Add: Overlay cargo icon in vehicle/depot list when holding shift+ctrl. (#12938)
[openttd-github.git] / src / window_gui.h
blob1c5b7d8d5c84f805864df0f7b7920b9d6017e968
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file window_gui.h Functions, definitions and such used only by the GUI. */
10 #ifndef WINDOW_GUI_H
11 #define WINDOW_GUI_H
13 #include "vehiclelist.h"
14 #include "vehicle_type.h"
15 #include "viewport_type.h"
16 #include "company_type.h"
17 #include "tile_type.h"
18 #include "widget_type.h"
19 #include "string_type.h"
21 /**
22 * Flags to describe the look of the frame
24 enum FrameFlags {
25 FR_NONE = 0,
26 FR_TRANSPARENT = 1 << 0, ///< Makes the background transparent if set
27 FR_BORDERONLY = 1 << 4, ///< Draw border only, no background
28 FR_LOWERED = 1 << 5, ///< If set the frame is lowered and the background colour brighter (ie. buttons when pressed)
29 FR_DARKENED = 1 << 6, ///< If set the background is darker, allows for lowered frames with normal background colour when used with FR_LOWERED (ie. dropdown boxes)
32 DECLARE_ENUM_AS_BIT_SET(FrameFlags)
34 class WidgetDimensions {
35 public:
36 RectPadding imgbtn; ///< Padding around image button image.
37 RectPadding inset; ///< Padding inside inset container.
38 RectPadding vscrollbar; ///< Padding inside vertical scrollbar buttons.
39 RectPadding hscrollbar; ///< Padding inside horizontal scrollbar buttons.
40 RectPadding bevel; ///< Bevel thickness, affected by "scaled bevels" game option.
41 RectPadding fullbevel; ///< Always-scaled bevel thickness.
42 RectPadding framerect; ///< Standard padding inside many panels.
43 RectPadding frametext; ///< Padding inside frame with text.
44 RectPadding matrix; ///< Padding of WWT_MATRIX items.
45 RectPadding shadebox; ///< Padding around image in shadebox widget.
46 RectPadding stickybox; ///< Padding around image in stickybox widget.
47 RectPadding debugbox; ///< Padding around image in debugbox widget.
48 RectPadding defsizebox; ///< Padding around image in defsizebox widget.
49 RectPadding resizebox; ///< Padding around image in resizebox widget.
50 RectPadding closebox; ///< Padding around image in closebox widget.
51 RectPadding captiontext; ///< Padding for text within caption widget.
52 RectPadding dropdowntext; ///< Padding of drop down list item.
53 RectPadding dropdownlist; ///< Padding of complete drop down list.
54 RectPadding modalpopup; ///< Spacing for popup warning/information windows.
55 RectPadding picker; ///< Padding for a picker (dock, station, etc) window.
56 RectPadding sparse; ///< Padding used for 'sparse' widget window, usually containing multiple frames.
57 RectPadding sparse_resize; ///< Padding used for a resizeable 'sparse' widget window, usually containing multiple frames.
59 int vsep_picker; ///< Vertical spacing of picker-window widgets.
60 int vsep_normal; ///< Normal vertical spacing.
61 int vsep_sparse; ///< Normal vertical spacing for 'sparse' widget window.
62 int vsep_wide; ///< Wide vertical spacing.
63 int hsep_normal; ///< Normal horizontal spacing.
64 int hsep_wide; ///< Wide horizontal spacing.
65 int hsep_indent; ///< Width of identation for tree layouts.
67 static const WidgetDimensions unscaled; ///< Unscaled widget dimensions.
68 static WidgetDimensions scaled; ///< Widget dimensions scaled for current zoom level.
70 static constexpr float ASPECT_LOCATION = 12.f / 14.f;
71 static constexpr float ASPECT_RENAME = 12.f / 14.f;
72 static constexpr float ASPECT_SETTINGS_BUTTON = 21.f / 12.f;
73 static constexpr float ASPECT_TOGGLE_SIZE = 12.f / 14.f;
74 static constexpr float ASPECT_LEFT_RIGHT_BUTTON = 8.f / 12.f;
75 static constexpr float ASPECT_UP_DOWN_BUTTON = 11.f / 12.f;
76 static constexpr float ASPECT_VEHICLE_ICON = 15.f / 12.f;
77 static constexpr float ASPECT_VEHICLE_FLAG = 11.f / 12.f;
79 private:
80 /**
81 * Distances used in drawing widgets.
82 * These constants should not be used elsewhere, use scaled/unscaled WidgetDimensions instead.
