2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 * This file deals with displaying wires and pylons for electric railways.
15 * We have two different types of tiles in the drawing code:
16 * Normal Railway Tiles (NRTs) which can have more than one track on it, and
17 * Special Railways tiles (SRTs) which have only one track (like crossings, depots
20 * <h3>Location Categories</h3>
22 * All tiles are categorized into three location groups (TLG):
23 * Group 0: Tiles with both an even X coordinate and an even Y coordinate
24 * Group 1: Tiles with an even X and an odd Y coordinate
25 * Group 2: Tiles with an odd X and an even Y coordinate
26 * Group 3: Tiles with both an odd X and Y coordinate.
28 * <h3>Pylon Points</h3>
29 * <h4>Control Points</h4>
30 * A Pylon Control Point (PCP) is a position where a wire (or rather two)
31 * is mounted onto a pylon.
32 * Each NRT does contain 4 PCPs which are bitmapped to a byte
33 * variable and are represented by the DiagDirection enum
35 * Each track ends on two PCPs and thus requires one pylon on each end. However,
36 * there is one exception: Straight-and-level tracks only have one pylon every
39 * Now on each edge there are two PCPs: One from each adjacent tile. Both PCPs
40 * are merged using an OR operation (i. e. if one tile needs a PCP at the position
41 * in question, both tiles get it).
43 * <h4>Position Points</h4>
44 * A Pylon Position Point (PPP) is a position where a pylon is located on the
45 * ground. Each PCP owns 8 in (45 degree steps) PPPs that are located around
46 * it. PPPs are represented using the Direction enum. Each track bit has PPPs
47 * that are impossible (because the pylon would be situated on the track) and
48 * some that are preferred (because the pylon would be rectangular to the track).
50 * @image html elrail_tile.png
51 * @image html elrail_track.png
56 #include "station_map.h"
57 #include "viewport_func.h"
60 #include "tunnelbridge_map.h"
61 #include "tunnelbridge.h"
62 #include "elrail_func.h"
63 #include "company_base.h"
64 #include "newgrf_railtype.h"
66 #include "table/elrail_data.h"
68 #include "safeguards.h"
71 * Get the tile location group of a tile.
72 * @param t The tile to get the tile location group of.
73 * @return The tile location group.
75 static inline TLG
GetTLG(TileIndex t
)
77 return (TLG
)((HasBit(TileX(t
), 0) << 1) + HasBit(TileY(t
), 0));
81 * Finds which Electrified Rail Bits are present on a given tile.
82 * @param t tile to check
83 * @param override pointer to PCP override, can be nullptr
84 * @return trackbits of tile if it is electrified
86 static TrackBits
GetRailTrackBitsUniversal(TileIndex t
, byte
*override
)
88 switch (GetTileType(t
)) {
90 if (!HasRailCatenary(GetRailType(t
))) return TRACK_BIT_NONE
;
91 switch (GetRailTileType(t
)) {
92 case RAIL_TILE_NORMAL
: case RAIL_TILE_SIGNALS
:
93 return GetTrackBits(t
);
95 return TRACK_BIT_NONE
;
100 if (GetTunnelBridgeTransportType(t
) != TRANSPORT_RAIL
) return TRACK_BIT_NONE
;
101 if (!HasRailCatenary(GetRailType(t
))) return TRACK_BIT_NONE
;
102 if (override
!= nullptr && (IsTunnel(t
) || GetTunnelBridgeLength(t
, GetOtherBridgeEnd(t
)) > 0)) {
103 *override
= 1 << GetTunnelBridgeDirection(t
);
105 return DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t
));
108 if (!IsLevelCrossing(t
)) return TRACK_BIT_NONE
;
109 if (!HasRailCatenary(GetRailType(t
))) return TRACK_BIT_NONE
;
110 return GetCrossingRailBits(t
);
113 if (!HasStationRail(t
)) return TRACK_BIT_NONE
;
114 if (!HasRailCatenary(GetRailType(t
))) return TRACK_BIT_NONE
;
115 return TrackToTrackBits(GetRailStationTrack(t
));
118 return TRACK_BIT_NONE
;
123 * Masks out track bits when neighbouring tiles are unelectrified.
