4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file vehicle_cmd.cpp Commands for vehicles. */
14 #include "news_func.h"
16 #include "cmd_helper.h"
17 #include "command_func.h"
18 #include "company_func.h"
21 #include "newgrf_text.h"
22 #include "vehicle_func.h"
23 #include "string_func.h"
24 #include "depot_map.h"
25 #include "vehiclelist.h"
26 #include "engine_func.h"
27 #include "articulated_vehicles.h"
28 #include "autoreplace_gui.h"
30 #include "order_backup.h"
33 #include "company_base.h"
34 #include "tbtr_template_vehicle.h"
35 #include "tbtr_template_vehicle_func.h"
37 #include "table/strings.h"
39 #include "safeguards.h"
41 /* Tables used in vehicle.h to find the right command for a certain vehicle type */
42 const uint32 _veh_build_proc_table
[] = {
43 CMD_BUILD_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN
),
44 CMD_BUILD_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_BUY_ROAD_VEHICLE
),
45 CMD_BUILD_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_BUY_SHIP
),
46 CMD_BUILD_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_BUY_AIRCRAFT
),
49 const uint32 _veh_sell_proc_table
[] = {
50 CMD_SELL_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_SELL_TRAIN
),
51 CMD_SELL_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_SELL_ROAD_VEHICLE
),
52 CMD_SELL_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_SELL_SHIP
),
53 CMD_SELL_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_SELL_AIRCRAFT
),
56 const uint32 _veh_refit_proc_table
[] = {
57 CMD_REFIT_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_REFIT_TRAIN
),
58 CMD_REFIT_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE
),
59 CMD_REFIT_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_REFIT_SHIP
),
60 CMD_REFIT_VEHICLE
| CMD_MSG(STR_ERROR_CAN_T_REFIT_AIRCRAFT
),
63 const uint32 _send_to_depot_proc_table
[] = {
64 CMD_SEND_VEHICLE_TO_DEPOT
| CMD_MSG(STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT
),
65 CMD_SEND_VEHICLE_TO_DEPOT
| CMD_MSG(STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT
),
66 CMD_SEND_VEHICLE_TO_DEPOT
| CMD_MSG(STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT
),
67 CMD_SEND_VEHICLE_TO_DEPOT
| CMD_MSG(STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR
),
71 CommandCost
CmdBuildRailVehicle(TileIndex tile
, DoCommandFlag flags
, const Engine
*e
, uint16 data
, Vehicle
**v
);
72 CommandCost
CmdBuildRoadVehicle(TileIndex tile
, DoCommandFlag flags
, const Engine
*e
, uint16 data
, Vehicle
**v
);
73 CommandCost
CmdBuildShip (TileIndex tile
, DoCommandFlag flags
, const Engine
*e
, uint16 data
, Vehicle
**v
);
74 CommandCost
CmdBuildAircraft (TileIndex tile
, DoCommandFlag flags
, const Engine
*e
, uint16 data
, Vehicle
**v
);
78 * @param tile tile of depot where the vehicle is built
79 * @param flags for command
80 * @param p1 various bitstuffed data
81 * bits 0-15: vehicle type being built.
82 * bits 16-31: vehicle type specific bits passed on to the vehicle build functions.
85 * @return the cost of this operation or an error
87 CommandCost
CmdBuildVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
89 /* Elementary check for valid location. */
90 if (!IsDepotTile(tile
) || !IsTileOwner(tile
, _current_company
)) return CommandError();
92 VehicleType type
= GetDepotVehicleType(tile
);
94 /* Validate the engine type. */
95 EngineID eid
= GB(p1
, 0, 16);
96 if (!IsEngineBuildable(eid
, type
, _current_company
)) return CommandError(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE
+ type
);
98 const Engine
*e
= Engine::Get(eid
);
99 CommandCost
value(EXPENSES_NEW_VEHICLES
, e
->GetCost());
101 /* Engines without valid cargo should not be available */
102 if (e
->GetDefaultCargoType() == CT_INVALID
) return CommandError();
104 /* Check whether the number of vehicles we need to build can be built according to pool space. */
107 case VEH_TRAIN
: num_vehicles
= (e
->u
.rail
.railveh_type
== RAILVEH_MULTIHEAD
? 2 : 1) + CountArticulatedParts(eid
, false); break;
108 case VEH_ROAD
: num_vehicles
= 1 + CountArticulatedParts(eid
, false); break;
109 case VEH_SHIP
: num_vehicles
= 1; break;
110 case VEH_AIRCRAFT
: num_vehicles
= e
->u
.air
.subtype
& AIR_CTOL
? 2 : 3; break;
111 default: NOT_REACHED(); // Safe due to IsDepotTile()
113 if (!Vehicle::CanAllocateItem(num_vehicles
)) return CommandError(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME
);
115 /* Check whether we can allocate a unit number. Autoreplace does not allocate
116 * an unit number as it will (always) reuse the one of the replaced vehicle
117 * and (train) wagons don't have an unit number in any scenario. */
118 UnitID unit_num
= (flags
& DC_AUTOREPLACE
|| (type
== VEH_TRAIN
&& e
->u
.rail
.railveh_type
== RAILVEH_WAGON
)) ? 0 : GetFreeUnitNumber(type
);
119 if (unit_num
== UINT16_MAX
) return CommandError(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME
);
123 case VEH_TRAIN
: value
.AddCost(CmdBuildRailVehicle(tile
, flags
, e
, GB(p1
, 16, 16), &v
)); break;
124 case VEH_ROAD
: value
.AddCost(CmdBuildRoadVehicle(tile
, flags
, e
, GB(p1
, 16, 16), &v
)); break;
125 case VEH_SHIP
: value
.AddCost(CmdBuildShip (tile
, flags
, e
, GB(p1
, 16, 16), &v
)); break;
126 case VEH_AIRCRAFT
: value
.AddCost(CmdBuildAircraft (tile
, flags
, e
, GB(p1
, 16, 16), &v
)); break;
127 default: NOT_REACHED(); // Safe due to IsDepotTile()
130 if (value
.Succeeded() && flags
& DC_EXEC
) {
131 v
->unitnumber
= unit_num
;
132 v
->value
= value
.GetCost();
134 InvalidateWindowData(WC_VEHICLE_DEPOT
, v
->tile
);
135 InvalidateWindowClassesData(GetWindowClassForVehicleType(type
), 0);
136 SetWindowDirty(WC_COMPANY
, _current_company
);
137 if (IsLocalCompany()) {
138 InvalidateAutoreplaceWindow(v
->engine_type
, v
->group_id
); // updates the auto replace window (must be called before incrementing num_engines)
141 GroupStatistics::CountEngine(v
, 1);
142 GroupStatistics::UpdateAutoreplace(_current_company
);
144 if (v
->IsPrimaryVehicle()) {
145 GroupStatistics::CountVehicle(v
, 1);
146 OrderBackup::Restore(v
, p2
);
153 CommandCost
CmdSellRailWagon(DoCommandFlag flags
, Vehicle
*v
, uint16 data
, uint32 user
);
157 * @param tile unused.
158 * @param flags for command.
159 * @param p1 various bitstuffed data.
160 * bits 0-19: vehicle ID being sold.
161 * bits 20-30: vehicle type specific bits passed on to the vehicle build functions.
162 * bit 31: make a backup of the vehicle's order (if an engine).
164 * @param text unused.
165 * @return the cost of this operation or an error.
