Fix incorrect tile and trackdir in reserve through program execution
[openttd-joker.git] / src / console.cpp
blobf1ceebf0e418dc148ba3c61520460d4b5e16ada3
1 /* $Id: console.cpp 26284 2014-01-28 20:03:12Z frosch $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file console.cpp Handling of the in-game console. */
12 #include "stdafx.h"
13 #include "console_internal.h"
14 #include "network/network.h"
15 #include "network/network_func.h"
16 #include "network/network_admin.h"
17 #include "debug.h"
18 #include "console_func.h"
19 #include "settings_type.h"
21 #include <stdarg.h>
23 #include "safeguards.h"
25 static const uint ICON_TOKEN_COUNT = 20; ///< Maximum number of tokens in one command
27 /* console parser */
28 IConsoleCmd *_iconsole_cmds; ///< list of registered commands
29 IConsoleAlias *_iconsole_aliases; ///< list of registered aliases
31 FILE *_iconsole_output_file;
33 void IConsoleInit()
35 _iconsole_output_file = NULL;
36 #ifdef ENABLE_NETWORK /* Initialize network only variables */
37 _redirect_console_to_client = INVALID_CLIENT_ID;
38 _redirect_console_to_admin = INVALID_ADMIN_ID;
39 #endif
41 IConsoleGUIInit();
43 IConsoleStdLibRegister();
46 static void IConsoleWriteToLogFile(const char *string)
48 if (_iconsole_output_file != NULL) {
49 /* if there is an console output file ... also print it there */
50 const char *header = GetLogPrefix();
51 if ((strlen(header) != 0 && fwrite(header, strlen(header), 1, _iconsole_output_file) != 1) ||
52 fwrite(string, strlen(string), 1, _iconsole_output_file) != 1 ||
53 fwrite("\n", 1, 1, _iconsole_output_file) != 1) {
54 fclose(_iconsole_output_file);
55 _iconsole_output_file = NULL;
56 IConsolePrintF(CC_DEFAULT, "cannot write to log file");
61 bool CloseConsoleLogIfActive()
63 if (_iconsole_output_file != NULL) {
64 IConsolePrintF(CC_DEFAULT, "file output complete");
65 fclose(_iconsole_output_file);
66 _iconsole_output_file = NULL;
67 return true;
70 return false;
73 void IConsoleFree()
75 IConsoleGUIFree();
76 CloseConsoleLogIfActive();
79 /**
80 * Handle the printing of text entered into the console or redirected there
81 * by any other means. Text can be redirected to other clients in a network game
82 * as well as to a logfile. If the network server is a dedicated server, all activities
83 * are also logged. All lines to print are added to a temporary buffer which can be
84 * used as a history to print them onscreen
85 * @param colour_code the colour of the command. Red in case of errors, etc.
86 * @param string the message entered or output on the console (notice, error, etc.)
88 void IConsolePrint(TextColour colour_code, const char *string)
90 assert(IsValidConsoleColour(colour_code));
92 char *str;
93 #ifdef ENABLE_NETWORK
94 if (_redirect_console_to_client != INVALID_CLIENT_ID) {
95 /* Redirect the string to the client */
96 NetworkServerSendRcon(_redirect_console_to_client, colour_code, string);
97 return;
100 if (_redirect_console_to_admin != INVALID_ADMIN_ID) {
101 NetworkServerSendAdminRcon(_redirect_console_to_admin, colour_code, string);
102 return;
104 #endif
106 /* Create a copy of the string, strip if of colours and invalid
107 * characters and (when applicable) assign it to the console buffer */
108 str = stredup(string);
109 str_strip_colours(str);
110 str_validate(str, str + strlen(str));
112 if (_network_dedicated) {
113 #ifdef ENABLE_NETWORK
114 NetworkAdminConsole("console", str);
115 #endif /* ENABLE_NETWORK */
116 fprintf(stdout, "%s%s\n", GetLogPrefix(), str);
117 fflush(stdout);
118 IConsoleWriteToLogFile(str);
119 free(str); // free duplicated string since it's not used anymore
120 return;
123 IConsoleWriteToLogFile(str);
124 IConsoleGUIPrint(colour_code, str);
128 * Handle the printing of text entered into the console or redirected there
129 * by any other means. Uses printf() style format, for more information look
130 * at IConsolePrint()
132 void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...)
