1 /* $Id: fios_gui.cpp 26428 2014-03-25 21:47:07Z planetmaker $ */
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file fios_gui.cpp GUIs for loading/saving games, scenarios, heightmaps, ... */
13 #include "saveload/saveload.h"
17 #include "command_func.h"
18 #include "network/network.h"
19 #include "network/network_content.h"
20 #include "strings_func.h"
21 #include "fileio_func.h"
23 #include "window_func.h"
24 #include "tilehighlight_func.h"
25 #include "querystring_gui.h"
26 #include "engine_func.h"
27 #include "landscape_type.h"
28 #include "date_func.h"
29 #include "core/geometry_func.hpp"
32 #include "widgets/fios_widget.h"
34 #include "table/sprites.h"
35 #include "table/strings.h"
37 #include "safeguards.h"
39 LoadCheckData _load_check_data
; ///< Data loaded from save during SL_LOAD_CHECK.
41 static bool _fios_path_changed
;
42 static bool _savegame_sort_dirty
;
48 void LoadCheckData::Clear()
50 this->checkable
= false;
51 this->error
= INVALID_STRING_ID
;
52 free(this->error_data
);
53 this->error_data
= nullptr;
55 this->map_size_x
= this->map_size_y
= 256; // Default for old savegames which do not store mapsize.
56 this->current_date
= 0;
57 memset(&this->settings
, 0, sizeof(this->settings
));
59 const CompanyPropertiesMap::iterator end
= this->companies
.End();
60 for (CompanyPropertiesMap::iterator it
= this->companies
.Begin(); it
!= end
; it
++) {
65 GamelogFree(this->gamelog_action
, this->gamelog_actions
);
66 this->gamelog_action
= nullptr;
67 this->gamelog_actions
= 0;
69 ClearGRFConfigList(&this->grfconfig
);
72 /** Load game/scenario with optional content download */
73 static const NWidgetPart _nested_load_dialog_widgets
[] = {
74 NWidget(NWID_HORIZONTAL
),
75 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
76 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SL_CAPTION
),
77 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
79 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_BACKGROUND
), SetFill(1, 0), SetResize(1, 0), EndContainer(),
80 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
81 NWidget(NWID_VERTICAL
),
82 NWidget(NWID_HORIZONTAL
),
83 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
84 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYNAME
), SetDataTip(STR_SORT_BY_CAPTION_NAME
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
85 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYDATE
), SetDataTip(STR_SORT_BY_CAPTION_DATE
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
87 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_SL_HOME_BUTTON
), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON
, STR_SAVELOAD_HOME_BUTTON
),
89 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_FILE_BACKGROUND
),
90 NWidget(NWID_HORIZONTAL
),
91 NWidget(WWT_INSET
, COLOUR_GREY
, WID_SL_DRIVES_DIRECTORIES_LIST
), SetFill(1, 1), SetPadding(2, 1, 2, 2),
92 SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP
), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR
), EndContainer(),
93 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SL_SCROLLBAR
),
95 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_SL_CONTENT_DOWNLOAD_SEL
),
96 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_CONTENT_DOWNLOAD
), SetResize(1, 0),
97 SetDataTip(STR_INTRO_ONLINE_CONTENT
, STR_INTRO_TOOLTIP_ONLINE_CONTENT
),
101 NWidget(WWT_PANEL
, COLOUR_GREY
),
102 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_SL_DETAILS
), SetResize(1, 1), SetFill(1, 1),
103 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_MISSING_NEWGRFS
), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON
, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
104 NWidget(NWID_HORIZONTAL
),
105 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
106 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_NEWGRF_INFO
), SetDataTip(STR_INTRO_NEWGRF_SETTINGS
, STR_NULL
), SetFill(1, 0), SetResize(1, 0),
107 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_LOAD_BUTTON
), SetDataTip(STR_SAVELOAD_LOAD_BUTTON
, STR_SAVELOAD_LOAD_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
109 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
115 /** Load heightmap with content download */
116 static const NWidgetPart _nested_load_heightmap_dialog_widgets
[] = {
117 NWidget(NWID_HORIZONTAL
),
118 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
119 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SL_CAPTION
),
120 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
