2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
9 * @file newgrf_commons.h This file simplyfies and embeds a common mechanism of
10 * loading/saving and mapping of grf entities.
13 #ifndef NEWGRF_COMMONS_H
14 #define NEWGRF_COMMONS_H
17 #include "core/alloc_type.hpp"
18 #include "command_type.h"
19 #include "direction_type.h"
20 #include "company_type.h"
22 /** Context for tile accesses */
24 TCX_NORMAL
, ///< Nothing special.
25 TCX_UPPER_HALFTILE
, ///< Querying information about the upper part of a tile with halftile foundation.
26 TCX_ON_BRIDGE
, ///< Querying information about stuff on the bridge (via some bridgehead).
30 * Flags to enable register usage in sprite layouts.
32 enum TileLayoutFlags
{
35 TLF_DODRAW
= 0x01, ///< Only draw sprite if value of register TileLayoutRegisters::dodraw is non-zero.
36 TLF_SPRITE
= 0x02, ///< Add signed offset to sprite from register TileLayoutRegisters::sprite.
37 TLF_PALETTE
= 0x04, ///< Add signed offset to palette from register TileLayoutRegisters::palette.
38 TLF_CUSTOM_PALETTE
= 0x08, ///< Palette is from Action 1 (moved to SPRITE_MODIFIER_CUSTOM_SPRITE in palette during loading).
40 TLF_BB_XY_OFFSET
= 0x10, ///< Add signed offset to bounding box X and Y positions from register TileLayoutRegisters::delta.parent[0..1].
41 TLF_BB_Z_OFFSET
= 0x20, ///< Add signed offset to bounding box Z positions from register TileLayoutRegisters::delta.parent[2].
43 TLF_CHILD_X_OFFSET
= 0x10, ///< Add signed offset to child sprite X positions from register TileLayoutRegisters::delta.child[0].
44 TLF_CHILD_Y_OFFSET
= 0x20, ///< Add signed offset to child sprite Y positions from register TileLayoutRegisters::delta.child[1].
46 TLF_SPRITE_VAR10
= 0x40, ///< Resolve sprite with a specific value in variable 10.
47 TLF_PALETTE_VAR10
= 0x80, ///< Resolve palette with a specific value in variable 10.
49 TLF_KNOWN_FLAGS
= 0xFF, ///< Known flags. Any unknown set flag will disable the GRF.
51 /** Flags which are still required after loading the GRF. */
52 TLF_DRAWING_FLAGS
= ~TLF_CUSTOM_PALETTE
,
54 /** Flags which do not work for the (first) ground sprite. */
55 TLF_NON_GROUND_FLAGS
= TLF_BB_XY_OFFSET
| TLF_BB_Z_OFFSET
| TLF_CHILD_X_OFFSET
| TLF_CHILD_Y_OFFSET
,
57 /** Flags which refer to using multiple action-1-2-3 chains. */
58 TLF_VAR10_FLAGS
= TLF_SPRITE_VAR10
| TLF_PALETTE_VAR10
,
60 /** Flags which require resolving the action-1-2-3 chain for the sprite, even if it is no action-1 sprite. */
61 TLF_SPRITE_REG_FLAGS
= TLF_DODRAW
| TLF_SPRITE
| TLF_BB_XY_OFFSET
| TLF_BB_Z_OFFSET
| TLF_CHILD_X_OFFSET
| TLF_CHILD_Y_OFFSET
,
63 /** Flags which require resolving the action-1-2-3 chain for the palette, even if it is no action-1 palette. */
64 TLF_PALETTE_REG_FLAGS
= TLF_PALETTE
,
66 DECLARE_ENUM_AS_BIT_SET(TileLayoutFlags
)
69 * Determines which sprite to use from a spriteset for a specific construction stage.
70 * @param construction_stage Construction stage 0 - 3.
71 * @param num_sprites Number of available sprites to select stage from.
72 * @return Sprite to use
74 inline uint
GetConstructionStageOffset(uint construction_stage
, uint num_sprites
)
76 assert(num_sprites
> 0);
77 if (num_sprites
> 4) num_sprites
= 4;
78 switch (construction_stage
) {
80 case 1: return num_sprites
> 2 ? 1 : 0;
81 case 2: return num_sprites
> 2 ? num_sprites
- 2 : 0;
82 case 3: return num_sprites
- 1;
83 default: NOT_REACHED();
88 * Additional modifiers for items in sprite layouts.
90 struct TileLayoutRegisters
{
91 TileLayoutFlags flags
; ///< Flags defining which members are valid and to be used.
92 uint8_t dodraw
; ///< Register deciding whether the sprite shall be drawn at all. Non-zero means drawing.
93 uint8_t sprite
; ///< Register specifying a signed offset for the sprite.
94 uint8_t palette
; ///< Register specifying a signed offset for the palette.
