1 /* $Id: network_gui.cpp 26055 2013-11-22 21:47:03Z rubidium $ */
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file network_gui.cpp Implementation of the Network related GUIs. */
13 #include "../stdafx.h"
14 #include "../strings_func.h"
15 #include "../date_func.h"
17 #include "network_client.h"
18 #include "network_gui.h"
19 #include "network_gamelist.h"
21 #include "network_base.h"
22 #include "network_content.h"
24 #include "network_udp.h"
25 #include "../window_func.h"
26 #include "../gfx_func.h"
27 #include "../widgets/dropdown_func.h"
28 #include "../querystring_gui.h"
29 #include "../sortlist_type.h"
30 #include "../company_func.h"
31 #include "../core/geometry_func.hpp"
32 #include "../genworld.h"
33 #include "../map_type.h"
34 #include "../newgrf.h"
37 #include "../widgets/network_widget.h"
39 #include "table/strings.h"
40 #include "../table/sprites.h"
42 #include "../stringfilter_type.h"
44 #include "../safeguards.h"
47 static void ShowNetworkStartServerWindow();
48 static void ShowNetworkLobbyWindow(NetworkGameList
*ngl
);
51 * Advertisement options in the start server window
53 static const StringID _connection_types_dropdown
[] = {
54 STR_NETWORK_START_SERVER_UNADVERTISED
,
55 STR_NETWORK_START_SERVER_ADVERTISED
,
60 * Advertisement options in the server list
62 static const StringID _lan_internet_types_dropdown
[] = {
63 STR_NETWORK_SERVER_LIST_ADVERTISED_NO
,
64 STR_NETWORK_SERVER_LIST_ADVERTISED_YES
,
68 static StringID _language_dropdown
[NETLANG_COUNT
+ 1] = {STR_NULL
};
70 void SortNetworkLanguages()
72 /* Init the strings */
73 if (_language_dropdown
[0] == STR_NULL
) {
74 for (int i
= 0; i
< NETLANG_COUNT
; i
++) _language_dropdown
[i
] = STR_NETWORK_LANG_ANY
+ i
;
75 _language_dropdown
[NETLANG_COUNT
] = INVALID_STRING_ID
;
78 /* Sort the strings (we don't move 'any' and the 'invalid' one) */
79 QSortT(_language_dropdown
+ 1, NETLANG_COUNT
- 1, &StringIDSorter
);
83 * Update the network new window because a new server is
84 * found on the network.
86 void UpdateNetworkGameWindow()
88 InvalidateWindowData(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
, 0);
91 typedef GUIList
<NetworkGameList
*, StringFilter
&> GUIGameServerList
;
92 typedef uint16 ServerListPosition
;
93 static const ServerListPosition SLP_INVALID
= 0xFFFF;
95 /** Full blown container to make it behave exactly as we want :) */
96 class NWidgetServerListHeader
: public NWidgetContainer
{
97 static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
= 150; ///< Minimum width before adding a new header
98 bool visible
[6]; ///< The visible headers
100 NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL
)
102 NWidgetLeaf
*leaf
= new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NAME
, STR_NETWORK_SERVER_LIST_GAME_NAME
, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP
);
103 leaf
->SetResize(1, 0);
107 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_CLIENTS
, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION
, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP
));
108 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_MAPSIZE
, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION
, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP
));
109 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_DATE
, STR_NETWORK_SERVER_LIST_DATE_CAPTION
, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP
));
110 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_YEARS
, STR_NETWORK_SERVER_LIST_YEARS_CAPTION
, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP
));
112 leaf
= new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_INFO
, STR_EMPTY
, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP
);
113 leaf
->SetMinimalSize(14 + GetSpriteSize(SPR_LOCK
).width
+ GetSpriteSize(SPR_BLOT
).width
+ GetSpriteSize(SPR_FLAGS_BASE
).width
, 12);
117 /* First and last are always visible, the rest is implicitly zeroed */
118 this->visible
[0] = true;
119 *lastof(this->visible
) = true;
122 void SetupSmallestSize(Window
*w
, bool init_array
)
124 /* Oh yeah, we ought to be findable! */
125 w
->nested_array
[WID_NG_HEADER
] = this;
127 this->smallest_y
= 0; // Biggest child.
130 this->resize_x
= 1; // We only resize in this direction
131 this->resize_y
= 0; // We never resize in this direction
133 /* First initialise some variables... */
134 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
135 child_wid
->SetupSmallestSize(w
, init_array
);
136 this->smallest_y
= max(this->smallest_y
, child_wid
->smallest_y
+ child_wid
->padding_top
+ child_wid
->padding_bottom
);
139 /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
140 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
141 child_wid
->current_x
= child_wid
->smallest_x
;
142 child_wid
->current_y
= this->smallest_y
;
145 this->smallest_x
= this->head
->smallest_x
+ this->tail
->smallest_x
; // First and last are always shown, rest not
148 void AssignSizePosition(SizingType sizing
, uint x
, uint y
, uint given_width
, uint given_height
, bool rtl
)
150 assert(given_width
>= this->smallest_x
&& given_height
>= this->smallest_y
);
154 this->current_x
= given_width
;
155 this->current_y
= given_height
;
157 given_width
-= this->tail
->smallest_x
;
158 NWidgetBase
*child_wid
= this->head
->next
;
159 /* The first and last widget are always visible, determine which other should be visible */
160 for (uint i
= 1; i
< lengthof(this->visible
) - 1; i
++) {
161 if (given_width
> MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
+ child_wid
->smallest_x
&& this->visible
[i
- 1]) {
162 this->visible
[i
] = true;
163 given_width
-= child_wid
->smallest_x
;
165 this->visible
[i
] = false;
167 child_wid
= child_wid
->next
;
170 /* All remaining space goes to the first (name) widget */
171 this->head
->current_x
= given_width
;
173 /* Now assign the widgets to their rightful place */
174 uint position
= 0; // Place to put next child relative to origin of the container.
175 uint i
= rtl
? lengthof(this->visible
) - 1 : 0;
176 child_wid
= rtl
? this->tail
: this->head
;
177 while (child_wid
!= NULL
) {
178 if (this->visible
[i
]) {
179 child_wid
->AssignSizePosition(sizing
, x
+ position
, y
, child_wid
->current_x
, this->current_y
, rtl
);
180 position
+= child_wid
->current_x
;
183 child_wid
= rtl
? child_wid
->prev
: child_wid
->next
;
188 /* virtual */ void Draw(const Window
*w
)
191 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
192 if (!this->visible
[i
++]) continue;
198 /* virtual */ NWidgetCore
*GetWidgetFromPos(int x
, int y
)
200 if (!IsInsideBS(x
, this->pos_x
, this->current_x
) || !IsInsideBS(y
, this->pos_y
, this->current_y
)) return NULL
;
203 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
204 if (!this->visible
[i
++]) continue;
205 NWidgetCore
*nwid
= child_wid
->GetWidgetFromPos(x
, y
);
206 if (nwid
!= NULL
) return nwid
;
212 * Checks whether the given widget is actually visible.
213 * @param widget the widget to check for visibility
214 * @return true iff the widget is visible.
216 bool IsWidgetVisible(NetworkGameWidgets widget
) const
218 assert((uint
)(widget
- WID_NG_NAME
) < lengthof(this->visible
));
219 return this->visible
[widget
- WID_NG_NAME
];
223 class NetworkGameWindow
: public Window
{
225 /* Runtime saved values */
226 static Listing last_sorting
;
228 /* Constants for sorting servers */
229 static GUIGameServerList::SortFunction
* const sorter_funcs
[];
230 static GUIGameServerList::FilterFunction
* const filter_funcs
[];
232 NetworkGameList
*server
; ///< selected server
233 NetworkGameList
*last_joined
; ///< the last joined server
234 GUIGameServerList servers
; ///< list with game servers.
235 ServerListPosition list_pos
; ///< position of the selected server
236 Scrollbar
*vscroll
; ///< vertical scrollbar of the list of servers
237 QueryString name_editbox
; ///< Client name editbox.
238 QueryString filter_editbox
; ///< Editbox for filter on servers
240 int lock_offset
; ///< Left offset for lock icon.
241 int blot_offset
; ///< Left offset for green/yellow/red compatibility icon.
242 int flag_offset
; ///< Left offset for langauge flag icon.
245 * (Re)build the GUI network game list (a.k.a. this->servers) as some
246 * major change has occurred. It ensures appropriate filtering and
247 * sorting, if both or either one is enabled.
249 void BuildGUINetworkGameList()
251 if (!this->servers
.NeedRebuild()) return;
253 /* Create temporary array of games to use for listing */
254 this->servers
.Clear();
256 for (NetworkGameList
*ngl
= _network_game_list
; ngl
!= NULL
; ngl
= ngl
->next
) {
257 *this->servers
.Append() = ngl
;
260 /* Apply the filter condition immediately, if a search string has been provided. */
262 sf
.SetFilterTerm(this->filter_editbox
.text
.buf
);
265 this->servers
.SetFilterState(true);
266 this->servers
.Filter(sf
);
268 this->servers
.SetFilterState(false);
271 this->servers
.Compact();
272 this->servers
.RebuildDone();
273 this->vscroll
->SetCount(this->servers
.Length());
275 /* Sort the list of network games as requested. */
276 this->servers
.Sort();
277 this->UpdateListPos();
280 /** Sort servers by name. */
281 static int CDECL
NGameNameSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
283 int r
= strnatcmp((*a
)->info
.server_name
, (*b
)->info
.server_name
, true); // Sort by name (natural sorting).
284 return r
== 0 ? (*a
)->address
.CompareTo((*b
)->address
) : r
;
288 * Sort servers by the amount of clients online on a
289 * server. If the two servers have the same amount, the one with the
290 * higher maximum is preferred.
292 static int CDECL
NGameClientSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
294 /* Reverse as per default we are interested in most-clients first */
295 int r
= (*a
)->info
.clients_on
- (*b
)->info
.clients_on
;
297 if (r
== 0) r
= (*a
)->info
.clients_max
- (*b
)->info
.clients_max
;
298 if (r
== 0) r
= NGameNameSorter(a
, b
);
303 /** Sort servers by map size */
304 static int CDECL
NGameMapSizeSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
306 /* Sort by the area of the map. */
307 int r
= ((*a
)->info
.map_height
) * ((*a
)->info
.map_width
) - ((*b
)->info
.map_height
) * ((*b
)->info
.map_width
);
309 if (r
== 0) r
= (*a
)->info
.map_width
- (*b
)->info
.map_width
;
310 return (r
!= 0) ? r
: NGameClientSorter(a
, b
);
313 /** Sort servers by current date */
314 static int CDECL
NGameDateSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
316 int r
= (*a
)->info
.game_date
- (*b
)->info
.game_date
;
317 return (r
!= 0) ? r
: NGameClientSorter(a
, b
);
320 /** Sort servers by the number of days the game is running */
321 static int CDECL
NGameYearsSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
323 int r
= (*a
)->info
.game_date
- (*a
)->info
.start_date
- (*b
)->info
.game_date
+ (*b
)->info
.start_date
;
324 return (r
!= 0) ? r
: NGameDateSorter(a
, b
);
328 * Sort servers by joinability. If both servers are the
329 * same, prefer the non-passworded server first.
