4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file settings_gui.cpp GUI for settings. */
15 #include "settings_gui.h"
16 #include "textbuf_gui.h"
17 #include "command_func.h"
18 #include "network/network.h"
20 #include "settings_internal.h"
21 #include "newgrf_townname.h"
22 #include "strings_func.h"
23 #include "window_func.h"
24 #include "string_func.h"
25 #include "widgets/dropdown_type.h"
26 #include "widgets/dropdown_func.h"
27 #include "highscore.h"
28 #include "base_media_base.h"
29 #include "company_base.h"
30 #include "company_func.h"
31 #include "viewport_func.h"
32 #include "core/geometry_func.hpp"
34 #include "blitter/factory.hpp"
36 #include "textfile_gui.h"
37 #include "stringfilter_type.h"
38 #include "querystring_gui.h"
42 #include "safeguards.h"
45 static const StringID _driveside_dropdown
[] = {
46 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT
,
47 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT
,
51 static const StringID _autosave_dropdown
[] = {
52 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF
,
53 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH
,
54 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS
,
55 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS
,
56 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS
,
60 static const StringID _gui_zoom_dropdown
[] = {
61 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL
,
62 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM
,
63 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM
,
67 int _nb_orig_names
= SPECSTR_TOWNNAME_LAST
- SPECSTR_TOWNNAME_START
+ 1; ///< Number of original town names.
68 static StringID
*_grf_names
= NULL
; ///< Pointer to town names defined by NewGRFs.
69 static int _nb_grf_names
= 0; ///< Number of town names defined by NewGRFs.
71 static Dimension _circle_size
; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
73 static const void *ResolveVariableAddress(const GameSettings
*settings_ptr
, const SettingDesc
*sd
);
75 /** Allocate memory for the NewGRF town names. */
76 void InitGRFTownGeneratorNames()
79 _grf_names
= GetGRFTownNameList();
81 for (StringID
*s
= _grf_names
; *s
!= INVALID_STRING_ID
; s
++) _nb_grf_names
++;
86 * @param town_name Number of the wanted town name.
87 * @return Name of the town as string ID.
89 static inline StringID
TownName(int town_name
)
91 if (town_name
< _nb_orig_names
) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH
+ town_name
;
92 town_name
-= _nb_orig_names
;
93 if (town_name
< _nb_grf_names
) return _grf_names
[town_name
];
98 * Get index of the current screen resolution.
99 * @return Index of the current screen resolution if it is a known resolution, #_num_resolutions otherwise.
101 static int GetCurRes()
105 for (i
= 0; i
!= _num_resolutions
; i
++) {
106 if ((int)_resolutions
[i
].width
== _screen
.width
&&
107 (int)_resolutions
[i
].height
== _screen
.height
) {
114 static void ShowCustCurrency();
117 static DropDownList
*BuildSetDropDownList(int *selected_index
, bool allow_selection
)
119 int n
= T::GetNumSets();
120 *selected_index
= T::GetIndexOfUsedSet();
122 DropDownList
*list
= new DropDownList();
123 for (int i
= 0; i
< n
; i
++) {
124 *list
->Append() = new DropDownListCharStringItem(T::GetSet(i
)->name
, i
, !allow_selection
&& (*selected_index
!= i
));
130 DropDownList
*BuildMusicSetDropDownList(int *selected_index
)
132 return BuildSetDropDownList
<BaseMusic
>(selected_index
, true);
135 /** Window for displaying the textfile of a BaseSet. */
136 template <class TBaseSet
>
137 struct BaseSetTextfileWindow
: public TextfileWindow
{
138 const TBaseSet
* baseset
; ///< View the textfile of this BaseSet.
139 StringID content_type
; ///< STR_CONTENT_TYPE_xxx for title.
141 BaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
) : TextfileWindow(file_type
), baseset(baseset
), content_type(content_type
)
143 const char *textfile
= this->baseset
->GetTextfile(file_type
);
144 this->LoadTextfile(textfile
, BASESET_DIR
);
147 /* virtual */ void SetStringParameters(int widget
) const
149 if (widget
== WID_TF_CAPTION
) {
150 SetDParam(0, content_type
);
151 SetDParamStr(1, this->baseset
->name
);
157 * Open the BaseSet version of the textfile window.
158 * @param file_type The type of textfile to display.
159 * @param baseset The BaseSet to use.
160 * @param content_type STR_CONTENT_TYPE_xxx for title.
162 template <class TBaseSet
>
163 void ShowBaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
)
165 DeleteWindowByClass(WC_TEXTFILE
);
166 new BaseSetTextfileWindow
<TBaseSet
>(file_type
, baseset
, content_type
);
169 struct GameOptionsWindow
: Window
{
173 GameOptionsWindow(WindowDesc
*desc
) : Window(desc
)
175 this->opt
= &GetGameSettings();
176 this->reload
= false;
178 this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS
);
179 this->OnInvalidateData(0);
184 DeleteWindowById(WC_CUSTOM_CURRENCY
, 0);
185 if (this->reload
) _switch_mode
= SM_MENU
;
189 * Build the dropdown list for a specific widget.
190 * @param widget Widget to build list for
191 * @param selected_index Currently selected item
192 * @return the built dropdown list, or NULL if the widget has no dropdown menu.
194 DropDownList
*BuildDropDownList(int widget
, int *selected_index
) const
196 DropDownList
*list
= NULL
;
198 case WID_GO_CURRENCY_DROPDOWN
: { // Setup currencies dropdown
199 list
= new DropDownList();
200 *selected_index
= this->opt
->locale
.currency
;
201 StringID
*items
= BuildCurrencyDropdown();
202 uint64 disabled
= _game_mode
== GM_MENU
? 0LL : ~GetMaskOfAllowedCurrencies();
204 /* Add non-custom currencies; sorted naturally */
205 for (uint i
= 0; i
< CURRENCY_END
; items
++, i
++) {
206 if (i
== CURRENCY_CUSTOM
) continue;
207 *list
->Append() = new DropDownListStringItem(*items
, i
, HasBit(disabled
, i
));
209 QSortT(list
->Begin(), list
->Length(), DropDownListStringItem::NatSortFunc
);
211 /* Append custom currency at the end */
212 *list
->Append() = new DropDownListItem(-1, false); // separator line
213 *list
->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM
, CURRENCY_CUSTOM
, HasBit(disabled
, CURRENCY_CUSTOM
));
217 case WID_GO_ROADSIDE_DROPDOWN
: { // Setup road-side dropdown
218 list
= new DropDownList();
219 *selected_index
= this->opt
->vehicle
.road_side
;
220 const StringID
*items
= _driveside_dropdown
;
223 /* You can only change the drive side if you are in the menu or ingame with
224 * no vehicles present. In a networking game only the server can change it */
225 extern bool RoadVehiclesAreBuilt();
226 if ((_game_mode
!= GM_MENU
&& RoadVehiclesAreBuilt()) || (_networking
&& !_network_server
)) {
227 disabled
= ~(1 << this->opt
->vehicle
.road_side
); // disable the other value
230 for (uint i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
231 *list
->Append() = new DropDownListStringItem(*items
, i
, HasBit(disabled
, i
));
236 case WID_GO_TOWNNAME_DROPDOWN
: { // Setup townname dropdown
237 list
= new DropDownList();
238 *selected_index
= this->opt
->game_creation
.town_name
;
240 int enabled_item
= (_game_mode
== GM_MENU
|| Town::GetNumItems() == 0) ? -1 : *selected_index
;
242 /* Add and sort newgrf townnames generators */
243 for (int i
= 0; i
< _nb_grf_names
; i
++) {
244 int result
= _nb_orig_names
+ i
;
245 *list
->Append() = new DropDownListStringItem(_grf_names
[i
], result
, enabled_item
!= result
&& enabled_item
>= 0);
247 QSortT(list
->Begin(), list
->Length(), DropDownListStringItem::NatSortFunc
);
249 int newgrf_size
= list
->Length();
250 /* Insert newgrf_names at the top of the list */
251 if (newgrf_size
> 0) {
252 *list
->Append() = new DropDownListItem(-1, false); // separator line
256 /* Add and sort original townnames generators */
257 for (int i
= 0; i
< _nb_orig_names
; i
++) {
258 *list
->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH
+ i
, i
, enabled_item
!= i
&& enabled_item
>= 0);
260 QSortT(list
->Begin() + newgrf_size
, list
->Length() - newgrf_size
, DropDownListStringItem::NatSortFunc
);
264 case WID_GO_AUTOSAVE_DROPDOWN
: { // Setup autosave dropdown
265 list
= new DropDownList();
266 *selected_index
= _settings_client
.gui
.autosave
;
267 const StringID
*items
= _autosave_dropdown
;
268 for (uint i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
269 *list
->Append() = new DropDownListStringItem(*items
, i
, false);
274 case WID_GO_LANG_DROPDOWN
: { // Setup interface language dropdown
275 list
= new DropDownList();
276 for (uint i
= 0; i
< _languages
.Length(); i
++) {
277 if (&_languages
[i
] == _current_language
) *selected_index
= i
;
278 *list
->Append() = new DropDownListStringItem(SPECSTR_LANGUAGE_START
+ i
, i
, false);
280 QSortT(list
->Begin(), list
->Length(), DropDownListStringItem::NatSortFunc
);
284 case WID_GO_RESOLUTION_DROPDOWN
: // Setup resolution dropdown
285 if (_num_resolutions
== 0) break;
287 list
= new DropDownList();
288 *selected_index
= GetCurRes();
289 for (int i
= 0; i
< _num_resolutions
; i
++) {
290 *list
->Append() = new DropDownListStringItem(SPECSTR_RESOLUTION_START
+ i
, i
, false);
294 case WID_GO_GUI_ZOOM_DROPDOWN
: {
295 list
= new DropDownList();
296 *selected_index
= ZOOM_LVL_OUT_4X
- _gui_zoom
;
297 const StringID
*items
= _gui_zoom_dropdown
;
298 for (int i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
299 *list
->Append() = new DropDownListStringItem(*items
, i
, _settings_client
.gui
.zoom_min
> ZOOM_LVL_OUT_4X
- i
);
304 case WID_GO_BASE_GRF_DROPDOWN
:
305 list
= BuildSetDropDownList
<BaseGraphics
>(selected_index
, (_game_mode
== GM_MENU
));
308 case WID_GO_BASE_SFX_DROPDOWN
:
309 list
= BuildSetDropDownList
<BaseSounds
>(selected_index
, (_game_mode
== GM_MENU
));
312 case WID_GO_BASE_MUSIC_DROPDOWN
:
313 list
= BuildMusicSetDropDownList(selected_index
);
323 virtual void SetStringParameters(int widget
) const
326 case WID_GO_CURRENCY_DROPDOWN
: SetDParam(0, _currency_specs
[this->opt
->locale
.currency
].name
); break;
327 case WID_GO_ROADSIDE_DROPDOWN
: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT
+ this->opt
->vehicle
.road_side
); break;
328 case WID_GO_TOWNNAME_DROPDOWN
: SetDParam(0, TownName(this->opt
->game_creation
.town_name
)); break;
329 case WID_GO_AUTOSAVE_DROPDOWN
: SetDParam(0, _autosave_dropdown
[_settings_client
.gui
.autosave
]); break;
330 case WID_GO_LANG_DROPDOWN
: SetDParamStr(0, _current_language
->own_name
); break;
331 case WID_GO_RESOLUTION_DROPDOWN
: SetDParam(0, GetCurRes() == _num_resolutions
? STR_GAME_OPTIONS_RESOLUTION_OTHER
: SPECSTR_RESOLUTION_START
+ GetCurRes()); break;
332 case WID_GO_GUI_ZOOM_DROPDOWN
: SetDParam(0, _gui_zoom_dropdown
[ZOOM_LVL_OUT_4X
- _gui_zoom
]); break;
333 case WID_GO_BASE_GRF_DROPDOWN
: SetDParamStr(0, BaseGraphics::GetUsedSet()->name
); break;
334 case WID_GO_BASE_GRF_STATUS
: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
335 case WID_GO_BASE_SFX_DROPDOWN
: SetDParamStr(0, BaseSounds::GetUsedSet()->name
); break;
336 case WID_GO_BASE_MUSIC_DROPDOWN
: SetDParamStr(0, BaseMusic::GetUsedSet()->name
); break;
337 case WID_GO_BASE_MUSIC_STATUS
: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
341 virtual void DrawWidget(const Rect
&r
, int widget
) const
344 case WID_GO_BASE_GRF_DESCRIPTION
:
345 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
346 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
349 case WID_GO_BASE_SFX_DESCRIPTION
:
350 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
351 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
354 case WID_GO_BASE_MUSIC_DESCRIPTION
:
355 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
356 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
361 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
364 case WID_GO_BASE_GRF_DESCRIPTION
:
365 /* Find the biggest description for the default size. */
366 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
367 SetDParamStr(0, BaseGraphics::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
368 size
->height
= max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
372 case WID_GO_BASE_GRF_STATUS
:
373 /* Find the biggest description for the default size. */
374 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
375 uint invalid_files
= BaseGraphics::GetSet(i
)->GetNumInvalid();
376 if (invalid_files
== 0) continue;
378 SetDParam(0, invalid_files
);
379 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS
));
383 case WID_GO_BASE_SFX_DESCRIPTION
:
384 /* Find the biggest description for the default size. */
385 for (int i
= 0; i
< BaseSounds::GetNumSets(); i
++) {