84 enum WidgetDrawDistances {
85 WD_SHADEBOX_WIDTH = 12, ///< Minimum width of a standard shade box widget.
86 WD_STICKYBOX_WIDTH = 12, ///< Minimum width of a standard sticky box widget.
87 WD_DEBUGBOX_WIDTH = 12, ///< Minimum width of a standard debug box widget.
88 WD_DEFSIZEBOX_WIDTH = 12, ///< Minimum width of a standard defsize box widget.
89 WD_RESIZEBOX_WIDTH = 12, ///< Minimum width of a resize box widget.
90 WD_CLOSEBOX_WIDTH = 11, ///< Minimum width of a close box widget.
92 WD_CAPTION_HEIGHT = 14, ///< Minimum height of a title bar.
93 WD_DROPDOWN_HEIGHT = 12, ///< Minimum height of a drop down widget.
96 friend NWidgetLeaf;
99 inline constexpr WidgetDimensions WidgetDimensions::unscaled = {
100 .imgbtn = { .left = 1, .top = 1, .right = 1, .bottom = 1},
101 .inset = { .left = 2, .top = 1, .right = 2, .bottom = 1},
102 .vscrollbar = { .left = 2, .top = 3, .right = 2, .bottom = 3},
103 .hscrollbar = { .left = 3, .top = 2, .right = 3, .bottom = 2},
104 .bevel = { .left = 1, .top = 1, .right = 1, .bottom = 1},
105 .fullbevel = { .left = 1, .top = 1, .right = 1, .bottom = 1},
106 .framerect = { .left = 2, .top = 1, .right = 2, .bottom = 1},
107 .frametext = { .left = 6, .top = 6, .right = 6, .bottom = 6},
108 .matrix = { .left = 2, .top = 3, .right = 2, .bottom = 1},
109 .shadebox = { .left = 2, .top = 3, .right = 2, .bottom = 3},
110 .stickybox = { .left = 2, .top = 3, .right = 2, .bottom = 3},
111 .debugbox = { .left = 2, .top = 3, .right = 2, .bottom = 3},
112 .defsizebox = { .left = 2, .top = 3, .right = 2, .bottom = 3},
113 .resizebox = { .left = 2, .top = 2, .right = 2, .bottom = 2},
114 .closebox = { .left = 2, .top = 2, .right = 1, .bottom = 2},
115 .captiontext = { .left = 2, .top = 2, .right = 2, .bottom = 2},
116 .dropdowntext = { .left = 2, .top = 1, .right = 2, .bottom = 1},
117 .dropdownlist = { .left = 1, .top = 2, .right = 1, .bottom = 2},
118 .modalpopup = { .left = 20, .top = 10, .right = 20, .bottom = 10},
119 .picker = { .left = 3, .top = 3, .right = 3, .bottom = 3},
120 .sparse = { .left = 10, .top = 8, .right = 10, .bottom = 8},
121 .sparse_resize = { .left = 10, .top = 8, .right = 10, .bottom = 0},
122 .vsep_picker = 1,
123 .vsep_normal = 2,
124 .vsep_sparse = 4,
125 .vsep_wide = 8,
126 .hsep_normal = 2,
127 .hsep_wide = 6,
128 .hsep_indent = 10,
131 /* widget.cpp */
132 void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags);
134 inline void DrawFrameRect(const Rect &r, Colours colour, FrameFlags flags)
136 DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, flags);
139 void DrawCaption(const Rect &r, Colours colour, Owner owner, TextColour text_colour, StringID str, StringAlignment align, FontSize fs);
141 /* window.cpp */
142 using WindowList = std::list<Window *>;
143 extern WindowList _z_windows;
144 extern Window *_focused_window;
147 /** How do we the window to be placed? */
148 enum WindowPosition {
149 WDP_MANUAL, ///< Manually align the window (so no automatic location finding)
150 WDP_AUTO, ///< Find a place automatically
151 WDP_CENTER, ///< Center the window
152 WDP_ALIGN_TOOLBAR, ///< Align toward the toolbar
155 Point GetToolbarAlignedWindowPosition(int window_width);
157 struct HotkeyList;
160 * High level window description
162 struct WindowDesc : ZeroedMemoryAllocator {
164 WindowDesc(WindowPosition default_pos, const char *ini_key, int16_t def_width_trad, int16_t def_height_trad,
165 WindowClass window_class, WindowClass parent_class, uint32_t flags,
166 const std::span<const NWidgetPart> nwid_parts, HotkeyList *hotkeys = nullptr,
167 const std::source_location location = std::source_location::current());
169 ~WindowDesc();
171 const std::source_location source_location; ///< Source location of this definition
172 WindowPosition default_pos; ///< Preferred position of the window. @see WindowPosition()
173 WindowClass cls; ///< Class of the window, @see WindowClass.
174 WindowClass parent_cls; ///< Class of the parent window. @see WindowClass
175 const char *ini_key; ///< Key to store window defaults in openttd.cfg. \c nullptr if nothing shall be stored.
176 uint32_t flags; ///< Flags. @see WindowDefaultFlag
177 const std::span<const NWidgetPart> nwid_parts; ///< Span of nested widget parts describing the window.
178 HotkeyList *hotkeys; ///< Hotkeys for the window.
180 bool pref_sticky; ///< Preferred stickyness.
181 int16_t pref_width; ///< User-preferred width of the window. Zero if unset.
182 int16_t pref_height; ///< User-preferred height of the window. Zero if unset.
184 int16_t GetDefaultWidth() const;
185 int16_t GetDefaultHeight() const;
187 static void LoadFromConfig();
188 static void SaveToConfig();
190 private:
191 int16_t default_width_trad; ///< Preferred initial width of the window (pixels at 1x zoom).
192 int16_t default_height_trad; ///< Preferred initial height of the window (pixels at 1x zoom).