122 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_BACKGROUND
), SetFill(1, 0), SetResize(1, 0), EndContainer(),
123 NWidget(NWID_VERTICAL
),
124 NWidget(NWID_HORIZONTAL
),
125 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
126 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYNAME
), SetDataTip(STR_SORT_BY_CAPTION_NAME
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
127 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYDATE
), SetDataTip(STR_SORT_BY_CAPTION_DATE
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
129 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_SL_HOME_BUTTON
), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON
, STR_SAVELOAD_HOME_BUTTON
),
131 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_FILE_BACKGROUND
),
132 NWidget(NWID_HORIZONTAL
),
133 NWidget(WWT_INSET
, COLOUR_GREY
, WID_SL_DRIVES_DIRECTORIES_LIST
), SetFill(1, 1), SetPadding(2, 1, 2, 2),
134 SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP
), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR
), EndContainer(),
135 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SL_SCROLLBAR
),
137 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
138 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_CONTENT_DOWNLOAD
), SetResize(1, 0), SetFill(1, 0),
139 SetDataTip(STR_INTRO_ONLINE_CONTENT
, STR_INTRO_TOOLTIP_ONLINE_CONTENT
),
140 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_LOAD_BUTTON
), SetResize(1, 0), SetFill(1, 0),
141 SetDataTip(STR_SAVELOAD_LOAD_BUTTON
, STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP
),
142 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
148 /** Save game/scenario */
149 static const NWidgetPart _nested_save_dialog_widgets
[] = {
150 NWidget(NWID_HORIZONTAL
),
151 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
152 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SL_CAPTION
),
153 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
155 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_BACKGROUND
), SetFill(1, 0), SetResize(1, 0), EndContainer(),
156 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
157 NWidget(NWID_VERTICAL
),
158 NWidget(NWID_HORIZONTAL
),
159 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
160 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYNAME
), SetDataTip(STR_SORT_BY_CAPTION_NAME
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
161 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYDATE
), SetDataTip(STR_SORT_BY_CAPTION_DATE
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
163 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_SL_HOME_BUTTON
), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON
, STR_SAVELOAD_HOME_BUTTON
),
165 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_FILE_BACKGROUND
),
166 NWidget(NWID_HORIZONTAL
),
167 NWidget(WWT_INSET
, COLOUR_GREY
, WID_SL_DRIVES_DIRECTORIES_LIST
), SetPadding(2, 1, 0, 2),
168 SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP
), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR
), EndContainer(),
169 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SL_SCROLLBAR
),
171 NWidget(WWT_EDITBOX
, COLOUR_GREY
, WID_SL_SAVE_OSK_TITLE
), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
172 SetDataTip(STR_SAVELOAD_OSKTITLE
, STR_SAVELOAD_EDITBOX_TOOLTIP
),
174 NWidget(NWID_HORIZONTAL
),
175 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_DELETE_SELECTION
), SetDataTip(STR_SAVELOAD_DELETE_BUTTON
, STR_SAVELOAD_DELETE_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
176 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SAVE_GAME
), SetDataTip(STR_SAVELOAD_SAVE_BUTTON
, STR_SAVELOAD_SAVE_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
179 NWidget(WWT_PANEL
, COLOUR_GREY
),
180 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_SL_DETAILS
), SetResize(1, 1), SetFill(1, 1),
181 NWidget(NWID_HORIZONTAL
),
182 NWidget(NWID_SPACER
), SetResize(1, 0), SetFill(1, 1),
183 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
189 /** Text colours of #DetailedFileType fios entries in the window. */
190 static const TextColour _fios_colours
[] = {
191 TC_LIGHT_BROWN
, // DFT_OLD_GAME_FILE
192 TC_ORANGE
, // DFT_GAME_FILE
193 TC_YELLOW
, // DFT_HEIGHTMAP_BMP
194 TC_ORANGE
, // DFT_HEIGHTMAP_PNG
195 TC_LIGHT_BLUE
, // DFT_FIOS_DRIVE
196 TC_DARK_GREEN
, // DFT_FIOS_PARENT
197 TC_DARK_GREEN
, // DFT_FIOS_DIR
198 TC_ORANGE
, // DFT_FIOS_DIRECT
203 * Sort the collected list save games prior to displaying it in the save/load gui.
