Fix #10490: Allow ships to exit depots if another is not moving at the exit point...
[openttd-github.git] / src / sound / xaudio2_s.h
blob621655d8d5fdf2ca4c73c6e2938292dde0950b11
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file xaudio2_s.h Base for XAudio2 sound handling. */
10 #ifndef SOUND_XAUDIO2_H
11 #define SOUND_XAUDIO2_H
13 #include "sound_driver.hpp"
15 /** Implementation of the XAudio2 sound driver. */
16 class SoundDriver_XAudio2 : public SoundDriver {
17 public:
18 const char *Start(const StringList &param) override;
20 void Stop() override;
21 const char *GetName() const override { return "xaudio2"; }
24 /** Factory for the XAudio2 sound driver. */
25 class FSoundDriver_XAudio2 : public DriverFactoryBase {
26 public:
27 FSoundDriver_XAudio2() : DriverFactoryBase(Driver::DT_SOUND, 10, "xaudio2", "XAudio2 Sound Driver (param bufsize,hz)") {}
28 Driver *CreateInstance() const override { return new SoundDriver_XAudio2(); }
31 #endif /* SOUND_XAUDIO2_H */