167 CommandCost
CmdSellVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
169 Vehicle
*v
= Vehicle::GetIfValid(GB(p1
, 0, 20));
170 if (v
== nullptr) return CommandError();
172 Vehicle
*front
= v
->First();
174 CommandCost ret
= CheckOwnership(front
->owner
);
175 if (ret
.Failed()) return ret
;
177 if (front
->vehstatus
& VS_CRASHED
) return CommandError(STR_ERROR_VEHICLE_IS_DESTROYED
);
179 /* Do this check only if the vehicle to be moved is non-virtual */
180 if ( !HasBit(p1
, 21) )
181 if (!front
->IsStoppedInDepot()) return CommandError(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT
+ front
->type
);
183 /* Can we actually make the order backup, i.e. are there enough orders? */
184 if (p1
& MAKE_ORDER_BACKUP_FLAG
&&
185 front
->HasOrdersList() &&
186 !front
->HasSharedOrdersList() &&
187 !Order::CanAllocateItem(front
->GetNumOrders())) {
188 /* Only happens in exceptional cases when there aren't enough orders anyhow.
189 * Thus it should be safe to just drop the orders in that case. */
190 p1
&= ~MAKE_ORDER_BACKUP_FLAG
;
193 if (v
->type
== VEH_TRAIN
) {
194 ret
= CmdSellRailWagon(flags
, v
, GB(p1
, 20, 12), p2
);
196 ret
= CommandCost(EXPENSES_NEW_VEHICLES
, -front
->value
);
198 if (flags
& DC_EXEC
) {
199 if (front
->IsPrimaryVehicle() && p1
& MAKE_ORDER_BACKUP_FLAG
) OrderBackup::Backup(front
, p2
);
208 * Helper to run the refit cost callback.
209 * @param v The vehicle we are refitting, can be nullptr.
210 * @param engine_type Which engine to refit
211 * @param new_cid Cargo type we are refitting to.
212 * @param new_subtype New cargo subtype.
213 * @param [out] auto_refit_allowed The refit is allowed as an auto-refit.
214 * @return Price for refitting
216 static int GetRefitCostFactor(const Vehicle
*v
, EngineID engine_type
, CargoID new_cid
, byte new_subtype
, bool *auto_refit_allowed
)
218 /* Prepare callback param with info about the new cargo type. */
219 const Engine
*e
= Engine::Get(engine_type
);
221 /* Is this vehicle a NewGRF vehicle? */
222 if (e
->GetGRF() != nullptr) {
223 const CargoSpec
*cs
= CargoSpec::Get(new_cid
);
224 uint32 param1
= (cs
->classes
<< 16) | (new_subtype
<< 8) | e
->GetGRF()->cargo_map
[new_cid
];
226 uint16 cb_res
= GetVehicleCallback(CBID_VEHICLE_REFIT_COST
, param1
, 0, engine_type
, v
);
227 if (cb_res
!= CALLBACK_FAILED
) {
228 *auto_refit_allowed
= HasBit(cb_res
, 14);
229 int factor
= GB(cb_res
, 0, 14);
230 if (factor
>= 0x2000) factor
-= 0x4000; // Treat as signed integer.
235 *auto_refit_allowed
= e
->info
.refit_cost
== 0;
236 return (v
== nullptr || v
->cargo_type
!= new_cid
) ? e
->info
.refit_cost
: 0;
240 * Learn the price of refitting a certain engine
241 * @param v The vehicle we are refitting, can be nullptr.
242 * @param engine_type Which engine to refit
243 * @param new_cid Cargo type we are refitting to.
244 * @param new_subtype New cargo subtype.
245 * @param [out] auto_refit_allowed The refit is allowed as an auto-refit.
246 * @return Price for refitting
248 static CommandCost
GetRefitCost(const Vehicle
*v
, EngineID engine_type
, CargoID new_cid
, byte new_subtype
, bool *auto_refit_allowed
)
250 ExpensesType expense_type
;
251 const Engine
*e
= Engine::Get(engine_type
);
253 int cost_factor
= GetRefitCostFactor(v
, engine_type
, new_cid
, new_subtype
, auto_refit_allowed
);
256 base_price
= PR_BUILD_VEHICLE_SHIP
;
257 expense_type
= EXPENSES_SHIP_RUN
;
261 base_price
= PR_BUILD_VEHICLE_ROAD
;
262 expense_type
= EXPENSES_ROADVEH_RUN
;
266 base_price
= PR_BUILD_VEHICLE_AIRCRAFT
;
267 expense_type
= EXPENSES_AIRCRAFT_RUN
;
271 base_price
= (e
->u
.rail
.railveh_type
== RAILVEH_WAGON
) ? PR_BUILD_VEHICLE_WAGON
: PR_BUILD_VEHICLE_TRAIN
;
273 expense_type
= EXPENSES_TRAIN_RUN
;
276 default: NOT_REACHED();
278 if (cost_factor
< 0) {
279 return CommandCost(expense_type
, -GetPrice(base_price
, -cost_factor
, e
->GetGRF(), -10));
281 return CommandCost(expense_type
, GetPrice(base_price
, cost_factor
, e
->GetGRF(), -10));
285 /** Helper structure for RefitVehicle() */
287 Vehicle
*v
; ///< Vehicle to refit
288 uint capacity
; ///< New capacity of vehicle
289 uint mail_capacity
; ///< New mail capacity of aircraft
290 byte subtype
; ///< cargo subtype to refit to
294 * Refits a vehicle (chain).
295 * This is the vehicle-type independent part of the CmdRefitXXX functions.
296 * @param v The vehicle to refit.
297 * @param only_this Whether to only refit this vehicle, or to check the rest of them.
298 * @param num_vehicles Number of vehicles to refit (not counting articulated parts). Zero means the whole chain.
299 * @param new_cid Cargotype to refit to
300 * @param new_subtype Cargo subtype to refit to. 0xFF means to try keeping the same subtype according to GetBestFittingSubType().
301 * @param flags Command flags
302 * @param auto_refit Refitting is done as automatic refitting outside a depot.
303 * @return Refit cost.
305 static CommandCost
RefitVehicle(Vehicle
*v
, bool only_this
, uint8 num_vehicles
, CargoID new_cid
, byte new_subtype
, DoCommandFlag flags
, bool auto_refit
)
307 CommandCost
cost(v
->GetExpenseType(false));
308 uint total_capacity
= 0;
309 uint total_mail_capacity
= 0;
310 num_vehicles
= num_vehicles
== 0 ? UINT8_MAX
: num_vehicles
;
312 VehicleSet vehicles_to_refit
;
314 GetVehicleSet(vehicles_to_refit
, v
, num_vehicles
);
315 /* In this case, we need to check the whole chain. */
319 static SmallVector
<RefitResult
, 16> refit_result
;
320 refit_result
.Clear();
322 v
->InvalidateNewGRFCacheOfChain();
323 byte actual_subtype
= new_subtype
;
324 for (; v
!= nullptr; v
= (only_this
? nullptr : v
->Next())) {
325 /* Reset actual_subtype for every new vehicle */
326 if (!v
->IsArticulatedPart()) actual_subtype
= new_subtype
;
328 if (v
->type
== VEH_TRAIN
&& !vehicles_to_refit
.Contains(v
->index
) && !only_this
) continue;
330 const Engine
*e
= v
->GetEngine();
331 if (!e
->CanCarryCargo()) continue;
333 /* If the vehicle is not refittable, or does not allow automatic refitting,
334 * count its capacity nevertheless if the cargo matches */
335 bool refittable
= HasBit(e
->info
.refit_mask
, new_cid
) && (!auto_refit
|| HasBit(e
->info
.misc_flags
, EF_AUTO_REFIT
));
336 if (!refittable
&& v
->cargo_type
!= new_cid
) continue;
338 /* Determine best fitting subtype if requested */
339 if (actual_subtype
== 0xFF) {
340 actual_subtype
= GetBestFittingSubType(v
, v
, new_cid
);
343 /* Back up the vehicle's cargo type */
344 CargoID temp_cid
= v
->cargo_type
;
345 byte temp_subtype
= v
->cargo_subtype
;
347 v
->cargo_type
= new_cid
;
348 v
->cargo_subtype
= actual_subtype
;
351 uint16 mail_capacity
= 0;
352 uint amount
= e
->DetermineCapacity(v
, &mail_capacity
);
353 total_capacity
+= amount
;
354 /* mail_capacity will always be zero if the vehicle is not an aircraft. */
355 total_mail_capacity
+= mail_capacity
;
357 if (!refittable
) continue;
359 /* Restore the original cargo type */
360 v
->cargo_type
= temp_cid
;
361 v
->cargo_subtype
= temp_subtype
;
363 bool auto_refit_allowed
;
364 CommandCost refit_cost
= GetRefitCost(v
, v
->engine_type
, new_cid
, actual_subtype
, &auto_refit_allowed
);
365 if (auto_refit
&& (flags
& DC_QUERY_COST
) == 0 && !auto_refit_allowed
) {
366 /* Sorry, auto-refitting not allowed, subtract the cargo amount again from the total.
