4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file terraform_gui.cpp GUI related to terraforming the map. */
13 #include "clear_map.h"
14 #include "company_func.h"
15 #include "company_base.h"
17 #include "window_gui.h"
18 #include "window_func.h"
19 #include "viewport_func.h"
20 #include "command_func.h"
21 #include "signs_func.h"
22 #include "sound_func.h"
23 #include "base_station_base.h"
24 #include "textbuf_gui.h"
27 #include "landscape_type.h"
28 #include "tilehighlight_func.h"
29 #include "strings_func.h"
30 #include "newgrf_object.h"
33 #include "engine_base.h"
34 #include "terraform_gui.h"
35 #include "zoom_func.h"
37 #include "widgets/terraform_widget.h"
39 #include "table/strings.h"
41 #include "safeguards.h"
43 void CcTerraform(const CommandCost
&result
, TileIndex tile
, uint32 p1
, uint32 p2
)
45 if (result
.Succeeded()) {
46 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_SPLAT_OTHER
, tile
);
48 extern TileIndex _terraform_err_tile
;
49 SetRedErrorSquare(_terraform_err_tile
);
54 /** Scenario editor command that generates desert areas */
55 static void GenerateDesertArea(TileIndex end
, TileIndex start
)
57 if (_game_mode
!= GM_EDITOR
) return;
59 _generating_world
= true;
61 TileArea
ta(start
, end
);
62 TILE_AREA_LOOP(tile
, ta
) {
63 SetTropicZone(tile
, (_ctrl_pressed
) ? TROPICZONE_NORMAL
: TROPICZONE_DESERT
);
64 DoCommandP(tile
, 0, 0, CMD_LANDSCAPE_CLEAR
);
65 MarkTileDirtyByTile(tile
);
67 _generating_world
= false;
68 InvalidateWindowClassesData(WC_TOWN_VIEW
, 0);
71 /** Scenario editor command that generates rocky areas */
72 static void GenerateRockyArea(TileIndex end
, TileIndex start
)
74 if (_game_mode
!= GM_EDITOR
) return;
77 TileArea
ta(start
, end
);
79 TILE_AREA_LOOP(tile
, ta
) {
80 switch (GetTileType(tile
)) {
82 if (GetTreeGround(tile
) == TREE_GROUND_SHORE
) continue;
86 MakeClear(tile
, CLEAR_ROCKS
, 3);
92 MarkTileDirtyByTile(tile
);
96 if (success
&& _settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_SPLAT_OTHER
, end
);
100 * A central place to handle all X_AND_Y dragged GUI functions.
101 * @param proc Procedure related to the dragging
102 * @param start_tile Begin of the dragging
103 * @param end_tile End of the dragging
104 * @return Returns true if the action was found and handled, and false otherwise. This
105 * allows for additional implements that are more local. For example X_Y drag
106 * of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp
108 bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc
, TileIndex start_tile
, TileIndex end_tile
)
110 if (!_settings_game
.construction
.freeform_edges
) {
111 /* When end_tile is MP_VOID, the error tile will not be visible to the
112 * user. This happens when terraforming at the southern border. */
113 if (TileX(end_tile
) == MapMaxX()) end_tile
+= TileDiffXY(-1, 0);
114 if (TileY(end_tile
) == MapMaxY()) end_tile
+= TileDiffXY(0, -1);
118 case DDSP_DEMOLISH_AREA
:
119 DoCommandP(end_tile
, start_tile
, _ctrl_pressed
? 1 : 0, CMD_CLEAR_AREA
| CMD_MSG(STR_ERROR_CAN_T_CLEAR_THIS_AREA
), CcPlaySound_EXPLOSION
);
121 case DDSP_RAISE_AND_LEVEL_AREA
:
122 DoCommandP(end_tile
, start_tile
, LM_RAISE
<< 1 | (_ctrl_pressed
? 1 : 0), CMD_LEVEL_LAND
| CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE
), CcTerraform
);
124 case DDSP_LOWER_AND_LEVEL_AREA
:
125 DoCommandP(end_tile
, start_tile
, LM_LOWER
<< 1 | (_ctrl_pressed
? 1 : 0), CMD_LEVEL_LAND
| CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE
), CcTerraform
);
127 case DDSP_LEVEL_AREA
:
128 DoCommandP(end_tile
, start_tile
, LM_LEVEL
<< 1 | (_ctrl_pressed
? 1 : 0), CMD_LEVEL_LAND
| CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE
), CcTerraform
);
130 case DDSP_CREATE_ROCKS
:
131 GenerateRockyArea(end_tile
, start_tile
);
133 case DDSP_CREATE_DESERT
:
134 GenerateDesertArea(end_tile
, start_tile
);
144 * Start a drag for demolishing an area.