95 uint16_t max_sprite_offset
; ///< Maximum offset to add to the sprite. (limited by size of the spriteset)
96 uint16_t max_palette_offset
; ///< Maximum offset to add to the palette. (limited by size of the spriteset)
98 uint8_t parent
[3]; ///< Registers for signed offsets for the bounding box position of parent sprites.
99 uint8_t child
[2]; ///< Registers for signed offsets for the position of child sprites.
101 uint8_t sprite_var10
; ///< Value for variable 10 when resolving the sprite.
102 uint8_t palette_var10
; ///< Value for variable 10 when resolving the palette.
105 static const uint TLR_MAX_VAR10
= 7; ///< Maximum value for var 10.
108 * NewGRF supplied spritelayout.
109 * In contrast to #DrawTileSprites this struct is for allocated
110 * layouts on the heap. It allocates data and frees them on destruction.
112 struct NewGRFSpriteLayout
: ZeroedMemoryAllocator
, DrawTileSprites
{
113 const TileLayoutRegisters
*registers
;
116 * Number of sprites in all referenced spritesets.
117 * If these numbers are inconsistent, then this is 0 and the real values are in \c registers.
119 uint consistent_max_offset
;
121 void Allocate(uint num_sprites
);
122 void AllocateRegisters();
123 void Clone(const DrawTileSeqStruct
*source
);
124 void Clone(const NewGRFSpriteLayout
*source
);
127 * Clone a spritelayout.
128 * @param source The spritelayout to copy.
130 void Clone(const DrawTileSprites
*source
)
132 assert(source
!= nullptr && this != source
);
133 this->ground
= source
->ground
;
134 this->Clone(source
->seq
);
137 virtual ~NewGRFSpriteLayout()
140 free(this->registers
);
144 * Tests whether this spritelayout needs preprocessing by
145 * #PrepareLayout() and #ProcessRegisters(), or whether it can be
147 * @return true if preprocessing is needed
149 bool NeedsPreprocessing() const
151 return this->registers
!= nullptr;
154 uint32_t PrepareLayout(uint32_t orig_offset
, uint32_t newgrf_ground_offset
, uint32_t newgrf_offset
, uint constr_stage
, bool separate_ground
) const;
155 void ProcessRegisters(uint8_t resolved_var10
, uint32_t resolved_sprite
, bool separate_ground
) const;
158 * Returns the result spritelayout after preprocessing.
159 * @pre #PrepareLayout() and #ProcessRegisters() need calling first.
160 * @return result spritelayout
162 const DrawTileSeqStruct
*GetLayout(PalSpriteID
*ground
) const
164 DrawTileSeqStruct
*front
= result_seq
.data();
165 *ground
= front
->image
;
170 static std::vector
<DrawTileSeqStruct
> result_seq
; ///< Temporary storage when preprocessing spritelayouts.
174 * Maps an entity id stored on the map to a GRF file.
175 * Entities are objects used ingame (houses, industries, industry tiles) for
176 * which we need to correlate the ids from the grf files with the ones in the
177 * the savegames themselves.
178 * An array of EntityIDMapping structs is saved with the savegame so
179 * that those GRFs can be loaded in a different order, or removed safely. The
180 * index in the array is the entity's ID stored on the map.
182 * The substitute ID is the ID of an original entity that should be used instead
183 * if the GRF containing the new entity is not available.
185 struct EntityIDMapping
{
186 uint32_t grfid
; ///< The GRF ID of the file the entity belongs to
187 uint16_t entity_id
; ///< The entity ID within the GRF file
188 uint16_t substitute_id
; ///< The (original) entity ID to use if this GRF is not available
191 class OverrideManagerBase
{
193 std::vector
<uint16_t> entity_overrides
;
194 std::vector
<uint32_t> grfid_overrides
;
196 uint16_t max_offset
; ///< what is the length of the original entity's array of specs
197 uint16_t max_entities
; ///< what is the amount of entities, old and new summed
199 uint16_t invalid_id
; ///< ID used to detected invalid entities
200 virtual bool CheckValidNewID([[maybe_unused
]] uint16_t testid
) { return true; }
203 std::vector
<EntityIDMapping
> mappings
; ///< mapping of ids from grf files. Public out of convenience
205 OverrideManagerBase(uint16_t offset
, uint16_t maximum
, uint16_t invalid
);
206 virtual ~OverrideManagerBase() = default;
208 void ResetOverride();
211 void Add(uint16_t local_id
, uint32_t grfid
, uint entity_type
);
212 virtual uint16_t AddEntityID(uint16_t grf_local_id
, uint32_t grfid
, uint16_t substitute_id
);
214 uint32_t GetGRFID(uint16_t entity_id
) const;