367 * When querrying cost/capacity (for example in order refit GUI), we always assume 'allowed'.
368 * It is not predictable. */
369 total_capacity
-= amount
;
370 total_mail_capacity
-= mail_capacity
;
372 if (v
->cargo_type
== new_cid
) {
373 /* Add the old capacity nevertheless, if the cargo matches */
374 total_capacity
+= v
->cargo_cap
;
375 if (v
->type
== VEH_AIRCRAFT
) total_mail_capacity
+= v
->Next()->cargo_cap
;
379 cost
.AddCost(refit_cost
);
381 /* Record the refitting.
382 * Do not execute the refitting immediately, so DetermineCapacity and GetRefitCost do the same in test and exec run.
385 * - If the capacity of vehicles depends on other vehicles in the chain, the actual capacity is
386 * set after RefitVehicle() via ConsistChanged() and friends. The estimation via _returned_refit_capacity will be wrong.
387 * - We have to call the refit cost callback with the pre-refit configuration of the chain because we want refit and
388 * autorefit to behave the same, and we need its result for auto_refit_allowed.
390 RefitResult
*result
= refit_result
.Append();
392 result
->capacity
= amount
;
393 result
->mail_capacity
= mail_capacity
;
394 result
->subtype
= actual_subtype
;
397 if (flags
& DC_EXEC
) {
398 /* Store the result */
399 for (RefitResult
*result
= refit_result
.Begin(); result
!= refit_result
.End(); result
++) {
400 Vehicle
*u
= result
->v
;
401 u
->refit_cap
= (u
->cargo_type
== new_cid
) ? min(result
->capacity
, u
->refit_cap
) : 0;
402 if (u
->cargo
.TotalCount() > u
->refit_cap
) u
->cargo
.Truncate(u
->cargo
.TotalCount() - u
->refit_cap
);
403 u
->cargo_type
= new_cid
;
404 u
->cargo_cap
= result
->capacity
;
405 u
->cargo_subtype
= result
->subtype
;
406 if (u
->type
== VEH_AIRCRAFT
) {
407 Vehicle
*w
= u
->Next();
408 w
->refit_cap
= min(w
->refit_cap
, result
->mail_capacity
);
409 w
->cargo_cap
= result
->mail_capacity
;
410 if (w
->cargo
.TotalCount() > w
->refit_cap
) w
->cargo
.Truncate(w
->cargo
.TotalCount() - w
->refit_cap
);
415 refit_result
.Clear();
416 _returned_refit_capacity
= total_capacity
;
417 _returned_mail_refit_capacity
= total_mail_capacity
;
422 * Refits a vehicle to the specified cargo type.
424 * @param flags type of operation
425 * @param p1 vehicle ID to refit
426 * @param p2 various bitstuffed elements
427 * - p2 = (bit 0-4) - New cargo type to refit to.
428 * - p2 = (bit 6) - Automatic refitting.
429 * - p2 = (bit 5) - Is a virtual train (used by template replacement to allow refitting without stopped-in-depot checks)
430 * - p2 = (bit 7) - Refit only this vehicle. Used only for cloning vehicles.
431 * - p2 = (bit 8-15) - New cargo subtype to refit to. 0xFF means to try keeping the same subtype according to GetBestFittingSubType().
432 * - p2 = (bit 16-23) - Number of vehicles to refit (not counting articulated parts). Zero means all vehicles.
433 * Only used if "refit only this vehicle" is false.
435 * @return the cost of this operation or an error
437 CommandCost
CmdRefitVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
439 Vehicle
*v
= Vehicle::GetIfValid(p1
);
440 if (v
== nullptr) return CommandError();
442 /* Don't allow disasters and sparks and such to be refitted.
443 * We cannot check for IsPrimaryVehicle as autoreplace also refits in free wagon chains. */
444 if (!IsCompanyBuildableVehicleType(v
->type
)) return CommandError();
446 Vehicle
*front
= v
->First();
448 CommandCost ret
= CheckOwnership(front
->owner
);
449 if (ret
.Failed()) return ret
;
451 bool auto_refit
= HasBit(p2
, 6);
452 bool is_virtual_train
= HasBit(p2
, 5);
453 bool free_wagon
= v
->type
== VEH_TRAIN
&& Train::From(front
)->IsFreeWagon(); // used by autoreplace/renew
455 /* Don't allow shadows and such to be refitted. */
456 if (v
!= front
&& (v
->type
== VEH_SHIP
|| v
->type
== VEH_AIRCRAFT
)) return CommandError();
458 /* Allow auto-refitting only during loading and normal refitting only in a depot. */
459 if (!is_virtual_train
) {
460 if ((flags
& DC_QUERY_COST
) == 0 && // used by the refit GUI, including the order refit GUI.
461 !free_wagon
&& // used by autoreplace/renew
462 (!auto_refit
|| !front
->current_order
.IsType(OT_LOADING
)) && // refit inside stations
463 !front
->IsStoppedInDepot()) { // refit inside depots
464 return CommandError(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT
+ front
->type
);
467 if (front
->vehstatus
& VS_CRASHED
) return CommandError(STR_ERROR_VEHICLE_IS_DESTROYED
);
471 CargoID new_cid
= GB(p2
, 0, 5);
472 byte new_subtype
= GB(p2
, 8, 8);
473 if (new_cid
>= NUM_CARGO
) return CommandError();
475 /* For ships and aircrafts there is always only one. */
476 bool only_this
= HasBit(p2
, 7) || front
->type
== VEH_SHIP
|| front
->type
== VEH_AIRCRAFT
;
477 uint8 num_vehicles
= GB(p2
, 16, 8);
479 CommandCost cost
= RefitVehicle(v
, only_this
, num_vehicles
, new_cid
, new_subtype
, flags
, auto_refit
);
481 if (flags
& DC_EXEC
) {
482 /* Update the cached variables */
485 Train::From(front
)->ConsistChanged(auto_refit
? CCF_AUTOREFIT
: CCF_REFIT
);
488 RoadVehUpdateCache(RoadVehicle::From(front
), auto_refit
);
489 if (_settings_game
.vehicle
.roadveh_acceleration_model
!= AM_ORIGINAL
) RoadVehicle::From(front
)->CargoChanged();
493 v
->InvalidateNewGRFCacheOfChain();
494 Ship::From(v
)->UpdateCache();
498 v
->InvalidateNewGRFCacheOfChain();
499 UpdateAircraftCache(Aircraft::From(v
), true);
502 default: NOT_REACHED();
507 InvalidateWindowData(WC_VEHICLE_DETAILS
, front
->index
);
508 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 0);
510 /* virtual vehicles get their cargo changed by the TemplateCreateWindow, so set this dirty instead of a depot window */
511 if ( HasBit(v
->subtype
, GVSF_VIRTUAL
) ) SetWindowClassesDirty(WC_CREATE_TEMPLATE
);
512 else SetWindowDirty(WC_VEHICLE_DEPOT
, front
->tile
);
514 /* Always invalidate the cache; querycost might have filled it. */
515 v
->InvalidateNewGRFCacheOfChain();
522 * Start/Stop a vehicle
524 * @param flags type of operation
525 * @param p1 vehicle to start/stop, don't forget to change CcStartStopVehicle if you modify this!
