Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridge...
[openttd-github.git] / src / clear_func.h
blob2232b5674714d657493a932e863202a96dcfa53f
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file clear_func.h Functions related to clear (MP_CLEAR) land. */
10 #ifndef CLEAR_FUNC_H
11 #define CLEAR_FUNC_H
13 #include "tile_cmd.h"
15 void DrawHillyLandTile(const TileInfo *ti);
16 void DrawClearLandTile(const TileInfo *ti, byte set);
18 #endif /* CLEAR_FUNC_H */