2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file terraform_gui.cpp GUI related to terraforming the map. */
11 #include "core/backup_type.hpp"
12 #include "clear_map.h"
13 #include "company_func.h"
14 #include "company_base.h"
16 #include "window_gui.h"
17 #include "window_func.h"
18 #include "viewport_func.h"
19 #include "command_func.h"
20 #include "signs_func.h"
21 #include "sound_func.h"
22 #include "base_station_base.h"
23 #include "textbuf_gui.h"
26 #include "landscape_type.h"
27 #include "tilehighlight_func.h"
28 #include "strings_func.h"
29 #include "newgrf_object.h"
32 #include "engine_base.h"
33 #include "terraform_gui.h"
34 #include "terraform_cmd.h"
35 #include "zoom_func.h"
37 #include "landscape_cmd.h"
38 #include "terraform_cmd.h"
39 #include "object_cmd.h"
41 #include "widgets/terraform_widget.h"
43 #include "table/strings.h"
45 #include "safeguards.h"
47 void CcTerraform(Commands cmd
, const CommandCost
&result
, Money
, TileIndex tile
)
49 if (result
.Succeeded()) {
50 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER
, tile
);
52 SetRedErrorSquare(tile
);
57 /** Scenario editor command that generates desert areas */
58 static void GenerateDesertArea(TileIndex end
, TileIndex start
)
60 if (_game_mode
!= GM_EDITOR
) return;
62 Backup
<bool> old_generating_world(_generating_world
, true, FILE_LINE
);
64 TileArea
ta(start
, end
);
65 for (TileIndex tile
: ta
) {
66 SetTropicZone(tile
, (_ctrl_pressed
) ? TROPICZONE_NORMAL
: TROPICZONE_DESERT
);
67 Command
<CMD_LANDSCAPE_CLEAR
>::Post(tile
);
68 MarkTileDirtyByTile(tile
);
70 old_generating_world
.Restore();
71 InvalidateWindowClassesData(WC_TOWN_VIEW
, 0);
74 /** Scenario editor command that generates rocky areas */
75 static void GenerateRockyArea(TileIndex end
, TileIndex start
)
77 if (_game_mode
!= GM_EDITOR
) return;
80 TileArea
ta(start
, end
);
82 for (TileIndex tile
: ta
) {
83 switch (GetTileType(tile
)) {
85 if (GetTreeGround(tile
) == TREE_GROUND_SHORE
) continue;
89 MakeClear(tile
, CLEAR_ROCKS
, 3);
95 MarkTileDirtyByTile(tile
);
99 if (success
&& _settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER
, end
);
103 * A central place to handle all X_AND_Y dragged GUI functions.
104 * @param proc Procedure related to the dragging
105 * @param start_tile Begin of the dragging
106 * @param end_tile End of the dragging
107 * @return Returns true if the action was found and handled, and false otherwise. This
108 * allows for additional implements that are more local. For example X_Y drag
109 * of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp
111 bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc
, TileIndex start_tile
, TileIndex end_tile
)
113 if (!_settings_game
.construction
.freeform_edges
) {
114 /* When end_tile is MP_VOID, the error tile will not be visible to the
115 * user. This happens when terraforming at the southern border. */
116 if (TileX(end_tile
) == MapMaxX()) end_tile
+= TileDiffXY(-1, 0);
117 if (TileY(end_tile
) == MapMaxY()) end_tile
+= TileDiffXY(0, -1);
121 case DDSP_DEMOLISH_AREA
:
122 Command
<CMD_CLEAR_AREA
>::Post(STR_ERROR_CAN_T_CLEAR_THIS_AREA
, CcPlaySound_EXPLOSION
, end_tile
, start_tile
, _ctrl_pressed
);
124 case DDSP_RAISE_AND_LEVEL_AREA
:
125 Command
<CMD_LEVEL_LAND
>::Post(STR_ERROR_CAN_T_RAISE_LAND_HERE
, CcTerraform
, end_tile
, start_tile
, _ctrl_pressed
, LM_RAISE
);
127 case DDSP_LOWER_AND_LEVEL_AREA
:
128 Command
<CMD_LEVEL_LAND
>::Post(STR_ERROR_CAN_T_LOWER_LAND_HERE
, CcTerraform
, end_tile
, start_tile
, _ctrl_pressed
, LM_LOWER
);
130 case DDSP_LEVEL_AREA
:
131 Command
<CMD_LEVEL_LAND
>::Post(STR_ERROR_CAN_T_LEVEL_LAND_HERE
, CcTerraform
, end_tile
, start_tile
, _ctrl_pressed
, LM_LEVEL
);
133 case DDSP_CREATE_ROCKS
:
134 GenerateRockyArea(end_tile
, start_tile
);
136 case DDSP_CREATE_DESERT
:
137 GenerateDesertArea(end_tile
, start_tile
);
147 * Start a drag for demolishing an area.