526 * @param p2 bit 0: Shall the start/stop newgrf callback be evaluated (only valid with DC_AUTOREPLACE for network safety)
528 * @return the cost of this operation or an error
530 CommandCost
CmdStartStopVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
532 /* Disable the effect of p2 bit 0, when DC_AUTOREPLACE is not set */
533 if ((flags
& DC_AUTOREPLACE
) == 0) SetBit(p2
, 0);
535 Vehicle
*v
= Vehicle::GetIfValid(p1
);
536 if (v
== nullptr || !v
->IsPrimaryVehicle()) return CommandError();
538 CommandCost ret
= CheckOwnership(v
->owner
);
539 if (ret
.Failed()) return ret
;
541 if (v
->vehstatus
& VS_CRASHED
) return CommandError(STR_ERROR_VEHICLE_IS_DESTROYED
);
545 if ((v
->vehstatus
& VS_STOPPED
) && Train::From(v
)->gcache
.cached_power
== 0) return CommandError(STR_ERROR_TRAIN_START_NO_POWER
);
553 Aircraft
*a
= Aircraft::From(v
);
554 /* cannot stop airplane when in flight, or when taking off / landing */
555 if (!(v
->vehstatus
& VS_CRASHED
) && a
->state
>= STARTTAKEOFF
&& a
->state
< TERM7
) return CommandError(STR_ERROR_AIRCRAFT_IS_IN_FLIGHT
);
559 default: return CommandError();
563 /* Check if this vehicle can be started/stopped. Failure means 'allow'. */
564 uint16 callback
= GetVehicleCallback(CBID_VEHICLE_START_STOP_CHECK
, 0, 0, v
->engine_type
, v
);
565 StringID error
= STR_NULL
;
566 if (callback
!= CALLBACK_FAILED
) {
567 if (v
->GetGRF()->grf_version
< 8) {
568 /* 8 bit result 0xFF means 'allow' */
569 if (callback
< 0x400 && GB(callback
, 0, 8) != 0xFF) error
= GetGRFStringID(v
->GetGRFID(), 0xD000 + callback
);
571 if (callback
< 0x400) {
572 error
= GetGRFStringID(v
->GetGRFID(), 0xD000 + callback
);
578 default: // unknown reason -> disallow
579 error
= STR_ERROR_INCOMPATIBLE_RAIL_TYPES
;
585 if (error
!= STR_NULL
) return CommandError(error
);
588 if (flags
& DC_EXEC
) {
589 if (v
->IsStoppedInDepot() && (flags
& DC_AUTOREPLACE
) == 0) DeleteVehicleNews(p1
, STR_NEWS_TRAIN_IS_WAITING
+ v
->type
);
591 v
->vehstatus
^= VS_STOPPED
;
592 if (v
->type
!= VEH_TRAIN
) v
->cur_speed
= 0; // trains can stop 'slowly'
594 SetWindowWidgetDirty(WC_VEHICLE_VIEW
, v
->index
, WID_VV_START_STOP
);
595 SetWindowDirty(WC_VEHICLE_DEPOT
, v
->tile
);
596 SetWindowClassesDirty(GetWindowClassForVehicleType(v
->type
));
598 v
->MarkSeparationInvalid();
600 return CommandCost();
604 * Starts or stops a lot of vehicles
605 * @param tile Tile of the depot where the vehicles are started/stopped (only used for depots)
606 * @param flags type of operation
608 * - bit 0 set = start vehicles, unset = stop vehicles
609 * - bit 1 if set, then it's a vehicle list window, not a depot and Tile is ignored in this case
610 * @param p2 packed VehicleListIdentifier
612 * @return the cost of this operation or an error
614 CommandCost
CmdMassStartStopVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
617 bool do_start
= HasBit(p1
, 0);
618 bool vehicle_list_window
= HasBit(p1
, 1);
620 VehicleListIdentifier vli
;
621 if (!vli
.UnpackIfValid(p2
)) return CommandError();
622 if (!IsCompanyBuildableVehicleType(vli
.vtype
)) return CommandError();
624 if (vehicle_list_window
) {
625 if (!GenerateVehicleSortList(&list
, vli
)) return CommandError();
627 /* Get the list of vehicles in the depot */
628 BuildDepotVehicleList(vli
.vtype
, tile
, &list
, nullptr);
631 for (uint i
= 0; i
< list
.Length(); i
++) {
632 const Vehicle
*v
= list
[i
];
634 if (!!(v
->vehstatus
& VS_STOPPED
) != do_start
) continue;
636 if (!vehicle_list_window
&& !v
->IsChainInDepot()) continue;
638 /* Just try and don't care if some vehicle's can't be stopped. */
639 DoCommand(tile
, v
->index
, 0, flags
, CMD_START_STOP_VEHICLE
);
642 return CommandCost();
646 * Sells all vehicles in a group
648 * @param flags type of operation
649 * @param p1 Vehicle type
652 * @return the cost of this operation or an error
654 CommandCost
CmdGroupSellAllVehicles(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
656 //assert(Group::IsValidID(p2));
658 CommandCost
cost(EXPENSES_NEW_VEHICLES
);
659 VehicleType vehicle_type
= Extract
<VehicleType
, 0, 3>(p1
);
660 GroupID group_id
= p2
;
662 bool is_all_group
= (p2
== ALL_GROUP
);
663 bool is_default_group
= (p2
== DEFAULT_GROUP
);
665 if (!IsCompanyBuildableVehicleType(vehicle_type
)) return CommandError();
667 uint sell_command
= GetCmdSellVeh(vehicle_type
);
668 CommandCost last_error
= CommandError();
669 bool had_success
= false;
671 std::vector
<const Vehicle
*> vehicles
;
673 FOR_ALL_VEHICLES(v
) {
674 if (!HasBit(v
->subtype
, GVSF_VIRTUAL
) && v
->type
== vehicle_type
&& v
->IsPrimaryVehicle() &&
675 v
->owner
== _current_company
&& (GroupIsInGroup(v
->group_id
, group_id
) || is_all_group
)) {
676 vehicles
.push_back(v
);
680 for (auto vehicle
= vehicles
.begin(); vehicle
!= vehicles
.end(); vehicle
++) {
681 CommandCost ret
= DoCommand((*vehicle
)->tile
, (*vehicle
)->index
| (1 << 20), 0, flags
, sell_command
);
683 if (ret
.Succeeded()) {
692 return had_success
? cost
: last_error
;
696 * Sells all vehicles in a depot
697 * @param tile Tile of the depot where the depot is
698 * @param flags type of operation
699 * @param p1 Vehicle type
702 * @return the cost of this operation or an error
704 CommandCost
CmdDepotSellAllVehicles(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
708 CommandCost
cost(EXPENSES_NEW_VEHICLES
);
709 VehicleType vehicle_type
= Extract
<VehicleType
, 0, 3>(p1
);
711 if (!IsCompanyBuildableVehicleType(vehicle_type
)) return CommandError();
713 uint sell_command
= GetCmdSellVeh(vehicle_type
);
715 /* Get the list of vehicles in the depot */
716 BuildDepotVehicleList(vehicle_type
, tile
, &list
, &list
);
718 CommandCost last_error
= CommandError();
719 bool had_success
= false;
720 for (uint i
= 0; i
< list
.Length(); i
++) {
721 CommandCost ret
= DoCommand(tile
, list
[i
]->index
| (1 << 20), 0, flags
, sell_command
);
722 if (ret
.Succeeded()) {
730 return had_success
? cost
: last_error
;
734 * Autoreplace all vehicles in the depot
735 * @param tile Tile of the depot where the vehicles are
736 * @param flags type of operation
737 * @param p1 Type of vehicle
740 * @return the cost of this operation or an error
742 CommandCost
CmdDepotMassAutoReplace(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
745 CommandCost cost
= CommandCost(EXPENSES_NEW_VEHICLES
);
746 VehicleType vehicle_type
= Extract
<VehicleType
, 0, 3>(p1
);
748 if (!IsCompanyBuildableVehicleType(vehicle_type
)) return CommandError();
749 if (!IsDepotTile(tile
) || !IsTileOwner(tile
, _current_company
)) return CommandError();
751 /* Get the list of vehicles in the depot */
752 BuildDepotVehicleList(vehicle_type
, tile
, &list
, &list
, true);
754 for (uint i
= 0; i
< list
.Length(); i
++) {
755 const Vehicle
*v
= list
[i
];
757 /* Ensure that the vehicle completely in the depot */
758 if (!v
->IsChainInDepot()) continue;
760 CommandCost ret
= DoCommand(0, v
->index
, 0, flags
, CMD_AUTOREPLACE_VEHICLE
);
762 if (ret
.Succeeded()) cost
.AddCost(ret
);
768 * Test if a name is unique among vehicle names.
