Feature: Purchase land multiple tiles at a time
[openttd-github.git] / src / saveload / station_sl.cpp
blob20d70066e927eddb8afaf5e282e3b1464f1e3a77
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file station_sl.cpp Code handling saving and loading of stations. */
10 #include "../stdafx.h"
12 #include "saveload.h"
13 #include "compat/station_sl_compat.h"
15 #include "../station_base.h"
16 #include "../waypoint_base.h"
17 #include "../roadstop_base.h"
18 #include "../vehicle_base.h"
19 #include "../newgrf_station.h"
21 #include "table/strings.h"
23 #include "../safeguards.h"
25 /**
26 * Update the buoy orders to be waypoint orders.
27 * @param o the order 'list' to check.
29 static void UpdateWaypointOrder(Order *o)
31 if (!o->IsType(OT_GOTO_STATION)) return;
33 const Station *st = Station::Get(o->GetDestination());
34 if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) return;
36 o->MakeGoToWaypoint(o->GetDestination());
39 /**
40 * Perform all steps to upgrade from the old station buoys to the new version
41 * that uses waypoints. This includes some old saveload mechanics.
43 void MoveBuoysToWaypoints()
45 /* Buoy orders become waypoint orders */
46 for (OrderList *ol : OrderList::Iterate()) {
47 VehicleType vt = ol->GetFirstSharedVehicle()->type;
48 if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
50 for (Order *o = ol->GetFirstOrder(); o != nullptr; o = o->next) UpdateWaypointOrder(o);
53 for (Vehicle *v : Vehicle::Iterate()) {
54 VehicleType vt = v->type;
55 if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
57 UpdateWaypointOrder(&v->current_order);
60 /* Now make the stations waypoints */
61 for (Station *st : Station::Iterate()) {
62 if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) continue;
64 StationID index = st->index;
65 TileIndex xy = st->xy;
66 Town *town = st->town;
67 StringID string_id = st->string_id;
68 std::string name = st->name;
69 Date build_date = st->build_date;
70 /* TTDPatch could use "buoys with rail station" for rail waypoints */
71 bool train = st->train_station.tile != INVALID_TILE;
72 TileArea train_st = st->train_station;
74 /* Delete the station, so we can make it a real waypoint. */
75 delete st;
77 /* Stations and waypoints are in the same pool, so if a station
78 * is deleted there must be place for a Waypoint. */
79 assert(Waypoint::CanAllocateItem());
80 Waypoint *wp = new (index) Waypoint(xy);
81 wp->town = town;
82 wp->string_id = train ? STR_SV_STNAME_WAYPOINT : STR_SV_STNAME_BUOY;
83 wp->name = name;
84 wp->delete_ctr = 0; // Just reset delete counter for once.
85 wp->build_date = build_date;
86 wp->owner = train ? GetTileOwner(xy) : OWNER_NONE;
88 if (IsInsideBS(string_id, STR_SV_STNAME_BUOY, 9)) wp->town_cn = string_id - STR_SV_STNAME_BUOY;
90 if (train) {
91 /* When we make a rail waypoint of the station, convert the map as well. */
92 for (TileIndex t : train_st) {
93 if (!IsTileType(t, MP_STATION) || GetStationIndex(t) != index) continue;
95 SB(_me[t].m6, 3, 3, STATION_WAYPOINT);
96 wp->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
99 wp->train_station = train_st;
100 wp->facilities |= FACIL_TRAIN;
101 } else if (IsBuoyTile(xy) && GetStationIndex(xy) == index) {
102 wp->rect.BeforeAddTile(xy, StationRect::ADD_FORCE);
103 wp->facilities |= FACIL_DOCK;
108 void AfterLoadStations()
110 /* Update the speclists of all stations to point to the currently loaded custom stations. */
111 for (BaseStation *st : BaseStation::Iterate()) {
112 for (uint i = 0; i < st->num_specs; i++) {
113 if (st->speclist[i].grfid == 0) continue;
115 st->speclist[i].spec = StationClass::GetByGrf(st->speclist[i].grfid, st->speclist[i].localidx, nullptr);
118 if (Station::IsExpected(st)) {
119 Station *sta = Station::From(st);
120 for (const RoadStop *rs = sta->bus_stops; rs != nullptr; rs = rs->next) sta->bus_station.Add(rs->xy);
121 for (const RoadStop *rs = sta->truck_stops; rs != nullptr; rs = rs->next) sta->truck_station.Add(rs->xy);
124 StationUpdateCachedTriggers(st);
129 * (Re)building of road stop caches after loading a savegame.