195 * Delete copy constructor to prevent compilers from
196 * copying the structure, which fails due to _window_descs.
198 WindowDesc(const WindowDesc &) = delete;
199 WindowDesc& operator=(const WindowDesc &) = delete;
203 * Window default widget/window handling flags
205 enum WindowDefaultFlag {
206 WDF_CONSTRUCTION = 1 << 0, ///< This window is used for construction; close it whenever changing company.
207 WDF_MODAL = 1 << 1, ///< The window is a modal child of some other window, meaning the parent is 'inactive'
208 WDF_NO_FOCUS = 1 << 2, ///< This window won't get focus/make any other window lose focus when click
209 WDF_NO_CLOSE = 1 << 3, ///< This window can't be interactively closed
213 * Data structure for resizing a window
215 struct ResizeInfo {
216 uint step_width; ///< Step-size of width resize changes
217 uint step_height; ///< Step-size of height resize changes
220 /** State of a sort direction button. */
221 enum SortButtonState {
222 SBS_OFF, ///< Do not sort (with this button).
223 SBS_DOWN, ///< Sort ascending.
224 SBS_UP, ///< Sort descending.
228 * Window flags.
230 enum WindowFlags {
231 WF_TIMEOUT = 1 << 0, ///< Window timeout counter.
233 WF_DRAGGING = 1 << 3, ///< Window is being dragged.
234 WF_SIZING_RIGHT = 1 << 4, ///< Window is being resized towards the right.
235 WF_SIZING_LEFT = 1 << 5, ///< Window is being resized towards the left.
236 WF_SIZING = WF_SIZING_RIGHT | WF_SIZING_LEFT, ///< Window is being resized.
237 WF_STICKY = 1 << 6, ///< Window is made sticky by user
238 WF_DISABLE_VP_SCROLL = 1 << 7, ///< Window does not do autoscroll, @see HandleAutoscroll().
239 WF_WHITE_BORDER = 1 << 8, ///< Window white border counter bit mask.
240 WF_HIGHLIGHTED = 1 << 9, ///< Window has a widget that has a highlight.
241 WF_CENTERED = 1 << 10, ///< Window is centered and shall stay centered after ReInit.
243 DECLARE_ENUM_AS_BIT_SET(WindowFlags)
245 static const int TIMEOUT_DURATION = 7; ///< The initial timeout value for WF_TIMEOUT.
246 static const int WHITE_BORDER_DURATION = 3; ///< The initial timeout value for WF_WHITE_BORDER.
249 * Data structure for a window viewport.
250 * A viewport is either following a vehicle (its id in then in #follow_vehicle), or it aims to display a specific
251 * location #dest_scrollpos_x, #dest_scrollpos_y (#follow_vehicle is then #INVALID_VEHICLE).
252 * The actual location being shown is #scrollpos_x, #scrollpos_y.
253 * @see InitializeViewport(), UpdateViewportPosition(), UpdateViewportCoordinates().
255 struct ViewportData : Viewport {
256 VehicleID follow_vehicle; ///< VehicleID to follow if following a vehicle, #INVALID_VEHICLE otherwise.
257 int32_t scrollpos_x; ///< Currently shown x coordinate (virtual screen coordinate of topleft corner of the viewport).
258 int32_t scrollpos_y; ///< Currently shown y coordinate (virtual screen coordinate of topleft corner of the viewport).
259 int32_t dest_scrollpos_x; ///< Current destination x coordinate to display (virtual screen coordinate of topleft corner of the viewport).
260 int32_t dest_scrollpos_y; ///< Current destination y coordinate to display (virtual screen coordinate of topleft corner of the viewport).
263 struct QueryString;
265 /* misc_gui.cpp */
266 enum TooltipCloseCondition {
267 TCC_RIGHT_CLICK,
268 TCC_HOVER,
269 TCC_NONE,
270 TCC_EXIT_VIEWPORT,
274 * Data structure for an opened window
276 struct Window : ZeroedMemoryAllocator {
277 private:
278 static std::vector<Window *> closed_windows;
280 protected:
281 void InitializeData(WindowNumber window_number);
282 void InitializePositionSize(int x, int y, int min_width, int min_height);
283 virtual void FindWindowPlacementAndResize(int def_width, int def_height);
285 std::vector<int> scheduled_invalidation_data; ///< Data of scheduled OnInvalidateData() calls.
286 bool scheduled_resize; ///< Set if window has been resized.
288 /* Protected to prevent deletion anywhere outside Window::DeleteClosedWindows(). */
289 virtual ~Window();
291 public:
292 Window(WindowDesc &desc);
295 * Helper allocation function to disallow something.
296 * Don't allow arrays; arrays of Windows are pointless as you need
297 * to destruct them all at the same time too, which is kinda hard.
298 * @param size the amount of space not to allocate
300 inline void *operator new[](size_t size) = delete;
302 WindowDesc &window_desc; ///< Window description
303 WindowFlags flags; ///< Window flags
304 WindowClass window_class; ///< Window class
305 WindowNumber window_number; ///< Window number within the window class
307 int scale; ///< Scale of this window -- used to determine how to resize.
309 uint8_t timeout_timer; ///< Timer value of the WF_TIMEOUT for flags.