769 * @param name Name to test.
770 * @return True ifffffff the name is unique.
772 static bool IsUniqueVehicleName(const char *name
)
776 FOR_ALL_VEHICLES(v
) {
777 if (v
->name
!= nullptr && strcmp(v
->name
, name
) == 0) return false;
784 * Clone the custom name of a vehicle, adding or incrementing a number.
785 * @param src Source vehicle, with a custom name.
786 * @param dst Destination vehicle.
788 static void CloneVehicleName(const Vehicle
*src
, Vehicle
*dst
)
792 /* Find the position of the first digit in the last group of digits. */
793 size_t number_position
;
794 for (number_position
= strlen(src
->name
); number_position
> 0; number_position
--) {
795 /* The design of UTF-8 lets this work simply without having to check
796 * for UTF-8 sequences. */
797 if (src
->name
[number_position
- 1] < '0' || src
->name
[number_position
- 1] > '9') break;
800 /* Format buffer and determine starting number. */
803 if (number_position
== strlen(src
->name
)) {
804 /* No digit at the end, so start at number 2. */
805 strecpy(buf
, src
->name
, lastof(buf
));
806 strecat(buf
, " ", lastof(buf
));
807 number_position
= strlen(buf
);
810 /* Found digits, parse them and start at the next number. */
811 strecpy(buf
, src
->name
, lastof(buf
));
812 buf
[number_position
] = '\0';
814 num
= strtol(&src
->name
[number_position
], &endptr
, 10) + 1;
815 padding
= endptr
- &src
->name
[number_position
];
818 /* Check if this name is already taken. */
819 for (int max_iterations
= 1000; max_iterations
> 0; max_iterations
--, num
++) {
820 /* Attach the number to the temporary name. */
821 seprintf(&buf
[number_position
], lastof(buf
), "%0*d", padding
, num
);
823 /* Check the name is unique. */
824 if (IsUniqueVehicleName(buf
)) {
825 dst
->name
= stredup(buf
);
830 /* All done. If we didn't find a name, it'll just use its default. */
833 inline void SetupTemplateVehicleFromVirtual(TemplateVehicle
*tmp
, TemplateVehicle
*prev
, Train
*virt
)
838 tmp
->SetFirst(prev
->First());
840 tmp
->railtype
= virt
->railtype
;
841 tmp
->owner
= virt
->owner
;
842 tmp
->value
= virt
->value
;
844 // set the subtype but also clear the virtual flag while doing it
845 tmp
->subtype
= virt
->subtype
& ~(1 << GVSF_VIRTUAL
);
846 // set the cargo type and capacity
847 tmp
->cargo_type
= virt
->cargo_type
;
848 tmp
->cargo_subtype
= virt
->cargo_subtype
;
849 tmp
->cargo_cap
= virt
->cargo_cap
;
851 const GroundVehicleCache
*gcache
= virt
->GetGroundVehicleCache();
852 tmp
->max_speed
= virt
->GetDisplayMaxSpeed();
853 tmp
->power
= gcache
->cached_power
;
854 tmp
->weight
= gcache
->cached_weight
;
855 tmp
->max_te
= gcache
->cached_max_te
;
857 tmp
->spritenum
= virt
->spritenum
;
858 virt
->GetImage(DIR_W
, EIT_IN_DEPOT
, &tmp
->sprite_seq
);
859 tmp
->image_width
= virt
->GetDisplayImageWidth(&tmp
->image_offset
);
863 * Toggles 'reuse depot vehicles' on a template vehicle.
865 * @param flags type of operation
866 * @param p1 the template vehicle's index
869 * @return the cost of this operation or an error
871 CommandCost
CmdToggleReuseDepotVehicles(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
873 // Identify template to toggle
874 TemplateVehicle
*template_vehicle
= TemplateVehicle::GetIfValid(p1
);
876 if (template_vehicle
== nullptr)
877 return CommandError();
879 bool should_execute
= (flags
& DC_EXEC
) != 0;
881 if (should_execute
) {
882 template_vehicle
->ToggleReuseDepotVehicles();
884 InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN
, 0);
887 return CommandCost();
891 * Toggles 'keep remaining vehicles' on a template vehicle.
893 * @param flags type of operation
894 * @param p1 the template vehicle's index
897 * @return the cost of this operation or an error
899 CommandCost
CmdToggleKeepRemainingVehicles(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
901 // Identify template to toggle
902 TemplateVehicle
*template_vehicle
= TemplateVehicle::GetIfValid(p1
);
904 if (template_vehicle
== nullptr)
905 return CommandError();
907 bool should_execute
= (flags
& DC_EXEC
) != 0;
909 if (should_execute
) {
910 template_vehicle
->ToggleKeepRemainingVehicles();
912 InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN
, 0);
915 return CommandCost();
919 * Toggles 'refit as template' on a template vehicle.
921 * @param flags type of operation
922 * @param p1 the template vehicle's index
925 * @return the cost of this operation or an error
927 CommandCost
CmdToggleRefitAsTemplate(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
929 // Identify template to toggle
930 TemplateVehicle
*template_vehicle
= TemplateVehicle::GetIfValid(p1
);
932 if (template_vehicle
== nullptr)
933 return CommandError();
935 bool should_execute
= (flags
& DC_EXEC
) != 0;
937 if (should_execute
) {
938 template_vehicle
->ToggleRefitAsTemplate();
940 InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN
, 0);
943 return CommandCost();
947 * Create a virtual train from a template vehicle.
949 * @param flags type of operation
950 * @param p1 the original vehicle's index
953 * @return the cost of this operation or an error
955 CommandCost
CmdVirtualTrainFromTemplateVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
957 VehicleID template_vehicle_id
= p1
;
959 TemplateVehicle
* tv
= TemplateVehicle::GetIfValid(template_vehicle_id
);
962 return CommandError();
964 if (tv
->owner
!= _current_company
) {
965 return CommandError();
968 bool should_execute
= (flags
& DC_EXEC
) != 0;
970 if (should_execute
) {
971 StringID err
= INVALID_STRING_ID
;
972 Train
* train
= VirtualTrainFromTemplateVehicle(tv
, err
);
974 if (train
== nullptr)
975 return CommandError(err
);
978 return CommandCost();
981 CommandCost
CmdDeleteVirtualTrain(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
);
983 Train
* VirtualTrainFromTemplateVehicle(TemplateVehicle
* tv
, StringID
&err
)
986 Train
*tmp
, *head
, *tail
;
988 assert(tv
->owner
== _current_company
);
990 head
= CmdBuildVirtualRailVehicle(tv
->engine_type
, true, err
);
991 if ( !head
) return nullptr;
994 tv
= tv
->GetNextUnit();
996 tmp
= CmdBuildVirtualRailVehicle(tv
->engine_type
, true, err
);
998 CmdDeleteVirtualTrain(INVALID_TILE
, DC_EXEC
, head
->index
, 0, nullptr);
1002 tmp
->cargo_type
= tv
->cargo_type
;
1003 tmp
->cargo_subtype
= tv
->cargo_subtype
;
1004 CmdMoveRailVehicle(INVALID_TILE
, DC_EXEC
, (1 << 21) | tmp
->index
, tail
->index
, 0);
1007 tv
= tv
->GetNextUnit();
1010 _new_vehicle_id
= head
->index
;
1016 * Create a virtual train from a regular train.