131 void AfterLoadRoadStops()
133 /* First construct the drive through entries */
134 for (RoadStop *rs : RoadStop::Iterate()) {
135 if (IsDriveThroughStopTile(rs->xy)) rs->MakeDriveThrough();
137 /* And then rebuild the data in those entries */
138 for (RoadStop *rs : RoadStop::Iterate()) {
139 if (!HasBit(rs->status, RoadStop::RSSFB_BASE_ENTRY)) continue;
141 rs->GetEntry(DIAGDIR_NE)->Rebuild(rs);
142 rs->GetEntry(DIAGDIR_NW)->Rebuild(rs);
146 static const SaveLoad _roadstop_desc[] = {
147 SLE_VAR(RoadStop, xy, SLE_UINT32),
148 SLE_VAR(RoadStop, status, SLE_UINT8),
149 SLE_REF(RoadStop, next, REF_ROADSTOPS),
152 static uint16 _waiting_acceptance;
153 static uint32 _old_num_flows;
154 static uint16 _cargo_source;
155 static uint32 _cargo_source_xy;
156 static uint8 _cargo_days;
157 static Money _cargo_feeder_share;
159 std::list<CargoPacket *> _packets;
160 uint32 _old_num_dests;
162 struct FlowSaveLoad {
163 FlowSaveLoad() : source(0), via(0), share(0), restricted(false) {}
164 StationID source;
165 StationID via;
166 uint32 share;
167 bool restricted;
170 typedef std::pair<const StationID, std::list<CargoPacket *> > StationCargoPair;
172 static OldPersistentStorage _old_st_persistent_storage;
175 * Swap the temporary packets with the packets without specific destination in
176 * the given goods entry. Assert that at least one of those is empty.
177 * @param ge Goods entry to swap with.
179 static void SwapPackets(GoodsEntry *ge)
181 StationCargoPacketMap &ge_packets = const_cast<StationCargoPacketMap &>(*ge->cargo.Packets());
183 if (_packets.empty()) {
184 std::map<StationID, std::list<CargoPacket *> >::iterator it(ge_packets.find(INVALID_STATION));
185 if (it == ge_packets.end()) {
186 return;
187 } else {
188 it->second.swap(_packets);
190 } else {
191 assert(ge_packets[INVALID_STATION].empty());
192 ge_packets[INVALID_STATION].swap(_packets);
196 class SlStationSpecList : public DefaultSaveLoadHandler<SlStationSpecList, BaseStation> {
197 public:
198 inline static const SaveLoad description[] = {
199 SLE_CONDVAR(StationSpecList, grfid, SLE_UINT32, SLV_27, SL_MAX_VERSION),
200 SLE_CONDVAR(StationSpecList, localidx, SLE_UINT8, SLV_27, SL_MAX_VERSION),
202 inline const static SaveLoadCompatTable compat_description = _station_spec_list_sl_compat;
204 void Save(BaseStation *bst) const override
206 SlSetStructListLength(bst->num_specs);
207 for (uint i = 0; i < bst->num_specs; i++) {
208 SlObject(&bst->speclist[i], this->GetDescription());
212 void Load(BaseStation *bst) const override
214 if (!IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) {
215 bst->num_specs = (uint8)SlGetStructListLength(UINT8_MAX);
218 if (bst->num_specs != 0) {
219 /* Allocate speclist memory when loading a game */
220 bst->speclist = CallocT<StationSpecList>(bst->num_specs);
221 for (uint i = 0; i < bst->num_specs; i++) {
222 SlObject(&bst->speclist[i], this->GetLoadDescription());
228 class SlStationCargo : public DefaultSaveLoadHandler<SlStationCargo, GoodsEntry> {
229 public:
230 inline static const SaveLoad description[] = {
231 SLE_VAR(StationCargoPair, first, SLE_UINT16),
232 SLE_REFLIST(StationCargoPair, second, REF_CARGO_PACKET),
234 inline const static SaveLoadCompatTable compat_description = _station_cargo_sl_compat;
236 void Save(GoodsEntry *ge) const override
238 SlSetStructListLength(ge->cargo.Packets()->MapSize());
239 for (StationCargoPacketMap::ConstMapIterator it(ge->cargo.Packets()->begin()); it != ge->cargo.Packets()->end(); ++it) {
240 SlObject(const_cast<StationCargoPacketMap::value_type *>(&(*it)), this->GetDescription());
244 void Load(GoodsEntry *ge) const override
246 size_t num_dests = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_dests : SlGetStructListLength(UINT32_MAX);