204 * @param [inout] file_list List of save game files found in the directory.
206 static void SortSaveGameList(FileList
&file_list
)
211 /* Directories are always above the files (FIOS_TYPE_DIR)
212 * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
213 * Only sort savegames/scenarios, not directories
215 for (const FiosItem
*item
= file_list
.Begin(); item
!= file_list
.End(); item
++) {
216 switch (item
->type
) {
217 case FIOS_TYPE_DIR
: sort_start
++; break;
218 case FIOS_TYPE_PARENT
: sort_start
++; break;
219 case FIOS_TYPE_DRIVE
: sort_end
++; break;
224 uint s_amount
= file_list
.Length() - sort_start
- sort_end
;
225 QSortT(file_list
.Get(sort_start
), s_amount
, CompareFiosItems
);
228 struct SaveLoadWindow
: public Window
{
230 QueryString filename_editbox
; ///< Filename editbox.
231 AbstractFileType abstract_filetype
; /// Type of file to select.
232 SaveLoadOperation fop
; ///< File operation to perform.
233 FileList fios_items
; ///< Save game list.
235 const FiosItem
*selected
; ///< Selected game in #fios_items, or \c nullptr.
239 /** Generate a default save filename. */
240 void GenerateFileName()
242 GenerateDefaultSaveName(this->filename_editbox
.text
.buf
, &this->filename_editbox
.text
.buf
[this->filename_editbox
.text
.max_bytes
- 1]);
243 this->filename_editbox
.text
.UpdateSize();
246 SaveLoadWindow(WindowDesc
*desc
, AbstractFileType abstract_filetype
, SaveLoadOperation fop
)
247 : Window(desc
), filename_editbox(64), abstract_filetype(abstract_filetype
), fop(fop
)
249 assert(this->fop
== SLO_SAVE
|| this->fop
== SLO_LOAD
);
251 /* For saving, construct an initial file name. */
252 if (this->fop
== SLO_SAVE
) {
253 switch (this->abstract_filetype
) {
255 this->GenerateFileName();
260 this->filename_editbox
.text
.Assign("UNNAMED");
267 this->querystrings
[WID_SL_SAVE_OSK_TITLE
] = &this->filename_editbox
;
268 this->filename_editbox
.ok_button
= WID_SL_SAVE_GAME
;
270 this->CreateNestedTree(true);
271 if (this->fop
== SLO_LOAD
&& this->abstract_filetype
== FT_SAVEGAME
) {
272 this->GetWidget
<NWidgetStacked
>(WID_SL_CONTENT_DOWNLOAD_SEL
)->SetDisplayedPlane(SZSP_HORIZONTAL
);
275 /* Select caption string of the window. */
276 StringID caption_string
;
277 switch (this->abstract_filetype
) {
279 caption_string
= (this->fop
== SLO_SAVE
) ? STR_SAVELOAD_SAVE_CAPTION
: STR_SAVELOAD_LOAD_CAPTION
;
283 caption_string
= (this->fop
== SLO_SAVE
) ? STR_SAVELOAD_SAVE_SCENARIO
: STR_SAVELOAD_LOAD_SCENARIO
;
287 caption_string
= (this->fop
== SLO_SAVE
) ? STR_SAVELOAD_SAVE_HEIGHTMAP
: STR_SAVELOAD_LOAD_HEIGHTMAP
;
293 this->GetWidget
<NWidgetCore
>(WID_SL_CAPTION
)->widget_data
= caption_string
;
295 this->vscroll
= this->GetScrollbar(WID_SL_SCROLLBAR
);
296 this->FinishInitNested(0);
298 this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST
);
300 /* pause is only used in single-player, non-editor mode, non-menu mode. It
301 * will be unpaused in the WE_DESTROY event handler. */
302 if (_game_mode
!= GM_MENU
&& !_networking
&& _game_mode
!= GM_EDITOR
) {
303 DoCommandP(0, PM_PAUSED_SAVELOAD