386 SetDParamStr(0, BaseSounds::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
387 size
->height
= max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
391 case WID_GO_BASE_MUSIC_DESCRIPTION
:
392 /* Find the biggest description for the default size. */
393 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
394 SetDParamStr(0, BaseMusic::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
395 size
->height
= max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
399 case WID_GO_BASE_MUSIC_STATUS
:
400 /* Find the biggest description for the default size. */
401 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
402 uint invalid_files
= BaseMusic::GetSet(i
)->GetNumInvalid();
403 if (invalid_files
== 0) continue;
405 SetDParam(0, invalid_files
);
406 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS
));
412 DropDownList
*list
= this->BuildDropDownList(widget
, &selected
);
414 /* Find the biggest item for the default size. */
415 for (const DropDownListItem
* const *it
= list
->Begin(); it
!= list
->End(); it
++) {
416 Dimension string_dim
;
417 int width
= (*it
)->Width();
418 string_dim
.width
= width
+ padding
.width
;
419 string_dim
.height
= (*it
)->Height(width
) + padding
.height
;
420 *size
= maxdim(*size
, string_dim
);
428 virtual void OnClick(Point pt
, int widget
, int click_count
)
430 if (widget
>= WID_GO_BASE_GRF_TEXTFILE
&& widget
< WID_GO_BASE_GRF_TEXTFILE
+ TFT_END
) {
431 if (BaseGraphics::GetUsedSet() == NULL
) return;
433 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_GRF_TEXTFILE
), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS
);
436 if (widget
>= WID_GO_BASE_SFX_TEXTFILE
&& widget
< WID_GO_BASE_SFX_TEXTFILE
+ TFT_END
) {
437 if (BaseSounds::GetUsedSet() == NULL
) return;
439 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_SFX_TEXTFILE
), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS
);
442 if (widget
>= WID_GO_BASE_MUSIC_TEXTFILE
&& widget
< WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_END
) {
443 if (BaseMusic::GetUsedSet() == NULL
) return;
445 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_MUSIC_TEXTFILE
), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC
);
449 case WID_GO_FULLSCREEN_BUTTON
: // Click fullscreen on/off
450 /* try to toggle full-screen on/off */
451 if (!ToggleFullScreen(!_fullscreen
)) {
452 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
454 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
460 DropDownList
*list
= this->BuildDropDownList(widget
, &selected
);
462 ShowDropDownList(this, list
, selected
, widget
);
464 if (widget
== WID_GO_RESOLUTION_DROPDOWN
) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
472 * Set the base media set.
473 * @param index the index of the media set
474 * @tparam T class of media set
477 void SetMediaSet(int index
)
479 if (_game_mode
== GM_MENU
) {
480 const char *name
= T::GetSet(index
)->name
;
483 T::ini_set
= stredup(name
);
487 this->InvalidateData();
491 virtual void OnDropdownSelect(int widget
, int index
)
494 case WID_GO_CURRENCY_DROPDOWN
: // Currency
495 if (index
== CURRENCY_CUSTOM
) ShowCustCurrency();
496 this->opt
->locale
.currency
= index
;
500 case WID_GO_ROADSIDE_DROPDOWN
: // Road side
501 if (this->opt
->vehicle
.road_side
!= index
) { // only change if setting changed
503 if (GetSettingFromName("vehicle.road_side", &i
) == NULL
) NOT_REACHED();
504 SetSettingValue(i
, index
);
505 MarkWholeScreenDirty();
509 case WID_GO_TOWNNAME_DROPDOWN
: // Town names
510 if (_game_mode
== GM_MENU
|| Town::GetNumItems() == 0) {
511 this->opt
->game_creation
.town_name
= index
;
512 SetWindowDirty(WC_GAME_OPTIONS
, WN_GAME_OPTIONS_GAME_OPTIONS
);
516 case WID_GO_AUTOSAVE_DROPDOWN
: // Autosave options
517 _settings_client
.gui
.autosave
= index
;
521 case WID_GO_LANG_DROPDOWN
: // Change interface language
522 ReadLanguagePack(&_languages
[index
]);
523 DeleteWindowByClass(WC_QUERY_STRING
);
524 CheckForMissingGlyphs();
525 UpdateAllVirtCoords();
529 case WID_GO_RESOLUTION_DROPDOWN
: // Change resolution
530 if (index
< _num_resolutions
&& ChangeResInGame(_resolutions
[index
].width
, _resolutions
[index
].height
)) {
535 case WID_GO_GUI_ZOOM_DROPDOWN
:
536 GfxClearSpriteCache();
537 _gui_zoom
= (ZoomLevel
)(ZOOM_LVL_OUT_4X
- index
);
539 LoadStringWidthTable();
540 UpdateAllVirtCoords();
543 case WID_GO_BASE_GRF_DROPDOWN
:
544 this->SetMediaSet
<BaseGraphics
>(index
);
547 case WID_GO_BASE_SFX_DROPDOWN
:
548 this->SetMediaSet
<BaseSounds
>(index
);
551 case WID_GO_BASE_MUSIC_DROPDOWN
:
552 ChangeMusicSet(index
);
558 * Some data on this window has become invalid.
559 * @param data Information about the changed data. @see GameOptionsInvalidationData
560 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
562 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
564 if (!gui_scope
) return;
565 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
567 bool missing_files
= BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
568 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_GRF_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_GRF_STATUS
, STR_NULL
);
570 for (TextfileType tft
= TFT_BEGIN
; tft
< TFT_END
; tft
++) {
571 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE
+ tft
, BaseGraphics::GetUsedSet() == NULL
|| BaseGraphics::GetUsedSet()->GetTextfile(tft
) == NULL
);
572 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE
+ tft
, BaseSounds::GetUsedSet() == NULL
|| BaseSounds::GetUsedSet()->GetTextfile(tft
) == NULL
);
573 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE
+ tft
, BaseMusic::GetUsedSet() == NULL
|| BaseMusic::GetUsedSet()->GetTextfile(tft
) == NULL
);
576 missing_files
= BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
577 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_MUSIC_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_MUSIC_STATUS
, STR_NULL
);
581 static const NWidgetPart _nested_game_options_widgets
[] = {
582 NWidget(NWID_HORIZONTAL
),
583 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
584 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
586 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_GO_BACKGROUND
), SetPIP(6, 6, 10),
587 NWidget(NWID_HORIZONTAL
), SetPIP(10, 10, 10),
588 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
589 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME
, STR_NULL
),
590 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_ROADSIDE_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP
), SetFill(1, 0),
592 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME
, STR_NULL
),
593 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_AUTOSAVE_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP
), SetFill(1, 0),
595 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_RESOLUTION
, STR_NULL
),
596 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_RESOLUTION_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP
), SetFill(1, 0), SetPadding(0, 0, 3, 0),
597 NWidget(NWID_HORIZONTAL
),
598 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN
, STR_NULL
),
599 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_FULLSCREEN_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP
),
602 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME
, STR_NULL
),
603 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_GUI_ZOOM_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP
), SetFill(1, 0),
607 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
608 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME
, STR_NULL
),
609 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_TOWNNAME_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP
), SetFill(1, 0),
611 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_LANGUAGE
, STR_NULL
),
612 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_LANG_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP
), SetFill(1, 0),
614 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME
, STR_NULL
),
615 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_CURRENCY_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP
), SetFill(1, 0),
617 NWidget(NWID_SPACER
), SetMinimalSize(0, 0), SetFill(0, 1),
621 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_GRF
, STR_NULL
), SetPadding(0, 10, 0, 10),
622 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
623 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_GRF_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP
),
624 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
626 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
627 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
628 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
629 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
630 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
634 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_SFX
, STR_NULL
), SetPadding(0, 10, 0, 10),
635 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
636 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_SFX_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP
),
637 NWidget(NWID_SPACER
), SetFill(1, 0),
639 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_SFX_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
640 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
641 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
642 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
643 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
647 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC
, STR_NULL
), SetPadding(0, 10, 0, 10),
648 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
649 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP
),
650 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
652 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
653 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
654 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
655 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
656 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
662 static WindowDesc
_game_options_desc(
663 WDP_CENTER
, "settings_game", 0, 0,
664 WC_GAME_OPTIONS
, WC_NONE
,
666 _nested_game_options_widgets
, lengthof(_nested_game_options_widgets
)
669 /** Open the game options window. */
670 void ShowGameOptions()
672 DeleteWindowByClass(WC_GAME_OPTIONS
);
673 new GameOptionsWindow(&_game_options_desc
);
676 static int SETTING_HEIGHT
= 11; ///< Height of a single setting in the tree view in pixels
677 static const int LEVEL_WIDTH
= 15; ///< Indenting width of a sub-page in pixels
680 * Flags for #SettingEntry
681 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
683 enum SettingEntryFlags
{
684 SEF_LEFT_DEPRESSED
= 0x01, ///< Of a numeric setting entry, the left button is depressed
685 SEF_RIGHT_DEPRESSED
= 0x02, ///< Of a numeric setting entry, the right button is depressed
686 SEF_BUTTONS_MASK
= (SEF_LEFT_DEPRESSED
| SEF_RIGHT_DEPRESSED
), ///< Bit-mask for button flags
688 SEF_LAST_FIELD
= 0x04, ///< This entry is the last one in a (sub-)page
689 SEF_FILTERED
= 0x08, ///< Entry is hidden by the string filter
692 /** How the list of advanced settings is filtered. */
693 enum RestrictionMode
{
694 RM_BASIC
, ///< Display settings associated to the "basic" list.
695 RM_ADVANCED
, ///< Display settings associated to the "advanced" list.
696 RM_ALL
, ///< List all settings regardless of the default/newgame/... values.
697 RM_CHANGED_AGAINST_DEFAULT
, ///< Show only settings which are different compared to default values.
698 RM_CHANGED_AGAINST_NEW
, ///< Show only settings which are different compared to the user's new game setting values.
699 RM_END
, ///< End for iteration.
701 DECLARE_POSTFIX_INCREMENT(RestrictionMode
)
703 /** Filter for settings list. */
704 struct SettingFilter
{
705 StringFilter string
; ///< Filter string.
706 RestrictionMode min_cat
; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
707 bool type_hides
; ///< Whether the type hides filtered strings.
708 RestrictionMode mode
; ///< Filter based on category.
709 SettingType type
; ///< Filter based on type.
712 /** Data structure describing a single setting in a tab */
713 struct BaseSettingEntry
{
714 byte flags
; ///< Flags of the setting entry. @see SettingEntryFlags
715 byte level
; ///< Nesting level of this setting entry
717 BaseSettingEntry() : flags(0), level(0) {}
718 virtual ~BaseSettingEntry() {}
720 virtual void Init(byte level
= 0);
721 virtual void FoldAll() {}
722 virtual void UnFoldAll() {}
725 * Set whether this is the last visible entry of the parent node.
