Fix: Stopped ships shouldn't block depots (#8578)
[openttd-github.git] / src / road_cmd.h
blob753ebd21d41855b50d905bc79a43a42ca3d233f0
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file road_cmd.h Road related functions. */
10 #ifndef ROAD_CMD_H
11 #define ROAD_CMD_H
13 #include "direction_type.h"
14 #include "road_type.h"
16 void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt);
17 void UpdateNearestTownForRoadTiles(bool invalidate);
19 #endif /* ROAD_CMD_H */