1 /* $Id: currency.cpp 26262 2014-01-15 21:52:22Z frosch $ */
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file currency.cpp Support for different currencies. */
13 #include "core/bitmath_func.hpp"
16 #include "news_func.h"
17 #include "settings_type.h"
18 #include "date_func.h"
19 #include "string_type.h"
21 #include "table/strings.h"
23 #include "safeguards.h"
25 /* exchange rate prefix symbol_pos
26 * | separator | postfix |
27 * | | Euro year | | | name
29 /** The original currency specifications. */
30 static const CurrencySpec origin_currency_specs
[CURRENCY_END
] = {
31 { 1, "", CF_NOEURO
, "\xC2\xA3", "", 0, STR_GAME_OPTIONS_CURRENCY_GBP
}, ///< british pound
32 { 2, "", CF_NOEURO
, "$", "", 0, STR_GAME_OPTIONS_CURRENCY_USD
}, ///< american dollar
33 { 2, "", CF_ISEURO
, "\xE2\x82\xAC", "", 0, STR_GAME_OPTIONS_CURRENCY_EUR
}, ///< euro
34 { 220, "", CF_NOEURO
, "\xC2\xA5", "", 0, STR_GAME_OPTIONS_CURRENCY_JPY
}, ///< japanese yen
35 { 27, "", 2002, "", NBSP
"S.", 1, STR_GAME_OPTIONS_CURRENCY_ATS
}, ///< austrian schilling
36 { 81, "", 2002, "BEF" NBSP
, "", 0, STR_GAME_OPTIONS_CURRENCY_BEF
}, ///< belgian franc
37 { 2, "", CF_NOEURO
, "CHF" NBSP
, "", 0, STR_GAME_OPTIONS_CURRENCY_CHF
}, ///< swiss franc
38 { 41, "", CF_NOEURO
, "", NBSP
"K\xC4\x8D", 1, STR_GAME_OPTIONS_CURRENCY_CZK
}, ///< czech koruna
39 { 4, "", 2002, "DM" NBSP
, "", 0, STR_GAME_OPTIONS_CURRENCY_DEM
}, ///< deutsche mark
40 { 11, "", CF_NOEURO
, "", NBSP
"kr", 1, STR_GAME_OPTIONS_CURRENCY_DKK
}, ///< danish krone
41 { 333, "", 2002, "Pts" NBSP
, "", 0, STR_GAME_OPTIONS_CURRENCY_ESP
}, ///< spanish peseta
42 { 12, "", 2002, "", NBSP
"mk", 1, STR_GAME_OPTIONS_CURRENCY_FIM
}, ///< finnish markka
43 { 13, "", 2002, "FF" NBSP
, "", 0, STR_GAME_OPTIONS_CURRENCY_FRF
}, ///< french franc
44 { 681, "", 2002, "", "Dr.", 1, STR_GAME_OPTIONS_CURRENCY_GRD
}, ///< greek drachma
45 { 378, "", CF_NOEURO
, "", NBSP
"Ft", 1, STR_GAME_OPTIONS_CURRENCY_HUF
}, ///< hungarian forint
46 { 130, "", CF_NOEURO
, "", NBSP
"Kr", 1, STR_GAME_OPTIONS_CURRENCY_ISK
}, ///< icelandic krona
47 { 3873, "", 2002, "", NBSP
"L.", 1, STR_GAME_OPTIONS_CURRENCY_ITL
}, ///< italian lira
48 { 4, "", 2002, "NLG" NBSP
, "", 0, STR_GAME_OPTIONS_CURRENCY_NLG
}, ///< dutch gulden
49 { 12, "", CF_NOEURO
, "", NBSP
"Kr", 1, STR_GAME_OPTIONS_CURRENCY_NOK
}, ///< norwegian krone
50 { 6, "", CF_NOEURO
, "", NBSP
"z\xC5\x82", 1, STR_GAME_OPTIONS_CURRENCY_PLN
}, ///< polish zloty
51 { 5, "", CF_NOEURO
, "", NBSP
"Lei", 1, STR_GAME_OPTIONS_CURRENCY_RON
}, ///< romanian leu
52 { 50, "", CF_NOEURO
, "", NBSP
"p", 1, STR_GAME_OPTIONS_CURRENCY_RUR
}, ///< russian rouble
53 { 479, "", 2007, "", NBSP
"SIT", 1, STR_GAME_OPTIONS_CURRENCY_SIT
}, ///< slovenian tolar
54 { 13, "", CF_NOEURO
, "", NBSP
"Kr", 1, STR_GAME_OPTIONS_CURRENCY_SEK
}, ///< swedish krona
55 { 3, "", CF_NOEURO
, "", NBSP
"TL", 1, STR_GAME_OPTIONS_CURRENCY_TRY
}, ///< turkish lira
56 { 60, "", 2009, "", NBSP
"Sk", 1, STR_GAME_OPTIONS_CURRENCY_SKK
}, ///< slovak koruna
57 { 4, "", CF_NOEURO
, "R$" NBSP
, "", 0, STR_GAME_OPTIONS_CURRENCY_BRL
}, ///< brazil real
58 { 31, "", 2011, "", NBSP
"EEK", 1, STR_GAME_OPTIONS_CURRENCY_EEK
}, ///< estonian krooni
59 { 4, "", 2015, "", NBSP
