2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file story_base.h %StoryPage base class. */
13 #include "company_type.h"
14 #include "story_type.h"
15 #include "date_type.h"
16 #include "core/pool_type.hpp"
18 typedef Pool
<StoryPageElement
, StoryPageElementID
, 64, 64000> StoryPageElementPool
;
19 typedef Pool
<StoryPage
, StoryPageID
, 64, 64000> StoryPagePool
;
20 extern StoryPageElementPool _story_page_element_pool
;
21 extern StoryPagePool _story_page_pool
;
22 extern uint32 _story_page_element_next_sort_value
;
23 extern uint32 _story_page_next_sort_value
;
26 * Each story page element is one of these types.
28 enum StoryPageElementType
: byte
{
29 SPET_TEXT
= 0, ///< A text element.
30 SPET_LOCATION
, ///< An element that references a tile along with a one-line text.
31 SPET_GOAL
, ///< An element that references a goal.
36 /** Define basic enum properties */
37 template <> struct EnumPropsT
<StoryPageElementType
> : MakeEnumPropsT
<StoryPageElementType
, byte
, SPET_TEXT
, SPET_END
, INVALID_SPET
, 8> {};
40 * Struct about story page elements.
41 * Each StoryPage is composed of one or more page elements that provide
42 * page content. Each element only contain one type of content.
44 struct StoryPageElement
: StoryPageElementPool::PoolItem
<&_story_page_element_pool
> {
45 uint32 sort_value
; ///< A number that increases for every created story page element. Used for sorting. The id of a story page element is the pool index.
46 StoryPageID page
; ///< Id of the page which the page element belongs to
47 StoryPageElementType type
; ///< Type of page element
49 uint32 referenced_id
; ///< Id of referenced object (location, goal etc.)
50 char *text
; ///< Static content text of page element
53 * We need an (empty) constructor so struct isn't zeroed (as C++ standard states)
55 inline StoryPageElement() { }
58 * (Empty) destructor has to be defined else operator delete might be called with nullptr parameter
60 inline ~StoryPageElement() { free(this->text
); }
63 /** Struct about stories, current and completed */
64 struct StoryPage
: StoryPagePool::PoolItem
<&_story_page_pool
> {
65 uint32 sort_value
; ///< A number that increases for every created story page. Used for sorting. The id of a story page is the pool index.
66 Date date
; ///< Date when the page was created.
67 CompanyID company
; ///< StoryPage is for a specific company; INVALID_COMPANY if it is global
69 char *title
; ///< Title of story page
72 * We need an (empty) constructor so struct isn't zeroed (as C++ standard states)
74 inline StoryPage() { }
77 * (Empty) destructor has to be defined else operator delete might be called with nullptr parameter
81 if (!this->CleaningPool()) {
82 for (StoryPageElement
*spe
: StoryPageElement::Iterate()) {
83 if (spe
->page
== this->index
) delete spe
;
90 #endif /* STORY_BASE_H */