2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file network_content.cpp Content sending/receiving part of the network protocol. */
10 #include "../stdafx.h"
12 #include "../ai/ai.hpp"
13 #include "../game/game.hpp"
14 #include "../window_func.h"
16 #include "../fileio_func.h"
17 #include "../base_media_base.h"
18 #include "../settings_type.h"
19 #include "network_content.h"
21 #include "table/strings.h"
23 #if defined(WITH_ZLIB)
28 # include <emscripten.h>
31 #include "../safeguards.h"
33 extern bool HasScenario(const ContentInfo
*ci
, bool md5sum
);
35 /** The client we use to connect to the server. */
36 ClientNetworkContentSocketHandler _network_content_client
;
38 /** Wrapper function for the HasProc */
39 static bool HasGRFConfig(const ContentInfo
*ci
, bool md5sum
)
41 return FindGRFConfig(BSWAP32(ci
->unique_id
), md5sum
? FGCM_EXACT
: FGCM_ANY
, md5sum
? &ci
->md5sum
: nullptr) != nullptr;
45 * Check whether a function piece of content is locally known.
46 * Matches on the unique ID and possibly the MD5 checksum.
47 * @param ci the content info to search for
48 * @param md5sum also match the MD5 checksum?
49 * @return true iff it's known
51 typedef bool (*HasProc
)(const ContentInfo
*ci
, bool md5sum
);
53 bool ClientNetworkContentSocketHandler::Receive_SERVER_INFO(Packet
&p
)
55 ContentInfo
*ci
= new ContentInfo();
56 ci
->type
= (ContentType
)p
.Recv_uint8();
57 ci
->id
= (ContentID
)p
.Recv_uint32();
58 ci
->filesize
= p
.Recv_uint32();
60 ci
->name
= p
.Recv_string(NETWORK_CONTENT_NAME_LENGTH
);
61 ci
->version
= p
.Recv_string(NETWORK_CONTENT_VERSION_LENGTH
);
62 ci
->url
= p
.Recv_string(NETWORK_CONTENT_URL_LENGTH
);
63 ci
->description
= p
.Recv_string(NETWORK_CONTENT_DESC_LENGTH
, SVS_REPLACE_WITH_QUESTION_MARK
| SVS_ALLOW_NEWLINE
);
65 ci
->unique_id
= p
.Recv_uint32();
66 p
.Recv_bytes(ci
->md5sum
);
68 uint dependency_count
= p
.Recv_uint8();
69 ci
->dependencies
.reserve(dependency_count
);
70 for (uint i
= 0; i
< dependency_count
; i
++) {
71 ContentID dependency_cid
= (ContentID
)p
.Recv_uint32();
72 ci
->dependencies
.push_back(dependency_cid
);
73 this->reverse_dependency_map
.emplace(dependency_cid
, ci
->id
);
76 uint tag_count
= p
.Recv_uint8();
77 ci
->tags
.reserve(tag_count
);
78 for (uint i
= 0; i
< tag_count
; i
++) ci
->tags
.push_back(p
.Recv_string(NETWORK_CONTENT_TAG_LENGTH
));
82 this->CloseConnection();
86 /* Find the appropriate check function */
87 HasProc proc
= nullptr;
89 case CONTENT_TYPE_NEWGRF
:
93 case CONTENT_TYPE_BASE_GRAPHICS
:
94 proc
= BaseGraphics::HasSet
;
97 case CONTENT_TYPE_BASE_MUSIC
:
98 proc
= BaseMusic::HasSet
;
101 case CONTENT_TYPE_BASE_SOUNDS
:
102 proc
= BaseSounds::HasSet
;
105 case CONTENT_TYPE_AI
:
106 proc
= AI::HasAI
; break;
109 case CONTENT_TYPE_AI_LIBRARY
:
110 proc
= AI::HasAILibrary
; break;
113 case CONTENT_TYPE_GAME
:
114 proc
= Game::HasGame
; break;
117 case CONTENT_TYPE_GAME_LIBRARY
:
118 proc
= Game::HasGameLibrary
; break;
121 case CONTENT_TYPE_SCENARIO
:
122 case CONTENT_TYPE_HEIGHTMAP
:
130 if (proc
!= nullptr) {
131 if (proc(ci
, true)) {
132 ci
->state
= ContentInfo::ALREADY_HERE
;
134 ci
->state
= ContentInfo::UNSELECTED
;
135 if (proc(ci
, false)) ci
->upgrade
= true;
138 ci
->state
= ContentInfo::UNSELECTED
;
141 /* Something we don't have and has filesize 0 does not exist in the system */
142 if (ci
->state
== ContentInfo::UNSELECTED
&& ci
->filesize
== 0) ci
->state
= ContentInfo::DOES_NOT_EXIST
;
144 /* Do we already have a stub for this? */
145 for (ContentInfo
*ici
: this->infos
) {
146 if (ici
->type
== ci
->type
&& ici
->unique_id
== ci
->unique_id
&& ci
->md5sum
== ici
->md5sum
) {
147 /* Preserve the name if possible */
148 if (ci
->name
.empty()) ci
->name
= ici
->name
;
149 if (ici
->IsSelected()) ci
->state
= ici
->state
;
152 * As ici might be selected by the content window we cannot delete that.
