Chunnel: Adjust z position of vehicles in chunnels to go "under" the water.
[openttd-joker.git] / src / road_gui.h
blob66acf81ea7c3596c79b1b1a7b0ed20ff207c8a79
1 /* $Id: road_gui.h 21887 2011-01-22 10:10:03Z rubidium $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file road_gui.h Functions/types related to the road GUIs. */
12 #ifndef ROAD_GUI_H
13 #define ROAD_GUI_H
15 #include "road_type.h"
16 #include "tile_type.h"
17 #include "direction_type.h"
19 struct Window *ShowBuildRoadToolbar(RoadType roadtype);
20 struct Window *ShowBuildRoadScenToolbar();
21 void ConnectRoadToStructure(TileIndex tile, DiagDirection direction);
23 #endif /* ROAD_GUI_H */