, 1, CMD_PAUSE
);
305 SetObjectToPlace(SPR_CURSOR_ZZZ
, PAL_NONE
, HT_NONE
, WC_MAIN_WINDOW
, 0);
307 this->OnInvalidateData(0);
309 ResetObjectToPlace();
311 /* Select the initial directory. */
312 o_dir
.type
= FIOS_TYPE_DIRECT
;
313 switch (this->abstract_filetype
) {
315 FioGetDirectory(o_dir
.name
, lastof(o_dir
.name
), SAVE_DIR
);
319 FioGetDirectory(o_dir
.name
, lastof(o_dir
.name
), SCENARIO_DIR
);
323 FioGetDirectory(o_dir
.name
, lastof(o_dir
.name
), HEIGHTMAP_DIR
);
327 strecpy(o_dir
.name
, _personal_dir
, lastof(o_dir
.name
));
330 /* Focus the edit box by default in the save windows */
331 if (this->fop
== SLO_SAVE
) this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE
);
334 virtual ~SaveLoadWindow()
336 /* pause is only used in single-player, non-editor mode, non menu mode */
337 if (!_networking
&& _game_mode
!= GM_EDITOR
&& _game_mode
!= GM_MENU
) {
338 DoCommandP(0, PM_PAUSED_SAVELOAD
, 0, CMD_PAUSE
);
342 virtual void DrawWidget(const Rect
&r
, int widget
) const
345 case WID_SL_SORT_BYNAME
:
346 case WID_SL_SORT_BYDATE
:
347 if (((_savegame_sort_order
& SORT_BY_NAME
) != 0) == (widget
== WID_SL_SORT_BYNAME
)) {
348 this->DrawSortButtonState(widget
, _savegame_sort_order
& SORT_DESCENDING
? SBS_DOWN
: SBS_UP
);
352 case WID_SL_BACKGROUND
: {
353 static const char *path
= nullptr;
354 static StringID str
= STR_ERROR_UNABLE_TO_READ_DRIVE
;
355 static uint64 tot
= 0;
357 if (_fios_path_changed
) {
358 str
= FiosGetDescText(&path
, &tot
);
359 _fios_path_changed
= false;
362 if (str
!= STR_ERROR_UNABLE_TO_READ_DRIVE
) SetDParam(0, tot
);
363 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ FONT_HEIGHT_NORMAL
+ WD_FRAMERECT_TOP
, str
);
364 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ WD_FRAMERECT_TOP
, path
, TC_BLACK
);
368 case WID_SL_DRIVES_DIRECTORIES_LIST
: {
369 GfxFillRect(r
.left
+ 1, r
.top
+ 1, r
.right
, r
.bottom
, PC_BLACK
);
371 uint y
= r
.top
+ WD_FRAMERECT_TOP
;
372 for (uint pos
= this->vscroll
->GetPosition(); pos
< this->fios_items
.Length(); pos
++) {
373 const FiosItem
*item
= this->fios_items
.Get(pos
);
375 if (item
== this->selected
) {
376 GfxFillRect(r
.left
+ 1, y
, r
.right
, y
+ this->resize
.step_height
, PC_DARK_BLUE
);
378 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, item
->title
, _fios_colours
[GetDetailedFileType(item
->type
)]);
379 y
+= this->resize
.step_height
;
380 if (y
>= this->vscroll
->GetCapacity() * this->resize
.step_height
+ r
.top
+ WD_FRAMERECT_TOP
) break;
385 case WID_SL_DETAILS
: {
386 GfxFillRect(r
.left
+ WD_FRAMERECT_LEFT
, r
.top
+ WD_FRAMERECT_TOP
,
387 r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ FONT_HEIGHT_NORMAL
* 2 + WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
, PC_GREY
);
388 DrawString(r
.left
, r
.right
, r
.top
+ FONT_HEIGHT_NORMAL
/ 2 + WD_FRAMERECT_TOP
, STR_SAVELOAD_DETAIL_CAPTION
, TC_FROMSTRING
, SA_HOR_CENTER
);
390 if (this->selected
== nullptr) break;
392 uint y
= r
.top
+ FONT_HEIGHT_NORMAL
* 2 + WD_PAR_VSEP_NORMAL
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
393 uint y_max
