Remove costly recalculation of a date format we already have.
[openttd-joker.git] / src / script / api / script_object.cpp
blob14ef59d8a086f7561e9a2536cc058993106207dd
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file script_object.cpp Implementation of ScriptObject. */
12 #include "../../stdafx.h"
13 #include "../../script/squirrel.hpp"
14 #include "../../command_func.h"
15 #include "../../company_func.h"
16 #include "../../company_base.h"
17 #include "../../network/network.h"
18 #include "../../genworld.h"
19 #include "../../string_func.h"
20 #include "../../strings_func.h"
22 #include "../script_storage.hpp"
23 #include "../script_instance.hpp"
24 #include "../script_fatalerror.hpp"
25 #include "script_error.hpp"
27 #include "../../safeguards.h"
29 /**
30 * Get the storage associated with the current ScriptInstance.
31 * @return The storage.
33 static ScriptStorage *GetStorage()
35 return ScriptObject::GetActiveInstance()->GetStorage();
39 /* static */ ScriptInstance *ScriptObject::ActiveInstance::active = NULL;
41 ScriptObject::ActiveInstance::ActiveInstance(ScriptInstance *instance)
43 this->last_active = ScriptObject::ActiveInstance::active;
44 ScriptObject::ActiveInstance::active = instance;
47 ScriptObject::ActiveInstance::~ActiveInstance()
49 ScriptObject::ActiveInstance::active = this->last_active;
52 /* static */ ScriptInstance *ScriptObject::GetActiveInstance()
54 assert(ScriptObject::ActiveInstance::active != NULL);
55 return ScriptObject::ActiveInstance::active;
59 /* static */ void ScriptObject::SetDoCommandDelay(uint ticks)
61 assert(ticks > 0);
62 GetStorage()->delay = ticks;
65 /* static */ uint ScriptObject::GetDoCommandDelay()
67 return GetStorage()->delay;
70 /* static */ void ScriptObject::SetDoCommandMode(ScriptModeProc *proc, ScriptObject *instance)
72 GetStorage()->mode = proc;
73 GetStorage()->mode_instance = instance;
76 /* static */ ScriptModeProc *ScriptObject::GetDoCommandMode()
78 return GetStorage()->mode;
81 /* static */ ScriptObject *ScriptObject::GetDoCommandModeInstance()
83 return GetStorage()->mode_instance;
86 /* static */ void ScriptObject::SetDoCommandCosts(Money value)
88 GetStorage()->costs = CommandCost(value);
91 /* static */ void ScriptObject::IncreaseDoCommandCosts(Money value)
93 GetStorage()->costs.AddCost(value);
96 /* static */ Money ScriptObject::GetDoCommandCosts()
98 return GetStorage()->costs.GetCost();
101 /* static */ void ScriptObject::SetLastError(ScriptErrorType last_error)
103 GetStorage()->last_error = last_error;
106 /* static */ ScriptErrorType ScriptObject::GetLastError()
108 return GetStorage()->last_error;
111 /* static */ void ScriptObject::SetLastCost(Money last_cost)
113 GetStorage()->last_cost = last_cost;
116 /* static */ Money ScriptObject::GetLastCost()
118 return GetStorage()->last_cost;
121 /* static */ void ScriptObject::SetRoadType(RoadType road_type)
123 GetStorage()->road_type = road_type;
126 /* static */ RoadType ScriptObject::GetRoadType()
128 return GetStorage()->road_type;
131 /* static */ void ScriptObject::SetRailType(RailType rail_type)
133 GetStorage()->rail_type = rail_type;
136 /* static */ RailType ScriptObject::GetRailType()
138 return GetStorage()->rail_type;
141 /* static */ void ScriptObject::SetLastCommandRes(bool res)
143 GetStorage()->last_command_res = res;
144 /* Also store the results of various global variables */
145 SetNewVehicleID(_new_vehicle_id);
146 SetNewSignID(_new_sign_id);
147 SetNewGroupID(_new_group_id);
148 SetNewGoalID(_new_goal_id);
149 SetNewStoryPageID(_new_story_page_id);
150 SetNewStoryPageElementID(_new_story_page_element_id);
153 /* static */ bool ScriptObject::GetLastCommandRes()
155 return GetStorage()->last_command_res;
158 /* static */ void ScriptObject::SetNewVehicleID(VehicleID vehicle_id)
160 GetStorage()->new_vehicle_id = vehicle_id;
163 /* static */ VehicleID ScriptObject::GetNewVehicleID()
165 return GetStorage()->new_vehicle_id;
168 /* static */ void ScriptObject::SetNewSignID(SignID sign_id)
170 GetStorage()->new_sign_id = sign_id;
173 /* static */ SignID ScriptObject::GetNewSignID()
175 return GetStorage()->new_sign_id;
178 /* static */ void ScriptObject::SetNewGroupID(GroupID group_id)
180 GetStorage()->new_group_id = group_id;
183 /* static */ GroupID ScriptObject::GetNewGroupID()
185 return GetStorage()->new_group_id;
188 /* static */ void ScriptObject::SetNewGoalID(GoalID goal_id)
190 GetStorage()->new_goal_id = goal_id;
193 /* static */ GroupID ScriptObject::GetNewGoalID()
195 return GetStorage()->new_goal_id;
198 /* static */ void ScriptObject::SetNewStoryPageID(StoryPageID story_page_id)
200 GetStorage()->new_story_page_id = story_page_id;
203 /* static */ GroupID ScriptObject::GetNewStoryPageID()