248 StationCargoPair pair;
249 for (uint j = 0; j < num_dests; ++j) {
250 SlObject(&pair, this->GetLoadDescription());
251 const_cast<StationCargoPacketMap &>(*(ge->cargo.Packets()))[pair.first].swap(pair.second);
252 assert(pair.second.empty());
256 void FixPointers(GoodsEntry *ge) const override
258 for (StationCargoPacketMap::ConstMapIterator it = ge->cargo.Packets()->begin(); it != ge->cargo.Packets()->end(); ++it) {
259 SlObject(const_cast<StationCargoPair *>(&(*it)), this->GetDescription());
264 class SlStationFlow : public DefaultSaveLoadHandler<SlStationFlow, GoodsEntry> {
265 public:
266 inline static const SaveLoad description[] = {
267 SLE_VAR(FlowSaveLoad, source, SLE_UINT16),
268 SLE_VAR(FlowSaveLoad, via, SLE_UINT16),
269 SLE_VAR(FlowSaveLoad, share, SLE_UINT32),
270 SLE_CONDVAR(FlowSaveLoad, restricted, SLE_BOOL, SLV_187, SL_MAX_VERSION),
272 inline const static SaveLoadCompatTable compat_description = _station_flow_sl_compat;
274 void Save(GoodsEntry *ge) const override
276 uint32 num_flows = 0;
277 for (FlowStatMap::const_iterator it(ge->flows.begin()); it != ge->flows.end(); ++it) {
278 num_flows += (uint32)it->second.GetShares()->size();
280 SlSetStructListLength(num_flows);
282 for (FlowStatMap::const_iterator outer_it(ge->flows.begin()); outer_it != ge->flows.end(); ++outer_it) {
283 const FlowStat::SharesMap *shares = outer_it->second.GetShares();
284 uint32 sum_shares = 0;
285 FlowSaveLoad flow;
286 flow.source = outer_it->first;
287 for (FlowStat::SharesMap::const_iterator inner_it(shares->begin()); inner_it != shares->end(); ++inner_it) {
288 flow.via = inner_it->second;
289 flow.share = inner_it->first - sum_shares;
290 flow.restricted = inner_it->first > outer_it->second.GetUnrestricted();
291 sum_shares = inner_it->first;
292 assert(flow.share > 0);
293 SlObject(&flow, this->GetDescription());
298 void Load(GoodsEntry *ge) const override
300 size_t num_flows = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_flows : SlGetStructListLength(UINT32_MAX);
302 FlowSaveLoad flow;
303 FlowStat *fs = nullptr;
304 StationID prev_source = INVALID_STATION;
305 for (uint32 j = 0; j < num_flows; ++j) {
306 SlObject(&flow, this->GetLoadDescription());
307 if (fs == nullptr || prev_source != flow.source) {
308 fs = &(ge->flows.insert(std::make_pair(flow.source, FlowStat(flow.via, flow.share, flow.restricted))).first->second);
309 } else {
310 fs->AppendShare(flow.via, flow.share, flow.restricted);
312 prev_source = flow.source;
317 class SlStationGoods : public DefaultSaveLoadHandler<SlStationGoods, BaseStation> {
318 public:
319 #if defined(_MSC_VER) && (_MSC_VER == 1915 || _MSC_VER == 1916)
320 /* This table access private members of other classes; they have this
321 * class as friend. For MSVC CL 19.15 and 19.16 this doesn't work for
322 * "inline static const", so we are forced to wrap the table in a
323 * function. CL 19.16 is the latest for VS2017. */
324 inline static const SaveLoad description[] = {{}};
325 SaveLoadTable GetDescription() const override {
326 #else
327 inline
328 #endif
329 static const SaveLoad description[] = {
330 SLEG_CONDVAR("waiting_acceptance", _waiting_acceptance, SLE_UINT16, SL_MIN_VERSION, SLV_68),
331 SLE_CONDVAR(GoodsEntry, status, SLE_UINT8, SLV_68, SL_MAX_VERSION),
332 SLE_VAR(GoodsEntry, time_since_pickup, SLE_UINT8),
333 SLE_VAR(GoodsEntry, rating, SLE_UINT8),
334 SLEG_CONDVAR("cargo_source", _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_7),
335 SLEG_CONDVAR("cargo_source", _cargo_source, SLE_UINT16, SLV_7, SLV_68),
336 SLEG_CONDVAR("cargo_source_xy", _cargo_source_xy, SLE_UINT32, SLV_44, SLV_68),
337 SLEG_CONDVAR("cargo_days", _cargo_days, SLE_UINT8, SL_MIN_VERSION, SLV_68),
