2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file news_type.h Types related to news. */
13 #include "core/enum_type.hpp"
14 #include "date_type.h"
15 #include "strings_type.h"
16 #include "sound_type.h"
22 NT_ARRIVAL_COMPANY
, ///< First vehicle arrived for company
23 NT_ARRIVAL_OTHER
, ///< First vehicle arrived for competitor
24 NT_ACCIDENT
, ///< An accident or disaster has occurred
25 NT_COMPANY_INFO
, ///< Company info (new companies, bankruptcy messages)
26 NT_INDUSTRY_OPEN
, ///< Opening of industries
27 NT_INDUSTRY_CLOSE
, ///< Closing of industries
28 NT_ECONOMY
, ///< Economic changes (recession, industry up/dowm)
29 NT_INDUSTRY_COMPANY
,///< Production changes of industry serviced by local company
30 NT_INDUSTRY_OTHER
, ///< Production changes of industry serviced by competitor(s)
31 NT_INDUSTRY_NOBODY
, ///< Other industry production changes
32 NT_ADVICE
, ///< Bits of news about vehicles of the company
33 NT_NEW_VEHICLES
, ///< New vehicle has become available
34 NT_ACCEPTANCE
, ///< A type of cargo is (no longer) accepted
35 NT_SUBSIDIES
, ///< News about subsidies (announcements, expirations, acceptance)
36 NT_GENERAL
, ///< General news (from towns)
37 NT_END
, ///< end-of-array marker
41 * References to objects in news.
45 * Vehicles are a special case, as news are kept when vehicles are autoreplaced/renewed.
46 * You have to make sure, #ChangeVehicleNews catches the DParams of your message.
47 * This is NOT ensured by the references.
49 enum NewsReferenceType
{
50 NR_NONE
, ///< Empty reference
51 NR_TILE
, ///< Reference tile. Scroll to tile when clicking on the news.
52 NR_VEHICLE
, ///< Reference vehicle. Scroll to vehicle when clicking on the news. Delete news when vehicle is deleted.
53 NR_STATION
, ///< Reference station. Scroll to station when clicking on the news. Delete news when station is deleted.
54 NR_INDUSTRY
, ///< Reference industry. Scroll to industry when clicking on the news. Delete news when industry is deleted.
55 NR_TOWN
, ///< Reference town. Scroll to town when clicking on the news.
56 NR_ENGINE
, ///< Reference engine.
60 * Various OR-able news-item flags.
61 * @note #NF_INCOLOUR is set automatically if needed.
64 NFB_INCOLOUR
= 0, ///< News item is shown in colour (otherwise it is shown in black & white).
65 NFB_NO_TRANSPARENT
= 1, ///< News item disables transparency in the viewport.
66 NFB_SHADE
= 2, ///< News item uses shaded colours.
67 NFB_WINDOW_LAYOUT
= 3, ///< First bit for window layout.
68 NFB_WINDOW_LAYOUT_COUNT
= 3, ///< Number of bits for window layout.
69 NFB_VEHICLE_PARAM0
= 6, ///< String param 0 contains a vehicle ID. (special autoreplace behaviour)
71 NF_INCOLOUR
= 1 << NFB_INCOLOUR
, ///< Bit value for coloured news.
72 NF_NO_TRANSPARENT
= 1 << NFB_NO_TRANSPARENT
, ///< Bit value for disabling transparency.
73 NF_SHADE
= 1 << NFB_SHADE
, ///< Bit value for enabling shading.
74 NF_VEHICLE_PARAM0
= 1 << NFB_VEHICLE_PARAM0
, ///< Bit value for specifying that string param 0 contains a vehicle ID. (special autoreplace behaviour)
76 NF_THIN
= 0 << NFB_WINDOW_LAYOUT
, ///< Thin news item. (Newspaper with headline and viewport)
77 NF_SMALL
= 1 << NFB_WINDOW_LAYOUT
, ///< Small news item. (Information window with text and viewport)
78 NF_NORMAL
= 2 << NFB_WINDOW_LAYOUT
, ///< Normal news item. (Newspaper with text only)
79 NF_VEHICLE
= 3 << NFB_WINDOW_LAYOUT
, ///< Vehicle news item. (new engine available)
80 NF_COMPANY
= 4 << NFB_WINDOW_LAYOUT
, ///< Company news item. (Newspaper with face)
82 DECLARE_ENUM_AS_BIT_SET(NewsFlag
)
86 * News display options
89 ND_OFF
, ///< Only show a reminder in the status bar
90 ND_SUMMARY
, ///< Show ticker
91 ND_FULL
, ///< Show newspaper
98 const char * const name
; ///< Name
99 const byte age
; ///< Maximum age of news items (in days)
100 const SoundFx sound
; ///< Sound
103 * Construct this entry.
104 * @param name The name of the type.
105 * @param age The maximum age for these messages.
106 * @param sound The sound to play.
108 NewsTypeData(const char *name
, byte age
, SoundFx sound
) :
115 NewsDisplay
GetDisplay() const;
118 /** Information about a single item of news. */
120 NewsItem
*prev
; ///< Previous news item
121 NewsItem
*next
; ///< Next news item
122 StringID string_id
; ///< Message text
123 Date date
; ///< Date of the news
124 NewsType type
; ///< Type of the news
125 NewsFlag flags
; ///< NewsFlags bits @see NewsFlag
127 NewsReferenceType reftype1
; ///< Type of ref1
128 NewsReferenceType reftype2
; ///< Type of ref2
129 uint32 ref1
; ///< Reference 1 to some object: Used for a possible viewport, scrolling after clicking on the news, and for deleting the news when the object is deleted.
130 uint32 ref2
; ///< Reference 2 to some object: Used for scrolling after clicking on the news, and for deleting the news when the object is deleted.
132 void *free_data
; ///< Data to be freed when the news item has reached its end.
136 free(this->free_data
);
139 uint64 params
[10]; ///< Parameters for string resolving.
143 * Data that needs to be stored for company news messages.
144 * The problem with company news messages are the custom name
145 * of the companies and the fact that the company data is reset,
146 * resulting in wrong names and such.
148 struct CompanyNewsInformation
{
149 char company_name
[64]; ///< The name of the company
150 char president_name
[64]; ///< The name of the president
151 char other_company_name
[64]; ///< The name of the company taking over this one
153 uint32 face
; ///< The face of the president
154 byte colour
; ///< The colour related to the company
156 void FillData(const struct Company
*c
, const struct Company
*other
= nullptr);
159 #endif /* NEWS_TYPE_H */