Add standard library header includes to precompiled header. Fix several uses of strin...
[openttd-joker.git] / src / road_map.h
blob90e4937b8fc162ae6b1164f7607d3ae29ec0c162
1 /* $Id: road_map.h 23595 2011-12-19 17:48:04Z rubidium $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file road_map.h Map accessors for roads. */
12 #ifndef ROAD_MAP_H
13 #define ROAD_MAP_H
15 #include "track_func.h"
16 #include "depot_type.h"
17 #include "rail_type.h"
18 #include "road_func.h"
19 #include "tile_map.h"
22 /** The different types of road tiles. */
23 enum RoadTileType {
24 ROAD_TILE_NORMAL, ///< Normal road
25 ROAD_TILE_CROSSING, ///< Level crossing
26 ROAD_TILE_DEPOT, ///< Depot (one entrance)
29 /**
30 * Get the type of the road tile.
31 * @param t Tile to query.
32 * @pre IsTileType(t, MP_ROAD)
33 * @return The road tile type.
35 static inline RoadTileType GetRoadTileType(TileIndex t)
37 assert(IsTileType(t, MP_ROAD));
38 return (RoadTileType)GB(_m[t].m5, 6, 2);
41 /**
42 * Return whether a tile is a normal road.
43 * @param t Tile to query.
44 * @pre IsTileType(t, MP_ROAD)
45 * @return True if normal road.
47 static inline bool IsNormalRoad(TileIndex t)
49 return GetRoadTileType(t) == ROAD_TILE_NORMAL;
52 /**
53 * Return whether a tile is a normal road tile.
54 * @param t Tile to query.
55 * @return True if normal road tile.
57 static inline bool IsNormalRoadTile(TileIndex t)
59 return IsTileType(t, MP_ROAD) && IsNormalRoad(t);
62 /**
63 * Return whether a tile is a level crossing.
64 * @param t Tile to query.
65 * @pre IsTileType(t, MP_ROAD)
66 * @return True if level crossing.
68 static inline bool IsLevelCrossing(TileIndex t)
70 return GetRoadTileType(t) == ROAD_TILE_CROSSING;
73 /**
74 * Return whether a tile is a level crossing tile.
75 * @param t Tile to query.
76 * @return True if level crossing tile.
78 static inline bool IsLevelCrossingTile(TileIndex t)
80 return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
83 /**
84 * Return whether a tile is a road depot.
85 * @param t Tile to query.
86 * @pre IsTileType(t, MP_ROAD)
87 * @return True if road depot.
89 static inline bool IsRoadDepot(TileIndex t)
91 return GetRoadTileType(t) == ROAD_TILE_DEPOT;
94 /**
95 * Return whether a tile is a road depot tile.
96 * @param t Tile to query.
97 * @return True if road depot tile.
99 static inline bool IsRoadDepotTile(TileIndex t)
101 return IsTileType(t, MP_ROAD) && IsRoadDepot(t);
105 * Get the present road bits for a specific road type.
106 * @param t The tile to query.
107 * @param rt Road type.
108 * @pre IsNormalRoad(t)
109 * @return The present road bits for the road type.
111 static inline RoadBits GetRoadBits(TileIndex t, RoadType rt)
113 assert(IsNormalRoad(t));
114 switch (rt) {
115 default: NOT_REACHED();
116 case ROADTYPE_ROAD: return (RoadBits)GB(_m[t].m5, 0, 4);
117 case ROADTYPE_TRAM: return (RoadBits)GB(_m[t].m3, 0, 4);
122 * Get all RoadBits set on a tile except from the given RoadType
124 * @param t The tile from which we want to get the RoadBits
125 * @param rt The RoadType which we exclude from the querry
126 * @return all set RoadBits of the tile which are not from the given RoadType
128 static inline RoadBits GetOtherRoadBits(TileIndex t, RoadType rt)
130 return GetRoadBits(t, rt == ROADTYPE_ROAD ? ROADTYPE_TRAM : ROADTYPE_ROAD);
134 * Get all set RoadBits on the given tile
136 * @param tile The tile from which we want to get the RoadBits
137 * @return all set RoadBits of the tile
139 static inline RoadBits GetAllRoadBits(TileIndex tile)
141 return GetRoadBits(tile, ROADTYPE_ROAD) | GetRoadBits(tile, ROADTYPE_TRAM);
145 * Set the present road bits for a specific road type.
146 * @param t The tile to change.
147 * @param r The new road bits.
148 * @param rt Road type.
