4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file vehicle_gui.h Functions related to the vehicle's GUIs. */
15 #include "window_type.h"
16 #include "vehicle_type.h"
17 #include "order_type.h"
18 #include "station_type.h"
19 #include "engine_type.h"
20 #include "company_type.h"
21 #include "widgets/dropdown_func.h"
23 void ShowVehicleRefitWindow(const Vehicle
*v
, VehicleOrderID order
, Window
*parent
, bool auto_refit
= false, bool is_virtual_train
= false);
25 /** The tabs in the train details window */
26 enum TrainDetailsWindowTabs
{
27 TDW_TAB_CARGO
= 0, ///< Tab with cargo carried by the vehicles
28 TDW_TAB_INFO
, ///< Tab with name and value of the vehicles
29 TDW_TAB_CAPACITY
, ///< Tab with cargo capacity of the vehicles
30 TDW_TAB_TOTALS
, ///< Tab with sum of total cargo transported
33 /** Special values for vehicle-related windows for the data parameter of #InvalidateWindowData. */
34 enum VehicleInvalidateWindowData
{
35 VIWD_REMOVE_ALL_ORDERS
= -1, ///< Removed / replaced all orders (after deleting / sharing).
36 VIWD_MODIFY_ORDERS
= -2, ///< Other order modifications.
37 VIWD_CONSIST_CHANGED
= -3, ///< Vehicle composition was changed.
38 VIWD_AUTOREPLACE
= -4, ///< Autoreplace replaced the vehicle.
41 int DrawVehiclePurchaseInfo(int left
, int right
, int y
, EngineID engine_number
);
43 void DrawTrainImage(const Train
*v
, int left
, int right
, int y
, VehicleID selection
, EngineImageType image_type
, int skip
, VehicleID drag_dest
= INVALID_VEHICLE
);
44 void DrawRoadVehImage(const Vehicle
*v
, int left
, int right
, int y
, VehicleID selection
, EngineImageType image_type
, int skip
= 0);
45 void DrawShipImage(const Vehicle
*v
, int left
, int right
, int y
, VehicleID selection
, EngineImageType image_type
);
46 void DrawAircraftImage(const Vehicle
*v
, int left
, int right
, int y
, VehicleID selection
, EngineImageType image_type
);
48 void ShowBuildVehicleWindow(TileIndex tile
, VehicleType type
);
50 uint
GetEngineListHeight(VehicleType type
);
52 uint
ShowRefitOptionsList(int left
, int right
, int y
, EngineID engine
);
53 StringID
GetCargoSubtypeText(const Vehicle
*v
);
55 void ShowVehicleListWindow(const Vehicle
*v
);
56 void ShowVehicleListWindow(CompanyID company
, VehicleType vehicle_type
);
57 void ShowVehicleListWindow(CompanyID company
, VehicleType vehicle_type
, StationID station
);
58 void ShowVehicleListWindow(CompanyID company
, VehicleType vehicle_type
, TileIndex depot_tile
);
61 * Get the height of a single vehicle in the GUIs.
62 * @param type the vehicle type to look at
65 static inline uint
GetVehicleHeight(VehicleType type
)
67 return (type
== VEH_TRAIN
|| type
== VEH_ROAD
) ? 14 : 24;
70 int GetSingleVehicleWidth(const Vehicle
*v
, EngineImageType image_type
);
71 int GetVehicleWidth(const Vehicle
*v
, EngineImageType image_type
);
73 /** Dimensions of a cell in the purchase/depot windows. */
74 struct VehicleCellSize
{
75 uint height
; ///< Vehicle cell height.
76 uint extend_left
; ///< Extend of the cell to the left.
77 uint extend_right
; ///< Extend of the cell to the right.
80 VehicleCellSize
GetVehicleImageCellSize(VehicleType type
, EngineImageType image_type
);
83 * Get WindowClass for vehicle list of given vehicle type
84 * @param vt vehicle type to check
85 * @return corresponding window class
86 * @note works only for company buildable vehicle types
88 static inline WindowClass
GetWindowClassForVehicleType(VehicleType vt
)
91 default: NOT_REACHED();
92 case VEH_TRAIN
: return WC_TRAINS_LIST
;
93 case VEH_ROAD
: return WC_ROADVEH_LIST
;
94 case VEH_SHIP
: return WC_SHIPS_LIST
;
95 case VEH_AIRCRAFT
: return WC_AIRCRAFT_LIST
;
99 /* Unified window procedure */
100 void ShowVehicleViewWindow(const Vehicle
*v
);
101 bool VehicleClicked(const Vehicle
*v
);
102 void StartStopVehicle(const Vehicle
*v
, bool texteffect
);
104 Vehicle
*CheckClickOnVehicle(const struct ViewPort
*vp
, int x
, int y
);
106 void DrawVehicleImage(const Vehicle
*v
, int left
, int right
, int y
, VehicleID selection
, EngineImageType image_type
, int skip
);
107 void SetMouseCursorVehicle(const Vehicle
*v
, EngineImageType image_type
);
109 void ShowTripHistoryWindow(const Vehicle
*v
);
112 * Tell if the focused window concerns the specified vehicle.
113 * @param vid Vehicle id to check.
114 * @param ref_window The window to check against.
115 * @return True if the focused window is about specified vehicle.
117 static inline bool HasFocusedVehicleChanged(const VehicleID vid
, Window
*ref_window
)
120 WindowClass wc
= ref_window
->window_class
;
121 WindowNumber wn
= ref_window
->window_number
;
123 if (wc
== WC_DROPDOWN_MENU
) GetParentWindowInfo(ref_window
, wc
, wn
);
128 case WC_VEHICLE_DETAILS
:
129 case WC_VEHICLE_REFIT
:
130 case WC_VEHICLE_ORDERS
:
131 case WC_VEHICLE_TIMETABLE
:
132 case WC_VEHICLE_VIEW
:
133 case WC_VEHICLE_CARGO_TYPE_LOAD_ORDERS
:
134 case WC_VEHICLE_CARGO_TYPE_UNLOAD_ORDERS
:
135 return ((uint32
) wn
!= vid
);
142 #endif /* VEHICLE_GUI_H */