726 * @param last_field Value to set
728 void SetLastField(bool last_field
) { if (last_field
) SETBITS(this->flags
, SEF_LAST_FIELD
); else CLRBITS(this->flags
, SEF_LAST_FIELD
); }
730 virtual uint
Length() const = 0;
731 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const {}
732 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
733 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
734 virtual uint
GetMaxHelpHeight(int maxw
) { return 0; }
737 * Check whether an entry is hidden due to filters
738 * @return true if hidden.
740 bool IsFiltered() const { return (this->flags
& SEF_FILTERED
) != 0; }
742 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
) = 0;
744 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
747 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const = 0;
750 /** Standard setting */
751 struct SettingEntry
: BaseSettingEntry
{
752 const char *name
; ///< Name of the setting
753 const SettingDesc
*setting
; ///< Setting description of the setting
754 uint index
; ///< Index of the setting in the settings table
756 SettingEntry(const char *name
);
758 virtual void Init(byte level
= 0);
759 virtual uint
Length() const;
760 virtual uint
GetMaxHelpHeight(int maxw
);
761 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
763 void SetButtons(byte new_val
);
766 * Get the help text of a single setting.
767 * @return The requested help text.
769 inline StringID
GetHelpText() const
771 return this->setting
->desc
.str_help
;
774 void SetValueDParams(uint first_param
, int32 value
) const;
777 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
780 bool IsVisibleByRestrictionMode(RestrictionMode mode
) const;
783 /** Containers for BaseSettingEntry */
784 struct SettingsContainer
{
785 typedef std::vector
<BaseSettingEntry
*> EntryVector
;
786 EntryVector entries
; ///< Settings on this page
791 this->entries
.push_back(item
);
795 void Init(byte level
= 0);
800 void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
801 bool IsVisible(const BaseSettingEntry
*item
) const;
802 BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
803 uint
GetMaxHelpHeight(int maxw
);
805 bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
807 uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
810 /** Data structure describing one page of settings in the settings window. */
811 struct SettingsPage
: BaseSettingEntry
, SettingsContainer
{
812 StringID title
; ///< Title of the sub-page
813 bool folded
; ///< Sub-page is folded (not visible except for its title)
815 SettingsPage(StringID title
);
817 virtual void Init(byte level
= 0);
818 virtual void FoldAll();
819 virtual void UnFoldAll();
821 virtual uint
Length() const;
822 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
823 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
824 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
825 virtual uint
GetMaxHelpHeight(int maxw
) { return SettingsContainer::GetMaxHelpHeight(maxw
); }
827 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
829 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
832 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
835 /* == BaseSettingEntry methods == */
838 * Initialization of a setting entry
839 * @param level Page nesting level of this entry
841 void BaseSettingEntry::Init(byte level
)
847 * Check whether an entry is visible and not folded or filtered away.
848 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
849 * @param item Entry to search for.
850 * @return true if entry is visible.
852 bool BaseSettingEntry::IsVisible(const BaseSettingEntry
*item
) const
854 if (this->IsFiltered()) return false;
855 if (this == item
) return true;
860 * Find setting entry at row \a row_num
861 * @param row_num Index of entry to return
862 * @param cur_row Current row number
863 * @return The requested setting entry or \c NULL if it not found (folded or filtered)
865 BaseSettingEntry
*BaseSettingEntry::FindEntry(uint row_num
, uint
*cur_row
)
867 if (this->IsFiltered()) return NULL
;
868 if (row_num
== *cur_row
) return this;
874 * Draw a row in the settings panel.
876 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
877 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
878 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
880 * The \a parent_last parameter ensures that the vertical lines at the left are
881 * only drawn when another entry follows, that it prevents output like
888 * The left-most vertical line is not wanted. It is prevented by setting the
889 * appropriate bit in the \a parent_last parameter.
891 * @param settings_ptr Pointer to current values of all settings
892 * @param left Left-most position in window/panel to start drawing \a first_row
893 * @param right Right-most x position to draw strings at.
894 * @param y Upper-most position in window/panel to start drawing \a first_row
895 * @param first_row First row number to draw
896 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
897 * @param selected Selected entry by the user.
898 * @param cur_row Current row number (internal variable)
899 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
900 * @return Row number of the next row to draw
902 uint
BaseSettingEntry::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
904 if (this->IsFiltered()) return cur_row
;
905 if (cur_row
>= max_row
) return cur_row
;
907 bool rtl
= _current_text_dir
== TD_RTL
;
908 int offset
= rtl
? -4 : 4;
909 int level_width
= rtl
? -LEVEL_WIDTH
: LEVEL_WIDTH
;
911 int x
= rtl
? right
: left
;
912 if (cur_row
>= first_row
) {
913 int colour
= _colour_gradient
[COLOUR_ORANGE
][4];
914 y
+= (cur_row
- first_row
) * SETTING_HEIGHT
; // Compute correct y start position
916 /* Draw vertical for parent nesting levels */
917 for (uint lvl
= 0; lvl
< this->level
; lvl
++) {
918 if (!HasBit(parent_last
, lvl
)) GfxDrawLine(x
+ offset
, y
, x
+ offset
, y
+ SETTING_HEIGHT
- 1, colour
);
921 /* draw own |- prefix */
922 int halfway_y
= y
+ SETTING_HEIGHT
/ 2;
923 int bottom_y
= (flags
& SEF_LAST_FIELD
) ? halfway_y
: y
+ SETTING_HEIGHT
- 1;
924 GfxDrawLine(x
+ offset
, y
, x
+ offset
, bottom_y
, colour
);
925 /* Small horizontal line from the last vertical line */
926 GfxDrawLine(x
+ offset
, halfway_y
, x
+ level_width
- offset
, halfway_y
, colour
);
929 this->DrawSetting(settings_ptr
, rtl
? left
: x
, rtl
? x
: right
, y
, this == selected
);
936 /* == SettingEntry methods == */
939 * Constructor for a single setting in the 'advanced settings' window
940 * @param name Name of the setting in the setting table
942 SettingEntry::SettingEntry(const char *name
)
945 this->setting
= NULL
;
950 * Initialization of a setting entry
951 * @param level Page nesting level of this entry
953 void SettingEntry::Init(byte level
)
955 BaseSettingEntry::Init(level
);
956 this->setting
= GetSettingFromName(this->name
, &this->index
);
957 assert(this->setting
!= NULL
);
961 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
962 * @param new_val New value for the button flags
963 * @see SettingEntryFlags
965 void SettingEntry::SetButtons(byte new_val
)
967 assert((new_val
& ~SEF_BUTTONS_MASK
) == 0); // Should not touch any flags outside the buttons
968 this->flags
= (this->flags
& ~SEF_BUTTONS_MASK
) | new_val
;
971 /** Return number of rows needed to display the (filtered) entry */
972 uint
SettingEntry::Length() const
974 return this->IsFiltered() ? 0 : 1;
978 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
979 * @param maxw Maximal width of a line help text.
980 * @return Biggest height needed to display any help text of this node (and its descendants).
982 uint
SettingEntry::GetMaxHelpHeight(int maxw
)
984 return GetStringHeight(this->GetHelpText(), maxw
);
988 * Checks whether an entry shall be made visible based on the restriction mode.
989 * @param mode The current status of the restriction drop down box.
990 * @return true if the entry shall be visible.
992 bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode
) const
994 /* There shall not be any restriction, i.e. all settings shall be visible. */
995 if (mode
== RM_ALL
) return true;
997 GameSettings
*settings_ptr
= &GetGameSettings();
998 const SettingDesc
*sd
= this->setting
;
1000 if (mode
== RM_BASIC
) return (this->setting
->desc
.cat
& SC_BASIC_LIST
) != 0;
1001 if (mode
== RM_ADVANCED
) return (this->setting
->desc
.cat
& SC_ADVANCED_LIST
) != 0;
1003 /* Read the current value. */
1004 const void *var
= ResolveVariableAddress(settings_ptr
, sd
);
1005 int64 current_value
= ReadValue(var
, sd
->save
.conv
);
1009 if (mode
== RM_CHANGED_AGAINST_DEFAULT
) {
1010 /* This entry shall only be visible, if the value deviates from its default value. */
1012 /* Read the default value. */
1013 filter_value
= ReadValue(&sd
->desc
.def
, sd
->save
.conv
);
1015 assert(mode
== RM_CHANGED_AGAINST_NEW
);
1016 /* This entry shall only be visible, if the value deviates from
1017 * its value is used when starting a new game. */
1019 /* Make sure we're not comparing the new game settings against itself. */
1020 assert(settings_ptr
!= &_settings_newgame
);
1022 /* Read the new game's value. */
1023 var
= ResolveVariableAddress(&_settings_newgame
, sd
);
1024 filter_value
= ReadValue(var
, sd
->save
.conv
);
1027 return current_value
!= filter_value
;
1031 * Update the filter state.
1032 * @param filter Filter
1033 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1034 * @return true if item remains visible
1036 bool SettingEntry::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1038 CLRBITS(this->flags
, SEF_FILTERED
);
1040 bool visible
= true;
1042 const SettingDesc
*sd
= this->setting
;
1043 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1044 /* Process the search text filter for this item. */
1045 filter
.string
.ResetState();
1047 const SettingDescBase
*sdb
= &sd
->desc
;
1049 SetDParam(0, STR_EMPTY
);
1050 filter
.string
.AddLine(sdb
->str
);
1051 filter
.string
.AddLine(this->GetHelpText());
1053 visible
= filter
.string
.GetState();
1057 if (filter
.type
!= ST_ALL
&& sd
->GetType() != filter
.type
) {
1058 filter
.type_hides
= true;
1061 if (!this->IsVisibleByRestrictionMode(filter
.mode
)) {
1062 while (filter
.min_cat
< RM_ALL
&& (filter
.min_cat
== filter
.mode
|| !this->IsVisibleByRestrictionMode(filter
.min_cat
))) filter
.min_cat
++;
1067 if (!visible
) SETBITS(this->flags
, SEF_FILTERED
);
1072 static const void *ResolveVariableAddress(const GameSettings
*settings_ptr
, const SettingDesc
*sd
)
1074 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
1075 if (Company::IsValidID(_local_company
) && _game_mode
!= GM_MENU
) {
1076 return GetVariableAddress(&Company::Get(_local_company
)->settings
, &sd
->save
);
1078 return GetVariableAddress(&_settings_client
.company
, &sd
->save
);
1081 return GetVariableAddress(settings_ptr
, &sd
->save
);
1086 * Set the DParams for drawing the value of a setting.
1087 * @param first_param First DParam to use
1088 * @param value Setting value to set params for.
1090 void SettingEntry::SetValueDParams(uint first_param
, int32 value
) const
1092 const SettingDescBase
*sdb
= &this->setting
->desc
;
1093 if (sdb
->cmd
== SDT_BOOLX
) {
1094 SetDParam(first_param
++, value
!= 0 ? STR_CONFIG_SETTING_ON
: STR_CONFIG_SETTING_OFF
);
1096 if ((sdb
->flags
& SGF_MULTISTRING
) != 0) {
1097 SetDParam(first_param
++, sdb
->str_val
- sdb
->min
+ value
);
1098 } else if ((sdb
->flags
& SGF_DISPLAY_ABS
) != 0) {
1099 SetDParam(first_param
++, sdb
->str_val
+ ((value
>= 0) ? 1 : 0));
1102 SetDParam(first_param
++, sdb
->str_val
+ ((value
== 0 && (sdb
->flags
& SGF_0ISDISABLED
) != 0) ? 1 : 0));
1104 SetDParam(first_param
++, value
);
1109 * Function to draw setting value (button + text + current value)
1110 * @param settings_ptr Pointer to current values of all settings
1111 * @param left Left-most position in window/panel to start drawing
1112 * @param right Right-most position in window/panel to draw
1113 * @param y Upper-most position in window/panel to start drawing
1114 * @param highlight Highlight entry.