149 * @pre IsNormalRoad(t)
151 static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt)
153 assert(IsNormalRoad(t)); // XXX incomplete
154 switch (rt) {
155 default: NOT_REACHED();
156 case ROADTYPE_ROAD: SB(_m[t].m5, 0, 4, r); break;
157 case ROADTYPE_TRAM: SB(_m[t].m3, 0, 4, r); break;
162 * Get the present road types of a tile.
163 * @param t The tile to query.
164 * @return Present road types.
166 static inline RoadTypes GetRoadTypes(TileIndex t)
168 return (RoadTypes)GB(_me[t].m7, 6, 2);
172 * Set the present road types of a tile.
173 * @param t The tile to change.
174 * @param rt The new road types.
176 static inline void SetRoadTypes(TileIndex t, RoadTypes rt)
178 assert(IsTileType(t, MP_ROAD) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
179 SB(_me[t].m7, 6, 2, rt);
183 * Check if a tile has a specific road type.
184 * @param t The tile to check.
185 * @param rt Road type to check.
186 * @return True if the tile has the specified road type.
188 static inline bool HasTileRoadType(TileIndex t, RoadType rt)
190 return HasBit(GetRoadTypes(t), rt);
194 * Get the owner of a specific road type.
195 * @param t The tile to query.
196 * @param rt The road type to get the owner of.
197 * @return Owner of the given road type.
199 static inline Owner GetRoadOwner(TileIndex t, RoadType rt)
201 assert(IsTileType(t, MP_ROAD) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
202 switch (rt) {
203 default: NOT_REACHED();
204 case ROADTYPE_ROAD: return (Owner)GB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5);
205 case ROADTYPE_TRAM: {
206 /* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
207 * to OWNER_TOWN makes it use one bit less */
208 Owner o = (Owner)GB(_m[t].m3, 4, 4);
209 return o == OWNER_TOWN ? OWNER_NONE : o;
215 * Set the owner of a specific road type.
216 * @param t The tile to change.
217 * @param rt The road type to change the owner of.
218 * @param o New owner of the given road type.
220 static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
222 switch (rt) {
223 default: NOT_REACHED();
224 case ROADTYPE_ROAD: SB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5, o); break;
225 case ROADTYPE_TRAM: SB(_m[t].m3, 4, 4, o == OWNER_NONE ? OWNER_TOWN : o); break;
230 * Check if a specific road type is owned by an owner.
231 * @param t The tile to query.
232 * @param rt The road type to compare the owner of.
233 * @param o Owner to compare with.
234 * @pre HasTileRoadType(t, rt)
235 * @return True if the road type is owned by the given owner.
237 static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o)
239 assert(HasTileRoadType(t, rt));
240 return (GetRoadOwner(t, rt) == o);
244 * Checks if given tile has town owned road
245 * @param t tile to check
246 * @pre IsTileType(t, MP_ROAD)
247 * @return true iff tile has road and the road is owned by a town
249 static inline bool HasTownOwnedRoad(TileIndex t)
251 return HasTileRoadType(t, ROADTYPE_ROAD) && IsRoadOwner(t, ROADTYPE_ROAD, OWNER_TOWN);
254 /** Which directions are disallowed ? */
255 enum DisallowedRoadDirections {
256 DRD_NONE, ///< None of the directions are disallowed
257 DRD_SOUTHBOUND, ///< All southbound traffic is disallowed
258 DRD_NORTHBOUND, ///< All northbound traffic is disallowed
259 DRD_BOTH, ///< All directions are disallowed
260 DRD_END, ///< Sentinel
262 DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections)
263 /** Helper information for extract tool. */
264 template <> struct EnumPropsT<DisallowedRoadDirections> : MakeEnumPropsT<DisallowedRoadDirections, byte, DRD_NONE, DRD_END, DRD_END, 2> {};
267 * Gets the disallowed directions
268 * @param t the tile to get the directions from
269 * @return the disallowed directions
271 static inline DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
273 assert(IsNormalRoad(t));
274 return (DisallowedRoadDirections)GB(_m[t].m5, 4, 2);
278 * Sets the disallowed directions
279 * @param t the tile to set the directions for
280 * @param drd the disallowed directions
282 static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirections drd)
284 assert(IsNormalRoad(t));
285 assert(drd < DRD_END);
286 SB(_m[t].m5, 4, 2, drd);
290 * Get the road axis of a level crossing.
291 * @param t The tile to query.
292 * @pre IsLevelCrossing(t)
293 * @return The axis of the road.
295 static inline Axis GetCrossingRoadAxis(TileIndex t)
297 assert(IsLevelCrossing(t));
298 return (Axis)GB(_m[t].m5, 0, 1);
302 * Get the rail axis of a level crossing.
303 * @param t The tile to query.
