Codechange: Use CargoArray for linkgraph refresher. (#13165)
[openttd-github.git] / src / network / core / address.cpp
blob62210f0668f799b024627ab91545094995b607af
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file core/address.cpp Implementation of the address. */
10 #include "../../stdafx.h"
12 #include "address.h"
13 #include "../network_internal.h"
14 #include "../../debug.h"
16 #include "../../safeguards.h"
18 /**
19 * Get the hostname; in case it wasn't given the
20 * IPv4 dotted representation is given.
21 * @return the hostname
23 const std::string &NetworkAddress::GetHostname()
25 if (this->hostname.empty() && this->address.ss_family != AF_UNSPEC) {
26 assert(this->address_length != 0);
27 char buffer[NETWORK_HOSTNAME_LENGTH];
28 getnameinfo((struct sockaddr *)&this->address, this->address_length, buffer, sizeof(buffer), nullptr, 0, NI_NUMERICHOST);
29 this->hostname = buffer;
31 return this->hostname;
34 /**
35 * Get the port.
36 * @return the port.
38 uint16_t NetworkAddress::GetPort() const
40 switch (this->address.ss_family) {
41 case AF_UNSPEC:
42 case AF_INET:
43 return ntohs(((const struct sockaddr_in *)&this->address)->sin_port);
45 case AF_INET6:
46 return ntohs(((const struct sockaddr_in6 *)&this->address)->sin6_port);
48 default:
49 NOT_REACHED();
53 /**
54 * Set the port.
55 * @param port set the port number.
57 void NetworkAddress::SetPort(uint16_t port)
59 switch (this->address.ss_family) {
60 case AF_UNSPEC:
61 case AF_INET:
62 ((struct sockaddr_in*)&this->address)->sin_port = htons(port);
63 break;
65 case AF_INET6:
66 ((struct sockaddr_in6*)&this->address)->sin6_port = htons(port);
67 break;
69 default:
70 NOT_REACHED();
74 /**
75 * Helper to get the formatting string of an address for a given family.
76 * @param family The family to get the address format for.
77 * @param with_family Whether to add the familty to the address (e.g. IPv4).
78 * @return The format string for the address.
80 static const char *GetAddressFormatString(uint16_t family, bool with_family)
82 switch (family) {
83 case AF_INET: return with_family ? "{}:{} (IPv4)" : "{}:{}";
84 case AF_INET6: return with_family ? "[{}]:{} (IPv6)" : "[{}]:{}";
85 default: return with_family ? "{}:{} (IPv?)" : "{}:{}";
89 /**
90 * Get the address as a string, e.g. 127.0.0.1:12345.
91 * @param with_family whether to add the family (e.g. IPvX).
92 * @return the address
94 std::string NetworkAddress::GetAddressAsString(bool with_family)
96 return fmt::format(fmt::runtime(GetAddressFormatString(this->GetAddress()->ss_family, with_family)), this->GetHostname(), this->GetPort());
99 /**
100 * Helper function to resolve without opening a socket.
101 * @return the opened socket or INVALID_SOCKET
103 static SOCKET ResolveLoopProc(addrinfo *)
105 /* We just want the first 'entry', so return a valid socket. */
106 return !INVALID_SOCKET;
110 * Get the address in its internal representation.
111 * @return the address
113 const sockaddr_storage *NetworkAddress::GetAddress()
115 if (!this->IsResolved()) {
116 /* Here we try to resolve a network address. We use SOCK_STREAM as
117 * socket type because some stupid OSes, like Solaris, cannot be
118 * bothered to implement the specifications and allow '0' as value
119 * that means "don't care whether it is SOCK_STREAM or SOCK_DGRAM".
121 this->Resolve(this->address.ss_family, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ResolveLoopProc);
122 this->resolved = true;
124 return &this->address;
128 * Checks of this address is of the given family.
129 * @param family the family to check against
130 * @return true if it is of the given family
132 bool NetworkAddress::IsFamily(int family)
134 if (!this->IsResolved()) {
135 this->Resolve(family, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ResolveLoopProc);
137 return this->address.ss_family == family;
141 * Checks whether this IP address is contained by the given netmask.