338 SLE_VAR(GoodsEntry, last_speed, SLE_UINT8),
339 SLE_VAR(GoodsEntry, last_age, SLE_UINT8),
340 SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_FILE_U32 | SLE_VAR_I64, SLV_14, SLV_65),
341 SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_INT64, SLV_65, SLV_68),
342 SLE_CONDVAR(GoodsEntry, amount_fract, SLE_UINT8, SLV_150, SL_MAX_VERSION),
343 SLEG_CONDREFLIST("packets", _packets, REF_CARGO_PACKET, SLV_68, SLV_183),
344 SLEG_CONDVAR("old_num_dests", _old_num_dests, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
345 SLE_CONDVAR(GoodsEntry, cargo.reserved_count, SLE_UINT, SLV_181, SL_MAX_VERSION),
346 SLE_CONDVAR(GoodsEntry, link_graph, SLE_UINT16, SLV_183, SL_MAX_VERSION),
347 SLE_CONDVAR(GoodsEntry, node, SLE_UINT16, SLV_183, SL_MAX_VERSION),
348 SLEG_CONDVAR("old_num_flows", _old_num_flows, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
349 SLE_CONDVAR(GoodsEntry, max_waiting_cargo, SLE_UINT32, SLV_183, SL_MAX_VERSION),
350 SLEG_CONDSTRUCTLIST("flow", SlStationFlow, SLV_183, SL_MAX_VERSION),
351 SLEG_CONDSTRUCTLIST("cargo", SlStationCargo, SLV_183, SL_MAX_VERSION),
353 #if defined(_MSC_VER) && (_MSC_VER == 1915 || _MSC_VER == 1916)
354 return description;
356 #endif
357 inline const static SaveLoadCompatTable compat_description = _station_goods_sl_compat;
360 * Get the number of cargoes used by this savegame version.
361 * @return The number of cargoes used by this savegame version.
363 size_t GetNumCargo() const
365 if (IsSavegameVersionBefore(SLV_55)) return 12;
366 if (IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES)) return 32;
367 if (IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) return NUM_CARGO;
368 /* Read from the savegame how long the list is. */
369 return SlGetStructListLength(NUM_CARGO);
372 void Save(BaseStation *bst) const override
374 Station *st = Station::From(bst);
376 SlSetStructListLength(NUM_CARGO);
378 for (CargoID i = 0; i < NUM_CARGO; i++) {
379 SlObject(&st->goods[i], this->GetDescription());
383 void Load(BaseStation *bst) const override
385 Station *st = Station::From(bst);
387 /* Before savegame version 161, persistent storages were not stored in a pool. */
388 if (IsSavegameVersionBefore(SLV_161) && !IsSavegameVersionBefore(SLV_145) && st->facilities & FACIL_AIRPORT) {
389 /* Store the old persistent storage. The GRFID will be added later. */
390 assert(PersistentStorage::CanAllocateItem());
391 st->airport.psa = new PersistentStorage(0, 0, 0);
392 memcpy(st->airport.psa->storage, _old_st_persistent_storage.storage, sizeof(_old_st_persistent_storage.storage));
395 size_t num_cargo = this->GetNumCargo();
396 for (CargoID i = 0; i < num_cargo; i++) {
397 GoodsEntry *ge = &st->goods[i];
398 SlObject(ge, this->GetLoadDescription());
399 if (IsSavegameVersionBefore(SLV_183)) {
400 SwapPackets(ge);
402 if (IsSavegameVersionBefore(SLV_68)) {
403 SB(ge->status, GoodsEntry::GES_ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15));
404 if (GB(_waiting_acceptance, 0, 12) != 0) {
405 /* In old versions, enroute_from used 0xFF as INVALID_STATION */
406 StationID source = (IsSavegameVersionBefore(SLV_7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
408 /* Make sure we can allocate the CargoPacket. This is safe
409 * as there can only be ~64k stations and 32 cargoes in these
410 * savegame versions. As the CargoPacketPool has more than
411 * 16 million entries; it fits by an order of magnitude. */
412 assert(CargoPacket::CanAllocateItem());
414 /* Don't construct the packet with station here, because that'll fail with old savegames */
415 CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_days, source, _cargo_source_xy, _cargo_source_xy, _cargo_feeder_share);
416 ge->cargo.Append(cp, INVALID_STATION);