331 static int CDECL
NGameAllowedSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
333 /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
334 int r
= StrEmpty((*a
)->info
.server_revision
) - StrEmpty((*b
)->info
.server_revision
);
336 /* Reverse default as we are interested in version-compatible clients first */
337 if (r
== 0) r
= (*b
)->info
.version_compatible
- (*a
)->info
.version_compatible
;
338 /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
339 if (r
== 0) r
= (*b
)->info
.compatible
- (*a
)->info
.compatible
;
340 /* Passworded servers should be below unpassworded servers */
341 if (r
== 0) r
= (*a
)->info
.use_password
- (*b
)->info
.use_password
;
342 /* Finally sort on the number of clients of the server */
343 if (r
== 0) r
= -NGameClientSorter(a
, b
);
348 /** Sort the server list */
349 void SortNetworkGameList()
351 if (this->servers
.Sort()) this->UpdateListPos();
354 /** Set this->list_pos to match this->server */
357 this->list_pos
= SLP_INVALID
;
358 for (uint i
= 0; i
!= this->servers
.Length(); i
++) {
359 if (this->servers
[i
] == this->server
) {
366 static bool CDECL
NGameSearchFilter(NetworkGameList
* const *item
, StringFilter
&sf
)
368 assert(item
!= NULL
);
369 assert((*item
) != NULL
);
372 sf
.AddLine((*item
)->info
.server_name
);
373 return sf
.GetState();
377 * Draw a single server line.
378 * @param cur_item the server to draw.
379 * @param y from where to draw?
380 * @param highlight does the line need to be highlighted?
382 void DrawServerLine(const NetworkGameList
*cur_item
, uint y
, bool highlight
) const
384 const NWidgetBase
*nwi_name
= this->GetWidget
<NWidgetBase
>(WID_NG_NAME
);
385 const NWidgetBase
*nwi_info
= this->GetWidget
<NWidgetBase
>(WID_NG_INFO
);
387 /* show highlighted item with a different colour */
388 if (highlight
) GfxFillRect(nwi_name
->pos_x
+ 1, y
+ 1, nwi_info
->pos_x
+ nwi_info
->current_x
- 2, y
+ this->resize
.step_height
- 2, PC_GREY
);
390 /* offsets to vertically centre text and icons */
391 int text_y_offset
= (this->resize
.step_height
- FONT_HEIGHT_NORMAL
) / 2 + 1;
392 int icon_y_offset
= (this->resize
.step_height
- GetSpriteSize(SPR_BLOT
).height
) / 2;
394 DrawString(nwi_name
->pos_x
+ WD_FRAMERECT_LEFT
, nwi_name
->pos_x
+ nwi_name
->current_x
- WD_FRAMERECT_RIGHT
, y
+ text_y_offset
, cur_item
->info
.server_name
, TC_BLACK
);
396 /* only draw details if the server is online */
397 if (cur_item
->online
) {
398 const NWidgetServerListHeader
*nwi_header
= this->GetWidget
<NWidgetServerListHeader
>(WID_NG_HEADER
);
400 if (nwi_header
->IsWidgetVisible(WID_NG_CLIENTS
)) {
401 const NWidgetBase
*nwi_clients
= this->GetWidget
<NWidgetBase
>(WID_NG_CLIENTS
);
402 SetDParam(0, cur_item
->info
.clients_on
);
403 SetDParam(1, cur_item
->info
.clients_max
);
404 SetDParam(2, cur_item
->info
.companies_on
);
405 SetDParam(3, cur_item
->info
.companies_max
);
406 DrawString(nwi_clients
->pos_x
, nwi_clients
->pos_x
+ nwi_clients
->current_x
- 1, y
+ text_y_offset
, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE
, TC_FROMSTRING
, SA_HOR_CENTER
);
409 if (nwi_header
->IsWidgetVisible(WID_NG_MAPSIZE
)) {
411 const NWidgetBase
*nwi_mapsize
= this->GetWidget
<NWidgetBase
>(WID_NG_MAPSIZE
);
412 SetDParam(0, cur_item
->info
.map_width
);
413 SetDParam(1, cur_item
->info
.map_height
);
414 DrawString(nwi_mapsize
->pos_x
, nwi_mapsize
->pos_x
+ nwi_mapsize
->current_x
- 1, y
+ text_y_offset
, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT
, TC_FROMSTRING
, SA_HOR_CENTER
);
417 if (nwi_header
->IsWidgetVisible(WID_NG_DATE
)) {
419 const NWidgetBase
*nwi_date
= this->GetWidget
<NWidgetBase
>(WID_NG_DATE
);
421 ConvertDateToYMD(cur_item
->info
.game_date
, &ymd
);
422 SetDParam(0, ymd
.year
);
423 DrawString(nwi_date
->pos_x
, nwi_date
->pos_x
+ nwi_date
->current_x
- 1, y
+ text_y_offset
, STR_JUST_INT
, TC_BLACK
, SA_HOR_CENTER
);
426 if (nwi_header
->IsWidgetVisible(WID_NG_YEARS
)) {
427 /* number of years the game is running */
428 const NWidgetBase
*nwi_years
= this->GetWidget
<NWidgetBase
>(WID_NG_YEARS
);
429 YearMonthDay ymd_cur
, ymd_start
;
430 ConvertDateToYMD(cur_item
->info
.game_date
, &ymd_cur
);
431 ConvertDateToYMD(cur_item
->info
.start_date
, &ymd_start
);
432 SetDParam(0, ymd_cur
.year
- ymd_start
.year
);
433 DrawString(nwi_years
->pos_x
, nwi_years
->pos_x
+ nwi_years
->current_x
- 1, y
+ text_y_offset
, STR_JUST_INT
, TC_BLACK
, SA_HOR_CENTER
);
436 /* draw a lock if the server is password protected */
437 if (cur_item
->info
.use_password
) DrawSprite(SPR_LOCK
, PAL_NONE
, nwi_info
->pos_x
+ this->lock_offset
, y
+ icon_y_offset
- 1);
439 /* draw red or green icon, depending on compatibility with server */
440 DrawSprite(SPR_BLOT
, (cur_item
->info
.compatible
? PALETTE_TO_GREEN
: (cur_item
->info
.version_compatible
? PALETTE_TO_YELLOW
: PALETTE_TO_RED
)), nwi_info
->pos_x
+ this->blot_offset
, y
+ icon_y_offset
);
442 /* draw flag according to server language */
443 DrawSprite(SPR_FLAGS_BASE
+ cur_item
->info
.server_lang
, PAL_NONE
, nwi_info
->pos_x
+ this->flag_offset
, y
+ icon_y_offset
);
448 * Scroll the list up or down to the currently selected server.
449 * If the server is below the currently displayed servers, it will
450 * scroll down an amount so that the server appears at the bottom.
451 * If the server is above the currently displayed servers, it will
452 * scroll up so that the server appears at the top.
454 void ScrollToSelectedServer()
456 if (this->list_pos
== SLP_INVALID
) return; // no server selected
457 this->vscroll
->ScrollTowards(this->list_pos
);
461 NetworkGameWindow(WindowDesc
*desc
) : Window(desc
), name_editbox(NETWORK_CLIENT_NAME_LENGTH
), filter_editbox(120)
463 this->list_pos
= SLP_INVALID
;
466 this->lock_offset
= 5;
467 this->blot_offset
= this->lock_offset
+ 3 + GetSpriteSize(SPR_LOCK
).width
;
468 this->flag_offset
= this->blot_offset
+ 2 + GetSpriteSize(SPR_BLOT
).width
;
470 this->CreateNestedTree();
471 this->vscroll
= this->GetScrollbar(WID_NG_SCROLLBAR
);
472 this->FinishInitNested(WN_NETWORK_WINDOW_GAME
);
474 this->querystrings
[WID_NG_CLIENT
] = &this->name_editbox
;
475 this->name_editbox
.text
.Assign(_settings_client
.network
.client_name
);
477 this->querystrings
[WID_NG_FILTER
] = &this->filter_editbox
;
478 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
479 this->SetFocusedWidget(WID_NG_FILTER
);
481 this->last_joined
= NetworkGameListAddItem(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
));
482 this->server
= this->last_joined
;
483 if (this->last_joined
!= NULL
) NetworkUDPQueryServer(this->last_joined
->address
);
485 this->servers
.SetListing(this->last_sorting
);
486 this->servers
.SetSortFuncs(this->sorter_funcs
);
487 this->servers
.SetFilterFuncs(this->filter_funcs
);
488 this->servers
.ForceRebuild();
493 this->last_sorting
= this->servers
.GetListing();
496 virtual void SetStringParameters(int widget
) const
499 case WID_NG_CONN_BTN
:
500 SetDParam(0, _lan_internet_types_dropdown
[_settings_client
.network
.lan_internet
]);
505 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
508 case WID_NG_CONN_BTN
:
509 *size
= maxdim(*size
, maxdim(GetStringBoundingBox(_lan_internet_types_dropdown
[0]), GetStringBoundingBox(_lan_internet_types_dropdown
[1])));
510 size
->width
+= padding
.width
;
511 size
->height
+= padding
.height
;
515 resize
->height
= WD_MATRIX_TOP
+ max(GetSpriteSize(SPR_BLOT
).height
, (uint
)FONT_HEIGHT_NORMAL
) + WD_MATRIX_BOTTOM
;
516 size
->height
= 10 * resize
->height
;
519 case WID_NG_LASTJOINED
:
520 size
->height
= WD_MATRIX_TOP
+ max(GetSpriteSize(SPR_BLOT
).height
, (uint
)FONT_HEIGHT_NORMAL
) + WD_MATRIX_BOTTOM
;
523 case WID_NG_LASTJOINED_SPACER
:
524 size
->width
= NWidgetScrollbar::GetVerticalDimension().width
;
528 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
532 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
533 SetDParamMaxValue(0, MAX_CLIENTS
);
534 SetDParamMaxValue(1, MAX_CLIENTS
);
535 SetDParamMaxValue(2, MAX_COMPANIES
);
536 SetDParamMaxValue(3, MAX_COMPANIES
);
537 *size
= maxdim(*size
, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE
));
541 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
542 SetDParamMaxValue(0, MAX_MAP_SIZE
);
543 SetDParamMaxValue(1, MAX_MAP_SIZE
);
544 *size
= maxdim(*size
, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT
));
549 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
550 SetDParamMaxValue(0, 5);
551 *size
= maxdim(*size
, GetStringBoundingBox(STR_JUST_INT
));
554 case WID_NG_DETAILS_SPACER
:
555 size
->height
= 20 + 12 * FONT_HEIGHT_NORMAL
;
560 virtual void DrawWidget(const Rect
&r
, int widget
) const
