 STR_INDUSTRY_DIRECTORY_ITEM_PROD2                               :{ORANGE}{INDUSTRY} {STRING}, {STRING}
3998 STR_INDUSTRY_DIRECTORY_ITEM_PROD3                               :{ORANGE}{INDUSTRY} {STRING}, {STRING}, {STRING}
3999 STR_INDUSTRY_DIRECTORY_ITEM_PRODMORE                            :{ORANGE}{INDUSTRY} {STRING}, {STRING}, {STRING} and {NUM} more...
4000 STR_INDUSTRY_DIRECTORY_LIST_TOOLTIP                             :{BLACK}Industry names - click on name to centre main view on industry. Ctrl+Click to open a new viewport on industry location
4001 STR_INDUSTRY_DIRECTORY_ACCEPTED_CARGO_FILTER                    :{BLACK}Accepted cargo: {SILVER}{STRING}
4002 STR_INDUSTRY_DIRECTORY_PRODUCED_CARGO_FILTER                    :{BLACK}Produced cargo: {SILVER}{STRING}
4003 STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES                         :All cargo types
4004 STR_INDUSTRY_DIRECTORY_FILTER_NONE                              :None
4006 # Industry view
4007 STR_INDUSTRY_VIEW_CAPTION                                       :{WHITE}{INDUSTRY}
4008 STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE                   :{BLACK}Production last month:
4009 STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE                  :{BLACK}Production last minute:
4010 STR_INDUSTRY_VIEW_TRANSPORTED                                   :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transported)
4011 STR_INDUSTRY_VIEW_LOCATION_TOOLTIP                              :{BLACK}Centre the main view on industry location. Ctrl+Click to open a new viewport on industry location
4012 STR_INDUSTRY_VIEW_PRODUCTION_GRAPH                              :{BLACK}Production Graph
4013 STR_INDUSTRY_VIEW_PRODUCTION_GRAPH_TOOLTIP                      :{BLACK}Shows the graph of industry production history
4014 STR_INDUSTRY_VIEW_PRODUCTION_LEVEL                              :{BLACK}Production level: {YELLOW}{COMMA}%
4015 STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE                    :{YELLOW}The industry has announced imminent closure!
4017 STR_INDUSTRY_VIEW_REQUIRES_N_CARGO                              :{BLACK}Requires: {YELLOW}{STRING}{STRING}
4018 STR_INDUSTRY_VIEW_PRODUCES_N_CARGO                              :{BLACK}Produces: {YELLOW}{STRING}{STRING}
4019 STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION                          :, {STRING}{STRING}
4021 STR_INDUSTRY_VIEW_REQUIRES                                      :{BLACK}Requires:
4022 STR_INDUSTRY_VIEW_ACCEPT_CARGO                                  :{YELLOW}{0:STRING}{BLACK}{3:STRING}
4023 STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT                           :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} waiting{STRING}
4025 STR_CONFIG_GAME_PRODUCTION                                      :{WHITE}Change production (multiple of 8, up to 2040)
4026 STR_CONFIG_GAME_PRODUCTION_LEVEL                                :{WHITE}Change production level (percentage, up to 800%)
4028 # Vehicle lists
4029 ###length VEHICLE_TYPES
4030 STR_VEHICLE_LIST_TRAIN_CAPTION                                  :{WHITE}{STRING} - {COMMA} Train{P "" s}
4031 STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION                           :{WHITE}{STRING} - {COMMA} Road Vehicle{P "" s}
4032 STR_VEHICLE_LIST_SHIP_CAPTION                                   :{WHITE}{STRING} - {COMMA} Ship{P "" s}
4033 STR_VEHICLE_LIST_AIRCRAFT_CAPTION                               :{WHITE}{STRING} - {COMMA} Aircraft
4035 ###length VEHICLE_TYPES
4036 STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP                             :{BLACK}Trains - click on train for information. Hold Ctrl+Shift to overlay cargo type
4037 STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP                           :{BLACK}Road vehicles - click on vehicle for information. Hold Ctrl+Shift to overlay cargo type
4038 STR_VEHICLE_LIST_SHIP_TOOLTIP                                   :{BLACK}Ships - click on ship for information. Hold Ctrl+Shift to overlay cargo type
4039 STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP                               :{BLACK}Aircraft - click on aircraft for information. Hold Ctrl+Shift to overlay cargo type
4041 ###length VEHICLE_TYPES
4042 STR_VEHICLE_LIST_AVAILABLE_TRAINS                               :Available Trains
4043 STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES                        :Available Vehicles
4044 STR_VEHICLE_LIST_AVAILABLE_SHIPS                                :Available Ships
4045 STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT                             :Available Aircraft
4047 STR_VEHICLE_LIST_MANAGE_LIST                                    :{BLACK}Manage list
4048 STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP                            :{BLACK}Send instructions to all vehicles in this list
4049 STR_VEHICLE_LIST_REPLACE_VEHICLES                               :Replace vehicles
4050 STR_VEHICLE_LIST_SEND_FOR_SERVICING                             :Send for servicing
4051 STR_VEHICLE_LIST_CREATE_GROUP                                   :Create group
4052 STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR                     :{TINY_FONT}{BLACK}Profit this year: {CURRENCY_LONG} (last year: {CURRENCY_LONG})
4053 STR_VEHICLE_LIST_PROFIT_THIS_PERIOD_LAST_PERIOD                 :{TINY_FONT}{BLACK}Profit this period: {CURRENCY_LONG} (last period: {CURRENCY_LONG})
4054 STR_VEHICLE_LIST_CARGO                                          :[{CARGO_LIST}]
4055 STR_VEHICLE_LIST_NAME_AND_CARGO                                 :{STRING} {STRING}
4057 STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT                            :Send to depot
4058 STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT                     :Send to depot
4059 STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT                             :Send to depot
4060 STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR                        :Send to hangar
4062 STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP                         :{BLACK}Click to stop all the vehicles in the list
4063 STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP                        :{BLACK}Click to start all the vehicles in the list
4064 STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP                      :{BLACK}See a list of available engine designs for this vehicle type
4066 STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION                     :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
4068 # Group window
4069 ###length VEHICLE_TYPES
4070 STR_GROUP_ALL_TRAINS                                            :All trains
4071 STR_GROUP_ALL_ROAD_VEHICLES                                     :All road vehicles
4072 STR_GROUP_ALL_SHIPS                                             :All ships
4073 STR_GROUP_ALL_AIRCRAFTS                                         :All aircraft
4075 ###length VEHICLE_TYPES
4076 STR_GROUP_DEFAULT_TRAINS                                        :Ungrouped trains
4077 STR_GROUP_DEFAULT_ROAD_VEHICLES                                 :Ungrouped road vehicles
4078 STR_GROUP_DEFAULT_SHIPS                                         :Ungrouped ships
4079 STR_GROUP_DEFAULT_AIRCRAFTS                                     :Ungrouped aircraft
4081 STR_GROUP_COUNT_WITH_SUBGROUP                                   :{TINY_FONT}{COMMA} (+{COMMA})
4083 STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP                           :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy
4084 STR_GROUP_CREATE_TOOLTIP                                        :{BLACK}Click to create a group
4085 STR_GROUP_DELETE_TOOLTIP                                        :{BLACK}Delete the selected group
4086 STR_GROUP_RENAME_TOOLTIP                                        :{BLACK}Rename the selected group
4087 STR_GROUP_LIVERY_TOOLTIP                                        :{BLACK}Change livery of the selected group
4088 STR_GROUP_REPLACE_PROTECTION_TOOLTIP                            :{BLACK}Click to protect this group from global autoreplace. Ctrl+Click to also protect sub-groups
4090 STR_QUERY_GROUP_DELETE_CAPTION                                  :{WHITE}Delete Group
4091 STR_GROUP_DELETE_QUERY_TEXT                                     :{WHITE}Are you sure you want to delete this group and any descendants?
4093 STR_GROUP_ADD_SHARED_VEHICLE                                    :Add shared vehicles
4094 STR_GROUP_REMOVE_ALL_VEHICLES                                   :Remove all vehicles
4096 STR_GROUP_RENAME_CAPTION                                        :{BLACK}Rename a group
4098 STR_GROUP_PROFIT_THIS_YEAR                                      :Profit this year:
4099 STR_GROUP_PROFIT_THIS_PERIOD                                    :Profit this period:
4100 STR_GROUP_PROFIT_LAST_YEAR                                      :Profit last year:
4101 STR_GROUP_PROFIT_LAST_PERIOD                                    :Profit last period:
4102 STR_GROUP_OCCUPANCY                                             :Current usage:
4103 STR_GROUP_OCCUPANCY_VALUE                                       :{NUM}%
4105 # Build vehicle window
4106 ###length 4
4107 STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION                              :New Rail Vehicles
4108 STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION                            :New Electric Rail Vehicles
4109 STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION                          :New Monorail Vehicles
4110 STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION                            :New Maglev Vehicles
4112 STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION                            :New Road Vehicles
4113 STR_BUY_VEHICLE_TRAM_VEHICLE_CAPTION                            :New Tram Vehicles
4115 # Vehicle availability
4116 ###length VEHICLE_TYPES
4117 STR_BUY_VEHICLE_TRAIN_ALL_CAPTION                               :New Rail Vehicles
4118 STR_BUY_VEHICLE_ROAD_VEHICLE_ALL_CAPTION                        :New Road Vehicles
4119 STR_BUY_VEHICLE_SHIP_CAPTION                                    :New Ships
4120 STR_BUY_VEHICLE_AIRCRAFT_CAPTION                                :New Aircraft
4122 STR_PURCHASE_INFO_COST_WEIGHT                                   :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Weight: {GOLD}{WEIGHT_SHORT}
4123 STR_PURCHASE_INFO_COST_REFIT_WEIGHT                             :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) Weight: {GOLD}{WEIGHT_SHORT}
4124 STR_PURCHASE_INFO_SPEED_POWER                                   :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
4125 STR_PURCHASE_INFO_SPEED                                         :{BLACK}Speed: {GOLD}{VELOCITY}
4126 STR_PURCHASE_INFO_SPEED_OCEAN                                   :{BLACK}Speed on ocean: {GOLD}{VELOCITY}
4127 STR_PURCHASE_INFO_SPEED_CANAL                                   :{BLACK}Speed on canal/river: {GOLD}{VELOCITY}
4128 STR_PURCHASE_INFO_RUNNINGCOST_YEAR                              :{BLACK}Running Cost: {GOLD}{CURRENCY_LONG}/year
4129 STR_PURCHASE_INFO_RUNNINGCOST_PERIOD                            :{BLACK}Running Cost: {GOLD}{CURRENCY_LONG}/period
4130 STR_PURCHASE_INFO_CAPACITY                                      :{BLACK}Capacity: {GOLD}{CARGO_LONG} {STRING}
4131 STR_PURCHASE_INFO_REFITTABLE                                    :(refittable)
4132 STR_PURCHASE_INFO_DESIGNED_LIFE                                 :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} year{P "" s}
4133 STR_PURCHASE_INFO_RELIABILITY                                   :{BLACK}Max. Reliability: {GOLD}{COMMA}%
4134 STR_PURCHASE_INFO_COST                                          :{BLACK}Cost: {GOLD}{CURRENCY_LONG}
4135 STR_PURCHASE_INFO_COST_REFIT                                    :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK})
4136 STR_PURCHASE_INFO_WEIGHT_CWEIGHT                                :{BLACK}Weight: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
4137 STR_PURCHASE_INFO_COST_SPEED                                    :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Speed: {GOLD}{VELOCITY}
4138 STR_PURCHASE_INFO_COST_REFIT_SPEED                              :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) Speed: {GOLD}{VELOCITY}
4139 STR_PURCHASE_INFO_AIRCRAFT_CAPACITY                             :{BLACK}Capacity: {GOLD}{CARGO_LONG}, {CARGO_LONG}
4140 STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT                          :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_SHORT}
4141 STR_PURCHASE_INFO_REFITTABLE_TO                                 :{BLACK}Refittable to: {GOLD}{STRING}
4142 STR_PURCHASE_INFO_ALL_TYPES                                     :All cargo types
4143 STR_PURCHASE_INFO_NONE                                          :None
4144 STR_PURCHASE_INFO_ENGINES_ONLY                                  :Engines only
4145 STR_PURCHASE_INFO_ALL_BUT                                       :All but {CARGO_LIST}
4146 STR_PURCHASE_INFO_MAX_TE                                        :{BLACK}Max. Tractive Effort: {GOLD}{FORCE}
4147 STR_PURCHASE_INFO_AIRCRAFT_RANGE                                :{BLACK}Range: {GOLD}{COMMA} tiles
4148 STR_PURCHASE_INFO_AIRCRAFT_TYPE                                 :{BLACK}Aircraft type: {GOLD}{STRING}
4150 ###length 3
4151 STR_CARGO_TYPE_FILTER_ALL                                       :All cargo types
4152 STR_CARGO_TYPE_FILTER_FREIGHT                                   :Freight
4153 STR_CARGO_TYPE_FILTER_NONE                                      :None
4155 ###length VEHICLE_TYPES
4156 STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP                              :{BLACK}Train vehicle selection list. Click on vehicle for information. Ctrl+Click to show/hide this vehicle type
4157 STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP                       :{BLACK}Road vehicle selection list. Click on vehicle for information. Ctrl+Click to show/hide this vehicle type
4158 STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP                               :{BLACK}Ship selection list. Click on ship for information. Ctrl+Click to show/hide this ship type
4159 STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP                           :{BLACK}Aircraft selection list. Click on aircraft for information. Ctrl+Click to show/hide this aircraft type
4161 ###length VEHICLE_TYPES
4162 STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON                        :{BLACK}Buy Vehicle
4163 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON                 :{BLACK}Buy Vehicle
4164 STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON                         :{BLACK}Buy Ship
4165 STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON                     :{BLACK}Buy Aircraft
4167 ###length VEHICLE_TYPES
4168 STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON                  :{BLACK}Buy and Refit Vehicle
4169 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON           :{BLACK}Buy and Refit Vehicle
4170 STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON                   :{BLACK}Buy and Refit Ship
4171 STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON               :{BLACK}Buy and Refit Aircraft
4173 ###length VEHICLE_TYPES
4174 STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP                       :{BLACK}Buy the highlighted train vehicle. Also press Shift to show cost estimate only
4175 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP                :{BLACK}Buy the highlighted road vehicle. Also press Shift to show cost estimate only
4176 STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP                        :{BLACK}Buy the highlighted ship. Also press Shift to show cost estimate only
4177 STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP                    :{BLACK}Buy the highlighted aircraft. Also press Shift to show cost estimate only
4179 ###length VEHICLE_TYPES
4180 STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP                 :{BLACK}Buy and refit the highlighted train vehicle. Also press Shift to show cost estimate only
4181 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP          :{BLACK}Buy and refit the highlighted road vehicle. Also press Shift to show cost estimate only
4182 STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP                  :{BLACK}Buy and refit the highlighted ship. Also press Shift to show cost estimate only
4183 STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP              :{BLACK}Buy and refit the highlighted aircraft. Also press Shift to show cost estimate only
4185 ###length VEHICLE_TYPES
4186 STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON                             :{BLACK}Rename
4187 STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON                      :{BLACK}Rename
4188 STR_BUY_VEHICLE_SHIP_RENAME_BUTTON                              :{BLACK}Rename
4189 STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON                          :{BLACK}Rename
4191 ###length VEHICLE_TYPES
4192 STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP                            :{BLACK}Rename train vehicle type
4193 STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP                     :{BLACK}Rename road vehicle type
4194 STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP                             :{BLACK}Rename ship type
4195 STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP                         :{BLACK}Rename aircraft type
4197 ###length VEHICLE_TYPES
4198 STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON                        :{BLACK}Hide
4199 STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON                 :{BLACK}Hide
4200 STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON                         :{BLACK}Hide
4201 STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON                     :{BLACK}Hide
4203 ###length VEHICLE_TYPES
4204 STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON                        :{BLACK}Display
4205 STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON                 :{BLACK}Display
4206 STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON                         :{BLACK}Display
4207 STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON                     :{BLACK}Display
4209 ###length VEHICLE_TYPES
4210 STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP                  :{BLACK}Toggle hiding/displaying of the train vehicle type
4211 STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP           :{BLACK}Toggle hiding/displaying of the road vehicle type
4212 STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP                   :{BLACK}Toggle hiding/displaying of the ship type
4213 STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP               :{BLACK}Toggle hiding/displaying of the aircraft type
4215 ###length VEHICLE_TYPES
4216 STR_QUERY_RENAME_TRAIN_TYPE_CAPTION                             :{WHITE}Rename train vehicle type
4217 STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION                      :{WHITE}Rename road vehicle type
4218 STR_QUERY_RENAME_SHIP_TYPE_CAPTION                              :{WHITE}Rename ship type