153 * However, we want to keep most of the values of ci, except the values
154 * we (just) already preserved.
159 this->OnReceiveContentInfo(ici
);
164 /* Missing content info? Don't list it */
165 if (ci
->filesize
== 0) {
170 this->infos
.push_back(ci
);
172 /* Incoming data means that we might need to reconsider dependencies */
173 ConstContentVector parents
;
174 this->ReverseLookupTreeDependency(parents
, ci
);
175 for (const ContentInfo
*ici
: parents
) {
176 this->CheckDependencyState(const_cast<ContentInfo
*>(ici
));
179 this->OnReceiveContentInfo(ci
);
185 * Request the content list for the given type.
186 * @param type The content type to request the list for.
188 void ClientNetworkContentSocketHandler::RequestContentList(ContentType type
)
190 if (type
== CONTENT_TYPE_END
) {
191 this->RequestContentList(CONTENT_TYPE_BASE_GRAPHICS
);
192 this->RequestContentList(CONTENT_TYPE_BASE_MUSIC
);
193 this->RequestContentList(CONTENT_TYPE_BASE_SOUNDS
);
194 this->RequestContentList(CONTENT_TYPE_SCENARIO
);
195 this->RequestContentList(CONTENT_TYPE_HEIGHTMAP
);
196 this->RequestContentList(CONTENT_TYPE_AI
);
197 this->RequestContentList(CONTENT_TYPE_AI_LIBRARY
);
198 this->RequestContentList(CONTENT_TYPE_GAME
);
199 this->RequestContentList(CONTENT_TYPE_GAME_LIBRARY
);
200 this->RequestContentList(CONTENT_TYPE_NEWGRF
);
206 auto p
= std::make_unique
<Packet
>(this, PACKET_CONTENT_CLIENT_INFO_LIST
);
207 p
->Send_uint8 ((uint8_t)type
);
208 p
->Send_uint32(0xffffffff);
210 p
->Send_string("vanilla");
211 p
->Send_string(_openttd_content_version
);
213 /* Patchpacks can extend the list with one. In BaNaNaS metadata you can
214 * add a branch in the 'compatibility' list, to filter on this. If you want
215 * your patchpack to be mentioned in the BaNaNaS web-interface, create an
216 * issue on https://github.com/OpenTTD/bananas-api asking for this.
218 p->Send_string("patchpack"); // Or what-ever the name of your patchpack is.
219 p->Send_string(_openttd_content_version_patchpack);
223 this->SendPacket(std::move(p
));
227 * Request the content list for a given number of content IDs.
228 * @param count The number of IDs to request.
229 * @param content_ids The unique identifiers of the content to request information about.
231 void ClientNetworkContentSocketHandler::RequestContentList(uint count
, const ContentID
*content_ids
)
236 /* We can "only" send a limited number of IDs in a single packet.
237 * A packet begins with the packet size and a byte for the type.
238 * Then this packet adds a uint16_t for the count in this packet.
239 * The rest of the packet can be used for the IDs. */
240 uint p_count
= std::min
<uint
>(count
, (TCP_MTU
- sizeof(PacketSize
) - sizeof(uint8_t) - sizeof(uint16_t)) / sizeof(uint32_t));
242 auto p
= std::make_unique
<Packet
>(this, PACKET_CONTENT_CLIENT_INFO_ID
, TCP_MTU
);
243 p
->Send_uint16(p_count
);
245 for (uint i
= 0; i
< p_count
; i
++) {
246 p
->Send_uint32(content_ids
[i
]);
249 this->SendPacket(std::move(p
));
251 content_ids
+= p_count
;
256 * Request the content list for a list of content.
257 * @param cv List with unique IDs and MD5 checksums.