145 * @param tile Position of one corner.
147 void PlaceProc_DemolishArea(TileIndex tile
)
149 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_DEMOLISH_AREA
);
152 static void PlaceProc_Measure(TileIndex tile
)
154 VpStartPlaceSizing(tile
, VPM_A_B_LINE
, DDSP_MEASURE
);
157 /** Terra form toolbar managing class. */
158 struct TerraformToolbarWindow
: Window
{
159 int last_user_action
; ///< Last started user action.
161 TerraformToolbarWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
163 /* This is needed as we like to have the tree available on OnInit. */
164 this->CreateNestedTree();
165 this->FinishInitNested(window_number
);
166 this->last_user_action
= WIDGET_LIST_END
;
169 ~TerraformToolbarWindow()
173 virtual void OnInit()
175 /* Don't show the place object button when there are no objects to place. */
176 NWidgetStacked
*show_object
= this->GetWidget
<NWidgetStacked
>(WID_TT_SHOW_PLACE_OBJECT
);
177 show_object
->SetDisplayedPlane(ObjectClass::GetUIClassCount() != 0 ? 0 : SZSP_NONE
);
180 virtual void OnClick(Point pt
, int widget
, int click_count
)
182 if (widget
< WID_TT_BUTTONS_START
) return;
185 case WID_TT_LOWER_LAND
: // Lower land button
186 HandlePlacePushButton(this, WID_TT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
| HT_DIAGONAL
);
187 this->last_user_action
= widget
;
190 case WID_TT_RAISE_LAND
: // Raise land button
191 HandlePlacePushButton(this, WID_TT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
| HT_DIAGONAL
);
192 this->last_user_action
= widget
;
195 case WID_TT_LEVEL_LAND
: // Level land button
196 HandlePlacePushButton(this, WID_TT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
197 this->last_user_action
= widget
;
200 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
201 HandlePlacePushButton(this, WID_TT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
202 this->last_user_action
= widget
;
205 case WID_TT_BUY_LAND
: // Buy land button
206 HandlePlacePushButton(this, WID_TT_BUY_LAND
, SPR_CURSOR_BUY_LAND
, HT_RECT
);
207 this->last_user_action
= widget
;
210 case WID_TT_PLANT_TREES
: // Plant trees button
211 ShowBuildTreesToolbar();
214 case WID_TT_MEASUREMENT_TOOL
:
215 HandlePlacePushButton(this, WID_TT_MEASUREMENT_TOOL
, SPR_CURSOR_QUERY
, HT_RECT
);
216 this->last_user_action
= widget
;
219 case WID_TT_PLACE_SIGN
: // Place sign button
220 HandlePlacePushButton(this, WID_TT_PLACE_SIGN
, SPR_CURSOR_SIGN
, HT_RECT
);
221 this->last_user_action
= widget
;
224 case WID_TT_PLACE_OBJECT
: // Place object button
225 ShowBuildObjectPicker();
228 default: NOT_REACHED();
232 virtual void OnPlaceObject(Point pt
, TileIndex tile
)
234 switch (this->last_user_action
) {
235 case WID_TT_LOWER_LAND
: // Lower land button
236 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LOWER_AND_LEVEL_AREA
);
239 case WID_TT_RAISE_LAND
: // Raise land button
240 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_RAISE_AND_LEVEL_AREA
);
243 case WID_TT_LEVEL_LAND
: // Level land button
244 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
247 case WID_TT_DEMOLISH
: // Demolish aka dynamite button
248 PlaceProc_DemolishArea(tile
);
251 case WID_TT_BUY_LAND
: // Buy land button
252 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_PLACE_OBJECT
);
255 case WID_TT_MEASUREMENT_TOOL
:
256 PlaceProc_Measure(tile
);
259 case WID_TT_PLACE_SIGN
: // Place sign button
260 PlaceProc_Sign(tile
);
263 default: NOT_REACHED();
267 virtual void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
)
269 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
272 virtual Point
OnInitialPosition(int16 sm_width
, int16 sm_height
, int window_number
)
274 Point pt
= GetToolbarAlignedWindowPosition(sm_width
);
279 virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
)
282 switch (select_proc
) {
283 default: NOT_REACHED();
284 case DDSP_DEMOLISH_AREA
:
285 case DDSP_RAISE_AND_LEVEL_AREA
:
