Chunnel: Adjust z position of vehicles in chunnels to go "under" the water.
[openttd-joker.git] / projects / generate_vs80.vcproj
blobbc0b6c44c7213455e61a0b4b7cd704c5b2204dc2
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3 ProjectType="Visual C++"
4 Version="8.00"
5 Name="generate"
6 ProjectGUID="{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}"
7 RootNamespace="generate"
9 <Platforms>
10 <Platform
11 Name="Win32"
13 </Platforms>
14 <Configurations>
15 <Configuration
16 Name="Debug|Win32"
17 IntermediateDirectory="..\objs\generate"
18 ConfigurationType="10"
20 </Configuration>
21 </Configurations>
22 <Files>
23 <File
24 RelativePath="..\source.list"
26 <FileConfiguration
27 Name="Debug|Win32"
29 <Tool
30 Name="VCCustomBuildTool"
31 Description="Running 'generate.vbs'..."
32 CommandLine="cscript &quot;$(ProjectDir)generate.vbs&quot;"
33 AdditionalDependencies="$(InputPath)"
34 Outputs="$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj"
36 </FileConfiguration>
37 </File>
38 </Files>
39 </VisualStudioProject>