310 uint8_t white_border_timer; ///< Timer value of the WF_WHITE_BORDER for flags.
312 int left; ///< x position of left edge of the window
313 int top; ///< y position of top edge of the window
314 int width; ///< width of the window (number of pixels to the right in x direction)
315 int height; ///< Height of the window (number of pixels down in y direction)
317 ResizeInfo resize; ///< Resize information
319 Owner owner; ///< The owner of the content shown in this window. Company colour is acquired from this variable.
321 ViewportData *viewport; ///< Pointer to viewport data, if present.
322 const NWidgetCore *nested_focus; ///< Currently focused nested widget, or \c nullptr if no nested widget has focus.
323 std::map<WidgetID, QueryString*> querystrings; ///< QueryString associated to WWT_EDITBOX widgets.
324 std::unique_ptr<NWidgetBase> nested_root; ///< Root of the nested tree.
325 WidgetLookup widget_lookup; ///< Indexed access to the nested widget tree. Do not access directly, use #Window::GetWidget() instead.
326 NWidgetStacked *shade_select; ///< Selection widget (#NWID_SELECTION) to use for shading the window. If \c nullptr, window cannot shade.
327 Dimension unshaded_size; ///< Last known unshaded size (only valid while shaded).
329 WidgetID mouse_capture_widget; ///< ID of current mouse capture widget (e.g. dragged scrollbar). -1 if no widget has mouse capture.
331 Window *parent; ///< Parent window.
332 WindowList::iterator z_position;
334 template <class NWID>
335 inline const NWID *GetWidget(WidgetID widnum) const;
336 template <class NWID>
337 inline NWID *GetWidget(WidgetID widnum);
339 const Scrollbar *GetScrollbar(WidgetID widnum) const;
340 Scrollbar *GetScrollbar(WidgetID widnum);
342 const QueryString *GetQueryString(WidgetID widnum) const;
343 QueryString *GetQueryString(WidgetID widnum);
344 void UpdateQueryStringSize();
346 virtual const struct Textbuf *GetFocusedTextbuf() const;
347 virtual Point GetCaretPosition() const;
348 virtual Rect GetTextBoundingRect(const char *from, const char *to) const;
349 virtual ptrdiff_t GetTextCharacterAtPosition(const Point &pt) const;
351 void InitNested(WindowNumber number = 0);
352 void CreateNestedTree();
353 void FinishInitNested(WindowNumber window_number = 0);
355 template<typename T, std::enable_if_t<std::is_base_of<StrongTypedefBase, T>::value, int> = 0>
356 void FinishInitNested(T number)
358 this->FinishInitNested(number.base());
362 * Set the timeout flag of the window and initiate the timer.
364 inline void SetTimeout()
366 this->flags |= WF_TIMEOUT;
367 this->timeout_timer = TIMEOUT_DURATION;
371 * Set the timeout flag of the window and initiate the timer.
373 inline void SetWhiteBorder()
375 this->flags |= WF_WHITE_BORDER;
376 this->white_border_timer = WHITE_BORDER_DURATION;
379 void DisableAllWidgetHighlight();
380 void SetWidgetHighlight(WidgetID widget_index, TextColour highlighted_colour);
381 bool IsWidgetHighlighted(WidgetID widget_index) const;
384 * Sets the enabled/disabled status of a widget.
385 * By default, widgets are enabled.
386 * On certain conditions, they have to be disabled.
387 * @param widget_index index of this widget in the window
388 * @param disab_stat status to use ie: disabled = true, enabled = false
390 inline void SetWidgetDisabledState(WidgetID widget_index, bool disab_stat)
392 NWidgetCore *nwid = this->GetWidget<NWidgetCore>(widget_index);
393 if (nwid != nullptr) nwid->SetDisabled(disab_stat);
397 * Sets a widget to disabled.
398 * @param widget_index index of this widget in the window
400 inline void DisableWidget(WidgetID widget_index)
402 SetWidgetDisabledState(widget_index, true);
406 * Sets a widget to Enabled.
407 * @param widget_index index of this widget in the window
409 inline void EnableWidget(WidgetID widget_index)
411 SetWidgetDisabledState(widget_index, false);
415 * Gets the enabled/disabled status of a widget.
416 * @param widget_index index of this widget in the window
417 * @return status of the widget ie: disabled = true, enabled = false
419 inline bool IsWidgetDisabled(WidgetID widget_index) const
421 return this->GetWidget<NWidgetCore>(widget_index)->IsDisabled();
425 * Check if given widget is focused within this window
426 * @param widget_index : index of the widget in the window to check
427 * @return true if given widget is the focused window in this window
429 inline bool IsWidgetFocused(WidgetID widget_index) const
431 return this->nested_focus != nullptr && this->nested_focus->index == widget_index;
435 * Check if given widget has user input focus. This means that both the window
436 * has focus and that the given widget has focus within the window.
437 * @param widget_index : index of the widget in the window to check
438 * @return true if given widget is the focused window in this window and this window has focus
440 inline bool IsWidgetGloballyFocused(WidgetID widget_index) const
442 return _focused_window == this && IsWidgetFocused(widget_index);
446 * Sets the lowered/raised status of a widget.