= r
.bottom
- FONT_HEIGHT_NORMAL
- WD_FRAMERECT_BOTTOM
;
395 if (y
> y_max
) break;
396 if (!_load_check_data
.checkable
) {
397 /* Old savegame, no information available */
398 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_SAVELOAD_DETAIL_NOT_AVAILABLE
);
399 y
+= FONT_HEIGHT_NORMAL
;
400 } else if (_load_check_data
.error
!= INVALID_STRING_ID
) {
401 /* Incompatible / broken savegame */
402 SetDParamStr(0, _load_check_data
.error_data
);
403 y
= DrawStringMultiLine(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
,
404 y
, r
.bottom
- WD_FRAMERECT_BOTTOM
, _load_check_data
.error
, TC_RED
);
407 SetDParam(0, _load_check_data
.map_size_x
);
408 SetDParam(1, _load_check_data
.map_size_y
);
409 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_MAP_SIZE
);
410 y
+= FONT_HEIGHT_NORMAL
;
411 if (y
> y_max
) break;
414 byte landscape
= _load_check_data
.settings
.game_creation
.landscape
;
415 if (landscape
< NUM_LANDSCAPE
) {
416 SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE
+ landscape
);
417 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANDSCAPE
);
418 y
+= FONT_HEIGHT_NORMAL
;
421 y
+= WD_PAR_VSEP_NORMAL
;
422 if (y
> y_max
) break;
424 /* Start date (if available) */
425 if (_load_check_data
.settings
.game_creation
.starting_year
!= 0) {
426 SetDParam(0, ConvertYMDToDate(_load_check_data
.settings
.game_creation
.starting_year
, 0, 1));
427 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_START_DATE
);
428 y
+= FONT_HEIGHT_NORMAL
;
430 if (y
> y_max
) break;
432 /* Hide current date for scenarios */
433 if (this->abstract_filetype
!= FT_SCENARIO
) {
435 SetDParam(0, _load_check_data
.current_date
);
436 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CURRENT_DATE
);
437 y
+= FONT_HEIGHT_NORMAL
;
440 /* Hide the NewGRF stuff when saving. We also hide the button. */
441 if (this->fop
== SLO_LOAD
&& (this->abstract_filetype
== FT_SAVEGAME
|| this->abstract_filetype
== FT_SCENARIO
)) {
442 y
+= WD_PAR_VSEP_NORMAL
;
443 if (y
> y_max
) break;
445 /* NewGrf compatibility */
446 SetDParam(0, _load_check_data
.grfconfig
== nullptr ? STR_NEWGRF_LIST_NONE
:
447 STR_NEWGRF_LIST_ALL_FOUND
+ _load_check_data
.grf_compatibility
);
448 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_SAVELOAD_DETAIL_GRFSTATUS
);
449 y
+= FONT_HEIGHT_NORMAL
;
451 if (y
> y_max
) break;
453 /* Hide the company stuff for scenarios */
454 if (this->abstract_filetype
!= FT_SCENARIO
) {
455 y
+= FONT_HEIGHT_NORMAL
;
456 if (y
> y_max
) break;
458 /* Companies / AIs */
459 CompanyPropertiesMap::const_iterator end
= _load_check_data
.companies
.End();
460 for (CompanyPropertiesMap::const_iterator it
= _load_check_data
.companies
.Begin(); it
!= end
; it
++) {
461 SetDParam(0, it
->first
+ 1);
462 const CompanyProperties
&c
= *it
->second
;
463 if (c
.name
!= nullptr) {
464 SetDParam(1, STR_JUST_RAW_STRING
);
465 SetDParamStr(2, c
.name
);
467 SetDParam(1, c
.name_1
);
468 SetDParam(2, c
.name_2
);
470 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_SAVELOAD_DETAIL_COMPANY_INDEX
);
471 y
+= FONT_HEIGHT_NORMAL