"Lt", 1, STR_GAME_OPTIONS_CURRENCY_LTL
}, ///< lithuanian litas
60 { 1850, "", CF_NOEURO
, "\xE2\x82\xA9", "", 0, STR_GAME_OPTIONS_CURRENCY_KRW
}, ///< south korean won
61 { 13, "", CF_NOEURO
, "R" NBSP
, "", 0, STR_GAME_OPTIONS_CURRENCY_ZAR
}, ///< south african rand
62 { 1, "", CF_NOEURO
, "", "", 2, STR_GAME_OPTIONS_CURRENCY_CUSTOM
}, ///< custom currency (add further languages below)
63 { 3, "", CF_NOEURO
, "", NBSP
"GEL", 1, STR_GAME_OPTIONS_CURRENCY_GEL
}, ///< Georgian Lari
64 { 4901, "", CF_NOEURO
, "", NBSP
"Rls", 1, STR_GAME_OPTIONS_CURRENCY_IRR
}, ///< Iranian Rial
67 /** Array of currencies used by the system */
68 CurrencySpec _currency_specs
[CURRENCY_END
];
71 * This array represent the position of OpenTTD's currencies,
72 * compared to TTDPatch's ones.
73 * When a grf sends currencies, they are based on the order defined by TTDPatch.
74 * So, we must reindex them to our own order.
76 const byte TTDPatch_To_OTTDIndex
[] =
100 * Will return the ottd's index correspondence to
101 * the ttdpatch's id. If the id is bigger than the array,
102 * it is a grf written for ottd, thus returning the same id.
103 * Only called from newgrf.cpp
104 * @param grfcurr_id currency id coming from newgrf
105 * @return the corrected index
107 byte
GetNewgrfCurrencyIdConverted(byte grfcurr_id
)
109 return (grfcurr_id
>= lengthof(TTDPatch_To_OTTDIndex
)) ? grfcurr_id
: TTDPatch_To_OTTDIndex
[grfcurr_id
];
113 * get a mask of the allowed currencies depending on the year
114 * @return mask of currencies
116 uint64
GetMaskOfAllowedCurrencies()
121 for (i
= 0; i
< CURRENCY_END
; i
++) {
122 Year to_euro
= _currency_specs
[i
].to_euro
;
124 if (to_euro
!= CF_NOEURO
&& to_euro
!= CF_ISEURO
&& _cur_year
>= to_euro
) continue;
125 if (to_euro
== CF_ISEURO
&& _cur_year
< 2000) continue;
128 SetBit(mask
, CURRENCY_CUSTOM
); // always allow custom currency
133 * Verify if the currency chosen by the user is about to be converted to Euro
135 void CheckSwitchToEuro()
137 if (_currency_specs
[_settings_game
.locale
.currency
].to_euro
!= CF_NOEURO
&&
138 _currency_specs
[_settings_game
.locale
.currency
].to_euro
!= CF_ISEURO
&&
139 _cur_year
>= _currency_specs
[_settings_game
.locale
.currency
].to_euro
) {
140 _settings_game
.locale
.currency
= 2; // this is the index of euro above.
141 AddNewsItem(STR_NEWS_EURO_INTRODUCTION
, NT_ECONOMY
, NF_NORMAL
);
146 * Will fill _currency_specs array with
147 * default values from origin_currency_specs
148 * Called only from newgrf.cpp and settings.cpp.
149 * @param preserve_custom will not reset custom currency
151 void ResetCurrencies(bool preserve_custom
)
153 for (uint i
= 0; i
< CURRENCY_END
; i
++) {
154 if (preserve_custom
&& i
== CURRENCY_CUSTOM
) continue;
155 _currency_specs
[i
] = origin_currency_specs
[i
];
160 * Build a list of currency names StringIDs to use in a dropdown list
161 * @return Pointer to a (static) array of StringIDs
163 StringID
*BuildCurrencyDropdown()
165 /* Allow room for all currencies, plus a terminator entry */
166 static StringID names
[CURRENCY_END
+ 1];
170 for (i
= 0; i
< CURRENCY_END
; i
++) {
171 names
[i
] = _currency_specs
[i
].name
;
173 /* Terminate the list */
174 names
[i
] = INVALID_STRING_ID
;