4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file misc.cpp Misc functions that shouldn't be here. */
13 #include "landscape.h"
14 #include "news_func.h"
16 #include "ai/ai_gui.hpp"
18 #include "newgrf_house.h"
19 #include "economy_func.h"
20 #include "date_func.h"
21 #include "texteff.hpp"
24 #include "animated_tile_func.h"
25 #include "tilehighlight_func.h"
26 #include "network/network_func.h"
27 #include "window_func.h"
28 #include "core/pool_type.hpp"
29 #include "game/game.hpp"
30 #include "linkgraph/linkgraphschedule.h"
31 #include "command_func.h"
32 #include "viewport_func.h"
33 #include "tracerestrict.h"
34 #include "logic_signals.h"
35 #include "bridge_signal_map.h"
38 #include "safeguards.h"
41 extern TileIndex _cur_tileloop_tile
;
42 extern void MakeNewgameSettingsLive();
44 void InitializeSound();
45 void InitializeMusic();
46 void InitializeVehicles();
47 void InitializeRailGui();
48 void InitializeRoadGui();
49 void InitializeAirportGui();
50 void InitializeDockGui();
51 void InitializeObjectGui();
52 void InitializeIndustries();
53 void InitializeObjects();
54 void InitializeTrees();
55 void InitializeCompanies();
56 void InitializeCheats();
58 void InitializeOldNames();
60 void InitializeGame(uint size_x
, uint size_y
, bool reset_date
, bool reset_settings
)
62 /* Make sure there isn't any window that can influence anything
63 * related to the new game we're about to start/load. */
66 AllocateMap(size_x
, size_y
);
70 ViewportMapClearTunnelCache();
72 _pause_mode
= PM_UNPAUSED
;
75 _cur_tileloop_tile
= 1;
76 _thd
.redsq
= INVALID_TILE
;
77 if (reset_settings
) MakeNewgameSettingsLive();
80 SetDate(ConvertYMDToDate(_settings_game
.game_creation
.starting_year
, 0, 1), 0);
84 LinkGraphSchedule::Clear();
85 ClearTraceRestrictMapping();
86 ClearBridgeSimulatedSignalMapping();
87 PoolBase::Clean(PT_NORMAL
);
90 ResetPersistentNewGRFData();
97 InitNewsItemStructs();
98 InitializeLandscape();
101 InitializeAirportGui();
103 InitializeObjectGui();
106 InitializeIndustries();
108 InitializeBuildingCounts();
110 FreeAllSignalPrograms();
114 InitializeCompanies();
120 #ifdef ENABLE_NETWORK
121 NetworkInitChatMessage();
122 #endif /* ENABLE_NETWORK */
123 InitializeAnimatedTiles();
127 ResetObjectToPlace();
128 ResetRailPlacementSnapping();
131 GamelogStartAction(GLAT_START
);
134 GamelogGRFAddList(_grfconfig
);