2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file 32bpp_simple.hpp Simple 32 bpp blitter. */
10 #ifndef BLITTER_32BPP_SIMPLE_HPP
11 #define BLITTER_32BPP_SIMPLE_HPP
13 #include "32bpp_base.hpp"
14 #include "factory.hpp"
16 /** The most trivial 32 bpp blitter (without palette animation). */
17 class Blitter_32bppSimple
: public Blitter_32bppBase
{
19 uint8_t r
; ///< Red-channel
20 uint8_t g
; ///< Green-channel
21 uint8_t b
; ///< Blue-channel
22 uint8_t a
; ///< Alpha-channel
23 uint8_t m
; ///< Remap-channel
24 uint8_t v
; ///< Brightness-channel
27 void Draw(Blitter::BlitterParams
*bp
, BlitterMode mode
, ZoomLevel zoom
) override
;
28 void DrawColourMappingRect(void *dst
, int width
, int height
, PaletteID pal
) override
;
29 Sprite
*Encode(const SpriteLoader::SpriteCollection
&sprite
, SpriteAllocator
&allocator
) override
;
31 std::string_view
GetName() override
{ return "32bpp-simple"; }
34 /** Factory for the simple 32 bpp blitter. */
35 class FBlitter_32bppSimple
: public BlitterFactory
{
37 FBlitter_32bppSimple() : BlitterFactory("32bpp-simple", "32bpp Simple Blitter (no palette animation)") {}
38 Blitter
*CreateInstance() override
{ return new Blitter_32bppSimple(); }
41 #endif /* BLITTER_32BPP_SIMPLE_HPP */