417 SB(ge->status, GoodsEntry::GES_RATING, 1, 1);
423 void FixPointers(BaseStation *bst) const override
425 Station *st = Station::From(bst);
427 uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
428 for (CargoID i = 0; i < num_cargo; i++) {
429 GoodsEntry *ge = &st->goods[i];
430 if (IsSavegameVersionBefore(SLV_183)) {
431 SwapPackets(ge); // We have to swap back again to be in the format pre-183 expects.
432 SlObject(ge, this->GetDescription());
433 SwapPackets(ge);
434 } else {
435 SlObject(ge, this->GetDescription());
441 static const SaveLoad _old_station_desc[] = {
442 SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
443 SLE_CONDVAR(Station, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
444 SLE_CONDVAR(Station, train_station.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
445 SLE_CONDVAR(Station, train_station.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
446 SLE_CONDVAR(Station, airport.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
447 SLE_CONDVAR(Station, airport.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
448 SLE_REF(Station, town, REF_TOWN),
449 SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
450 SLE_CONDVAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SL_MAX_VERSION),
452 SLE_VAR(Station, string_id, SLE_STRINGID),
453 SLE_CONDSSTR(Station, name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION),
454 SLE_CONDVAR(Station, indtype, SLE_UINT8, SLV_103, SL_MAX_VERSION),
455 SLE_CONDVAR(Station, had_vehicle_of_type, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_122),
456 SLE_CONDVAR(Station, had_vehicle_of_type, SLE_UINT8, SLV_122, SL_MAX_VERSION),
458 SLE_VAR(Station, time_since_load, SLE_UINT8),
459 SLE_VAR(Station, time_since_unload, SLE_UINT8),
460 SLE_VAR(Station, delete_ctr, SLE_UINT8),
461 SLE_VAR(Station, owner, SLE_UINT8),
462 SLE_VAR(Station, facilities, SLE_UINT8),
463 SLE_VAR(Station, airport.type, SLE_UINT8),
464 SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U16, SL_MIN_VERSION, SLV_3),
465 SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U32, SLV_3, SLV_46),
466 SLE_CONDVAR(Station, airport.flags, SLE_UINT64, SLV_46, SL_MAX_VERSION),
468 SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, SLV_26, SL_MAX_VERSION),
470 SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, SLV_3, SLV_31),
471 SLE_CONDVAR(Station, build_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
473 SLE_CONDREF(Station, bus_stops, REF_ROADSTOPS, SLV_6, SL_MAX_VERSION),
474 SLE_CONDREF(Station, truck_stops, REF_ROADSTOPS, SLV_6, SL_MAX_VERSION),
476 /* Used by newstations for graphic variations */
477 SLE_CONDVAR(Station, random_bits, SLE_UINT16, SLV_27, SL_MAX_VERSION),
478 SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, SLV_27, SL_MAX_VERSION),
479 SLE_CONDVAR(Station, num_specs, SLE_UINT8, SLV_27, SL_MAX_VERSION),
481 SLE_CONDREFLIST(Station, loading_vehicles, REF_VEHICLE, SLV_57, SL_MAX_VERSION),
483 SLEG_STRUCTLIST("goods", SlStationGoods),
484 SLEG_CONDSTRUCTLIST("speclist", SlStationSpecList, SLV_27, SL_MAX_VERSION),
487 struct STNSChunkHandler : ChunkHandler {
488 STNSChunkHandler() : ChunkHandler('STNS', CH_READONLY) {}
490 void Load() const override
492 const std::vector<SaveLoad> slt = SlCompatTableHeader(_old_station_desc, _old_station_sl_compat);
494 _cargo_source_xy = 0;
495 _cargo_days = 0;
496 _cargo_feeder_share = 0;
498 int index;
499 while ((index = SlIterateArray()) != -1) {
500 Station *st = new (index) Station();
502 _waiting_acceptance = 0;
503 SlObject(st, slt);
507 void FixPointers() const override
509 /* From SLV_123 we store stations in STNN; before that in STNS. So do not
510 * fix pointers when the version is SLV_123 or up, as that would fix
511 * pointers twice: once in STNN chunk and once here. */
512 if (!IsSavegameVersionBefore(SLV_123)) return;
514 for (Station *st : Station::Iterate()) {
515 SlObject(st, _old_station_desc);
521 * SaveLoad handler for the BaseStation, which all other stations / waypoints
522 * make use of.