1116 void SettingEntry::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1118 const SettingDesc
*sd
= this->setting
;
1119 const SettingDescBase
*sdb
= &sd
->desc
;
1120 const void *var
= ResolveVariableAddress(settings_ptr
, sd
);
1121 int state
= this->flags
& SEF_BUTTONS_MASK
;
1123 bool rtl
= _current_text_dir
== TD_RTL
;
1124 uint buttons_left
= rtl
? right
+ 1 - SETTING_BUTTON_WIDTH
: left
;
1125 uint text_left
= left
+ (rtl
? 0 : SETTING_BUTTON_WIDTH
+ 5);
1126 uint text_right
= right
- (rtl
? SETTING_BUTTON_WIDTH
+ 5 : 0);
1127 uint button_y
= y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
1129 /* We do not allow changes of some items when we are a client in a networkgame */
1130 bool editable
= sd
->IsEditable();
1132 SetDParam(0, highlight
? STR_ORANGE_STRING1_WHITE
: STR_ORANGE_STRING1_LTBLUE
);
1133 int32 value
= (int32
)ReadValue(var
, sd
->save
.conv
);
1134 if (sdb
->cmd
== SDT_BOOLX
) {
1135 /* Draw checkbox for boolean-value either on/off */
1136 DrawBoolButton(buttons_left
, button_y
, value
!= 0, editable
);
1137 } else if ((sdb
->flags
& SGF_MULTISTRING
) != 0) {
1138 /* Draw [v] button for settings of an enum-type */
1139 DrawDropDownButton(buttons_left
, button_y
, COLOUR_YELLOW
, state
!= 0, editable
);
1141 /* Draw [<][>] boxes for settings of an integer-type */
1142 DrawArrowButtons(buttons_left
, button_y
, COLOUR_YELLOW
, state
,
1143 editable
&& value
!= (sdb
->flags
& SGF_0ISDISABLED
? 0 : sdb
->min
), editable
&& (uint32
)value
!= sdb
->max
);
1145 this->SetValueDParams(1, value
);
1146 DrawString(text_left
, text_right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, sdb
->str
, highlight
? TC_WHITE
: TC_LIGHT_BLUE
);
1149 /* == SettingsContainer methods == */
1152 * Initialization of an entire setting page
1153 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1155 void SettingsContainer::Init(byte level
)
1157 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1162 /** Recursively close all folds of sub-pages */
1163 void SettingsContainer::FoldAll()
1165 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1170 /** Recursively open all folds of sub-pages */
1171 void SettingsContainer::UnFoldAll()
1173 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1179 * Recursively accumulate the folding state of the tree.
1180 * @param[in,out] all_folded Set to false, if one entry is not folded.
1181 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1183 void SettingsContainer::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1185 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1186 (*it
)->GetFoldingState(all_folded
, all_unfolded
);
1191 * Update the filter state.
1192 * @param filter Filter
1193 * @param force_visible Whether to force all items visible, no matter what
1194 * @return true if item remains visible
1196 bool SettingsContainer::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1198 bool visible
= false;
1199 bool first_visible
= true;
1200 for (EntryVector::reverse_iterator it
= this->entries
.rbegin(); it
!= this->entries
.rend(); ++it
) {
1201 visible
|= (*it
)->UpdateFilterState(filter
, force_visible
);
1202 (*it
)->SetLastField(first_visible
);
1203 if (visible
&& first_visible
) first_visible
= false;
1210 * Check whether an entry is visible and not folded or filtered away.
1211 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1212 * @param item Entry to search for.
1213 * @return true if entry is visible.
1215 bool SettingsContainer::IsVisible(const BaseSettingEntry
*item
) const
1217 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1218 if ((*it
)->IsVisible(item
)) return true;
1223 /** Return number of rows needed to display the whole page */
1224 uint
SettingsContainer::Length() const
1227 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1228 length
+= (*it
)->Length();
1234 * Find the setting entry at row number \a row_num
1235 * @param row_num Index of entry to return
1236 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
1237 * @return The requested setting entry or \c NULL if it does not exist
1239 BaseSettingEntry
*SettingsContainer::FindEntry(uint row_num
, uint
*cur_row
)
1241 BaseSettingEntry
*pe
= NULL
;
1242 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1243 pe
= (*it
)->FindEntry(row_num
, cur_row
);
1252 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
1253 * @param maxw Maximal width of a line help text.
1254 * @return Biggest height needed to display any help text of this (sub-)tree.
1256 uint
SettingsContainer::GetMaxHelpHeight(int maxw
)
1259 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1260 biggest
= max(biggest
, (*it
)->GetMaxHelpHeight(maxw
));
1267 * Draw a row in the settings panel.
1269 * @param settings_ptr Pointer to current values of all settings
1270 * @param left Left-most position in window/panel to start drawing \a first_row
1271 * @param right Right-most x position to draw strings at.
1272 * @param y Upper-most position in window/panel to start drawing \a first_row
1273 * @param first_row First row number to draw
1274 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1275 * @param selected Selected entry by the user.
1276 * @param cur_row Current row number (internal variable)
1277 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1278 * @return Row number of the next row to draw
1280 uint
SettingsContainer::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1282 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1283 cur_row
= (*it
)->Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1284 if (cur_row
>= max_row
) {
1291 /* == SettingsPage methods == */
1294 * Constructor for a sub-page in the 'advanced settings' window
1295 * @param title Title of the sub-page
1297 SettingsPage::SettingsPage(StringID title
)
1299 this->title
= title
;
1300 this->folded
= true;
1304 * Initialization of an entire setting page
1305 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1307 void SettingsPage::Init(byte level
)
1309 BaseSettingEntry::Init(level
);
1310 SettingsContainer::Init(level
+ 1);
1313 /** Recursively close all (filtered) folds of sub-pages */
1314 void SettingsPage::FoldAll()
1316 if (this->IsFiltered()) return;
1317 this->folded
= true;
1319 SettingsContainer::FoldAll();
1322 /** Recursively open all (filtered) folds of sub-pages */
1323 void SettingsPage::UnFoldAll()
1325 if (this->IsFiltered()) return;
1326 this->folded
= false;
1328 SettingsContainer::UnFoldAll();
1332 * Recursively accumulate the folding state of the (filtered) tree.
1333 * @param[in,out] all_folded Set to false, if one entry is not folded.
1334 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1336 void SettingsPage::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1338 if (this->IsFiltered()) return;
1341 all_unfolded
= false;
1346 SettingsContainer::GetFoldingState(all_folded
, all_unfolded
);
1350 * Update the filter state.
1351 * @param filter Filter
1352 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1353 * @return true if item remains visible
1355 bool SettingsPage::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1357 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1358 filter
.string
.ResetState();
1359 filter
.string
.AddLine(this->title
);
1360 force_visible
= filter
.string
.GetState();
1363 bool visible
= SettingsContainer::UpdateFilterState(filter
, force_visible
);
1365 CLRBITS(this->flags
, SEF_FILTERED
);
1367 SETBITS(this->flags
, SEF_FILTERED
);
1373 * Check whether an entry is visible and not folded or filtered away.
1374 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1375 * @param item Entry to search for.
1376 * @return true if entry is visible.
1378 bool SettingsPage::IsVisible(const BaseSettingEntry
*item
) const
1380 if (this->IsFiltered()) return false;
1381 if (this == item
) return true;
1382 if (this->folded
) return false;
1384 return SettingsContainer::IsVisible(item
);
1387 /** Return number of rows needed to display the (filtered) entry */
1388 uint
SettingsPage::Length() const
1390 if (this->IsFiltered()) return 0;
1391 if (this->folded
) return 1; // Only displaying the title
1393 return 1 + SettingsContainer::Length();
1397 * Find setting entry at row \a row_num
1398 * @param row_num Index of entry to return
1399 * @param cur_row Current row number
1400 * @return The requested setting entry or \c NULL if it not found (folded or filtered)
1402 BaseSettingEntry
*SettingsPage::FindEntry(uint row_num
, uint
*cur_row
)
1404 if (this->IsFiltered()) return NULL
;
1405 if (row_num
== *cur_row
) return this;
1407 if (this->folded
) return NULL
;
1409 return SettingsContainer::FindEntry(row_num
, cur_row
);
1413 * Draw a row in the settings panel.
1415 * @param settings_ptr Pointer to current values of all settings
1416 * @param left Left-most position in window/panel to start drawing \a first_row
1417 * @param right Right-most x position to draw strings at.
1418 * @param y Upper-most position in window/panel to start drawing \a first_row
1419 * @param first_row First row number to draw
1420 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1421 * @param selected Selected entry by the user.
1422 * @param cur_row Current row number (internal variable)
1423 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1424 * @return Row number of the next row to draw
1426 uint
SettingsPage::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1428 if (this->IsFiltered()) return cur_row
;
1429 if (cur_row
>= max_row
) return cur_row
;
1431 cur_row
= BaseSettingEntry::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1433 if (!this->folded
) {
1434 if (this->flags
& SEF_LAST_FIELD
) {
1435 assert(this->level
< 8 * sizeof(parent_last
));
1436 SetBit(parent_last
, this->level
); // Add own last-field state
1439 cur_row
= SettingsContainer::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1446 * Function to draw setting value (button + text + current value)
1447 * @param settings_ptr Pointer to current values of all settings
1448 * @param left Left-most position in window/panel to start drawing
1449 * @param right Right-most position in window/panel to draw
1450 * @param y Upper-most position in window/panel to start drawing
1451 * @param highlight Highlight entry.
1453 void SettingsPage::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1455 bool rtl
= _current_text_dir
== TD_RTL
;
1456 DrawSprite((this->folded
? SPR_CIRCLE_FOLDED
: SPR_CIRCLE_UNFOLDED
), PAL_NONE
, rtl
? right
- _circle_size
.width
: left
, y
+ (SETTING_HEIGHT
- _circle_size
.height
) / 2);
1457 DrawString(rtl
? left
: left
+ _circle_size
.width
+ 2, rtl
? right
- _circle_size
.width
- 2 : right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, this->title
);
1460 /** Construct settings tree */
1461 static SettingsContainer
&GetSettingsTree()
1463 static SettingsContainer
*main
= NULL
;
1467 /* Build up the dynamic settings-array only once per OpenTTD session */
1468 main
= new SettingsContainer();
1470 SettingsPage
*localisation
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION
));
1472 localisation
->Add(new SettingEntry("locale.units_velocity"));
1473 localisation
->Add(new SettingEntry("locale.units_power"));
1474 localisation
->Add(new SettingEntry("locale.units_weight"));
1475 localisation
->Add(new SettingEntry("locale.units_volume"));
1476 localisation
->Add(new SettingEntry("locale.units_force"));
1477 localisation
->Add(new SettingEntry("locale.units_height"));
1478 localisation
->Add(new SettingEntry("gui.date_format_in_default_names"));
1481 SettingsPage
*graphics
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS
));
1483 graphics
->Add(new SettingEntry("gui.zoom_min"));
1484 graphics
->Add(new SettingEntry("gui.zoom_max"));
1485 graphics
->Add(new SettingEntry("gui.smallmap_land_colour"));
1486 graphics
->Add(new SettingEntry("gui.graph_line_thickness"));
1489 SettingsPage
*sound
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND
));
1491 sound
->Add(new SettingEntry("sound.click_beep"));
1492 sound
->Add(new SettingEntry("sound.confirm"));
1493 sound
->Add(new SettingEntry("sound.news_ticker"));
1494 sound
->Add(new SettingEntry("sound.news_full"));
1495 sound
->Add(new SettingEntry("sound.new_year"));
1496 sound
->Add(new SettingEntry("sound.disaster"));
1497 sound
->Add(new SettingEntry("sound.vehicle"));
1498 sound
->Add(new SettingEntry("sound.ambient"));
1501 SettingsPage
*interface
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE
));
1503 SettingsPage
*general
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL
));
1505 general
->Add(new SettingEntry("gui.osk_activation"));
1506 general
->Add(new SettingEntry("gui.hover_delay_ms"));
1507 general
->Add(new SettingEntry("gui.errmsg_duration"));
1508 general
->Add(new SettingEntry("gui.window_snap_radius"));
1509 general
->Add(new SettingEntry("gui.window_soft_limit"));
1510 general
->Add(new SettingEntry("gui.right_mouse_wnd_close"));
1513 SettingsPage
*viewports
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS
));
1515 viewports
->Add(new SettingEntry("gui.auto_scrolling"));
1516 viewports
->Add(new SettingEntry("gui.scroll_mode"));
1517 viewports
->Add(new SettingEntry("gui.smooth_scroll"));
1518 /* While the horizontal scrollwheel scrolling is written as general code, only
1519 * the cocoa (OSX) driver generates input for it.