134 assert(IsValidConsoleColour(colour_code));
136 va_list va;
137 char buf[ICON_MAX_STREAMSIZE];
139 va_start(va, format);
140 vseprintf(buf, lastof(buf), format, va);
141 va_end(va);
143 IConsolePrint(colour_code, buf);
147 * It is possible to print debugging information to the console,
148 * which is achieved by using this function. Can only be used by
149 * debug() in debug.cpp. You need at least a level 2 (developer) for debugging
150 * messages to show up
151 * @param dbg debugging category
152 * @param string debugging message
154 void IConsoleDebug(const char *dbg, const char *string)
156 if (_settings_client.gui.developer <= 1) return;
157 IConsolePrintF(CC_DEBUG, "dbg: [%s] %s", dbg, string);
161 * It is possible to print warnings to the console. These are mostly
162 * errors or mishaps, but non-fatal. You need at least a level 1 (developer) for
163 * debugging messages to show up
165 void IConsoleWarning(const char *string)
167 if (_settings_client.gui.developer == 0) return;
168 IConsolePrintF(CC_WARNING, "WARNING: %s", string);
172 * It is possible to print error information to the console. This can include
173 * game errors, or errors in general you would want the user to notice
175 void IConsoleError(const char *string)
177 IConsolePrintF(CC_ERROR, "ERROR: %s", string);
181 * Change a string into its number representation. Supports
182 * decimal and hexadecimal numbers as well as 'on'/'off' 'true'/'false'
183 * @param *value the variable a successful conversion will be put in
184 * @param *arg the string to be converted
185 * @return Return true on success or false on failure
187 bool GetArgumentInteger(uint32 *value, const char *arg)
189 char *endptr;
191 if (strcmp(arg, "on") == 0 || strcmp(arg, "true") == 0) {
192 *value = 1;
193 return true;
195 if (strcmp(arg, "off") == 0 || strcmp(arg, "false") == 0) {
196 *value = 0;
197 return true;
200 *value = strtoul(arg, &endptr, 0);
201 return arg != endptr;
205 * Add an item to an alphabetically sorted list.
206 * @param base first item of the list
207 * @param item_new the item to add
209 template<class T>
210 void IConsoleAddSorted(T **base, T *item_new)
212 if (*base == NULL) {
213 *base = item_new;
214 return;
217 T *item_before = NULL;
218 T *item = *base;
219 /* The list is alphabetically sorted, insert the new item at the correct location */
220 while (item != NULL) {
221 if (strcmp(item->name, item_new->name) > 0) break; // insert here
223 item_before = item;
224 item = item->next;
227 if (item_before == NULL) {
228 *base = item_new;
229 } else {
230 item_before->next = item_new;
233 item_new->next = item;
237 * Remove underscores from a string; the string will be modified!
238 * @param name The string to remove the underscores from.
239 * @return #name.