1017 * @param tile unused
1018 * @param flags type of operation
1019 * @param p1 the train index
1021 * @param text unused
1022 * @return the cost of this operation or an error
1024 CommandCost
CmdVirtualTrainFromTrain(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1026 VehicleID vehicle_id
= p1
;
1027 Vehicle
* vehicle
= Vehicle::GetIfValid(vehicle_id
);
1029 if (vehicle
== nullptr || vehicle
->type
!= VEH_TRAIN
)
1030 return CommandError();
1032 Train
* train
= Train::From(vehicle
);
1034 bool should_execute
= (flags
& DC_EXEC
) != 0;
1036 if (should_execute
) {
1038 Train
*tmp
, *head
, *tail
;
1039 StringID err
= INVALID_STRING_ID
;
1041 head
= CmdBuildVirtualRailVehicle(train
->engine_type
, false, err
);
1042 if (!head
) return CommandError(err
);
1045 train
= train
->GetNextUnit();
1047 tmp
= CmdBuildVirtualRailVehicle(train
->engine_type
, false, err
);
1049 CmdDeleteVirtualTrain(tile
, flags
, head
->index
, 0, nullptr);
1050 return CommandError(err
);
1053 tmp
->cargo_type
= train
->cargo_type
;
1054 tmp
->cargo_subtype
= train
->cargo_subtype
;
1055 CmdMoveRailVehicle(0, DC_EXEC
, (1 << 21) | tmp
->index
, tail
->index
, 0);
1058 train
= train
->GetNextUnit();
1061 _new_vehicle_id
= head
->index
;
1064 return CommandCost();
1068 * Create a virtual train from a template vehicle.
1069 * @param tile unused
1070 * @param flags type of operation
1071 * @param p1 the vehicle's index
1073 * @param text unused
1074 * @return the cost of this operation or an error
1076 CommandCost
CmdDeleteVirtualTrain(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1078 VehicleID vehicle_id
= p1
;
1080 Vehicle
* vehicle
= Vehicle::GetIfValid(vehicle_id
);
1082 if (vehicle
== nullptr || vehicle
->type
!= VEH_TRAIN
)
1083 return CommandError();
1085 Train
* train
= Train::From(vehicle
);
1087 bool should_execute
= (flags
& DC_EXEC
) != 0;
1089 if (should_execute
) {
1093 return CommandCost();
1097 * Replace a template vehicle with another one based on a virtual train.
1098 * @param tile unused
1099 * @param flags type of operation
1100 * @param p1 the template vehicle's index
1101 * @param p2 the virtual train's index
1102 * @param text unused
1103 * @return the cost of this operation or an error
1105 CommandCost
CmdReplaceTemplateVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1107 VehicleID template_vehicle_id
= p1
;
1108 VehicleID virtual_train_id
= p2
;
1110 TemplateVehicle
* template_vehicle
= TemplateVehicle::GetIfValid(template_vehicle_id
);
1111 Vehicle
* vehicle
= Vehicle::GetIfValid(virtual_train_id
);
1113 if (vehicle
== nullptr || vehicle
->type
!= VEH_TRAIN
)
1114 return CommandError();
1116 Train
* train
= Train::From(vehicle
);
1118 bool should_execute
= (flags
& DC_EXEC
) != 0;
1120 if (should_execute
) {
1121 VehicleID old_ID
= INVALID_VEHICLE
;
1122 bool old_keep_remaining_vehicles
= true;
1123 bool old_reuse_depot_vehicles
= true;
1124 bool old_refit_as_template
= true;
1126 if (template_vehicle
!= nullptr) {
1127 old_ID
= template_vehicle
->index
;
1128 old_keep_remaining_vehicles
= template_vehicle
->keep_remaining_vehicles
;
1129 old_reuse_depot_vehicles
= template_vehicle
->reuse_depot_vehicles
;
1130 old_refit_as_template
= template_vehicle
->refit_as_template
;
1132 delete template_vehicle
;
1134 template_vehicle
= nullptr;
1137 template_vehicle
= TemplateVehicleFromVirtualTrain(train
);
1139 if (template_vehicle
== nullptr) {
1140 return CommandError();
1143 template_vehicle
->keep_remaining_vehicles
= old_keep_remaining_vehicles
;
1144 template_vehicle
->reuse_depot_vehicles
= old_reuse_depot_vehicles
;
1145 template_vehicle
->refit_as_template
= old_refit_as_template
;
1148 // Make sure our replacements still point to the correct thing.
1149 if (old_ID
!= template_vehicle
->index
) {
1150 TemplateReplacement
* tr
;
1151 FOR_ALL_TEMPLATE_REPLACEMENTS(tr
) {
1152 if (tr
->GetTemplateVehicleID() == old_ID
) {
1153 tr
->SetTemplate(template_vehicle
->index
);
1158 InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN
, 0);
1161 return CommandCost();
1165 * Clone a vehicle to create a template vehicle.
1166 * @param tile unused
1167 * @param flags type of operation
1168 * @param p1 the original vehicle's index
1170 * @param text unused
1171 * @return the cost of this operation or an error
1173 CommandCost
CmdTemplateVehicleFromTrain(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1175 // create a new template from the clicked vehicle
1176 TemplateVehicle
*tv
;
1178 Vehicle
*t
= Vehicle::GetIfValid(p1
);
1180 Train
*clicked
= Train::GetIfValid(t
->index
);
1182 return CommandError();
1184 Train
*init_clicked
= clicked
;
1186 int len
= CountVehiclesInChain(clicked
);
1187 if (!TemplateVehicle::CanAllocateItem(len
))
1188 return CommandError();
1190 for (Train
*v
= clicked
; v
!= nullptr; v
= v
->GetNextUnit()) {
1191 if (!IsEngineBuildable(v
->engine_type
, VEH_TRAIN
, _current_company
)) {
1192 return CommandError(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE
+ VEH_TRAIN
);
1196 bool should_execute
= (flags
& DC_EXEC
) != 0;
1198 if (should_execute
) {
1199 TemplateVehicle
*tmp
, *prev
=0;
1200 for (; clicked
; clicked
=clicked
->Next()) {
1201 tmp
= new TemplateVehicle(clicked
->engine_type
);
1202 SetupTemplateVehicleFromVirtual(tmp
, prev
, clicked
);
1206 tmp
->First()->SetRealLength(CeilDiv(init_clicked
->gcache
.cached_total_length
* 10, TILE_SIZE
));
1209 if (!tv
) return CommandError();
1211 InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN
, 0);
1214 return CommandCost();
1218 * Delete a template vehicle.
