2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file league_type.h basic types related to league tables */
13 /** Types of the possible link targets. */
14 enum LinkType
: byte
{
15 LT_NONE
= 0, ///< No link
16 LT_TILE
= 1, ///< Link a tile
17 LT_INDUSTRY
= 2, ///< Link an industry
18 LT_TOWN
= 3, ///< Link a town
19 LT_COMPANY
= 4, ///< Link a company
20 LT_STORY_PAGE
= 5, ///< Link a story page
23 typedef uint32_t LinkTargetID
; ///< Contains either tile, industry ID, town ID, story page ID or company ID
28 Link(LinkType type
, LinkTargetID target
): type
{type
}, target
{target
} {}
29 Link(): Link(LT_NONE
, 0) {}
32 typedef uint8_t LeagueTableID
; ///< ID of a league table
34 static const LeagueTableID INVALID_LEAGUE_TABLE
= 0xFF; ///< Invalid/unknown index of LeagueTable
36 typedef uint16_t LeagueTableElementID
; ///< ID of a league table element
37 struct LeagueTableElement
;
38 static const LeagueTableElementID INVALID_LEAGUE_TABLE_ELEMENT
= 0xFFFF; ///< Invalid/unknown index of LeagueTableElement
40 #endif /* LEAGUE_TYPE_H */