563 case WID_NG_MATRIX
: {
566 const int max
= min(this->vscroll
->GetPosition() + this->vscroll
->GetCapacity(), (int)this->servers
.Length());
568 for (int i
= this->vscroll
->GetPosition(); i
< max
; ++i
) {
569 const NetworkGameList
*ngl
= this->servers
[i
];
570 this->DrawServerLine(ngl
, y
, ngl
== this->server
);
571 y
+= this->resize
.step_height
;
576 case WID_NG_LASTJOINED
:
577 /* Draw the last joined server, if any */
578 if (this->last_joined
!= NULL
) this->DrawServerLine(this->last_joined
, r
.top
, this->last_joined
== this->server
);
582 this->DrawDetails(r
);
591 if (widget
- WID_NG_NAME
== this->servers
.SortType()) this->DrawSortButtonState(widget
, this->servers
.IsDescSortOrder() ? SBS_DOWN
: SBS_UP
);
597 virtual void OnPaint()
599 if (this->servers
.NeedRebuild()) {
600 this->BuildGUINetworkGameList();
602 if (this->servers
.NeedResort()) {
603 this->SortNetworkGameList();
606 NetworkGameList
*sel
= this->server
;
607 /* 'Refresh' button invisible if no server selected */
608 this->SetWidgetDisabledState(WID_NG_REFRESH
, sel
== NULL
);
609 /* 'Join' button disabling conditions */
610 this->SetWidgetDisabledState(WID_NG_JOIN
, sel
== NULL
|| // no Selected Server
611 !sel
->online
|| // Server offline
612 sel
->info
.clients_on
>= sel
->info
.clients_max
|| // Server full
613 !sel
->info
.compatible
); // Revision mismatch
615 /* 'NewGRF Settings' button invisible if no NewGRF is used */
616 this->GetWidget
<NWidgetStacked
>(WID_NG_NEWGRF_SEL
)->SetDisplayedPlane(sel
== NULL
|| !sel
->online
|| sel
->info
.grfconfig
== NULL
);
617 this->GetWidget
<NWidgetStacked
>(WID_NG_NEWGRF_MISSING_SEL
)->SetDisplayedPlane(sel
== NULL
|| !sel
->online
|| sel
->info
.grfconfig
== NULL
|| !sel
->info
.version_compatible
|| sel
->info
.compatible
);
622 void DrawDetails(const Rect
&r
) const
624 NetworkGameList
*sel
= this->server
;
626 const int detail_height
= 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL
;
628 /* Draw the right menu */
629 GfxFillRect(r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ detail_height
- 1, PC_DARK_BLUE
);
631 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, STR_NETWORK_SERVER_LIST_GAME_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
632 } else if (!sel
->online
) {
633 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, sel
->info
.server_name
, TC_ORANGE
, SA_HOR_CENTER
); // game name
635 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ detail_height
+ 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE
, TC_FROMSTRING
, SA_HOR_CENTER
); // server offline
636 } else { // show game info
638 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6, STR_NETWORK_SERVER_LIST_GAME_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
639 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, sel
->info
.server_name
, TC_ORANGE
, SA_HOR_CENTER
); // game name
640 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 8 + 2 * FONT_HEIGHT_NORMAL
, sel
->info
.map_name
, TC_BLACK
, SA_HOR_CENTER
); // map name
642 uint16 y
= r
.top
+ detail_height
+ 4;
644 SetDParam(0, sel
->info
.clients_on
);
645 SetDParam(1, sel
->info
.clients_max
);
646 SetDParam(2, sel
->info
.companies_on
);
647 SetDParam(3, sel
->info
.companies_max
);
648 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CLIENTS
);
649 y
+= FONT_HEIGHT_NORMAL
;
651 SetDParam(0, STR_NETWORK_LANG_ANY
+ sel
->info
.server_lang
);
652 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANGUAGE
); // server language
653 y
+= FONT_HEIGHT_NORMAL
;
655 SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE
+ sel
->info
.map_set
);
656 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANDSCAPE
); // landscape
657 y
+= FONT_HEIGHT_NORMAL
;
659 SetDParam(0, sel
->info
.map_width
);
660 SetDParam(1, sel
->info
.map_height
);
661 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_MAP_SIZE
); // map size
662 y
+= FONT_HEIGHT_NORMAL
;
664 SetDParamStr(0, sel
->info
.server_revision
);
665 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_VERSION
); // server version
666 y
+= FONT_HEIGHT_NORMAL
;
668 SetDParamStr(0, sel
->address
.GetAddressAsString());
669 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS
); // server address
670 y
+= FONT_HEIGHT_NORMAL
;
672 SetDParam(0, sel
->info
.start_date
);
673 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_START_DATE
); // start date
674 y
+= FONT_HEIGHT_NORMAL
;
676 SetDParam(0, sel
->info
.game_date
);
677 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CURRENT_DATE
); // current date
678 y
+= FONT_HEIGHT_NORMAL
;
680 y
+= WD_PAR_VSEP_NORMAL
;
682 if (!sel
->info
.compatible
) {
683 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, sel
->info
.version_compatible
? STR_NETWORK_SERVER_LIST_GRF_MISMATCH
: STR_NETWORK_SERVER_LIST_VERSION_MISMATCH
, TC_FROMSTRING
, SA_HOR_CENTER
); // server mismatch
684 } else if (sel
->info
.clients_on
== sel
->info
.clients_max
) {
685 /* Show: server full, when clients_on == max_clients */
686 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_FULL
, TC_FROMSTRING
, SA_HOR_CENTER
); // server full
687 } else if (sel
->info
.use_password
) {
688 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_PASSWORD
, TC_FROMSTRING
, SA_HOR_CENTER
); // password warning
693 virtual void OnClick(Point pt
, int widget
, int click_count
)
696 case WID_NG_CANCEL
: // Cancel button
697 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
700 case WID_NG_CONN_BTN
: // 'Connection' droplist
701 ShowDropDownMenu(this, _lan_internet_types_dropdown
, _settings_client
.network
.lan_internet
, WID_NG_CONN_BTN
, 0, 0); // do it for widget WID_NSS_CONN_BTN
704 case WID_NG_NAME
: // Sort by name
705 case WID_NG_CLIENTS
: // Sort by connected clients
706 case WID_NG_MAPSIZE
: // Sort by map size
707 case WID_NG_DATE
: // Sort by date
708 case WID_NG_YEARS
: // Sort by years
709 case WID_NG_INFO
: // Connectivity (green dot)
710 if (this->servers
.SortType() == widget
- WID_NG_NAME
) {
711 this->servers
.ToggleSortOrder();
712 if (this->list_pos
!= SLP_INVALID
) this->list_pos
= this->servers
.Length() - this->list_pos
- 1;
714 this->servers
.SetSortType(widget
- WID_NG_NAME
);
715 this->servers
.ForceResort();
716 this->SortNetworkGameList();
718 this->ScrollToSelectedServer();
722 case WID_NG_MATRIX
: { // Show available network games
723 uint id_v
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_NG_MATRIX
);
724 this->server
= (id_v
< this->servers
.Length()) ? this->servers
[id_v
] : NULL
;
725 this->list_pos
= (server
== NULL
) ? SLP_INVALID
: id_v
;
728 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
729 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NG_JOIN
)) this->OnClick(pt
, WID_NG_JOIN
, 1);
733 case WID_NG_LASTJOINED
: {
734 if (this->last_joined
!= NULL
) {
735 this->server
= this->last_joined
;
737 /* search the position of the newly selected server */
738 this->UpdateListPos();
739 this->ScrollToSelectedServer();
742 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
743 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NG_JOIN
)) this->OnClick(pt
, WID_NG_JOIN
, 1);
748 case WID_NG_FIND
: // Find server automatically
749 switch (_settings_client
.network
.lan_internet
) {
750 case 0: NetworkUDPSearchGame(); break;
751 case 1: NetworkUDPQueryMasterServer(); break;
755 case WID_NG_ADD
: // Add a server
756 SetDParamStr(0, _settings_client
.network
.connect_to_ip
);
759 STR_NETWORK_SERVER_LIST_ENTER_IP
,
760 NETWORK_HOSTNAME_LENGTH
, // maximum number of characters including '\0'
761 this, CS_ALPHANUMERAL
, QSF_ACCEPT_UNCHANGED
);
764 case WID_NG_START
: // Start server
765 ShowNetworkStartServerWindow();
768 case WID_NG_JOIN
: // Join Game
769 if (this->server
!= NULL
) {
770 seprintf(_settings_client
.network
.last_host
, lastof(_settings_client
.network
.last_host
), "%s", this->server
->address
.GetHostname());
771 _settings_client
.network
.last_port
= this->server
->address
.GetPort();
772 ShowNetworkLobbyWindow(this->server
);
776 case WID_NG_REFRESH
: // Refresh
777 if (this->server
!= NULL
) NetworkUDPQueryServer(this->server
->address
);
780 case WID_NG_NEWGRF
: // NewGRF Settings
781 if (this->server
!= NULL
) ShowNewGRFSettings(false, false, false, &this->server
->info
.grfconfig
);
784 case WID_NG_NEWGRF_MISSING
: // Find missing content online
785 if (this->server
!= NULL
) ShowMissingContentWindow(this->server
->info
.grfconfig
);
790 virtual void OnDropdownSelect(int widget
, int index
)
793 case WID_NG_CONN_BTN
:
794 _settings_client
.network
.lan_internet
= index
;
805 * Some data on this window has become invalid.
806 * @param data Information about the changed data.