4219 STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION                          :{WHITE}Rename aircraft type
4221 # Depot window
4222 STR_DEPOT_CAPTION                                               :{WHITE}{DEPOT}
4224 STR_DEPOT_RENAME_TOOLTIP                                        :{BLACK}Change name of depot
4225 STR_DEPOT_RENAME_DEPOT_CAPTION                                  :Rename depot
4227 STR_DEPOT_NO_ENGINE                                             :{BLACK}-
4228 STR_DEPOT_VEHICLE_TOOLTIP                                       :{BLACK}{ENGINE}{STRING}
4229 STR_DEPOT_VEHICLE_TOOLTIP_CHAIN                                 :{BLACK}{NUM} vehicle{P "" s}{STRING}
4230 STR_DEPOT_VEHICLE_TOOLTIP_CARGO                                 :{}{CARGO_LONG} ({CARGO_SHORT})
4232 ###length VEHICLE_TYPES
4233 STR_DEPOT_TRAIN_LIST_TOOLTIP                                    :{BLACK}Trains - drag vehicle with left-click to add/remove from train, right-click for information. Ctrl+Click to apply either function to the following chain
4234 STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP                             :{BLACK}Vehicles - right-click on vehicle for information
4235 STR_DEPOT_SHIP_LIST_TOOLTIP                                     :{BLACK}Ships - right-click on ship for information
4236 STR_DEPOT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Aircraft - right-click on aircraft for information
4238 ###length VEHICLE_TYPES
4239 STR_DEPOT_TRAIN_SELL_TOOLTIP                                    :{BLACK}Drag train vehicle to here to sell it
4240 STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP                             :{BLACK}Drag road vehicle to here to sell it
4241 STR_DEPOT_SHIP_SELL_TOOLTIP                                     :{BLACK}Drag ship to here to sell it
4242 STR_DEPOT_AIRCRAFT_SELL_TOOLTIP                                 :{BLACK}Drag aircraft to here to sell it
4244 ###length VEHICLE_TYPES
4245 STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP                         :{BLACK}Sell all trains in the depot
4246 STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP                  :{BLACK}Sell all road vehicles in the depot
4247 STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP                          :{BLACK}Sell all ships in the depot
4248 STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP                      :{BLACK}Sell all aircraft in the hangar
4250 ###length VEHICLE_TYPES
4251 STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP                             :{BLACK}Autoreplace all trains in the depot
4252 STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP                      :{BLACK}Autoreplace all road vehicles in the depot
4253 STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP                              :{BLACK}Autoreplace all ships in the depot
4254 STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP                          :{BLACK}Autoreplace all aircraft in the hangar
4256 ###length VEHICLE_TYPES
4257 STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON                             :{BLACK}New Vehicles
4258 STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON                      :{BLACK}New Vehicles
4259 STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON                              :{BLACK}New Ships
4260 STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON                          :{BLACK}New Aircraft
4262 ###length VEHICLE_TYPES
4263 STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP                            :{BLACK}Buy new train vehicle
4264 STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP                     :{BLACK}Buy new road vehicle
4265 STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP                             :{BLACK}Buy new ship
4266 STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP                         :{BLACK}Buy new aircraft
4268 ###length VEHICLE_TYPES
4269 STR_DEPOT_CLONE_TRAIN                                           :{BLACK}Clone Train
4270 STR_DEPOT_CLONE_ROAD_VEHICLE                                    :{BLACK}Clone Vehicle
4271 STR_DEPOT_CLONE_SHIP                                            :{BLACK}Clone Ship
4272 STR_DEPOT_CLONE_AIRCRAFT                                        :{BLACK}Clone Aircraft
4274 ###length VEHICLE_TYPES
4275 STR_DEPOT_CLONE_TRAIN_DEPOT_TOOLTIP                             :{BLACK}Buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click to share the orders. Also press Shift to show cost estimate only
4276 STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_TOOLTIP                      :{BLACK}Buy a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click to share the orders. Also press Shift to show cost estimate only
4277 STR_DEPOT_CLONE_SHIP_DEPOT_TOOLTIP                              :{BLACK}Buy a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click to share the orders. Also press Shift to show cost estimate only
4278 STR_DEPOT_CLONE_AIRCRAFT_HANGAR_TOOLTIP                         :{BLACK}Buy a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click to share the orders. Also press Shift to show cost estimate only
4280 ###length VEHICLE_TYPES
4281 STR_DEPOT_TRAIN_LOCATION_TOOLTIP                                :{BLACK}Centre main view on train depot location. Ctrl+Click to open a new viewport on train depot location
4282 STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP                         :{BLACK}Centre main view on road vehicle depot location. Ctrl+Click to open a new viewport on road depot location
4283 STR_DEPOT_SHIP_LOCATION_TOOLTIP                                 :{BLACK}Centre main view on ship depot location. Ctrl+Click to open a new viewport on ship depot location
4284 STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP                             :{BLACK}Centre main view on hangar location. Ctrl+Click to open a new viewport on hangar location
4286 ###length VEHICLE_TYPES
4287 STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP                      :{BLACK}Get a list of all trains with the current depot in their orders
4288 STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP               :{BLACK}Get a list of all road vehicles with the current depot in their orders
4289 STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP                       :{BLACK}Get a list of all ships with the current depot in their orders
4290 STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP                   :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
4292 ###length VEHICLE_TYPES
4293 STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP                         :{BLACK}Click to stop all the trains inside the depot
4294 STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP                  :{BLACK}Click to stop all the road vehicles inside the depot
4295 STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP                          :{BLACK}Click to stop all the ships inside the depot
4296 STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP                              :{BLACK}Click to stop all the aircraft inside the hangar
4298 ###length VEHICLE_TYPES
4299 STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP                        :{BLACK}Click to start all the trains inside the depot
4300 STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP                 :{BLACK}Click to start all the road vehicles inside the depot
4301 STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP                         :{BLACK}Click to start all the ships inside the depot
4302 STR_DEPOT_MASS_START_HANGAR_TOOLTIP                             :{BLACK}Click to start all the aircraft inside the hangar
4304 STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP                      :{BLACK}Drag train engine here to sell the whole train
4305 STR_DEPOT_SELL_CONFIRMATION_TEXT                                :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure?
4307 # Engine preview window
4308 STR_ENGINE_PREVIEW_CAPTION                                      :{WHITE}Message from vehicle manufacturer
4309 STR_ENGINE_PREVIEW_MESSAGE                                      :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available?
4311 STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE                          :railway locomotive
4312 STR_ENGINE_PREVIEW_ELRAIL_LOCOMOTIVE                            :electrified railway locomotive
4313 STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE                          :monorail locomotive
4314 STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE                            :maglev locomotive
4316 STR_ENGINE_PREVIEW_ROAD_VEHICLE                                 :road vehicle
4317 STR_ENGINE_PREVIEW_TRAM_VEHICLE                                 :tramway vehicle
4319 STR_ENGINE_PREVIEW_AIRCRAFT                                     :aircraft
4320 STR_ENGINE_PREVIEW_SHIP                                         :ship
4322 STR_ENGINE_PREVIEW_TEXT3                                        :{BLACK}{STRING}{}{5:STRING}{}{STRING}
4323 STR_ENGINE_PREVIEW_TEXT4                                        :{BLACK}{STRING}{}{STRING}{}{STRING}{}{STRING}
4324 STR_ENGINE_PREVIEW_COST_WEIGHT                                  :Cost: {CURRENCY_LONG}  Weight: {WEIGHT_SHORT}
4325 STR_ENGINE_PREVIEW_COST_MAX_SPEED                               :Cost: {CURRENCY_LONG}  Max. Speed: {VELOCITY}
4326 STR_ENGINE_PREVIEW_SPEED_POWER                                  :Speed: {VELOCITY}  Power: {POWER}
4327 STR_ENGINE_PREVIEW_SPEED_POWER_MAX_TE                           :Speed: {VELOCITY}  Power: {POWER}  Max. T.E.: {FORCE}
4328 STR_ENGINE_PREVIEW_TYPE                                         :Aircraft type: {STRING}
4329 STR_ENGINE_PREVIEW_TYPE_RANGE                                   :Aircraft type: {STRING}   Range: {COMMA} tiles
4330 STR_ENGINE_PREVIEW_RUNCOST_YEAR                                 :Running Cost: {CURRENCY_LONG}/year
4331 STR_ENGINE_PREVIEW_RUNCOST_PERIOD                               :Running Cost: {CURRENCY_LONG}/period
4332 STR_ENGINE_PREVIEW_CAPACITY                                     :Capacity: {CARGO_LONG}
4333 STR_ENGINE_PREVIEW_CAPACITY_2                                   :Capacity: {CARGO_LONG}, {CARGO_LONG}
4335 # Autoreplace window
4336 STR_REPLACE_VEHICLES_WHITE                                      :{WHITE}Replace {STRING} - {STRING}
4338 STR_REPLACE_VEHICLE_VEHICLES_IN_USE                             :{YELLOW}Vehicles in use
4339 STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP                     :{BLACK}Column with vehicles that you own
4340 STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES                          :{YELLOW}Available vehicles
4341 STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP                  :{BLACK}Column with vehicles available for replacement
4343 ###length VEHICLE_TYPES
4344 STR_REPLACE_VEHICLE_TRAIN                                       :Train
4345 STR_REPLACE_VEHICLE_ROAD_VEHICLE                                :Road Vehicle
4346 STR_REPLACE_VEHICLE_SHIP                                        :Ship
4347 STR_REPLACE_VEHICLE_AIRCRAFT                                    :Aircraft
4349 STR_REPLACE_LEFT_ARRAY_TOOLTIP                                  :{BLACK}Select the engine type to replace
4350 STR_REPLACE_RIGHT_ARRAY_TOOLTIP                                 :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
4352 STR_REPLACE_VEHICLES_START                                      :{BLACK}Start Replacing Vehicles
4353 STR_REPLACE_VEHICLES_NOW                                        :Replace all vehicles now
4354 STR_REPLACE_VEHICLES_WHEN_OLD                                   :Replace only old vehicles
4355 STR_REPLACE_START_BUTTON_TOOLTIP                                :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type
4356 STR_REPLACE_NOT_REPLACING                                       :{BLACK}Not replacing
4357 STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED                      :{BLACK}No vehicle selected
4358 STR_REPLACE_REPLACING_WHEN_OLD                                  :{ENGINE} when old
4359 STR_REPLACE_VEHICLES_STOP                                       :{BLACK}Stop Replacing Vehicles
4360 STR_REPLACE_STOP_BUTTON_TOOLTIP                                 :{BLACK}Press to stop the replacement of the engine type selected on the left
4362 STR_REPLACE_ENGINE_WAGON_SELECT_TOOLTIP                         :{BLACK}Switch between engine and wagon replacement windows
4363 STR_REPLACE_ENGINES                                             :Engines
4364 STR_REPLACE_WAGONS                                              :Wagons
4365 STR_REPLACE_ALL_RAILTYPE                                        :All rail vehicles
4366 STR_REPLACE_ALL_ROADTYPE                                        :All road vehicles
4368 ###length 2
4369 STR_REPLACE_RAILTYPE_TOOLTIP                                    :{BLACK}Choose the rail type you want to replace engines for
4370 STR_REPLACE_ROADTYPE_TOOLTIP                                    :{BLACK}Choose the road type you want to replace engines for
4371 ###next-name-looks-similar
4373 STR_REPLACE_REPLACE_INFO_TAB_TOOLTIP                            :{BLACK}Displays which engine the left selected engine is being replaced with, if any
4374 STR_REPLACE_RAIL_VEHICLES                                       :Rail Vehicles
4375 STR_REPLACE_ELRAIL_VEHICLES                                     :Electrified Rail Vehicles
4376 STR_REPLACE_MONORAIL_VEHICLES                                   :Monorail Vehicles
4377 STR_REPLACE_MAGLEV_VEHICLES                                     :Maglev Vehicles
4379 STR_REPLACE_ROAD_VEHICLES                                       :Road Vehicles
4380 STR_REPLACE_TRAM_VEHICLES                                       :Tramway Vehicles
4382 STR_REPLACE_REMOVE_WAGON                                        :{BLACK}Wagon removal ({STRING}): {ORANGE}{STRING}
4383 STR_REPLACE_REMOVE_WAGON_TOOLTIP                                :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer
4384 STR_REPLACE_REMOVE_WAGON_GROUP_HELP                             :{STRING}. Ctrl+Click to also apply to sub-groups
4386 # Vehicle view
4387 STR_VEHICLE_VIEW_CAPTION                                        :{WHITE}{VEHICLE}
4389 ###length VEHICLE_TYPES
4390 STR_VEHICLE_VIEW_TRAIN_CENTER_TOOLTIP                           :{BLACK}Centre main view on train's location. Double click to follow train in main view. Ctrl+Click to open a new viewport on train's location
4391 STR_VEHICLE_VIEW_ROAD_VEHICLE_CENTER_TOOLTIP                    :{BLACK}Centre main view on vehicle's location. Double click to follow vehicle in main view. Ctrl+Click to open a new viewport on vehicle's location
4392 STR_VEHICLE_VIEW_SHIP_CENTER_TOOLTIP                            :{BLACK}Centre main view on ship's location. Double click to follow ship in main view. Ctrl+Click to open a new viewport on ship's location
4393 STR_VEHICLE_VIEW_AIRCRAFT_CENTER_TOOLTIP                        :{BLACK}Centre main view on aircraft's location. Double click to follow aircraft in main view. Ctrl+Click to open a new viewport on aircraft's location
4395 ###length VEHICLE_TYPES
4396 STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP                    :{BLACK}Send train to depot. Ctrl+Click to only service
4397 STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP             :{BLACK}Send vehicle to depot. Ctrl+Click to only service
4398 STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP                     :{BLACK}Send ship to depot. Ctrl+Click to only service
4399 STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP                 :{BLACK}Send aircraft to hangar. Ctrl+Click to only service
4401 ###length VEHICLE_TYPES
4402 STR_VEHICLE_VIEW_CLONE_TRAIN_INFO                               :{BLACK}Buy a copy of the train including all cars. Ctrl+Click to share orders. Also press Shift to show cost estimate only
4403 STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO                        :{BLACK}Buy a copy of the road vehicle. Ctrl+Click to share orders. Also press Shift to show cost estimate only
4404 STR_VEHICLE_VIEW_CLONE_SHIP_INFO                                :{BLACK}Buy a copy of the ship. Ctrl+Click to share orders. Also press Shift to show cost estimate only
4405 STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO                            :{BLACK}Buy a copy of the aircraft. Ctrl+Click to share orders. Also press Shift to show cost estimate only
4407 STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP                    :{BLACK}Force train to proceed without waiting for signal to clear it
4408 STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP                          :{BLACK}Reverse direction of train
4409 STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP                   :{BLACK}Force vehicle to turn around
4410 STR_VEHICLE_VIEW_ORDER_LOCATION_TOOLTIP                         :{BLACK}Centre main view on order destination. Ctrl+Click to open a new viewport on the order destination's location
4412 ###length VEHICLE_TYPES
4413 STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP                            :{BLACK}Refit train to carry a different cargo type
4414 STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP                     :{BLACK}Refit road vehicle to carry a different cargo type
4415 STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP                             :{BLACK}Refit ship to carry a different cargo type
4416 STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP                         :{BLACK}Refit aircraft to carry a different cargo type
4418 ###length VEHICLE_TYPES
4419 STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP                           :{BLACK}Show train's orders. Ctrl+Click to show train's timetable
4420 STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP                    :{BLACK}Show vehicle's orders. Ctrl+Click to show vehicle's timetable
4421 STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP                            :{BLACK}Show ship's orders. Ctrl+Click to show ship's timetable
4422 STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP                        :{BLACK}Show aircraft's orders. Ctrl+Click to show aircraft's timetable
4424 ###length VEHICLE_TYPES
4425 STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP                     :{BLACK}Show train details
4426 STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP              :{BLACK}Show road vehicle details
4427 STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP                      :{BLACK}Show ship details
4428 STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP                  :{BLACK}Show aircraft details
4430 ###length VEHICLE_TYPES
4431 STR_VEHICLE_VIEW_TRAIN_STATUS_START_STOP_TOOLTIP                :{BLACK}Current train action - click to stop/start train
4432 STR_VEHICLE_VIEW_ROAD_VEHICLE_STATUS_START_STOP_TOOLTIP         :{BLACK}Current vehicle action - click to stop/start vehicle
4433 STR_VEHICLE_VIEW_SHIP_STATE_STATUS_STOP_TOOLTIP                 :{BLACK}Current ship action - click to stop/start ship
4434 STR_VEHICLE_VIEW_AIRCRAFT_STATUS_START_STOP_TOOLTIP             :{BLACK}Current aircraft action - click to stop/start aircraft
