1 /* $Id: newgrf_canal.cpp 26388 2014-03-03 20:02:31Z frosch $ */
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file newgrf_canal.cpp Implementation of NewGRF canals. */
14 #include "newgrf_spritegroup.h"
15 #include "newgrf_canal.h"
17 #include "water_map.h"
19 #include "safeguards.h"
21 /** Table of canal 'feature' sprite groups */
22 WaterFeature _water_feature
[CF_END
];
24 /** Scope resolver of a canal tile. */
25 struct CanalScopeResolver
: public ScopeResolver
{
26 TileIndex tile
; ///< Tile containing the canal.
28 CanalScopeResolver(ResolverObject
&ro
, TileIndex tile
)
29 : ScopeResolver(ro
), tile(tile
)
33 /* virtual */ uint32
GetRandomBits() const;
34 /* virtual */ uint32
GetVariable(byte variable
, uint32 parameter
, bool *available
) const;
37 /** Resolver object for canals. */
38 struct CanalResolverObject
: public ResolverObject
{
39 CanalScopeResolver canal_scope
;
41 CanalResolverObject(CanalFeature feature
, TileIndex tile
,
42 CallbackID callback
= CBID_NO_CALLBACK
, uint32 callback_param1
= 0, uint32 callback_param2
= 0);
44 /* virtual */ ScopeResolver
*GetScope(VarSpriteGroupScope scope
= VSG_SCOPE_SELF
, byte relative
= 0)
47 case VSG_SCOPE_SELF
: return &this->canal_scope
;
48 default: return ResolverObject::GetScope(scope
, relative
);
52 /* virtual */ const SpriteGroup
*ResolveReal(const RealSpriteGroup
*group
) const;
55 /* virtual */ uint32
CanalScopeResolver::GetRandomBits() const
57 /* Return random bits only for water tiles, not station tiles */
58 return IsTileType(this->tile
, MP_WATER
) ? GetWaterTileRandomBits(this->tile
) : 0;
61 /* virtual */ uint32
CanalScopeResolver::GetVariable(byte variable
, uint32 parameter
, bool *available
) const
66 int z
= GetTileZ(this->tile
);
67 /* Return consistent height within locks */
68 if (IsTileType(this->tile
, MP_WATER
) && IsLock(this->tile
) && GetLockPart(this->tile
) == LOCK_PART_UPPER
) z
--;
73 case 0x81: return GetTerrainType(this->tile
);
75 /* Dike map: Connectivity info for river and canal tiles
77 * Assignment of bits to directions defined in agreement with
78 * http://projects.tt-forums.net/projects/ttdpatch/repository/revisions/2367/entry/trunk/patches/water.asm#L879
87 (!IsWateredTile(TILE_ADDXY(tile
, -1, 0), DIR_SW
) << 0) // NE
88 + (!IsWateredTile(TILE_ADDXY(tile
, 0, 1), DIR_NW
) << 1) // SE
89 + (!IsWateredTile(TILE_ADDXY(tile
, 1, 0), DIR_NE
) << 2) // SW
90 + (!IsWateredTile(TILE_ADDXY(tile
, 0, -1), DIR_SE
) << 3) // NW
91 + (!IsWateredTile(TILE_ADDXY(tile
, -1, 1), DIR_W
) << 4) // E
92 + (!IsWateredTile(TILE_ADDXY(tile
, 1, 1), DIR_N
) << 5) // S
93 + (!IsWateredTile(TILE_ADDXY(tile
, 1, -1), DIR_E
) << 6) // W
94 + (!IsWateredTile(TILE_ADDXY(tile
, -1, -1), DIR_S
) << 7); // N
98 /* Random data for river or canal tiles, otherwise zero */
99 case 0x83: return IsTileType(this->tile
, MP_WATER
) ? GetWaterTileRandomBits(this->tile
) : 0;
102 DEBUG(grf
, 1, "Unhandled canal variable 0x%02X", variable
);
109 /* virtual */ const SpriteGroup
*CanalResolverObject::ResolveReal(const RealSpriteGroup
*group
) const
111 if (group
->num_loaded
== 0) return NULL
;
113 return group
->loaded
[0];
117 * Canal resolver constructor.
118 * @param feature Which canal feature we want.
119 * @param tile Tile index of canal.
120 * @param callback Callback ID.
121 * @param callback_param1 First parameter (var 10) of the callback.
122 * @param callback_param2 Second parameter (var 18) of the callback.
124 CanalResolverObject::CanalResolverObject(CanalFeature feature
, TileIndex tile
,
125 CallbackID callback
, uint32 callback_param1
, uint32 callback_param2
)
126 : ResolverObject(_water_feature
[feature
].grffile
, callback
, callback_param1
, callback_param2
), canal_scope(*this, tile
)
128 this->root_spritegroup
= _water_feature
[feature
].group
;
132 * Lookup the base sprite to use for a canal.
133 * @param feature Which canal feature we want.
134 * @param tile Tile index of canal, if appropriate.
135 * @return Base sprite returned by GRF, or \c 0 if none.
137 SpriteID
GetCanalSprite(CanalFeature feature
, TileIndex tile
)
139 CanalResolverObject
object(feature
, tile
);
140 const SpriteGroup
*group
= object
.Resolve();
141 if (group
== NULL
) return 0;
143 return group
->GetResult();
147 * Run a specific callback for canals.
148 * @param callback Callback ID.
149 * @param param1 Callback parameter 1.
150 * @param param2 Callback parameter 2.
151 * @param feature For which feature to run the callback.
152 * @param tile Tile index of canal.
153 * @return Callback result or #CALLBACK_FAILED if the callback failed.
155 static uint16
GetCanalCallback(CallbackID callback
, uint32 param1
, uint32 param2
, CanalFeature feature
, TileIndex tile
)
157 CanalResolverObject
object(feature
, tile
, callback
, param1
, param2
);
158 return object
.ResolveCallback();
162 * Get the new sprite offset for a water tile.
163 * @param tile Tile index of the canal/water tile.
164 * @param feature For which feature to get the new sprite offset.
165 * @param cur_offset Current sprite offset.
166 * @return New sprite offset.
168 uint
GetCanalSpriteOffset(CanalFeature feature
, TileIndex tile
, uint cur_offset
)
170 if (HasBit(_water_feature
[feature
].callback_mask
, CBM_CANAL_SPRITE_OFFSET
)) {
171 uint16 cb
= GetCanalCallback(CBID_CANALS_SPRITE_OFFSET
, cur_offset
, 0, feature
, tile
);
172 if (cb
!= CALLBACK_FAILED
) return cur_offset
+ cb
;