447 * @param widget_index index of this widget in the window
448 * @param lowered_stat status to use ie: lowered = true, raised = false
450 inline void SetWidgetLoweredState(WidgetID widget_index, bool lowered_stat)
452 this->GetWidget<NWidgetCore>(widget_index)->SetLowered(lowered_stat);
456 * Invert the lowered/raised status of a widget.
457 * @param widget_index index of this widget in the window
459 inline void ToggleWidgetLoweredState(WidgetID widget_index)
461 bool lowered_state = this->GetWidget<NWidgetCore>(widget_index)->IsLowered();
462 this->GetWidget<NWidgetCore>(widget_index)->SetLowered(!lowered_state);
466 * Marks a widget as lowered.
467 * @param widget_index index of this widget in the window
469 inline void LowerWidget(WidgetID widget_index)
471 SetWidgetLoweredState(widget_index, true);
475 * Marks a widget as raised.
476 * @param widget_index index of this widget in the window
478 inline void RaiseWidget(WidgetID widget_index)
480 SetWidgetLoweredState(widget_index, false);
484 * Marks a widget as raised and dirty (redraw), when it is marked as lowered.
485 * @param widget_index index of this widget in the window
487 inline void RaiseWidgetWhenLowered(WidgetID widget_index)
489 if (this->IsWidgetLowered(widget_index)) {
490 this->RaiseWidget(widget_index);
491 this->SetWidgetDirty(widget_index);
496 * Gets the lowered state of a widget.
497 * @param widget_index index of this widget in the window
498 * @return status of the widget ie: lowered = true, raised= false
500 inline bool IsWidgetLowered(WidgetID widget_index) const
502 return this->GetWidget<NWidgetCore>(widget_index)->IsLowered();
505 void UnfocusFocusedWidget();
506 bool SetFocusedWidget(WidgetID widget_index);
508 EventState HandleEditBoxKey(WidgetID wid, char32_t key, uint16_t keycode);
509 virtual void InsertTextString(WidgetID wid, const char *str, bool marked, const char *caret, const char *insert_location, const char *replacement_end);
511 void HandleButtonClick(WidgetID widget);
512 int GetRowFromWidget(int clickpos, WidgetID widget, int padding, int line_height = -1) const;
514 void RaiseButtons(bool autoraise = false);
517 * Sets the enabled/disabled status of a list of widgets.
518 * By default, widgets are enabled.
519 * On certain conditions, they have to be disabled.
520 * @param disab_stat status to use ie: disabled = true, enabled = false
521 * @param widgets list of widgets
523 template<typename... Args>
524 void SetWidgetsDisabledState(bool disab_stat, Args... widgets)
526 (SetWidgetDisabledState(widgets, disab_stat), ...);
530 * Sets the lowered/raised status of a list of widgets.
531 * @param lowered_stat status to use ie: lowered = true, raised = false
532 * @param widgets list of widgets
534 template<typename... Args>
535 void SetWidgetsLoweredState(bool lowered_stat, Args... widgets)
537 (SetWidgetLoweredState(widgets, lowered_stat), ...);
541 * Raises the widgets and sets widgets dirty that are lowered.
542 * @param widgets list of widgets
544 template<typename... Args>
545 void RaiseWidgetsWhenLowered(Args... widgets)
547 (this->RaiseWidgetWhenLowered(widgets), ...);
550 void SetWidgetDirty(WidgetID widget_index) const;
552 void DrawWidgets() const;
553 void DrawViewport() const;
554 void DrawSortButtonState(WidgetID widget, SortButtonState state) const;
555 static int SortButtonWidth();
557 Window *FindChildWindow(WindowClass wc = WC_INVALID) const;
558 void CloseChildWindows(WindowClass wc = WC_INVALID) const;
559 virtual void Close(int data = 0);
560 static void DeleteClosedWindows();
562 void SetDirty() const;
563 void ReInit(int rx = 0, int ry = 0, bool reposition = false);
565 /** Is window shaded currently? */
566 inline bool IsShaded() const
568 return this->shade_select != nullptr && this->shade_select->shown_plane == SZSP_HORIZONTAL;
571 void SetShaded(bool make_shaded);
573 void ScheduleResize();
574 void ProcessScheduledResize();
575 void InvalidateData(int data = 0, bool gui_scope = true);
576 void ProcessScheduledInvalidations();
577 void ProcessHighlightedInvalidations();
579 /*** Event handling ***/
582 * Notification that the nested widget tree gets initialized. The event can be used to perform general computations.
583 * @note #nested_root and/or #widget_lookup (normally accessed via #GetWidget()) may not exist during this call.
585 virtual void OnInit() { }
587 virtual void ApplyDefaults();
590 * Compute the initial position of the window.
591 * @param sm_width Smallest width of the window.
592 * @param sm_height Smallest height of the window.
593 * @param window_number The window number of the new window.
594 * @return Initial position of the top-left corner of the window.
596 virtual Point OnInitialPosition(int16_t sm_width, int16_t sm_height, int window_number);
599 * The window must be repainted.
600 * @note This method should not change any state, it should only use drawing functions.
602 virtual void OnPaint()
604 this->DrawWidgets();
608 * Draw the contents of a nested widget.