4436 # Messages in the start stop button in the vehicle view
4437 STR_VEHICLE_STATUS_LOADING_UNLOADING                            :{LTBLUE}Loading / Unloading
4438 STR_VEHICLE_STATUS_LEAVING                                      :{LTBLUE}Leaving
4439 STR_VEHICLE_STATUS_WAITING_UNBUNCHING                           :{LTBLUE}Waiting to unbunch
4440 STR_VEHICLE_STATUS_CRASHED                                      :{RED}Crashed!
4441 STR_VEHICLE_STATUS_BROKEN_DOWN                                  :{RED}Broken down
4442 STR_VEHICLE_STATUS_STOPPED                                      :{RED}Stopped
4443 STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL                           :{RED}{VELOCITY} - Stopping
4444 STR_VEHICLE_STATUS_TRAIN_NO_POWER                               :{RED}No power
4445 STR_VEHICLE_STATUS_TRAIN_STUCK                                  :{ORANGE}Waiting for free path
4446 STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR                             :{ORANGE}Too far to next destination
4448 STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL                      :{LTBLUE}{1:VELOCITY} - Heading for {0:STATION}
4449 STR_VEHICLE_STATUS_NO_ORDERS_VEL                                :{LTBLUE}{VELOCITY} - No orders
4450 STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL                     :{LTBLUE}{1:VELOCITY} - Heading for {0:WAYPOINT}
4451 STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL                        :{ORANGE}{1:VELOCITY} - Heading for {0:DEPOT}
4452 STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL                :{LTBLUE}{1:VELOCITY} - Service at {0:DEPOT}
4453 STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_UNBUNCH_VEL                :{LTBLUE}{1:VELOCITY} - Unbunch and service at {0:DEPOT}
4455 STR_VEHICLE_STATUS_CANNOT_REACH_STATION_VEL                     :{LTBLUE}{1:VELOCITY} - Cannot reach {0:STATION}
4456 STR_VEHICLE_STATUS_CANNOT_REACH_WAYPOINT_VEL                    :{LTBLUE}{1:VELOCITY} - Cannot reach {0:WAYPOINT}
4457 STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_VEL                       :{ORANGE}{1:VELOCITY} - Cannot reach {0:DEPOT}
4458 STR_VEHICLE_STATUS_CANNOT_REACH_DEPOT_SERVICE_VEL               :{LTBLUE}{1:VELOCITY} - Cannot reach {0:DEPOT}
4460 # Vehicle stopped/started animations
4461 STR_VEHICLE_COMMAND_STOPPED                                     :{RED}Stopped
4462 STR_VEHICLE_COMMAND_STARTED                                     :{GREEN}Started
4464 # Vehicle details
4465 STR_VEHICLE_DETAILS_CAPTION                                     :{WHITE}{VEHICLE} (Details)
4467 ###length VEHICLE_TYPES
4468 STR_VEHICLE_DETAILS_TRAIN_RENAME                                :{BLACK}Name train
4469 STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME                         :{BLACK}Name road vehicle
4470 STR_VEHICLE_DETAILS_SHIP_RENAME                                 :{BLACK}Name ship
4471 STR_VEHICLE_DETAILS_AIRCRAFT_RENAME                             :{BLACK}Name aircraft
4473 STR_VEHICLE_INFO_AGE                                            :{COMMA} year{P "" s} ({COMMA})
4474 STR_VEHICLE_INFO_AGE_RED                                        :{RED}{COMMA} year{P "" s} ({COMMA})
4475 STR_VEHICLE_INFO_AGE_RUNNING_COST_YR                            :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY_LONG}/year
4476 STR_VEHICLE_INFO_AGE_RUNNING_COST_PERIOD                        :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY_LONG}/period
4478 STR_VEHICLE_INFO_MAX_SPEED                                      :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
4479 STR_VEHICLE_INFO_MAX_SPEED_TYPE                                 :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING}
4480 STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE                           :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING} {BLACK}Range: {LTBLUE}{COMMA} tiles
4481 STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED                         :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
4482 STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE                  :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
4484 STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR                     :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG})
4485 STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR_MIN_PERFORMANCE     :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG}) {BLACK}Min. performance: {LTBLUE}{POWER_TO_WEIGHT}
4486 STR_VEHICLE_INFO_PROFIT_THIS_PERIOD_LAST_PERIOD                 :{BLACK}Profit this period: {LTBLUE}{CURRENCY_LONG} (last period: {CURRENCY_LONG})
4487 STR_VEHICLE_INFO_PROFIT_THIS_PERIOD_LAST_PERIOD_MIN_PERFORMANCE :{BLACK}Profit this period: {LTBLUE}{CURRENCY_LONG} (last period: {CURRENCY_LONG}) {BLACK}Min. performance: {LTBLUE}{POWER_TO_WEIGHT}
4488 STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS                         :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
4490 STR_VEHICLE_INFO_BUILT_VALUE                                    :{LTBLUE}{ENGINE} {BLACK}Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
4491 STR_VEHICLE_INFO_NO_CAPACITY                                    :{BLACK}Capacity: {LTBLUE}None{STRING}
4492 STR_VEHICLE_INFO_CAPACITY                                       :{BLACK}Capacity: {LTBLUE}{0:CARGO_LONG}{3:STRING}
4493 STR_VEHICLE_INFO_CAPACITY_MULT                                  :{BLACK}Capacity: {LTBLUE}{0:CARGO_LONG}{3:STRING} (x{4:NUM})
4494 STR_VEHICLE_INFO_CAPACITY_CAPACITY                              :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
4496 STR_VEHICLE_INFO_FEEDER_CARGO_VALUE                             :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY_LONG}
4498 STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS                     :{BLACK}Servicing interval: {LTBLUE}{COMMA}{NBSP}days{BLACK}   {STRING}
4499 STR_VEHICLE_DETAILS_SERVICING_INTERVAL_MINUTES                  :{BLACK}Servicing interval: {LTBLUE}{COMMA}{NBSP}minute{P "" s}{BLACK}   {STRING}
4500 STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT                  :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK}   {STRING}
4501 STR_VEHICLE_DETAILS_LAST_SERVICE_DATE                           :Last service: {LTBLUE}{DATE_LONG}
4502 STR_VEHICLE_DETAILS_LAST_SERVICE_MINUTES_AGO                    :Last service: {LTBLUE}{NUM} minute{P "" s} ago
4503 STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP_DAYS    :{BLACK}Increase servicing interval by 10 days. Ctrl+Click to increase servicing interval by 5 days
4504 STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP_MINUTES :{BLACK}Increase servicing interval by 5 minutes. Ctrl+Click to increase servicing interval by 1 minute
4505 STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP_PERCENT :{BLACK}Increase servicing interval by 10 percent. Ctrl+Click to increase servicing interval by 5 percent
4506 STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP_DAYS    :{BLACK}Decrease servicing interval by 10 days. Ctrl+Click to decrease servicing interval by 5 days
4507 STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP_MINUTES :{BLACK}Decrease servicing interval by 5 minutes. Ctrl+Click to decrease servicing interval by 1 minute
4508 STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP_PERCENT :{BLACK}Decrease servicing interval by 10 percent. Ctrl+Click to decrease servicing interval by 5 percent
4510 STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP                           :{BLACK}Change servicing interval type
4511 STR_VEHICLE_DETAILS_DEFAULT                                     :Default
4512 STR_VEHICLE_DETAILS_DAYS                                        :Days
4513 STR_VEHICLE_DETAILS_MINUTES                                     :Minutes
4514 STR_VEHICLE_DETAILS_PERCENT                                     :Percentage
4516 ###length VEHICLE_TYPES
4517 STR_QUERY_RENAME_TRAIN_CAPTION                                  :{WHITE}Name train
4518 STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION                           :{WHITE}Name road vehicle
4519 STR_QUERY_RENAME_SHIP_CAPTION                                   :{WHITE}Name ship
4520 STR_QUERY_RENAME_AIRCRAFT_CAPTION                               :{WHITE}Name aircraft
4522 # Extra buttons for train details windows
4523 STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE                :{LTBLUE}{ENGINE}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
4524 STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE                           :{LTBLUE}{ENGINE}{BLACK}   Value: {LTBLUE}{CURRENCY_LONG}
4526 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT                   :{BLACK}Total cargo capacity of this train:
4527 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY                        :{LTBLUE}{CARGO_LONG} ({CARGO_SHORT})
4528 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT                   :{LTBLUE}{CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
4530 STR_VEHICLE_DETAILS_CARGO_EMPTY                                 :{LTBLUE}Empty
4531 STR_VEHICLE_DETAILS_CARGO_FROM                                  :{LTBLUE}{CARGO_LONG} from {STATION}
4532 STR_VEHICLE_DETAILS_CARGO_FROM_MULT                             :{LTBLUE}{CARGO_LONG} from {STATION} (x{NUM})
4534 STR_VEHICLE_DETAIL_TAB_CARGO                                    :{BLACK}Cargo
4535 STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP                         :{BLACK}Show details of cargo carried
4536 STR_VEHICLE_DETAIL_TAB_INFORMATION                              :{BLACK}Information
4537 STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP                   :{BLACK}Show details of train vehicles
4538 STR_VEHICLE_DETAIL_TAB_CAPACITIES                               :{BLACK}Capacities
4539 STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP                    :{BLACK}Show capacities of each vehicle
4540 STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO                              :{BLACK}Total Cargo
4541 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP                   :{BLACK}Show total capacity of train, split by cargo type
4543 STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY               :{BLACK}Capacity: {LTBLUE}
4545 # Vehicle refit
4546 STR_REFIT_CAPTION                                               :{WHITE}{VEHICLE} (Refit)
4547 STR_REFIT_TITLE                                                 :{GOLD}Select cargo type to carry:
4548 STR_REFIT_NEW_CAPACITY_COST_OF_REFIT                            :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
4549 STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT                        :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
4550 STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT                   :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
4551 STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT               :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
4552 STR_REFIT_SELECT_VEHICLES_TOOLTIP                               :{BLACK}Select the vehicles to refit. Click+Drag to select multiple vehicles. Click on an empty space to select the whole vehicle. Ctrl+Click to select a vehicle and the following chain
4554 ###length VEHICLE_TYPES
4555 STR_REFIT_TRAIN_LIST_TOOLTIP                                    :{BLACK}Select type of cargo for train to carry
4556 STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP                             :{BLACK}Select type of cargo for road vehicle to carry
4557 STR_REFIT_SHIP_LIST_TOOLTIP                                     :{BLACK}Select type of cargo for ship to carry
4558 STR_REFIT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Select type of cargo for aircraft to carry
4560 ###length VEHICLE_TYPES
4561 STR_REFIT_TRAIN_REFIT_BUTTON                                    :{BLACK}Refit train
4562 STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON                             :{BLACK}Refit road vehicle
4563 STR_REFIT_SHIP_REFIT_BUTTON                                     :{BLACK}Refit ship
4564 STR_REFIT_AIRCRAFT_REFIT_BUTTON                                 :{BLACK}Refit aircraft
4566 ###length VEHICLE_TYPES
4567 STR_REFIT_TRAIN_REFIT_TOOLTIP                                   :{BLACK}Refit train to carry highlighted cargo type
4568 STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP                            :{BLACK}Refit road vehicle to carry highlighted cargo type
4569 STR_REFIT_SHIP_REFIT_TOOLTIP                                    :{BLACK}Refit ship to carry highlighted cargo type
4570 STR_REFIT_AIRCRAFT_REFIT_TOOLTIP                                :{BLACK}Refit aircraft to carry highlighted cargo type
4572 # Order view
4573 STR_ORDERS_CAPTION                                              :{WHITE}{VEHICLE} (Orders)
4574 STR_ORDERS_TIMETABLE_VIEW                                       :{BLACK}Timetable
4575 STR_ORDERS_TIMETABLE_VIEW_TOOLTIP                               :{BLACK}Switch to the timetable view
4577 STR_ORDERS_LIST_TOOLTIP                                         :{BLACK}Order list - click on an order to highlight it. Ctrl+Click to scroll to the order's destination
4578 STR_ORDER_INDEX                                                 :{COMMA}:{NBSP}
4579 STR_ORDER_TEXT                                                  :{STRING} {STRING} {STRING} {STRING}
4581 STR_ORDERS_END_OF_ORDERS                                        :- - End of Orders - -
4582 STR_ORDERS_END_OF_SHARED_ORDERS                                 :- - End of Shared Orders - -
4584 # Order bottom buttons
4585 STR_ORDER_NON_STOP                                              :{BLACK}Non-stop
4586 STR_ORDER_GO_TO                                                 :Go to
4587 STR_ORDER_GO_NON_STOP_TO                                        :Go non-stop to
4588 STR_ORDER_GO_VIA                                                :Go via
4589 STR_ORDER_GO_NON_STOP_VIA                                       :Go non-stop via
4590 STR_ORDER_TOOLTIP_NON_STOP                                      :{BLACK}Change the stopping behaviour of the highlighted order
4592 STR_ORDER_TOGGLE_FULL_LOAD                                      :{BLACK}Full load any cargo
4593 STR_ORDER_DROP_LOAD_IF_POSSIBLE                                 :Load if available
4594 STR_ORDER_DROP_FULL_LOAD_ALL                                    :Full load all cargo
4595 STR_ORDER_DROP_FULL_LOAD_ANY                                    :Full load any cargo
4596 STR_ORDER_DROP_NO_LOADING                                       :No loading
4597 STR_ORDER_TOOLTIP_FULL_LOAD                                     :{BLACK}Change the loading behaviour of the highlighted order
4599 STR_ORDER_TOGGLE_UNLOAD                                         :{BLACK}Unload all
4600 STR_ORDER_DROP_UNLOAD_IF_ACCEPTED                               :Unload if accepted
4601 STR_ORDER_DROP_UNLOAD                                           :Unload all
4602 STR_ORDER_DROP_TRANSFER                                         :Transfer
4603 STR_ORDER_DROP_NO_UNLOADING                                     :No unloading
4604 STR_ORDER_TOOLTIP_UNLOAD                                        :{BLACK}Change the unloading behaviour of the highlighted order
4606 STR_ORDER_REFIT                                                 :{BLACK}Refit
4607 STR_ORDER_REFIT_TOOLTIP                                         :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
4608 STR_ORDER_REFIT_AUTO                                            :{BLACK}Refit at station
4609 STR_ORDER_REFIT_AUTO_TOOLTIP                                    :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction. Refitting at stations will only be done if the vehicle allows it
4610 STR_ORDER_DROP_REFIT_AUTO                                       :Fixed cargo
4611 STR_ORDER_DROP_REFIT_AUTO_ANY                                   :Available cargo
4613 STR_ORDER_DROP_GO_ALWAYS_DEPOT                                  :Always go
4614 STR_ORDER_DROP_SERVICE_DEPOT                                    :Service if needed
4615 STR_ORDER_DROP_HALT_DEPOT                                       :Stop
4616 STR_ORDER_DROP_UNBUNCH                                          :Unbunch
4618 # Depot action tooltips, one per vehicle type
4619 ###length VEHICLE_TYPES
4620 STR_ORDER_TRAIN_DEPOT_ACTION_TOOLTIP                            :{BLACK}Select the action to take at this depot
4621 STR_ORDER_ROAD_DEPOT_ACTION_TOOLTIP                             :{BLACK}Select the action to take at this depot
4622 STR_ORDER_SHIP_DEPOT_ACTION_TOOLTIP                             :{BLACK}Select the action to take at this depot
4623 STR_ORDER_HANGAR_ACTION_TOOLTIP                                 :{BLACK}Select the action to take at this hangar
4624 ###next-name-looks-similar
4626 STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP                          :{BLACK}Vehicle data to base jumping on
4628 # Conditional order variables, must follow order of OrderConditionVariable enum
4629 ###length 8
4630 STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE                           :Load percentage
4631 STR_ORDER_CONDITIONAL_RELIABILITY                               :Reliability
4632 STR_ORDER_CONDITIONAL_MAX_SPEED                                 :Maximum speed
4633 STR_ORDER_CONDITIONAL_AGE                                       :Age (years)
4634 STR_ORDER_CONDITIONAL_REQUIRES_SERVICE                          :Requires service
4635 STR_ORDER_CONDITIONAL_UNCONDITIONALLY                           :Always
4636 STR_ORDER_CONDITIONAL_REMAINING_LIFETIME                        :Remaining lifetime (years)
4637 STR_ORDER_CONDITIONAL_MAX_RELIABILITY                           :Maximum reliability
4638 ###next-name-looks-similar
4640 STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP                        :{BLACK}How to compare the vehicle data to the given value
4641 STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS                         :is equal to
4642 STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS                     :is not equal to
4643 STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN                      :is less than
4644 STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS                    :is less than or equal to
4645 STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN                      :is more than
4646 STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS                    :is more than or equal to
4647 STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE                        :is true
4648 STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE                       :is false
4650 STR_ORDER_CONDITIONAL_VALUE_TOOLTIP                             :{BLACK}The value to compare the vehicle data against
4651 STR_ORDER_CONDITIONAL_VALUE_CAPT                                :{WHITE}Enter value to compare against
4653 STR_ORDERS_SKIP_BUTTON                                          :{BLACK}Skip
4654 STR_ORDERS_SKIP_TOOLTIP                                         :{BLACK}Skip the current order, and start the next. Ctrl+Click to skip to the selected order
4656 STR_ORDERS_DELETE_BUTTON                                        :{BLACK}Delete
4657 STR_ORDERS_DELETE_TOOLTIP                                       :{BLACK}Delete the highlighted order
4658 STR_ORDERS_DELETE_ALL_TOOLTIP                                   :{BLACK}Delete all orders
4659 STR_ORDERS_STOP_SHARING_BUTTON                                  :{BLACK}Stop sharing
4660 STR_ORDERS_STOP_SHARING_TOOLTIP                                 :{BLACK}Stop sharing the order list. Ctrl+Click to additionally delete all orders for this vehicle
4662 STR_ORDERS_GO_TO_BUTTON                                         :{BLACK}Go To
4663 STR_ORDER_GO_TO_NEAREST_DEPOT                                   :Go to nearest depot
4664 STR_ORDER_GO_TO_NEAREST_HANGAR                                  :Go to nearest hangar
4665 STR_ORDER_CONDITIONAL                                           :Conditional order jump
4666 STR_ORDER_SHARE                                                 :Share orders
4667 STR_ORDERS_GO_TO_TOOLTIP                                        :{BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl+Click on a station for 'full load any cargo', on a waypoint to invert the 'non-stop by default' setting, or on a depot for 'unbunch'. Click on another vehicle to copy its orders or Ctrl+Click to share orders. A depot order disables automatic servicing of the vehicle
4669 STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP                  :{BLACK}Show all vehicles that share this schedule
4671 # String parts to build the order string
4672 STR_ORDER_GO_TO_WAYPOINT                                        :Go via {WAYPOINT}
4673 STR_ORDER_GO_NON_STOP_TO_WAYPOINT                               :Go non-stop via {WAYPOINT}
4675 STR_ORDER_SERVICE_AT                                            :Service at
4676 STR_ORDER_SERVICE_NON_STOP_AT                                   :Service non-stop at
4678 STR_ORDER_NEAREST_DEPOT                                         :the nearest
4679 STR_ORDER_NEAREST_HANGAR                                        :the nearest Hangar
4680 ###length 3
4681 STR_ORDER_TRAIN_DEPOT                                           :Train Depot
4682 STR_ORDER_ROAD_VEHICLE_DEPOT                                    :Road Vehicle Depot
