Add standard library header includes to precompiled header. Fix several uses of strin...
[openttd-joker.git] / src / newgrf_animation_type.h
bloba0f0677dd763002243db5ba101002989c89b370a
1 /* $Id: newgrf_animation_type.h 22745 2011-08-14 13:45:36Z frosch $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_animation_type.h Definitions related to NewGRF animation. */
12 #ifndef NEWGRF_ANIMATION_TYPE_H
13 #define NEWGRF_ANIMATION_TYPE_H
15 static const uint8 ANIM_STATUS_NON_LOOPING = 0x00; ///< Animation is not looping.
16 static const uint8 ANIM_STATUS_LOOPING = 0x01; ///< Animation is looping.
17 static const uint8 ANIM_STATUS_NO_ANIMATION = 0xFF; ///< There is no animation.
19 /** Information about animation. */
20 struct AnimationInfo {
21 uint8 frames; ///< The number of frames.
22 uint8 status; ///< Status; 0: no looping, 1: looping, 0xFF: no animation.
23 uint8 speed; ///< The speed, i.e. the amount of time between frames.
24 uint16 triggers; ///< The triggers that trigger animation.
27 /** Animation triggers for station. */
28 enum StationAnimationTrigger {
29 SAT_BUILT, ///< Trigger tile when built.
30 SAT_NEW_CARGO, ///< Trigger station on new cargo arrival.
31 SAT_CARGO_TAKEN, ///< Trigger station when cargo is completely taken.
32 SAT_TRAIN_ARRIVES, ///< Trigger platform when train arrives.
33 SAT_TRAIN_DEPARTS, ///< Trigger platform when train leaves.
34 SAT_TRAIN_LOADS, ///< Trigger platform when train loads/unloads.
35 SAT_250_TICKS, ///< Trigger station every 250 ticks.
38 /** Animation triggers of the industries. */
39 enum IndustryAnimationTrigger {
40 IAT_CONSTRUCTION_STATE_CHANGE, ///< Trigger whenever the construction state changes.
41 IAT_TILELOOP, ///< Trigger in the periodic tile loop.
42 IAT_INDUSTRY_TICK, ///< Trigger every tick.
43 IAT_INDUSTRY_RECEIVED_CARGO, ///< Trigger when cargo is received .
44 IAT_INDUSTRY_DISTRIBUTES_CARGO, ///< Trigger when cargo is distributed.
47 /** Animation triggers for airport tiles */
48 enum AirpAnimationTrigger {
49 AAT_BUILT, ///< Triggered when the airport is built (for all tiles at the same time).
50 AAT_TILELOOP, ///< Triggered in the periodic tile loop.
51 AAT_STATION_NEW_CARGO, ///< Triggered when new cargo arrives at the station (for all tiles at the same time).
52 AAT_STATION_CARGO_TAKEN, ///< Triggered when a cargo type is completely removed from the station (for all tiles at the same time).
53 AAT_STATION_250_TICKS, ///< Triggered every 250 ticks (for all tiles at the same time).
56 /** Animation triggers for objects. */
57 enum ObjectAnimationTrigger {
58 OAT_BUILT, ///< Triggered when the object is built (for all tiles at the same time).
59 OAT_TILELOOP, ///< Triggered in the periodic tile loop.
60 OAT_256_TICKS, ///< Triggered every 256 ticks (for all tiles at the same time).
63 #endif /* NEWGRF_ANIMATION_TYPE_H */