286 case DDSP_LOWER_AND_LEVEL_AREA
:
287 case DDSP_LEVEL_AREA
:
288 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
291 //nothing to do, just draw a tooltip
293 case DDSP_PLACE_OBJECT
:
297 SB(p2
, 2, 30, start_tile
);
299 if (pt
.x
!= -1 && select_proc
== DDSP_PLACE_OBJECT
) {
300 DoCommandP(end_tile
, OBJECT_OWNED_LAND
, p2
, CMD_BUILD_OBJECT
| CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT
), CcTerraform
);
308 virtual void OnPlaceObjectAbort()
310 this->RaiseButtons();
314 static HotkeyList hotkeys
;
318 * Handler for global hotkeys of the TerraformToolbarWindow.
319 * @param hotkey Hotkey
320 * @return ES_HANDLED if hotkey was accepted.
322 static EventState
TerraformToolbarGlobalHotkeys(int hotkey
)
324 if (_game_mode
!= GM_NORMAL
) return ES_NOT_HANDLED
;
325 Window
*w
= ShowTerraformToolbar(nullptr);
326 if (w
== nullptr) return ES_NOT_HANDLED
;
327 return w
->OnHotkey(hotkey
);
330 static Hotkey terraform_hotkeys
[] = {
331 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_TT_LOWER_LAND
),
332 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_TT_RAISE_LAND
),
333 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_TT_LEVEL_LAND
),
334 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_TT_DEMOLISH
),
335 Hotkey('U', "buyland", WID_TT_BUY_LAND
),
336 Hotkey('I', "trees", WID_TT_PLANT_TREES
),
337 Hotkey('O', "placesign", WID_TT_PLACE_SIGN
),
338 Hotkey('P', "placeobject", WID_TT_PLACE_OBJECT
),
341 HotkeyList
TerraformToolbarWindow::hotkeys("terraform", terraform_hotkeys
, TerraformToolbarGlobalHotkeys
);
343 static const NWidgetPart _nested_terraform_widgets
[] = {
344 NWidget(NWID_HORIZONTAL
),
345 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
346 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_LANDSCAPING_TOOLBAR
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
347 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
349 NWidget(NWID_HORIZONTAL
),
350 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LOWER_LAND
), SetMinimalSize(22, 22),
351 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
352 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_RAISE_LAND
), SetMinimalSize(22, 22),
353 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
354 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_LEVEL_LAND
), SetMinimalSize(22, 22),
355 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
357 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(4, 22), EndContainer(),
359 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_DEMOLISH
), SetMinimalSize(22, 22),
360 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
361 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_BUY_LAND
), SetMinimalSize(22, 22),
362 SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND
, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND
),
363 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLANT_TREES
), SetMinimalSize(22, 22),
364 SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES
, STR_SCENEDIT_TOOLBAR_PLANT_TREES
),
365 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_MEASUREMENT_TOOL
), SetMinimalSize(22,22),
366 SetFill(0, 1), SetDataTip(SPR_IMG_QUERY
, STR_LANDSCAPING_TOOLTIP_RULER_TOOL
),
367 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_SIGN
), SetMinimalSize(22, 22),
368 SetFill(0, 1), SetDataTip(SPR_IMG_SIGN
, STR_SCENEDIT_TOOLBAR_PLACE_SIGN
),
369 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_TT_SHOW_PLACE_OBJECT
),
370 NWidget(WWT_PUSHIMGBTN
, COLOUR_DARK_GREEN
, WID_TT_PLACE_OBJECT
), SetMinimalSize(22, 22),
371 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
376 static WindowDesc
_terraform_desc(
377 WDP_MANUAL
, "toolbar_landscape", 0, 0,
378 WC_SCEN_LAND_GEN
, WC_NONE
,
380 _nested_terraform_widgets
, lengthof(_nested_terraform_widgets
),
381 &TerraformToolbarWindow::hotkeys
385 * Show the toolbar for terraforming in the game.