4683 STR_ORDER_SHIP_DEPOT                                            :Ship Depot
4684 ###next-name-looks-similar
4686 STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT                            :{STRING} {STRING} {STRING}
4687 STR_ORDER_GO_TO_DEPOT_FORMAT                                    :{STRING} {DEPOT}
4689 STR_ORDER_REFIT_ORDER                                           :(Refit to {STRING})
4690 STR_ORDER_REFIT_STOP_ORDER                                      :(Refit to {STRING} and stop)
4691 STR_ORDER_STOP_ORDER                                            :(Stop)
4693 STR_ORDER_WAIT_TO_UNBUNCH                                       :(Wait to unbunch)
4695 STR_ORDER_GO_TO_STATION                                         :{STRING} {STATION} {STRING}
4696 STR_ORDER_GO_TO_STATION_CAN_T_USE_STATION                       :{PUSH_COLOUR}{RED}(Can't use station){POP_COLOUR} {STRING} {STATION} {STRING}
4698 STR_ORDER_IMPLICIT                                              :(Implicit)
4700 STR_ORDER_FULL_LOAD                                             :(Full load)
4701 STR_ORDER_FULL_LOAD_ANY                                         :(Full load any cargo)
4702 STR_ORDER_NO_LOAD                                               :(No loading)
4703 STR_ORDER_UNLOAD                                                :(Unload and take cargo)
4704 STR_ORDER_UNLOAD_FULL_LOAD                                      :(Unload and wait for full load)
4705 STR_ORDER_UNLOAD_FULL_LOAD_ANY                                  :(Unload and wait for any full load)
4706 STR_ORDER_UNLOAD_NO_LOAD                                        :(Unload and leave empty)
4707 STR_ORDER_TRANSFER                                              :(Transfer and take cargo)
4708 STR_ORDER_TRANSFER_FULL_LOAD                                    :(Transfer and wait for full load)
4709 STR_ORDER_TRANSFER_FULL_LOAD_ANY                                :(Transfer and wait for any full load)
4710 STR_ORDER_TRANSFER_NO_LOAD                                      :(Transfer and leave empty)
4711 STR_ORDER_NO_UNLOAD                                             :(No unloading and take cargo)
4712 STR_ORDER_NO_UNLOAD_FULL_LOAD                                   :(No unloading and wait for full load)
4713 STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY                               :(No unloading and wait for any full load)
4714 STR_ORDER_NO_UNLOAD_NO_LOAD                                     :(No unloading and no loading)
4716 STR_ORDER_AUTO_REFIT                                            :(Refit to {STRING})
4717 STR_ORDER_FULL_LOAD_REFIT                                       :(Full load with refit to {STRING})
4718 STR_ORDER_FULL_LOAD_ANY_REFIT                                   :(Full load any cargo with refit to {STRING})
4719 STR_ORDER_UNLOAD_REFIT                                          :(Unload and take cargo with refit to {STRING})
4720 STR_ORDER_UNLOAD_FULL_LOAD_REFIT                                :(Unload and wait for full load with refit to {STRING})
4721 STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT                            :(Unload and wait for any full load with refit to {STRING})
4722 STR_ORDER_TRANSFER_REFIT                                        :(Transfer and take cargo with refit to {STRING})
4723 STR_ORDER_TRANSFER_FULL_LOAD_REFIT                              :(Transfer and wait for full load with refit to {STRING})
4724 STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT                          :(Transfer and wait for any full load with refit to {STRING})
4725 STR_ORDER_NO_UNLOAD_REFIT                                       :(No unloading and take cargo with refit to {STRING})
4726 STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT                             :(No unloading and wait for full load with refit to {STRING})
4727 STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT                         :(No unloading and wait for any full load with refit to {STRING})
4729 STR_ORDER_AUTO_REFIT_ANY                                        :available cargo
4731 ###length 3
4732 STR_ORDER_STOP_LOCATION_NEAR_END                                :[near end]
4733 STR_ORDER_STOP_LOCATION_MIDDLE                                  :[middle]
4734 STR_ORDER_STOP_LOCATION_FAR_END                                 :[far end]
4736 STR_ORDER_OUT_OF_RANGE                                          :{RED} (Next destination is out of range)
4738 STR_ORDER_CONDITIONAL_UNCONDITIONAL                             :Jump to order {COMMA}
4739 STR_ORDER_CONDITIONAL_NUM                                       :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
4740 STR_ORDER_CONDITIONAL_TRUE_FALSE                                :Jump to order {COMMA} when {STRING} {STRING}
4742 STR_INVALID_ORDER                                               :{RED} (Invalid Order)
4744 # Time table window
4745 STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} (Timetable)
4746 STR_TIMETABLE_ORDER_VIEW                                        :{BLACK}Orders
4747 STR_TIMETABLE_ORDER_VIEW_TOOLTIP                                :{BLACK}Switch to the order view
4749 STR_TIMETABLE_TOOLTIP                                           :{BLACK}Timetable - click on an order to highlight it
4751 STR_TIMETABLE_NO_TRAVEL                                         :No travel
4752 STR_TIMETABLE_NOT_TIMETABLEABLE                                 :Travel (automatic; timetabled by next manual order)
4753 STR_TIMETABLE_TRAVEL_NOT_TIMETABLED                             :Travel (not timetabled)
4754 STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED                       :Travel (not timetabled) with at most {2:VELOCITY}
4755 STR_TIMETABLE_TRAVEL_FOR                                        :Travel for {STRING}
4756 STR_TIMETABLE_TRAVEL_FOR_SPEED                                  :Travel for {STRING} with at most {VELOCITY}
4757 STR_TIMETABLE_TRAVEL_FOR_ESTIMATED                              :Travel (for {STRING}, not timetabled)
4758 STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED                        :Travel (for {STRING}, not timetabled) with at most {VELOCITY}
4759 STR_TIMETABLE_STAY_FOR_ESTIMATED                                :(stay for {STRING}, not timetabled)
4760 STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED                          :(travel for {STRING}, not timetabled)
4761 STR_TIMETABLE_STAY_FOR                                          :and stay for {STRING}
4762 STR_TIMETABLE_AND_TRAVEL_FOR                                    :and travel for {STRING}
4764 STR_TIMETABLE_APPROX_TIME                                       :{BLACK}This timetable will take approximately {STRING} to complete
4765 STR_TIMETABLE_TOTAL_TIME                                        :{BLACK}This timetable will take {STRING} to complete
4766 STR_TIMETABLE_TOTAL_TIME_INCOMPLETE                             :{BLACK}This timetable will take at least {STRING} to complete (not all timetabled)
4768 STR_TIMETABLE_STATUS_ON_TIME                                    :{BLACK}This vehicle is currently running on time
4769 STR_TIMETABLE_STATUS_LATE                                       :{BLACK}This vehicle is currently running {STRING} late
4770 STR_TIMETABLE_STATUS_EARLY                                      :{BLACK}This vehicle is currently running {STRING} early
4771 STR_TIMETABLE_STATUS_NOT_STARTED                                :{BLACK}This timetable has not yet started
4772 STR_TIMETABLE_STATUS_START_AT_DATE                              :{BLACK}This timetable will start at {STRING}
4773 STR_TIMETABLE_STATUS_START_IN_SECONDS                           :{BLACK}This timetable will start in {COMMA} seconds
4775 STR_TIMETABLE_START                                             :{BLACK}Start Timetable
4776 STR_TIMETABLE_START_TOOLTIP                                     :{BLACK}Select when this timetable starts. Ctrl+Click to evenly distribute the start of all vehicles sharing this order based on their relative order, if the order is completely timetabled
4778 STR_TIMETABLE_START_SECONDS_QUERY                               :Seconds until timetable starts
4780 STR_TIMETABLE_CHANGE_TIME                                       :{BLACK}Change Time
4781 STR_TIMETABLE_WAIT_TIME_TOOLTIP                                 :{BLACK}Change the amount of time that the highlighted order should take. Ctrl+Click to set the time for all orders
4783 STR_TIMETABLE_CLEAR_TIME                                        :{BLACK}Clear Time
4784 STR_TIMETABLE_CLEAR_TIME_TOOLTIP                                :{BLACK}Clear the amount of time for the highlighted order. Ctrl+Click to clear the time for all orders
4786 STR_TIMETABLE_CHANGE_SPEED                                      :{BLACK}Change Speed Limit
4787 STR_TIMETABLE_CHANGE_SPEED_TOOLTIP                              :{BLACK}Change the maximum travel speed of the highlighted order. Ctrl+Click to set the speed for all orders
4789 STR_TIMETABLE_CLEAR_SPEED                                       :{BLACK}Clear Speed Limit
4790 STR_TIMETABLE_CLEAR_SPEED_TOOLTIP                               :{BLACK}Clear the maximum travel speed of the highlighted order. Ctrl+Click to clear the speed for all orders
4792 STR_TIMETABLE_RESET_LATENESS                                    :{BLACK}Reset Late Counter
4793 STR_TIMETABLE_RESET_LATENESS_TOOLTIP                            :{BLACK}Reset the lateness counter, so the vehicle will be on time. Ctrl+Click to reset the entire group so the latest vehicle will be on time and all others will be early
4795 STR_TIMETABLE_AUTOFILL                                          :{BLACK}Autofill
4796 STR_TIMETABLE_AUTOFILL_TOOLTIP                                  :{BLACK}Fill the timetable automatically with the values from the next journey. Ctrl+Click to try to keep waiting times
4798 STR_TIMETABLE_EXPECTED                                          :{BLACK}Expected
4799 STR_TIMETABLE_SCHEDULED                                         :{BLACK}Scheduled
4800 STR_TIMETABLE_EXPECTED_TOOLTIP                                  :{BLACK}Switch between expected and scheduled
4802 STR_TIMETABLE_ARRIVAL_DATE                                      :A: {COLOUR}{DATE_TINY}
4803 STR_TIMETABLE_DEPARTURE_DATE                                    :D: {COLOUR}{DATE_TINY}
4804 STR_TIMETABLE_ARRIVAL_SECONDS_IN_FUTURE                         :A: {COLOUR}{COMMA} sec
4805 STR_TIMETABLE_DEPARTURE_SECONDS_IN_FUTURE                       :D: {COLOUR}{COMMA} sec
4808 # Date window (for timetable)
4809 STR_DATE_CAPTION                                                :{WHITE}Set date
4810 STR_DATE_SET_DATE                                               :{BLACK}Set date
4811 STR_DATE_SET_DATE_TOOLTIP                                       :{BLACK}Use the selected date as starting date for the timetable
4812 STR_DATE_DAY_TOOLTIP                                            :{BLACK}Select day
4813 STR_DATE_MONTH_TOOLTIP                                          :{BLACK}Select month
4814 STR_DATE_YEAR_TOOLTIP                                           :{BLACK}Select year
4817 # AI debug window
4818 STR_AI_DEBUG                                                    :{WHITE}AI/Game Script Debug
4819 STR_AI_DEBUG_NAME_AND_VERSION                                   :{BLACK}{STRING} (v{NUM})
4820 STR_AI_DEBUG_NAME_TOOLTIP                                       :{BLACK}Name of the script
4821 STR_AI_DEBUG_SETTINGS                                           :{BLACK}Settings
4822 STR_AI_DEBUG_SETTINGS_TOOLTIP                                   :{BLACK}Change the settings of the script
4823 STR_AI_DEBUG_RELOAD                                             :{BLACK}Reload AI
4824 STR_AI_DEBUG_RELOAD_TOOLTIP                                     :{BLACK}Kill the AI, reload the script, and restart the AI
4825 STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP                           :{BLACK}Enable/disable breaking when an AI log message matches the break string
4826 STR_AI_DEBUG_BREAK_ON_LABEL                                     :{BLACK}Break on:
4827 STR_AI_DEBUG_BREAK_STR_OSKTITLE                                 :{BLACK}Break on
4828 STR_AI_DEBUG_BREAK_STR_TOOLTIP                                  :{BLACK}When an AI log message matches this string, the game is paused
4829 STR_AI_DEBUG_MATCH_CASE                                         :{BLACK}Match case
4830 STR_AI_DEBUG_MATCH_CASE_TOOLTIP                                 :{BLACK}Toggle matching case when comparing AI log messages against the break string
4831 STR_AI_DEBUG_CONTINUE                                           :{BLACK}Continue
4832 STR_AI_DEBUG_CONTINUE_TOOLTIP                                   :{BLACK}Unpause and continue the AI
4833 STR_AI_DEBUG_SELECT_AI_TOOLTIP                                  :{BLACK}View debug output of this AI. Ctrl+Click to open in a new window
4834 STR_AI_GAME_SCRIPT                                              :{BLACK}Game Script
4835 STR_AI_GAME_SCRIPT_TOOLTIP                                      :{BLACK}Check the Game Script log. Ctrl+Click to open in a new window
4837 STR_ERROR_AI_NO_AI_FOUND                                        :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system
4838 STR_ERROR_AI_PLEASE_REPORT_CRASH                                :{WHITE}One of the running scripts crashed. Please report this to the script author with a screenshot of the AI/Game Script Debug Window
4839 STR_ERROR_AI_DEBUG_SERVER_ONLY                                  :{YELLOW}AI / GameScript Debug window is only available for the server
4841 # AI configuration window
4842 STR_AI_CONFIG_CAPTION_AI                                        :{WHITE}AI Settings
4843 STR_AI_CONFIG_CAPTION_GAMESCRIPT                                :{WHITE}Game Script Settings
4844 STR_AI_CONFIG_GAMELIST_TOOLTIP                                  :{BLACK}The Game Script that will be loaded in the next game
4845 STR_AI_CONFIG_AILIST_TOOLTIP                                    :{BLACK}The AIs that will be loaded in the next game
4846 STR_AI_CONFIG_HUMAN_PLAYER                                      :Human player
4847 STR_AI_CONFIG_RANDOM_AI                                         :Random AI
4848 STR_AI_CONFIG_NONE                                              :(none)
4849 STR_AI_CONFIG_NAME_VERSION                                      :{STRING} {YELLOW}v{NUM}
4850 STR_AI_CONFIG_MAX_COMPETITORS                                   :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
4851 STR_AI_CONFIG_COMPETITORS_INTERVAL                              :{LTBLUE}Interval between starting of competitors: {ORANGE}{COMMA} minute{P "" s}
4853 STR_AI_CONFIG_MOVE_UP                                           :{BLACK}Move Up
4854 STR_AI_CONFIG_MOVE_UP_TOOLTIP                                   :{BLACK}Move selected AI up in the list
4855 STR_AI_CONFIG_MOVE_DOWN                                         :{BLACK}Move Down
4856 STR_AI_CONFIG_MOVE_DOWN_TOOLTIP                                 :{BLACK}Move selected AI down in the list
4858 STR_AI_CONFIG_GAMESCRIPT                                        :{SILVER}Game Script
4859 STR_AI_CONFIG_GAMESCRIPT_PARAM                                  :{SILVER}Parameters
4860 STR_AI_CONFIG_AI                                                :{SILVER}AIs
4862 STR_AI_CONFIG_CHANGE_AI                                         :{BLACK}Select AI
4863 STR_AI_CONFIG_CHANGE_GAMESCRIPT                                 :{BLACK}Select Game Script
4864 STR_AI_CONFIG_CHANGE_TOOLTIP                                    :{BLACK}Load another script. Ctrl+Click to show all available versions
4865 STR_AI_CONFIG_CONFIGURE                                         :{BLACK}Configure
4866 STR_AI_CONFIG_CONFIGURE_TOOLTIP                                 :{BLACK}Configure the parameters of the Script
4868 # Available AIs window
4869 STR_AI_LIST_CAPTION                                             :{WHITE}Available {STRING}
4870 STR_AI_LIST_CAPTION_AI                                          :AIs
4871 STR_AI_LIST_CAPTION_GAMESCRIPT                                  :Game Scripts
4872 STR_AI_LIST_TOOLTIP                                             :{BLACK}Click to select a script
4874 STR_AI_LIST_AUTHOR                                              :{LTBLUE}Author: {ORANGE}{STRING}
4875 STR_AI_LIST_VERSION                                             :{LTBLUE}Version: {ORANGE}{NUM}
4876 STR_AI_LIST_URL                                                 :{LTBLUE}URL: {ORANGE}{STRING}
4878 STR_AI_LIST_ACCEPT                                              :{BLACK}Accept
4879 STR_AI_LIST_ACCEPT_TOOLTIP                                      :{BLACK}Select highlighted script
4880 STR_AI_LIST_CANCEL                                              :{BLACK}Cancel
4881 STR_AI_LIST_CANCEL_TOOLTIP                                      :{BLACK}Don't change the script
4883 STR_SCREENSHOT_CAPTION                                          :{WHITE}Take a screenshot
4884 STR_SCREENSHOT_SCREENSHOT                                       :{BLACK}Normal screenshot
4885 STR_SCREENSHOT_ZOOMIN_SCREENSHOT                                :{BLACK}Fully zoomed in screenshot
4886 STR_SCREENSHOT_DEFAULTZOOM_SCREENSHOT                           :{BLACK}Default zoom screenshot
4887 STR_SCREENSHOT_WORLD_SCREENSHOT                                 :{BLACK}Whole map screenshot
4888 STR_SCREENSHOT_HEIGHTMAP_SCREENSHOT                             :{BLACK}Heightmap screenshot
4889 STR_SCREENSHOT_MINIMAP_SCREENSHOT                               :{BLACK}Minimap screenshot
4891 # Script Parameters
4892 STR_AI_SETTINGS_CAPTION                                         :{WHITE}{STRING} Parameters
4893 STR_AI_SETTINGS_CAPTION_AI                                      :AI
4894 STR_AI_SETTINGS_CAPTION_GAMESCRIPT                              :Game Script
4895 STR_AI_SETTINGS_CLOSE                                           :{BLACK}Close
4896 STR_AI_SETTINGS_RESET                                           :{BLACK}Reset
4897 STR_AI_SETTINGS_SETTING                                         :{STRING}: {ORANGE}{STRING}
4900 # Textfile window
4901 STR_TEXTFILE_JUMPLIST                                           :{WHITE}Table of Contents
4902 STR_TEXTFILE_JUMPLIST_TOOLTIP                                   :{BLACK}Quickly jump to a section in the displayed file via this list
4903 STR_TEXTFILE_JUMPLIST_ITEM                                      :{WHITE}{STRING}
4904 STR_TEXTFILE_NAVBACK_TOOLTIP                                    :{BLACK}Go back in navigation history
4905 STR_TEXTFILE_NAVFORWARD_TOOLTIP                                 :{BLACK}Return forward in navigation history
4906 STR_TEXTFILE_WRAP_TEXT                                          :{WHITE}Wrap text
4907 STR_TEXTFILE_WRAP_TEXT_TOOLTIP                                  :{BLACK}Wrap the text of the window so it all fits without having to scroll
4908 STR_TEXTFILE_VIEW_README                                        :{BLACK}Readme
4909 STR_TEXTFILE_VIEW_README_TOOLTIP                                :View readme for this content
4910 STR_TEXTFILE_VIEW_CHANGELOG                                     :{BLACK}Changelog
4911 STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP                             :View changelog for this content
4912 STR_TEXTFILE_VIEW_LICENCE                                       :{BLACK}License
4913 STR_TEXTFILE_VIEW_LICENCE_TOOLTIP                               :View licence for this content
4914 ###length 5
4915 STR_TEXTFILE_README_CAPTION                                     :{WHITE}{STRING} readme of {STRING}
4916 STR_TEXTFILE_CHANGELOG_CAPTION                                  :{WHITE}{STRING} changelog of {STRING}
4917 STR_TEXTFILE_LICENCE_CAPTION                                    :{WHITE}{STRING} license of {STRING}
4918 STR_TEXTFILE_SURVEY_RESULT_CAPTION                              :{WHITE}Preview of survey result
4919 STR_TEXTFILE_GAME_MANUAL_CAPTION                                :{WHITE}OpenTTD document '{STRING}'
4922 # Vehicle loading indicators
4923 STR_PERCENT_UP                                                  :{WHITE}{NUM}%{UP_ARROW}
4924 STR_PERCENT_DOWN                                                :{WHITE}{NUM}%{DOWN_ARROW}
4925 STR_PERCENT_UP_DOWN                                             :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
4926 STR_PERCENT_NONE                                                :{WHITE}{NUM}%
4928 # Income 'floats'
4929 STR_INCOME_FLOAT_COST                                           :{RED}Cost: {CURRENCY_LONG}
4930 STR_INCOME_FLOAT_INCOME                                         :{GREEN}Income: {CURRENCY_LONG}
4931 STR_FEEDER                                                      :{YELLOW}Transfer: {CURRENCY_LONG}
4932 STR_FEEDER_INCOME                                               :{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {GREEN}Income: {CURRENCY_LONG}
4933 STR_FEEDER_COST                                                 :{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {RED}Cost: {CURRENCY_LONG}
4934 STR_MESSAGE_ESTIMATED_COST                                      :{WHITE}Estimated Cost: {CURRENCY_LONG}
4935 STR_MESSAGE_ESTIMATED_INCOME                                    :{WHITE}Estimated Income: {CURRENCY_LONG}
4937 # Saveload messages
4938 STR_ERROR_SAVE_STILL_IN_PROGRESS                                :{WHITE}Saving still in progress,{}please wait until it is finished!