148 * @param tile Position of one corner.
150 void PlaceProc_DemolishArea(TileIndex tile
)
152 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_DEMOLISH_AREA
);
155 /** Terra form toolbar managing class. */
156 struct TerraformToolbarWindow
: Window
{
157 int last_user_action
; ///< Last started user action.
159 TerraformToolbarWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
161 /* This is needed as we like to have the tree available on OnInit. */
162 this->CreateNestedTree();
163 this->FinishInitNested(window_number
);
164 this->last_user_action
= WIDGET_LIST_END
;
167 ~TerraformToolbarWindow()
171 void OnInit() override
173 /* Don't show the place object button when there are no objects to place. */
174 NWidgetStacked
*show_object
= this->GetWidget
<NWidgetStacked
>(WID_TT_SHOW_PLACE_OBJECT
);
175 show_object
->SetDisplayedPlane(ObjectClass::GetUIClassCount() != 0 ? 0 : SZSP_NONE
);
178 void OnClick(Point pt
, int widget
, int click_count
) override
180 if (widget
< WID_TT_BUTTONS_START
) return;
183 case WID_TT_LOWER_LAND
: // Lower land button
184 HandlePlacePushButton(this, WID_TT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
| HT_DIAGONAL
);
185 this->last_user_action
= widget
;
188 case WID_TT_RAISE_LAND
: // Raise land button
189 HandlePlacePushButton(this, WID_TT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
| HT_DIAGONAL
);
190 this->last_user_action
= widget
;
193 case WID_TT_LEVEL_LAND
: // Level land button
194 HandlePlacePushButton(this, WID_TT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
195 this->last_user_action
= widget
;
198 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
199 HandlePlacePushButton(this, WID_TT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
200 this->last_user_action
= widget
;
203 case WID_TT_BUY_LAND
: // Buy land button
204 HandlePlacePushButton(this, WID_TT_BUY_LAND
, SPR_CURSOR_BUY_LAND
, HT_RECT
| HT_DIAGONAL
);
205 this->last_user_action
= widget
;
208 case WID_TT_PLANT_TREES
: // Plant trees button
209 ShowBuildTreesToolbar();
212 case WID_TT_PLACE_SIGN
: // Place sign button
213 HandlePlacePushButton(this, WID_TT_PLACE_SIGN
, SPR_CURSOR_SIGN
, HT_RECT
);
214 this->last_user_action
= widget
;
217 case WID_TT_PLACE_OBJECT
: // Place object button
218 ShowBuildObjectPicker();
221 default: NOT_REACHED();
225 void OnPlaceObject(Point pt
, TileIndex tile
) override
227 switch (this->last_user_action
) {
228 case WID_TT_LOWER_LAND
: // Lower land button
229 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LOWER_AND_LEVEL_AREA
);
232 case WID_TT_RAISE_LAND
: // Raise land button
233 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_RAISE_AND_LEVEL_AREA
);
236 case WID_TT_LEVEL_LAND
: // Level land button
237 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
240 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
241 PlaceProc_DemolishArea(tile
);
244 case WID_TT_BUY_LAND
: // Buy land button
245 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_BUILD_OBJECT
);
248 case WID_TT_PLACE_SIGN
: // Place sign button
249 PlaceProc_Sign(tile
);
252 default: NOT_REACHED();
256 void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
) override
258 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
261 Point
OnInitialPosition(int16 sm_width
, int16 sm_height
, int window_number
) override
263 Point pt
= GetToolbarAlignedWindowPosition(sm_width
);
268 void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
) override
271 switch (select_proc
) {
272 default: NOT_REACHED();
273 case DDSP_DEMOLISH_AREA
:
274 case DDSP_RAISE_AND_LEVEL_AREA
:
275 case DDSP_LOWER_AND_LEVEL_AREA
:
276 case DDSP_LEVEL_AREA
:
277 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
279 case DDSP_BUILD_OBJECT
:
280 if (!_settings_game
.construction
.freeform_edges
) {
281 /* When end_tile is MP_VOID, the error tile will not be visible to the
282 * user. This happens when terraforming at the southern border. */
283 if (TileX(end_tile
) == MapMaxX()) end_tile
+= TileDiffXY(-1, 0);
284 if (TileY(end_tile
) == MapMaxY()) end_tile
+= TileDiffXY(0, -1);
286 Command
<CMD_BUILD_OBJECT_AREA
>::Post(STR_ERROR_CAN_T_PURCHASE_THIS_LAND
, CcPlaySound_CONSTRUCTION_RAIL
,
287 end_tile
, start_tile
, OBJECT_OWNED_LAND
, 0, (_ctrl_pressed
? true : false));
293 void OnPlaceObjectAbort() override
295 this->RaiseButtons();
298 static HotkeyList hotkeys
;
302 * Handler for global hotkeys of the TerraformToolbarWindow.