205 return GetStorage()->new_story_page_id;
208 /* static */ void ScriptObject::SetNewStoryPageElementID(StoryPageElementID story_page_element_id)
210 GetStorage()->new_story_page_element_id = story_page_element_id;
213 /* static */ GroupID ScriptObject::GetNewStoryPageElementID()
215 return GetStorage()->new_story_page_element_id;
218 /* static */ void ScriptObject::SetAllowDoCommand(bool allow)
220 GetStorage()->allow_do_command = allow;
223 /* static */ bool ScriptObject::GetAllowDoCommand()
225 return GetStorage()->allow_do_command;
228 /* static */ void ScriptObject::SetCompany(CompanyID company)
230 if (GetStorage()->root_company == INVALID_OWNER) GetStorage()->root_company = company;
231 GetStorage()->company = company;
233 _current_company = company;
236 /* static */ CompanyID ScriptObject::GetCompany()
238 return GetStorage()->company;
241 /* static */ CompanyID ScriptObject::GetRootCompany()
243 return GetStorage()->root_company;
246 /* static */ bool ScriptObject::CanSuspend()
248 Squirrel *squirrel = ScriptObject::GetActiveInstance()->engine;
249 return GetStorage()->allow_do_command && squirrel->CanSuspend();
252 /* static */ void *&ScriptObject::GetEventPointer()
254 return GetStorage()->event_data;
257 /* static */ void *&ScriptObject::GetLogPointer()
259 return GetStorage()->log_data;
262 /* static */ char *ScriptObject::GetString(StringID string)
264 char buffer[64];
265 ::GetString(buffer, string, lastof(buffer));
266 ::str_validate(buffer, lastof(buffer), SVS_NONE);
267 return ::stredup(buffer);
270 /* static */ void ScriptObject::SetCallbackVariable(int index, int value)
272 if ((size_t)index >= GetStorage()->callback_value.size()) GetStorage()->callback_value.resize(index + 1);
273 GetStorage()->callback_value[index] = value;
276 /* static */ int ScriptObject::GetCallbackVariable(int index)
278 return GetStorage()->callback_value[index];
281 /* static */ bool ScriptObject::DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text, Script_SuspendCallbackProc *callback)
283 if (!ScriptObject::CanSuspend()) {
284 throw Script_FatalError("You are not allowed to execute any DoCommand (even indirect) in your constructor, Save(), Load(), and any valuator.");
287 if (ScriptObject::GetCompany() != OWNER_DEITY && !::Company::IsValidID(ScriptObject::GetCompany())) {
288 ScriptObject::SetLastError(ScriptError::ERR_PRECONDITION_INVALID_COMPANY);
289 return false;
292 if (!StrEmpty(text) && (GetCommandFlags(cmd) & CMD_STR_CTRL) == 0) {
293 /* The string must be valid, i.e. not contain special codes. Since some
294 * can be made with GSText, make sure the control codes are removed. */
295 ::str_validate(const_cast<char *>(text), text + strlen(text), SVS_NONE);
298 /* Set the default callback to return a true/false result of the DoCommand */
299 if (callback == NULL) callback = &ScriptInstance::DoCommandReturn;
301 /* Are we only interested in the estimate costs? */
302 bool estimate_only = GetDoCommandMode() != NULL && !GetDoCommandMode()();
304 #ifdef ENABLE_NETWORK
305 /* Only set p2 when the command does not come from the network. */
306 if (GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = UINT32_MAX;
307 #endif
309 /* Try to perform the command. */
310 CommandCost res = ::DoCommandPInternal(tile, p1, p2, cmd, (_networking && !_generating_world) ? ScriptObject::GetActiveInstance()->GetDoCommandCallback() : NULL, text, false, estimate_only, 0);
312 /* We failed; set the error and bail out */
313 if (res.Failed()) {
314 SetLastError(ScriptError::StringToError(res.GetErrorMessage()));
315 return false;
318 /* No error, then clear it. */
319 SetLastError(ScriptError::ERR_NONE);
321 /* Estimates, update the cost for the estimate and be done */
322 if (estimate_only) {
323 IncreaseDoCommandCosts(res.GetCost());
324 return true;
327 /* Costs of this operation. */
328 SetLastCost(res.GetCost());
329 SetLastCommandRes(true);
331 if (_generating_world) {
332 IncreaseDoCommandCosts(res.GetCost());
333 if (callback != NULL) {
334 /* Insert return value into to stack and throw a control code that
335 * the return value in the stack should be used. */
336 callback(GetActiveInstance());
337 throw SQInteger(1);
339 return true;
340 } else if (_networking) {
341 /* Suspend the script till the command is really executed. */
342 throw Script_Suspend(-(int)GetDoCommandDelay(), callback);
343 } else {
344 IncreaseDoCommandCosts(res.GetCost());
346 /* Suspend the script player for 1+ ticks, so it simulates multiplayer. This
347 * both avoids confusion when a developer launched his script in a
348 * multiplayer game, but also gives time for the GUI and human player
349 * to interact with the game. */
350 throw Script_Suspend(GetDoCommandDelay(), callback);
353 NOT_REACHED();