524 class SlStationBase : public DefaultSaveLoadHandler<SlStationBase, BaseStation> {
525 public:
526 inline static const SaveLoad description[] = {
527 SLE_VAR(BaseStation, xy, SLE_UINT32),
528 SLE_REF(BaseStation, town, REF_TOWN),
529 SLE_VAR(BaseStation, string_id, SLE_STRINGID),
530 SLE_SSTR(BaseStation, name, SLE_STR | SLF_ALLOW_CONTROL),
531 SLE_VAR(BaseStation, delete_ctr, SLE_UINT8),
532 SLE_VAR(BaseStation, owner, SLE_UINT8),
533 SLE_VAR(BaseStation, facilities, SLE_UINT8),
534 SLE_VAR(BaseStation, build_date, SLE_INT32),
536 /* Used by newstations for graphic variations */
537 SLE_VAR(BaseStation, random_bits, SLE_UINT16),
538 SLE_VAR(BaseStation, waiting_triggers, SLE_UINT8),
539 SLE_CONDVAR(BaseStation, num_specs, SLE_UINT8, SL_MIN_VERSION, SLV_SAVELOAD_LIST_LENGTH),
541 inline const static SaveLoadCompatTable compat_description = _station_base_sl_compat;
543 void Save(BaseStation *bst) const override
545 SlObject(bst, this->GetDescription());
548 void Load(BaseStation *bst) const override
550 SlObject(bst, this->GetLoadDescription());
553 void FixPointers(BaseStation *bst) const override
555 SlObject(bst, this->GetDescription());
560 * SaveLoad handler for a normal station (read: not a waypoint).
562 class SlStationNormal : public DefaultSaveLoadHandler<SlStationNormal, BaseStation> {
563 public:
564 inline static const SaveLoad description[] = {
565 SLEG_STRUCT("base", SlStationBase),
566 SLE_VAR(Station, train_station.tile, SLE_UINT32),
567 SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
568 SLE_VAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16),
570 SLE_REF(Station, bus_stops, REF_ROADSTOPS),
571 SLE_REF(Station, truck_stops, REF_ROADSTOPS),
572 SLE_CONDVAR(Station, ship_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
573 SLE_CONDVAR(Station, ship_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
574 SLE_CONDVAR(Station, ship_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
575 SLE_CONDVAR(Station, docking_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
576 SLE_CONDVAR(Station, docking_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
577 SLE_CONDVAR(Station, docking_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
578 SLE_VAR(Station, airport.tile, SLE_UINT32),
579 SLE_CONDVAR(Station, airport.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
580 SLE_CONDVAR(Station, airport.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
581 SLE_VAR(Station, airport.type, SLE_UINT8),
582 SLE_CONDVAR(Station, airport.layout, SLE_UINT8, SLV_145, SL_MAX_VERSION),
583 SLE_VAR(Station, airport.flags, SLE_UINT64),
584 SLE_CONDVAR(Station, airport.rotation, SLE_UINT8, SLV_145, SL_MAX_VERSION),
585 SLEG_CONDARR("storage", _old_st_persistent_storage.storage, SLE_UINT32, 16, SLV_145, SLV_161),
586 SLE_CONDREF(Station, airport.psa, REF_STORAGE, SLV_161, SL_MAX_VERSION),
588 SLE_VAR(Station, indtype, SLE_UINT8),
590 SLE_VAR(Station, time_since_load, SLE_UINT8),
591 SLE_VAR(Station, time_since_unload, SLE_UINT8),
592 SLE_VAR(Station, last_vehicle_type, SLE_UINT8),
593 SLE_VAR(Station, had_vehicle_of_type, SLE_UINT8),
594 SLE_REFLIST(Station, loading_vehicles, REF_VEHICLE),
595 SLE_CONDVAR(Station, always_accepted, SLE_FILE_U32 | SLE_VAR_U64, SLV_127, SLV_EXTEND_CARGOTYPES),
596 SLE_CONDVAR(Station, always_accepted, SLE_UINT64, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION),
597 SLEG_STRUCTLIST("goods", SlStationGoods),
599 inline const static SaveLoadCompatTable compat_description = _station_normal_sl_compat;
601 void Save(BaseStation *bst) const
603 if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
604 SlObject(bst, this->GetDescription());
