4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file signs_sl.cpp Code handling saving and loading of economy data */
12 #include "../stdafx.h"
13 #include "../signs_base.h"
18 #include "../safeguards.h"
20 /** Description of a sign within the savegame. */
21 static const SaveLoad _sign_desc
[] = {
22 SLE_CONDVAR(Sign
, name
, SLE_NAME
, 0, 83),
23 SLE_CONDSTR(Sign
, name
, SLE_STR
| SLF_ALLOW_CONTROL
, 0, 84, SL_MAX_VERSION
),
24 SLE_CONDVAR(Sign
, x
, SLE_FILE_I16
| SLE_VAR_I32
, 0, 4),
25 SLE_CONDVAR(Sign
, y
, SLE_FILE_I16
| SLE_VAR_I32
, 0, 4),
26 SLE_CONDVAR(Sign
, x
, SLE_INT32
, 5, SL_MAX_VERSION
),
27 SLE_CONDVAR(Sign
, y
, SLE_INT32
, 5, SL_MAX_VERSION
),
28 SLE_CONDVAR(Sign
, owner
, SLE_UINT8
, 6, SL_MAX_VERSION
),
29 SLE_CONDVAR(Sign
, z
, SLE_FILE_U8
| SLE_VAR_I32
, 0, 163),
30 SLE_CONDVAR(Sign
, z
, SLE_INT32
, 164, SL_MAX_VERSION
),
35 static void Save_SIGN()
40 SlSetArrayIndex(si
->index
);
41 SlObject(si
, _sign_desc
);
46 static void Load_SIGN()
49 while ((index
= SlIterateArray()) != -1) {
50 Sign
*si
= new (index
) Sign();
51 SlObject(si
, _sign_desc
);
52 /* Before version 6.1, signs didn't have owner.
53 * Before version 83, invalid signs were determined by si->str == 0.
54 * Before version 103, owner could be a bankrupted company.
55 * - we can't use IsValidCompany() now, so this is fixed in AfterLoadGame()
56 * All signs that were saved are valid (including those with just 'Sign' and INVALID_OWNER).
57 * - so set owner to OWNER_NONE if needed (signs from pre-version 6.1 would be lost) */
58 if (IsSavegameVersionBefore(6, 1) || (IsSavegameVersionBefore(83) && si
->owner
== INVALID_OWNER
)) {
59 si
->owner
= OWNER_NONE
;
62 /* Signs placed in scenario editor shall now be OWNER_DEITY */
63 if (IsSavegameVersionBefore(171) && si
->owner
== OWNER_NONE
&& _file_to_saveload
.abstract_ftype
== FT_SCENARIO
) {
64 si
->owner
= OWNER_DEITY
;
69 /** Chunk handlers related to signs. */
70 extern const ChunkHandler _sign_chunk_handlers
[] = {
71 { 'SIGN', Save_SIGN
, Load_SIGN
, NULL
, NULL
, CH_ARRAY
| CH_LAST
},