609 * @param r Rectangle occupied by the widget.
610 * @param widget Number of the widget to draw.
611 * @note This method may not change any state, it may only use drawing functions.
613 virtual void DrawWidget([[maybe_unused]] const Rect &r, [[maybe_unused]] WidgetID widget) const {}
616 * Update size and resize step of a widget in the window.
617 * After retrieval of the minimal size and the resize-steps of a widget, this function is called to allow further refinement,
618 * typically by computing the real maximal size of the content. Afterwards, \a size is taken to be the minimal size of the widget
619 * and \a resize is taken to contain the resize steps. For the convenience of the callee, \a padding contains the amount of
620 * padding between the content and the edge of the widget. This should be added to the returned size.
621 * @param widget Widget number.
622 * @param[in,out] size Size of the widget.
623 * @param padding Recommended amount of space between the widget content and the widget edge.
624 * @param[in,out] fill Fill step of the widget.
625 * @param[in,out] resize Resize step of the widget.
627 virtual void UpdateWidgetSize([[maybe_unused]] WidgetID widget, [[maybe_unused]] Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) {}
630 * Initialize string parameters for a widget.
631 * Calls to this function are made during initialization to measure the size (that is as part of #InitNested()), during drawing,
632 * and while re-initializing the window. Only for widgets that render text initializing is requested.
633 * @param widget Widget number.
635 virtual void SetStringParameters([[maybe_unused]] WidgetID widget) const {}
638 * The window has gained focus.
640 virtual void OnFocus();
643 * The window has lost focus.
644 * @param closing True iff the window has lost focus in the process of closing.
646 virtual void OnFocusLost(bool closing);
649 * A key has been pressed.
650 * @param key the Unicode value of the key.
651 * @param keycode the untranslated key code including shift state.
652 * @return #ES_HANDLED if the key press has been handled and no other
653 * window should receive the event.
655 virtual EventState OnKeyPress([[maybe_unused]] char32_t key, [[maybe_unused]] uint16_t keycode) { return ES_NOT_HANDLED; }
657 virtual EventState OnHotkey(int hotkey);
660 * The state of the control key has changed
661 * @return #ES_HANDLED if the change has been handled and no other
662 * window should receive the event.
664 virtual EventState OnCTRLStateChange() { return ES_NOT_HANDLED; }
668 * A click with the left mouse button has been made on the window.
669 * @param pt the point inside the window that has been clicked.
670 * @param widget the clicked widget.
671 * @param click_count Number of fast consecutive clicks at same position
673 virtual void OnClick([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget, [[maybe_unused]] int click_count) {}
676 * A click with the right mouse button has been made on the window.
677 * @param pt the point inside the window that has been clicked.
678 * @param widget the clicked widget.
679 * @return true if the click was actually handled, i.e. do not show a
680 * tooltip if tooltip-on-right-click is enabled.
682 virtual bool OnRightClick([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) { return false; }
685 * The mouse is hovering over a widget in the window, perform an action for it.
686 * @param pt The point where the mouse is hovering.
687 * @param widget The widget where the mouse is hovering.
689 virtual void OnHover([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) {}
692 * Event to display a custom tooltip.
693 * @param pt The point where the mouse is located.
694 * @param widget The widget where the mouse is located.
695 * @return True if the event is handled, false if it is ignored.
697 virtual bool OnTooltip([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget, [[maybe_unused]] TooltipCloseCondition close_cond) { return false; }
700 * An 'object' is being dragged at the provided position, highlight the target if possible.
701 * @param pt The point inside the window that the mouse hovers over.
702 * @param widget The widget the mouse hovers over.
704 virtual void OnMouseDrag([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) {}
707 * A dragged 'object' has been released.
708 * @param pt the point inside the window where the release took place.
709 * @param widget the widget where the release took place.
711 virtual void OnDragDrop([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) {}
714 * Handle the request for (viewport) scrolling.
715 * @param delta the amount the viewport must be scrolled.
717 virtual void OnScroll([[maybe_unused]] Point delta) {}
720 * The mouse is currently moving over the window or has just moved outside
721 * of the window. In the latter case pt is (-1, -1).
722 * @param pt the point inside the window that the mouse hovers over.
723 * @param widget the widget the mouse hovers over.
725 virtual void OnMouseOver([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) {}
728 * The mouse wheel has been turned.
729 * @param wheel the amount of movement of the mouse wheel.
731 virtual void OnMouseWheel([[maybe_unused]] int wheel) {}
735 * Called for every mouse loop run, which is at least once per (game) tick.
737 virtual void OnMouseLoop() {}
740 * Called once per (game) tick.
742 virtual void OnGameTick() {}
745 * Called periodically.
747 virtual void OnRealtimeTick([[maybe_unused]] uint delta_ms) {}
750 * Called when this window's timeout has been reached.
752 virtual void OnTimeout() {}
756 * Called after the window got resized.
757 * For nested windows with a viewport, call NWidgetViewport::UpdateViewportCoordinates.
759 virtual void OnResize() {}
762 * A dropdown option associated to this window has been selected.
763 * @param widget the widget (button) that the dropdown is associated with.