125 static TrackBits
MaskWireBits(TileIndex t
, TrackBits tracks
)
127 /* Single track bits are never masked out. */
128 if (likely(HasAtMostOneBit(tracks
))) return tracks
;
130 if (!IsPlainRailTile(t
)) return tracks
;
132 TrackdirBits neighbour_tdb
= TRACKDIR_BIT_NONE
;
133 for (DiagDirection d
= DIAGDIR_BEGIN
; d
< DIAGDIR_END
; d
++) {
134 /* If the neighbour tile is either not electrified or has no tracks that can be reached
135 * from this tile, mark all trackdirs that can be reached from the neighbour tile
136 * as needing no catenary. We make an exception for blocked station tiles with a matching
137 * axis that still display wires to preserve visual continuity. */
138 TileIndex next_tile
= TileAddByDiagDir(t
, d
);
139 RailType rt
= GetTileRailType(next_tile
);
140 if (rt
== INVALID_RAILTYPE
|| !HasRailCatenary(rt
) ||
141 ((TrackStatusToTrackBits(GetTileTrackStatus(next_tile
, TRANSPORT_RAIL
, 0)) & DiagdirReachesTracks(d
)) == TRACK_BIT_NONE
&&
142 (!HasStationTileRail(next_tile
) || GetRailStationAxis(next_tile
) != DiagDirToAxis(d
) || !CanStationTileHaveWires(next_tile
)))) {
143 neighbour_tdb
|= DiagdirReachesTrackdirs(ReverseDiagDir(d
));
147 /* If the tracks from either a diagonal crossing or don't overlap, both
148 * trackdirs have to be marked to mask the corresponding track bit. Else
149 * one marked trackdir is enough the mask the track bit. */
151 if (tracks
== TRACK_BIT_CROSS
|| !TracksOverlap(tracks
)) {
152 /* If the tracks form either a diagonal crossing or don't overlap, both
153 * trackdirs have to be marked to mask the corresponding track bit. */
154 mask
= ~(TrackBits
)((neighbour_tdb
& (neighbour_tdb
>> 8)) & TRACK_BIT_MASK
);
155 /* If that results in no masked tracks and it is not a diagonal crossing,
156 * require only one marked trackdir to mask. */
157 if (tracks
!= TRACK_BIT_CROSS
&& (mask
& TRACK_BIT_MASK
) == TRACK_BIT_MASK
) mask
= ~TrackdirBitsToTrackBits(neighbour_tdb
);
159 /* Require only one marked trackdir to mask the track. */
160 mask
= ~TrackdirBitsToTrackBits(neighbour_tdb
);
161 /* If that results in an empty set, require both trackdirs for diagonal track. */
162 if ((tracks
& mask
) == TRACK_BIT_NONE
) {
163 if ((neighbour_tdb
& TRACKDIR_BIT_X_NE
) == 0 || (neighbour_tdb
& TRACKDIR_BIT_X_SW
) == 0) mask
|= TRACK_BIT_X
;
164 if ((neighbour_tdb
& TRACKDIR_BIT_Y_NW
) == 0 || (neighbour_tdb
& TRACKDIR_BIT_Y_SE
) == 0) mask
|= TRACK_BIT_Y
;
165 /* If that still is not enough, require both trackdirs for any track. */
166 if ((tracks
& mask
) == TRACK_BIT_NONE
) mask
= ~(TrackBits
)((neighbour_tdb
& (neighbour_tdb
>> 8)) & TRACK_BIT_MASK
);
170 /* Mask the tracks only if at least one track bit would remain. */
171 return (tracks
& mask
) != TRACK_BIT_NONE
? tracks
& mask
: tracks
;
175 * Get the base wire sprite to use.
177 static inline SpriteID
GetWireBase(TileIndex tile
, TileContext context
= TCX_NORMAL
)
179 const RailtypeInfo
*rti
= GetRailTypeInfo(GetRailType(tile
));
180 SpriteID wires
= GetCustomRailSprite(rti
, tile
, RTSG_WIRES
, context
);
181 return wires
== 0 ? SPR_WIRE_BASE
: wires
;
185 * Get the base pylon sprite to use.
187 static inline SpriteID
GetPylonBase(TileIndex tile
, TileContext context
= TCX_NORMAL
)
189 const RailtypeInfo
*rti
= GetRailTypeInfo(GetRailType(tile
));
190 SpriteID pylons
= GetCustomRailSprite(rti
, tile
, RTSG_PYLONS
, context
);
191 return pylons
== 0 ? SPR_PYLON_BASE
: pylons
;
195 * Corrects the tileh for certain tile types. Returns an effective tileh for the track on the tile.