142 * @param netmask the netmask in CIDR notation to test against.
143 * @note netmask without /n assumes all bits need to match.
144 * @return true if this IP is within the netmask.
146 bool NetworkAddress::IsInNetmask(const std::string &netmask)
148 /* Resolve it if we didn't do it already */
149 if (!this->IsResolved()) this->GetAddress();
151 int cidr = this->address.ss_family == AF_INET ? 32 : 128;
153 NetworkAddress mask_address;
155 /* Check for CIDR separator */
156 auto cidr_separator_location = netmask.find('/');
157 if (cidr_separator_location != std::string::npos) {
158 int tmp_cidr = atoi(netmask.substr(cidr_separator_location + 1).c_str());
160 /* Invalid CIDR, treat as single host */
161 if (tmp_cidr > 0 && tmp_cidr < cidr) cidr = tmp_cidr;
163 /* Remove the / so that NetworkAddress works on the IP portion */
164 mask_address = NetworkAddress(netmask.substr(0, cidr_separator_location), 0, this->address.ss_family);
165 } else {
166 mask_address = NetworkAddress(netmask, 0, this->address.ss_family);
169 if (mask_address.GetAddressLength() == 0) return false;
171 uint32_t *ip;
172 uint32_t *mask;
173 switch (this->address.ss_family) {
174 case AF_INET:
175 ip = (uint32_t*)&((struct sockaddr_in*)&this->address)->sin_addr.s_addr;
176 mask = (uint32_t*)&((struct sockaddr_in*)&mask_address.address)->sin_addr.s_addr;
177 break;
179 case AF_INET6:
180 ip = (uint32_t*)&((struct sockaddr_in6*)&this->address)->sin6_addr;
181 mask = (uint32_t*)&((struct sockaddr_in6*)&mask_address.address)->sin6_addr;
182 break;
184 default:
185 NOT_REACHED();
188 while (cidr > 0) {
189 uint32_t msk = cidr >= 32 ? (uint32_t)-1 : htonl(-(1 << (32 - cidr)));
190 if ((*mask++ & msk) != (*ip++ & msk)) return false;
192 cidr -= 32;
195 return true;
199 * Resolve this address into a socket
200 * @param family the type of 'protocol' (IPv4, IPv6)
201 * @param socktype the type of socket (TCP, UDP, etc)
202 * @param flags the flags to send to getaddrinfo
203 * @param sockets the list of sockets to add the sockets to
204 * @param func the inner working while looping over the address info
205 * @return the resolved socket or INVALID_SOCKET.
207 SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *sockets, LoopProc func)
209 struct addrinfo *ai;
210 struct addrinfo hints;
211 memset(&hints, 0, sizeof (hints));
212 hints.ai_family = family;
213 hints.ai_flags = flags;
214 hints.ai_socktype = socktype;
216 /* The port needs to be a string. Six is enough to contain all characters + '\0'. */
217 std::string port_name = std::to_string(this->GetPort());
219 bool reset_hostname = false;
220 /* Setting both hostname to nullptr and port to 0 is not allowed.