4939 STR_ERROR_AUTOSAVE_FAILED                                       :{WHITE}Autosave failed
4940 STR_ERROR_UNABLE_TO_READ_DRIVE                                  :{BLACK}Unable to read drive
4941 STR_ERROR_GAME_SAVE_FAILED                                      :{WHITE}Game save failed...
4942 STR_ERROR_UNABLE_TO_DELETE_FILE                                 :{WHITE}Unable to delete file
4943 STR_ERROR_GAME_LOAD_FAILED                                      :{WHITE}Game load failed...
4944 STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR                   :Internal error: {STRING}
4945 STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME                         :Broken savegame - {STRING}
4946 STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME                        :Savegame is made with newer version
4947 STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE                       :File not readable
4948 STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE                      :File not writeable
4949 STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED             :Data integrity check failed
4950 STR_GAME_SAVELOAD_ERROR_PATCHPACK                               :Savegame is made with a modified version
4951 STR_GAME_SAVELOAD_NOT_AVAILABLE                                 :<not available>
4952 STR_WARNING_LOADGAME_REMOVED_TRAMS                              :{WHITE}Game was saved in version without tram support. All trams have been removed
4954 # Map generation messages
4955 STR_ERROR_COULD_NOT_CREATE_TOWN                                 :{WHITE}Map generation aborted...{}... no suitable town locations
4956 STR_ERROR_NO_TOWN_IN_SCENARIO                                   :{WHITE}... there is no town in this scenario
4958 STR_ERROR_PNGMAP                                                :{WHITE}Can't load landscape from PNG...
4959 STR_ERROR_PNGMAP_FILE_NOT_FOUND                                 :{WHITE}... file not found
4960 STR_ERROR_PNGMAP_IMAGE_TYPE                                     :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed
4961 STR_ERROR_PNGMAP_MISC                                           :{WHITE}... something just went wrong (probably corrupted file)
4963 STR_ERROR_BMPMAP                                                :{WHITE}Can't load landscape from BMP...
4964 STR_ERROR_BMPMAP_IMAGE_TYPE                                     :{WHITE}... could not convert image type
4966 STR_ERROR_HEIGHTMAP_TOO_LARGE                                   :{WHITE}... image is too large
4968 STR_WARNING_HEIGHTMAP_SCALE_CAPTION                             :{WHITE}Scale warning
4969 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE                             :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
4971 # Soundset messages
4972 STR_WARNING_FALLBACK_SOUNDSET                                   :{WHITE}Only a fallback sound set was found. If you want sounds, install a sound set via the content download system
4974 # Screenshot related messages
4975 STR_WARNING_SCREENSHOT_SIZE_CAPTION                             :{WHITE}Huge screenshot
4976 STR_WARNING_SCREENSHOT_SIZE_MESSAGE                             :{YELLOW}The screenshot will have a resolution of {COMMA} x {COMMA} pixels. Taking the screenshot may take a while. Do you want to continue?
4978 STR_MESSAGE_HEIGHTMAP_SUCCESSFULLY                              :{WHITE}Heightmap successfully saved as '{STRING}'. Highest peak is {NUM}
4979 STR_MESSAGE_SCREENSHOT_SUCCESSFULLY                             :{WHITE}Screenshot successfully saved as '{STRING}'
4980 STR_ERROR_SCREENSHOT_FAILED                                     :{WHITE}Screenshot failed!
4982 # Error message titles
4983 STR_ERROR_MESSAGE_CAPTION                                       :{YELLOW}Message
4984 STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY                         :{YELLOW}Message from {STRING}
4986 # Generic construction errors
4987 STR_ERROR_OFF_EDGE_OF_MAP                                       :{WHITE}Off edge of map
4988 STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP                              :{WHITE}Too close to edge of map
4989 STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY                     :{WHITE}Not enough cash - requires {CURRENCY_LONG}
4990 STR_ERROR_FLAT_LAND_REQUIRED                                    :{WHITE}Flat land required
4991 STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION                        :{WHITE}Land sloped in wrong direction
4992 STR_ERROR_CAN_T_DO_THIS                                         :{WHITE}Can't do this...
4993 STR_ERROR_BUILDING_MUST_BE_DEMOLISHED                           :{WHITE}Building must be demolished first
4994 STR_ERROR_CAN_T_CLEAR_THIS_AREA                                 :{WHITE}Can't clear this area...
4995 STR_ERROR_SITE_UNSUITABLE                                       :{WHITE}... site unsuitable
4996 STR_ERROR_ALREADY_BUILT                                         :{WHITE}... already built
4997 STR_ERROR_OWNED_BY                                              :{WHITE}... owned by {STRING}
4998 STR_ERROR_AREA_IS_OWNED_BY_ANOTHER                              :{WHITE}... area is owned by another company
4999 STR_ERROR_TERRAFORM_LIMIT_REACHED                               :{WHITE}... landscaping limit reached
5000 STR_ERROR_CLEARING_LIMIT_REACHED                                :{WHITE}... tile clearing limit reached
5001 STR_ERROR_TREE_PLANT_LIMIT_REACHED                              :{WHITE}... tree planting limit reached
5002 STR_ERROR_NAME_MUST_BE_UNIQUE                                   :{WHITE}Name must be unique
5003 STR_ERROR_GENERIC_OBJECT_IN_THE_WAY                             :{WHITE}{1:STRING} in the way
5004 STR_ERROR_NOT_ALLOWED_WHILE_PAUSED                              :{WHITE}Not allowed while paused
5006 # Local authority errors
5007 STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS                 :{WHITE}{TOWN} local authority refuses to allow this
5008 STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT                       :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
5009 STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE                         :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
5010 STR_ERROR_BRIBE_FAILED                                          :{WHITE}Your attempted bribe has been discovered by a regional investigator
5012 # Levelling errors
5013 STR_ERROR_CAN_T_RAISE_LAND_HERE                                 :{WHITE}Can't raise land here...
5014 STR_ERROR_CAN_T_LOWER_LAND_HERE                                 :{WHITE}Can't lower land here...
5015 STR_ERROR_CAN_T_LEVEL_LAND_HERE                                 :{WHITE}Can't level land here...
5016 STR_ERROR_EXCAVATION_WOULD_DAMAGE                               :{WHITE}Excavation would damage tunnel
5017 STR_ERROR_ALREADY_AT_SEA_LEVEL                                  :{WHITE}... already at sea level
5018 STR_ERROR_TOO_HIGH                                              :{WHITE}... too high
5019 STR_ERROR_ALREADY_LEVELLED                                      :{WHITE}... already flat
5020 STR_ERROR_BRIDGE_TOO_HIGH_AFTER_LOWER_LAND                      :{WHITE}Afterwards the bridge above it would be too high.
5022 # Company related errors
5023 STR_ERROR_CAN_T_CHANGE_COMPANY_NAME                             :{WHITE}Can't change company name...
5024 STR_ERROR_CAN_T_CHANGE_PRESIDENT                                :{WHITE}Can't change manager's name...
5026 STR_ERROR_MAXIMUM_PERMITTED_LOAN                                :{WHITE}... maximum permitted loan size is {CURRENCY_LONG}
5027 STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY                           :{WHITE}Can't borrow any more money...
5028 STR_ERROR_LOAN_ALREADY_REPAYED                                  :{WHITE}... no loan to repay
5029 STR_ERROR_CURRENCY_REQUIRED                                     :{WHITE}... {CURRENCY_LONG} required
5030 STR_ERROR_CAN_T_REPAY_LOAN                                      :{WHITE}Can't repay loan...
5031 STR_ERROR_INSUFFICIENT_FUNDS                                    :{WHITE}Can't give away money that is loaned from the bank...
5032 STR_ERROR_CAN_T_GIVE_MONEY                                      :{WHITE}Can't give away money to this company...
5033 STR_ERROR_CAN_T_BUY_COMPANY                                     :{WHITE}Can't buy company...
5034 STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS                      :{WHITE}Can't build company headquarters...
5036 # Town related errors
5037 STR_ERROR_CAN_T_GENERATE_TOWN                                   :{WHITE}Can't build any towns...
5038 STR_ERROR_CAN_T_RENAME_TOWN                                     :{WHITE}Can't rename town...
5039 STR_ERROR_CAN_T_FOUND_TOWN_HERE                                 :{WHITE}Can't found town here...
5040 STR_ERROR_CAN_T_EXPAND_TOWN                                     :{WHITE}Can't expand town...
5041 STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB                          :{WHITE}... too close to edge of map
5042 STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN                             :{WHITE}... too close to another town
5043 STR_ERROR_TOO_MANY_TOWNS                                        :{WHITE}... too many towns
5044 STR_ERROR_NO_SPACE_FOR_TOWN                                     :{WHITE}... there is no more space on the map
5045 STR_ERROR_ROAD_WORKS_IN_PROGRESS                                :{WHITE}Road works in progress
5046 STR_ERROR_TOWN_CAN_T_DELETE                                     :{WHITE}Can't delete this town...{}A station or depot is referring to the town or a town owned tile can't be removed
5047 STR_ERROR_STATUE_NO_SUITABLE_PLACE                              :{WHITE}... there is no suitable place for a statue in the centre of this town
5048 STR_ERROR_CAN_T_BUILD_HOUSE                                     :{WHITE}Can't build house...
5050 # Industry related errors
5051 STR_ERROR_TOO_MANY_INDUSTRIES                                   :{WHITE}... too many industries
5052 STR_ERROR_CAN_T_GENERATE_INDUSTRIES                             :{WHITE}Can't generate industries...
5053 STR_ERROR_CAN_T_BUILD_HERE                                      :{WHITE}Can't build {STRING} here...
5054 STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY                         :{WHITE}Can't construct this industry type here...
5055 STR_ERROR_CAN_T_PROSPECT_INDUSTRY                               :{WHITE}Can't prospect industry...
5056 STR_ERROR_INDUSTRY_TOO_CLOSE                                    :{WHITE}... too close to another industry
5057 STR_ERROR_MUST_FOUND_TOWN_FIRST                                 :{WHITE}... must found town first
5058 STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN                             :{WHITE}... only one allowed per town
5059 STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200    :{WHITE}... can only be built in towns with a population of at least 1200
5060 STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST                       :{WHITE}... can only be built in rainforest areas
5061 STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT                           :{WHITE}... can only be built in desert areas
5062 STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS                            :{WHITE}... can only be built in towns (replacing houses)
5063 STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER                    :{WHITE}... can only be built near the center of towns
5064 STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS                        :{WHITE}... can only be built in low areas
5065 STR_ERROR_CAN_ONLY_BE_POSITIONED                                :{WHITE}... can only be positioned near edges of map
5066 STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED                            :{WHITE}... forest can only be planted above snow-line
5067 STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE                     :{WHITE}... can only be built above the snow-line
5068 STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE                     :{WHITE}... can only be built below the snow-line
5070 STR_ERROR_PROSPECTING_WAS_UNLUCKY                               :{WHITE}The funding failed to prospect due to bad luck; try again
5071 STR_ERROR_NO_SUITABLE_PLACES_FOR_PROSPECTING                    :{WHITE}There were no suitable places to prospect for this industry
5072 STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES                     :{WHITE}There were no suitable places for '{STRING}' industries
5073 STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION         :{WHITE}Change the map generation parameters to get a better map
5075 # Station construction related errors
5076 STR_ERROR_CAN_T_BUILD_RAILROAD_STATION                          :{WHITE}Can't build railway station here...
5077 STR_ERROR_CAN_T_BUILD_BUS_STATION                               :{WHITE}Can't build bus station...
5078 STR_ERROR_CAN_T_BUILD_TRUCK_STATION                             :{WHITE}Can't build Truck station...
5079 STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION                    :{WHITE}Can't build passenger tram station...
5080 STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION                        :{WHITE}Can't build freight tram station...
5081 STR_ERROR_CAN_T_BUILD_DOCK_HERE                                 :{WHITE}Can't build dock here...
5082 STR_ERROR_CAN_T_BUILD_AIRPORT_HERE                              :{WHITE}Can't build airport here...
5084 STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING                        :{WHITE}Adjoins more than one existing station/loading area
5085 STR_ERROR_STATION_TOO_SPREAD_OUT                                :{WHITE}... station too spread out
5086 STR_ERROR_STATION_DISALLOWED_NUMBER_TRACKS                      :{WHITE}... unsupported number of tracks
5087 STR_ERROR_STATION_DISALLOWED_LENGTH                             :{WHITE}... unsupported length
5088 STR_ERROR_TOO_MANY_STATIONS_LOADING                             :{WHITE}Too many stations/loading areas
5089 STR_ERROR_TOO_MANY_STATION_SPECS                                :{WHITE}Too many railway station parts
5090 STR_ERROR_TOO_MANY_BUS_STOPS                                    :{WHITE}Too many bus stops
5091 STR_ERROR_TOO_MANY_TRUCK_STOPS                                  :{WHITE}Too many Truck stations
5092 STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK                             :{WHITE}Too close to another dock
5093 STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT                          :{WHITE}Too close to another airport
5094 STR_ERROR_CAN_T_RENAME_STATION                                  :{WHITE}Can't rename station...
5095 STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD                            :{WHITE}... road owned by a town
5096 STR_ERROR_DRIVE_THROUGH_DIRECTION                               :{WHITE}... road facing in the wrong direction
5097 STR_ERROR_DRIVE_THROUGH_CORNER                                  :{WHITE}... drive through stops can't have corners
5098 STR_ERROR_DRIVE_THROUGH_JUNCTION                                :{WHITE}... drive through stops can't have junctions
5100 # Station destruction related errors
5101 STR_ERROR_CAN_T_REMOVE_PART_OF_STATION                          :{WHITE}Can't remove part of station...
5102 STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST                     :{WHITE}Must remove railway station first
5103 STR_ERROR_CAN_T_REMOVE_BUS_STATION                              :{WHITE}Can't remove bus station...
5104 STR_ERROR_CAN_T_REMOVE_TRUCK_STATION                            :{WHITE}Can't remove truck station...
5105 STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION                   :{WHITE}Can't remove passenger tram station...