241 char *RemoveUnderscores(char *name)
243 char *q = name;
244 for (const char *p = name; *p != '\0'; p++) {
245 if (*p != '_') *q++ = *p;
247 *q = '\0';
248 return name;
252 * Register a new command to be used in the console
253 * @param name name of the command that will be used
254 * @param proc function that will be called upon execution of command
256 void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc, IConsoleHook *hook)
258 IConsoleCmd *item_new = MallocT<IConsoleCmd>(1);
259 item_new->name = RemoveUnderscores(stredup(name));
260 item_new->next = NULL;
261 item_new->proc = proc;
262 item_new->hook = hook;
264 IConsoleAddSorted(&_iconsole_cmds, item_new);
268 * Find the command pointed to by its string
269 * @param name command to be found
270 * @return return Cmdstruct of the found command, or NULL on failure
272 IConsoleCmd *IConsoleCmdGet(const char *name)
274 IConsoleCmd *item;
276 for (item = _iconsole_cmds; item != NULL; item = item->next) {
277 if (strcmp(item->name, name) == 0) return item;
279 return NULL;
283 * Register a an alias for an already existing command in the console
284 * @param name name of the alias that will be used
285 * @param cmd name of the command that 'name' will be alias of
287 void IConsoleAliasRegister(const char *name, const char *cmd)
289 if (IConsoleAliasGet(name) != NULL) {
290 IConsoleError("an alias with this name already exists; insertion aborted");
291 return;
294 char *new_alias = RemoveUnderscores(stredup(name));
295 char *cmd_aliased = stredup(cmd);
296 IConsoleAlias *item_new = MallocT<IConsoleAlias>(1);
298 item_new->next = NULL;
299 item_new->cmdline = cmd_aliased;
300 item_new->name = new_alias;
302 IConsoleAddSorted(&_iconsole_aliases, item_new);
306 * Find the alias pointed to by its string
307 * @param name alias to be found
308 * @return return Aliasstruct of the found alias, or NULL on failure
310 IConsoleAlias *IConsoleAliasGet(const char *name)
312 IConsoleAlias *item;
314 for (item = _iconsole_aliases; item != NULL; item = item->next) {
315 if (strcmp(item->name, name) == 0) return item;
318 return NULL;
321 * An alias is just another name for a command, or for more commands
322 * Execute it as well.
323 * @param *alias is the alias of the command
324 * @param tokencount the number of parameters passed
325 * @param *tokens are the parameters given to the original command (0 is the first param)
327 static void IConsoleAliasExec(const IConsoleAlias *alias, byte tokencount, char *tokens[ICON_TOKEN_COUNT])
329 char alias_buffer[ICON_MAX_STREAMSIZE] = { '\0' };
330 char *alias_stream = alias_buffer;
332 DEBUG(console, 6, "Requested command is an alias; parsing...");
334 for (const char *cmdptr = alias->cmdline; *cmdptr != '\0'; cmdptr++) {
335 switch (*cmdptr) {
336 case '\'': // ' will double for ""
337 alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
338 break;
340 case ';': // Cmd separator; execute previous and start new command
341 IConsoleCmdExec(alias_buffer);
343 alias_stream = alias_buffer;
344 *alias_stream = '\0'; // Make sure the new command is terminated.
346 cmdptr++;
347 break;
349 case '%': // Some or all parameters
350 cmdptr++;
351 switch (*cmdptr) {
352 case '+': { // All parameters separated: "[param 1]" "[param 2]"
353 for (uint i = 0; i != tokencount; i++) {
354 if (i != 0) alias_stream = strecpy(alias_stream, " ", lastof(alias_buffer));
355 alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
356 alias_stream = strecpy(alias_stream, tokens[i], lastof(alias_buffer));
357 alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
359 break;
362 case '!': { // Merge the parameters to one: "[param 1] [param 2] [param 3...]"
363 alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
364 for (uint i = 0; i != tokencount; i++) {
365 if (i != 0) alias_stream = strecpy(alias_stream, " ", lastof(alias_buffer));
366 alias_stream = strecpy(alias_stream, tokens[i], lastof(alias_buffer));
368 alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
369 break;
372 default: { // One specific parameter: %A = [param 1] %B = [param 2] ...