1520 * Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
1521 viewports
->Add(new SettingEntry("gui.scrollwheel_scrolling"));
1522 viewports
->Add(new SettingEntry("gui.scrollwheel_multiplier"));
1524 /* We might need to emulate a right mouse button on mac */
1525 viewports
->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
1527 viewports
->Add(new SettingEntry("gui.population_in_label"));
1528 viewports
->Add(new SettingEntry("gui.liveries"));
1529 viewports
->Add(new SettingEntry("construction.train_signal_side"));
1530 viewports
->Add(new SettingEntry("gui.measure_tooltip"));
1531 viewports
->Add(new SettingEntry("gui.loading_indicators"));
1532 viewports
->Add(new SettingEntry("gui.show_track_reservation"));
1535 SettingsPage
*construction
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION
));
1537 construction
->Add(new SettingEntry("gui.link_terraform_toolbar"));
1538 construction
->Add(new SettingEntry("gui.enable_signal_gui"));
1539 construction
->Add(new SettingEntry("gui.persistent_buildingtools"));
1540 construction
->Add(new SettingEntry("gui.quick_goto"));
1541 construction
->Add(new SettingEntry("gui.default_rail_type"));
1542 construction
->Add(new SettingEntry("gui.disable_unsuitable_building"));
1545 interface
->Add(new SettingEntry("gui.autosave"));
1546 interface
->Add(new SettingEntry("gui.toolbar_pos"));
1547 interface
->Add(new SettingEntry("gui.statusbar_pos"));
1548 interface
->Add(new SettingEntry("gui.prefer_teamchat"));
1549 interface
->Add(new SettingEntry("gui.advanced_vehicle_list"));
1550 interface
->Add(new SettingEntry("gui.timetable_in_ticks"));
1551 interface
->Add(new SettingEntry("gui.timetable_arrival_departure"));
1552 interface
->Add(new SettingEntry("gui.expenses_layout"));
1555 SettingsPage
*advisors
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS
));
1557 advisors
->Add(new SettingEntry("gui.coloured_news_year"));
1558 advisors
->Add(new SettingEntry("news_display.general"));
1559 advisors
->Add(new SettingEntry("news_display.new_vehicles"));
1560 advisors
->Add(new SettingEntry("news_display.accident"));
1561 advisors
->Add(new SettingEntry("news_display.company_info"));
1562 advisors
->Add(new SettingEntry("news_display.acceptance"));
1563 advisors
->Add(new SettingEntry("news_display.arrival_player"));
1564 advisors
->Add(new SettingEntry("news_display.arrival_other"));
1565 advisors
->Add(new SettingEntry("news_display.advice"));
1566 advisors
->Add(new SettingEntry("gui.order_review_system"));
1567 advisors
->Add(new SettingEntry("gui.vehicle_income_warn"));
1568 advisors
->Add(new SettingEntry("gui.lost_vehicle_warn"));
1569 advisors
->Add(new SettingEntry("gui.show_finances"));
1570 advisors
->Add(new SettingEntry("news_display.economy"));
1571 advisors
->Add(new SettingEntry("news_display.subsidies"));
1572 advisors
->Add(new SettingEntry("news_display.open"));
1573 advisors
->Add(new SettingEntry("news_display.close"));
1574 advisors
->Add(new SettingEntry("news_display.production_player"));
1575 advisors
->Add(new SettingEntry("news_display.production_other"));
1576 advisors
->Add(new SettingEntry("news_display.production_nobody"));
1579 SettingsPage
*company
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY
));
1581 company
->Add(new SettingEntry("gui.semaphore_build_before"));
1582 company
->Add(new SettingEntry("gui.default_signal_type"));
1583 company
->Add(new SettingEntry("gui.cycle_signal_types"));
1584 company
->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
1585 company
->Add(new SettingEntry("gui.new_nonstop"));
1586 company
->Add(new SettingEntry("gui.stop_location"));
1587 company
->Add(new SettingEntry("gui.starting_colour"));
1588 company
->Add(new SettingEntry("company.engine_renew"));
1589 company
->Add(new SettingEntry("company.engine_renew_months"));
1590 company
->Add(new SettingEntry("company.engine_renew_money"));
1591 company
->Add(new SettingEntry("vehicle.servint_ispercent"));
1592 company
->Add(new SettingEntry("vehicle.servint_trains"));
1593 company
->Add(new SettingEntry("vehicle.servint_roadveh"));
1594 company
->Add(new SettingEntry("vehicle.servint_ships"));
1595 company
->Add(new SettingEntry("vehicle.servint_aircraft"));
1598 SettingsPage
*accounting
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING
));
1600 accounting
->Add(new SettingEntry("economy.inflation"));
1601 accounting
->Add(new SettingEntry("difficulty.initial_interest"));
1602 accounting
->Add(new SettingEntry("difficulty.max_loan"));
1603 accounting
->Add(new SettingEntry("difficulty.subsidy_multiplier"));
1604 accounting
->Add(new SettingEntry("economy.feeder_payment_share"));
1605 accounting
->Add(new SettingEntry("economy.infrastructure_maintenance"));
1606 accounting
->Add(new SettingEntry("difficulty.vehicle_costs"));
1607 accounting
->Add(new SettingEntry("difficulty.construction_cost"));
1610 SettingsPage
*vehicles
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES
));
1612 SettingsPage
*physics
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS
));
1614 physics
->Add(new SettingEntry("vehicle.train_acceleration_model"));
1615 physics
->Add(new SettingEntry("vehicle.train_slope_steepness"));
1616 physics
->Add(new SettingEntry("vehicle.wagon_speed_limits"));
1617 physics
->Add(new SettingEntry("vehicle.freight_trains"));
1618 physics
->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
1619 physics
->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
1620 physics
->Add(new SettingEntry("vehicle.smoke_amount"));
1621 physics
->Add(new SettingEntry("vehicle.plane_speed"));
1624 SettingsPage
*routing
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING
));
1626 routing
->Add(new SettingEntry("pf.pathfinder_for_trains"));
1627 routing
->Add(new SettingEntry("difficulty.line_reverse_mode"));
1628 routing
->Add(new SettingEntry("pf.reverse_at_signals"));
1629 routing
->Add(new SettingEntry("pf.forbid_90_deg"));
1630 routing
->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
1631 routing
->Add(new SettingEntry("pf.pathfinder_for_ships"));
1634 vehicles
->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
1635 vehicles
->Add(new SettingEntry("order.serviceathelipad"));
1638 SettingsPage
*limitations
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS
));
1640 limitations
->Add(new SettingEntry("construction.command_pause_level"));
1641 limitations
->Add(new SettingEntry("construction.autoslope"));
1642 limitations
->Add(new SettingEntry("construction.extra_dynamite"));
1643 limitations
->Add(new SettingEntry("construction.max_heightlevel"));
1644 limitations
->Add(new SettingEntry("construction.max_bridge_length"));
1645 limitations
->Add(new SettingEntry("construction.max_bridge_height"));
1646 limitations
->Add(new SettingEntry("construction.max_tunnel_length"));
1647 limitations
->Add(new SettingEntry("station.never_expire_airports"));
1648 limitations
->Add(new SettingEntry("vehicle.never_expire_vehicles"));
1649 limitations
->Add(new SettingEntry("vehicle.max_trains"));
1650 limitations
->Add(new SettingEntry("vehicle.max_roadveh"));
1651 limitations
->Add(new SettingEntry("vehicle.max_aircraft"));
1652 limitations
->Add(new SettingEntry("vehicle.max_ships"));
1653 limitations
->Add(new SettingEntry("vehicle.max_train_length"));
1654 limitations
->Add(new SettingEntry("station.station_spread"));
1655 limitations
->Add(new SettingEntry("station.distant_join_stations"));
1656 limitations
->Add(new SettingEntry("construction.road_stop_on_town_road"));
1657 limitations
->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
1658 limitations
->Add(new SettingEntry("vehicle.disable_elrails"));
1661 SettingsPage
*disasters
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS
));
1663 disasters
->Add(new SettingEntry("difficulty.disasters"));
1664 disasters
->Add(new SettingEntry("difficulty.economy"));
1665 disasters
->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
1666 disasters
->Add(new SettingEntry("vehicle.plane_crashes"));
1669 SettingsPage
*genworld
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD
));
1671 genworld
->Add(new SettingEntry("game_creation.landscape"));
1672 genworld
->Add(new SettingEntry("game_creation.land_generator"));
1673 genworld
->Add(new SettingEntry("difficulty.terrain_type"));
1674 genworld
->Add(new SettingEntry("game_creation.tgen_smoothness"));
1675 genworld
->Add(new SettingEntry("game_creation.variety"));
1676 genworld
->Add(new SettingEntry("game_creation.snow_line_height"));
1677 genworld
->Add(new SettingEntry("game_creation.amount_of_rivers"));
1678 genworld
->Add(new SettingEntry("game_creation.tree_placer"));
1679 genworld
->Add(new SettingEntry("vehicle.road_side"));
1680 genworld
->Add(new SettingEntry("economy.larger_towns"));
1681 genworld
->Add(new SettingEntry("economy.initial_city_size"));
1682 genworld
->Add(new SettingEntry("economy.town_layout"));
1683 genworld
->Add(new SettingEntry("difficulty.industry_density"));
1684 genworld
->Add(new SettingEntry("gui.pause_on_newgame"));
1687 SettingsPage
*environment
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT
));
1689 SettingsPage
*authorities
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES
));
1691 authorities
->Add(new SettingEntry("difficulty.town_council_tolerance"));
1692 authorities
->Add(new SettingEntry("economy.bribe"));
1693 authorities
->Add(new SettingEntry("economy.exclusive_rights"));
1694 authorities
->Add(new SettingEntry("economy.fund_roads"));
1695 authorities
->Add(new SettingEntry("economy.fund_buildings"));
1696 authorities
->Add(new SettingEntry("economy.station_noise_level"));
1699 SettingsPage
*towns
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS
));
1701 towns
->Add(new SettingEntry("economy.town_growth_rate"));
1702 towns
->Add(new SettingEntry("economy.allow_town_roads"));
1703 towns
->Add(new SettingEntry("economy.allow_town_level_crossings"));
1704 towns
->Add(new SettingEntry("economy.found_town"));
1707 SettingsPage
*industries
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES
));
1709 industries
->Add(new SettingEntry("construction.raw_industry_construction"));
1710 industries
->Add(new SettingEntry("construction.industry_platform"));
1711 industries
->Add(new SettingEntry("economy.multiple_industry_per_town"));
1712 industries
->Add(new SettingEntry("game_creation.oil_refinery_limit"));
1713 industries
->Add(new SettingEntry("economy.smooth_economy"));
1716 SettingsPage
*cdist
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST
));
1718 cdist
->Add(new SettingEntry("linkgraph.recalc_time"));
1719 cdist
->Add(new SettingEntry("linkgraph.recalc_interval"));
1720 cdist
->Add(new SettingEntry("linkgraph.distribution_pax"));
1721 cdist
->Add(new SettingEntry("linkgraph.distribution_mail"));
1722 cdist
->Add(new SettingEntry("linkgraph.distribution_armoured"));
1723 cdist
->Add(new SettingEntry("linkgraph.distribution_default"));
1724 cdist
->Add(new SettingEntry("linkgraph.accuracy"));
1725 cdist
->Add(new SettingEntry("linkgraph.demand_distance"));
1726 cdist
->Add(new SettingEntry("linkgraph.demand_size"));
1727 cdist
->Add(new SettingEntry("linkgraph.short_path_saturation"));
1730 environment
->Add(new SettingEntry("station.modified_catchment"));
1731 environment
->Add(new SettingEntry("construction.extra_tree_placement"));
1734 SettingsPage
*ai
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_AI
));
1736 SettingsPage
*npc
= ai
->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC
));
1738 npc
->Add(new SettingEntry("script.settings_profile"));
1739 npc
->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
1740 npc
->Add(new SettingEntry("difficulty.competitor_speed"));
1741 npc
->Add(new SettingEntry("ai.ai_in_multiplayer"));
1742 npc
->Add(new SettingEntry("ai.ai_disable_veh_train"));
1743 npc
->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
1744 npc
->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
1745 npc
->Add(new SettingEntry("ai.ai_disable_veh_ship"));
1748 ai
->Add(new SettingEntry("economy.give_money"));
1749 ai
->Add(new SettingEntry("economy.allow_shares"));
1757 static const StringID _game_settings_restrict_dropdown
[] = {
1758 STR_CONFIG_SETTING_RESTRICT_BASIC
, // RM_BASIC
1759 STR_CONFIG_SETTING_RESTRICT_ADVANCED
, // RM_ADVANCED
1760 STR_CONFIG_SETTING_RESTRICT_ALL
, // RM_ALL
1761 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT
, // RM_CHANGED_AGAINST_DEFAULT
1762 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW
, // RM_CHANGED_AGAINST_NEW
1764 assert_compile(lengthof(_game_settings_restrict_dropdown
) == RM_END
);
1766 /** Warnings about hidden search results. */
1767 enum WarnHiddenResult
{
1768 WHR_NONE
, ///< Nothing was filtering matches away.
