4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file 32bpp_anim.hpp A partially SSE2 32 bpp blitter with animation support. */
12 #ifndef BLITTER_32BPP_SSE2_ANIM_HPP
13 #define BLITTER_32BPP_SSE2_ANIM_HPP
21 #ifndef FULL_ANIMATION
22 #define FULL_ANIMATION 1
25 #include "32bpp_anim.hpp"
26 #include "32bpp_sse2.hpp"
28 /** A partially 32 bpp blitter with palette animation. */
29 class Blitter_32bppSSE2_Anim
: public Blitter_32bppAnim
{
31 /* virtual */ void PaletteAnimate(const Palette
&palette
);
32 /* virtual */ const char *GetName() { return "32bpp-sse2-anim"; }
35 /** Factory for the partially 32bpp blitter with animation. */
36 class FBlitter_32bppSSE2_Anim
: public BlitterFactory
{
38 FBlitter_32bppSSE2_Anim() : BlitterFactory("32bpp-sse2-anim", "32bpp partially SSE2 Animation Blitter (palette animation)", HasCPUIDFlag(1, 3, 26)) {}
39 /* virtual */ Blitter
*CreateInstance() { return new Blitter_32bppSSE2_Anim(); }
43 #endif /* BLITTER_32BPP_ANIM_HPP */