5106 STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION                       :{WHITE}Can't remove freight tram station...
5107 STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST                           :{WHITE}Must remove road stop first
5108 STR_ERROR_THERE_IS_NO_STATION                                   :{WHITE}... there is no station here
5110 STR_ERROR_MUST_DEMOLISH_RAILROAD                                :{WHITE}Must demolish railway station first
5111 STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST                       :{WHITE}Must demolish bus station first
5112 STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST                     :{WHITE}Must demolish truck station first
5113 STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST            :{WHITE}Must demolish passenger tram station first
5114 STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST                :{WHITE}Must demolish freight tram station first
5115 STR_ERROR_MUST_DEMOLISH_DOCK_FIRST                              :{WHITE}Must demolish dock first
5116 STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST                           :{WHITE}Must demolish airport first
5118 # Waypoint related errors
5119 STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING               :{WHITE}Adjoins more than one existing waypoint
5120 STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT                         :{WHITE}Too close to another waypoint
5122 STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT                            :{WHITE}Can't build train waypoint here...
5123 STR_ERROR_CAN_T_BUILD_ROAD_WAYPOINT                             :{WHITE}Can't build road waypoint here...
5124 STR_ERROR_CAN_T_POSITION_BUOY_HERE                              :{WHITE}Can't place buoy here...
5125 STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME                            :{WHITE}Can't change waypoint name...
5127 STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT                           :{WHITE}Can't remove train waypoint here...
5128 STR_ERROR_CAN_T_REMOVE_ROAD_WAYPOINT                            :{WHITE}Can't remove road waypoint here...
5129 STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST                        :{WHITE}Must remove rail waypoint first
5130 STR_ERROR_MUST_REMOVE_ROADWAYPOINT_FIRST                        :{WHITE}Must remove road waypoint first
5131 STR_ERROR_BUOY_IN_THE_WAY                                       :{WHITE}... buoy in the way
5132 STR_ERROR_BUOY_IS_IN_USE                                        :{WHITE}... buoy is in use by another company!
5134 # Depot related errors
5135 STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT                               :{WHITE}Can't build train depot here...
5136 STR_ERROR_CAN_T_BUILD_ROAD_DEPOT                                :{WHITE}Can't build road vehicle depot here...
5137 STR_ERROR_CAN_T_BUILD_TRAM_DEPOT                                :{WHITE}Can't build tram vehicle depot here...
5138 STR_ERROR_CAN_T_BUILD_SHIP_DEPOT                                :{WHITE}Can't build ship depot here...
5140 STR_ERROR_CAN_T_RENAME_DEPOT                                    :{WHITE}Can't rename depot...
5142 STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT                    :{WHITE}... must be stopped inside a depot
5143 STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT             :{WHITE}... must be stopped inside a depot
5144 STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT                     :{WHITE}... must be stopped inside a depot
5145 STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR                :{WHITE}... must be stopped inside a hangar
5147 STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT             :{WHITE}Trains can only be altered when stopped inside a depot
5148 STR_ERROR_TRAIN_TOO_LONG                                        :{WHITE}Train too long
5149 STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE                  :{WHITE}Can't reverse direction of vehicle...
5150 STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS   :{WHITE}... consists of multiple units
5151 STR_ERROR_INCOMPATIBLE_RAIL_TYPES                               :Incompatible rail types
5153 STR_ERROR_CAN_T_MOVE_VEHICLE                                    :{WHITE}Can't move vehicle...
5154 STR_ERROR_REAR_ENGINE_FOLLOW_FRONT                              :{WHITE}The rear engine will always follow its front counterpart
5155 STR_ERROR_UNABLE_TO_FIND_ROUTE_TO                               :{WHITE}Unable to find route to local depot
5156 STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT                            :{WHITE}Unable to find local depot
5158 STR_ERROR_DEPOT_WRONG_DEPOT_TYPE                                :Wrong depot type
5160 # Depot unbunching related errors
5161 STR_ERROR_UNBUNCHING_ONLY_ONE_ALLOWED                           :{WHITE}... can only have one unbunching order
5162 STR_ERROR_UNBUNCHING_NO_FULL_LOAD                               :{WHITE}... cannot use full load orders when vehicle has an unbunching order
5163 STR_ERROR_UNBUNCHING_NO_UNBUNCHING_FULL_LOAD                    :{WHITE}... cannot unbunch a vehicle with a full load order
5164 STR_ERROR_UNBUNCHING_NO_CONDITIONAL                             :{WHITE}... cannot use conditional orders when vehicle has an unbunching order
5165 STR_ERROR_UNBUNCHING_NO_UNBUNCHING_CONDITIONAL                  :{WHITE}... cannot unbunch a vehicle with a conditional order
5167 # Autoreplace related errors
5168 STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                      :{WHITE}{VEHICLE} is too long after replacement
5169 STR_ERROR_AUTOREPLACE_NOTHING_TO_DO                             :{WHITE}No autoreplace/renew rules applied
5170 STR_ERROR_AUTOREPLACE_MONEY_LIMIT                               :(money limit)
5171 STR_ERROR_AUTOREPLACE_INCOMPATIBLE_CARGO                        :{WHITE}New vehicle can't carry {STRING}
5172 STR_ERROR_AUTOREPLACE_INCOMPATIBLE_REFIT                        :{WHITE}New vehicle can't do refit in order {NUM}
5174 # Rail construction errors
5175 STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION                          :{WHITE}Impossible track combination
5176 STR_ERROR_MUST_REMOVE_SIGNALS_FIRST                             :{WHITE}Must remove signals first
5177 STR_ERROR_NO_SUITABLE_RAILROAD_TRACK                            :{WHITE}No suitable railway track
5178 STR_ERROR_MUST_REMOVE_RAILROAD_TRACK                            :{WHITE}Must remove railway track first
5179 STR_ERROR_CROSSING_ON_ONEWAY_ROAD                               :{WHITE}Road is one way or blocked
5180 STR_ERROR_CROSSING_DISALLOWED_RAIL                              :{WHITE}Level crossings not allowed for this rail type
5181 STR_ERROR_CROSSING_DISALLOWED_ROAD                              :{WHITE}Level crossings not allowed for this road type
5182 STR_ERROR_CAN_T_BUILD_SIGNALS_HERE                              :{WHITE}Can't build signals here...
5183 STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK                            :{WHITE}Can't build railway track here...
5184 STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK                           :{WHITE}Can't remove railway track from here...
5185 STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM                             :{WHITE}Can't remove signals from here...
5186 STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE                     :{WHITE}Can't convert signals here...
5187 STR_ERROR_THERE_IS_NO_RAILROAD_TRACK                            :{WHITE}... there is no railway track
5188 STR_ERROR_THERE_ARE_NO_SIGNALS                                  :{WHITE}... there are no signals
5190 STR_ERROR_CAN_T_CONVERT_RAIL                                    :{WHITE}Can't convert rail type here...
5192 # Road construction errors
5193 STR_ERROR_MUST_REMOVE_ROAD_FIRST                                :{WHITE}Must remove road first
5194 STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION                      :{WHITE}... one way roads can't have junctions
5195 STR_ERROR_CAN_T_BUILD_ROAD_HERE                                 :{WHITE}Can't build road here...
5196 STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE                              :{WHITE}Can't build tramway here...
5197 STR_ERROR_CAN_T_REMOVE_ROAD_FROM                                :{WHITE}Can't remove road from here...
5198 STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM                             :{WHITE}Can't remove tramway from here...
5199 STR_ERROR_THERE_IS_NO_ROAD                                      :{WHITE}... there is no road
5200 STR_ERROR_THERE_IS_NO_TRAMWAY                                   :{WHITE}... there is no tramway
5201 STR_ERROR_CAN_T_CONVERT_ROAD                                    :{WHITE}Can't convert road type here...
5202 STR_ERROR_CAN_T_CONVERT_TRAMWAY                                 :{WHITE}Can't convert tram type here...
5203 STR_ERROR_NO_SUITABLE_ROAD                                      :{WHITE}No suitable road
5204 STR_ERROR_NO_SUITABLE_TRAMWAY                                   :{WHITE}No suitable tramway
5206 # Waterway construction errors
5207 STR_ERROR_CAN_T_BUILD_CANALS                                    :{WHITE}Can't build canals here...
5208 STR_ERROR_CAN_T_BUILD_LOCKS                                     :{WHITE}Can't build locks here...
5209 STR_ERROR_CAN_T_PLACE_RIVERS                                    :{WHITE}Can't place rivers here...
5210 STR_ERROR_MUST_BE_BUILT_ON_WATER                                :{WHITE}... must be built on water
5211 STR_ERROR_CAN_T_BUILD_ON_WATER                                  :{WHITE}... can't build on water
5212 STR_ERROR_CAN_T_BUILD_ON_SEA                                    :{WHITE}... can't build on open sea
5213 STR_ERROR_CAN_T_BUILD_ON_CANAL                                  :{WHITE}... can't build on canal
5214 STR_ERROR_CAN_T_BUILD_ON_RIVER                                  :{WHITE}... can't build on river
5215 STR_ERROR_MUST_DEMOLISH_CANAL_FIRST                             :{WHITE}Must demolish canal first
5216 STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE                             :{WHITE}Can't build aqueduct here...
5218 # Tree related errors
5219 STR_ERROR_TREE_ALREADY_HERE                                     :{WHITE}... tree already here
5220 STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE                      :{WHITE}... wrong terrain for tree type
5221 STR_ERROR_CAN_T_PLANT_TREE_HERE                                 :{WHITE}Can't plant tree here...
5223 # Bridge related errors
5224 STR_ERROR_CAN_T_BUILD_BRIDGE_HERE                               :{WHITE}Can't build bridge here...
5225 STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST                            :{WHITE}Must demolish bridge first
5226 STR_ERROR_CAN_T_START_AND_END_ON                                :{WHITE}Can't start and end in the same spot
5227 STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT                           :{WHITE}Bridge heads not at the same level
5228 STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN                            :{WHITE}Bridge is too low for the terrain
5229 STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN                           :{WHITE}Bridge is too high for this terrain.
5230 STR_ERROR_START_AND_END_MUST_BE_IN                              :{WHITE}Start and end must be in line
5231 STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH                              :{WHITE}... ends of bridge must both be on land
5232 STR_ERROR_BRIDGE_TOO_LONG                                       :{WHITE}... bridge too long
5233 STR_ERROR_BRIDGE_THROUGH_MAP_BORDER                             :{WHITE}Bridge would end out of the map
5235 # Tunnel related errors
5236 STR_ERROR_CAN_T_BUILD_TUNNEL_HERE                               :{WHITE}Can't build tunnel here...
5237 STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL                            :{WHITE}Site unsuitable for tunnel entrance
5238 STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST                            :{WHITE}Must demolish tunnel first
5239 STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY                             :{WHITE}Another tunnel in the way
5240 STR_ERROR_TUNNEL_THROUGH_MAP_BORDER                             :{WHITE}Tunnel would end out of the map
5241 STR_ERROR_UNABLE_TO_EXCAVATE_LAND                               :{WHITE}Unable to excavate land for other end of tunnel
5242 STR_ERROR_TUNNEL_TOO_LONG                                       :{WHITE}... tunnel too long
5244 # Object related errors
5245 STR_ERROR_TOO_MANY_OBJECTS                                      :{WHITE}... too many objects
5246 STR_ERROR_CAN_T_BUILD_OBJECT                                    :{WHITE}Can't build object...
5247 STR_ERROR_OBJECT_IN_THE_WAY                                     :{WHITE}Object in the way
5248 STR_ERROR_COMPANY_HEADQUARTERS_IN                               :{WHITE}... company headquarters in the way
5249 STR_ERROR_CAN_T_PURCHASE_THIS_LAND                              :{WHITE}Can't purchase this land area...
5250 STR_ERROR_YOU_ALREADY_OWN_IT                                    :{WHITE}... you already own it!
5251 STR_ERROR_BUILD_OBJECT_LIMIT_REACHED                            :{WHITE}... object construction limit reached
5253 # Group related errors
5254 STR_ERROR_GROUP_CAN_T_CREATE                                    :{WHITE}Can't create group...
5255 STR_ERROR_GROUP_CAN_T_DELETE                                    :{WHITE}Can't delete this group...
5256 STR_ERROR_GROUP_CAN_T_RENAME                                    :{WHITE}Can't rename group...
5257 STR_ERROR_GROUP_CAN_T_SET_PARENT                                :{WHITE}Can't set parent group...
5258 STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION                      :{WHITE}... loops in the group hierarchy are not allowed
5259 STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES                       :{WHITE}Can't remove all vehicles from this group...
5260 STR_ERROR_GROUP_CAN_T_ADD_VEHICLE                               :{WHITE}Can't add the vehicle to this group...
5261 STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE                        :{WHITE}Can't add shared vehicles to group...
5263 # Generic vehicle errors
5265 ###length VEHICLE_TYPES
5266 STR_ERROR_TRAIN_IN_THE_WAY                                      :{WHITE}Train in the way
5267 STR_ERROR_ROAD_VEHICLE_IN_THE_WAY                               :{WHITE}Road vehicle in the way
5268 STR_ERROR_SHIP_IN_THE_WAY                                       :{WHITE}Ship in the way
5269 STR_ERROR_AIRCRAFT_IN_THE_WAY                                   :{WHITE}Aircraft in the way
5271 ###length VEHICLE_TYPES
5272 STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE                            :{WHITE}Vehicle is not available
5273 STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE                            :{WHITE}Vehicle is not available
5274 STR_ERROR_SHIP_NOT_AVAILABLE                                    :{WHITE}Ship is not available
5275 STR_ERROR_AIRCRAFT_NOT_AVAILABLE                                :{WHITE}Aircraft is not available
5277 ###length VEHICLE_TYPES
5278 STR_ERROR_CAN_T_REFIT_TRAIN                                     :{WHITE}Can't refit train...
5279 STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE                              :{WHITE}Can't refit road vehicle...
5280 STR_ERROR_CAN_T_REFIT_SHIP                                      :{WHITE}Can't refit ship...
5281 STR_ERROR_CAN_T_REFIT_AIRCRAFT                                  :{WHITE}Can't refit aircraft...
5283 ###length VEHICLE_TYPES
5284 STR_ERROR_CAN_T_RENAME_TRAIN                                    :{WHITE}Can't name train...
5285 STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE                             :{WHITE}Can't name road vehicle...
5286 STR_ERROR_CAN_T_RENAME_SHIP                                     :{WHITE}Can't name ship...
5287 STR_ERROR_CAN_T_RENAME_AIRCRAFT                                 :{WHITE}Can't name aircraft...
5289 ###length VEHICLE_TYPES
5290 STR_ERROR_CAN_T_STOP_START_TRAIN                                :{WHITE}Can't stop/start train...
5291 STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE                         :{WHITE}Can't stop/start road vehicle...
5292 STR_ERROR_CAN_T_STOP_START_SHIP                                 :{WHITE}Can't stop/start ship...
5293 STR_ERROR_CAN_T_STOP_START_AIRCRAFT                             :{WHITE}Can't stop/start aircraft...
5295 ###length VEHICLE_TYPES
5296 STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT                             :{WHITE}Can't send train to depot...
5297 STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT                      :{WHITE}Can't send road vehicle to depot...
5298 STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT                              :{WHITE}Can't send ship to depot...
5299 STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR                         :{WHITE}Can't send aircraft to hangar...
5301 ###length VEHICLE_TYPES
5302 STR_ERROR_CAN_T_BUY_TRAIN                                       :{WHITE}Can't buy railway vehicle...
5303 STR_ERROR_CAN_T_BUY_ROAD_VEHICLE                                :{WHITE}Can't buy road vehicle...
5304 STR_ERROR_CAN_T_BUY_SHIP                                        :{WHITE}Can't buy ship...
5305 STR_ERROR_CAN_T_BUY_AIRCRAFT                                    :{WHITE}Can't buy aircraft...
5307 ###length VEHICLE_TYPES
5308 STR_ERROR_CAN_T_RENAME_TRAIN_TYPE                               :{WHITE}Can't rename train vehicle type...
5309 STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE                        :{WHITE}Can't rename road vehicle type...
5310 STR_ERROR_CAN_T_RENAME_SHIP_TYPE                                :{WHITE}Can't rename ship type...
5311 STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE                            :{WHITE}Can't rename aircraft type...