1769 WHR_CATEGORY
, ///< Category setting filtered matches away.
1770 WHR_TYPE
, ///< Type setting filtered matches away.
1771 WHR_CATEGORY_TYPE
, ///< Both category and type settings filtered matches away.
1774 /** Window to edit settings of the game. */
1775 struct GameSettingsWindow
: Window
{
1776 static const int SETTINGTREE_LEFT_OFFSET
= 5; ///< Position of left edge of setting values
1777 static const int SETTINGTREE_RIGHT_OFFSET
= 5; ///< Position of right edge of setting values
1778 static const int SETTINGTREE_TOP_OFFSET
= 5; ///< Position of top edge of setting values
1779 static const int SETTINGTREE_BOTTOM_OFFSET
= 5; ///< Position of bottom edge of setting values
1781 static GameSettings
*settings_ptr
; ///< Pointer to the game settings being displayed and modified.
1783 SettingEntry
*valuewindow_entry
; ///< If non-NULL, pointer to setting for which a value-entering window has been opened.
1784 SettingEntry
*clicked_entry
; ///< If non-NULL, pointer to a clicked numeric setting (with a depressed left or right button).
1785 SettingEntry
*last_clicked
; ///< If non-NULL, pointer to the last clicked setting.
1786 SettingEntry
*valuedropdown_entry
; ///< If non-NULL, pointer to the value for which a dropdown window is currently opened.
1787 bool closing_dropdown
; ///< True, if the dropdown list is currently closing.
1789 SettingFilter filter
; ///< Filter for the list.
1790 QueryString filter_editbox
; ///< Filter editbox;
1791 bool manually_changed_folding
; ///< Whether the user expanded/collapsed something manually.
1792 WarnHiddenResult warn_missing
; ///< Whether and how to warn about missing search results.
1793 int warn_lines
; ///< Number of lines used for warning about missing search results.
1797 GameSettingsWindow(WindowDesc
*desc
) : Window(desc
), filter_editbox(50)
1799 this->warn_missing
= WHR_NONE
;
1800 this->warn_lines
= 0;
1801 this->filter
.mode
= (RestrictionMode
)_settings_client
.gui
.settings_restriction_mode
;
1802 this->filter
.min_cat
= RM_ALL
;
1803 this->filter
.type
= ST_ALL
;
1804 this->filter
.type_hides
= false;
1805 this->settings_ptr
= &GetGameSettings();
1807 _circle_size
= maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED
), GetSpriteSize(SPR_CIRCLE_UNFOLDED
));
1808 GetSettingsTree().FoldAll(); // Close all sub-pages
1810 this->valuewindow_entry
= NULL
; // No setting entry for which a entry window is opened
1811 this->clicked_entry
= NULL
; // No numeric setting buttons are depressed
1812 this->last_clicked
= NULL
;
1813 this->valuedropdown_entry
= NULL
;
1814 this->closing_dropdown
= false;
1815 this->manually_changed_folding
= false;
1817 this->CreateNestedTree();
1818 this->vscroll
= this->GetScrollbar(WID_GS_SCROLLBAR
);
1819 this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS
);
1821 this->querystrings
[WID_GS_FILTER
] = &this->filter_editbox
;
1822 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
1823 this->SetFocusedWidget(WID_GS_FILTER
);
1825 this->InvalidateData();
1828 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1831 case WID_GS_OPTIONSPANEL
:
1832 resize
->height
= SETTING_HEIGHT
= max(max
<int>(_circle_size
.height
, SETTING_BUTTON_HEIGHT
), FONT_HEIGHT_NORMAL
) + 1;
1835 size
->height
= 5 * resize
->height
+ SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
;
1838 case WID_GS_HELP_TEXT
: {
1839 static const StringID setting_types
[] = {
1840 STR_CONFIG_SETTING_TYPE_CLIENT
,
1841 STR_CONFIG_SETTING_TYPE_COMPANY_MENU
, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
,
1842 STR_CONFIG_SETTING_TYPE_GAME_MENU
, STR_CONFIG_SETTING_TYPE_GAME_INGAME
,
1844 for (uint i
= 0; i
< lengthof(setting_types
); i
++) {
1845 SetDParam(0, setting_types
[i
]);
1846 size
->width
= max(size
->width
, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE
).width
);
1848 size
->height
= 2 * FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
+
1849 max(size
->height
, GetSettingsTree().GetMaxHelpHeight(size
->width
));
1853 case WID_GS_RESTRICT_CATEGORY
:
1854 case WID_GS_RESTRICT_TYPE
:
1855 size
->width
= max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY
).width
, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE
).width
);
1863 virtual void OnPaint()
1865 if (this->closing_dropdown
) {
1866 this->closing_dropdown
= false;
1867 assert(this->valuedropdown_entry
!= NULL
);
1868 this->valuedropdown_entry
->SetButtons(0);
1869 this->valuedropdown_entry
= NULL
;
1872 /* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
1873 const NWidgetBase
*panel
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
1874 StringID warn_str
= STR_CONFIG_SETTING_CATEGORY_HIDES
- 1 + this->warn_missing
;
1876 if (this->warn_missing
== WHR_NONE
) {
1879 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
1880 new_warn_lines
= GetStringLineCount(warn_str
, panel
->current_x
);
1882 if (this->warn_lines
!= new_warn_lines
) {
1883 this->vscroll
->SetCount(this->vscroll
->GetCount() - this->warn_lines
+ new_warn_lines
);
1884 this->warn_lines
= new_warn_lines
;
1887 this->DrawWidgets();
1889 /* Draw the 'some search results are hidden' notice. */
1890 if (this->warn_missing
!= WHR_NONE
) {
1891 const int left
= panel
->pos_x
;
1892 const int right
= left
+ panel
->current_x
- 1;
1893 const int top
= panel
->pos_y
+ WD_FRAMETEXT_TOP
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) * this->warn_lines
/ 2;
1894 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
1895 if (this->warn_lines
== 1) {
1896 /* If the warning fits at one line, center it. */
1897 DrawString(left
+ WD_FRAMETEXT_LEFT
, right
- WD_FRAMETEXT_RIGHT
, top
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
1899 DrawStringMultiLine(left
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, INT32_MAX
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
1904 virtual void SetStringParameters(int widget
) const
1907 case WID_GS_RESTRICT_DROPDOWN
:
1908 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.mode
]);
1911 case WID_GS_TYPE_DROPDOWN
:
1912 switch (this->filter
.type
) {
1913 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
); break;
1914 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
); break;
1915 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
); break;
1916 default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
); break;
1922 DropDownList
*BuildDropDownList(int widget
) const
1924 DropDownList
*list
= NULL
;
1926 case WID_GS_RESTRICT_DROPDOWN
:
1927 list
= new DropDownList();
1929 for (int mode
= 0; mode
!= RM_END
; mode
++) {
1930 /* If we are in adv. settings screen for the new game's settings,
1931 * we don't want to allow comparing with new game's settings. */
1932 bool disabled
= mode
== RM_CHANGED_AGAINST_NEW
&& settings_ptr
== &_settings_newgame
;
1934 *list
->Append() = new DropDownListStringItem(_game_settings_restrict_dropdown
[mode
], mode
, disabled
);
1938 case WID_GS_TYPE_DROPDOWN
:
1939 list
= new DropDownList();
1940 *list
->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
, ST_ALL
, false);
1941 *list
->Append() = new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
, ST_GAME
, false);
1942 *list
->Append() = new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
, ST_COMPANY
, false);
1943 *list
->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
, ST_CLIENT
, false);
1949 virtual void DrawWidget(const Rect
&r
, int widget
) const
1952 case WID_GS_OPTIONSPANEL
: {
1953 int top_pos
= r
.top
+ SETTINGTREE_TOP_OFFSET
+ 1 + this->warn_lines
* SETTING_HEIGHT
;
1954 uint last_row
= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity() - this->warn_lines
;
1955 int next_row
= GetSettingsTree().Draw(settings_ptr
, r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
,
1956 this->vscroll
->GetPosition(), last_row
, this->last_clicked
);
1957 if (next_row
== 0) DrawString(r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
, STR_CONFIG_SETTINGS_NONE
);
1961 case WID_GS_HELP_TEXT
:
1962 if (this->last_clicked
!= NULL
) {
1963 const SettingDesc
*sd
= this->last_clicked
->setting
;
1966 switch (sd
->GetType()) {
1967 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
); break;
1968 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT
); break;
1969 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_GAME_MENU
: STR_CONFIG_SETTING_TYPE_GAME_INGAME
); break;
1970 default: NOT_REACHED();
1972 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_TYPE
);
1973 y
+= FONT_HEIGHT_NORMAL
;
1975 int32 default_value
= ReadValue(&sd
->desc
.def
, sd
->save
.conv
);
1976 this->last_clicked
->SetValueDParams(0, default_value
);
1977 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_DEFAULT_VALUE
);
1978 y
+= FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
;
1980 DrawStringMultiLine(r
.left
, r
.right
, y
, r
.bottom
, this->last_clicked
->GetHelpText(), TC_WHITE
);
1990 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
1991 * @param pe Setting to display help text of, use \c NULL to stop displaying help of the currently displayed setting.