221 * As port 0 means bind to any port, the other must mean that
222 * we want to bind to 'all' IPs. */
223 if (this->hostname.empty() && this->address_length == 0 && this->GetPort() == 0) {
224 reset_hostname = true;
225 int fam = this->address.ss_family;
226 if (fam == AF_UNSPEC) fam = family;
227 this->hostname = fam == AF_INET ? "0.0.0.0" : "::";
230 static bool _resolve_timeout_error_message_shown = false;
231 auto start = std::chrono::steady_clock::now();
232 int e = getaddrinfo(this->hostname.empty() ? nullptr : this->hostname.c_str(), port_name.c_str(), &hints, &ai);
233 auto end = std::chrono::steady_clock::now();
234 std::chrono::seconds duration = std::chrono::duration_cast<std::chrono::seconds>(end - start);
235 if (!_resolve_timeout_error_message_shown && duration >= std::chrono::seconds(5)) {
236 Debug(net, 0, "getaddrinfo for hostname \"{}\", port {}, address family {} and socket type {} took {} seconds",
237 this->hostname, port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), duration.count());
238 Debug(net, 0, " this is likely an issue in the DNS name resolver's configuration causing it to time out");
239 _resolve_timeout_error_message_shown = true;
243 if (reset_hostname) this->hostname.clear();
245 if (e != 0) {
246 if (func != ResolveLoopProc) {
247 Debug(net, 0, "getaddrinfo for hostname \"{}\", port {}, address family {} and socket type {} failed: {}",
248 this->hostname, port_name, AddressFamilyAsString(family), SocketTypeAsString(socktype), FS2OTTD(gai_strerror(e)));
250 return INVALID_SOCKET;
253 SOCKET sock = INVALID_SOCKET;
254 for (struct addrinfo *runp = ai; runp != nullptr; runp = runp->ai_next) {
255 /* When we are binding to multiple sockets, make sure we do not
256 * connect to one with exactly the same address twice. That's
257 * of course totally unneeded ;) */
258 if (sockets != nullptr) {
259 NetworkAddress address(runp->ai_addr, (int)runp->ai_addrlen);
260 if (std::any_of(sockets->begin(), sockets->end(), [&address](const auto &p) { return p.second == address; })) continue;
262 sock = func(runp);
263 if (sock == INVALID_SOCKET) continue;
265 if (sockets == nullptr) {
266 this->address_length = (int)runp->ai_addrlen;
267 assert(sizeof(this->address) >= runp->ai_addrlen);
268 memcpy(&this->address, runp->ai_addr, runp->ai_addrlen);
269 #ifdef __EMSCRIPTEN__
270 /* Emscripten doesn't zero sin_zero, but as we compare addresses
271 * to see if they are the same address, we need them to be zero'd.
272 * Emscripten is, as far as we know, the only OS not doing this.
274 * https://github.com/emscripten-core/emscripten/issues/12998
276 if (this->address.ss_family == AF_INET) {
277 sockaddr_in *address_ipv4 = (sockaddr_in *)&this->address;
278 memset(address_ipv4->sin_zero, 0, sizeof(address_ipv4->sin_zero));
280 #endif
281 break;
284 NetworkAddress addr(runp->ai_addr, (int)runp->ai_addrlen);
285 (*sockets)[sock] = addr;
286 sock = INVALID_SOCKET;
288 freeaddrinfo (ai);
290 return sock;
294 * Helper function to resolve a listening.
295 * @param runp information about the socket to try not
296 * @return the opened socket or INVALID_SOCKET
298 static SOCKET ListenLoopProc(addrinfo *runp)
300 std::string address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
302 SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
303 if (sock == INVALID_SOCKET) {
304 const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
305 const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
306 Debug(net, 0, "Could not create {} {} socket: {}", type, family, NetworkError::GetLast().AsString());
307 return INVALID_SOCKET;
310 if (runp->ai_socktype == SOCK_STREAM && !SetNoDelay(sock)) {
311 Debug(net, 1, "Setting no-delay mode failed: {}", NetworkError::GetLast().AsString());
314 if (!SetReusePort(sock)) {
315 Debug(net, 0, "Setting reuse-address mode failed: {}", NetworkError::GetLast().AsString());
318 int on = 1;
319 if (runp->ai_family == AF_INET6 &&
320 setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&on, sizeof(on)) == -1) {
321 Debug(net, 3, "Could not disable IPv4 over IPv6: {}", NetworkError::GetLast().AsString());
324 if (bind(sock, runp->ai_addr, (int)runp->ai_addrlen) != 0) {
325 Debug(net, 0, "Could not bind socket on {}: {}", address, NetworkError::GetLast().AsString());
326 closesocket(sock);
327 return INVALID_SOCKET;
330 if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) {
331 Debug(net, 0, "Could not listen on socket: {}", NetworkError::GetLast().AsString());
332 closesocket(sock);
333 return INVALID_SOCKET;
336 /* Connection succeeded */
338 if (!SetNonBlocking(sock)) {
339 Debug(net, 0, "Setting non-blocking mode failed: {}", NetworkError::GetLast().AsString());
342 Debug(net, 3, "Listening on {}", address);
343 return sock;
347 * Make the given socket listen.