373 int param = *cmdptr - 'A';
375 if (param < 0 || param >= tokencount) {
376 IConsoleError("too many or wrong amount of parameters passed to alias, aborting");
377 IConsolePrintF(CC_WARNING, "Usage of alias '%s': %s", alias->name, alias->cmdline);
378 return;
381 alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
382 alias_stream = strecpy(alias_stream, tokens[param], lastof(alias_buffer));
383 alias_stream = strecpy(alias_stream, "\"", lastof(alias_buffer));
384 break;
387 break;
389 default:
390 *alias_stream++ = *cmdptr;
391 *alias_stream = '\0';
392 break;
395 if (alias_stream >= lastof(alias_buffer) - 1) {
396 IConsoleError("Requested alias execution would overflow execution buffer");
397 return;
401 IConsoleCmdExec(alias_buffer);
405 * Execute a given command passed to us. First chop it up into
406 * individual tokens (separated by spaces), then execute it if possible
407 * @param cmdstr string to be parsed and executed
409 void IConsoleCmdExec(const char *cmdstr)
411 const char *cmdptr;
412 char *tokens[ICON_TOKEN_COUNT], tokenstream[ICON_MAX_STREAMSIZE];
413 uint t_index, tstream_i;
415 bool longtoken = false;
416 bool foundtoken = false;
418 if (cmdstr[0] == '#') return; // comments
420 for (cmdptr = cmdstr; *cmdptr != '\0'; cmdptr++) {
421 if (!IsValidChar(*cmdptr, CS_ALPHANUMERAL)) {
422 IConsoleError("command contains malformed characters, aborting");
423 IConsolePrintF(CC_ERROR, "ERROR: command was: '%s'", cmdstr);
424 return;
428 DEBUG(console, 4, "Executing cmdline: '%s'", cmdstr);
430 memset(&tokens, 0, sizeof(tokens));
431 memset(&tokenstream, 0, sizeof(tokenstream));
433 /* 1. Split up commandline into tokens, separated by spaces, commands
434 * enclosed in "" are taken as one token. We can only go as far as the amount
435 * of characters in our stream or the max amount of tokens we can handle */
436 for (cmdptr = cmdstr, t_index = 0, tstream_i = 0; *cmdptr != '\0'; cmdptr++) {
437 if (tstream_i >= lengthof(tokenstream)) {
438 IConsoleError("command line too long");
439 return;
442 switch (*cmdptr) {
443 case ' ': // Token separator
444 if (!foundtoken) break;
446 if (longtoken) {
447 tokenstream[tstream_i] = *cmdptr;
448 } else {
449 tokenstream[tstream_i] = '\0';
450 foundtoken = false;
453 tstream_i++;
454 break;
455 case '"': // Tokens enclosed in "" are one token
456 longtoken = !longtoken;
457 if (!foundtoken) {
458 if (t_index >= lengthof(tokens)) {
459 IConsoleError("command line too long");
460 return;
462 tokens[t_index++] = &tokenstream[tstream_i];
463 foundtoken = true;
465 break;
466 case '\\': // Escape character for ""
467 if (cmdptr[1] == '"' && tstream_i + 1 < lengthof(tokenstream)) {
468 tokenstream[tstream_i++] = *++cmdptr;
469 break;
471 FALLTHROUGH;
472 default: // Normal character
473 tokenstream[tstream_i++] = *cmdptr;
475 if (!foundtoken) {
476 if (t_index >= lengthof(tokens)) {
477 IConsoleError("command line too long");
478 return;
480 tokens[t_index++] = &tokenstream[tstream_i - 1];
481 foundtoken = true;
483 break;
487 for (uint i = 0; i < lengthof(tokens) && tokens[i] != NULL; i++) {
488 DEBUG(console, 8, "Token %d is: '%s'", i, tokens[i]);
491 if (StrEmpty(tokens[0])) return; // don't execute empty commands
492 /* 2. Determine type of command (cmd or alias) and execute
493 * First try commands, then aliases. Execute
494 * the found action taking into account its hooking code
496 RemoveUnderscores(tokens[0]);
497 IConsoleCmd *cmd = IConsoleCmdGet(tokens[0]);
498 if (cmd != NULL) {
499 ConsoleHookResult chr = (cmd->hook == NULL ? CHR_ALLOW : cmd->hook(true));
500 switch (chr) {
501 case CHR_ALLOW:
502 if (!cmd->proc(t_index, tokens)) { // index started with 0
503 cmd->proc(0, NULL); // if command failed, give help
505 return;
507 case CHR_DISALLOW: return;
508 case CHR_HIDE: break;
512 t_index--;
513 IConsoleAlias *alias = IConsoleAliasGet(tokens[0]);
514 if (alias != NULL) {
515 IConsoleAliasExec(alias, t_index, &tokens[1]);
516 return;
519 IConsoleError("command not found");