5313 ###length VEHICLE_TYPES
5314 STR_ERROR_CAN_T_SELL_TRAIN                                      :{WHITE}Can't sell railway vehicle...
5315 STR_ERROR_CAN_T_SELL_ROAD_VEHICLE                               :{WHITE}Can't sell road vehicle...
5316 STR_ERROR_CAN_T_SELL_SHIP                                       :{WHITE}Can't sell ship...
5317 STR_ERROR_CAN_T_SELL_AIRCRAFT                                   :{WHITE}Can't sell aircraft...
5319 STR_ERROR_TOO_MANY_VEHICLES_IN_GAME                             :{WHITE}Too many vehicles in game
5320 STR_ERROR_CAN_T_CHANGE_SERVICING                                :{WHITE}Can't change servicing interval...
5322 STR_ERROR_VEHICLE_IS_DESTROYED                                  :{WHITE}... vehicle is destroyed
5324 STR_ERROR_CAN_T_CLONE_VEHICLE_LIST                              :{WHITE}... not all vehicles are identical
5326 STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL                          :{WHITE}No vehicles will be available at all
5327 STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION              :{WHITE}Change your NewGRF configuration
5328 STR_ERROR_NO_VEHICLES_AVAILABLE_YET                             :{WHITE}No vehicles are available yet
5329 STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION                 :{WHITE}Start a new game after {DATE_SHORT} or use a NewGRF which provides early vehicles
5331 STR_ERROR_NO_TOWN_ROADTYPES_AVAILABLE_AT_ALL                    :{WHITE}No town-buildable road types are available
5332 STR_ERROR_NO_TOWN_ROADTYPES_AVAILABLE_AT_ALL_EXPLANATION        :{WHITE}Change your NewGRF configuration
5333 STR_ERROR_NO_TOWN_ROADTYPES_AVAILABLE_YET                       :{WHITE}No town-buildable road types are available yet
5334 STR_ERROR_NO_TOWN_ROADTYPES_AVAILABLE_YET_EXPLANATION           :{WHITE}Start a new game after {DATE_SHORT} or use a NewGRF that provides early town-buildable road types
5336 # Specific vehicle errors
5337 STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL                          :{WHITE}Can't make train pass signal at danger...
5338 STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN                         :{WHITE}Can't reverse direction of train...
5339 STR_ERROR_TRAIN_START_NO_POWER                                  :Train has no power
5341 STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN                          :{WHITE}Can't make road vehicle turn around...
5343 STR_ERROR_AIRCRAFT_IS_IN_FLIGHT                                 :{WHITE}Aircraft is in flight
5345 # Order related errors
5346 STR_ERROR_NO_MORE_SPACE_FOR_ORDERS                              :{WHITE}No more space for orders
5347 STR_ERROR_TOO_MANY_ORDERS                                       :{WHITE}Too many orders
5348 STR_ERROR_CAN_T_INSERT_NEW_ORDER                                :{WHITE}Can't insert new order...
5349 STR_ERROR_CAN_T_DELETE_THIS_ORDER                               :{WHITE}Can't delete this order...
5350 STR_ERROR_CAN_T_MODIFY_THIS_ORDER                               :{WHITE}Can't modify this order...
5351 STR_ERROR_CAN_T_MOVE_THIS_ORDER                                 :{WHITE}Can't move this order...
5352 STR_ERROR_CAN_T_SKIP_ORDER                                      :{WHITE}Can't skip current order...
5353 STR_ERROR_CAN_T_SKIP_TO_ORDER                                   :{WHITE}Can't skip to selected order...
5354 STR_ERROR_CAN_T_COPY_SHARE_ORDER                                :{WHITE}... vehicle can't go to all stations
5355 STR_ERROR_CAN_T_ADD_ORDER                                       :{WHITE}... vehicle can't go to that station
5356 STR_ERROR_CAN_T_ADD_ORDER_SHARED                                :{WHITE}... a vehicle sharing this order can't go to that station
5357 STR_ERROR_CAN_T_COPY_ORDER_VEHICLE_LIST                         :{WHITE}... not all vehicles have the same orders
5358 STR_ERROR_CAN_T_SHARE_ORDER_VEHICLE_LIST                        :{WHITE}... not all vehicles are sharing orders
5360 STR_ERROR_CAN_T_SHARE_ORDER_LIST                                :{WHITE}Can't share order list...
5361 STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST                         :{WHITE}Can't stop sharing order list...
5362 STR_ERROR_CAN_T_COPY_ORDER_LIST                                 :{WHITE}Can't copy order list...
5363 STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION                     :{WHITE}... too far from previous destination
5364 STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE                             :{WHITE}... aircraft has not enough range
5366 # Extra messages which go on the third line of errors, explaining why orders failed
5367 STR_ERROR_NO_RAIL_STATION                                       :{WHITE}There is no railway station
5368 STR_ERROR_NO_BUS_STATION                                        :{WHITE}There is no bus station
5369 STR_ERROR_NO_TRUCK_STATION                                      :{WHITE}There is no lorry station
5370 STR_ERROR_NO_DOCK                                               :{WHITE}There is no dock
5371 STR_ERROR_NO_AIRPORT                                            :{WHITE}There is no airport/heliport
5372 STR_ERROR_NO_STOP_COMPATIBLE_ROAD_TYPE                          :{WHITE}There are no stops with a compatible road type
5373 STR_ERROR_NO_STOP_COMPATIBLE_TRAM_TYPE                          :{WHITE}There are no stops with a compatible tram type
5374 STR_ERROR_NO_STOP_ARTICULATED_VEHICLE                           :{WHITE}There are no stops which are suitable for articulated road vehicles.{}Articulated road vehicles require a drive-through stop, not a bay stop
5375 STR_ERROR_AIRPORT_NO_PLANES                                     :{WHITE}This plane cannot land at this heliport
5376 STR_ERROR_AIRPORT_NO_HELICOPTERS                                :{WHITE}This helicopter cannot land at this airport
5377 STR_ERROR_NO_RAIL_WAYPOINT                                      :{WHITE}There is no railway waypoint
5378 STR_ERROR_NO_ROAD_WAYPOINT                                      :{WHITE}There is no road waypoint
5379 STR_ERROR_NO_BUOY                                               :{WHITE}There is no buoy
5381 # Timetable related errors
5382 STR_ERROR_CAN_T_TIMETABLE_VEHICLE                               :{WHITE}Can't timetable vehicle...
5383 STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS                       :{WHITE}Vehicles can only wait at stations
5384 STR_ERROR_TIMETABLE_NOT_STOPPING_HERE                           :{WHITE}This vehicle is not stopping at this station
5385 STR_ERROR_TIMETABLE_INCOMPLETE                                  :{WHITE}... timetable is incomplete
5386 STR_ERROR_TIMETABLE_NOT_STARTED                                 :{WHITE}... timetable has not started yet
5388 # Sign related errors
5389 STR_ERROR_TOO_MANY_SIGNS                                        :{WHITE}... too many signs
5390 STR_ERROR_CAN_T_PLACE_SIGN_HERE                                 :{WHITE}Can't place sign here...
5391 STR_ERROR_CAN_T_CHANGE_SIGN_NAME                                :{WHITE}Can't change sign name...
5392 STR_ERROR_CAN_T_DELETE_SIGN                                     :{WHITE}Can't delete sign...
5394 # Translatable comment for OpenTTD's desktop shortcut
5395 ###external 1
5396 STR_DESKTOP_SHORTCUT_COMMENT                                    :A simulation game based on Transport Tycoon Deluxe
5398 # Translatable descriptions in media/baseset/*.ob* files
5399 ###external 10
5400 STR_BASEGRAPHICS_DOS_DESCRIPTION                                :Original Transport Tycoon Deluxe DOS edition graphics.
5401 STR_BASEGRAPHICS_DOS_DE_DESCRIPTION                             :Original Transport Tycoon Deluxe DOS (German) edition graphics.
5402 STR_BASEGRAPHICS_WIN_DESCRIPTION                                :Original Transport Tycoon Deluxe Windows edition graphics.
5403 STR_BASESOUNDS_DOS_DESCRIPTION                                  :Original Transport Tycoon Deluxe DOS edition sounds.
5404 STR_BASESOUNDS_WIN_DESCRIPTION                                  :Original Transport Tycoon Deluxe Windows edition sounds.
5405 STR_BASESOUNDS_NONE_DESCRIPTION                                 :A sound pack without any sounds.
5406 STR_BASEMUSIC_WIN_DESCRIPTION                                   :Original Transport Tycoon Deluxe Windows edition music.
5407 STR_BASEMUSIC_DOS_DESCRIPTION                                   :Original Transport Tycoon Deluxe DOS edition music.
5408 STR_BASEMUSIC_TTO_DESCRIPTION                                   :Original Transport Tycoon (Original/World Editor) DOS edition music.
5409 STR_BASEMUSIC_NONE_DESCRIPTION                                  :A music pack without actual music.
5411 ##id 0x2000
5412 # Town building names
5413 STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1                      :Tall office block
5414 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1                           :Office block
5415 STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1                   :Small block of flats
5416 STR_TOWN_BUILDING_NAME_CHURCH_1                                 :Church
5417 STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1                     :Large office block
5418 STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1                            :Town houses
5419 STR_TOWN_BUILDING_NAME_HOTEL_1                                  :Hotel
5420 STR_TOWN_BUILDING_NAME_STATUE_1                                 :Statue
5421 STR_TOWN_BUILDING_NAME_FOUNTAIN_1                               :Fountain
5422 STR_TOWN_BUILDING_NAME_PARK_1                                   :Park
5423 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2                           :Office block
5424 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1                      :Shops and offices
5425 STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1                 :Modern office building
5426 STR_TOWN_BUILDING_NAME_WAREHOUSE_1                              :Warehouse
5427 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3                           :Office block
5428 STR_TOWN_BUILDING_NAME_STADIUM_1                                :Stadium
5429 STR_TOWN_BUILDING_NAME_OLD_HOUSES_1                             :Old houses
5430 STR_TOWN_BUILDING_NAME_COTTAGES_1                               :Cottages
5431 STR_TOWN_BUILDING_NAME_HOUSES_1                                 :Houses
5432 STR_TOWN_BUILDING_NAME_FLATS_1                                  :Flats
5433 STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2                      :Tall office block
5434 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2                      :Shops and offices
5435 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3                      :Shops and offices
5436 STR_TOWN_BUILDING_NAME_THEATER_1                                :Theatre
5437 STR_TOWN_BUILDING_NAME_STADIUM_2                                :Stadium
5438 STR_TOWN_BUILDING_NAME_OFFICES_1                                :Offices
5439 STR_TOWN_BUILDING_NAME_HOUSES_2                                 :Houses
5440 STR_TOWN_BUILDING_NAME_CINEMA_1                                 :Cinema
5441 STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1                          :Shopping centre
5442 STR_TOWN_BUILDING_NAME_IGLOO_1                                  :Igloo
5443 STR_TOWN_BUILDING_NAME_TEPEES_1                                 :Tepees
5444 STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1                           :Teapot-House
5445 STR_TOWN_BUILDING_NAME_PIGGY_BANK_1                             :Piggy-Bank
5447 ##id 0x4800
5448 # industry names
5449 STR_INDUSTRY_NAME_COAL_MINE                                     :Coal Mine
5450 STR_INDUSTRY_NAME_POWER_STATION                                 :Power Station
5451 STR_INDUSTRY_NAME_SAWMILL                                       :Sawmill
5452 STR_INDUSTRY_NAME_FOREST                                        :Forest
5453 STR_INDUSTRY_NAME_OIL_REFINERY                                  :Oil Refinery
5454 STR_INDUSTRY_NAME_OIL_RIG                                       :Oil Rig
5455 STR_INDUSTRY_NAME_FACTORY                                       :Factory
5456 STR_INDUSTRY_NAME_PRINTING_WORKS                                :Printing Works
5457 STR_INDUSTRY_NAME_STEEL_MILL                                    :Steel Mill
5458 STR_INDUSTRY_NAME_FARM                                          :Farm
5459 STR_INDUSTRY_NAME_COPPER_ORE_MINE                               :Copper Ore Mine
5460 STR_INDUSTRY_NAME_OIL_WELLS                                     :Oil Wells
5461 STR_INDUSTRY_NAME_BANK                                          :Bank
5462 STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT                         :Food Processing Plant
5463 STR_INDUSTRY_NAME_PAPER_MILL                                    :Paper Mill
5464 STR_INDUSTRY_NAME_GOLD_MINE                                     :Gold Mine
5465 STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC                            :Bank
5466 STR_INDUSTRY_NAME_DIAMOND_MINE                                  :Diamond Mine
5467 STR_INDUSTRY_NAME_IRON_ORE_MINE                                 :Iron Ore Mine
5468 STR_INDUSTRY_NAME_FRUIT_PLANTATION                              :Fruit Plantation
5469 STR_INDUSTRY_NAME_RUBBER_PLANTATION                             :Rubber Plantation
5470 STR_INDUSTRY_NAME_WATER_SUPPLY                                  :Water Supply
5471 STR_INDUSTRY_NAME_WATER_TOWER                                   :Water Tower
5472 STR_INDUSTRY_NAME_FACTORY_2                                     :Factory
5473 STR_INDUSTRY_NAME_FARM_2                                        :Farm
5474 STR_INDUSTRY_NAME_LUMBER_MILL                                   :Lumber Mill
5475 STR_INDUSTRY_NAME_COTTON_CANDY_FOREST                           :Fairy Floss Forest
5476 STR_INDUSTRY_NAME_CANDY_FACTORY                                 :Lolly Factory
5477 STR_INDUSTRY_NAME_BATTERY_FARM                                  :Battery Farm
5478 STR_INDUSTRY_NAME_COLA_WELLS                                    :Cola Wells
5479 STR_INDUSTRY_NAME_TOY_SHOP                                      :Toy Shop
5480 STR_INDUSTRY_NAME_TOY_FACTORY                                   :Toy Factory
5481 STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS                             :Plastic Fountains
5482 STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY                           :Soft Drink Factory
5483 STR_INDUSTRY_NAME_BUBBLE_GENERATOR                              :Bubble Generator
5484 STR_INDUSTRY_NAME_TOFFEE_QUARRY                                 :Toffee Quarry
5485 STR_INDUSTRY_NAME_SUGAR_MINE                                    :Sugar Mine
5487 ############ WARNING, using range 0x6000 for strings that are stored in the savegame
5488 ############ These strings may never get a new id, or savegames will break!
5490 ##id 0x6000
5491 STR_SV_EMPTY                                                    :
5492 STR_SV_UNNAMED                                                  :Unnamed
5493 STR_SV_TRAIN_NAME                                               :Train #{COMMA}
5494 STR_SV_ROAD_VEHICLE_NAME                                        :Road Vehicle #{COMMA}
5495 STR_SV_SHIP_NAME                                                :Ship #{COMMA}
5496 STR_SV_AIRCRAFT_NAME                                            :Aircraft #{COMMA}
5498 ###length 27
5499 STR_SV_STNAME                                                   :{STRING}
5500 STR_SV_STNAME_NORTH                                             :{STRING} North
5501 STR_SV_STNAME_SOUTH                                             :{STRING} South
5502 STR_SV_STNAME_EAST                                              :{STRING} East
5503 STR_SV_STNAME_WEST                                              :{STRING} West
5504 STR_SV_STNAME_CENTRAL                                           :{STRING} Central
5505 STR_SV_STNAME_TRANSFER                                          :{STRING} Transfer
5506 STR_SV_STNAME_HALT                                              :{STRING} Halt
5507 STR_SV_STNAME_VALLEY                                            :{STRING} Valley
5508 STR_SV_STNAME_HEIGHTS                                           :{STRING} Heights
5509 STR_SV_STNAME_WOODS                                             :{STRING} Woods
5510 STR_SV_STNAME_LAKESIDE                                          :{STRING} Lakeside
5511 STR_SV_STNAME_EXCHANGE                                          :{STRING} Exchange
5512 STR_SV_STNAME_AIRPORT                                           :{STRING} Airport
5513 STR_SV_STNAME_OILFIELD                                          :{STRING} Oilfield
5514 STR_SV_STNAME_MINES                                             :{STRING} Mines
5515 STR_SV_STNAME_DOCKS                                             :{STRING} Docks
5516 STR_SV_STNAME_BUOY                                              :{STRING}
5517 STR_SV_STNAME_WAYPOINT                                          :{STRING}
5518 ##id 0x6020
5519 STR_SV_STNAME_ANNEXE                                            :{STRING} Annexe
5520 STR_SV_STNAME_SIDINGS                                           :{STRING} Sidings
5521 STR_SV_STNAME_BRANCH                                            :{STRING} Branch
5522 STR_SV_STNAME_UPPER                                             :Upper {STRING}
5523 STR_SV_STNAME_LOWER                                             :Lower {STRING}
5524 STR_SV_STNAME_HELIPORT                                          :{STRING} Heliport
5525 STR_SV_STNAME_FOREST                                            :{STRING} Forest
5526 STR_SV_STNAME_FALLBACK                                          :{STRING} Station #{NUM}
5528 ############ end of savegame specific region!