258 * @param send_md5sum Whether we want a MD5 checksum matched set of files or not.
260 void ClientNetworkContentSocketHandler::RequestContentList(ContentVector
*cv
, bool send_md5sum
)
262 if (cv
== nullptr) return;
266 assert(cv
->size() < 255);
267 assert(cv
->size() < (TCP_MTU
- sizeof(PacketSize
) - sizeof(uint8_t) - sizeof(uint8_t)) /
268 (sizeof(uint8_t) + sizeof(uint32_t) + (send_md5sum
? MD5_HASH_BYTES
: 0)));
270 auto p
= std::make_unique
<Packet
>(this, send_md5sum
? PACKET_CONTENT_CLIENT_INFO_EXTID_MD5
: PACKET_CONTENT_CLIENT_INFO_EXTID
, TCP_MTU
);
271 p
->Send_uint8((uint8_t)cv
->size());
273 for (const ContentInfo
*ci
: *cv
) {
274 p
->Send_uint8((uint8_t)ci
->type
);
275 p
->Send_uint32(ci
->unique_id
);
276 if (!send_md5sum
) continue;
277 p
->Send_bytes(ci
->md5sum
);
280 this->SendPacket(std::move(p
));
282 for (ContentInfo
*ci
: *cv
) {
284 for (ContentInfo
*ci2
: this->infos
) {
285 if (ci
->type
== ci2
->type
&& ci
->unique_id
== ci2
->unique_id
&&
286 (!send_md5sum
|| ci
->md5sum
== ci2
->md5sum
)) {
292 this->infos
.push_back(ci
);
300 * Actually begin downloading the content we selected.
301 * @param[out] files The number of files we are going to download.
302 * @param[out] bytes The number of bytes we are going to download.
303 * @param fallback Whether to use the fallback or not.
305 void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint
&files
, uint
&bytes
, bool fallback
)
309 ContentIDList content
;
310 for (const ContentInfo
*ci
: this->infos
) {
311 if (!ci
->IsSelected() || ci
->state
== ContentInfo::ALREADY_HERE
) continue;
313 content
.push_back(ci
->id
);
314 bytes
+= ci
->filesize
;
317 files
= (uint
)content
.size();
319 /* If there's nothing to download, do nothing. */
320 if (files
== 0) return;
322 this->isCancelled
= false;
325 this->DownloadSelectedContentFallback(content
);
327 this->DownloadSelectedContentHTTP(content
);
332 * Initiate downloading the content over HTTP.
333 * @param content The content to download.
335 void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const ContentIDList
&content
)
337 std::string content_request
;
338 for (const ContentID
&id
: content
) {
339 content_request
+= std::to_string(id
) + "\n";
342 this->http_response_index
= -1;
344 NetworkHTTPSocketHandler::Connect(NetworkContentMirrorUriString(), this, content_request
);
348 * Initiate downloading the content over the fallback protocol.
349 * @param content The content to download.
351 void ClientNetworkContentSocketHandler::DownloadSelectedContentFallback(const ContentIDList
&content
)
353 uint count
= (uint
)content
.size();
354 const ContentID
*content_ids
= content
.data();
358 /* We can "only" send a limited number of IDs in a single packet.
359 * A packet begins with the packet size and a byte for the type.
360 * Then this packet adds a uint16_t for the count in this packet.
361 * The rest of the packet can be used for the IDs. */
362 uint p_count
= std::min
<uint
>(count
, (TCP_MTU
- sizeof(PacketSize
) - sizeof(uint8_t) - sizeof(uint16_t)) / sizeof(uint32_t));
364 auto p
= std::make_unique
<Packet
>(this, PACKET_CONTENT_CLIENT_CONTENT
, TCP_MTU
);
365 p
->Send_uint16(p_count
);
367 for (uint i
= 0; i
< p_count
; i
++) {
368 p
->Send_uint32(content_ids
[i
]);
371 this->SendPacket(std::move(p
));
373 content_ids
+= p_count
;
378 * Determine the full filename of a piece of content information
379 * @param ci the information to get the filename from
380 * @param compressed should the filename end with .gz?
381 * @return a statically allocated buffer with the filename or
382 * nullptr when no filename could be made.
384 static std::string
GetFullFilename(const ContentInfo
*ci
, bool compressed
)
386 Subdirectory dir
= GetContentInfoSubDir(ci
->type
);
387 if (dir
== NO_DIRECTORY
) return {};
389 std::string buf
= FioGetDirectory(SP_AUTODOWNLOAD_DIR
, dir
);
391 buf
+= compressed
? ".tar.gz" : ".tar";
397 * Gunzip a given file and remove the .gz if successful.