196 * @param tile The tile to analyse
197 * @param *tileh the tileh
199 static void AdjustTileh(TileIndex tile
, Slope
*tileh
)
201 if (IsTileType(tile
, MP_TUNNELBRIDGE
)) {
202 if (IsTunnel(tile
)) {
203 *tileh
= SLOPE_STEEP
; // XXX - Hack to make tunnel entrances to always have a pylon
204 } else if (*tileh
!= SLOPE_FLAT
) {
207 *tileh
= InclinedSlope(GetTunnelBridgeDirection(tile
));
213 * Returns the Z position of a Pylon Control Point.
215 * @param tile The tile the pylon should stand on.
216 * @param PCPpos The PCP of the tile.
217 * @return The Z position of the PCP.
219 static int GetPCPElevation(TileIndex tile
, DiagDirection PCPpos
)
221 /* The elevation of the "pylon"-sprite should be the elevation at the PCP.
222 * PCPs are always on a tile edge.
224 * This position can be outside of the tile, i.e. ?_pcp_offset == TILE_SIZE > TILE_SIZE - 1.
225 * So we have to move it inside the tile, because if the neighboured tile has a foundation,
226 * that does not smoothly connect to the current tile, we will get a wrong elevation from GetSlopePixelZ().
228 * When we move the position inside the tile, we will get a wrong elevation if we have a slope.
229 * To catch all cases we round the Z position to the next (TILE_HEIGHT / 2).
230 * This will return the correct elevation for slopes and will also detect non-continuous elevation on edges.
232 * Also note that the result of GetSlopePixelZ() is very special on bridge-ramps.
235 int z
= GetSlopePixelZ(TileX(tile
) * TILE_SIZE
+ std::min
<int8
>(x_pcp_offsets
[PCPpos
], TILE_SIZE
- 1),
236 TileY(tile
) * TILE_SIZE
+ std::min
<int8
>(y_pcp_offsets
[PCPpos
], TILE_SIZE
- 1));
237 return (z
+ 2) & ~3; // this means z = (z + TILE_HEIGHT / 4) / (TILE_HEIGHT / 2) * (TILE_HEIGHT / 2);
241 * Draws wires on a tunnel tile
243 * DrawTile_TunnelBridge() calls this function to draw the wires as SpriteCombine with the tunnel roof.
245 * @param ti The Tileinfo to draw the tile for
247 void DrawRailCatenaryOnTunnel(const TileInfo
*ti
)
249 /* xmin, ymin, xmax + 1, ymax + 1 of BB */
250 static const int _tunnel_wire_BB
[4][4] = {
251 { 0, 1, 16, 15 }, // NE
252 { 1, 0, 15, 16 }, // SE
253 { 0, 1, 16, 15 }, // SW
254 { 1, 0, 15, 16 }, // NW
257 DiagDirection dir
= GetTunnelBridgeDirection(ti
->tile
);
259 SpriteID wire_base
= GetWireBase(ti
->tile
);
261 const SortableSpriteStruct
*sss
= &RailCatenarySpriteData_Tunnel
[dir
];
262 const int *BB_data
= _tunnel_wire_BB
[dir
];
263 AddSortableSpriteToDraw(
264 wire_base
+ sss
->image_offset
, PAL_NONE
, ti
->x
+ sss
->x_offset
, ti
->y
+ sss
->y_offset
,
265 BB_data
[2] - sss
->x_offset
, BB_data
[3] - sss
->y_offset
, BB_Z_SEPARATOR
- sss
->z_offset
+ 1,
266 GetTilePixelZ(ti
->tile
) + sss
->z_offset
,
267 IsTransparencySet(TO_CATENARY
),
268 BB_data
[0] - sss
->x_offset
, BB_data
[1] - sss
->y_offset
, BB_Z_SEPARATOR
- sss
->z_offset
273 * Draws wires and, if required, pylons on a given tile
274 * @param ti The Tileinfo to draw the tile for
276 static void DrawRailCatenaryRailway(const TileInfo
*ti
)
278 /* Pylons are placed on a tile edge, so we need to take into account
279 * the track configuration of 2 adjacent tiles. trackconfig[0] stores the
280 * current tile (home tile) while [1] holds the neighbour */
281 TrackBits trackconfig
[TS_END
];
282 TrackBits wireconfig
[TS_END
];
284 /* Note that ti->tileh has already been adjusted for Foundations */
285 Slope tileh
[TS_END
] = { ti
->tileh
, SLOPE_FLAT
};
287 /* Half tile slopes coincide only with horizontal/vertical track.