807 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
809 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
811 this->servers
.ForceRebuild();
815 virtual EventState
OnKeyPress(WChar key
, uint16 keycode
)
817 EventState state
= ES_NOT_HANDLED
;
819 /* handle up, down, pageup, pagedown, home and end */
820 if (keycode
== WKC_UP
|| keycode
== WKC_DOWN
|| keycode
== WKC_PAGEUP
|| keycode
== WKC_PAGEDOWN
|| keycode
== WKC_HOME
|| keycode
== WKC_END
) {
821 if (this->servers
.Length() == 0) return ES_HANDLED
;
824 /* scroll up by one */
825 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
826 if (this->list_pos
> 0) this->list_pos
--;
829 /* scroll down by one */
830 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
831 if (this->list_pos
< this->servers
.Length() - 1) this->list_pos
++;
834 /* scroll up a page */
835 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
836 this->list_pos
= (this->list_pos
< this->vscroll
->GetCapacity()) ? 0 : this->list_pos
- this->vscroll
->GetCapacity();
839 /* scroll down a page */
840 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
841 this->list_pos
= min(this->list_pos
+ this->vscroll
->GetCapacity(), (int)this->servers
.Length() - 1);
844 /* jump to beginning */
849 this->list_pos
= this->servers
.Length() - 1;
851 default: NOT_REACHED();
854 this->server
= this->servers
[this->list_pos
];
856 /* Scroll to the new server if it is outside the current range. */
857 this->ScrollToSelectedServer();
864 if (this->server
!= NULL
) {
865 if (keycode
== WKC_DELETE
) { // Press 'delete' to remove servers
866 NetworkGameListRemoveItem(this->server
);
867 if (this->server
== this->last_joined
) this->last_joined
= NULL
;
869 this->list_pos
= SLP_INVALID
;
876 virtual void OnEditboxChanged(int wid
)
879 case WID_NG_FILTER
: {
880 this->servers
.ForceRebuild();
881 this->BuildGUINetworkGameList();
882 this->ScrollToSelectedServer();
888 /* Make sure the name does not start with a space, so TAB completion works */
889 if (!StrEmpty(this->name_editbox
.text
.buf
) && this->name_editbox
.text
.buf
[0] != ' ') {
890 strecpy(_settings_client
.network
.client_name
, this->name_editbox
.text
.buf
, lastof(_settings_client
.network
.client_name
));
892 strecpy(_settings_client
.network
.client_name
, "Player", lastof(_settings_client
.network
.client_name
));
898 virtual void OnQueryTextFinished(char *str
)
900 if (!StrEmpty(str
)) NetworkAddServer(str
);
903 virtual void OnResize()
905 this->vscroll
->SetCapacityFromWidget(this, WID_NG_MATRIX
);
908 virtual void OnTick()
910 NetworkGameListRequery();
914 Listing
NetworkGameWindow::last_sorting
= {false, 5};
915 GUIGameServerList::SortFunction
* const NetworkGameWindow::sorter_funcs
[] = {
924 GUIGameServerList::FilterFunction
* const NetworkGameWindow::filter_funcs
[] = {
928 static NWidgetBase
*MakeResizableHeader(int *biggest_index
)
930 *biggest_index
= max
<int>(*biggest_index
, WID_NG_INFO
);
931 return new NWidgetServerListHeader();
934 static const NWidgetPart _nested_network_game_widgets
[] = {
936 NWidget(NWID_HORIZONTAL
),
937 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
938 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
939 NWidget(WWT_DEFSIZEBOX
, COLOUR_LIGHT_BLUE
),
941 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_MAIN
),
942 NWidget(NWID_VERTICAL
), SetPIP(10, 7, 0),
943 NWidget(NWID_HORIZONTAL
), SetPIP(10, 7, 10),
945 NWidget(NWID_VERTICAL
), SetPIP(0, 7, 0),
946 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
947 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_CONNECTION
), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED
, STR_NULL
),
948 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NG_CONN_BTN
),
949 SetDataTip(STR_BLACK_STRING
, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP
),
950 NWidget(NWID_SPACER
), SetFill(1, 0), SetResize(1, 0),
952 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
953 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_FILTER_LABEL
), SetDataTip(STR_LIST_FILTER_TITLE
, STR_NULL
),
954 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NG_FILTER
), SetMinimalSize(251, 12), SetFill(1, 0), SetResize(1, 0),
955 SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
),
957 NWidget(NWID_HORIZONTAL
),
958 NWidget(NWID_VERTICAL
),
959 NWidgetFunction(MakeResizableHeader
),
960 NWidget(WWT_MATRIX
, COLOUR_LIGHT_BLUE
, WID_NG_MATRIX
), SetResize(1, 1), SetFill(1, 0),
961 SetMatrixDataTip(1, 0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT
), SetScrollbar(WID_NG_SCROLLBAR
),
963 NWidget(NWID_VSCROLLBAR
, COLOUR_LIGHT_BLUE
, WID_NG_SCROLLBAR
),
965 NWidget(NWID_VERTICAL
),
966 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_LASTJOINED_LABEL
), SetFill(1, 0),
967 SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER
, STR_NULL
), SetResize(1, 0),
968 NWidget(NWID_HORIZONTAL
),
969 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_LASTJOINED
), SetFill(1, 0), SetResize(1, 0),
970 SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST
),
972 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_NG_LASTJOINED_SPACER
), SetFill(0, 0),
977 NWidget(NWID_VERTICAL
), SetPIP(0, 7, 0),
978 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
979 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_CLIENT_LABEL
), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME
, STR_NULL
),
980 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NG_CLIENT
), SetMinimalSize(151, 12), SetFill(1, 0), SetResize(1, 0),
981 SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE
, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP
),
983 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_DETAILS
),
984 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
985 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_NG_DETAILS_SPACER
), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
986 NWidget(NWID_HORIZONTAL
, NC_NONE
), SetPIP(5, 5, 5),
987 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_NG_NEWGRF_MISSING_SEL
),
988 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NEWGRF_MISSING
), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON
, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP
),
989 NWidget(NWID_SPACER
), SetFill(1, 0),
992 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
993 NWidget(NWID_SPACER
), SetFill(1, 0),
994 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_NG_NEWGRF_SEL
),
995 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NEWGRF
), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS
, STR_NULL
),
996 NWidget(NWID_SPACER
), SetFill(1, 0),
999 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
1000 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_JOIN
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME
, STR_NULL
),
1001 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_REFRESH
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH
, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP
),
1008 NWidget(NWID_HORIZONTAL
),
1009 NWidget(NWID_VERTICAL
),
1010 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 7, 4),
1011 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_FIND
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER
, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP
),
1012 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_ADD
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER
, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP
),
1013 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_START
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER
, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP
),
1014 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_CANCEL
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
),
1016 NWidget(NWID_SPACER
), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
1018 NWidget(NWID_VERTICAL
),
1019 NWidget(NWID_SPACER
), SetFill(0, 1),
1020 NWidget(WWT_RESIZEBOX
, COLOUR_LIGHT_BLUE
),
1027 static WindowDesc
_network_game_window_desc(
1028 WDP_CENTER
, "list_servers", 1000, 730,
1029 WC_NETWORK_WINDOW
, WC_NONE
,
1031 _nested_network_game_widgets
, lengthof(_nested_network_game_widgets
)
1034 void ShowNetworkGameWindow()
1036 static bool first
= true;
1037 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
);
1038 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_START
);
1040 /* Only show once */
1043 /* Add all servers from the config file to our list. */
1044 for (char **iter
= _network_host_list
.Begin(); iter
!= _network_host_list
.End(); iter
++) {
1045 NetworkAddServer(*iter
);
1049 new NetworkGameWindow(&_network_game_window_desc
);
1052 struct NetworkStartServerWindow
: public Window
{
1053 byte widget_id
; ///< The widget that has the pop-up input menu
1054 QueryString name_editbox
; ///< Server name editbox.
1056 NetworkStartServerWindow(WindowDesc
*desc
) : Window(desc
), name_editbox(NETWORK_NAME_LENGTH
)
1058 this->InitNested(WN_NETWORK_WINDOW_START
);
1060 this->querystrings
[WID_NSS_GAMENAME
] = &this->name_editbox
;
1061 this->name_editbox
.text
.Assign(_settings_client
.network
.server_name
);
1063 this->SetFocusedWidget(WID_NSS_GAMENAME
);
1066 virtual void SetStringParameters(int widget
) const
1069 case WID_NSS_CONNTYPE_BTN
:
1070 SetDParam(0, _connection_types_dropdown
[_settings_client
.network
.server_advertise
]);
1073 case WID_NSS_CLIENTS_TXT
:
1074 SetDParam(0, _settings_client
.network
.max_clients
);
1077 case WID_NSS_COMPANIES_TXT
:
1078 SetDParam(0, _settings_client
.network
.max_companies
);
1081 case WID_NSS_SPECTATORS_TXT
:
1082 SetDParam(0, _settings_client
.network
.max_spectators
);
1085 case WID_NSS_LANGUAGE_BTN
:
1086 SetDParam(0, STR_NETWORK_LANG_ANY
+ _settings_client
.network
.server_lang
);
1091 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1094 case WID_NSS_CONNTYPE_BTN
:
1095 *size
= maxdim(GetStringBoundingBox(_connection_types_dropdown
[0]), GetStringBoundingBox(_connection_types_dropdown
[1]));
1096 size
->width
+= padding
.width
;
1097 size
->height
+= padding
.height
;
1102 virtual void DrawWidget(const Rect
&r
, int widget
) const
1105 case WID_NSS_SETPWD
:
1106 /* If password is set, draw red '*' next to 'Set password' button. */
1107 if (!StrEmpty(_settings_client
.network
.server_password
)) DrawString(r
.right
+ WD_FRAMERECT_LEFT
, this->width
- WD_FRAMERECT_RIGHT
, r
.top
, "*", TC_RED
);
1111 virtual void OnClick(Point pt
, int widget
, int click_count
)
1114 case WID_NSS_CANCEL
: // Cancel button
1115 ShowNetworkGameWindow();
1118 case WID_NSS_SETPWD
: // Set password button
1119 this->widget_id
= WID_NSS_SETPWD
;
1120 SetDParamStr(0, _settings_client
.network
.server_password
);
1121 ShowQueryString(STR_JUST_RAW_STRING
, STR_NETWORK_START_SERVER_SET_PASSWORD
, 20, this, CS_ALPHANUMERAL
, QSF_NONE
);
1124 case WID_NSS_CONNTYPE_BTN
: // Connection type
1125 ShowDropDownMenu(this, _connection_types_dropdown
, _settings_client
.network
.server_advertise
, WID_NSS_CONNTYPE_BTN
, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
