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HEAD
Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridge...
[openttd-github.git]
/
src
/
table
/
CMakeLists.txt
blob
3a615135ef569141ae0550d5f64542b1c05295f9
1
add_subdirectory(settings)
2
3
add_files(
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airport_defaults.h
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airport_movement.h
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airporttile_ids.h
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airporttiles.h
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animcursors.h
9
autorail.h
10
bridge_land.h
11
build_industry.h
12
cargo_const.h
13
clear_land.h
14
control_codes.h
15
elrail_data.h
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engines.h
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genland.h
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heightmap_colours.h
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industry_land.h
20
landscape_sprite.h
21
newgrf_debug_data.h
22
object_land.h
23
palette_convert.h
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palettes.h
25
pricebase.h
26
railtypes.h
27
road_land.h
28
roadtypes.h
29
roadveh_movement.h
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sprites.h
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station_land.h
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strgen_tables.h
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string_colours.h
34
town_land.h
35
townname.h
36
track_land.h
37
train_sprites.h
38
tree_land.h
39
unicode.h
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water_land.h
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)
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add_files(
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opengl_shader.h
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CONDITION OPENGL_FOUND
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)