288 * Faking a flat slope results in the correct sprites on positions. */
289 Corner halftile_corner
= CORNER_INVALID
;
290 if (IsHalftileSlope(tileh
[TS_HOME
])) {
291 halftile_corner
= GetHalftileSlopeCorner(tileh
[TS_HOME
]);
292 tileh
[TS_HOME
] = SLOPE_FLAT
;
295 TLG tlg
= GetTLG(ti
->tile
);
297 byte OverridePCP
= 0;
298 byte PPPpreferred
[DIAGDIR_END
];
299 byte PPPallowed
[DIAGDIR_END
];
301 /* Find which rail bits are present, and select the override points.
302 * We don't draw a pylon:
303 * 1) INSIDE a tunnel (we wouldn't see it anyway)
304 * 2) on the "far" end of a bridge head (the one that connects to bridge middle),
305 * because that one is drawn on the bridge. Exception is for length 0 bridges
306 * which have no middle tiles */
307 trackconfig
[TS_HOME
] = GetRailTrackBitsUniversal(ti
->tile
, &OverridePCP
);
308 wireconfig
[TS_HOME
] = MaskWireBits(ti
->tile
, trackconfig
[TS_HOME
]);
309 /* If a track bit is present that is not in the main direction, the track is level */
310 isflat
[TS_HOME
] = ((trackconfig
[TS_HOME
] & (TRACK_BIT_HORZ
| TRACK_BIT_VERT
)) != 0);
312 AdjustTileh(ti
->tile
, &tileh
[TS_HOME
]);
314 SpriteID pylon_normal
= GetPylonBase(ti
->tile
);
315 SpriteID pylon_halftile
= (halftile_corner
!= CORNER_INVALID
) ? GetPylonBase(ti
->tile
, TCX_UPPER_HALFTILE
) : pylon_normal
;
317 for (DiagDirection i
= DIAGDIR_BEGIN
; i
< DIAGDIR_END
; i
++) {
318 static const uint edge_corners
[] = {
319 1 << CORNER_N
| 1 << CORNER_E
, // DIAGDIR_NE
320 1 << CORNER_S
| 1 << CORNER_E
, // DIAGDIR_SE
321 1 << CORNER_S
| 1 << CORNER_W
, // DIAGDIR_SW
322 1 << CORNER_N
| 1 << CORNER_W
, // DIAGDIR_NW
324 SpriteID pylon_base
= (halftile_corner
!= CORNER_INVALID
&& HasBit(edge_corners
[i
], halftile_corner
)) ? pylon_halftile
: pylon_normal
;
325 TileIndex neighbour
= ti
->tile
+ TileOffsByDiagDir(i
);
326 int elevation
= GetPCPElevation(ti
->tile
, i
);
328 /* Here's one of the main headaches. GetTileSlope does not correct for possibly
329 * existing foundataions, so we do have to do that manually later on.*/
330 tileh
[TS_NEIGHBOUR
] = GetTileSlope(neighbour
);
331 trackconfig
[TS_NEIGHBOUR
] = GetRailTrackBitsUniversal(neighbour
, nullptr);
332 wireconfig
[TS_NEIGHBOUR
] = MaskWireBits(neighbour
, trackconfig
[TS_NEIGHBOUR
]);
333 if (IsTunnelTile(neighbour
) && i
!= GetTunnelBridgeDirection(neighbour
)) wireconfig
[TS_NEIGHBOUR
] = trackconfig
[TS_NEIGHBOUR
] = TRACK_BIT_NONE
;
335 /* Ignore station tiles that allow neither wires nor pylons. */
336 if (IsRailStationTile(neighbour
) && !CanStationTileHavePylons(neighbour
) && !CanStationTileHaveWires(neighbour
)) wireconfig
[TS_NEIGHBOUR
] = trackconfig
[TS_NEIGHBOUR
] = TRACK_BIT_NONE
;
338 /* If the neighboured tile does not smoothly connect to the current tile (because of a foundation),
339 * we have to draw all pillars on the current tile. */
340 if (elevation
!= GetPCPElevation(neighbour
, ReverseDiagDir(i
))) wireconfig
[TS_NEIGHBOUR
] = trackconfig
[TS_NEIGHBOUR
] = TRACK_BIT_NONE
;
342 isflat
