Merge branch 'development' into feature/no_multiplayer_grf_limit
[openttd-joker.git] / src / sound_func.h
blob8a355f9254d1563b580cbafec2a0352e348e12b8
1 /* $Id: sound_func.h 22202 2011-03-05 18:00:48Z rubidium $ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file sound_func.h Functions related to sound. */
12 #ifndef SOUND_FUNC_H
13 #define SOUND_FUNC_H
15 #include "sound_type.h"
16 #include "vehicle_type.h"
17 #include "tile_type.h"
19 void SndPlayTileFx(SoundID sound, TileIndex tile);
20 void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
21 void SndPlayFx(SoundID sound);
22 void SndCopyToPool();
24 #endif /* SOUND_FUNC_H */