386 * @param link The toolbar we might want to link to.
387 * @return The allocated toolbar if the window was newly opened, else \c nullptr.
389 Window
*ShowTerraformToolbar(Window
*link
)
391 if (!Company::IsValidID(_local_company
)) return nullptr;
394 if (link
== nullptr) {
395 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(&_terraform_desc
, 0);
399 /* Delete the terraform toolbar to place it again. */
400 DeleteWindowById(WC_SCEN_LAND_GEN
, 0, true);
401 w
= AllocateWindowDescFront
<TerraformToolbarWindow
>(&_terraform_desc
, 0);
402 /* Align the terraform toolbar under the main toolbar. */
405 /* Put the linked toolbar to the left / right of it. */
406 link
->left
= w
->left
+ (_current_text_dir
== TD_RTL
? w
->width
: -link
->width
);
413 static byte _terraform_size
= 1;
416 * Raise/Lower a bigger chunk of land at the same time in the editor. When
417 * raising get the lowest point, when lowering the highest point, and set all
418 * tiles in the selection to that height.
419 * @todo : Incorporate into game itself to allow for ingame raising/lowering of
420 * larger chunks at the same time OR remove altogether, as we have 'level land' ?
421 * @param tile The top-left tile where the terraforming will start
422 * @param mode 1 for raising, 0 for lowering land
424 static void CommonRaiseLowerBigLand(TileIndex tile
, int mode
)
426 if (_terraform_size
== 1) {
428 mode
? STR_ERROR_CAN_T_RAISE_LAND_HERE
: STR_ERROR_CAN_T_LOWER_LAND_HERE
;
430 DoCommandP(tile
, SLOPE_N
, (uint32
)mode
, CMD_TERRAFORM_LAND
| CMD_MSG(msg
), CcTerraform
);
432 assert(_terraform_size
!= 0);
433 TileArea
ta(tile
, _terraform_size
, _terraform_size
);
436 if (ta
.w
== 0 || ta
.h
== 0) return;
438 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_1F_SPLAT_OTHER
, tile
);
444 TILE_AREA_LOOP(tile2
, ta
) {
445 h
= min(h
, TileHeight(tile2
));
450 TILE_AREA_LOOP(tile2
, ta
) {
451 h
= max(h
, TileHeight(tile2
));
455 TILE_AREA_LOOP(tile2
, ta
) {
456 if (TileHeight(tile2
) == h
) {
457 DoCommandP(tile2
, SLOPE_N
, (uint32
)mode
, CMD_TERRAFORM_LAND
);
463 static const int8 _multi_terraform_coords
[][2] = {
465 { 4, 0}, { -4, 0}, { 0, 2},
466 { -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
467 {-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
468 {-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
469 {-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
470 {-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
471 {-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
474 static const NWidgetPart _nested_scen_edit_land_gen_widgets
[] = {
475 NWidget(NWID_HORIZONTAL
),
476 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
477 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
478 NWidget(WWT_SHADEBOX
, COLOUR_DARK_GREEN
),
479 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
481 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
),
482 NWidget(NWID_HORIZONTAL
), SetPadding(2, 2, 7, 2),
483 NWidget(NWID_SPACER
), SetFill(1, 0),
484 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DEMOLISH
), SetMinimalSize(22, 22),
485 SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
486 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LOWER_LAND
), SetMinimalSize(22, 22),
487 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN
, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND
),
488 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_RAISE_LAND
), SetMinimalSize(22, 22),
489 SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP
, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND
),
490 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_LEVEL_LAND
), SetMinimalSize(22, 22),
491 SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND
, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP
),
492 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_ROCKS
), SetMinimalSize(22, 22),
493 SetFill(0, 1), SetDataTip(SPR_IMG_ROCKS
, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE
),
494 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_ETT_SHOW_PLACE_DESERT
),
495 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_DESERT
), SetMinimalSize(22, 22),
496 SetFill(0, 1), SetDataTip(SPR_IMG_DESERT
, STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA
),
498 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_ETT_PLACE_OBJECT
), SetMinimalSize(23, 22),
499 SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER
, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT
),
500 NWidget(NWID_SPACER
), SetFill(1, 0),
502 NWidget(NWID_HORIZONTAL
),
503 NWidget(NWID_SPACER
), SetFill(1, 0),
504 NWidget(WWT_EMPTY
, COLOUR_DARK_GREEN
, WID_ETT_DOTS
), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY
, STR_NULL
),
505 NWidget(NWID_SPACER
), SetFill(1, 0),
506 NWidget(NWID_VERTICAL
),
507 NWidget(NWID_SPACER
), SetFill(0, 1),
508 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_INCREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP
, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA
),
509 NWidget(NWID_SPACER
), SetMinimalSize(0, 1),
510 NWidget(WWT_IMGBTN
, COLOUR_GREY
, WID_ETT_DECREASE_SIZE
), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN
, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA
),
511 NWidget(NWID_SPACER
), SetFill(0, 1),
513 NWidget(NWID_SPACER
), SetMinimalSize(2, 0),
515 NWidget(NWID_SPACER
), SetMinimalSize(0, 6),
516 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_NEW_SCENARIO
), SetMinimalSize(160, 12),
517 SetFill(1, 0), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD
, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND
), SetPadding(0, 2, 0, 2),
518 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_ETT_RESET_LANDSCAPE
), SetMinimalSize(160, 12),
519 SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE
, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP
), SetPadding(1, 2, 2, 2),
524 * Callback function for the scenario editor 'reset landscape' confirmation window
525 * @param w Window unused
526 * @param confirmed boolean value, true when yes was clicked, false otherwise
528 static void ResetLandscapeConfirmationCallback(Window
*w
, bool confirmed
)
531 /* Set generating_world to true to get instant-green grass after removing
532 * company property. */
533 _generating_world
= true;
535 /* Delete all companies */
537 FOR_ALL_COMPANIES(c
) {
538 ChangeOwnershipOfCompanyItems(c
->index
, INVALID_OWNER
);
542 _generating_world
= false;
544 /* Delete all station signs */
546 FOR_ALL_BASE_STATIONS(st
) {
547 /* There can be buoys, remove them */
548 if (IsBuoyTile(st
->xy
)) DoCommand(st
->xy
, 0, 0, DC_EXEC
| DC_BANKRUPT
, CMD_LANDSCAPE_CLEAR
);
549 if (!st
->IsInUse()) delete st
;
552 /* Now that all vehicles are gone, we can reset the engine pool. Maybe it reduces some NewGRF changing-mess */
553 EngineOverrideManager::ResetToCurrentNewGRFConfig();
555 MarkWholeScreenDirty();
559 /** Landscape generation window handler in the scenario editor. */
560 struct ScenarioEditorLandscapeGenerationWindow
: Window
{
561 int last_user_action
; ///< Last started user action.
563 ScenarioEditorLandscapeGenerationWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
565 this->CreateNestedTree();
566 NWidgetStacked
*show_desert
= this->GetWidget
<NWidgetStacked
>(WID_ETT_SHOW_PLACE_DESERT
);
567 show_desert
->SetDisplayedPlane(_settings_game
.game_creation
.landscape
== LT_TROPIC
? 0 : SZSP_NONE
);
568 this->FinishInitNested(window_number
);
569 this->last_user_action
= WIDGET_LIST_END
;
572 virtual void OnPaint()
576 if (this->IsWidgetLowered(WID_ETT_LOWER_LAND
) || this->IsWidgetLowered(WID_ETT_RAISE_LAND
)) { // change area-size if raise/lower corner is selected
577 SetTileSelectSize(_terraform_size
, _terraform_size
);
581 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
583 if (widget
!= WID_ETT_DOTS
) return;
585 size
->width
= max
<uint
>(size
->width
, ScaleGUITrad(59));
586 size
->height
= max
<uint
>(size
->height
, ScaleGUITrad(31));
589 virtual void DrawWidget(const Rect
&r
, int widget
) const
591 if (widget
!= WID_ETT_DOTS
) return;
593 int center_x
= RoundDivSU(r
.left
+ r
.right
, 2);
594 int center_y
= RoundDivSU(r
.top
+ r
.bottom
, 2);
596 int n
= _terraform_size
* _terraform_size
;
597 const int8
*coords
= &_multi_terraform_coords
[0][0];
601 DrawSprite(SPR_WHITE_POINT
, PAL_NONE
, center_x
+ ScaleGUITrad(coords
[0]), center_y
+ ScaleGUITrad(coords
[1]));
606 virtual void OnClick(Point pt
, int widget
, int click_count
)
608 if (widget
< WID_ETT_BUTTONS_START
) return;
611 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
612 HandlePlacePushButton(this, WID_ETT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
613 this->last_user_action
= widget
;
616 case WID_ETT_LOWER_LAND
: // Lower land button
617 HandlePlacePushButton(this, WID_ETT_LOWER_LAND
, ANIMCURSOR_LOWERLAND
, HT_POINT
);
618 this->last_user_action
= widget
;
621 case WID_ETT_RAISE_LAND
: // Raise land button
622 HandlePlacePushButton(this, WID_ETT_RAISE_LAND
, ANIMCURSOR_RAISELAND
, HT_POINT
);
623 this->last_user_action
= widget
;
626 case WID_ETT_LEVEL_LAND
: // Level land button
627 HandlePlacePushButton(this, WID_ETT_LEVEL_LAND
, SPR_CURSOR_LEVEL_LAND
, HT_POINT
| HT_DIAGONAL
);
628 this->last_user_action
= widget
;
631 case WID_ETT_PLACE_ROCKS
: // Place rocks button
632 HandlePlacePushButton(this, WID_ETT_PLACE_ROCKS
, SPR_CURSOR_ROCKY_AREA
, HT_RECT
);
633 this->last_user_action
= widget
;
636 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
637 HandlePlacePushButton(this, WID_ETT_PLACE_DESERT
, SPR_CURSOR_DESERT
, HT_RECT
);
638 this->last_user_action
= widget
;
641 case WID_ETT_PLACE_OBJECT
: // Place transmitter button
642 ShowBuildObjectPicker();
645 case WID_ETT_INCREASE_SIZE
:
646 case WID_ETT_DECREASE_SIZE
: { // Increase/Decrease terraform size
647 int size
= (widget
== WID_ETT_INCREASE_SIZE
) ? 1 : -1;
648 this->HandleButtonClick(widget
);
649 size
+= _terraform_size
;
651 if (!IsInsideMM(size
, 1, 8 + 1)) return;
652 _terraform_size
= size
;
654 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
659 case WID_ETT_NEW_SCENARIO
: // gen random land
660 this->HandleButtonClick(widget
);
661 ShowCreateScenario();
664 case WID_ETT_RESET_LANDSCAPE
: // Reset landscape
665 ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION
, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT
, nullptr, ResetLandscapeConfirmationCallback
