Fix #10490: Allow ships to exit depots if another is not moving at the exit point...
[openttd-github.git] / src / tunnelbridge_cmd.h
blobd49131263d4923873ec6a54bf8b7969d949e3aa1
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file tunnelbridge_cmd.h Command definitions related to tunnels and bridges. */
10 #ifndef TUNNELBRIDGE_CMD_H
11 #define TUNNELBRIDGE_CMD_H
13 #include "command_type.h"
14 #include "transport_type.h"
15 #include "bridge.h"
17 CommandCost CmdBuildBridge(DoCommandFlag flags, TileIndex tile_end, TileIndex tile_start, TransportType transport_type, BridgeType bridge_type, byte road_rail_type);
18 CommandCost CmdBuildTunnel(DoCommandFlag flags, TileIndex start_tile, TransportType transport_type, byte road_rail_type);
20 DEF_CMD_TRAIT(CMD_BUILD_BRIDGE, CmdBuildBridge, CMD_DEITY | CMD_AUTO | CMD_NO_WATER, CMDT_LANDSCAPE_CONSTRUCTION)
21 DEF_CMD_TRAIT(CMD_BUILD_TUNNEL, CmdBuildTunnel, CMD_DEITY | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION)
23 void CcBuildBridge(Commands cmd, const CommandCost &result, TileIndex end_tile, TileIndex tile_start, TransportType transport_type, BridgeType, byte);
25 #endif /* TUNNELBRIDGE_CMD_H */