[TS_NEIGHBOUR
] = ((trackconfig
[TS_NEIGHBOUR
] & (TRACK_BIT_HORZ
| TRACK_BIT_VERT
)) != 0);
344 PPPpreferred
[i
] = 0xFF; // We start with preferring everything (end-of-line in any direction)
345 PPPallowed
[i
] = AllowedPPPonPCP
[i
];
347 /* We cycle through all the existing tracks at a PCP and see what
348 * PPPs we want to have, or may not have at all */
349 for (uint k
= 0; k
< NUM_TRACKS_AT_PCP
; k
++) {
350 /* Next to us, we have a bridge head, don't worry about that one, if it shows away from us */
351 if (TrackSourceTile
[i
][k
] == TS_NEIGHBOUR
&&
352 IsBridgeTile(neighbour
) &&
353 GetTunnelBridgeDirection(neighbour
) == ReverseDiagDir(i
)) {
357 /* We check whether the track in question (k) is present in the tile
358 * (TrackSourceTile) */
359 DiagDirection PCPpos
= i
;
360 if (HasBit(wireconfig
[TrackSourceTile
[i
][k
]], TracksAtPCP
[i
][k
])) {
361 /* track found, if track is in the neighbour tile, adjust the number
362 * of the PCP for preferred/allowed determination*/
363 PCPpos
= (TrackSourceTile
[i
][k
] == TS_HOME
) ? i
: ReverseDiagDir(i
);
364 SetBit(PCPstatus
, i
); // This PCP is in use
365 PPPpreferred
[i
] &= PreferredPPPofTrackAtPCP
[TracksAtPCP
[i
][k
]][PCPpos
];
368 if (HasBit(trackconfig
[TrackSourceTile
[i
][k
]], TracksAtPCP
[i
][k
])) {
369 PPPallowed
[i
] &= ~DisallowedPPPofTrackAtPCP
[TracksAtPCP
[i
][k
]][PCPpos
];
373 /* Deactivate all PPPs if PCP is not used */
374 if (!HasBit(PCPstatus
, i
)) {
379 Foundation foundation
= FOUNDATION_NONE
;
381 /* Station and road crossings are always "flat", so adjust the tileh accordingly */
382 if (IsTileType(neighbour
, MP_STATION
) || IsTileType(neighbour
, MP_ROAD
)) tileh
[TS_NEIGHBOUR
] = SLOPE_FLAT
;
384 /* Read the foundations if they are present, and adjust the tileh */
385 if (trackconfig
[TS_NEIGHBOUR
] != TRACK_BIT_NONE
&& IsTileType(neighbour
, MP_RAILWAY
) && HasRailCatenary(GetRailType(neighbour
))) foundation
= GetRailFoundation(tileh
[TS_NEIGHBOUR
], trackconfig
[TS_NEIGHBOUR
]);
386 if (IsBridgeTile(neighbour
)) {
387 foundation
= GetBridgeFoundation(tileh
[TS_NEIGHBOUR
], DiagDirToAxis(GetTunnelBridgeDirection(neighbour
)));
390 ApplyFoundationToSlope(foundation
, &tileh
[TS_NEIGHBOUR
]);
392 /* Half tile slopes coincide only with horizontal/vertical track.
393 * Faking a flat slope results in the correct sprites on positions. */
394 if (IsHalftileSlope(tileh
[TS_NEIGHBOUR
])) tileh
[TS_NEIGHBOUR
] = SLOPE_FLAT
;
396 AdjustTileh(neighbour
, &tileh
[TS_NEIGHBOUR
]);
398 /* If we have a straight (and level) track, we want a pylon only every 2 tiles
399 * Delete the PCP if this is the case.
400 * Level means that the slope is the same, or the track is flat */
401 if (tileh
[TS_HOME
] == tileh
[TS_NEIGHBOUR
] || (isflat
[TS_HOME
] && isflat
[TS_NEIGHBOUR
])) {
402 for (uint k
= 0; k
< NUM_IGNORE_GROUPS
; k
++) {
403 if (PPPpreferred
[i
] == IgnoredPCP
[k
][tlg
][i
]) ClrBit(PCPstatus
, i
);
407 /* Now decide where we draw our pylons. First try the preferred PPPs, but they may not exist.