303 * @param hotkey Hotkey
304 * @return ES_HANDLED if hotkey was accepted.
306 static EventState
TerraformToolbarGlobalHotkeys(int hotkey
)
308 if (_game_mode
!= GM_NORMAL
) return ES_NOT_HANDLED
;
309 Window
*w
= ShowTerraformToolbar(nullptr);
310 if (w
== nullptr) return ES_NOT_HANDLED
;
311 return w
->OnHotkey(hotkey
);
314 static Hotkey terraform_hotkeys
[] = {
315 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_TT_LOWER_LAND
),
316 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_TT_RAISE_LAND
),
317 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_TT_LEVEL_LAND
),
318 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_TT_DEMOLISH
),
319 Hotkey('U', "buyland", WID_TT_BUY_LAND
),
320 Hotkey('I', "trees", WID_TT_PLANT_TREES
),
321 Hotkey('O', "placesign", WID_TT_PLACE_SIGN
),
322 Hotkey('P', "placeobject", WID_TT_PLACE_OBJECT
),
325 HotkeyList
TerraformToolbarWindow::hotkeys("terraform", terraform_hotkeys
, TerraformToolbarGlobalHotkeys
);
327 static const NWidgetPart _nested_terraform_widgets
[] = {
328 NWidget(NWID_HORIZONTAL
),
329 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
330 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_LANDSCAPING_TOOLBAR
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
331 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
333 NWidget(NWID_HORIZONTAL
),
334 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LOWER_LAND
), SetMinimalSize(22, 22),
335 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
336 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_RAISE_LAND
), SetMinimalSize(22, 22),
337 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
338 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LEVEL_LAND
), SetMinimalSize(22, 22),
339 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
341 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(4, 22), EndContainer(),
343 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_DEMOLISH
), SetMinimalSize(22, 22),
344 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
345 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_BUY_LAND
), SetMinimalSize(22, 22),
346 SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND
, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND
),
347 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLANT_TREES
), SetMinimalSize(22, 22),
348 SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES
, STR_SCENEDIT_TOOLBAR_PLANT_TREES
),
349 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_SIGN
), SetMinimalSize(22, 22),
350 SetFill(0, 1), SetDataTip(SPR_IMG_SIGN
, STR_SCENEDIT_TOOLBAR_PLACE_SIGN
),
351 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_TT_SHOW_PLACE_OBJECT
),
352 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_OBJECT
), SetMinimalSize(22, 22),
353 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
358 static WindowDesc
_terraform_desc(
359 WDP_MANUAL
, "toolbar_landscape", 0, 0,
360 WC_SCEN_LAND_GEN
, WC_NONE
,
362 _nested_terraform_widgets
, lengthof(_nested_terraform_widgets
),
363 &TerraformToolbarWindow::hotkeys
367 * Show the toolbar for terraforming in the game.
368 * @param link The toolbar we might want to link to.
369 * @return The allocated toolbar if the window was newly opened, else \c nullptr.
371 Window
*ShowTerraformToolbar(Window
*link
)
373 if (!Company::IsValidID(_local_company
)) return nullptr;
376 if (link
== nullptr) {
377 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(&_terraform_desc
, 0);
381 /* Delete the terraform toolbar to place it again. */
382 CloseWindowById(WC_SCEN_LAND_GEN
, 0, true);
383 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(&_terraform_desc
, 0);
384 /* Align the terraform toolbar under the main toolbar. */
387 /* Put the linked toolbar to the left / right of it. */
388 link
->left
= w
->left
+ (_current_text_dir
== TD_RTL
? w
->width
: -link
->width
);
395 static byte _terraform_size
= 1;
398 * Raise/Lower a bigger chunk of land at the same time in the editor. When
399 * raising get the lowest point, when lowering the highest point, and set all
400 * tiles in the selection to that height.