);
668 default: NOT_REACHED();
672 virtual void OnTimeout()
674 for (uint i
= WID_ETT_START
; i
< this->nested_array_size
; i
++) {
675 if (i
== WID_ETT_BUTTONS_START
) i
= WID_ETT_BUTTONS_END
; // skip the buttons
676 if (this->IsWidgetLowered(i
)) {
677 this->RaiseWidget(i
);
678 this->SetWidgetDirty(i
);
683 virtual void OnPlaceObject(Point pt
, TileIndex tile
)
685 switch (this->last_user_action
) {
686 case WID_ETT_DEMOLISH
: // Demolish aka dynamite button
687 PlaceProc_DemolishArea(tile
);
690 case WID_ETT_LOWER_LAND
: // Lower land button
691 CommonRaiseLowerBigLand(tile
, 0);
694 case WID_ETT_RAISE_LAND
: // Raise land button
695 CommonRaiseLowerBigLand(tile
, 1);
698 case WID_ETT_LEVEL_LAND
: // Level land button
699 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_LEVEL_AREA
);
702 case WID_ETT_PLACE_ROCKS
: // Place rocks button
703 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_ROCKS
);
706 case WID_ETT_PLACE_DESERT
: // Place desert button (in tropical climate)
707 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_DESERT
);
710 default: NOT_REACHED();
714 virtual void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
)
716 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
719 virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
)
722 switch (select_proc
) {
723 default: NOT_REACHED();
724 case DDSP_CREATE_ROCKS
:
725 case DDSP_CREATE_DESERT
:
726 case DDSP_RAISE_AND_LEVEL_AREA
:
727 case DDSP_LOWER_AND_LEVEL_AREA
:
728 case DDSP_LEVEL_AREA
:
729 case DDSP_DEMOLISH_AREA
:
730 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
736 virtual void OnPlaceObjectAbort()
738 this->RaiseButtons();
742 static HotkeyList hotkeys
;
746 * Handler for global hotkeys of the ScenarioEditorLandscapeGenerationWindow.
747 * @param hotkey Hotkey
748 * @return ES_HANDLED if hotkey was accepted.
750 static EventState
TerraformToolbarEditorGlobalHotkeys(int hotkey
)
752 if (_game_mode
!= GM_EDITOR
) return ES_NOT_HANDLED
;
753 Window
*w
= ShowEditorTerraformToolbar();
754 if (w
== nullptr) return ES_NOT_HANDLED
;
755 return w
->OnHotkey(hotkey
);
758 static Hotkey terraform_editor_hotkeys
[] = {
759 Hotkey('D' | WKC_GLOBAL_HOTKEY
, "dynamite", WID_ETT_DEMOLISH
),
760 Hotkey('Q' | WKC_GLOBAL_HOTKEY
, "lower", WID_ETT_LOWER_LAND
),
761 Hotkey('W' | WKC_GLOBAL_HOTKEY
, "raise", WID_ETT_RAISE_LAND
),
762 Hotkey('E' | WKC_GLOBAL_HOTKEY
, "level", WID_ETT_LEVEL_LAND
),
763 Hotkey('R', "rocky", WID_ETT_PLACE_ROCKS
),
764 Hotkey('T', "desert", WID_ETT_PLACE_DESERT
),
765 Hotkey('O', "object", WID_ETT_PLACE_OBJECT
),
769 HotkeyList
ScenarioEditorLandscapeGenerationWindow::hotkeys("terraform_editor", terraform_editor_hotkeys
, TerraformToolbarEditorGlobalHotkeys
);
771 static WindowDesc
_scen_edit_land_gen_desc(
772 WDP_AUTO
, "toolbar_landscape_scen", 0, 0,
773 WC_SCEN_LAND_GEN
, WC_NONE
,
775 _nested_scen_edit_land_gen_widgets
, lengthof(_nested_scen_edit_land_gen_widgets
),
776 &ScenarioEditorLandscapeGenerationWindow::hotkeys
780 * Show the toolbar for terraforming in the scenario editor.
781 * @return The allocated toolbar if the window was newly opened, else \c nullptr.
783 Window
*ShowEditorTerraformToolbar()
785 return AllocateWindowDescFront
<ScenarioEditorLandscapeGenerationWindow
>(&_scen_edit_land_gen_desc
, 0);