764 * @param index the element in the dropdown that is selected.
766 virtual void OnDropdownSelect([[maybe_unused]] WidgetID widget, [[maybe_unused]] int index) {}
768 virtual void OnDropdownClose(Point pt, WidgetID widget, int index, bool instant_close);
771 * The text in an editbox has been edited.
772 * @param widget The widget of the editbox.
774 virtual void OnEditboxChanged([[maybe_unused]] WidgetID widget) {}
777 * The query window opened from this window has closed.
778 * @param str the new value of the string, \c std::nullopt if the window
779 * was cancelled or an empty string when the default
780 * button was pressed, i.e. \c str->empty().
782 virtual void OnQueryTextFinished([[maybe_unused]] std::optional<std::string> str) {}
785 * Some data on this window has become invalid.
786 * @param data information about the changed data.
787 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
789 virtual void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) {}
792 * The user clicked some place on the map when a tile highlight mode
793 * has been set.
794 * @param pt the exact point on the map that has been clicked.
795 * @param tile the tile on the map that has been clicked.
797 virtual void OnPlaceObject([[maybe_unused]] Point pt, [[maybe_unused]] TileIndex tile) {}
800 * The user clicked on a vehicle while HT_VEHICLE has been set.
801 * @param v clicked vehicle
802 * @return true if the click is handled, false if it is ignored
803 * @pre v->IsPrimaryVehicle() == true
805 virtual bool OnVehicleSelect([[maybe_unused]] const struct Vehicle *v) { return false; }
808 * The user clicked on a vehicle while HT_VEHICLE has been set.
809 * @param v clicked vehicle
810 * @return True if the click is handled, false if it is ignored
811 * @pre v->IsPrimaryVehicle() == true
813 virtual bool OnVehicleSelect([[maybe_unused]] VehicleList::const_iterator begin, [[maybe_unused]] VehicleList::const_iterator end) { return false; }
816 * The user cancelled a tile highlight mode that has been set.
818 virtual void OnPlaceObjectAbort() {}
822 * The user is dragging over the map when the tile highlight mode
823 * has been set.
824 * @param select_method the method of selection (allowed directions)
825 * @param select_proc what will be created when the drag is over.
826 * @param pt the exact point on the map where the mouse is.
828 virtual void OnPlaceDrag([[maybe_unused]] ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) {}
831 * The user has dragged over the map when the tile highlight mode
832 * has been set.
833 * @param select_method the method of selection (allowed directions)
834 * @param select_proc what should be created.
835 * @param pt the exact point on the map where the mouse was released.
836 * @param start_tile the begin tile of the drag.
837 * @param end_tile the end tile of the drag.
839 virtual void OnPlaceMouseUp([[maybe_unused]] ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, [[maybe_unused]] TileIndex start_tile, [[maybe_unused]] TileIndex end_tile) {}
842 * The user moves over the map when a tile highlight mode has been set
843 * when the special mouse mode has been set to 'PRESIZE' mode. An
844 * example of this is the tile highlight for dock building.
845 * @param pt the exact point on the map where the mouse is.
846 * @param tile the tile on the map where the mouse is.
848 virtual void OnPlacePresize([[maybe_unused]] Point pt, [[maybe_unused]] TileIndex tile) {}
850 /*** End of the event handling ***/
853 * Is the data related to this window NewGRF inspectable?
854 * @return true iff it is inspectable.
856 virtual bool IsNewGRFInspectable() const { return false; }
859 * Show the NewGRF inspection window. When this function is called it is
860 * up to the window to call and pass the right parameters to the
861 * ShowInspectWindow function.
862 * @pre this->IsNewGRFInspectable()
864 virtual void ShowNewGRFInspectWindow() const { NOT_REACHED(); }
867 * Iterator to iterate all valid Windows
868 * @tparam TtoBack whether we iterate towards the back.
870 template <bool TtoBack>
871 struct WindowIterator {
872 typedef Window *value_type;
873 typedef value_type *pointer;
874 typedef value_type &reference;
875 typedef size_t difference_type;
876 typedef std::forward_iterator_tag iterator_category;
878 explicit WindowIterator(WindowList::iterator start) : it(start)
880 this->Validate();
882 explicit WindowIterator(const Window *w) : it(w->z_position) {}
884 bool operator==(const WindowIterator &other) const { return this->it == other.it; }
885 bool operator!=(const WindowIterator &other) const { return !(*this == other); }
886 Window * operator*() const { return *this->it; }
887 WindowIterator & operator++() { this->Next(); this->Validate(); return *this; }
889 bool IsEnd() const { return this->it == _z_windows.end(); }
891 private:
892 WindowList::iterator it;
893 void Validate()
895 while (!this->IsEnd() && *this->it == nullptr) this->Next();
897 void Next()
899 if constexpr (!TtoBack) {
900 ++this->it;
901 } else if (this->it == _z_windows.begin()) {
902 this->it = _z_windows.end();
903 } else {
904 --this->it;
908 using IteratorToFront = WindowIterator<false>; //!< Iterate in Z order towards front.
909 using IteratorToBack = WindowIterator<true>; //!< Iterate in Z order towards back.