1128 case WID_NSS_CLIENTS_BTND
: case WID_NSS_CLIENTS_BTNU
: // Click on up/down button for number of clients
1129 case WID_NSS_COMPANIES_BTND
: case WID_NSS_COMPANIES_BTNU
: // Click on up/down button for number of companies
1130 case WID_NSS_SPECTATORS_BTND
: case WID_NSS_SPECTATORS_BTNU
: // Click on up/down button for number of spectators
1131 /* Don't allow too fast scrolling. */
1132 if (!(this->flags
& WF_TIMEOUT
) || this->timeout_timer
<= 1) {
1133 this->HandleButtonClick(widget
);
1136 default: NOT_REACHED();
1137 case WID_NSS_CLIENTS_BTND
: case WID_NSS_CLIENTS_BTNU
:
1138 _settings_client
.network
.max_clients
= Clamp(_settings_client
.network
.max_clients
+ widget
- WID_NSS_CLIENTS_TXT
, 2, MAX_CLIENTS
);
1140 case WID_NSS_COMPANIES_BTND
: case WID_NSS_COMPANIES_BTNU
:
1141 _settings_client
.network
.max_companies
= Clamp(_settings_client
.network
.max_companies
+ widget
- WID_NSS_COMPANIES_TXT
, 1, MAX_COMPANIES
);
1143 case WID_NSS_SPECTATORS_BTND
: case WID_NSS_SPECTATORS_BTNU
:
1144 _settings_client
.network
.max_spectators
= Clamp(_settings_client
.network
.max_spectators
+ widget
- WID_NSS_SPECTATORS_TXT
, 0, MAX_CLIENTS
);
1148 _left_button_clicked
= false;
1151 case WID_NSS_CLIENTS_TXT
: // Click on number of clients
1152 this->widget_id
= WID_NSS_CLIENTS_TXT
;
1153 SetDParam(0, _settings_client
.network
.max_clients
);
1154 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS
, 4, this, CS_NUMERAL
, QSF_NONE
);
1157 case WID_NSS_COMPANIES_TXT
: // Click on number of companies
1158 this->widget_id
= WID_NSS_COMPANIES_TXT
;
1159 SetDParam(0, _settings_client
.network
.max_companies
);
1160 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES
, 3, this, CS_NUMERAL
, QSF_NONE
);
1163 case WID_NSS_SPECTATORS_TXT
: // Click on number of spectators
1164 this->widget_id
= WID_NSS_SPECTATORS_TXT
;
1165 SetDParam(0, _settings_client
.network
.max_spectators
);
1166 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS
, 4, this, CS_NUMERAL
, QSF_NONE
);
1169 case WID_NSS_LANGUAGE_BTN
: { // Language
1171 for (uint i
= 0; i
< lengthof(_language_dropdown
) - 1; i
++) {
1172 if (_language_dropdown
[i
] == STR_NETWORK_LANG_ANY
+ _settings_client
.network
.server_lang
) {
1177 ShowDropDownMenu(this, _language_dropdown
, sel
, WID_NSS_LANGUAGE_BTN
, 0, 0);
1181 case WID_NSS_GENERATE_GAME
: // Start game
1182 if (CountSelectedGRFs (_grfconfig_newgame
) > NETWORK_MAX_GRF_COUNT
) {
1183 ShowErrorMessage(STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED
, INVALID_STRING_ID
, WL_ERROR
);
1186 _is_network_server
= true;
1187 if (_ctrl_pressed
) {
1188 StartNewGameWithoutGUI(GENERATE_NEW_SEED
);
1190 ShowGenerateLandscape();
1194 case WID_NSS_LOAD_GAME
:
1195 _is_network_server
= true;
1196 ShowSaveLoadDialog(FT_SAVEGAME
, SLO_LOAD
);
1199 case WID_NSS_PLAY_SCENARIO
:
1200 _is_network_server
= true;
1201 ShowSaveLoadDialog(FT_SCENARIO
, SLO_LOAD
);
1204 case WID_NSS_PLAY_HEIGHTMAP
:
1205 _is_network_server
= true;
1206 ShowSaveLoadDialog(FT_HEIGHTMAP
,SLO_LOAD
);
1211 virtual void OnDropdownSelect(int widget
, int index
)
1214 case WID_NSS_CONNTYPE_BTN
:
1215 _settings_client
.network
.server_advertise
= (index
!= 0);
1217 case WID_NSS_LANGUAGE_BTN
:
1218 _settings_client
.network
.server_lang
= _language_dropdown
[index
] - STR_NETWORK_LANG_ANY
;
1227 virtual void OnEditboxChanged(int wid
)
1229 if (wid
== WID_NSS_GAMENAME
) {
1230 strecpy(_settings_client
.network
.server_name
, this->name_editbox
.text
.buf
, lastof(_settings_client
.network
.server_name
));
1234 virtual void OnTimeout()
1236 static const int raise_widgets
[] = {WID_NSS_CLIENTS_BTND
, WID_NSS_CLIENTS_BTNU
, WID_NSS_COMPANIES_BTND
, WID_NSS_COMPANIES_BTNU
, WID_NSS_SPECTATORS_BTND
, WID_NSS_SPECTATORS_BTNU
, WIDGET_LIST_END
};
1237 for (const int *widget
= raise_widgets
; *widget
!= WIDGET_LIST_END
; widget
++) {
1238 if (this->IsWidgetLowered(*widget
)) {
1239 this->RaiseWidget(*widget
);
1240 this->SetWidgetDirty(*widget
);
1245 virtual void OnQueryTextFinished(char *str
)
1247 if (str
== NULL
) return;
1249 if (this->widget_id
== WID_NSS_SETPWD
) {
1250 strecpy(_settings_client
.network
.server_password
, str
, lastof(_settings_client
.network
.server_password
));
1252 int32 value
= atoi(str
);
1253 this->SetWidgetDirty(this->widget_id
);
1254 switch (this->widget_id
) {
1255 default: NOT_REACHED();
1256 case WID_NSS_CLIENTS_TXT
: _settings_client
.network
.max_clients
= Clamp(value
, 2, MAX_CLIENTS
); break;
1257 case WID_NSS_COMPANIES_TXT
: _settings_client
.network
.max_companies
= Clamp(value
, 1, MAX_COMPANIES
); break;
1258 case WID_NSS_SPECTATORS_TXT
: _settings_client
.network
.max_spectators
= Clamp(value
, 0, MAX_CLIENTS
); break;
1266 static const NWidgetPart _nested_network_start_server_window_widgets
[] = {
1267 NWidget(NWID_HORIZONTAL
),
1268 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
1269 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_START_SERVER_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1271 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NSS_BACKGROUND
),
1272 NWidget(NWID_VERTICAL
), SetPIP(10, 6, 10),
1273 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1274 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1275 /* Game name widgets */
1276 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_GAMENAME_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME
, STR_NULL
),
1277 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NSS_GAMENAME
), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE
, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP
),
1281 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1282 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1283 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_CONNTYPE_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED
, STR_NULL
),
1284 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NSS_CONNTYPE_BTN
), SetFill(1, 0), SetDataTip(STR_BLACK_STRING
, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP
),
1286 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1287 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_LANGUAGE_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN
, STR_NULL
),
1288 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NSS_LANGUAGE_BTN
), SetFill(1, 0), SetDataTip(STR_BLACK_STRING
, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP
),
1290 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1291 NWidget(NWID_SPACER
), SetFill(1, 1),
1292 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_SETPWD
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD
, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP
),
1296 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1297 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1298 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS
, STR_NULL
),
1299 NWidget(NWID_HORIZONTAL
),
1300 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1301 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1302 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1306 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1307 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES
, STR_NULL
),
1308 NWidget(NWID_HORIZONTAL
),
1309 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1310 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1311 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1315 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1316 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS
, STR_NULL
),
1317 NWidget(NWID_HORIZONTAL
),
1318 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1319 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1320 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1325 /* 'generate game' and 'load game' buttons */
1326 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1327 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_GENERATE_GAME
), SetDataTip(STR_INTRO_NEW_GAME
, STR_INTRO_TOOLTIP_NEW_GAME
), SetFill(1, 0),
1328 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_LOAD_GAME
), SetDataTip(STR_INTRO_LOAD_GAME
, STR_INTRO_TOOLTIP_LOAD_GAME
), SetFill(1, 0),
1331 /* 'play scenario' and 'play heightmap' buttons */
1332 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1333 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_PLAY_SCENARIO
), SetDataTip(STR_INTRO_PLAY_SCENARIO
, STR_INTRO_TOOLTIP_PLAY_SCENARIO
), SetFill(1, 0),
1334 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_PLAY_HEIGHTMAP
), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP
, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP
), SetFill(1, 0),
1337 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 0, 10),
1338 NWidget(NWID_SPACER
), SetFill(1, 0),
1339 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_CANCEL
), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
), SetMinimalSize(128, 12),
1340 NWidget(NWID_SPACER
), SetFill(1, 0),
1346 static WindowDesc
_network_start_server_window_desc(
1347 WDP_CENTER
, NULL
, 0, 0,
1348 WC_NETWORK_WINDOW
, WC_NONE
,
1350 _nested_network_start_server_window_widgets
, lengthof(_nested_network_start_server_window_widgets
)
1353 static void ShowNetworkStartServerWindow()
1355 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
1356 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
);
1358 new NetworkStartServerWindow(&_network_start_server_window_desc
);
1361 struct NetworkLobbyWindow
: public Window
{
1362 CompanyID company
; ///< Selected company
1363 NetworkGameList
*server
; ///< Selected server
1364 NetworkCompanyInfo company_info
[MAX_COMPANIES
];
1367 NetworkLobbyWindow(WindowDesc
*desc
, NetworkGameList
*ngl
) :
1368 Window(desc
), company(INVALID_COMPANY
), server(ngl
)
1370 this->CreateNestedTree();
1371 this->vscroll
= this->GetScrollbar(WID_NL_SCROLLBAR
);
1372 this->FinishInitNested(WN_NETWORK_WINDOW_LOBBY
);
1375 CompanyID
NetworkLobbyFindCompanyIndex(byte pos
) const
1377 /* Scroll through all this->company_info and get the 'pos' item that is not empty. */
1378 for (CompanyID i
= COMPANY_FIRST
; i
< MAX_COMPANIES
; i
++) {
1379 if (!StrEmpty(this->company_info
[i
].company_name
)) {
1380 if (pos
-- == 0) return i
;
1384 return COMPANY_FIRST
;
1387 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1391 size
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
1395 resize
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
1396 size
->height
= 10 * resize
->height
;
1399 case WID_NL_DETAILS
:
1400 size
->height
= 30 + 11 * FONT_HEIGHT_NORMAL
;
1405 virtual void SetStringParameters(int widget
) const
1409 SetDParamStr(0, this->server
->info
.server_name
);
1414 virtual void DrawWidget(const Rect
&r
, int widget
) const
1417 case WID_NL_DETAILS
:
1418 this->DrawDetails(r
);
1422 this->DrawMatrix(r
);
1427 virtual void OnPaint()
1429 const NetworkGameInfo
*gi
= &this->server
->info
;
1431 /* Join button is disabled when no company is selected and for AI companies. */