401 * @todo : Incorporate into game itself to allow for ingame raising/lowering of
402 * larger chunks at the same time OR remove altogether, as we have 'level land' ?
403 * @param tile The top-left tile where the terraforming will start
404 * @param mode true for raising, false for lowering land
406 static void CommonRaiseLowerBigLand(TileIndex tile
, bool mode
)
408 if (_terraform_size
== 1) {
410 mode
? STR_ERROR_CAN_T_RAISE_LAND_HERE
: STR_ERROR_CAN_T_LOWER_LAND_HERE
;
412 Command
<CMD_TERRAFORM_LAND
>::Post(msg
, CcTerraform
, tile
, SLOPE_N
, mode
);
414 assert(_terraform_size
!= 0);
415 TileArea
ta(tile
, _terraform_size
, _terraform_size
);
418 if (ta
.w
== 0 || ta
.h
== 0) return;
420 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER
, tile
);
426 for (TileIndex tile2
: ta
) {
427 h
= std::min(h
, TileHeight(tile2
));
432 for (TileIndex tile2
: ta
) {
433 h
= std::max(h
, TileHeight(tile2
));
437 for (TileIndex tile2
: ta
) {
438 if (TileHeight(tile2
) == h
) {
439 Command
<CMD_TERRAFORM_LAND
>::Post(tile2
, SLOPE_N
, mode
);
445 static const int8 _multi_terraform_coords
[][2] = {
447 { 4, 0}, { -4, 0}, { 0, 2},
448 { -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
449 {-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
450 {-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
451 {-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
452 {-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
453 {-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
456 static const NWidgetPart _nested_scen_edit_land_gen_widgets
[] = {
457 NWidget(NWID_HORIZONTAL
),
458 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
459 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
460 NWidget(WWT_SHADEBOX
, COLOUR_DARK_GREEN
),
461 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
463 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
),
464 NWidget(NWID_HORIZONTAL
), SetPadding(2, 2, 7, 2),
465 NWidget(NWID_SPACER
), SetFill(1, 0),
466 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DEMOLISH
), SetMinimalSize(22, 22),
467 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
468 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LOWER_LAND
), SetMinimalSize(22, 22),
469 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
470 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_RAISE_LAND
), SetMinimalSize(22, 22),
471 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
472 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LEVEL_LAND
), SetMinimalSize(22, 22),
473 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
474 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_ROCKS
), SetMinimalSize(22, 22),
475 SetFill(0, 1), SetDataTip(SPR_IMG_ROCKS
, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE
),
476 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_ETT_SHOW_PLACE_DESERT
),
477 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_DESERT
), SetMinimalSize(22, 22),
478 SetFill(0, 1), SetDataTip(SPR_IMG_DESERT
, STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA
),
480 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_OBJECT
), SetMinimalSize(23, 22),
481 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
482 NWidget(NWID_SPACER
), SetFill(1, 0),
484 NWidget(NWID_HORIZONTAL
),
485 NWidget(NWID_SPACER
), SetFill(1, 0),
486 NWidget(WWT_EMPTY
, COLOUR_DARK_GREEN
, WID_ETT_DOTS
), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY
, STR_NULL
),
487 NWidget(NWID_SPACER
), SetFill(1, 0),
488 NWidget(NWID_VERTICAL
),
489 NWidget(NWID_SPACER
), SetFill(0, 1),
490 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_INCREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP
, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA
),
491 NWidget(NWID_SPACER
), SetMinimalSize(0, 1),
492 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DECREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN
, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA
),
493 NWidget(NWID_SPACER
), SetFill(0, 1),
495 NWidget(NWID_SPACER
), SetMinimalSize(2, 0),
497 NWidget(NWID_SPACER
), SetMinimalSize(0, 6),
498 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_NEW_SCENARIO
), SetMinimalSize(160, 12),
499 SetFill(1, 0), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD
, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND
), SetPadding(0, 2, 0, 2),
500 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_RESET_LANDSCAPE
), SetMinimalSize(160, 12),
501 SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE
, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP
), SetPadding(1, 2, 2, 2),
506 * Callback function for the scenario editor 'reset landscape' confirmation window
507 * @param w Window unused
508 * @param confirmed boolean value, true when yes was clicked, false otherwise
510 static void ResetLandscapeConfirmationCallback(Window
*w
, bool confirmed
)
513 /* Set generating_world to true to get instant-green grass after removing
514 * company property. */
515 Backup
<bool> old_generating_world(_generating_world
, true, FILE_LINE
);
517 /* Delete all companies */
518 for (Company
*c
: Company::Iterate()) {
519 ChangeOwnershipOfCompanyItems(c
->index
, INVALID_OWNER
);
523 old_generating_world
.Restore();
525 /* Delete all station signs */
526 for (BaseStation
*st
: BaseStation::Iterate()) {
527 /* There can be buoys, remove them */
528 if (IsBuoyTile(st
->xy
)) Command
<CMD_LANDSCAPE_CLEAR
>::Do(DC_EXEC
| DC_BANKRUPT
, st
->xy
);
529 if (!st
->IsInUse()) delete st
;
532 /* Now that all vehicles are gone, we can reset the engine pool. Maybe it reduces some NewGRF changing-mess */
533 EngineOverrideManager::ResetToCurrentNewGRFConfig();
535 MarkWholeScreenDirty();
539 /** Landscape generation window handler in the scenario editor. */
540 struct ScenarioEditorLandscapeGenerationWindow
: Window
{
541 int last_user_action
; ///< Last started user action.
543 ScenarioEditorLandscapeGenerationWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
545 this->CreateNestedTree();
546 NWidgetStacked
*show_desert
= this->GetWidget
<NWidgetStacked
>(WID_ETT_SHOW_PLACE_DESERT
);
547 show_desert
->SetDisplayedPlane(_settings_game
.game_creation
.landscape
== LT_TROPIC
? 0 : SZSP_NONE
);
548 this->FinishInitNested(window_number
);
549 this->last_user_action
= WIDGET_LIST_END
;
552 void OnPaint() override
556 if (this->IsWidgetLowered(WID_ETT_LOWER_LAND
) || this->IsWidgetLowered(WID_ETT_RAISE_LAND
)) { // change area-size if raise/lower corner is selected
557 SetTileSelectSize(_terraform_size
, _terraform_size
);
561 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
563 if (widget
!= WID_ETT_DOTS
) return;
565 size
->width
= std::max
<uint
>(size
->width
, ScaleGUITrad(59));
566 size
->height
= std::max
<uint
>(size
->height
, ScaleGUITrad(31));
569 void DrawWidget(const Rect
&r
, int widget
) const override
571 if (widget
!= WID_ETT_DOTS
) return;
573 int center_x
= RoundDivSU(r
.left
+ r
.right
, 2);
574 int center_y
= RoundDivSU(r
.top
+ r
.bottom
, 2);
576 int n
= _terraform_size
* _terraform_size
;
577 const int8
*coords
= &_multi_terraform_coords
[0][0];
581 DrawSprite(SPR_WHITE_POINT
, PAL_NONE
, center_x
+ ScaleGUITrad(coords
[0]), center_y
+ ScaleGUITrad(coords
[1]));
586 void OnClick(Point pt
, int widget
, int click_count
) override
588 if (widget
< WID_ETT_BUTTONS_START
) return;
591 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
592 HandlePlacePushButton(this, WID_ETT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
593 this->last_user_action
= widget
;
596 case WID_ETT_LOWER_LAND
: // Lower land button
597 HandlePlacePushButton(this, WID_ETT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
);
598 this->last_user_action
= widget
;
601 case WID_ETT_RAISE_LAND
: // Raise land button
602 HandlePlacePushButton(this, WID_ETT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
);
603 this->last_user_action
= widget
;
606 case WID_ETT_LEVEL_LAND
: // Level land button
607 HandlePlacePushButton(this, WID_ETT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
608 this->last_user_action
= widget
;
611 case WID_ETT_PLACE_ROCKS
: // Place rocks button
612 HandlePlacePushButton(this, WID_ETT_PLACE_ROCKS
, SPR_CURSOR_ROCKY_AREA
, HT_RECT
);
613 this->last_user_action
= widget
;
616 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
617 HandlePlacePushButton(this, WID_ETT_PLACE_DESERT
, SPR_CURSOR_DESERT
, HT_RECT
);
618 this->last_user_action
= widget
;
621 case WID_ETT_PLACE_OBJECT
: // Place transmitter button
622 ShowBuildObjectPicker();
625 case WID_ETT_INCREASE_SIZE
:
626 case WID_ETT_DECREASE_SIZE
: { // Increase/Decrease terraform size
627 int size
= (widget
== WID_ETT_INCREASE_SIZE
) ? 1 : -1;
628 this->HandleButtonClick(widget
);
629 size
+= _terraform_size
;
631 if (!IsInsideMM(size
, 1, 8 + 1)) return;
632 _terraform_size
= size
;
634 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
639 case WID_ETT_NEW_SCENARIO
: // gen random land
640 this->HandleButtonClick(widget
);
641 ShowCreateScenario();
644 case WID_ETT_RESET_LANDSCAPE
: // Reset landscape
645 ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION
, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT
, nullptr, ResetLandscapeConfirmationCallback