;
472 if (y
> y_max
) break;
481 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
484 case WID_SL_BACKGROUND
:
485 size
->height
= 2 * FONT_HEIGHT_NORMAL
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
488 case WID_SL_DRIVES_DIRECTORIES_LIST
:
489 resize
->height
= FONT_HEIGHT_NORMAL
;
490 size
->height
= resize
->height
* 10 + WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
492 case WID_SL_SORT_BYNAME
:
493 case WID_SL_SORT_BYDATE
: {
494 Dimension d
= GetStringBoundingBox(this->GetWidget
<NWidgetCore
>(widget
)->widget_data
);
495 d
.width
+= padding
.width
+ Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
496 d
.height
+= padding
.height
;
497 *size
= maxdim(*size
, d
);
503 virtual void OnPaint()
505 if (_savegame_sort_dirty
) {
506 _savegame_sort_dirty
= false;
507 SortSaveGameList(this->fios_items
);
510 this->vscroll
->SetCount(this->fios_items
.Length());
514 virtual void OnClick(Point pt
, int widget
, int click_count
)
517 case WID_SL_SORT_BYNAME
: // Sort save names by name
518 _savegame_sort_order
= (_savegame_sort_order
== SORT_BY_NAME
) ?
519 SORT_BY_NAME
| SORT_DESCENDING
: SORT_BY_NAME
;
520 _savegame_sort_dirty
= true;
524 case WID_SL_SORT_BYDATE
: // Sort save names by date
525 _savegame_sort_order
= (_savegame_sort_order
== SORT_BY_DATE
) ?
526 SORT_BY_DATE
| SORT_DESCENDING
: SORT_BY_DATE
;
527 _savegame_sort_dirty
= true;
531 case WID_SL_HOME_BUTTON
: // OpenTTD 'button', jumps to OpenTTD directory
532 FiosBrowseTo(&o_dir
);
533 this->InvalidateData();
536 case WID_SL_LOAD_BUTTON
:
537 if (this->selected
!= nullptr && !_load_check_data
.HasErrors()) {
538 const char *name
= FiosBrowseTo(this->selected
);
539 _file_to_saveload
.SetMode(this->selected
->type
);
540 _file_to_saveload
.SetName(name
);
541 _file_to_saveload
.SetTitle(this->selected
->title
);
543 if (this->abstract_filetype
== FT_HEIGHTMAP
) {
547 } else if (!_load_check_data
.HasNewGrfs() || _load_check_data
.grf_compatibility
!= GLC_NOT_FOUND
|| _settings_client
.gui
.UserIsAllowedToChangeNewGRFs()) {
548 _switch_mode
= (_game_mode
== GM_EDITOR
) ? SM_LOAD_SCENARIO
: SM_LOAD_GAME
;
549 ClearErrorMessages();
555 case WID_SL_NEWGRF_INFO
:
556 if (_load_check_data
.HasNewGrfs()) {
557 ShowNewGRFSettings(false, false, false, &_load_check_data
.grfconfig
);
561 case WID_SL_MISSING_NEWGRFS
:
562 if (!_network_available
) {
563 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE
, INVALID_STRING_ID
, WL_ERROR
);
564 } else if (_load_check_data
.HasNewGrfs()) {
565 #if defined(ENABLE_NETWORK)
566 ShowMissingContentWindow(_load_check_data
.grfconfig
);
571 case WID_SL_DRIVES_DIRECTORIES_LIST
: { // Click the listbox
572 int y
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_SL_DRIVES_DIRECTORIES_LIST
, WD_FRAMERECT_TOP
);
573 if (y
== INT_MAX
) return;
575 const FiosItem
*file
= this->fios_items
.Get(y
);
577 const char *name
= FiosBrowseTo(file
);
578 if (name
!= nullptr) {
579 if (click_count
== 1) {
580 if (this->selected
!= file
) {
581 this->selected
= file
;
582 _load_check_data
.Clear();