215 uint16_t GetSubstituteID(uint16_t entity_id
) const;
216 virtual uint16_t GetID(uint16_t grf_local_id
, uint32_t grfid
) const;
218 inline uint16_t GetMaxMapping() const { return this->max_entities
; }
219 inline uint16_t GetMaxOffset() const { return this->max_offset
; }
224 class HouseOverrideManager
: public OverrideManagerBase
{
226 HouseOverrideManager(uint16_t offset
, uint16_t maximum
, uint16_t invalid
) :
227 OverrideManagerBase(offset
, maximum
, invalid
) {}
229 void SetEntitySpec(const HouseSpec
*hs
);
234 class IndustryOverrideManager
: public OverrideManagerBase
{
236 IndustryOverrideManager(uint16_t offset
, uint16_t maximum
, uint16_t invalid
) :
237 OverrideManagerBase(offset
, maximum
, invalid
) {}
239 uint16_t AddEntityID(uint16_t grf_local_id
, uint32_t grfid
, uint16_t substitute_id
) override
;
240 uint16_t GetID(uint16_t grf_local_id
, uint32_t grfid
) const override
;
242 void SetEntitySpec(IndustrySpec
*inds
);
246 struct IndustryTileSpec
;
247 class IndustryTileOverrideManager
: public OverrideManagerBase
{
249 bool CheckValidNewID(uint16_t testid
) override
{ return testid
!= 0xFF; }
251 IndustryTileOverrideManager(uint16_t offset
, uint16_t maximum
, uint16_t invalid
) :
252 OverrideManagerBase(offset
, maximum
, invalid
) {}
254 void SetEntitySpec(const IndustryTileSpec
*indts
);
258 class AirportOverrideManager
: public OverrideManagerBase
{
260 AirportOverrideManager(uint16_t offset
, uint16_t maximum
, uint16_t invalid
) :
261 OverrideManagerBase(offset
, maximum
, invalid
) {}
263 void SetEntitySpec(AirportSpec
*inds
);
266 struct AirportTileSpec
;
267 class AirportTileOverrideManager
: public OverrideManagerBase
{
269 bool CheckValidNewID(uint16_t testid
) override
{ return testid
!= 0xFF; }
271 AirportTileOverrideManager(uint16_t offset
, uint16_t maximum
, uint16_t invalid
) :
272 OverrideManagerBase(offset
, maximum
, invalid
) {}
274 void SetEntitySpec(const AirportTileSpec
*ats
);
278 class ObjectOverrideManager
: public OverrideManagerBase
{
280 bool CheckValidNewID(uint16_t testid
) override
{ return testid
!= 0xFF; }
282 ObjectOverrideManager(uint16_t offset
, uint16_t maximum
, uint16_t invalid
) :
283 OverrideManagerBase(offset
, maximum
, invalid
) {}
285 void SetEntitySpec(ObjectSpec
*spec
);
288 extern HouseOverrideManager _house_mngr
;
289 extern IndustryOverrideManager _industry_mngr
;
290 extern IndustryTileOverrideManager _industile_mngr
;
291 extern AirportOverrideManager _airport_mngr
;
292 extern AirportTileOverrideManager _airporttile_mngr
;
293 extern ObjectOverrideManager _object_mngr
;
295 uint32_t GetTerrainType(TileIndex tile
, TileContext context
= TCX_NORMAL
);
296 TileIndex
GetNearbyTile(byte parameter
, TileIndex tile
, bool signed_offsets
= true, Axis axis
= INVALID_AXIS
);
297 uint32_t GetNearbyTileInformation(TileIndex tile
, bool grf_version8
);
298 uint32_t GetCompanyInfo(CompanyID owner
, const struct Livery
*l
= nullptr);
299 CommandCost
GetErrorMessageFromLocationCallbackResult(uint16_t cb_res
, const GRFFile
*grffile
, StringID default_error
);
301 void ErrorUnknownCallbackResult(uint32_t grfid
, uint16_t cbid
, uint16_t cb_res
);
302 bool ConvertBooleanCallback(const struct GRFFile
*grffile
, uint16_t cbid
, uint16_t cb_res
);
303 bool Convert8bitBooleanCallback(const struct GRFFile
*grffile
, uint16_t cbid
, uint16_t cb_res
);
306 * Data related to the handling of grf files.
307 * @tparam Tcnt Number of spritegroups
309 template <size_t Tcnt
>
310 struct GRFFilePropsBase
{
311 GRFFilePropsBase() : local_id(0), grffile(nullptr)
313 /* The lack of some compilers to provide default constructors complying to the specs
314 * requires us to zero the stuff ourself. */
315 memset(spritegroup
, 0, sizeof(spritegroup
));
318 uint16_t local_id
; ///< id defined by the grf file for this entity
319 const struct GRFFile
*grffile
; ///< grf file that introduced this entity
320 const struct SpriteGroup
*spritegroup
[Tcnt
]; ///< pointer to the different sprites of the entity
323 /** Data related to the handling of grf files. */
324 struct GRFFileProps
: GRFFilePropsBase
<1> {
325 /** Set all default data constructor for the props. */
326 GRFFileProps(uint16_t subst_id
= 0) :
327 GRFFilePropsBase
<1>(), subst_id(subst_id
), override(subst_id
)
332 uint16_t override
; ///< id of the entity been replaced by
335 #endif /* NEWGRF_COMMONS_H */