Merge branch 'development' into master_joker
[openttd-joker.git] / src / saveload / object_sl.cpp
blob4cbc6b96ebe9a2d2dbf5a730f6fe4c34a19a0b46
1 /* $Id: object_sl.cpp 25833 2013-10-12 16:30:42Z frosch $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file object_sl.cpp Code handling saving and loading of objects */
12 #include "../stdafx.h"
13 #include "../object_base.h"
14 #include "../object_map.h"
16 #include "saveload.h"
17 #include "newgrf_sl.h"
19 #include "../safeguards.h"
21 static const SaveLoad _object_desc[] = {
22 SLE_VAR(Object, location.tile, SLE_UINT32),
23 SLE_VAR(Object, location.w, SLE_FILE_U8 | SLE_VAR_U16),
24 SLE_VAR(Object, location.h, SLE_FILE_U8 | SLE_VAR_U16),
25 SLE_REF(Object, town, REF_TOWN),
26 SLE_VAR(Object, build_date, SLE_UINT32),
27 SLE_CONDVAR(Object, colour, SLE_UINT8, 148, SL_MAX_VERSION),
28 SLE_CONDVAR(Object, view, SLE_UINT8, 155, SL_MAX_VERSION),
29 SLE_CONDVAR(Object, type, SLE_UINT16, 186, SL_MAX_VERSION),
31 SLE_END()
34 static void Save_OBJS()
36 Object *o;
38 /* Write the objects */
39 FOR_ALL_OBJECTS(o) {
40 SlSetArrayIndex(o->index);
41 SlObject(o, _object_desc);
45 static void Load_OBJS()
47 int index;
48 while ((index = SlIterateArray()) != -1) {
49 Object *o = new (index) Object();
50 SlObject(o, _object_desc);
54 static void Ptrs_OBJS()
56 Object *o;
57 FOR_ALL_OBJECTS(o) {
58 SlObject(o, _object_desc);
59 if (IsSavegameVersionBefore(148) && !IsTileType(o->location.tile, MP_OBJECT)) {
60 /* Due to a small bug stale objects could remain. */
61 delete o;
66 static void Save_OBID()
68 Save_NewGRFMapping(_object_mngr);
71 static void Load_OBID()
73 Load_NewGRFMapping(_object_mngr);
76 extern const ChunkHandler _object_chunk_handlers[] = {
77 { 'OBID', Save_OBID, Load_OBID, nullptr, nullptr, CH_ARRAY },
78 { 'OBJS', Save_OBJS, Load_OBJS, Ptrs_OBJS, nullptr, CH_ARRAY | CH_LAST},