304 * @pre IsLevelCrossing(t)
305 * @return The axis of the rail.
307 static inline Axis GetCrossingRailAxis(TileIndex t)
309 assert(IsLevelCrossing(t));
310 return OtherAxis((Axis)GetCrossingRoadAxis(t));
314 * Get the road bits of a level crossing.
315 * @param tile The tile to query.
316 * @return The present road bits.
318 static inline RoadBits GetCrossingRoadBits(TileIndex tile)
320 return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
324 * Get the rail track of a level crossing.
325 * @param tile The tile to query.
326 * @return The rail track.
328 static inline Track GetCrossingRailTrack(TileIndex tile)
330 return AxisToTrack(GetCrossingRailAxis(tile));
334 * Get the rail track bits of a level crossing.
335 * @param tile The tile to query.
336 * @return The rail track bits.
338 static inline TrackBits GetCrossingRailBits(TileIndex tile)
340 return AxisToTrackBits(GetCrossingRailAxis(tile));
345 * Get the reservation state of the rail crossing
346 * @param t the crossing tile
347 * @return reservation state
348 * @pre IsLevelCrossingTile(t)
350 static inline bool HasCrossingReservation(TileIndex t)
352 assert(IsLevelCrossingTile(t));
353 return HasBit(_m[t].m5, 4);
357 * Set the reservation state of the rail crossing
358 * @note Works for both waypoints and rail depots
359 * @param t the crossing tile
360 * @param b the reservation state
361 * @pre IsLevelCrossingTile(t)
363 static inline void SetCrossingReservation(TileIndex t, bool b)
365 assert(IsLevelCrossingTile(t));
366 SB(_m[t].m5, 4, 1, b ? 1 : 0);
370 * Get the reserved track bits for a rail crossing
371 * @param t the tile
372 * @pre IsLevelCrossingTile(t)
373 * @return reserved track bits
375 static inline TrackBits GetCrossingReservationTrackBits(TileIndex t)
377 return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
381 * Check if the level crossing is barred.
382 * @param t The tile to query.
383 * @pre IsLevelCrossing(t)
384 * @return True if the level crossing is barred.
386 static inline bool IsCrossingBarred(TileIndex t)
388 assert(IsLevelCrossing(t));
389 return HasBit(_m[t].m5, 5);
393 * Set the bar state of a level crossing.
394 * @param t The tile to modify.
395 * @param barred True if the crossing should be barred, false otherwise.
396 * @pre IsLevelCrossing(t)
398 static inline void SetCrossingBarred(TileIndex t, bool barred)
400 assert(IsLevelCrossing(t));
401 SB(_m[t].m5, 5, 1, barred ? 1 : 0);
405 * Unbar a level crossing.
406 * @param t The tile to change.
408 static inline void UnbarCrossing(TileIndex t)
410 SetCrossingBarred(t, false);
414 * Bar a level crossing.
415 * @param t The tile to change.
417 static inline void BarCrossing(TileIndex t)
419 SetCrossingBarred(t, true);
422 /** Check if a road tile has snow/desert. */
423 #define IsOnDesert IsOnSnow
425 * Check if a road tile has snow/desert.
426 * @param t The tile to query.
427 * @return True if the tile has snow/desert.
429 static inline bool IsOnSnow(TileIndex t)
431 return HasBit(_me[t].m7, 5);
434 /** Toggle the snow/desert state of a road tile. */
435 #define ToggleDesert ToggleSnow
437 * Toggle the snow/desert state of a road tile.
438 * @param t The tile to change.
440 static inline void ToggleSnow(TileIndex t)
442 ToggleBit(_me[t].m7, 5);
446 /** The possible road side decorations. */
447 enum Roadside {
448 ROADSIDE_BARREN = 0, ///< Road on barren land
449 ROADSIDE_GRASS = 1, ///< Road on grass
450 ROADSIDE_PAVED = 2, ///< Road with paved sidewalks
451 ROADSIDE_STREET_LIGHTS = 3, ///< Road with street lights on paved sidewalks
452 ROADSIDE_TREES = 5, ///< Road with trees on paved sidewalks
453 ROADSIDE_GRASS_ROAD_WORKS = 6, ///< Road on grass with road works
454 ROADSIDE_PAVED_ROAD_WORKS = 7, ///< Road with sidewalks and road works
458 * Get the decorations of a road.
459 * @param tile The tile to query.
460 * @return The road decoration of the tile.
462 static inline Roadside GetRoadside(TileIndex tile)
464 return (Roadside)GB(_me[tile].m6, 3, 3);
468 * Set the decorations of a road.
469 * @param tile The tile to change.