408 * In that case, we try the any of the allowed ones. if they don't exist either, don't draw
409 * anything. Note that the preferred PPPs still contain the end-of-line markers.
410 * Remove those (simply by ANDing with allowed, since these markers are never allowed) */
411 if ((PPPallowed
[i
] & PPPpreferred
[i
]) != 0) PPPallowed
[i
] &= PPPpreferred
[i
];
413 if (IsBridgeAbove(ti
->tile
)) {
414 Track bridgetrack
= GetBridgeAxis(ti
->tile
) == AXIS_X
? TRACK_X
: TRACK_Y
;
415 int height
= GetBridgeHeight(GetNorthernBridgeEnd(ti
->tile
));
417 if ((height
<= GetTileMaxZ(ti
->tile
) + 1) &&
418 (i
== PCPpositions
[bridgetrack
][0] || i
== PCPpositions
[bridgetrack
][1])) {
419 SetBit(OverridePCP
, i
);
423 if (PPPallowed
[i
] != 0 && HasBit(PCPstatus
, i
) && !HasBit(OverridePCP
, i
) &&
424 (!IsRailStationTile(ti
->tile
) || CanStationTileHavePylons(ti
->tile
))) {
425 for (Direction k
= DIR_BEGIN
; k
< DIR_END
; k
++) {
426 byte temp
= PPPorder
[i
][GetTLG(ti
->tile
)][k
];
428 if (HasBit(PPPallowed
[i
], temp
)) {
429 uint x
= ti
->x
+ x_pcp_offsets
[i
] + x_ppp_offsets
[temp
];
430 uint y
= ti
->y
+ y_pcp_offsets
[i
] + y_ppp_offsets
[temp
];
432 /* Don't build the pylon if it would be outside the tile */
433 if (!HasBit(OwnedPPPonPCP
[i
], temp
)) {
434 /* We have a neighbour that will draw it, bail out */
435 if (trackconfig
[TS_NEIGHBOUR
] != TRACK_BIT_NONE
) break;
436 continue; // No neighbour, go looking for a better position
439 AddSortableSpriteToDraw(pylon_base
+ pylon_sprites
[temp
], PAL_NONE
, x
, y
, 1, 1, BB_HEIGHT_UNDER_BRIDGE
,
440 elevation
, IsTransparencySet(TO_CATENARY
), -1, -1);
442 break; // We already have drawn a pylon, bail out
448 /* The wire above the tunnel is drawn together with the tunnel-roof (see DrawRailCatenaryOnTunnel()) */
449 if (IsTunnelTile(ti
->tile
)) return;
451 /* Don't draw a wire under a low bridge */
452 if (IsBridgeAbove(ti
->tile
) && !IsTransparencySet(TO_BRIDGES
)) {
453 int height
= GetBridgeHeight(GetNorthernBridgeEnd(ti
->tile
));
455 if (height
<= GetTileMaxZ(ti
->tile
) + 1) return;
458 /* Don't draw a wire if the station tile does not want any */
459 if (IsRailStationTile(ti
->tile
) && !CanStationTileHaveWires(ti
->tile
)) return;
461 SpriteID wire_normal
= GetWireBase(ti
->tile
);
462 SpriteID wire_halftile
= (halftile_corner
!= CORNER_INVALID
) ? GetWireBase(ti
->tile
, TCX_UPPER_HALFTILE
) : wire_normal
;
463 Track halftile_track
;
464 switch (halftile_corner
) {
465 case CORNER_W
: halftile_track
= TRACK_LEFT
; break;
466 case CORNER_S
: halftile_track
= TRACK_LOWER
; break;
467 case CORNER_E
: halftile_track
= TRACK_RIGHT
; break;
468 case CORNER_N
: halftile_track
= TRACK_UPPER
; break;
469 default: halftile_track
= INVALID_TRACK
; break;
472 /* Drawing of pylons is finished, now draw the wires */
473 for (Track t
: SetTrackBitIterator(wireconfig
[TS_HOME
])) {
474 SpriteID wire_base
= (t
== halftile_track
) ? wire_halftile
: wire_normal
;
475 byte PCPconfig
= HasBit(PCPstatus
, PCPpositions
[t
][0]) +
476 (HasBit(PCPstatus
, PCPpositions
[t
][1]) << 1);
478 const SortableSpriteStruct
*sss
;
479 int tileh_selector
= !(tileh
[TS_HOME
] % 3) * tileh
[TS_HOME
] / 3; // tileh for the slopes, 0 otherwise
481 assert(PCPconfig
!= 0); // We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that)
482 assert(!IsSteepSlope(tileh
[TS_HOME
]));
483 sss
= &RailCatenarySpriteData
[Wires
[tileh_selector
][t
][PCPconfig
]];
486 * The "wire"-sprite position is inside the tile, i.e. 0 <= sss->?_offset < TILE_SIZE.