912 * Iterable ensemble of all valid Windows
913 * @tparam Tfront Wether we iterate from front
915 template <bool Tfront>
916 struct AllWindows {
917 AllWindows() {}
918 WindowIterator<Tfront> begin()
920 if constexpr (Tfront) {
921 auto back = _z_windows.end();
922 if (back != _z_windows.begin()) --back;
923 return WindowIterator<Tfront>(back);
924 } else {
925 return WindowIterator<Tfront>(_z_windows.begin());
928 WindowIterator<Tfront> end() { return WindowIterator<Tfront>(_z_windows.end()); }
930 using Iterate = AllWindows<false>; //!< Iterate all windows in whatever order is easiest.
931 using IterateFromBack = AllWindows<false>; //!< Iterate all windows in Z order from back to front.
932 using IterateFromFront = AllWindows<true>; //!< Iterate all windows in Z order from front to back.
936 * Generic helper function that checks if all elements of the range are equal with respect to the given predicate.
937 * @param begin The start of the range.
938 * @param end The end of the range.
939 * @param pred The predicate to use.
940 * @return True if all elements are equal, false otherwise.
942 template <class It, class Pred>
943 inline bool AllEqual(It begin, It end, Pred pred)
945 return std::adjacent_find(begin, end, std::not_fn(pred)) == end;
949 * Get the nested widget with number \a widnum from the nested widget tree.
950 * @tparam NWID Type of the nested widget.
951 * @param widnum Widget number of the widget to retrieve.
952 * @return The requested widget if it is instantiated, \c nullptr otherwise.
954 template <class NWID>
955 inline NWID *Window::GetWidget(WidgetID widnum)
957 auto it = this->widget_lookup.find(widnum);
958 if (it == std::end(this->widget_lookup)) return nullptr;
959 NWID *nwid = dynamic_cast<NWID *>(it->second);
960 assert(nwid != nullptr);
961 return nwid;
964 /** Specialized case of #Window::GetWidget for the nested widget base class. */
965 template <>
966 inline const NWidgetBase *Window::GetWidget<NWidgetBase>(WidgetID widnum) const
968 auto it = this->widget_lookup.find(widnum);
969 if (it == std::end(this->widget_lookup)) return nullptr;
970 return it->second;
974 * Get the nested widget with number \a widnum from the nested widget tree.
975 * @tparam NWID Type of the nested widget.
976 * @param widnum Widget number of the widget to retrieve.
977 * @return The requested widget if it is instantiated, \c nullptr otherwise.
979 template <class NWID>
980 inline const NWID *Window::GetWidget(WidgetID widnum) const
982 return const_cast<Window *>(this)->GetWidget<NWID>(widnum);
987 * Base class for windows opened from a toolbar.
989 class PickerWindowBase : public Window {
991 public:
992 PickerWindowBase(WindowDesc &desc, Window *parent) : Window(desc)
994 this->parent = parent;
997 void Close([[maybe_unused]] int data = 0) override;
1000 Window *BringWindowToFrontById(WindowClass cls, WindowNumber number);
1001 Window *FindWindowFromPt(int x, int y);
1003 template<typename T, std::enable_if_t<std::is_base_of<StrongTypedefBase, T>::value, int> = 0>
1004 Window *BringWindowToFrontById(WindowClass cls, T number)
1006 return BringWindowToFrontById(cls, number.base());
1010 * Open a new window.
1011 * @tparam Wcls %Window class to use if the window does not exist.
1012 * @param desc The pointer to the WindowDesc to be created
1013 * @param window_number the window number of the new window
1014 * @param return_existing If set, also return the window if it already existed.
1015 * @return %Window pointer of the newly created window, or the existing one if \a return_existing is set, or \c nullptr.
1017 template <typename Wcls>
1018 Wcls *AllocateWindowDescFront(WindowDesc &desc, int window_number, bool return_existing = false)
1020 Wcls *w = static_cast<Wcls *>(BringWindowToFrontById(desc.cls, window_number));
1021 if (w != nullptr) return return_existing ? w : nullptr;
1022 return new Wcls(desc, window_number);
1025 void RelocateAllWindows(int neww, int newh);
1027 void GuiShowTooltips(Window *parent, StringID str, TooltipCloseCondition close_tooltip, uint paramcount = 0);
1029 /* widget.cpp */
1030 WidgetID GetWidgetFromPos(const Window *w, int x, int y);
1032 extern Point _cursorpos_drag_start;
1034 extern int _scrollbar_start_pos;
1035 extern int _scrollbar_size;
1036 extern uint8_t _scroller_click_timeout;
1038 extern bool _scrolling_viewport;
1039 extern bool _mouse_hovering;
1041 /** Mouse modes. */
1042 enum SpecialMouseMode {
1043 WSM_NONE, ///< No special mouse mode.
1044 WSM_DRAGDROP, ///< Drag&drop an object.
1045 WSM_SIZING, ///< Sizing mode.
1046 WSM_PRESIZE, ///< Presizing mode (docks, tunnels).
1047 WSM_DRAGGING, ///< Dragging mode (trees).
1049 extern SpecialMouseMode _special_mouse_mode;
1051 void SetFocusedWindow(Window *w);
1053 void ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y);
1055 #endif /* WINDOW_GUI_H */