1 /* $Id: clear_map.h 25852 2013-10-12 22:23:43Z zuu $ */
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file clear_map.h Map accessors for 'clear' tiles */
15 #include "bridge_map.h"
16 #include "industry_type.h"
19 * Ground types. Valid densities in comments after the enum.
22 CLEAR_GRASS
= 0, ///< 0-3
23 CLEAR_ROUGH
= 1, ///< 3
24 CLEAR_ROCKS
= 2, ///< 3
25 CLEAR_FIELDS
= 3, ///< 3
26 CLEAR_SNOW
= 4, ///< 0-3
27 CLEAR_DESERT
= 5, ///< 1,3
32 * Test if a tile is covered with snow.
33 * @param t the tile to check
34 * @pre IsTileType(t, MP_CLEAR)
35 * @return whether the tile is covered with snow.
37 static inline bool IsSnowTile(TileIndex t
)
39 assert(IsTileType(t
, MP_CLEAR
));
40 return HasBit(_m
[t
].m3
, 4);
44 * Get the type of clear tile but never return CLEAR_SNOW.
45 * @param t the tile to get the clear ground type of
46 * @pre IsTileType(t, MP_CLEAR)
47 * @return the ground type
49 static inline ClearGround
GetRawClearGround(TileIndex t
)
51 assert(IsTileType(t
, MP_CLEAR
));
52 return (ClearGround
)GB(_m
[t
].m5
, 2, 3);
56 * Get the type of clear tile.
57 * @param t the tile to get the clear ground type of
58 * @pre IsTileType(t, MP_CLEAR)
59 * @return the ground type
61 static inline ClearGround
GetClearGround(TileIndex t
)
63 if (IsSnowTile(t
)) return CLEAR_SNOW
;
64 return GetRawClearGround(t
);
68 * Set the type of clear tile.
69 * @param t the tile to set the clear ground type of
70 * @param ct the ground type
71 * @pre IsTileType(t, MP_CLEAR)
73 static inline bool IsClearGround(TileIndex t
, ClearGround ct
)
75 return GetClearGround(t
) == ct
;
80 * Get the density of a non-field clear tile.
81 * @param t the tile to get the density of
82 * @pre IsTileType(t, MP_CLEAR)
85 static inline uint
GetClearDensity(TileIndex t
)
87 assert(IsTileType(t
, MP_CLEAR
));
88 return GB(_m
[t
].m5
, 0, 2);
92 * Increment the density of a non-field clear tile.
93 * @param t the tile to increment the density of
94 * @param d the amount to increment the density with
95 * @pre IsTileType(t, MP_CLEAR)
97 static inline void AddClearDensity(TileIndex t
, int d
)
99 assert(IsTileType(t
, MP_CLEAR
)); // XXX incomplete
104 * Set the density of a non-field clear tile.
105 * @param t the tile to set the density of
106 * @param d the new density
107 * @pre IsTileType(t, MP_CLEAR)
109 static inline void SetClearDensity(TileIndex t
, uint d
)
111 assert(IsTileType(t
, MP_CLEAR
));
112 SB(_m
[t
].m5
, 0, 2, d
);
117 * Get the counter used to advance to the next clear density/field type.
118 * @param t the tile to get the counter of
119 * @pre IsTileType(t, MP_CLEAR)
120 * @return the value of the counter
122 static inline uint
GetClearCounter(TileIndex t
)
124 assert(IsTileType(t
, MP_CLEAR
));
125 return GB(_m
[t
].m5
, 5, 3);
129 * Increments the counter used to advance to the next clear density/field type.
130 * @param t the tile to increment the counter of
131 * @param c the amount to increment the counter with
132 * @pre IsTileType(t, MP_CLEAR)
134 static inline void AddClearCounter(TileIndex t
, int c
)
136 assert(IsTileType(t
, MP_CLEAR
)); // XXX incomplete
141 * Sets the counter used to advance to the next clear density/field type.