487 * Therefore it is safe to use GetSlopePixelZ() for the elevation.
488 * Also note that the result of GetSlopePixelZ() is very special for bridge-ramps.
490 AddSortableSpriteToDraw(wire_base
+ sss
->image_offset
, PAL_NONE
, ti
->x
+ sss
->x_offset
, ti
->y
+ sss
->y_offset
,
491 sss
->x_size
, sss
->y_size
, sss
->z_size
, GetSlopePixelZ(ti
->x
+ sss
->x_offset
, ti
->y
+ sss
->y_offset
) + sss
->z_offset
,
492 IsTransparencySet(TO_CATENARY
));
497 * Draws wires on a tunnel tile
499 * DrawTile_TunnelBridge() calls this function to draw the wires on the bridge.
501 * @param ti The Tileinfo to draw the tile for
503 void DrawRailCatenaryOnBridge(const TileInfo
*ti
)
505 TileIndex end
= GetSouthernBridgeEnd(ti
->tile
);
506 TileIndex start
= GetOtherBridgeEnd(end
);
508 uint length
= GetTunnelBridgeLength(start
, end
);
509 uint num
= GetTunnelBridgeLength(ti
->tile
, start
) + 1;
512 const SortableSpriteStruct
*sss
;
513 Axis axis
= GetBridgeAxis(ti
->tile
);
514 TLG tlg
= GetTLG(ti
->tile
);
516 RailCatenarySprite offset
= (RailCatenarySprite
)(axis
== AXIS_X
? 0 : WIRE_Y_FLAT_BOTH
- WIRE_X_FLAT_BOTH
);
518 if ((length
% 2) && num
== length
) {
519 /* Draw the "short" wire on the southern end of the bridge
520 * only needed if the length of the bridge is odd */
521 sss
= &RailCatenarySpriteData
[WIRE_X_FLAT_BOTH
+ offset
];
523 /* Draw "long" wires on all other tiles of the bridge (one pylon every two tiles) */
524 sss
= &RailCatenarySpriteData
[WIRE_X_FLAT_SW
+ (num
% 2) + offset
];
527 height
= GetBridgePixelHeight(end
);
529 SpriteID wire_base
= GetWireBase(end
, TCX_ON_BRIDGE
);
531 AddSortableSpriteToDraw(wire_base
+ sss
->image_offset
, PAL_NONE
, ti
->x
+ sss
->x_offset
, ti
->y
+ sss
->y_offset
,
532 sss
->x_size
, sss
->y_size
, sss
->z_size
, height
+ sss
->z_offset
,
533 IsTransparencySet(TO_CATENARY
)
536 SpriteID pylon_base
= GetPylonBase(end
, TCX_ON_BRIDGE
);
538 /* Finished with wires, draw pylons
539 * every other tile needs a pylon on the northern end */
541 DiagDirection PCPpos
= (axis
== AXIS_X
? DIAGDIR_NE
: DIAGDIR_NW
);
542 Direction PPPpos
= (axis
== AXIS_X
? DIR_NW
: DIR_NE
);
543 if (HasBit(tlg
, (axis
== AXIS_X
? 0 : 1))) PPPpos
= ReverseDir(PPPpos
);
544 uint x
= ti
->x
+ x_pcp_offsets
[PCPpos
] + x_ppp_offsets
[PPPpos
];
545 uint y
= ti
->y
+ y_pcp_offsets
[PCPpos
] + y_ppp_offsets
[PPPpos
];
546 AddSortableSpriteToDraw(pylon_base
+ pylon_sprites
[PPPpos
], PAL_NONE
, x
, y
, 1, 1, BB_HEIGHT_UNDER_BRIDGE
, height
, IsTransparencySet(TO_CATENARY
), -1, -1);
549 /* need a pylon on the southern end of the bridge */
550 if (GetTunnelBridgeLength(ti
->tile
, start
) + 1 == length
) {
551 DiagDirection PCPpos
= (axis
== AXIS_X
? DIAGDIR_SW
: DIAGDIR_SE
);
552 Direction PPPpos
= (axis
== AXIS_X
? DIR_NW
: DIR_NE
);
553 if (HasBit(tlg
, (axis
== AXIS_X
? 0 : 1))) PPPpos
= ReverseDir(PPPpos
);
554 uint x
= ti
->x
+ x_pcp_offsets
[PCPpos
] + x_ppp_offsets
[PPPpos
];
555 uint y
= ti
->y
+ y_pcp_offsets
[PCPpos
] + y_ppp_offsets
[PPPpos
];
556 AddSortableSpriteToDraw(pylon_base
+ pylon_sprites
[PPPpos
], PAL_NONE
, x
, y
, 1, 1, BB_HEIGHT_UNDER_BRIDGE
, height
, IsTransparencySet(TO_CATENARY
), -1, -1);
561 * Draws overhead wires and pylons for electric railways.