470 * @param s The new road decoration of the tile.
472 static inline void SetRoadside(TileIndex tile, Roadside s)
474 SB(_me[tile].m6, 3, 3, s);
478 * Check if a tile has road works.
479 * @param t The tile to check.
480 * @return True if the tile has road works in progress.
482 static inline bool HasRoadWorks(TileIndex t)
484 return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
488 * Increase the progress counter of road works.
489 * @param t The tile to modify.
490 * @return True if the road works are in the last stage.
492 static inline bool IncreaseRoadWorksCounter(TileIndex t)
494 AB(_me[t].m7, 0, 4, 1);
496 return GB(_me[t].m7, 0, 4) == 15;
500 * Start road works on a tile.
501 * @param t The tile to start the work on.
502 * @pre !HasRoadWorks(t)
504 static inline void StartRoadWorks(TileIndex t)
506 assert(!HasRoadWorks(t));
507 /* Remove any trees or lamps in case or roadwork */
508 switch (GetRoadside(t)) {
509 case ROADSIDE_BARREN:
510 case ROADSIDE_GRASS: SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
511 default: SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
516 * Terminate road works on a tile.
517 * @param t Tile to stop the road works on.
518 * @pre HasRoadWorks(t)
520 static inline void TerminateRoadWorks(TileIndex t)
522 assert(HasRoadWorks(t));
523 SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
524 /* Stop the counter */
525 SB(_me[t].m7, 0, 4, 0);
530 * Get the direction of the exit of a road depot.
531 * @param t The tile to query.
532 * @return Diagonal direction of the depot exit.
534 static inline DiagDirection GetRoadDepotDirection(TileIndex t)
536 assert(IsRoadDepot(t));
537 return (DiagDirection)GB(_m[t].m5, 0, 2);
541 RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false);
545 * Make a normal road tile.
546 * @param t Tile to make a normal road.
547 * @param bits Road bits to set for all present road types.
548 * @param rot New present road types.
549 * @param town Town ID if the road is a town-owned road.
550 * @param road New owner of road.
551 * @param tram New owner of tram tracks.
553 static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram)
555 SetTileType(t, MP_ROAD);
556 SetTileOwner(t, road);
557 _m[t].m2 = town;
558 _m[t].m3 = (HasBit(rot, ROADTYPE_TRAM) ? bits : 0);
559 _m[t].m4 = 0;
560 _m[t].m5 = (HasBit(rot, ROADTYPE_ROAD) ? bits : 0) | ROAD_TILE_NORMAL << 6;
561 SB(_me[t].m6, 2, 4, 0);
562 _me[t].m7 = rot << 6;
563 SetRoadOwner(t, ROADTYPE_TRAM, tram);
567 * Make a level crossing.
568 * @param t Tile to make a level crossing.
569 * @param road New owner of road.
570 * @param tram New owner of tram tracks.
571 * @param rail New owner of the rail track.
572 * @param roaddir Axis of the road.
573 * @param rat New rail type.
574 * @param rot New present road types.
575 * @param town Town ID if the road is a town-owned road.
577 static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadTypes rot, uint town)
579 SetTileType(t, MP_ROAD);
580 SetTileOwner(t, rail);
581 _m[t].m2 = town;
583 SB(_m[t].m1, 7, 1, GB(rat, 4, 1));
584 SB(_m[t].m3, 0, 4, GB(rat, 0, 4));
586 _m[t].m4 = 0;
587 _m[t].m5 = ROAD_TILE_CROSSING << 6 | roaddir;
588 SB(_me[t].m6, 2, 4, 0);
589 _me[t].m7 = rot << 6 | road;
590 SetRoadOwner(t, ROADTYPE_TRAM, tram);
594 * Make a road depot.
595 * @param t Tile to make a level crossing.
596 * @param owner New owner of the depot.
597 * @param did New depot ID.
598 * @param dir Direction of the depot exit.
599 * @param rt Road type of the depot.
601 static inline void MakeRoadDepot(TileIndex t, Owner owner, DepotID did, DiagDirection dir, RoadType rt)
603 SetTileType(t, MP_ROAD);
604 SetTileOwner(t, owner);
605 _m[t].m2 = did;
606 _m[t].m3 = 0;
607 _m[t].m4 = 0;
608 _m[t].m5 = ROAD_TILE_DEPOT << 6 | dir;
609 SB(_me[t].m6, 2, 4, 0);
610 _me[t].m7 = RoadTypeToRoadTypes(rt) << 6 | owner;
611 SetRoadOwner(t, ROADTYPE_TRAM, owner);
614 #endif /* ROAD_MAP_H */