4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file 32bpp_ssse3.hpp SSSE3 32 bpp blitter. */
12 #ifndef BLITTER_32BPP_SSSE3_HPP
13 #define BLITTER_32BPP_SSSE3_HPP
21 #ifndef FULL_ANIMATION
22 #define FULL_ANIMATION 0
25 #include "32bpp_sse2.hpp"
27 /** The SSSE3 32 bpp blitter (without palette animation). */
28 class Blitter_32bppSSSE3
: public Blitter_32bppSSE2
{
30 /* virtual */ void Draw(Blitter::BlitterParams
*bp
, BlitterMode mode
, ZoomLevel zoom
);
31 template <BlitterMode mode
, Blitter_32bppSSE_Base::ReadMode read_mode
, Blitter_32bppSSE_Base::BlockType bt_last
, bool translucent
>
32 void Draw(const Blitter::BlitterParams
*bp
, ZoomLevel zoom
);
33 /* virtual */ const char *GetName() { return "32bpp-ssse3"; }
36 /** Factory for the SSSE3 32 bpp blitter (without palette animation). */
37 class FBlitter_32bppSSSE3
: public BlitterFactory
{
39 FBlitter_32bppSSSE3() : BlitterFactory("32bpp-ssse3", "32bpp SSSE3 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 9)) {}
40 /* virtual */ Blitter
*CreateInstance() { return new Blitter_32bppSSSE3(); }
44 #endif /* BLITTER_32BPP_SSSE3_HPP */