1993 void SetDisplayedHelpText(SettingEntry
*pe
)
1995 if (this->last_clicked
!= pe
) this->SetDirty();
1996 this->last_clicked
= pe
;
1999 virtual void OnClick(Point pt
, int widget
, int click_count
)
2002 case WID_GS_EXPAND_ALL
:
2003 this->manually_changed_folding
= true;
2004 GetSettingsTree().UnFoldAll();
2005 this->InvalidateData();
2008 case WID_GS_COLLAPSE_ALL
:
2009 this->manually_changed_folding
= true;
2010 GetSettingsTree().FoldAll();
2011 this->InvalidateData();
2014 case WID_GS_RESTRICT_DROPDOWN
: {
2015 DropDownList
*list
= this->BuildDropDownList(widget
);
2017 ShowDropDownList(this, list
, this->filter
.mode
, widget
);
2022 case WID_GS_TYPE_DROPDOWN
: {
2023 DropDownList
*list
= this->BuildDropDownList(widget
);
2025 ShowDropDownList(this, list
, this->filter
.type
, widget
);
2031 if (widget
!= WID_GS_OPTIONSPANEL
) return;
2033 uint btn
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
);
2034 if (btn
== INT_MAX
|| (int)btn
< this->warn_lines
) return;
2035 btn
-= this->warn_lines
;
2038 BaseSettingEntry
*clicked_entry
= GetSettingsTree().FindEntry(btn
, &cur_row
);
2040 if (clicked_entry
== NULL
) return; // Clicked below the last setting of the page
2042 int x
= (_current_text_dir
== TD_RTL
? this->width
- 1 - pt
.x
: pt
.x
) - SETTINGTREE_LEFT_OFFSET
- (clicked_entry
->level
+ 1) * LEVEL_WIDTH
; // Shift x coordinate
2043 if (x
< 0) return; // Clicked left of the entry
2045 SettingsPage
*clicked_page
= dynamic_cast<SettingsPage
*>(clicked_entry
);
2046 if (clicked_page
!= NULL
) {
2047 this->SetDisplayedHelpText(NULL
);
2048 clicked_page
->folded
= !clicked_page
->folded
; // Flip 'folded'-ness of the sub-page
2050 this->manually_changed_folding
= true;
2052 this->InvalidateData();
2056 SettingEntry
*pe
= dynamic_cast<SettingEntry
*>(clicked_entry
);
2058 const SettingDesc
*sd
= pe
->setting
;
2060 /* return if action is only active in network, or only settable by server */
2061 if (!sd
->IsEditable()) {
2062 this->SetDisplayedHelpText(pe
);
2066 const void *var
= ResolveVariableAddress(settings_ptr
, sd
);
2067 int32 value
= (int32
)ReadValue(var
, sd
->save
.conv
);
2069 /* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
2070 if (x
< SETTING_BUTTON_WIDTH
&& (sd
->desc
.flags
& SGF_MULTISTRING
)) {
2071 const SettingDescBase
*sdb
= &sd
->desc
;
2072 this->SetDisplayedHelpText(pe
);
2074 if (this->valuedropdown_entry
== pe
) {
2075 /* unclick the dropdown */
2076 HideDropDownMenu(this);
2077 this->closing_dropdown
= false;
2078 this->valuedropdown_entry
->SetButtons(0);
2079 this->valuedropdown_entry
= NULL
;
2081 if (this->valuedropdown_entry
!= NULL
) this->valuedropdown_entry
->SetButtons(0);
2082 this->closing_dropdown
= false;
2084 const NWidgetBase
*wid
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
2085 int rel_y
= (pt
.y
- (int)wid
->pos_y
- SETTINGTREE_TOP_OFFSET
) % wid
->resize_y
;
2088 wi_rect
.left
= pt
.x
- (_current_text_dir
== TD_RTL
? SETTING_BUTTON_WIDTH
- 1 - x
: x
);
2089 wi_rect
.right
= wi_rect
.left
+ SETTING_BUTTON_WIDTH
- 1;
2090 wi_rect
.top
= pt
.y
- rel_y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
2091 wi_rect
.bottom
= wi_rect
.top
+ SETTING_BUTTON_HEIGHT
- 1;
2093 /* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
2094 if (pt
.y
>= wi_rect
.top
&& pt
.y
<= wi_rect
.bottom
) {
2095 this->valuedropdown_entry
= pe
;
2096 this->valuedropdown_entry
->SetButtons(SEF_LEFT_DEPRESSED
);
2098 DropDownList
*list
= new DropDownList();
2099 for (int i
= sdb
->min
; i
<= (int)sdb
->max
; i
++) {
2100 *list
->Append() = new DropDownListStringItem(sdb
->str_val
+ i
- sdb
->min
, i
, false);
2103 ShowDropDownListAt(this, list
, value
, -1, wi_rect
, COLOUR_ORANGE
, true);
2107 } else if (x
< SETTING_BUTTON_WIDTH
) {
2108 this->SetDisplayedHelpText(pe
);
2109 const SettingDescBase
*sdb
= &sd
->desc
;
2110 int32 oldvalue
= value
;
2113 case SDT_BOOLX
: value
^= 1; break;
2116 /* Add a dynamic step-size to the scroller. In a maximum of
2117 * 50-steps you should be able to get from min to max,
2118 * unless specified otherwise in the 'interval' variable
2119 * of the current setting. */
2120 uint32 step
= (sdb
->interval
== 0) ? ((sdb
->max
- sdb
->min
) / 50) : sdb
->interval
;
2121 if (step
== 0) step
= 1;
2123 /* don't allow too fast scrolling */
2124 if ((this->flags
& WF_TIMEOUT
) && this->timeout_timer
> 1) {
2125 _left_button_clicked
= false;
2129 /* Increase or decrease the value and clamp it to extremes */
2130 if (x
>= SETTING_BUTTON_WIDTH
/ 2) {
2133 assert((int32
)sdb
->max
>= 0);
2134 if (value
> (int32
)sdb
->max
) value
= (int32
)sdb
->max
;
2136 if ((uint32
)value
> sdb
->max
) value
= (int32
)sdb
->max
;
2138 if (value
< sdb
->min
) value
= sdb
->min
; // skip between "disabled" and minimum
2141 if (value
< sdb
->min
) value
= (sdb
->flags
& SGF_0ISDISABLED
) ? 0 : sdb
->min
;
2144 /* Set up scroller timeout for numeric values */
2145 if (value
!= oldvalue
) {
2146 if (this->clicked_entry
!= NULL
) { // Release previous buttons if any
2147 this->clicked_entry
->SetButtons(0);
2149 this->clicked_entry
= pe
;
2150 this->clicked_entry
->SetButtons((x
>= SETTING_BUTTON_WIDTH
/ 2) != (_current_text_dir
== TD_RTL
) ? SEF_RIGHT_DEPRESSED
: SEF_LEFT_DEPRESSED
);
2152 _left_button_clicked
= false;
2157 default: NOT_REACHED();
2160 if (value
!= oldvalue
) {
2161 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
2162 SetCompanySetting(pe
->index
, value
);
2164 SetSettingValue(pe
->index
, value
);
2169 /* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
2170 if (this->last_clicked
== pe
&& sd
->desc
.cmd
!= SDT_BOOLX
&& !(sd
->desc
.flags
& SGF_MULTISTRING
)) {
2171 /* Show the correct currency-translated value */
2172 if (sd
->desc
.flags
& SGF_CURRENCY
) value
*= _currency
->rate
;
2174 this->valuewindow_entry
= pe
;
2175 SetDParam(0, value
);
2176 ShowQueryString(STR_JUST_INT
, STR_CONFIG_SETTING_QUERY_CAPTION
, 10, this, CS_NUMERAL
, QSF_ENABLE_DEFAULT
);
2178 this->SetDisplayedHelpText(pe
);
2182 virtual void OnTimeout()
2184 if (this->clicked_entry
!= NULL
) { // On timeout, release any depressed buttons
2185 this->clicked_entry
->SetButtons(0);
2186 this->clicked_entry
= NULL
;
2191 virtual void OnQueryTextFinished(char *str
)
2193 /* The user pressed cancel */
2194 if (str
== NULL
) return;
2196 assert(this->valuewindow_entry
!= NULL
);
2197 const SettingDesc
*sd
= this->valuewindow_entry
->setting
;
2200 if (!StrEmpty(str
)) {
2203 /* Save the correct currency-translated value */
2204 if (sd
->desc
.flags
& SGF_CURRENCY
) value
/= _currency
->rate
;
2206 value
= (int32
)(size_t)sd
->desc
.def
;
2209 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
2210 SetCompanySetting(this->valuewindow_entry
->index
, value
);
2212 SetSettingValue(this->valuewindow_entry
->index
, value
);
2217 virtual void OnDropdownSelect(int widget
, int index
)
2220 case WID_GS_RESTRICT_DROPDOWN
:
2221 this->filter
.mode
= (RestrictionMode
)index
;
2222 if (this->filter
.mode
== RM_CHANGED_AGAINST_DEFAULT
||
2223 this->filter
.mode
== RM_CHANGED_AGAINST_NEW
) {
2225 if (!this->manually_changed_folding
) {
2226 /* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
2227 GetSettingsTree().UpdateFilterState(this->filter
, false);
2228 GetSettingsTree().UnFoldAll();
2231 /* Non-'changes' filter. Save as default. */
2232 _settings_client
.gui
.settings_restriction_mode
= this->filter
.mode
;
2234 this->InvalidateData();
2237 case WID_GS_TYPE_DROPDOWN
:
2238 this->filter
.type
= (SettingType
)index
;
2239 this->InvalidateData();
2244 /* Deal with drop down boxes on the panel. */
2245 assert(this->valuedropdown_entry
!= NULL
);
2246 const SettingDesc
*sd
= this->valuedropdown_entry
->setting
;
2247 assert(sd
->desc
.flags
& SGF_MULTISTRING
);
2249 if ((sd
->desc
.flags
& SGF_PER_COMPANY
) != 0) {
2250 SetCompanySetting(this->valuedropdown_entry
->index
, index
);
2252 SetSettingValue(this->valuedropdown_entry
->index
, index
);
2261 virtual void OnDropdownClose(Point pt
, int widget
, int index
, bool instant_close
)
2264 /* Normally the default implementation of OnDropdownClose() takes care of
2265 * a few things. We want that behaviour here too, but only for
2266 * "normal" dropdown boxes. The special dropdown boxes added for every
2267 * setting that needs one can't have this call. */
2268 Window::OnDropdownClose(pt
, widget
, index
, instant_close
);
2270 /* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
2271 * the same dropdown button was clicked again, and then not open the dropdown again.
2272 * So, we only remember that it was closed, and process it on the next OnPaint, which is
2274 assert(this->valuedropdown_entry
!= NULL
);
2275 this->closing_dropdown
= true;
2280 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
2282 if (!gui_scope
) return;
2284 /* Update which settings are to be visible. */
2285 RestrictionMode min_level
= (this->filter
.mode
<= RM_ALL
) ? this->filter
.mode
: RM_BASIC
;
2286 this->filter
.min_cat
= min_level
;
2287 this->filter
.type_hides
= false;
2288 GetSettingsTree().UpdateFilterState(this->filter
, false);
2290 if (this->filter
.string
.IsEmpty()) {
2291 this->warn_missing
= WHR_NONE
;
2292 } else if (min_level
< this->filter
.min_cat
) {
2293 this->warn_missing
= this->filter
.type_hides
? WHR_CATEGORY_TYPE
: WHR_CATEGORY
;
2295 this->warn_missing
= this->filter
.type_hides
? WHR_TYPE
: WHR_NONE
;
2297 this->vscroll
->SetCount(GetSettingsTree().Length() + this->warn_lines
);
2299 if (this->last_clicked
!= NULL
&& !GetSettingsTree().IsVisible(this->last_clicked
)) {
2300 this->SetDisplayedHelpText(NULL
);
2303 bool all_folded
= true;
2304 bool all_unfolded
= true;
2305 GetSettingsTree().GetFoldingState(all_folded
, all_unfolded
);
2306 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL
, all_unfolded
);
2307 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL
, all_folded
);
2310 virtual void OnEditboxChanged(int wid
)
2312 if (wid
== WID_GS_FILTER
) {
2313 this->filter
.string
.SetFilterTerm(this->filter_editbox
.text
.buf
);
2314 if (!this->filter
.string
.IsEmpty() && !this->manually_changed_folding
) {
2315 /* User never expanded/collapsed single pages and entered a filter term.