398 * @param ci container with filename
399 * @return true if the gunzip completed
401 static bool GunzipFile(const ContentInfo
*ci
)
403 #if defined(WITH_ZLIB)
406 /* Need to open the file with fopen() to support non-ASCII on Windows. */
407 auto ftmp
= FileHandle::Open(GetFullFilename(ci
, true), "rb");
408 if (!ftmp
.has_value()) return false;
409 /* Duplicate the handle, and close the FILE*, to avoid double-closing the handle later. */
410 int fdup
= dup(fileno(*ftmp
));
411 gzFile fin
= gzdopen(fdup
, "rb");
414 auto fout
= FileHandle::Open(GetFullFilename(ci
, false), "wb");
416 if (fin
== nullptr || !fout
.has_value()) {
421 int read
= gzread(fin
, buff
, sizeof(buff
));
423 /* If gzread() returns 0, either the end-of-file has been
424 * reached or an underlying read error has occurred.
426 * gzeof() can't be used, because:
427 * 1.2.5 - it is safe, 1 means 'everything was OK'
428 * 1.2.3.5, 1.2.4 - 0 or 1 is returned 'randomly'
429 * 1.2.3.3 - 1 is returned for truncated archive
431 * So we use gzerror(). When proper end of archive
432 * has been reached, then:
433 * errnum == Z_STREAM_END in 1.2.3.3,
434 * errnum == 0 in 1.2.4 and 1.2.5 */
436 gzerror(fin
, &errnum
);
437 if (errnum
!= 0 && errnum
!= Z_STREAM_END
) ret
= false;
440 if (read
< 0 || static_cast<size_t>(read
) != fwrite(buff
, 1, read
, *fout
)) {
441 /* If gzread() returns -1, there was an error in archive */
445 /* DO NOT DO THIS! It will fail to detect broken archive with 1.2.3.3!
446 * if (read < sizeof(buff)) break; */
450 if (fin
!= nullptr) {
452 } else if (fdup
!= -1) {
453 /* Failing gzdopen does not close the passed file descriptor. */
460 #endif /* defined(WITH_ZLIB) */
464 * Simple wrapper around fwrite to be able to pass it to Packet's TransferOut.
465 * @param file The file to write data to.
466 * @param buffer The buffer to write to the file.
467 * @param amount The number of bytes to write.
468 * @return The number of bytes that were written.
470 static inline ssize_t
TransferOutFWrite(std::optional
<FileHandle
> &file
, const char *buffer
, size_t amount
)
472 return fwrite(buffer
, 1, amount
, *file
);
475 bool ClientNetworkContentSocketHandler::Receive_SERVER_CONTENT(Packet
&p
)
477 if (!this->curFile
.has_value()) {
478 delete this->curInfo
;
479 /* When we haven't opened a file this must be our first packet with metadata. */
480 this->curInfo
= new ContentInfo
;
481 this->curInfo
->type
= (ContentType
)p
.Recv_uint8();
482 this->curInfo
->id
= (ContentID
)p
.Recv_uint32();
483 this->curInfo
->filesize
= p
.Recv_uint32();
484 this->curInfo
->filename
= p
.Recv_string(NETWORK_CONTENT_FILENAME_LENGTH
);
486 if (!this->BeforeDownload()) {
487 this->CloseConnection();
491 /* We have a file opened, thus are downloading internal content */
492 size_t toRead
= p
.RemainingBytesToTransfer();
493 if (toRead
!= 0 && static_cast<size_t>(p
.TransferOut(TransferOutFWrite
, std::ref(this->curFile
))) != toRead
) {
494 CloseWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD
);
495 ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD
, STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE
, WL_ERROR
);
496 this->CloseConnection();
497 this->curFile
.reset();
502 this->OnDownloadProgress(this->curInfo
, (int)toRead
);
504 if (toRead
== 0) this->AfterDownload();
511 * Handle the opening of the file before downloading.
512 * @return false on any error.
514 bool ClientNetworkContentSocketHandler::BeforeDownload()
516 if (!this->curInfo
->IsValid()) {
517 delete this->curInfo
;
518 this->curInfo
= nullptr;
522 if (this->curInfo
->filesize
!= 0) {
523 /* The filesize is > 0, so we are going to download it */
524 std::string filename
= GetFullFilename(this->curInfo
, true);
525 if (filename
.empty() || !(this->curFile
= FileHandle::Open(filename
, "wb")).has_value()) {
526 /* Unless that fails of course... */
527 CloseWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD
);
528 ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD
, STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE
, WL_ERROR
);
536 * Handle the closing and extracting of a file after
537 * downloading it has been done.
