Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridge...
[openttd-github.git] / src / table / CMakeLists.txt
blob3a615135ef569141ae0550d5f64542b1c05295f9
1 add_subdirectory(settings)
3 add_files(
4     airport_defaults.h
5     airport_movement.h
6     airporttile_ids.h
7     airporttiles.h
8     animcursors.h
9     autorail.h
10     bridge_land.h
11     build_industry.h
12     cargo_const.h
13     clear_land.h
14     control_codes.h
15     elrail_data.h
16     engines.h
17     genland.h
18     heightmap_colours.h
19     industry_land.h
20     landscape_sprite.h
21     newgrf_debug_data.h
22     object_land.h
23     palette_convert.h
24     palettes.h
25     pricebase.h
26     railtypes.h
27     road_land.h
28     roadtypes.h
29     roadveh_movement.h
30     sprites.h
31     station_land.h
32     strgen_tables.h
33     string_colours.h
34     town_land.h
35     townname.h
36     track_land.h
37     train_sprites.h
38     tree_land.h
39     unicode.h
40     water_land.h
43 add_files(
44     opengl_shader.h
45     CONDITION OPENGL_FOUND