5530 ##id 0x8000
5531 ###length 116
5532 # Vehicle names
5533 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM        :Kirby Paul Tank (Steam)
5534 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL               :MJS 250 (Diesel)
5535 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO         :Ploddyphut Choo-Choo
5536 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO          :Powernaut Choo-Choo
5537 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO        :MightyMover Choo-Choo
5538 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL            :Ploddyphut Diesel
5539 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL             :Powernaut Diesel
5540 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM            :Wills 2-8-0 (Steam)
5541 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM         :Chaney 'Jubilee' (Steam)
5542 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM               :Ginzu 'A4' (Steam)
5543 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM                  :SH '8P' (Steam)
5544 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL      :Manley-Morel DMU (Diesel)
5545 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL                  :'Dash' (Diesel)
5546 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL          :SH/Hendry '25' (Diesel)
5547 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL                 :UU '37' (Diesel)
5548 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL              :Floss '47' (Diesel)
5549 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL               :CS 4000 (Diesel)
5550 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL               :CS 2400 (Diesel)
5551 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL            :Centennial (Diesel)
5552 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL          :Kelling 3100 (Diesel)
5553 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL          :Turner Turbo (Diesel)
5554 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL              :MJS 1000 (Diesel)
5555 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL                :SH '125' (Diesel)
5556 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC               :SH '30' (Electric)
5557 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC               :SH '40' (Electric)
5558 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC               :'T.I.M.' (Electric)
5559 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC            :'AsiaStar' (Electric)
5560 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR                 :Passenger Carriage
5561 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN                      :Mail Van
5562 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR                      :Coal Truck
5563 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER                    :Oil Tanker
5564 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN                 :Livestock Van
5565 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN                     :Goods Van
5566 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER                  :Grain Hopper
5567 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK                    :Wood Truck
5568 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER               :Iron Ore Hopper
5569 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK                   :Steel Truck
5570 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN                   :Armoured Van
5571 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN                      :Food Van
5572 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK                   :Paper Truck
5573 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER             :Copper Ore Hopper
5574 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER                  :Water Tanker
5575 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK                   :Fruit Truck
5576 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK                  :Rubber Truck
5577 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK                   :Sugar Truck
5578 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER           :Fairy Floss Hopper
5579 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER                 :Toffee Hopper
5580 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN                    :Bubble Van
5581 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER                   :Cola Tanker
5582 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN                     :Lolly Van
5583 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN                       :Toy Van
5584 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK                 :Battery Truck
5585 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK             :Soft Drink Truck
5586 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK                 :Plastic Truck
5587 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC           :'X2001' (Electric)
5588 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC   :'Millennium Z1' (Electric)
5589 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99             :Wizzowow Z99
5590 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR             :Passenger Carriage
5591 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN                  :Mail Van
5592 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR                  :Coal Truck
5593 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER                :Oil Tanker
5594 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN             :Livestock Van
5595 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN                 :Goods Van
5596 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER              :Grain Hopper
5597 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK                :Wood Truck
5598 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER           :Iron Ore Hopper
5599 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK               :Steel Truck
5600 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN               :Armoured Van
5601 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN                  :Food Van
5602 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK               :Paper Truck
5603 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER         :Copper Ore Hopper
5604 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER              :Water Tanker
5605 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK               :Fruit Truck
5606 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK              :Rubber Truck
5607 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK               :Sugar Truck
5608 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER       :Fairy Floss Hopper
5609 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER             :Toffee Hopper
5610 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN                :Bubble Van
5611 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER               :Cola Tanker
5612 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN                 :Lolly Van
5613 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN                   :Toy Van
5614 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK             :Battery Truck
5615 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK         :Soft Drink Truck
5616 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK             :Plastic Truck
5617 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC    :Lev1 'Leviathan' (Electric)
5618 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC      :Lev2 'Cyclops' (Electric)
5619 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC      :Lev3 'Pegasus' (Electric)
5620 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC     :Lev4 'Chimaera' (Electric)
5621 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER         :Wizzowow Rocketeer
5622 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR               :Passenger Carriage
5623 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN                    :Mail Van
5624 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR                    :Coal Truck
5625 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER                  :Oil Tanker
5626 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN               :Livestock Van
5627 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN                   :Goods Van
5628 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER                :Grain Hopper
5629 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK                  :Wood Truck
5630 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER             :Iron Ore Hopper
5631 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK                 :Steel Truck
5632 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN                 :Armoured Van
5633 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN                    :Food Van
5634 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK                 :Paper Truck
5635 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER           :Copper Ore Hopper
5636 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER                :Water Tanker
5637 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK                 :Fruit Truck
5638 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK                :Rubber Truck
5639 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK                 :Sugar Truck
5640 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER         :Fairy Floss Hopper
5641 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER               :Toffee Hopper
5642 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN                  :Bubble Van
5643 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER                 :Cola Tanker
5644 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN                   :Lolly Van
5645 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN                     :Toy Van
5646 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK               :Battery Truck
5647 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK           :Soft Drink Truck
5648 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK               :Plastic Truck
5650 ###length 88
5651 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS                     :MPS Regal Bus
5652 STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS              :Hereford Leopard Bus
5653 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS                        :Foster Bus
5654 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS              :Foster MkII Superbus
5655 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS                :Ploddyphut MkI Bus
5656 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS               :Ploddyphut MkII Bus
5657 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS              :Ploddyphut MkIII Bus
5658 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK                 :Balogh Coal Truck
5659 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK                    :Uhl Coal Truck
5660 STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK                     :DW Coal Truck
5661 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK                    :MPS Mail Truck
5662 STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK                :Reynard Mail Truck
5663 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK                  :Perry Mail Truck
5664 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK            :MightyMover Mail Truck
5665 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK            :Powernaught Mail Truck
5666 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK               :Wizzowow Mail Truck
5667 STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER               :Witcombe Oil Tanker
5668 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER                 :Foster Oil Tanker
5669 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER                  :Perry Oil Tanker
5670 STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN             :Talbott Livestock Van
5671 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN                 :Uhl Livestock Van
5672 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN              :Foster Livestock Van
5673 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK                :Balogh Goods Truck
5674 STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK             :Craighead Goods Truck
5675 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK                  :Goss Goods Truck
5676 STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK              :Hereford Grain Truck
5677 STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK                :Thomas Grain Truck
5678 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK                  :Goss Grain Truck
5679 STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK               :Witcombe Wood Truck
5680 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK                 :Foster Wood Truck
5681 STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK               :Moreland Wood Truck
5682 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK                :MPS Iron Ore Truck
5683 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK                :Uhl Iron Ore Truck
5684 STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK             :Chippy Iron Ore Truck
5685 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK                :Balogh Steel Truck
5686 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK                   :Uhl Steel Truck
5687 STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK               :Kelling Steel Truck
5688 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK              :Balogh Armoured Truck
5689 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK                 :Uhl Armoured Truck
5690 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK              :Foster Armoured Truck
5691 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN                   :Foster Food Van
5692 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN                    :Perry Food Van
5693 STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN                   :Chippy Food Van
5694 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK                   :Uhl Paper Truck
5695 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK                :Balogh Paper Truck
5696 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK                   :MPS Paper Truck
5697 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK              :MPS Copper Ore Truck
5698 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK              :Uhl Copper Ore Truck
5699 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK             :Goss Copper Ore Truck
5700 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER                  :Uhl Water Tanker
5701 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER               :Balogh Water Tanker
5702 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER                  :MPS Water Tanker
5703 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK                :Balogh Fruit Truck
5704 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK                   :Uhl Fruit Truck
5705 STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK               :Kelling Fruit Truck
5706 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK               :Balogh Rubber Truck
5707 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK                  :Uhl Rubber Truck
5708 STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK                  :RMT Rubber Truck
5709 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK           :MightyMover Sugar Truck
5710 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK           :Powernaught Sugar Truck
5711 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK              :Wizzowow Sugar Truck
5712 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK            :MightyMover Cola Truck
5713 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK            :Powernaught Cola Truck
5714 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK               :Wizzowow Cola Truck
5715 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY          :MightyMover Fairy Floss Truck
5716 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY          :Powernaught Fairy Floss Truck
5717 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK       :Wizzowow Fairy Floss Truck
5718 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK          :MightyMover Toffee Truck
5719 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK          :Powernaught Toffee Truck
5720 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK             :Wizzowow Toffee Truck
5721 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN               :MightyMover Toy Van
5722 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN               :Powernaught Toy Van
5723 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN                  :Wizzowow Toy Van
5724 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK           :MightyMover Lolly Truck
5725 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK           :Powernaught Lolly Truck
5726 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK              :Wizzowow Lolly Truck
5727 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK         :MightyMover Battery Truck
5728 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK         :Powernaught Battery Truck
5729 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK            :Wizzowow Battery Truck
5730 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK           :MightyMover Soft Drink Truck
5731 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK           :Powernaught Soft Drink Truck
5732 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK        :Wizzowow Soft Drink Truck
5733 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK         :MightyMover Plastic Truck
5734 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK         :Powernaught Plastic Truck
5735 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK            :Wizzowow Plastic Truck
5736 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK          :MightyMover Bubble Truck
5737 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK          :Powernaught Bubble Truck
5738 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK             :Wizzowow Bubble Truck
5740 ###length 11
5741 STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER                            :MPS Oil Tanker
5742 STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER                         :CS-Inc. Oil Tanker
5743 STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY                       :MPS Passenger Ferry
5744 STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY                       :FFP Passenger Ferry
5745 STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT                   :Bakewell 300 Hovercraft
5746 STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER                    :Chugger-Chug Passenger Ferry
5747 STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY               :Shivershake Passenger Ferry
5748 STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP                           :Yate Cargo Ship
5749 STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP                       :Bakewell Cargo Ship
5750 STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP                    :MightyMover Cargo Ship
5751 STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP                      :Powernaut Cargo Ship
5753 ###length 41
5754 STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52                           :Sampson U52
5755 STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT                         :Coleman Count
5756 STR_VEHICLE_NAME_AIRCRAFT_FFP_DART                              :FFP Dart
5757 STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN                           :Yate Haugan
5758 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3                :Bakewell Cotswald LB-3
5759 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8                 :Bakewell Luckett LB-8
5760 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9                 :Bakewell Luckett LB-9
5761 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80                 :Bakewell Luckett LB80
5762 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10                :Bakewell Luckett LB-10
5763 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11                :Bakewell Luckett LB-11
5764 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11               :Yate Aerospace YAC 1-11
5765 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100                            :Darwin 100
5766 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200                            :Darwin 200
5767 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300                            :Darwin 300
5768 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400                            :Darwin 400
5769 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500                            :Darwin 500
5770 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600                            :Darwin 600
5771 STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY                           :Guru Galaxy
5772 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21                           :Airtaxi A21
5773 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31                           :Airtaxi A31
5774 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32                           :Airtaxi A32
5775 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33                           :Airtaxi A33
5776 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46                  :Yate Aerospace YAe46
5777 STR_VEHICLE_NAME_AIRCRAFT_DINGER_100                            :Dinger 100
5778 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000                      :AirTaxi A34-1000
5779 STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE                        :Yate Z-Shuttle
5780 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1                            :Kelling K1
5781 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6                            :Kelling K6
5782 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7                            :Kelling K7
5783 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700                            :Darwin 700
5784 STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2                       :FFP Hyperdart 2
5785 STR_VEHICLE_NAME_AIRCRAFT_DINGER_200                            :Dinger 200
5786 STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000                           :Dinger 1000
5787 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100                        :Ploddyphut 100
5788 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500                        :Ploddyphut 500
5789 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1                          :Flashbang X1
5790 STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1                        :Juggerplane M1
5791 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER                      :Flashbang Wizzer
5792 STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER                   :Tricario Helicopter
5793 STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER                    :Guru X2 Helicopter
5794 STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER                  :Powernaut Helicopter
5796 ##id 0x8800
5797 # Formatting of some strings
5798 STR_FORMAT_DATE_TINY                                            :{ZEROFILL_NUM}-{ZEROFILL_NUM}-{NUM}
5799 STR_FORMAT_DATE_SHORT                                           :{STRING} {NUM}
5800 STR_FORMAT_DATE_LONG                                            :{STRING} {STRING} {NUM}
5801 STR_FORMAT_DATE_ISO                                             :{2:NUM}-{1:ZEROFILL_NUM}-{0:ZEROFILL_NUM}
5803 STR_FORMAT_COMPANY_NUM                                          :(Company {COMMA})
5804 STR_FORMAT_GROUP_NAME                                           :Group {COMMA}
5805 STR_FORMAT_GROUP_VEHICLE_NAME                                   :{GROUP} #{COMMA}
5806 STR_FORMAT_INDUSTRY_NAME                                        :{TOWN} {STRING}
5808 ###length 2
5809 STR_FORMAT_BUOY_NAME                                            :{TOWN} Buoy
5810 STR_FORMAT_BUOY_NAME_SERIAL                                     :{TOWN} Buoy #{COMMA}
5812 ###length 2
5813 STR_FORMAT_WAYPOINT_NAME                                        :{TOWN} Waypoint
5814 STR_FORMAT_WAYPOINT_NAME_SERIAL                                 :{TOWN} Waypoint #{COMMA}
5816 ###length 6
5817 STR_FORMAT_DEPOT_NAME_TRAIN                                     :{TOWN} Train Depot
5818 STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL                              :{TOWN} Train Depot #{COMMA}
5819 STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE                              :{TOWN} Road Vehicle Depot
5820 STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL                       :{TOWN} Road Vehicle Depot #{COMMA}
5821 STR_FORMAT_DEPOT_NAME_SHIP                                      :{TOWN} Ship Depot
5822 STR_FORMAT_DEPOT_NAME_SHIP_SERIAL                               :{TOWN} Ship Depot #{COMMA}
5823 ###next-name-looks-similar
5825 STR_FORMAT_DEPOT_NAME_AIRCRAFT                                  :{STATION} Hangar
5826 # _SERIAL version of AIRACRAFT doesn't exist
5828 STR_UNKNOWN_STATION                                             :unknown station
5829 STR_DEFAULT_SIGN_NAME                                           :Sign
5830 STR_COMPANY_SOMEONE                                             :someone
5832 STR_SAVEGAME_DURATION_REALTIME                                  :{NUM}h {NUM}m
5833 STR_SAVEGAME_NAME_DEFAULT                                       :{COMPANY}, {STRING}
5834 STR_SAVEGAME_NAME_SPECTATOR                                     :Spectator, {1:STRING}
5836 # Viewport strings
5837 STR_VIEWPORT_TOWN_POP                                           :{TOWN} ({COMMA})
5838 STR_VIEWPORT_STATION                                            :{STATION} {STATION_FEATURES}
5840 # Simple strings to get specific types of data
5841 STR_COMPANY_NAME                                                :{COMPANY}
5842 STR_COMPANY_NAME_COMPANY_NUM                                    :{COMPANY} {COMPANY_NUM}
5843 STR_DEPOT_NAME                                                  :{DEPOT}
5844 STR_ENGINE_NAME                                                 :{ENGINE}
5845 STR_HIDDEN_ENGINE_NAME                                          :{ENGINE} (hidden)
5846 STR_GROUP_NAME                                                  :{GROUP}
5847 STR_INDUSTRY_NAME                                               :{INDUSTRY}
5848 STR_PRESIDENT_NAME                                              :{PRESIDENT_NAME}
5849 STR_SIGN_NAME                                                   :{SIGN}
5850 STR_STATION_NAME                                                :{STATION}
5851 STR_TOWN_NAME                                                   :{TOWN}
5852 STR_VEHICLE_NAME                                                :{VEHICLE}
5853 STR_WAYPOINT_NAME                                               :{WAYPOINT}
5855 STR_CURRENCY_SHORT_KILO                                         :{NBSP}k
5856 STR_CURRENCY_SHORT_MEGA                                         :{NBSP}m
5857 STR_CURRENCY_SHORT_GIGA                                         :{NBSP}bn
5858 STR_CURRENCY_SHORT_TERA                                         :{NBSP}tn
5860 STR_JUST_CARGO                                                  :{CARGO_LONG}
5861 STR_JUST_RIGHT_ARROW                                            :{RIGHT_ARROW}
5862 STR_JUST_CHECKMARK                                              :{CHECKMARK}
5863 STR_JUST_COMMA                                                  :{COMMA}
5864 STR_JUST_CURRENCY_SHORT                                         :{CURRENCY_SHORT}
5865 STR_JUST_CURRENCY_LONG                                          :{CURRENCY_LONG}
5866 STR_JUST_CARGO_LIST                                             :{CARGO_LIST}
5867 STR_JUST_DECIMAL                                                :{DECIMAL}
5868 STR_JUST_INT                                                    :{NUM}
5869 STR_JUST_DATE_TINY                                              :{DATE_TINY}
5870 STR_JUST_DATE_SHORT                                             :{DATE_SHORT}
5871 STR_JUST_DATE_LONG                                              :{DATE_LONG}
5872 STR_JUST_DATE_ISO                                               :{DATE_ISO}
5873 STR_JUST_STRING                                                 :{STRING}
5874 STR_JUST_STRING1                                                :{STRING}
5875 STR_JUST_STRING2                                                :{STRING}
5876 STR_JUST_STRING4                                                :{STRING}
5877 STR_JUST_STRING_STRING                                          :{STRING}{STRING}
5878 STR_JUST_RAW_STRING                                             :{STRING}
5879 STR_JUST_BIG_RAW_STRING                                         :{BIG_FONT}{STRING}
5881 # Slightly 'raw' stringcodes with colour or size
5882 STR_WHITE_SIGN                                                  :{WHITE}{SIGN}
5883 STR_TINY_BLACK_HEIGHT                                           :{TINY_FONT}{BLACK}{HEIGHT}
5885 STR_BLACK_1                                                     :{BLACK}1
5886 STR_BLACK_2                                                     :{BLACK}2
5887 STR_BLACK_3                                                     :{BLACK}3
5888 STR_BLACK_4                                                     :{BLACK}4
5889 STR_BLACK_5                                                     :{BLACK}5
5890 STR_BLACK_6                                                     :{BLACK}6
5891 STR_BLACK_7                                                     :{BLACK}7
5893 STR_TRAIN                                                       :{BLACK}{TRAIN}
5894 STR_BUS                                                         :{BLACK}{BUS}
5895 STR_LORRY                                                       :{BLACK}{LORRY}
5896 STR_PLANE                                                       :{BLACK}{PLANE}
5897 STR_SHIP                                                        :{BLACK}{SHIP}
5899 STR_TOOLBAR_RAILTYPE_VELOCITY                                   :{STRING} ({VELOCITY})