539 void ClientNetworkContentSocketHandler::AfterDownload()
541 /* We read nothing; that's our marker for end-of-stream.
542 * Now gunzip the tar and make it known. */
543 this->curFile
.reset();
545 if (GunzipFile(this->curInfo
)) {
546 FioRemove(GetFullFilename(this->curInfo
, true));
548 Subdirectory sd
= GetContentInfoSubDir(this->curInfo
->type
);
549 if (sd
== NO_DIRECTORY
) NOT_REACHED();
552 std::string fname
= GetFullFilename(this->curInfo
, false);
553 ts
.AddFile(sd
, fname
);
555 if (this->curInfo
->type
== CONTENT_TYPE_BASE_MUSIC
) {
556 /* Music can't be in a tar. So extract the tar! */
557 ExtractTar(fname
, BASESET_DIR
);
561 #ifdef __EMSCRIPTEN__
562 EM_ASM(if (window
["openttd_syncfs"]) openttd_syncfs());
565 this->OnDownloadComplete(this->curInfo
->id
);
567 ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_EXTRACT
, INVALID_STRING_ID
, WL_ERROR
);
571 bool ClientNetworkContentSocketHandler::IsCancelled() const
573 return this->isCancelled
;
576 /* Also called to just clean up the mess. */
577 void ClientNetworkContentSocketHandler::OnFailure()
579 this->http_response
.clear();
580 this->http_response
.shrink_to_fit();
581 this->http_response_index
= -2;
583 if (this->curFile
.has_value()) {
584 this->OnDownloadProgress(this->curInfo
, -1);
586 this->curFile
.reset();
589 /* If we fail, download the rest via the 'old' system. */
590 if (!this->isCancelled
) {
593 this->DownloadSelectedContent(files
, bytes
, true);
597 void ClientNetworkContentSocketHandler::OnReceiveData(std::unique_ptr
<char[]> data
, size_t length
)
599 assert(data
.get() == nullptr || length
!= 0);
601 /* Ignore any latent data coming from a connection we closed. */
602 if (this->http_response_index
== -2) {
606 if (this->http_response_index
== -1) {
607 if (data
!= nullptr) {
608 /* Append the rest of the response. */
609 this->http_response
.insert(this->http_response
.end(), data
.get(), data
.get() + length
);
612 /* Make sure the response is properly terminated. */
613 this->http_response
.push_back('\0');
615 /* And prepare for receiving the rest of the data. */
616 this->http_response_index
= 0;
620 if (data
!= nullptr) {
621 /* We have data, so write it to the file. */
622 if (fwrite(data
.get(), 1, length
, *this->curFile
) != length
) {
623 /* Writing failed somehow, let try via the old method. */
626 /* Just received the data. */
627 this->OnDownloadProgress(this->curInfo
, (int)length
);
630 /* Nothing more to do now. */
634 if (this->curFile
.has_value()) {
635 /* We've finished downloading a file. */
636 this->AfterDownload();
639 if ((uint
)this->http_response_index
>= this->http_response
.size()) {
640 /* It's not a real failure, but if there's
641 * nothing more to download it helps with
642 * cleaning up the stuff we allocated. */
647 delete this->curInfo
;
648 /* When we haven't opened a file this must be our first packet with metadata. */
649 this->curInfo
= new ContentInfo
;
651 /** Check p for not being null and return calling OnFailure if that's not the case. */
652 #define check_not_null(p) { if ((p) == nullptr) { this->OnFailure(); return; } }
653 /** Check p for not being null and then terminate, or return calling OnFailure. */
654 #define check_and_terminate(p) { check_not_null(p); *(p) = '\0'; }
657 char *str
= this->http_response
.data() + this->http_response_index
;
658 char *p
= strchr(str
, '\n');
659 check_and_terminate(p
);
661 /* Update the index for the next one */
662 this->http_response_index
+= (int)strlen(str
) + 1;
665 p
= strchr(str
, ',');
666 check_and_terminate(p
);
667 this->curInfo
->id
= (ContentID
)atoi(str
);
671 p
= strchr(str
, ',');
672 check_and_terminate(p
);
673 this->curInfo
->type
= (ContentType
)atoi(str
);
675 /* Read the file size */
677 p
= strchr(str
, ',');
678 check_and_terminate(p
);
679 this->curInfo
->filesize
= atoi(str
);
683 /* Is it a fallback URL? If so, just continue with the next one. */
684 if (strncmp(str
, "ottd", 4) == 0) {
685 if ((uint
)this->http_response_index
>= this->http_response
.size()) {
686 /* Have we gone through all lines? */
693 p
= strrchr(str
, '/');
695 p
++; // Start after the '/'
697 std::string filename
= p
;
698 /* Remove the extension from the string. */
699 for (uint i
= 0; i
< 2; i
++) {
700 auto pos
= filename
.find_last_of('.');
701 if (pos
== std::string::npos
) {
708 /* Copy the string, without extension, to the filename. */
709 this->curInfo
->filename
= std::move(filename
);
711 /* Request the next file. */
712 if (!this->BeforeDownload()) {
717 NetworkHTTPSocketHandler::Connect(str
, this);
722 #undef check_and_terminate
726 * Create a socket handler to handle the connection.