1219 * @param tile unused
1220 * @param flags type of operation
1221 * @param p1 the template vehicle's index
1223 * @param text unused
1224 * @return the cost of this operation or an error
1226 CommandCost
CmdDeleteTemplateVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1228 // Identify template to delete
1229 TemplateVehicle
*del
= TemplateVehicle::GetIfValid(p1
);
1232 return CommandError();
1234 bool should_execute
= (flags
& DC_EXEC
) != 0;
1236 if (should_execute
) {
1237 // Remove corresponding template replacements if existing
1238 TemplateReplacement
*tr
;
1239 FOR_ALL_TEMPLATE_REPLACEMENTS(tr
) {
1240 if (tr
->Template() == del
->index
) {
1247 InvalidateWindowClassesData(WC_CREATE_TEMPLATE
, 0);
1248 InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN
, 0);
1251 return CommandCost();
1255 * Issues a template replacement for a vehicle group
1256 * @param tile unused
1257 * @param flags type of operation
1258 * @param p1 the group index
1259 * @param p2 the template vehicle's index
1260 * @param text unused
1261 * @return the cost of this operation or an error
1263 CommandCost
CmdIssueTemplateReplacement(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1265 bool should_execute
= (flags
& DC_EXEC
) != 0;
1267 GroupID group_id
= p1
;
1268 TemplateID template_id
= p2
;
1270 if (should_execute
) {
1271 bool succeeded
= IssueTemplateReplacement(group_id
, template_id
);
1274 return CommandError();
1276 InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN
, 0);
1279 return CommandCost();
1283 * Deletes a template replacement from a vehicle group
1284 * @param tile unused
1285 * @param flags type of operation
1286 * @param p1 the group index
1288 * @param text unused
1289 * @return the cost of this operation or an error
1291 CommandCost
CmdDeleteTemplateReplacement(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1293 bool should_execute
= (flags
& DC_EXEC
) != 0;
1295 GroupID group_id
= p1
;
1297 if (should_execute
) {
1298 TemplateReplacement
* tr
= GetTemplateReplacementByGroupID(group_id
);
1302 InvalidateWindowClassesData(WC_TEMPLATEGUI_MAIN
, 0);
1305 return CommandCost();
1309 * Clone a vehicle. If it is a train, it will clone all the cars too
1310 * @param tile tile of the depot where the cloned vehicle is build
1311 * @param flags type of operation
1312 * @param p1 the original vehicle's index
1313 * @param p2 1 = shared orders, else copied orders
1314 * @param text unused
1315 * @return the cost of this operation or an error
1317 CommandCost
CmdCloneVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1319 CommandCost
total_cost(EXPENSES_NEW_VEHICLES
);
1321 Vehicle
*v
= Vehicle::GetIfValid(p1
);
1322 if (v
== nullptr || !v
->IsPrimaryVehicle()) return CommandError();
1323 Vehicle
*v_front
= v
;
1324 Vehicle
*w
= nullptr;
1325 Vehicle
*w_front
= nullptr;
1326 Vehicle
*w_rear
= nullptr;
1329 * v_front is the front engine in the original vehicle
1330 * v is the car/vehicle of the original vehicle that is currently being copied
1331 * w_front is the front engine of the cloned vehicle
1332 * w is the car/vehicle currently being cloned
1333 * w_rear is the rear end of the cloned train. It's used to add more cars and is only used by trains
1336 CommandCost ret
= CheckOwnership(v
->owner
);
1337 if (ret
.Failed()) return ret
;
1339 if (v
->type
== VEH_TRAIN
&& (!v
->IsFrontEngine() || Train::From(v
)->crash_anim_pos
>= 4400)) return CommandError();
1341 /* check that we can allocate enough vehicles */
1342 if (!(flags
& DC_EXEC
)) {
1343 int veh_counter
= 0;
1346 } while ((v
= v
->Next()) != nullptr);
1348 if (!Vehicle::CanAllocateItem(veh_counter
)) {
1349 return CommandError(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME
);
1356 if (v
->type
== VEH_TRAIN
&& Train::From(v
)->IsRearDualheaded()) {
1357 /* we build the rear ends of multiheaded trains with the front ones */
1361 /* In case we're building a multi headed vehicle and the maximum number of
1362 * vehicles is almost reached (e.g. max trains - 1) not all vehicles would
1363 * be cloned. When the non-primary engines were build they were seen as
1364 * 'new' vehicles whereas they would immediately be joined with a primary
1365 * engine. This caused the vehicle to be not build as 'the limit' had been
1366 * reached, resulting in partially build vehicles and such. */
1367 DoCommandFlag build_flags
= flags
;
1368 if ((flags
& DC_EXEC
) && !v
->IsPrimaryVehicle()) build_flags
|= DC_AUTOREPLACE
;
1370 CommandCost cost
= DoCommand(tile
, v
->engine_type
| (1 << 16), 0, build_flags
, GetCmdBuildVeh(v
));
1372 if (cost
.Failed()) {
1373 /* Can't build a part, then sell the stuff we already made; clear up the mess */
1374 if (w_front
!= nullptr) DoCommand(w_front
->tile
, w_front
->index
| (1 << 20), 0, flags
, GetCmdSellVeh(w_front
));
1378 total_cost
.AddCost(cost
);
1380 if (flags
& DC_EXEC
) {
1381 w
= Vehicle::Get(_new_vehicle_id
);
1383 if (v
->type
== VEH_TRAIN
&& HasBit(Train::From(v
)->flags
, VRF_REVERSE_DIRECTION
)) {
1384 SetBit(Train::From(w
)->flags
, VRF_REVERSE_DIRECTION
);
1387 if (v
->type
== VEH_TRAIN
&& !v
->IsFrontEngine()) {
1388 /* this s a train car
1389 * add this unit to the end of the train */
1390 CommandCost result
= DoCommand(0, w
->index
| 1 << 20, w_rear
->index
, flags
, CMD_MOVE_RAIL_VEHICLE
);
1391 if (result
.Failed()) {
1392 /* The train can't be joined to make the same consist as the original.
1393 * Sell what we already made (clean up) and return an error. */
1394 DoCommand(w_front
->tile
, w_front
->index
| 1 << 20, 0, flags
, GetCmdSellVeh(w_front
));
1395 DoCommand(w_front
->tile
, w
->index
| 1 << 20, 0, flags
, GetCmdSellVeh(w
));
1396 return result
; // return error and the message returned from CMD_MOVE_RAIL_VEHICLE
1399 /* this is a front engine or not a train. */
1401 w
->service_interval
= v
->service_interval
;
1402 w
->SetServiceIntervalIsCustom(v
->ServiceIntervalIsCustom());
1403 w
->SetServiceIntervalIsPercent(v
->ServiceIntervalIsPercent());
1405 w_rear
= w
; // trains needs to know the last car in the train, so they can add more in next loop
1407 } while (v
->type
== VEH_TRAIN
&& (v
= v
->GetNextVehicle()) != nullptr);
1409 if ((flags
& DC_EXEC
) && v_front
->type
== VEH_TRAIN
) {
1410 /* for trains this needs to be the front engine due to the callback function */
1411 _new_vehicle_id
= w_front
->index
;
1414 if (flags
& DC_EXEC
) {
1415 /* Cloned vehicles belong to the same group */
1416 DoCommand(0, v_front
->group_id
, w_front
->index
, flags
, CMD_ADD_VEHICLE_GROUP
);
1420 /* Take care of refitting. */
1424 /* Both building and refitting are influenced by newgrf callbacks, which
1425 * makes it impossible to accurately estimate the cloning costs. In
1426 * particular, it is possible for engines of the same type to be built with
1427 * different numbers of articulated parts, so when refitting we have to
1428 * loop over real vehicles first, and then the articulated parts of those
1429 * vehicles in a different loop. */
1432 if (flags
& DC_EXEC
) {
1433 assert(w
!= nullptr);
1435 /* Find out what's the best sub type */