562 * @param ti The TileInfo struct of the tile being drawn
563 * @see DrawRailCatenaryRailway
565 void DrawRailCatenary(const TileInfo
*ti
)
567 switch (GetTileType(ti
->tile
)) {
569 if (IsRailDepot(ti
->tile
)) {
570 const SortableSpriteStruct
*sss
= &RailCatenarySpriteData_Depot
[GetRailDepotDirection(ti
->tile
)];
572 SpriteID wire_base
= GetWireBase(ti
->tile
);
574 /* This wire is not visible with the default depot sprites */
575 AddSortableSpriteToDraw(
576 wire_base
+ sss
->image_offset
, PAL_NONE
, ti
->x
+ sss
->x_offset
, ti
->y
+ sss
->y_offset
,
577 sss
->x_size
, sss
->y_size
, sss
->z_size
,
578 GetTileMaxPixelZ(ti
->tile
) + sss
->z_offset
,
579 IsTransparencySet(TO_CATENARY
)
585 case MP_TUNNELBRIDGE
:
592 DrawRailCatenaryRailway(ti
);
595 void SettingsDisableElrail(int32 new_value
)
597 bool disable
= (new_value
!= 0);
599 /* we will now walk through all electric train engines and change their railtypes if it is the wrong one*/
600 const RailType old_railtype
= disable
? RAILTYPE_ELECTRIC
: RAILTYPE_RAIL
;
601 const RailType new_railtype
= disable
? RAILTYPE_RAIL
: RAILTYPE_ELECTRIC
;
603 /* walk through all train engines */
604 for (Engine
*e
: Engine::IterateType(VEH_TRAIN
)) {
605 RailVehicleInfo
*rv_info
= &e
->u
.rail
;
606 /* if it is an electric rail engine and its railtype is the wrong one */
607 if (rv_info
->engclass
== 2 && rv_info
->railtype
== old_railtype
) {
608 /* change it to the proper one */
609 rv_info
->railtype
= new_railtype
;
613 /* when disabling elrails, make sure that all existing trains can run on
616 for (Train
*t
: Train::Iterate()) {
617 if (t
->railtype
== RAILTYPE_ELECTRIC
) {
618 /* this railroad vehicle is now compatible only with elrail,
619 * so add there also normal rail compatibility */
620 t
->compatible_railtypes
|= RAILTYPES_RAIL
;
621 t
->railtype
= RAILTYPE_RAIL
;
622 SetBit(t
->flags
, VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL
);
627 /* Fix the total power and acceleration for trains */
628 for (Train
*t
: Train::Iterate()) {
629 /* power and acceleration is cached only for front engines */
630 if (t
->IsFrontEngine()) {
631 t
->ConsistChanged(CCF_TRACK
);
635 for (Company
*c
: Company::Iterate()) c
->avail_railtypes
= GetCompanyRailtypes(c
->index
);
637 /* This resets the _last_built_railtype, which will be invalid for electric
638 * rails. It may have unintended consequences if that function is ever
639 * extended, though. */
640 ReinitGuiAfterToggleElrail(disable
);