728 ClientNetworkContentSocketHandler::ClientNetworkContentSocketHandler() :
729 NetworkContentSocketHandler(),
730 http_response_index(-2),
731 curFile(std::nullopt
),
736 this->lastActivity
= std::chrono::steady_clock::now();
739 /** Clear up the mess ;) */
740 ClientNetworkContentSocketHandler::~ClientNetworkContentSocketHandler()
742 delete this->curInfo
;
744 for (ContentInfo
*ci
: this->infos
) delete ci
;
747 /** Connect to the content server. */
748 class NetworkContentConnecter
: public TCPConnecter
{
751 * Initiate the connecting.
752 * @param address The address of the server.
754 NetworkContentConnecter(const std::string
&connection_string
) : TCPConnecter(connection_string
, NETWORK_CONTENT_SERVER_PORT
) {}
756 void OnFailure() override
758 _network_content_client
.isConnecting
= false;
759 _network_content_client
.OnConnect(false);
762 void OnConnect(SOCKET s
) override
764 assert(_network_content_client
.sock
== INVALID_SOCKET
);
765 _network_content_client
.lastActivity
= std::chrono::steady_clock::now();
766 _network_content_client
.isConnecting
= false;
767 _network_content_client
.sock
= s
;
768 _network_content_client
.Reopen();
769 _network_content_client
.OnConnect(true);
774 * Connect with the content server.
776 void ClientNetworkContentSocketHandler::Connect()
778 if (this->sock
!= INVALID_SOCKET
|| this->isConnecting
) return;
780 this->isCancelled
= false;
781 this->isConnecting
= true;
783 TCPConnecter::Create
<NetworkContentConnecter
>(NetworkContentServerConnectionString());
787 * Disconnect from the content server.
789 NetworkRecvStatus
ClientNetworkContentSocketHandler::CloseConnection(bool)
791 NetworkContentSocketHandler::CloseConnection();
793 if (this->sock
== INVALID_SOCKET
) return NETWORK_RECV_STATUS_OKAY
;
796 this->OnDisconnect();
798 return NETWORK_RECV_STATUS_OKAY
;
802 * Cancel the current download.
804 void ClientNetworkContentSocketHandler::Cancel(void)
806 this->isCancelled
= true;
807 this->CloseConnection();
811 * Check whether we received/can send some data from/to the content server and
812 * when that's the case handle it appropriately
814 void ClientNetworkContentSocketHandler::SendReceive()
816 if (this->sock
== INVALID_SOCKET
|| this->isConnecting
) return;
818 /* Close the connection to the content server after inactivity; there can still be downloads pending via HTTP. */
819 if (std::chrono::steady_clock::now() > this->lastActivity
+ IDLE_TIMEOUT
) {
820 this->CloseConnection();
824 if (this->CanSendReceive()) {
825 if (this->ReceivePackets()) {
826 /* Only update activity once a packet is received, instead of every time we try it. */
827 this->lastActivity
= std::chrono::steady_clock::now();
835 * Download information of a given Content ID if not already tried
836 * @param cid the ID to try
838 void ClientNetworkContentSocketHandler::DownloadContentInfo(ContentID cid
)
840 /* When we tried to download it already, don't try again */
841 if (std::ranges::find(this->requested
, cid
) != this->requested
.end()) return;
843 this->requested
.push_back(cid
);
844 this->RequestContentList(1, &cid
);
848 * Get the content info based on a ContentID
849 * @param cid the ContentID to search for
850 * @return the ContentInfo or nullptr if not found
852 ContentInfo
*ClientNetworkContentSocketHandler::GetContent(ContentID cid
) const
854 for (ContentInfo
*ci
: this->infos
) {
855 if (ci
->id
== cid
) return ci
;
862 * Select a specific content id.