1432 this->SetWidgetDisabledState(WID_NL_JOIN
, this->company
== INVALID_COMPANY
|| GetLobbyCompanyInfo(this->company
)->ai
);
1433 /* Cannot start new company if there are too many. */
1434 this->SetWidgetDisabledState(WID_NL_NEW
, gi
->companies_on
>= gi
->companies_max
);
1435 /* Cannot spectate if there are too many spectators. */
1436 this->SetWidgetDisabledState(WID_NL_SPECTATE
, gi
->spectators_on
>= gi
->spectators_max
);
1438 this->vscroll
->SetCount(gi
->companies_on
);
1440 /* Draw window widgets */
1441 this->DrawWidgets();
1444 void DrawMatrix(const Rect
&r
) const
1446 bool rtl
= _current_text_dir
== TD_RTL
;
1447 uint left
= r
.left
+ WD_FRAMERECT_LEFT
;
1448 uint right
= r
.right
- WD_FRAMERECT_RIGHT
;
1450 Dimension lock_size
= GetSpriteSize(SPR_LOCK
);
1451 int lock_width
= lock_size
.width
;
1452 int lock_y_offset
= (this->resize
.step_height
- WD_MATRIX_TOP
- WD_MATRIX_BOTTOM
- lock_size
.height
) / 2;
1454 Dimension profit_size
= GetSpriteSize(SPR_PROFIT_LOT
);
1455 int profit_width
= lock_size
.width
;
1456 int profit_y_offset
= (this->resize
.step_height
- WD_MATRIX_TOP
- WD_MATRIX_BOTTOM
- profit_size
.height
) / 2;
1458 uint text_left
= left
+ (rtl
? lock_width
+ profit_width
+ 4 : 0);
1459 uint text_right
= right
- (rtl
? 0 : lock_width
+ profit_width
+ 4);
1460 uint profit_left
= rtl
? left
: right
- profit_width
;
1461 uint lock_left
= rtl
? left
+ profit_width
+ 2 : right
- profit_width
- lock_width
- 2;
1463 int y
= r
.top
+ WD_MATRIX_TOP
;
1464 /* Draw company list */
1465 int pos
= this->vscroll
->GetPosition();
1466 while (pos
< this->server
->info
.companies_on
) {
1467 byte company
= NetworkLobbyFindCompanyIndex(pos
);
1468 bool income
= false;
1469 if (this->company
== company
) {
1470 GfxFillRect(r
.left
+ 1, y
- 2, r
.right
- 1, y
+ FONT_HEIGHT_NORMAL
, PC_GREY
); // show highlighted item with a different colour
1473 DrawString(text_left
, text_right
, y
, this->company_info
[company
].company_name
, TC_BLACK
);
1474 if (this->company_info
[company
].use_password
!= 0) DrawSprite(SPR_LOCK
, PAL_NONE
, lock_left
, y
+ lock_y_offset
);
1476 /* If the company's income was positive puts a green dot else a red dot */
1477 if (this->company_info
[company
].income
>= 0) income
= true;
1478 DrawSprite(income
? SPR_PROFIT_LOT
: SPR_PROFIT_NEGATIVE
, PAL_NONE
, profit_left
, y
+ profit_y_offset
);
1481 y
+= this->resize
.step_height
;
1482 if (pos
>= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity()) break;
1486 void DrawDetails(const Rect
&r
) const
1488 const int detail_height
= 12 + FONT_HEIGHT_NORMAL
+ 12;
1489 /* Draw info about selected company when it is selected in the left window. */
1490 GfxFillRect(r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ detail_height
- 1, PC_DARK_BLUE
);
1491 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
1493 if (this->company
== INVALID_COMPANY
|| StrEmpty(this->company_info
[this->company
].company_name
)) return;
1495 int y
= r
.top
+ detail_height
+ 4;
1496 const NetworkGameInfo
*gi
= &this->server
->info
;
1498 SetDParam(0, gi
->clients_on
);
1499 SetDParam(1, gi
->clients_max
);
1500 SetDParam(2, gi
->companies_on
);
1501 SetDParam(3, gi
->companies_max
);
1502 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CLIENTS
);
1503 y
+= FONT_HEIGHT_NORMAL
;
1505 SetDParamStr(0, this->company_info
[this->company
].company_name
);
1506 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_COMPANY_NAME
);
1507 y
+= FONT_HEIGHT_NORMAL
;
1509 SetDParam(0, this->company_info
[this->company
].inaugurated_year
);
1510 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR
); // inauguration year
1511 y
+= FONT_HEIGHT_NORMAL
;
1513 SetDParam(0, this->company_info
[this->company
].company_value
);
1514 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_VALUE
); // company value
1515 y
+= FONT_HEIGHT_NORMAL
;
1517 SetDParam(0, this->company_info
[this->company
].money
);
1518 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE
); // current balance
1519 y
+= FONT_HEIGHT_NORMAL
;
1521 SetDParam(0, this->company_info
[this->company
].income
);
1522 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME
); // last year's income
1523 y
+= FONT_HEIGHT_NORMAL
;
1525 SetDParam(0, this->company_info
[this->company
].performance
);
1526 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_PERFORMANCE
); // performance
1527 y
+= FONT_HEIGHT_NORMAL
;
1529 SetDParam(0, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_TRAIN
]);
1530 SetDParam(1, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_LORRY
]);
1531 SetDParam(2, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_BUS
]);
1532 SetDParam(3, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_SHIP
]);
1533 SetDParam(4, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_PLANE
]);
1534 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_VEHICLES
); // vehicles
1535 y
+= FONT_HEIGHT_NORMAL
;
1537 SetDParam(0, this->company_info
[this->company
].num_station
[NETWORK_VEH_TRAIN
]);
1538 SetDParam(1, this->company_info
[this->company
].num_station
[NETWORK_VEH_LORRY
]);
1539 SetDParam(2, this->company_info
[this->company
].num_station
[NETWORK_VEH_BUS
]);
1540 SetDParam(3, this->company_info
[this->company
].num_station
[NETWORK_VEH_SHIP
]);
1541 SetDParam(4, this->company_info
[this->company
].num_station
[NETWORK_VEH_PLANE
]);
1542 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_STATIONS
); // stations
1543 y
+= FONT_HEIGHT_NORMAL
;
1545 SetDParamStr(0, this->company_info
[this->company
].clients
);
1546 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_PLAYERS
); // players
1549 virtual void OnClick(Point pt
, int widget
, int click_count
)
1552 case WID_NL_CANCEL
: // Cancel button
1553 ShowNetworkGameWindow();
1556 case WID_NL_MATRIX
: { // Company list
1557 uint id_v
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_NL_MATRIX
);
1558 this->company
= (id_v
>= this->server
->info
.companies_on
) ? INVALID_COMPANY
: NetworkLobbyFindCompanyIndex(id_v
);
1561 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
1562 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NL_JOIN
)) this->OnClick(pt
, WID_NL_JOIN
, 1);
1566 case WID_NL_JOIN
: // Join company
1567 /* Button can be clicked only when it is enabled. */
1568 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), this->company
);
1571 case WID_NL_NEW
: // New company
1572 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), COMPANY_NEW_COMPANY
);
1575 case WID_NL_SPECTATE
: // Spectate game
1576 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), COMPANY_SPECTATOR
);
1579 case WID_NL_REFRESH
: // Refresh
1580 NetworkTCPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // company info
1581 NetworkUDPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // general data
1582 /* Clear the information so removed companies don't remain */
1583 memset(this->company_info
, 0, sizeof(this->company_info
));
1588 virtual void OnResize()
1590 this->vscroll
->SetCapacityFromWidget(this, WID_NL_MATRIX
);
1594 static const NWidgetPart _nested_network_lobby_window_widgets
[] = {
1595 NWidget(NWID_HORIZONTAL
),
1596 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
1597 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1599 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NL_BACKGROUND
),
1600 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NL_TEXT
), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN
, STR_NULL
), SetResize(1, 0), SetPadding(10, 10, 0, 10),
1601 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
1602 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 10),
1604 NWidget(NWID_VERTICAL
),
1605 NWidget(WWT_PANEL
, COLOUR_WHITE
, WID_NL_HEADER
), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
1606 NWidget(WWT_MATRIX
, COLOUR_LIGHT_BLUE
, WID_NL_MATRIX
), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP
), SetScrollbar(WID_NL_SCROLLBAR
),
1608 NWidget(NWID_VSCROLLBAR
, COLOUR_LIGHT_BLUE
, WID_NL_SCROLLBAR
),
1609 NWidget(NWID_SPACER
), SetMinimalSize(5, 0), SetResize(0, 1),
1611 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NL_DETAILS
), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
1613 NWidget(NWID_SPACER
), SetMinimalSize(0, 9),
1615 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 3, 10),
1616 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1617 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_JOIN
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY
, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP
),
1618 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_NEW
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY
, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP
),
1620 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1621 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_SPECTATE
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME
, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP
),
1622 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_REFRESH
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH
, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP
),
1624 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1625 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_CANCEL
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
),
1626 NWidget(NWID_SPACER
), SetFill(1, 1),
1629 NWidget(NWID_SPACER
), SetMinimalSize(0, 8),
1633 static WindowDesc
_network_lobby_window_desc(
1634 WDP_CENTER
, NULL
, 0, 0,
1635 WC_NETWORK_WINDOW
, WC_NONE
,
1637 _nested_network_lobby_window_widgets
, lengthof(_nested_network_lobby_window_widgets
)
1641 * Show the networklobbywindow with the selected server.
1642 * @param ngl Selected game pointer which is passed to the new window.
1644 static void ShowNetworkLobbyWindow(NetworkGameList
*ngl
)
1646 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_START
);
1647 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
1649 NetworkTCPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // company info
1650 NetworkUDPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // general data
1652 new NetworkLobbyWindow(&_network_lobby_window_desc
, ngl
);
1656 * Get the company information of a given company to fill for the lobby.
1657 * @param company the company to get the company info struct from.
1658 * @return the company info struct to write the (downloaded) data to.
1660 NetworkCompanyInfo
*GetLobbyCompanyInfo(CompanyID company
)
1662 NetworkLobbyWindow
*lobby
= dynamic_cast<NetworkLobbyWindow
*>(FindWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
));
1663 return (lobby
!= NULL
&& company
< MAX_COMPANIES
) ? &lobby
->company_info
[company
] : NULL
;
1666 /* The window below gives information about the connected clients
1667 * and also makes able to give money to them, kick them (if server)
1668 * and stuff like that. */
1670 extern void DrawCompanyIcon(CompanyID cid
, int x
, int y
);
1673 * Prototype for ClientList actions.
1674 * @param ci The information about the current client.
