2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file win32_v.h Base of the Windows video driver. */
13 #include "video_driver.hpp"
15 #include <condition_variable>
17 /** Base class for Windows video drivers. */
18 class VideoDriver_Win32Base
: public VideoDriver
{
20 VideoDriver_Win32Base() : main_wnd(nullptr), fullscreen(false), buffer_locked(false) {}
24 void MakeDirty(int left
, int top
, int width
, int height
) override
;
26 void MainLoop() override
;
28 bool ChangeResolution(int w
, int h
) override
;
30 bool ToggleFullscreen(bool fullscreen
) override
;
32 bool ClaimMousePointer() override
;
34 void EditBoxLostFocus() override
;
36 std::vector
<int> GetListOfMonitorRefreshRates() override
;
39 HWND main_wnd
; ///< Handle to system window.
40 bool fullscreen
; ///< Whether to use (true) fullscreen mode.
41 bool has_focus
= false; ///< Does our window have system focus?
42 Rect dirty_rect
; ///< Region of the screen that needs redrawing.
43 int width
= 0; ///< Width in pixels of our display surface.
44 int height
= 0; ///< Height in pixels of our display surface.
45 int width_org
= 0; ///< Original monitor resolution width, before we changed it.
46 int height_org
= 0; ///< Original monitor resolution height, before we changed it.
48 bool buffer_locked
; ///< Video buffer was locked by the main thread.
50 Dimension
GetScreenSize() const override
;
51 float GetDPIScale() override
;
52 void InputLoop() override
;
53 bool LockVideoBuffer() override
;
54 void UnlockVideoBuffer() override
;
55 void CheckPaletteAnim() override
;
56 bool PollEvent() override
;
59 bool MakeWindow(bool full_screen
, bool resize
= true);
60 void ClientSizeChanged(int w
, int h
, bool force
= false);
62 /** Get screen depth to use for fullscreen mode. */
63 virtual uint8
GetFullscreenBpp();
64 /** (Re-)create the backing store. */
65 virtual bool AllocateBackingStore(int w
, int h
, bool force
= false) = 0;
66 /** Get a pointer to the video buffer. */
67 virtual void *GetVideoPointer() = 0;
68 /** Hand video buffer back to the painting backend. */
69 virtual void ReleaseVideoPointer() {}
70 /** Palette of the window has changed. */
71 virtual void PaletteChanged(HWND hWnd
) = 0;
74 friend LRESULT CALLBACK
WndProcGdi(HWND hwnd
, UINT msg
, WPARAM wParam
, LPARAM lParam
);
76 /** The GDI video driver for windows. */
77 class VideoDriver_Win32GDI
: public VideoDriver_Win32Base
{
79 VideoDriver_Win32GDI() : dib_sect(nullptr), gdi_palette(nullptr), buffer_bits(nullptr) {}
81 const char *Start(const StringList
¶m
) override
;
85 bool AfterBlitterChange() override
;
87 const char *GetName() const override
{ return "win32"; }
90 HBITMAP dib_sect
; ///< System bitmap object referencing our rendering buffer.
91 HPALETTE gdi_palette
; ///< Palette object for 8bpp blitter.
92 void *buffer_bits
; ///< Internal rendering buffer.
94 void Paint() override
;
95 void *GetVideoPointer() override
{ return this->buffer_bits
; }
97 bool AllocateBackingStore(int w
, int h
, bool force
= false) override
;
98 void PaletteChanged(HWND hWnd
) override
;
100 void UpdatePalette(HDC dc
, uint start
, uint count
);
104 static int RedrawScreenDebug();
108 /** The factory for Windows' video driver. */
109 class FVideoDriver_Win32GDI
: public DriverFactoryBase
{
111 FVideoDriver_Win32GDI() : DriverFactoryBase(Driver::DT_VIDEO
, 9, "win32", "Win32 GDI Video Driver") {}
112 Driver
*CreateInstance() const override
{ return new VideoDriver_Win32GDI(); }
117 /** The OpenGL video driver for windows. */
118 class VideoDriver_Win32OpenGL
: public VideoDriver_Win32Base
{
120 VideoDriver_Win32OpenGL() : dc(nullptr), gl_rc(nullptr), anim_buffer(nullptr), driver_info(this->GetName()) {}
122 const char *Start(const StringList
¶m
) override
;
124 void Stop() override
;
126 bool ToggleFullscreen(bool fullscreen
) override
;
128 bool AfterBlitterChange() override
;
130 bool HasEfficient8Bpp() const override
{ return true; }
132 bool UseSystemCursor() override
{ return true; }
134 void PopulateSystemSprites() override
;
136 void ClearSystemSprites() override
;
138 bool HasAnimBuffer() override
{ return true; }
139 uint8
*GetAnimBuffer() override
{ return this->anim_buffer
; }
141 void ToggleVsync(bool vsync
) override
;
143 const char *GetName() const override
{ return "win32-opengl"; }
145 const char *GetInfoString() const override
{ return this->driver_info
.c_str(); }
148 HDC dc
; ///< Window device context.
149 HGLRC gl_rc
; ///< OpenGL context.
150 uint8
*anim_buffer
; ///< Animation buffer from OpenGL back-end.
151 std::string driver_info
; ///< Information string about selected driver.
153 uint8
GetFullscreenBpp() override
{ return 32; } // OpenGL is always 32 bpp.
155 void Paint() override
;
157 bool AllocateBackingStore(int w
, int h
, bool force
= false) override
;
158 void *GetVideoPointer() override
;
159 void ReleaseVideoPointer() override
;
160 void PaletteChanged(HWND hWnd
) override
{}
162 const char *AllocateContext();
163 void DestroyContext();
166 /** The factory for Windows' OpenGL video driver. */
167 class FVideoDriver_Win32OpenGL
: public DriverFactoryBase
{
169 FVideoDriver_Win32OpenGL() : DriverFactoryBase(Driver::DT_VIDEO
, 10, "win32-opengl", "Win32 OpenGL Video Driver") {}
170 /* virtual */ Driver
*CreateInstance() const override
{ return new VideoDriver_Win32OpenGL(); }
173 bool UsesHardwareAcceleration() const override
{ return true; }
176 #endif /* WITH_OPENGL */
178 #endif /* VIDEO_WIN32_H */