863 * @param cid the content ID to select
865 void ClientNetworkContentSocketHandler::Select(ContentID cid
)
867 ContentInfo
*ci
= this->GetContent(cid
);
868 if (ci
== nullptr || ci
->state
!= ContentInfo::UNSELECTED
) return;
870 ci
->state
= ContentInfo::SELECTED
;
871 this->CheckDependencyState(ci
);
875 * Unselect a specific content id.
876 * @param cid the content ID to deselect
878 void ClientNetworkContentSocketHandler::Unselect(ContentID cid
)
880 ContentInfo
*ci
= this->GetContent(cid
);
881 if (ci
== nullptr || !ci
->IsSelected()) return;
883 ci
->state
= ContentInfo::UNSELECTED
;
884 this->CheckDependencyState(ci
);
887 /** Select everything we can select */
888 void ClientNetworkContentSocketHandler::SelectAll()
890 for (ContentInfo
*ci
: this->infos
) {
891 if (ci
->state
== ContentInfo::UNSELECTED
) {
892 ci
->state
= ContentInfo::SELECTED
;
893 this->CheckDependencyState(ci
);
898 /** Select everything that's an update for something we've got */
899 void ClientNetworkContentSocketHandler::SelectUpgrade()
901 for (ContentInfo
*ci
: this->infos
) {
902 if (ci
->state
== ContentInfo::UNSELECTED
&& ci
->upgrade
) {
903 ci
->state
= ContentInfo::SELECTED
;
904 this->CheckDependencyState(ci
);
909 /** Unselect everything that we've not downloaded so far. */
910 void ClientNetworkContentSocketHandler::UnselectAll()
912 for (ContentInfo
*ci
: this->infos
) {
913 if (ci
->IsSelected() && ci
->state
!= ContentInfo::ALREADY_HERE
) ci
->state
= ContentInfo::UNSELECTED
;
917 /** Toggle the state of a content info and check its dependencies */
918 void ClientNetworkContentSocketHandler::ToggleSelectedState(const ContentInfo
*ci
)
921 case ContentInfo::SELECTED
:
922 case ContentInfo::AUTOSELECTED
:
923 this->Unselect(ci
->id
);
926 case ContentInfo::UNSELECTED
:
927 this->Select(ci
->id
);
936 * Reverse lookup the dependencies of (direct) parents over a given child.
937 * @param parents list to store all parents in (is not cleared)
938 * @param child the child to search the parents' dependencies for
940 void ClientNetworkContentSocketHandler::ReverseLookupDependency(ConstContentVector
&parents
, const ContentInfo
*child
) const
942 auto range
= this->reverse_dependency_map
.equal_range(child
->id
);
944 for (auto iter
= range
.first
; iter
!= range
.second
; ++iter
) {
945 parents
.push_back(GetContent(iter
->second
));
950 * Reverse lookup the dependencies of all parents over a given child.
