2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file 32bpp_anim.hpp A 32 bpp blitter with animation support. */
10 #ifndef BLITTER_32BPP_ANIM_HPP
11 #define BLITTER_32BPP_ANIM_HPP
13 #include "32bpp_optimized.hpp"
15 /** The optimised 32 bpp blitter with palette animation. */
16 class Blitter_32bppAnim
: public Blitter_32bppOptimized
{
18 uint16
*anim_buf
; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation
19 void *anim_alloc
; ///< The raw allocated buffer, not necessarily aligned correctly
20 int anim_buf_width
; ///< The width of the animation buffer.
21 int anim_buf_height
; ///< The height of the animation buffer.
22 int anim_buf_pitch
; ///< The pitch of the animation buffer (width rounded up to 16 byte boundary).
23 Palette palette
; ///< The current palette.
33 this->palette
= _cur_palette
;
38 void Draw(Blitter::BlitterParams
*bp
, BlitterMode mode
, ZoomLevel zoom
) override
;
39 void DrawColourMappingRect(void *dst
, int width
, int height
, PaletteID pal
) override
;
40 void SetPixel(void *video
, int x
, int y
, uint8 colour
) override
;
41 void DrawLine(void *video
, int x
, int y
, int x2
, int y2
, int screen_width
, int screen_height
, uint8 colour
, int width
, int dash
) override
;
42 void DrawRect(void *video
, int width
, int height
, uint8 colour
) override
;
43 void CopyFromBuffer(void *video
, const void *src
, int width
, int height
) override
;
44 void CopyToBuffer(const void *video
, void *dst
, int width
, int height
) override
;
45 void ScrollBuffer(void *video
, int &left
, int &top
, int &width
, int &height
, int scroll_x
, int scroll_y
) override
;
46 int BufferSize(int width
, int height
) override
;
47 void PaletteAnimate(const Palette
&palette
) override
;
48 Blitter::PaletteAnimation
UsePaletteAnimation() override
;
50 const char *GetName() override
{ return "32bpp-anim"; }
51 int GetBytesPerPixel() override
{ return 6; }
52 void PostResize() override
;
55 * Look up the colour in the current palette.
57 inline Colour
LookupColourInPalette(uint index
)
59 return this->palette
.palette
[index
];
62 inline int ScreenToAnimOffset(const uint32
*video
)
64 int raw_offset
= video
- (const uint32
*)_screen
.dst_ptr
;
65 if (_screen
.pitch
== this->anim_buf_pitch
) return raw_offset
;
66 int lines
= raw_offset
/ _screen
.pitch
;
67 int across
= raw_offset
% _screen
.pitch
;
68 return across
+ (lines
* this->anim_buf_pitch
);
71 template <BlitterMode mode
> void Draw(const Blitter::BlitterParams
*bp
, ZoomLevel zoom
);
74 /** Factory for the 32bpp blitter with animation. */
75 class FBlitter_32bppAnim
: public BlitterFactory
{
77 FBlitter_32bppAnim() : BlitterFactory("32bpp-anim", "32bpp Animation Blitter (palette animation)") {}
78 Blitter
*CreateInstance() override
{ return new Blitter_32bppAnim(); }
81 #endif /* BLITTER_32BPP_ANIM_HPP */