2316 * Expand everything, to save weird expand clicks, */
2317 GetSettingsTree().UnFoldAll();
2319 this->InvalidateData();
2323 virtual void OnResize()
2325 this->vscroll
->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
);
2329 GameSettings
*GameSettingsWindow::settings_ptr
= NULL
;
2331 static const NWidgetPart _nested_settings_selection_widgets
[] = {
2332 NWidget(NWID_HORIZONTAL
),
2333 NWidget(WWT_CLOSEBOX
, COLOUR_MAUVE
),
2334 NWidget(WWT_CAPTION
, COLOUR_MAUVE
), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2335 NWidget(WWT_DEFSIZEBOX
, COLOUR_MAUVE
),
2337 NWidget(WWT_PANEL
, COLOUR_MAUVE
),
2338 NWidget(NWID_VERTICAL
), SetPIP(0, WD_PAR_VSEP_NORMAL
, 0), SetPadding(WD_TEXTPANEL_TOP
, 0, WD_TEXTPANEL_BOTTOM
, 0),
2339 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2340 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_CATEGORY
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY
, STR_NULL
),
2341 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_RESTRICT_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2343 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2344 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_TYPE
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE
, STR_NULL
),
2345 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_TYPE_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2348 NWidget(NWID_HORIZONTAL
), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM
, 0),
2349 SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2350 NWidget(WWT_TEXT
, COLOUR_MAUVE
), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE
, STR_NULL
),
2351 NWidget(WWT_EDITBOX
, COLOUR_MAUVE
, WID_GS_FILTER
), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
2352 SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
),
2355 NWidget(NWID_HORIZONTAL
),
2356 NWidget(WWT_PANEL
, COLOUR_MAUVE
, WID_GS_OPTIONSPANEL
), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR
), EndContainer(),
2357 NWidget(NWID_VSCROLLBAR
, COLOUR_MAUVE
, WID_GS_SCROLLBAR
),
2359 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetMinimalSize(400, 40),
2360 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_GS_HELP_TEXT
), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
2361 SetPadding(WD_FRAMETEXT_TOP
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_BOTTOM
, WD_FRAMETEXT_LEFT
),
2363 NWidget(NWID_HORIZONTAL
),
2364 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_EXPAND_ALL
), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL
, STR_NULL
),
2365 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_COLLAPSE_ALL
), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL
, STR_NULL
),
2366 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetFill(1, 0), SetResize(1, 0),
2368 NWidget(WWT_RESIZEBOX
, COLOUR_MAUVE
),
2372 static WindowDesc
_settings_selection_desc(
2373 WDP_CENTER
, "settings", 510, 450,
2374 WC_GAME_OPTIONS
, WC_NONE
,
2376 _nested_settings_selection_widgets
, lengthof(_nested_settings_selection_widgets
)
2379 /** Open advanced settings window. */
2380 void ShowGameSettings()
2382 DeleteWindowByClass(WC_GAME_OPTIONS
);
2383 new GameSettingsWindow(&_settings_selection_desc
);
2388 * Draw [<][>] boxes.
2389 * @param x the x position to draw
2390 * @param y the y position to draw
2391 * @param button_colour the colour of the button
2392 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
2393 * @param clickable_left is the left button clickable?
2394 * @param clickable_right is the right button clickable?
2396 void DrawArrowButtons(int x
, int y
, Colours button_colour
, byte state
, bool clickable_left
, bool clickable_right
)
2398 int colour
= _colour_gradient
[button_colour
][2];
2399 Dimension dim
= NWidgetScrollbar::GetHorizontalDimension();
2401 DrawFrameRect(x
, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 1) ? FR_LOWERED
: FR_NONE
);
2402 DrawFrameRect(x
+ dim
.width
, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 2) ? FR_LOWERED
: FR_NONE
);
2403 DrawSprite(SPR_ARROW_LEFT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
, y
+ WD_IMGBTN_TOP
);
2404 DrawSprite(SPR_ARROW_RIGHT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
+ dim
.width
, y
+ WD_IMGBTN_TOP
);
2406 /* Grey out the buttons that aren't clickable */
2407 bool rtl
= _current_text_dir
== TD_RTL
;
2408 if (rtl
? !clickable_right
: !clickable_left
) {
2409 GfxFillRect(x
+ 1, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2411 if (rtl
? !clickable_left
: !clickable_right
) {
2412 GfxFillRect(x
+ dim
.width
+ 1, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2417 * Draw a dropdown button.
2418 * @param x the x position to draw
2419 * @param y the y position to draw
2420 * @param button_colour the colour of the button
2421 * @param state true = lowered
2422 * @param clickable is the button clickable?
2424 void DrawDropDownButton(int x
, int y
, Colours button_colour
, bool state
, bool clickable
)
2426 int colour
= _colour_gradient
[button_colour
][2];
2428 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, button_colour
, state
? FR_LOWERED
: FR_NONE
);
2429 DrawSprite(SPR_ARROW_DOWN
, PAL_NONE
, x
+ (SETTING_BUTTON_WIDTH
- NWidgetScrollbar::GetVerticalDimension().width
) / 2 + state
, y
+ 2 + state
);
2432 GfxFillRect(x
+ 1, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 2, colour
, FILLRECT_CHECKER
);
2437 * Draw a toggle button.
2438 * @param x the x position to draw
2439 * @param y the y position to draw
2440 * @param state true = lowered
2441 * @param clickable is the button clickable?
2443 void DrawBoolButton(int x
, int y
, bool state
, bool clickable
)
2445 static const Colours _bool_ctabs
[2][2] = {{COLOUR_CREAM
, COLOUR_RED
}, {COLOUR_DARK_GREEN
, COLOUR_GREEN
}};
2446 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, _bool_ctabs
[state
][clickable
], state
? FR_LOWERED
: FR_NONE
);
2449 struct CustomCurrencyWindow
: Window
{
2452 CustomCurrencyWindow(WindowDesc
*desc
) : Window(desc
)
2459 void SetButtonState()
2461 this->SetWidgetDisabledState(WID_CC_RATE_DOWN
, _custom_currency
.rate
== 1);
2462 this->SetWidgetDisabledState(WID_CC_RATE_UP
, _custom_currency
.rate
== UINT16_MAX
);
2463 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN
, _custom_currency
.to_euro
== CF_NOEURO
);
2464 this->SetWidgetDisabledState(WID_CC_YEAR_UP
, _custom_currency
.to_euro
== MAX_YEAR
);
2467 virtual void SetStringParameters(int widget
) const
2470 case WID_CC_RATE
: SetDParam(0, 1); SetDParam(1, 1); break;
2471 case WID_CC_SEPARATOR
: SetDParamStr(0, _custom_currency
.separator
); break;
2472 case WID_CC_PREFIX
: SetDParamStr(0, _custom_currency
.prefix
); break;
2473 case WID_CC_SUFFIX
: SetDParamStr(0, _custom_currency
.suffix
); break;
2475 SetDParam(0, (_custom_currency
.to_euro
!= CF_NOEURO
) ? STR_CURRENCY_SWITCH_TO_EURO
: STR_CURRENCY_SWITCH_TO_EURO_NEVER
);
2476 SetDParam(1, _custom_currency
.to_euro
);
2479 case WID_CC_PREVIEW
:
2480 SetDParam(0, 10000);
2485 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
2488 /* Set the appropriate width for the edit 'buttons' */
2489 case WID_CC_SEPARATOR_EDIT
:
2490 case WID_CC_PREFIX_EDIT
:
2491 case WID_CC_SUFFIX_EDIT
:
2492 size
->width
= this->GetWidget
<NWidgetBase
>(WID_CC_RATE_DOWN
)->smallest_x
+ this->GetWidget
<NWidgetBase
>(WID_CC_RATE_UP
)->smallest_x
;
2495 /* Make sure the window is wide enough for the widest exchange rate */
2498 SetDParam(1, INT32_MAX
);
2499 *size
= GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE
);
2504 virtual void OnClick(Point pt
, int widget
, int click_count
)
2509 CharSetFilter afilter
= CS_ALPHANUMERAL
;
2512 case WID_CC_RATE_DOWN
:
2513 if (_custom_currency
.rate
> 1) _custom_currency
.rate
--;
2514 if (_custom_currency
.rate
== 1) this->DisableWidget(WID_CC_RATE_DOWN
);
2515 this->EnableWidget(WID_CC_RATE_UP
);
2518 case WID_CC_RATE_UP
:
2519 if (_custom_currency
.rate
< UINT16_MAX
) _custom_currency
.rate
++;
2520 if (_custom_currency
.rate
== UINT16_MAX
) this->DisableWidget(WID_CC_RATE_UP
);
2521 this->EnableWidget(WID_CC_RATE_DOWN
);
2525 SetDParam(0, _custom_currency
.rate
);
2529 afilter
= CS_NUMERAL
;
2532 case WID_CC_SEPARATOR_EDIT
:
2533 case WID_CC_SEPARATOR
:
2534 SetDParamStr(0, _custom_currency
.separator
);
2535 str
= STR_JUST_RAW_STRING
;
2537 line
= WID_CC_SEPARATOR
;
2540 case WID_CC_PREFIX_EDIT
:
2542 SetDParamStr(0, _custom_currency
.prefix
);
2543 str
= STR_JUST_RAW_STRING
;
2545 line
= WID_CC_PREFIX
;
2548 case WID_CC_SUFFIX_EDIT
:
2550 SetDParamStr(0, _custom_currency
.suffix
);
2551 str
= STR_JUST_RAW_STRING
;
2553 line
= WID_CC_SUFFIX
;
2556 case WID_CC_YEAR_DOWN
:
2557 _custom_currency
.to_euro
= (_custom_currency
.to_euro
<= 2000) ? CF_NOEURO
: _custom_currency
.to_euro
- 1;
2558 if (_custom_currency
.to_euro
== CF_NOEURO
) this->DisableWidget(WID_CC_YEAR_DOWN
);
2559 this->EnableWidget(WID_CC_YEAR_UP
);
2562 case WID_CC_YEAR_UP
:
2563 _custom_currency
.to_euro
= Clamp(_custom_currency
.to_euro
+ 1, 2000, MAX_YEAR
);
2564 if (_custom_currency
.to_euro
== MAX_YEAR
) this->DisableWidget(WID_CC_YEAR_UP
);
2565 this->EnableWidget(WID_CC_YEAR_DOWN
);
2569 SetDParam(0, _custom_currency
.to_euro
);
2573 afilter
= CS_NUMERAL
;
2578 this->query_widget
= line
;
2579 ShowQueryString(str
, STR_CURRENCY_CHANGE_PARAMETER
, len
+ 1, this, afilter
, QSF_NONE
);
2586 virtual void OnQueryTextFinished(char *str
)
2588 if (str
== NULL
) return;
2590 switch (this->query_widget
) {
2592 _custom_currency
.rate
= Clamp(atoi(str
), 1, UINT16_MAX
);
2595 case WID_CC_SEPARATOR
: // Thousands separator
2596 strecpy(_custom_currency
.separator
, str
, lastof(_custom_currency
.separator
));
2600 strecpy(_custom_currency
.prefix
, str
, lastof(_custom_currency
.prefix
));
2604 strecpy(_custom_currency
.suffix
, str
, lastof(_custom_currency
.suffix
));
2607 case WID_CC_YEAR
: { // Year to switch to euro
2608 int val
= atoi(str
);
2610 _custom_currency
.to_euro
= (val
< 2000 ? CF_NOEURO
: min(val
, MAX_YEAR
));
2614 MarkWholeScreenDirty();
2618 virtual void OnTimeout()
2624 static const NWidgetPart _nested_cust_currency_widgets
[] = {
2625 NWidget(NWID_HORIZONTAL
),
2626 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2627 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_CURRENCY_WINDOW
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2629 NWidget(WWT_PANEL
, COLOUR_GREY
),
2630 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(7, 3, 0),
2631 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2632 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP
),
2633 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP
),
2634 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2635 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_RATE
), SetDataTip(STR_CURRENCY_EXCHANGE_RATE
, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP
), SetFill(1, 0),
2637 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2638 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SEPARATOR_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(0, 1),
2639 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2640 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SEPARATOR
), SetDataTip(STR_CURRENCY_SEPARATOR
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(1, 0),
2642 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2643 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_PREFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(0, 1),
2644 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2645 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_PREFIX
), SetDataTip(STR_CURRENCY_PREFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(1, 0),
2647 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2648 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SUFFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(0, 1),
2649 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2650 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SUFFIX
), SetDataTip(STR_CURRENCY_SUFFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(1, 0),
2652 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2653 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2654 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2655 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2656 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_YEAR
), SetDataTip(STR_JUST_STRING
, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
), SetFill(1, 0),
2659 NWidget(WWT_LABEL
, COLOUR_BLUE
, WID_CC_PREVIEW
),
2660 SetDataTip(STR_CURRENCY_PREVIEW
, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP
), SetPadding(15, 1, 18, 2),
2664 static WindowDesc
_cust_currency_desc(
2665 WDP_CENTER
, NULL
, 0, 0,
2666 WC_CUSTOM_CURRENCY
, WC_NONE
,
2668 _nested_cust_currency_widgets
, lengthof(_nested_cust_currency_widgets
)
2671 /** Open custom currency window. */
2672 static void ShowCustCurrency()
2674 DeleteWindowById(WC_CUSTOM_CURRENCY
, 0);
2675 new CustomCurrencyWindow(&_cust_currency_desc
);