Rework the way the ReinitSeparation command is called. The old way was way too danger...
[openttd-joker.git] / src / newgrf_town.h
blobef7cc08c92f296e5d8cdc58cf6aaa7cda3cc2f88
1 /* $Id: newgrf_town.h 26085 2013-11-24 14:41:19Z frosch $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_town.h Functions to handle the town part of NewGRF towns. */
12 #ifndef NEWGRF_TOWN_H
13 #define NEWGRF_TOWN_H
15 #include "town_type.h"
16 #include "newgrf_spritegroup.h"
18 /**
19 * Scope resolver for a town.
20 * @note Currently there is no direct town resolver; we only need to get town
21 * variable results from inside stations, house tiles and industries,
22 * and to check the town's persistent storage.
24 struct TownScopeResolver : public ScopeResolver {
25 Town *t; ///< %Town of the scope.
26 bool readonly; ///< When set, persistent storage of the town is read-only,
28 /**
29 * Resolver of a town scope.
30 * @param ro Surrounding resolver.
31 * @param t %Town of the scope.
32 * @param readonly Scope may change persistent storage of the town.
34 TownScopeResolver(ResolverObject &ro, Town *t, bool readonly)
35 : ScopeResolver(ro), t(t), readonly(readonly)
39 virtual uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
40 virtual void StorePSA(uint reg, int32 value);
43 /** Resolver of town properties. */
44 struct TownResolverObject : public ResolverObject {
45 TownScopeResolver town_scope; ///< Scope resolver specific for towns.
47 TownResolverObject(const struct GRFFile *grffile, Town *t, bool readonly);
49 /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
51 switch (scope) {
52 case VSG_SCOPE_SELF: return &town_scope;
53 default: return ResolverObject::GetScope(scope, relative);
58 #endif /* NEWGRF_TOWN_H */