607 void Load(BaseStation *bst) const
609 if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
610 SlObject(bst, this->GetLoadDescription());
613 void FixPointers(BaseStation *bst) const
615 if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
616 SlObject(bst, this->GetDescription());
620 class SlStationWaypoint : public DefaultSaveLoadHandler<SlStationWaypoint, BaseStation> {
621 public:
622 inline static const SaveLoad description[] = {
623 SLEG_STRUCT("base", SlStationBase),
624 SLE_VAR(Waypoint, town_cn, SLE_UINT16),
626 SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, SLV_124, SL_MAX_VERSION),
627 SLE_CONDVAR(Waypoint, train_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
628 SLE_CONDVAR(Waypoint, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
630 inline const static SaveLoadCompatTable compat_description = _station_waypoint_sl_compat;
632 void Save(BaseStation *bst) const
634 if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
635 SlObject(bst, this->GetDescription());
638 void Load(BaseStation *bst) const
640 if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
641 SlObject(bst, this->GetLoadDescription());
644 void FixPointers(BaseStation *bst) const
646 if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
647 SlObject(bst, this->GetDescription());
651 static const SaveLoad _station_desc[] = {
652 SLE_SAVEBYTE(BaseStation, facilities),
653 SLEG_STRUCT("normal", SlStationNormal),
654 SLEG_STRUCT("waypoint", SlStationWaypoint),
655 SLEG_CONDSTRUCTLIST("speclist", SlStationSpecList, SLV_27, SL_MAX_VERSION),
658 struct STNNChunkHandler : ChunkHandler {
659 STNNChunkHandler() : ChunkHandler('STNN', CH_TABLE) {}
661 void Save() const override
663 SlTableHeader(_station_desc);
665 /* Write the stations */
666 for (BaseStation *st : BaseStation::Iterate()) {
667 SlSetArrayIndex(st->index);
668 SlObject(st, _station_desc);
673 void Load() const override
675 const std::vector<SaveLoad> slt = SlCompatTableHeader(_station_desc, _station_sl_compat);
677 _old_num_flows = 0;
679 int index;
680 while ((index = SlIterateArray()) != -1) {
681 bool waypoint = (SlReadByte() & FACIL_WAYPOINT) != 0;
683 BaseStation *bst = waypoint ? (BaseStation *)new (index) Waypoint() : new (index) Station();
684 SlObject(bst, slt);
688 void FixPointers() const override
690 /* From SLV_123 we store stations in STNN; before that in STNS. So do not
691 * fix pointers when the version is below SLV_123, as that would fix
692 * pointers twice: once in STNS chunk and once here. */
693 if (IsSavegameVersionBefore(SLV_123)) return;
695 for (BaseStation *bst : BaseStation::Iterate()) {
696 SlObject(bst, _station_desc);
701 struct ROADChunkHandler : ChunkHandler {
702 ROADChunkHandler() : ChunkHandler('ROAD', CH_TABLE) {}
704 void Save() const override
706 SlTableHeader(_roadstop_desc);
708 for (RoadStop *rs : RoadStop::Iterate()) {
709 SlSetArrayIndex(rs->index);
710 SlObject(rs, _roadstop_desc);
714 void Load() const override
716 const std::vector<SaveLoad> slt = SlCompatTableHeader(_roadstop_desc, _roadstop_sl_compat);
718 int index;
720 while ((index = SlIterateArray()) != -1) {
721 RoadStop *rs = new (index) RoadStop(INVALID_TILE);
723 SlObject(rs, slt);
727 void FixPointers() const override
729 for (RoadStop *rs : RoadStop::Iterate()) {
730 SlObject(rs, _roadstop_desc);
735 static const STNSChunkHandler STNS;
736 static const STNNChunkHandler STNN;
737 static const ROADChunkHandler ROAD;
738 static const ChunkHandlerRef station_chunk_handlers[] = {
739 STNS,
740 STNN,
741 ROAD,
744 extern const ChunkHandlerTable _station_chunk_handlers(station_chunk_handlers);