Add standard library header includes to precompiled header. Fix several uses of strin...
[openttd-joker.git] / src / command_func.h
blobdefc49c1fea800deb2cebaa5c7407a8ac1e78e6f
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file command_func.h Functions related to commands. */
12 #ifndef COMMAND_FUNC_H
13 #define COMMAND_FUNC_H
15 #include "command_type.h"
16 #include "company_type.h"
18 /**
19 * Define a default return value for a failed command.
21 * This variable contains a CommandCost object with is declared as "failed".
22 * Other functions just need to return this error if there is an error,
23 * which doesn't need to specific by a StringID.
25 static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);
27 /**
28 * Returns from a function with a specific StringID as error.
30 * This macro is used to return from a function. The parameter contains the
31 * StringID which will be returned.
33 * @param errcode The StringID to return
35 #define return_cmd_error(errcode) return CommandCost(errcode);
37 CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const char *text = NULL);
38 CommandCost DoCommand(const CommandContainer *container, DoCommandFlag flags);
40 bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback = NULL, const char *text = NULL, bool my_cmd = true, uint32 binary_length = 0);
41 bool DoCommandP(const CommandContainer *container, bool my_cmd = true);
43 CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only, uint32 binary_length);
45 #ifdef ENABLE_NETWORK
46 void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, CompanyID company, uint32 binary_length);
47 #endif /* ENABLE_NETWORK */
49 extern Money _additional_cash_required;
51 bool IsValidCommand(uint32 cmd);
52 CommandFlags GetCommandFlags(uint32 cmd);
53 const char *GetCommandName(uint32 cmd);
54 Money GetAvailableMoneyForCommand();
55 bool IsCommandAllowedWhilePaused(uint32 cmd);
57 /**
58 * Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags
59 * @param cmd_flags Flags from GetCommandFlags
60 * @return flags for DoCommand
62 static inline DoCommandFlag CommandFlagsToDCFlags(CommandFlags cmd_flags)
64 DoCommandFlag flags = DC_NONE;
65 if (cmd_flags & CMD_NO_WATER) flags |= DC_NO_WATER;
66 if (cmd_flags & CMD_AUTO) flags |= DC_AUTO;
67 if (cmd_flags & CMD_ALL_TILES) flags |= DC_ALL_TILES;
68 return flags;
71 void ClearCommandLog();
72 char *DumpCommandLog(char *buffer, const char *last);
74 /*** All command callbacks that exist ***/
76 /* ai/ai_instance.cpp */
77 CommandCallback CcAI;
79 /* airport_gui.cpp */
80 CommandCallback CcBuildAirport;
82 /* bridge_gui.cpp */
83 CommandCallback CcBuildBridge;
85 /* dock_gui.cpp */
86 CommandCallback CcBuildDocks;
87 CommandCallback CcPlaySound_SPLAT_WATER;
89 /* depot_gui.cpp */
90 CommandCallback CcCloneVehicle;
92 /* game/game_instance.cpp */
93 CommandCallback CcGame;
95 /* group_gui.cpp */
96 CommandCallback CcCreateGroup;
97 CommandCallback CcAddVehicleNewGroup;
99 /* industry_gui.cpp */
100 CommandCallback CcBuildIndustry;
102 /* main_gui.cpp */
103 CommandCallback CcPlaySound_EXPLOSION;
104 CommandCallback CcPlaceSign;
105 CommandCallback CcTerraform;
106 CommandCallback CcGiveMoney;
108 /* plans_gui.cpp */
109 CommandCallback CcAddPlan;
111 /* rail_gui.cpp */
112 CommandCallback CcPlaySound_SPLAT_RAIL;
113 CommandCallback CcRailDepot;
114 CommandCallback CcStation;
115 CommandCallback CcBuildRailTunnel;
117 /* road_gui.cpp */
118 CommandCallback CcPlaySound_SPLAT_OTHER;
119 CommandCallback CcBuildRoadTunnel;
120 CommandCallback CcRoadDepot;
121 CommandCallback CcRoadStop;
123 /* train_gui.cpp */
124 CommandCallback CcBuildWagon;
126 /* town_gui.cpp */
127 CommandCallback CcFoundTown;
128 CommandCallback CcFoundRandomTown;
130 /* vehicle_gui.cpp */
131 CommandCallback CcBuildPrimaryVehicle;
132 CommandCallback CcStartStopVehicle;
134 /* tbtr_template_gui_create.cpp */
135 CommandCallback CcSetVirtualTrain;
136 CommandCallback CcVirtualTrainWagonsMoved;
137 CommandCallback CcDeleteVirtualTrain;
139 /* build_vehicle_gui.cpp */
140 CommandCallback CcAddVirtualEngine;
143 #endif /* COMMAND_FUNC_H */