);
648 default: NOT_REACHED();
652 void OnTimeout() override
654 for (uint i
= WID_ETT_START
; i
< this->nested_array_size
; i
++) {
655 if (i
== WID_ETT_BUTTONS_START
) i
= WID_ETT_BUTTONS_END
; // skip the buttons
656 if (this->IsWidgetLowered(i
)) {
657 this->RaiseWidget(i
);
658 this->SetWidgetDirty(i
);
663 void OnPlaceObject(Point pt
, TileIndex tile
) override
665 switch (this->last_user_action
) {
666 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
667 PlaceProc_DemolishArea(tile
);
670 case WID_ETT_LOWER_LAND
: // Lower land button
671 CommonRaiseLowerBigLand(tile
, false);
674 case WID_ETT_RAISE_LAND
: // Raise land button
675 CommonRaiseLowerBigLand(tile
, true);
678 case WID_ETT_LEVEL_LAND
: // Level land button
679 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
682 case WID_ETT_PLACE_ROCKS
: // Place rocks button
683 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_ROCKS
);
686 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
687 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_DESERT
);
690 default: NOT_REACHED();
694 void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
) override
696 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
699 void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
) override
702 switch (select_proc
) {
703 default: NOT_REACHED();
704 case DDSP_CREATE_ROCKS
:
705 case DDSP_CREATE_DESERT
:
706 case DDSP_RAISE_AND_LEVEL_AREA
:
707 case DDSP_LOWER_AND_LEVEL_AREA
:
708 case DDSP_LEVEL_AREA
:
709 case DDSP_DEMOLISH_AREA
:
710 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
716 void OnPlaceObjectAbort() override
718 this->RaiseButtons();
722 static HotkeyList hotkeys
;
726 * Handler for global hotkeys of the ScenarioEditorLandscapeGenerationWindow.
727 * @param hotkey Hotkey
728 * @return ES_HANDLED if hotkey was accepted.
730 static EventState
TerraformToolbarEditorGlobalHotkeys(int hotkey
)
732 if (_game_mode
!= GM_EDITOR
) return ES_NOT_HANDLED
;
733 Window
*w
= ShowEditorTerraformToolbar();
734 if (w
== nullptr) return ES_NOT_HANDLED
;
735 return w
->OnHotkey(hotkey
);
738 static Hotkey terraform_editor_hotkeys
[] = {
739 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_ETT_DEMOLISH
),
740 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_ETT_LOWER_LAND
),
741 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_ETT_RAISE_LAND
),
742 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_ETT_LEVEL_LAND
),
743 Hotkey('R', "rocky", WID_ETT_PLACE_ROCKS
),
744 Hotkey('T', "desert", WID_ETT_PLACE_DESERT
),
745 Hotkey('O', "object", WID_ETT_PLACE_OBJECT
),
749 HotkeyList
ScenarioEditorLandscapeGenerationWindow::hotkeys("terraform_editor", terraform_editor_hotkeys
, TerraformToolbarEditorGlobalHotkeys
);
751 static WindowDesc
_scen_edit_land_gen_desc(
752 WDP_AUTO
, "toolbar_landscape_scen", 0, 0,
753 WC_SCEN_LAND_GEN
, WC_NONE
,
755 _nested_scen_edit_land_gen_widgets
, lengthof(_nested_scen_edit_land_gen_widgets
),
756 &ScenarioEditorLandscapeGenerationWindow::hotkeys
760 * Show the toolbar for terraforming in the scenario editor.
761 * @return The allocated toolbar if the window was newly opened, else \c nullptr.
763 Window
*ShowEditorTerraformToolbar()
765 return AllocateWindowDescFront
<ScenarioEditorLandscapeGenerationWindow
>(&_scen_edit_land_gen_desc
, 0);