1676 typedef void ClientList_Action_Proc(const NetworkClientInfo
*ci
);
1678 static const NWidgetPart _nested_client_list_popup_widgets
[] = {
1679 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_CLP_PANEL
), EndContainer(),
1682 static WindowDesc
_client_list_popup_desc(
1683 WDP_AUTO
, NULL
, 0, 0,
1684 WC_CLIENT_LIST_POPUP
, WC_CLIENT_LIST
,
1686 _nested_client_list_popup_widgets
, lengthof(_nested_client_list_popup_widgets
)
1689 /* Here we start to define the options out of the menu */
1690 static void ClientList_Kick(const NetworkClientInfo
*ci
)
1692 NetworkServerKickClient(ci
->client_id
);
1695 static void ClientList_Ban(const NetworkClientInfo
*ci
)
1697 NetworkServerKickOrBanIP(ci
->client_id
, true);
1700 static void ClientList_GiveMoney(const NetworkClientInfo
*ci
)
1702 ShowNetworkGiveMoneyWindow(ci
->client_playas
);
1705 static void ClientList_SpeakToClient(const NetworkClientInfo
*ci
)
1707 ShowNetworkChatQueryWindow(DESTTYPE_CLIENT
, ci
->client_id
);
1710 static void ClientList_SpeakToCompany(const NetworkClientInfo
*ci
)
1712 ShowNetworkChatQueryWindow(DESTTYPE_TEAM
, ci
->client_playas
);
1715 static void ClientList_SpeakToAll(const NetworkClientInfo
*ci
)
1717 ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST
, 0);
1720 /** Popup selection window to chose an action to perform */
1721 struct NetworkClientListPopupWindow
: Window
{
1722 /** Container for actions that can be executed. */
1723 struct ClientListAction
{
1724 StringID name
; ///< Name of the action to execute
1725 ClientList_Action_Proc
*proc
; ///< Action to execute
1730 Point desired_location
;
1731 SmallVector
<ClientListAction
, 2> actions
; ///< Actions to execute
1734 * Add an action to the list of actions to execute.
1735 * @param name the name of the action
1736 * @param proc the procedure to execute for the action
1738 inline void AddAction(StringID name
, ClientList_Action_Proc
*proc
)
1740 ClientListAction
*action
= this->actions
.Append();
1741 action
->name
= name
;
1742 action
->proc
= proc
;
1745 NetworkClientListPopupWindow(WindowDesc
*desc
, int x
, int y
, ClientID client_id
) :
1747 sel_index(0), client_id(client_id
)
1749 this->desired_location
.x
= x
;
1750 this->desired_location
.y
= y
;
1752 const NetworkClientInfo
*ci
= NetworkClientInfo::GetByClientID(client_id
);
1754 if (_network_own_client_id
!= ci
->client_id
) {
1755 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT
, &ClientList_SpeakToClient
);
1758 if (Company::IsValidID(ci
->client_playas
) || ci
->client_playas
== COMPANY_SPECTATOR
) {
1759 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY
, &ClientList_SpeakToCompany
);
1761 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL
, &ClientList_SpeakToAll
);
1763 if (_network_own_client_id
!= ci
->client_id
) {
1764 /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed. */
1765 if (Company::IsValidID(_local_company
) && Company::IsValidID(ci
->client_playas
) && _settings_game
.economy
.give_money
) {
1766 this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY
, &ClientList_GiveMoney
);
1770 /* A server can kick clients (but not himself). */
1771 if (_network_server
&& _network_own_client_id
!= ci
->client_id
) {
1772 this->AddAction(STR_NETWORK_CLIENTLIST_KICK
, &ClientList_Kick
);
1773 this->AddAction(STR_NETWORK_CLIENTLIST_BAN
, &ClientList_Ban
);
1776 this->InitNested(client_id
);
1777 CLRBITS(this->flags
, WF_WHITE_BORDER
);
1780 virtual Point
OnInitialPosition(int16 sm_width
, int16 sm_height
, int window_number
)
1782 return this->desired_location
;
1785 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1787 Dimension d
= *size
;
1788 for (const ClientListAction
*action
= this->actions
.Begin(); action
!= this->actions
.End(); action
++) {
1789 d
= maxdim(GetStringBoundingBox(action
->name
), d
);
1792 d
.height
*= this->actions
.Length();
1793 d
.width
+= WD_FRAMERECT_LEFT
+ WD_FRAMERECT_RIGHT
;
1794 d
.height
+= WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
1798 virtual void DrawWidget(const Rect
&r
, int widget
) const
1800 /* Draw the actions */
1801 int sel
= this->sel_index
;
1802 int y
= r
.top
+ WD_FRAMERECT_TOP
;
1803 for (const ClientListAction
*action
= this->actions
.Begin(); action
!= this->actions
.End(); action
++, y
+= FONT_HEIGHT_NORMAL
) {
1805 if (sel
-- == 0) { // Selected item, highlight it
1806 GfxFillRect(r
.left
+ 1, y
, r
.right
- 1, y
+ FONT_HEIGHT_NORMAL
- 1, PC_BLACK
);
1812 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, action
->name
, colour
);
1816 virtual void OnMouseLoop()
1818 /* We selected an action */
1819 uint index
= (_cursor
.pos
.y
- this->top
- WD_FRAMERECT_TOP
) / FONT_HEIGHT_NORMAL
;
1821 if (_left_button_down
) {
1822 if (index
== this->sel_index
|| index
>= this->actions
.Length()) return;
1824 this->sel_index
= index
;
1827 if (index
< this->actions
.Length() && _cursor
.pos
.y
>= this->top
) {
1828 const NetworkClientInfo
*ci
= NetworkClientInfo::GetByClientID(this->client_id
);
1829 if (ci
!= NULL
) this->actions
[index
].proc(ci
);
1832 DeleteWindowByClass(WC_CLIENT_LIST_POPUP
);
1838 * Show the popup (action list)
1840 static void PopupClientList(ClientID client_id
, int x
, int y
)
1842 DeleteWindowByClass(WC_CLIENT_LIST_POPUP
);
1844 if (NetworkClientInfo::GetByClientID(client_id
) == NULL
) return;
1846 new NetworkClientListPopupWindow(&_client_list_popup_desc
, x
, y
, client_id
);
1849 static const NWidgetPart _nested_client_list_widgets
[] = {
1850 NWidget(NWID_HORIZONTAL
),
1851 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
1852 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1853 NWidget(WWT_STICKYBOX
, COLOUR_GREY
),
1855 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_CL_PANEL
), SetMinimalSize(250, WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
), SetResize(1, 1), EndContainer(),
1858 static WindowDesc
_client_list_desc(
1859 WDP_AUTO
, "list_clients", 0, 0,
1860 WC_CLIENT_LIST
, WC_NONE
,
1862 _nested_client_list_widgets
, lengthof(_nested_client_list_widgets
)
1866 * Main handle for clientlist
1868 struct NetworkClientListWindow
: Window
{
1871 uint server_client_width
;
1874 Dimension icon_size
;
1876 NetworkClientListWindow(WindowDesc
*desc
, WindowNumber window_number
) :
1880 this->InitNested(window_number
);
1884 * Finds the amount of clients and set the height correct
1886 bool CheckClientListHeight()
1889 const NetworkClientInfo
*ci
;
1891 /* Should be replaced with a loop through all clients */
1892 FOR_ALL_CLIENT_INFOS(ci
) {
1893 if (ci
->client_playas
!= COMPANY_INACTIVE_CLIENT
) num
++;
1896 num
*= this->line_height
;
1898 int diff
= (num
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
) - (this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->current_y
);
1899 /* If height is changed */
1901 ResizeWindow(this, 0, diff
, false);
1907 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1909 if (widget
!= WID_CL_PANEL
) return;
1911 this->server_client_width
= max(GetStringBoundingBox(STR_NETWORK_SERVER
).width
, GetStringBoundingBox(STR_NETWORK_CLIENT
).width
) + WD_FRAMERECT_RIGHT
;
1912 this->icon_size
= GetSpriteSize(SPR_COMPANY_ICON
);
1913 this->line_height
= max(this->icon_size
.height
+ 2U, (uint
)FONT_HEIGHT_NORMAL
);
1915 uint width
= 100; // Default width
1916 const NetworkClientInfo
*ci
;
1917 FOR_ALL_CLIENT_INFOS(ci
) {
1918 width
= max(width
, GetStringBoundingBox(ci
->client_name
).width
);
1921 size
->width
= WD_FRAMERECT_LEFT
+ this->server_client_width
+ this->icon_size
.width
+ WD_FRAMERECT_LEFT
+ width
+ WD_FRAMERECT_RIGHT
;
1924 virtual void OnPaint()
1926 /* Check if we need to reset the height */
1927 if (!this->CheckClientListHeight()) return;
1929 this->DrawWidgets();
1932 virtual void DrawWidget(const Rect
&r
, int widget
) const
1934 if (widget
!= WID_CL_PANEL
) return;
1936 bool rtl
= _current_text_dir
== TD_RTL
;
1937 int icon_offset
= (this->line_height
- icon_size
.height
) / 2;
1938 int text_offset
= (this->line_height
- FONT_HEIGHT_NORMAL
) / 2;
1940 uint y
= r
.top
+ WD_FRAMERECT_TOP
;
1941 uint left
= r
.left
+ WD_FRAMERECT_LEFT
;
1942 uint right
= r
.right
- WD_FRAMERECT_RIGHT
;
1943 uint type_icon_width
= this->server_client_width
+ this->icon_size
.width
+ WD_FRAMERECT_LEFT
;
1946 uint type_left
= rtl
? right
- this->server_client_width
: left
;
1947 uint type_right
= rtl
? right
: left
+ this->server_client_width
- 1;
1948 uint icon_left
= rtl
? right
- type_icon_width
+ WD_FRAMERECT_LEFT
: left
+ this->server_client_width
;
1949 uint name_left
= rtl
? left
: left
+ type_icon_width
;
1950 uint name_right
= rtl
? right
- type_icon_width
: right
;
1953 const NetworkClientInfo
*ci
;
1954 FOR_ALL_CLIENT_INFOS(ci
) {
1956 if (this->selected_item
== i
++) { // Selected item, highlight it
1957 GfxFillRect(r
.left
+ 1, y
, r
.right
- 1, y
+ this->line_height
- 1, PC_BLACK
);
1963 if (ci
->client_id
== CLIENT_ID_SERVER
) {
1964 DrawString(type_left
, type_right
, y
+ text_offset
, STR_NETWORK_SERVER
, colour
);
1966 DrawString(type_left
, type_right
, y
+ text_offset
, STR_NETWORK_CLIENT
, colour
);
1969 /* Filter out spectators */
1970 if (Company::IsValidID(ci
->client_playas
)) DrawCompanyIcon(ci
->client_playas
, icon_left
, y
+ icon_offset
);
1972 DrawString(name_left
, name_right
, y
+ text_offset
, ci
->client_name
, colour
);
1978 virtual void OnClick(Point pt
, int widget
, int click_count
)
1980 /* Show the popup with option */
1981 if (this->selected_item
!= -1) {
1982 NetworkClientInfo
*ci
;
1984 int client_no
= this->selected_item
;
1985 FOR_ALL_CLIENT_INFOS(ci
) {
1986 if (client_no
== 0) break;
1990 if (ci
!= NULL
) PopupClientList(ci
->client_id
, pt
.x
+ this->left
, pt
.y
+ this->top
);
1994 virtual void OnMouseOver(Point pt
, int widget
)
1996 /* -1 means we left the current window */
1998 this->selected_item
= -1;
2003 /* Find the new selected item (if any) */
2004 pt
.y
-= this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->pos_y
;
2006 if (IsInsideMM(pt
.y
, WD_FRAMERECT_TOP
, this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->current_y
- WD_FRAMERECT_BOTTOM
)) {
2007 item
= (pt
.y
- WD_FRAMERECT_TOP
) / this->line_height
;
2010 /* It did not change.. no update! */
2011 if (item
== this->selected_item
) return;
2012 this->selected_item
= item
;
2019 void ShowClientList()
2021 AllocateWindowDescFront
<NetworkClientListWindow
>(&_client_list_desc
, 0);
2024 NetworkJoinStatus _network_join_status
; ///< The status of joining.