1436 byte subtype
= GetBestFittingSubType(v
, w
, v
->cargo_type
);
1437 if (w
->cargo_type
!= v
->cargo_type
|| w
->cargo_subtype
!= subtype
) {
1438 CommandCost cost
= DoCommand(0, w
->index
, v
->cargo_type
| 1U << 7 | (subtype
<< 8), flags
, GetCmdRefitVeh(v
));
1439 if (cost
.Succeeded()) total_cost
.AddCost(cost
);
1442 if (w
->IsGroundVehicle() && w
->HasArticulatedPart()) {
1443 w
= w
->GetNextArticulatedPart();
1448 const Engine
*e
= v
->GetEngine();
1449 CargoID initial_cargo
= (e
->CanCarryCargo() ? e
->GetDefaultCargoType() : (CargoID
)CT_INVALID
);
1451 if (v
->cargo_type
!= initial_cargo
&& initial_cargo
!= CT_INVALID
) {
1453 total_cost
.AddCost(GetRefitCost(nullptr, v
->engine_type
, v
->cargo_type
, v
->cargo_subtype
, &dummy
));
1457 if (v
->IsGroundVehicle() && v
->HasArticulatedPart()) {
1458 v
= v
->GetNextArticulatedPart();
1462 } while (v
!= nullptr);
1464 if ((flags
& DC_EXEC
) && v
->type
== VEH_TRAIN
) w
= w
->GetNextVehicle();
1465 } while (v
->type
== VEH_TRAIN
&& (v
= v
->GetNextVehicle()) != nullptr);
1467 if (flags
& DC_EXEC
) {
1469 * Set the orders of the vehicle. Cannot do it earlier as we need
1470 * the vehicle refitted before doing this, otherwise the moved
1471 * cargo types might not match (passenger vs non-passenger)
1473 DoCommand(0, w_front
->index
| (p2
& 1 ? CO_SHARE
: CO_COPY
) << 30, v_front
->index
, flags
, CMD_CLONE_ORDER
);
1475 /* Now clone the vehicle's name, if it has one. */
1476 if (v_front
->name
!= nullptr) CloneVehicleName(v_front
, w_front
);
1479 /* Since we can't estimate the cost of cloning a vehicle accurately we must
1480 * check whether the company has enough money manually. */
1481 if (!CheckCompanyHasMoney(total_cost
)) {
1482 if (flags
& DC_EXEC
) {
1483 /* The vehicle has already been bought, so now it must be sold again. */
1484 DoCommand(w_front
->tile
, w_front
->index
| 1 << 20, 0, flags
, GetCmdSellVeh(w_front
));
1493 * Send all vehicles of type to depots
1494 * @param flags the flags used for DoCommand()
1495 * @param service should the vehicles only get service in the depots
1496 * @param vli identifier of the vehicle list
1497 * @return 0 for success and CommandError() if no vehicle is able to go to depot
1499 static CommandCost
SendAllVehiclesToDepot(DoCommandFlag flags
, bool service
, const VehicleListIdentifier
&vli
)
1503 if (!GenerateVehicleSortList(&list
, vli
)) return CommandError();
1505 /* Send all the vehicles to a depot */
1506 bool had_success
= false;
1507 for (uint i
= 0; i
< list
.Length(); i
++) {
1508 const Vehicle
*v
= list
[i
];
1509 CommandCost ret
= DoCommand(v
->tile
, v
->index
| (service
? DEPOT_SERVICE
: 0U) | DEPOT_DONT_CANCEL
, 0, flags
, GetCmdSendToDepot(vli
.vtype
));
1511 if (ret
.Succeeded()) {
1514 /* Return 0 if DC_EXEC is not set this is a valid goto depot command)
1515 * In this case we know that at least one vehicle can be sent to a depot
1516 * and we will issue the command. We can now safely quit the loop, knowing
1517 * it will succeed at least once. With DC_EXEC we really need to send them to the depot */
1518 if (!(flags
& DC_EXEC
)) break;
1522 return had_success
? CommandCost() : CommandError();
1526 * Send a vehicle to the depot.
1527 * @param tile unused
1528 * @param flags for command type
1530 * - p1 0-20: bitvehicle ID to send to the depot
1531 * - p1 bits 25-8 - DEPOT_ flags (see vehicle_type.h)
1532 * @param p2 packed VehicleListIdentifier.
1533 * @param text unused
1534 * @return the cost of this operation or an error
1536 CommandCost
CmdSendVehicleToDepot(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1538 if (p1
& DEPOT_MASS_SEND
) {
1539 /* Mass goto depot requested */
1540 VehicleListIdentifier vli
;
1541 if (!vli
.UnpackIfValid(p2
)) return CommandError();
1542 return SendAllVehiclesToDepot(flags
, (p1
& DEPOT_SERVICE
) != 0, vli
);
1545 Vehicle
*v
= Vehicle::GetIfValid(GB(p1
, 0, 20));
1546 if (v
== nullptr) return CommandError();
1547 if (!v
->IsPrimaryVehicle()) return CommandError();
1549 return v
->SendToDepot(flags
, (DepotCommand
)(p1
& DEPOT_COMMAND_MASK
));
1553 * Sets the vehicle unit number
1554 * @param tile unused
1555 * @param flags type of operation
1556 * @param p1 vehicle ID to set number on
1557 * @param p2 vehicle unit number
1558 * @param text unused
1559 * @return the cost of this operation or an error
1561 CommandCost
CmdSetVehicleUnitNumber(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1563 Vehicle
*v
= Vehicle::GetIfValid(p1
);
1564 if (v
== nullptr || !v
->IsPrimaryVehicle()) return CommandError();
1566 CommandCost ret
= CheckOwnership(v
->owner
);
1567 if (ret
.Failed()) return ret
;
1569 if (flags
& DC_EXEC
) {
1570 v
->unitnumber
= (UnitID
)p2
;
1573 return CommandCost();
1577 * Give a custom name to your vehicle
1578 * @param tile unused
1579 * @param flags type of operation
1580 * @param p1 vehicle ID to name
1582 * @param text the new name or an empty string when resetting to the default
1583 * @return the cost of this operation or an error
1585 CommandCost
CmdRenameVehicle(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1587 Vehicle
*v
= Vehicle::GetIfValid(p1
);
1588 if (v
== nullptr || !v
->IsPrimaryVehicle()) return CommandError();
1590 CommandCost ret
= CheckOwnership(v
->owner
);
1591 if (ret
.Failed()) return ret
;
1593 bool reset
= StrEmpty(text
);
1596 if (Utf8StringLength(text
) >= MAX_LENGTH_VEHICLE_NAME_CHARS
) return CommandError();
1597 if (!(flags
& DC_AUTOREPLACE
) && !IsUniqueVehicleName(text
)) return CommandError(STR_ERROR_NAME_MUST_BE_UNIQUE
);
1600 if (flags
& DC_EXEC
) {
1602 v
->name
= reset
? nullptr : stredup(text
);
1603 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 1);
1604 MarkWholeScreenDirty();
1607 return CommandCost();
1612 * Change the service interval of a vehicle
1613 * @param tile unused
1614 * @param flags type of operation
1615 * @param p1 vehicle ID that is being service-interval-changed
1617 * - p2 = (bit 0-15) - new service interval
1618 * - p2 = (bit 16) - service interval is custom flag
1619 * - p2 = (bit 17) - service interval is percentage flag
1620 * @param text unused
1621 * @return the cost of this operation or an error
1623 CommandCost
CmdChangeServiceInt(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1625 Vehicle
*v
= Vehicle::GetIfValid(p1
);
1626 if (v
== nullptr || !v
->IsPrimaryVehicle()) return CommandError();
1628 CommandCost ret
= CheckOwnership(v
->owner
);
1629 if (ret
.Failed()) return ret
;
1631 const Company
*company
= Company::Get(v
->owner
);
1632 bool iscustom
= HasBit(p2
, 16);
1633 bool ispercent
= iscustom
? HasBit(p2
, 17) : company
->settings
.vehicle
.servint_ispercent
;
1637 serv_int
= GB(p2
, 0, 16);
1638 if (serv_int
!= GetServiceIntervalClamped(serv_int
, ispercent
)) return CommandError();
1640 serv_int
= CompanyServiceInterval(company
, v
->type
);
1643 if (flags
& DC_EXEC
) {
1644 v
->SetServiceInterval(serv_int
);
1645 v
->SetServiceIntervalIsCustom(iscustom
);
1646 v
->SetServiceIntervalIsPercent(ispercent
);
1647 SetWindowDirty(WC_VEHICLE_DETAILS
, v
->index
);
1650 return CommandCost();