584 if (GetDetailedFileType(file
->type
) == DFT_GAME_FILE
) {
585 /* Other detailed file types cannot be checked before. */
586 SaveOrLoad(name
, SLO_CHECK
, DFT_GAME_FILE
, NO_DIRECTORY
, false);
589 this->InvalidateData(1);
591 if (this->fop
== SLO_SAVE
) {
592 /* Copy clicked name to editbox */
593 this->filename_editbox
.text
.Assign(file
->title
);
594 this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE
);
596 } else if (!_load_check_data
.HasErrors()) {
597 this->selected
= file
;
598 if (this->fop
== SLO_LOAD
) {
599 if (this->abstract_filetype
== FT_SAVEGAME
|| this->abstract_filetype
== FT_SCENARIO
) {
600 this->OnClick(pt
, WID_SL_LOAD_BUTTON
, 1);
602 assert(this->abstract_filetype
== FT_HEIGHTMAP
);
603 _file_to_saveload
.SetMode(file
->type
);
604 _file_to_saveload
.SetName(name
);
605 _file_to_saveload
.SetTitle(file
->title
);
613 /* Changed directory, need refresh. */
614 this->InvalidateData();
619 case WID_SL_CONTENT_DOWNLOAD
:
620 if (!_network_available
) {
621 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE
, INVALID_STRING_ID
, WL_ERROR
);
623 #if defined(ENABLE_NETWORK)
624 assert(this->fop
== SLO_LOAD
);
625 switch (this->abstract_filetype
) {
626 default: NOT_REACHED();
627 case FT_SCENARIO
: ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_SCENARIO
); break;
628 case FT_HEIGHTMAP
: ShowNetworkContentListWindow(nullptr, CONTENT_TYPE_HEIGHTMAP
); break;
634 case WID_SL_DELETE_SELECTION
: // Delete
637 case WID_SL_SAVE_GAME
: // Save game
638 /* Note, this is also called via the OSK; and we need to lower the button. */
639 this->HandleButtonClick(WID_SL_SAVE_GAME
);
644 virtual EventState
OnKeyPress(WChar key
, uint16 keycode
)
646 if (keycode
== WKC_ESC
) {
651 return ES_NOT_HANDLED
;
654 virtual void OnTimeout()
656 /* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */
657 if (this->fop
!= SLO_SAVE
) return;
659 if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION
)) { // Delete button clicked
660 if (!FiosDelete(this->filename_editbox
.text
.buf
)) {
661 ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE
, INVALID_STRING_ID
, WL_ERROR
);
663 this->InvalidateData();
664 /* Reset file name to current date on successful delete */
665 if (this->abstract_filetype
== FT_SAVEGAME
) GenerateFileName();
667 } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME
)) { // Save button clicked
668 if (this->abstract_filetype
== FT_SAVEGAME
|| this->abstract_filetype
== FT_SCENARIO
) {
669 _switch_mode
= SM_SAVE_GAME
;
670 FiosMakeSavegameName(_file_to_saveload
.name
, this->filename_editbox
.text
.buf
, lastof(_file_to_saveload
.name
));
672 _switch_mode
= SM_SAVE_HEIGHTMAP
;
673 FiosMakeHeightmapName(_file_to_saveload
.name
, this->filename_editbox
.text
.buf
, lastof(_file_to_saveload
.name
));
676 /* In the editor set up the vehicle engines correctly (date might have changed) */
677 if (_game_mode
== GM_EDITOR
) StartupEngines();
681 virtual void OnResize()
683 this->vscroll
->SetCapacityFromWidget(this, WID_SL_DRIVES_DIRECTORIES_LIST
);
687 * Some data on this window has become invalid.
