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[openttd-joker.git] / src / newgrf_roadtype.cpp
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1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_roadtype.cpp NewGRF handling of road types. */
12 #include "stdafx.h"
13 #include "debug.h"
14 #include "newgrf_roadtype.h"
15 #include "date_func.h"
16 #include "depot_base.h"
17 #include "town.h"
19 #include "safeguards.h"
21 /* virtual */ uint32 RoadTypeScopeResolver::GetRandomBits() const
23 uint tmp = CountBits(this->tile + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE);
24 return GB(tmp, 0, 2);
27 /* virtual */ uint32 RoadTypeScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
29 if (this->tile == INVALID_TILE) {
30 switch (variable) {
31 case 0x40: return 0;
32 case 0x41: return 0;
33 case 0x42: return 0;
34 case 0x43: return _date;
35 case 0x44: return HZB_TOWN_EDGE;
39 switch (variable) {
40 case 0x40: return GetTerrainType(this->tile, this->context);
41 case 0x41: return 0;
42 case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile);
43 case 0x43:
44 if (IsRoadDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date;
45 return _date;
46 case 0x44: {
47 const Town *t = NULL;
48 if (IsRoadDepotTile(this->tile)) {
49 t = Depot::GetByTile(this->tile)->town;
50 } else if (IsTileType(this->tile, MP_ROAD)) {
51 t = ClosestTownFromTile(this->tile, UINT_MAX);
53 return t != NULL ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
57 DEBUG(grf, 1, "Unhandled road type tile variable 0x%X", variable);
59 *available = false;
60 return UINT_MAX;
63 /* virtual */ const SpriteGroup *RoadTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
65 if (group->num_loading > 0) return group->loading[0];
66 if (group->num_loaded > 0) return group->loaded[0];
67 return NULL;
70 /**
71 * Constructor of the roadtype scope resolvers.
72 * @param ro Surrounding resolver.
73 * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
74 * @param context Are we resolving sprites for the upper halftile, or on a bridge?
76 RoadTypeScopeResolver::RoadTypeScopeResolver(ResolverObject &ro, TileIndex tile, TileContext context) : ScopeResolver(ro)
78 this->tile = tile;
79 this->context = context;
82 /**
83 * Resolver object for road types.
84 * @param rti Roadtype. NULL in NewGRF Inspect window.
85 * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
86 * @param context Are we resolving sprites for the upper halftile, or on a bridge?
87 * @param rtsg Roadpart of interest
88 * @param param1 Extra parameter (first parameter of the callback, except roadtypes do not have callbacks).
89 * @param param2 Extra parameter (second parameter of the callback, except roadtypes do not have callbacks).
91 RoadTypeResolverObject::RoadTypeResolverObject(const RoadtypeInfo *rti, TileIndex tile, TileContext context, RoadTypeSpriteGroup rtsg, uint32 param1, uint32 param2)
92 : ResolverObject(rti != NULL ? rti->grffile[rtsg] : NULL, CBID_NO_CALLBACK, param1, param2), roadtype_scope(*this, tile, context)
94 this->root_spritegroup = rti != NULL ? rti->group[rtsg] : NULL;
97 /**
98 * Get the sprite to draw for the given tile.
99 * @param rti The road type data (spec).
100 * @param tile The tile to get the sprite for.
101 * @param rtsg The type of sprite to draw.
102 * @param content Where are we drawing the tile?
103 * @param [out] num_results If not NULL, return the number of sprites in the spriteset.
104 * @return The sprite to draw.
106 SpriteID GetCustomRoadSprite(const RoadtypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
108 assert(rtsg < ROTSG_END);
110 if (rti->group[rtsg] == NULL) return 0;
112 RoadTypeResolverObject object(rti, tile, context, rtsg);
113 const SpriteGroup *group = object.Resolve();
114 if (group == NULL || group->GetNumResults() == 0) return 0;
116 if (num_results) *num_results = group->GetNumResults();
118 return group->GetResult();
122 * Perform a reverse roadtype lookup to get the GRF internal ID.
123 * @param rtid The global (OpenTTD) roadtype.
124 * @param grffile The GRF to do the lookup for.
125 * @return the GRF internal ID.
127 uint8 GetReverseRoadTypeTranslation(RoadTypeIdentifier rtid, const GRFFile *grffile)
129 /* No road type table present, return road type as-is */
130 if (grffile == NULL || grffile->roadtype_list[rtid.basetype].Length() == 0) return rtid.subtype;
132 /* Look for a matching road type label in the table */
133 RoadTypeLabel label = GetRoadTypeInfo(rtid)->label;
134 int index = grffile->roadtype_list[rtid.basetype].FindIndex(label);
135 if (index >= 0) return index;
137 /* If not found, return as invalid */
138 return 0xFF;