951 * @param tree list to store all parents in (is not cleared)
952 * @param child the child to search the parents' dependencies for
954 void ClientNetworkContentSocketHandler::ReverseLookupTreeDependency(ConstContentVector
&tree
, const ContentInfo
*child
) const
956 tree
.push_back(child
);
958 /* First find all direct parents. We can't use the "normal" iterator as
959 * we are including stuff into the vector and as such the vector's data
960 * store can be reallocated (and thus move), which means out iterating
961 * pointer gets invalid. So fall back to the indices. */
962 for (uint i
= 0; i
< tree
.size(); i
++) {
963 ConstContentVector parents
;
964 this->ReverseLookupDependency(parents
, tree
[i
]);
966 for (const ContentInfo
*ci
: parents
) {
973 * Check the dependencies (recursively) of this content info
974 * @param ci the content info to check the dependencies of
976 void ClientNetworkContentSocketHandler::CheckDependencyState(ContentInfo
*ci
)
978 if (ci
->IsSelected() || ci
->state
== ContentInfo::ALREADY_HERE
) {
979 /* Selection is easy; just walk all children and set the
980 * autoselected state. That way we can see what we automatically
981 * selected and thus can unselect when a dependency is removed. */
982 for (auto &dependency
: ci
->dependencies
) {
983 ContentInfo
*c
= this->GetContent(dependency
);
985 this->DownloadContentInfo(dependency
);
986 } else if (c
->state
== ContentInfo::UNSELECTED
) {
987 c
->state
= ContentInfo::AUTOSELECTED
;
988 this->CheckDependencyState(c
);
994 if (ci
->state
!= ContentInfo::UNSELECTED
) return;
996 /* For unselection we need to find the parents of us. We need to
997 * unselect them. After that we unselect all children that we
998 * depend on and are not used as dependency for us, but only when
999 * we automatically selected them. */
1000 ConstContentVector parents
;
1001 this->ReverseLookupDependency(parents
, ci
);
1002 for (const ContentInfo
*c
: parents
) {
1003 if (!c
->IsSelected()) continue;
1005 this->Unselect(c
->id
);
1008 for (auto &dependency
: ci
->dependencies
) {
1009 const ContentInfo
*c
= this->GetContent(dependency
);
1011 DownloadContentInfo(dependency
);
1014 if (c
->state
!= ContentInfo::AUTOSELECTED
) continue;
1016 /* Only unselect when WE are the only parent. */
1018 this->ReverseLookupDependency(parents
, c
);
1020 /* First check whether anything depends on us */
1022 bool force_selection
= false;
1023 for (const ContentInfo
*parent_ci
: parents
) {
1024 if (parent_ci
->IsSelected()) sel_count
++;
1025 if (parent_ci
->state
== ContentInfo::SELECTED
) force_selection
= true;
1027 if (sel_count
== 0) {
1028 /* Nothing depends on us */
1029 this->Unselect(c
->id
);
1032 /* Something manually selected depends directly on us */
1033 if (force_selection
) continue;
1035 /* "Flood" search to find all items in the dependency graph*/
1037 this->ReverseLookupTreeDependency(parents
, c
);
1039 /* Is there anything that is "force" selected?, if so... we're done. */
1040 for (const ContentInfo
*parent_ci
: parents
) {
1041 if (parent_ci
->state
!= ContentInfo::SELECTED
) continue;
1043 force_selection
= true;
1047 /* So something depended directly on us */
1048 if (force_selection
) continue;
1050 /* Nothing depends on us, mark the whole graph as unselected.
1051 * After that's done run over them once again to test their children
1052 * to unselect. Don't do it immediately because it'll do exactly what
1053 * we're doing now. */
1054 for (const ContentInfo
*parent
: parents
) {
1055 if (parent
->state
== ContentInfo::AUTOSELECTED
) this->Unselect(parent
->id
);
1057 for (const ContentInfo
*parent
: parents
) {
1058 this->CheckDependencyState(this->GetContent(parent
->id
));
1063 /** Clear all downloaded content information. */
1064 void ClientNetworkContentSocketHandler::Clear()
1066 for (ContentInfo
*c
: this->infos
) delete c
;
1068 this->infos
.clear();
1069 this->requested
.clear();
1070 this->reverse_dependency_map
.clear();
1075 void ClientNetworkContentSocketHandler::OnConnect(bool success
)
1077 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1078 ContentCallback
*cb
= this->callbacks
[i
];
1079 /* the callback may remove itself from this->callbacks */
1080 cb
->OnConnect(success
);
1081 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;
1085 void ClientNetworkContentSocketHandler::OnDisconnect()
1087 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1088 ContentCallback
*cb
= this->callbacks
[i
];
1090 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;
1094 void ClientNetworkContentSocketHandler::OnReceiveContentInfo(const ContentInfo
*ci
)
1096 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1097 ContentCallback
*cb
= this->callbacks
[i
];
1098 /* the callback may add items and/or remove itself from this->callbacks */
1099 cb
->OnReceiveContentInfo(ci
);
1100 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;
1104 void ClientNetworkContentSocketHandler::OnDownloadProgress(const ContentInfo
*ci
, int bytes
)
1106 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1107 ContentCallback
*cb
= this->callbacks
[i
];
1108 cb
->OnDownloadProgress(ci
, bytes
);
1109 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;
1113 void ClientNetworkContentSocketHandler::OnDownloadComplete(ContentID cid
)
1115 ContentInfo
*ci
= this->GetContent(cid
);
1116 if (ci
!= nullptr) {
1117 ci
->state
= ContentInfo::ALREADY_HERE
;
1120 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1121 ContentCallback
*cb
= this->callbacks
[i
];
1122 /* the callback may remove itself from this->callbacks */
1123 cb
->OnDownloadComplete(cid
);
1124 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;