348 * @param socktype the type of socket (TCP, UDP, etc)
349 * @param sockets the list of sockets to add the sockets to
351 void NetworkAddress::Listen(int socktype, SocketList *sockets)
353 assert(sockets != nullptr);
355 /* Setting both hostname to "" and port to 0 is not allowed.
356 * As port 0 means bind to any port, the other must mean that
357 * we want to bind to 'all' IPs. */
358 if (this->address_length == 0 && this->address.ss_family == AF_UNSPEC &&
359 this->hostname.empty() && this->GetPort() == 0) {
360 this->Resolve(AF_INET, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
361 this->Resolve(AF_INET6, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
362 } else {
363 this->Resolve(AF_UNSPEC, socktype, AI_ADDRCONFIG | AI_PASSIVE, sockets, ListenLoopProc);
368 * Convert the socket type into a string
369 * @param socktype the socket type to convert
370 * @return the string representation
371 * @note only works for SOCK_STREAM and SOCK_DGRAM
373 /* static */ const char *NetworkAddress::SocketTypeAsString(int socktype)
375 switch (socktype) {
376 case SOCK_STREAM: return "tcp";
377 case SOCK_DGRAM: return "udp";
378 default: return "unsupported";
383 * Convert the address family into a string
384 * @param family the family to convert
385 * @return the string representation
386 * @note only works for AF_INET, AF_INET6 and AF_UNSPEC
388 /* static */ const char *NetworkAddress::AddressFamilyAsString(int family)
390 switch (family) {
391 case AF_UNSPEC: return "either IPv4 or IPv6";
392 case AF_INET: return "IPv4";
393 case AF_INET6: return "IPv6";
394 default: return "unsupported";
399 * Get the peer address of a socket as NetworkAddress.
400 * @param sock The socket to get the peer address of.
401 * @return The NetworkAddress of the peer address.
403 /* static */ NetworkAddress NetworkAddress::GetPeerAddress(SOCKET sock)
405 sockaddr_storage addr = {};
406 socklen_t addr_len = sizeof(addr);
407 if (getpeername(sock, (sockaddr *)&addr, &addr_len) != 0) {
408 Debug(net, 0, "Failed to get address of the peer: {}", NetworkError::GetLast().AsString());
409 return NetworkAddress();
411 return NetworkAddress(addr, addr_len);
415 * Get the local address of a socket as NetworkAddress.
416 * @param sock The socket to get the local address of.
417 * @return The NetworkAddress of the local address.
419 /* static */ NetworkAddress NetworkAddress::GetSockAddress(SOCKET sock)
421 sockaddr_storage addr = {};
422 socklen_t addr_len = sizeof(addr);
423 if (getsockname(sock, (sockaddr *)&addr, &addr_len) != 0) {
424 Debug(net, 0, "Failed to get address of the socket: {}", NetworkError::GetLast().AsString());
425 return NetworkAddress();
427 return NetworkAddress(addr, addr_len);
431 * Get the peer name of a socket in string format.
432 * @param sock The socket to get the peer name of.
433 * @return The string representation of the peer name.
435 /* static */ const std::string NetworkAddress::GetPeerName(SOCKET sock)
437 return NetworkAddress::GetPeerAddress(sock).GetAddressAsString();
441 * Convert a string containing either "hostname", "hostname:port" or invite code
442 * to a ServerAddress, where the string can be postfixed with "#company" to
443 * indicate the requested company.
445 * @param connection_string The string to parse.
446 * @param default_port The default port to set port to if not in connection_string.
447 * @param company Pointer to the company variable to set iff indicated.
448 * @return A valid ServerAddress of the parsed information.
450 /* static */ ServerAddress ServerAddress::Parse(const std::string &connection_string, uint16_t default_port, CompanyID *company_id)
452 if (connection_string.starts_with("+")) {
453 std::string_view invite_code = ParseCompanyFromConnectionString(connection_string, company_id);
454 return ServerAddress(SERVER_ADDRESS_INVITE_CODE, std::string(invite_code));
457 uint16_t port = default_port;
458 std::string_view ip = ParseFullConnectionString(connection_string, port, company_id);
459 return ServerAddress(SERVER_ADDRESS_DIRECT, std::string(ip) + ":" + std::to_string(port));