2025 uint8 _network_join_waiting
; ///< The number of clients waiting in front of us.
2026 uint32 _network_join_bytes
; ///< The number of bytes we already downloaded.
2027 uint32 _network_join_bytes_total
; ///< The total number of bytes to download.
2029 struct NetworkJoinStatusWindow
: Window
{
2030 NetworkPasswordType password_type
;
2032 NetworkJoinStatusWindow(WindowDesc
*desc
) : Window(desc
)
2034 this->parent
= FindWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
2035 this->InitNested(WN_NETWORK_STATUS_WINDOW_JOIN
);
2038 virtual void DrawWidget(const Rect
&r
, int widget
) const
2040 if (widget
!= WID_NJS_BACKGROUND
) return;
2042 uint8 progress
; // used for progress bar
2043 DrawString(r
.left
+ 2, r
.right
- 2, r
.top
+ 20, STR_NETWORK_CONNECTING_1
+ _network_join_status
, TC_FROMSTRING
, SA_HOR_CENTER
);
2044 switch (_network_join_status
) {
2045 case NETWORK_JOIN_STATUS_CONNECTING
: case NETWORK_JOIN_STATUS_AUTHORIZING
:
2046 case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO
:
2047 progress
= 10; // first two stages 10%
2049 case NETWORK_JOIN_STATUS_WAITING
:
2050 SetDParam(0, _network_join_waiting
);
2051 DrawString(r
.left
+ 2, r
.right
- 2, r
.top
+ 20 + FONT_HEIGHT_NORMAL
, STR_NETWORK_CONNECTING_WAITING
, TC_FROMSTRING
, SA_HOR_CENTER
);
2052 progress
= 15; // third stage is 15%
2054 case NETWORK_JOIN_STATUS_DOWNLOADING
:
2055 SetDParam(0, _network_join_bytes
);
2056 SetDParam(1, _network_join_bytes_total
);
2057 DrawString(r
.left
+ 2, r
.right
- 2, r
.top
+ 20 + FONT_HEIGHT_NORMAL
, _network_join_bytes_total
== 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1
: STR_NETWORK_CONNECTING_DOWNLOADING_2
, TC_FROMSTRING
, SA_HOR_CENTER
);
2058 if (_network_join_bytes_total
== 0) {
2059 progress
= 15; // We don't have the final size yet; the server is still compressing!
2064 default: // Waiting is 15%, so the resting receivement of map is maximum 70%
2065 progress
= 15 + _network_join_bytes
* (100 - 15) / _network_join_bytes_total
;
2068 /* Draw nice progress bar :) */
2069 DrawFrameRect(r
.left
+ 20, r
.top
+ 5, (int)((this->width
- 20) * progress
/ 100), r
.top
+ 15, COLOUR_MAUVE
, FR_NONE
);
2072 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
2074 if (widget
!= WID_NJS_BACKGROUND
) return;
2076 size
->height
= 25 + 2 * FONT_HEIGHT_NORMAL
;
2078 /* Account for the statuses */
2080 for (uint i
= 0; i
< NETWORK_JOIN_STATUS_END
; i
++) {
2081 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_1
+ i
).width
);
2084 /* For the number of waiting (other) players */
2085 SetDParamMaxValue(0, MAX_CLIENTS
);
2086 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING
).width
);
2088 /* Account for downloading ~ 10 MiB */
2089 SetDParamMaxDigits(0, 8);
2090 SetDParamMaxDigits(1, 8);
2091 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1
).width
);
2092 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2
).width
);
2094 /* Give a bit more clearing for the widest strings than strictly needed */
2095 size
->width
= width
+ WD_FRAMERECT_LEFT
+ WD_FRAMERECT_BOTTOM
+ 10;
2098 virtual void OnClick(Point pt
, int widget
, int click_count
)
2100 if (widget
== WID_NJS_CANCELOK
) { // Disconnect button
2101 NetworkDisconnect();
2102 SwitchToMode(SM_MENU
);
2103 ShowNetworkGameWindow();
2107 virtual void OnQueryTextFinished(char *str
)
2109 if (StrEmpty(str
)) {
2110 NetworkDisconnect();
2111 ShowNetworkGameWindow();
2115 switch (this->password_type
) {
2116 case NETWORK_GAME_PASSWORD
: MyClient::SendGamePassword (str
); break;
2117 case NETWORK_COMPANY_PASSWORD
: MyClient::SendCompanyPassword(str
); break;
2118 default: NOT_REACHED();
2123 static const NWidgetPart _nested_network_join_status_window_widgets
[] = {
2124 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_NETWORK_CONNECTING_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2125 NWidget(WWT_PANEL
, COLOUR_GREY
),
2126 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_NJS_BACKGROUND
),
2127 NWidget(NWID_HORIZONTAL
),
2128 NWidget(NWID_SPACER
), SetMinimalSize(75, 0), SetFill(1, 0),
2129 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NJS_CANCELOK
), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT
, STR_NULL
),
2130 NWidget(NWID_SPACER
), SetMinimalSize(75, 0), SetFill(1, 0),
2132 NWidget(NWID_SPACER
), SetMinimalSize(0, 4),
2136 static WindowDesc
_network_join_status_window_desc(
2137 WDP_CENTER
, NULL
, 0, 0,
2138 WC_NETWORK_STATUS_WINDOW
, WC_NONE
,
2140 _nested_network_join_status_window_widgets
, lengthof(_nested_network_join_status_window_widgets
)
2143 void ShowJoinStatusWindow()
2145 DeleteWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_JOIN
);
2146 new NetworkJoinStatusWindow(&_network_join_status_window_desc
);
2149 void ShowNetworkNeedPassword(NetworkPasswordType npt
)
2151 NetworkJoinStatusWindow
*w
= (NetworkJoinStatusWindow
*)FindWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_JOIN
);
2152 if (w
== NULL
) return;
2153 w
->password_type
= npt
;
2157 default: NOT_REACHED();
2158 case NETWORK_GAME_PASSWORD
: caption
= STR_NETWORK_NEED_GAME_PASSWORD_CAPTION
; break;
2159 case NETWORK_COMPANY_PASSWORD
: caption
= STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION
; break;
2161 ShowQueryString(STR_EMPTY
, caption
, NETWORK_PASSWORD_LENGTH
, w
, CS_ALPHANUMERAL
, QSF_NONE
);
2164 struct NetworkCompanyPasswordWindow
: public Window
{
2165 QueryString password_editbox
; ///< Password editbox.
2167 NetworkCompanyPasswordWindow(WindowDesc
*desc
, Window
*parent
) : Window(desc
), password_editbox(lengthof(_settings_client
.network
.default_company_pass
))
2169 this->InitNested(0);
2171 this->parent
= parent
;
2172 this->querystrings
[WID_NCP_PASSWORD
] = &this->password_editbox
;
2173 this->password_editbox
.cancel_button
= WID_NCP_CANCEL
;
2174 this->password_editbox
.ok_button
= WID_NCP_OK
;
2175 this->SetFocusedWidget(WID_NCP_PASSWORD
);
2180 if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD
)) {
2181 strecpy(_settings_client
.network
.default_company_pass
, this->password_editbox
.text
.buf
, lastof(_settings_client
.network
.default_company_pass
));
2184 NetworkChangeCompanyPassword(_local_company
, this->password_editbox
.text
.buf
);
2187 virtual void OnClick(Point pt
, int widget
, int click_count
)
2194 case WID_NCP_CANCEL
:
2198 case WID_NCP_SAVE_AS_DEFAULT_PASSWORD
:
2199 this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD
);
2206 static const NWidgetPart _nested_network_company_password_window_widgets
[] = {
2207 NWidget(NWID_HORIZONTAL
),
2208 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2209 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_COMPANY_PASSWORD_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2211 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_NCP_BACKGROUND
),
2212 NWidget(NWID_VERTICAL
), SetPIP(5, 5, 5),
2213 NWidget(NWID_HORIZONTAL
), SetPIP(5, 5, 5),
2214 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_NCP_LABEL
), SetDataTip(STR_COMPANY_VIEW_PASSWORD
, STR_NULL
),
2215 NWidget(WWT_EDITBOX
, COLOUR_GREY
, WID_NCP_PASSWORD
), SetFill(1, 0), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD
, STR_NULL
),
2217 NWidget(NWID_HORIZONTAL
), SetPIP(5, 0, 5),
2218 NWidget(NWID_SPACER
), SetFill(1, 0),
2219 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_NCP_SAVE_AS_DEFAULT_PASSWORD
), SetMinimalSize(194, 12),
2220 SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT
, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP
),
2224 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
2225 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_NCP_CANCEL
), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_COMPANY_PASSWORD_CANCEL
),
2226 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_NCP_OK
), SetFill(1, 0), SetDataTip(STR_BUTTON_OK
, STR_COMPANY_PASSWORD_OK
),
2230 static WindowDesc
_network_company_password_window_desc(
2231 WDP_AUTO
, NULL
, 0, 0,
2232 WC_COMPANY_PASSWORD_WINDOW
, WC_NONE
,
2234 _nested_network_company_password_window_widgets
, lengthof(_nested_network_company_password_window_widgets
)
2237 void ShowNetworkCompanyPasswordWindow(Window
*parent
)
2239 DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW
, 0);
2241 new NetworkCompanyPasswordWindow(&_network_company_password_window_desc
, parent
);
2244 #endif /* ENABLE_NETWORK */