142 * @param t the tile to set the counter of
143 * @param c the amount to set the counter to
144 * @pre IsTileType(t, MP_CLEAR)
146 static inline void SetClearCounter(TileIndex t
, uint c
)
148 assert(IsTileType(t
, MP_CLEAR
)); // XXX incomplete
149 SB(_m
[t
].m5
, 5, 3, c
);
154 * Sets ground type and density in one go, also sets the counter to 0
155 * @param t the tile to set the ground type and density for
156 * @param type the new ground type of the tile
157 * @param density the density of the ground tile
158 * @pre IsTileType(t, MP_CLEAR)
160 static inline void SetClearGroundDensity(TileIndex t
, ClearGround type
, uint density
)
162 assert(IsTileType(t
, MP_CLEAR
)); // XXX incomplete
163 _m
[t
].m5
= 0 << 5 | type
<< 2 | density
;
168 * Get the field type (production stage) of the field
169 * @param t the field to get the type of
170 * @pre GetClearGround(t) == CLEAR_FIELDS
171 * @return the field type
173 static inline uint
GetFieldType(TileIndex t
)
175 assert(GetClearGround(t
) == CLEAR_FIELDS
);
176 return GB(_m
[t
].m3
, 0, 4);
180 * Set the field type (production stage) of the field
181 * @param t the field to get the type of
182 * @param f the field type
183 * @pre GetClearGround(t) == CLEAR_FIELDS
185 static inline void SetFieldType(TileIndex t
, uint f
)
187 assert(GetClearGround(t
) == CLEAR_FIELDS
); // XXX incomplete
188 SB(_m
[t
].m3
, 0, 4, f
);
192 * Get the industry (farm) that made the field
193 * @param t the field to get creating industry of
194 * @pre GetClearGround(t) == CLEAR_FIELDS
195 * @return the industry that made the field
197 static inline IndustryID
GetIndustryIndexOfField(TileIndex t
)
199 assert(GetClearGround(t
) == CLEAR_FIELDS
);
200 return(IndustryID
) _m
[t
].m2
;
204 * Set the industry (farm) that made the field
205 * @param t the field to get creating industry of
206 * @param i the industry that made the field
207 * @pre GetClearGround(t) == CLEAR_FIELDS
209 static inline void SetIndustryIndexOfField(TileIndex t
, IndustryID i
)
211 assert(GetClearGround(t
) == CLEAR_FIELDS
);
217 * Is there a fence at the given border?
218 * @param t the tile to check for fences
219 * @param side the border to check
220 * @pre IsClearGround(t, CLEAR_FIELDS)
221 * @return 0 if there is no fence, otherwise the fence type
223 static inline uint
GetFence(TileIndex t
, DiagDirection side
)
225 assert(IsClearGround(t
, CLEAR_FIELDS
));
227 default: NOT_REACHED();
228 case DIAGDIR_SE
: return GB(_m
[t
].m4
, 2, 3);
229 case DIAGDIR_SW
: return GB(_m
[t
].m4
, 5, 3);
230 case DIAGDIR_NE
: return GB(_m
[t
].m3
, 5, 3);
231 case DIAGDIR_NW
: return GB(_me
[t
].m6
, 2, 3);
236 * Sets the type of fence (and whether there is one) for the given border.
237 * @param t the tile to check for fences
238 * @param side the border to check
239 * @param h 0 if there is no fence, otherwise the fence type
240 * @pre IsClearGround(t, CLEAR_FIELDS)
242 static inline void SetFence(TileIndex t
, DiagDirection side
, uint h
)
244 assert(IsClearGround(t
, CLEAR_FIELDS
));
246 default: NOT_REACHED();
247 case DIAGDIR_SE
: SB(_m
[t
].m4
, 2, 3, h
); break;
248 case DIAGDIR_SW
: SB(_m
[t
].m4
, 5, 3, h
); break;
249 case DIAGDIR_NE
: SB(_m
[t
].m3
, 5, 3, h
); break;
250 case DIAGDIR_NW
: SB(_me
[t
].m6
, 2, 3, h
); break;
257 * @param t the tile to make a clear tile
258 * @param g the type of ground
259 * @param density the density of the grass/snow/desert etc
261 static inline void MakeClear(TileIndex t
, ClearGround g
, uint density
)
263 SetTileType(t
, MP_CLEAR
);
265 SetTileOwner(t
, OWNER_NONE
);
268 _m
[t
].m4
= 0 << 5 | 0 << 2;
269 SetClearGroundDensity(t
, g
, density
); // Sets m5
276 * Make a (farm) field tile.
277 * @param t the tile to make a farm field
278 * @param field_type the 'growth' level of the field
279 * @param industry the industry this tile belongs to
281 static inline void MakeField(TileIndex t
, uint field_type
, IndustryID industry
)
283 SetTileType(t
, MP_CLEAR
);
285 SetTileOwner(t
, OWNER_NONE
);
287 _m
[t
].m3
= field_type
;
288 _m
[t
].m4
= 0 << 5 | 0 << 2;
289 SetClearGroundDensity(t
, CLEAR_FIELDS
, 3);
290 SB(_me
[t
].m6
, 2, 4, 0);
296 * @param t the tile to make snowy
297 * @param density The density of snowiness.
298 * @pre GetClearGround(t) != CLEAR_SNOW
300 static inline void MakeSnow(TileIndex t
, uint density
= 0)
302 assert(GetClearGround(t
) != CLEAR_SNOW
);
304 if (GetRawClearGround(t
) == CLEAR_FIELDS
) {
305 SetClearGroundDensity(t
, CLEAR_GRASS
, density
);
307 SetClearDensity(t
, density
);
312 * Clear the snow from a tile and return it to its previous type.
313 * @param t the tile to clear of snow
314 * @pre GetClearGround(t) == CLEAR_SNOW
316 static inline void ClearSnow(TileIndex t
)
318 assert(GetClearGround(t
) == CLEAR_SNOW
);
320 SetClearDensity(t
, 3);
323 #endif /* CLEAR_MAP_H */