688 * @param data Information about the changed data.
689 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
691 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
696 this->selected
= nullptr;
697 _load_check_data
.Clear();
698 if (!gui_scope
) break;
700 _fios_path_changed
= true;
701 this->fios_items
.BuildFileList(this->abstract_filetype
, this->fop
);
702 this->vscroll
->SetCount(this->fios_items
.Length());
703 this->selected
= nullptr;
704 _load_check_data
.Clear();
708 /* Selection changes */
709 if (!gui_scope
) break;
711 if (this->fop
!= SLO_LOAD
) break;
713 switch (this->abstract_filetype
) {
715 this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON
, this->selected
== nullptr || _load_check_data
.HasErrors());
720 bool disabled
= this->selected
== nullptr || _load_check_data
.HasErrors();
721 if (!_settings_client
.gui
.UserIsAllowedToChangeNewGRFs()) {
722 disabled
|= _load_check_data
.HasNewGrfs() && _load_check_data
.grf_compatibility
== GLC_NOT_FOUND
;
724 this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON
, disabled
);
725 this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO
, !_load_check_data
.HasNewGrfs());
726 this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS
,
727 !_load_check_data
.HasNewGrfs() || _load_check_data
.grf_compatibility
== GLC_ALL_GOOD
);
739 /** Load game/scenario */
740 static WindowDesc
_load_dialog_desc(
741 WDP_CENTER
, "load_game", 500, 294,
742 WC_SAVELOAD
, WC_NONE
,
744 _nested_load_dialog_widgets
, lengthof(_nested_load_dialog_widgets
)
747 /** Load heightmap */
748 static WindowDesc
_load_heightmap_dialog_desc(
749 WDP_CENTER
, "load_heightmap", 257, 320,
750 WC_SAVELOAD
, WC_NONE
,
752 _nested_load_heightmap_dialog_widgets
, lengthof(_nested_load_heightmap_dialog_widgets
)
755 /** Save game/scenario */
756 static WindowDesc
_save_dialog_desc(
757 WDP_CENTER
, "save_game", 500, 294,
758 WC_SAVELOAD
, WC_NONE
,
760 _nested_save_dialog_widgets
, lengthof(_nested_save_dialog_widgets
)
764 * Launch save/load dialog in the given mode.
765 * @param abstract_filetype Kind of file to handle.
766 * @param fop File operation to perform (load or save).
768 void ShowSaveLoadDialog(AbstractFileType abstract_filetype
, SaveLoadOperation fop
)
770 DeleteWindowById(WC_SAVELOAD
, 0);
773 if (fop
== SLO_SAVE
) {
774 sld
= &_save_dialog_desc
;
776 /* Dialogue for loading a file. */
777 sld
= (abstract_filetype
== FT_HEIGHTMAP
) ? &_load_heightmap_dialog_desc
: &_load_dialog_desc
;
780 _file_to_saveload
.abstract_ftype
= abstract_filetype
;
782 new SaveLoadWindow(sld
, abstract_filetype
, fop
);