Codechange: Update minimum CMake version to 3.16 for all parts. (#13141)
[openttd-github.git] / src / sound / sdl_s.h
blobabf9ac6a20c7797ac262dd9800ce5ff02966bb78
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file sdl_s.h Base for playing sound via SDL. */
10 #ifndef SOUND_SDL_H
11 #define SOUND_SDL_H
13 #include "sound_driver.hpp"
15 /** Implementation of the SDL sound driver. */
16 class SoundDriver_SDL : public SoundDriver {
17 public:
18 std::optional<std::string_view> Start(const StringList &param) override;
20 void Stop() override;
21 std::string_view GetName() const override { return "sdl"; }
24 /** Factory for the SDL sound driver. */
25 class FSoundDriver_SDL : public DriverFactoryBase {
26 public:
27 FSoundDriver_SDL() : DriverFactoryBase(Driver::DT_SOUND, 5, "sdl", "SDL Sound Driver (param hz,samples)") {}
28 Driver *CreateInstance() const override { return new SoundDriver_SDL(); }
31 #endif /* SOUND_SDL_H */