4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file strings.cpp Handling of translated strings. */
14 #include "station_base.h"
16 #include "waypoint_base.h"
17 #include "depot_base.h"
19 #include "newgrf_text.h"
20 #include "fileio_func.h"
21 #include "signs_base.h"
22 #include "fontdetection.h"
24 #include "strings_func.h"
26 #include "core/endian_func.hpp"
27 #include "date_func.h"
28 #include "vehicle_base.h"
29 #include "engine_base.h"
31 #include "townname_func.h"
32 #include "string_func.h"
33 #include "company_base.h"
34 #include "smallmap_gui.h"
35 #include "window_func.h"
37 #include "game/game_text.hpp"
39 # include "network/network_content_gui.h"
40 #endif /* ENABLE_NETWORK */
43 #include "table/strings.h"
44 #include "table/control_codes.h"
46 #include "safeguards.h"
48 char _config_language_file
[MAX_PATH
]; ///< The file (name) stored in the configuration.
49 LanguageList _languages
; ///< The actual list of language meta data.
50 const LanguageMetadata
*_current_language
= NULL
; ///< The currently loaded language.
52 TextDirection _current_text_dir
; ///< Text direction of the currently selected language.
55 Collator
*_current_collator
= NULL
; ///< Collator for the language currently in use.
56 #endif /* WITH_ICU_SORT */
58 static uint64 _global_string_params_data
[20]; ///< Global array of string parameters. To access, use #SetDParam.
59 static WChar _global_string_params_type
[20]; ///< Type of parameters stored in #_decode_parameters
60 StringParameters
_global_string_params(_global_string_params_data
, 20, _global_string_params_type
);
62 /** Reset the type array. */
63 void StringParameters::ClearTypeInformation()
65 assert(this->type
!= NULL
);
66 MemSetT(this->type
, 0, this->num_param
);
71 * Read an int64 from the argument array. The offset is increased
72 * so the next time GetInt64 is called the next value is read.
74 int64
StringParameters::GetInt64(WChar type
)
76 if (this->offset
>= this->num_param
) {
77 DEBUG(misc
, 0, "Trying to read invalid string parameter");
80 if (this->type
!= NULL
) {
81 assert(this->type
[this->offset
] == 0 || this->type
[this->offset
] == type
);
82 this->type
[this->offset
] = type
;
84 return this->data
[this->offset
++];
88 * Shift all data in the data array by the given amount to make
89 * room for some extra parameters.
91 void StringParameters::ShiftParameters(uint amount
)
93 assert(amount
<= this->num_param
);
94 MemMoveT(this->data
+ amount
, this->data
, this->num_param
- amount
);
98 * Set DParam n to some number that is suitable for string size computations.
99 * @param n Index of the string parameter.
100 * @param max_value The biggest value which shall be displayed.
101 * For the result only the number of digits of \a max_value matter.
102 * @param min_count Minimum number of digits independent of \a max.
103 * @param size Font of the number
105 void SetDParamMaxValue(uint n
, uint64 max_value
, uint min_count
, FontSize size
)
108 while (max_value
>= 10) {
112 SetDParamMaxDigits(n
, max(min_count
, num_digits
), size
);
116 * Set DParam n to some number that is suitable for string size computations.
117 * @param n Index of the string parameter.
118 * @param count Number of digits which shall be displayable.
119 * @param size Font of the number
121 void SetDParamMaxDigits(uint n
, uint count
, FontSize size
)
124 GetBroadestDigit(&front
, &next
, size
);
125 uint64 val
= count
> 1 ? front
: next
;
126 for (; count
> 1; count
--) {
127 val
= 10 * val
+ next
;
133 * Copy \a num string parameters from array \a src into the global string parameter array.
134 * @param offs Index in the global array to copy the first string parameter to.
135 * @param src Source array of string parameters.
136 * @param num Number of string parameters to copy.
138 void CopyInDParam(int offs
, const uint64
*src
, int num
)
140 MemCpyT(_global_string_params
.GetPointerToOffset(offs
), src
, num
);
144 * Copy \a num string parameters from the global string parameter array to the \a dst array.
145 * @param dst Destination array of string parameters.
146 * @param offs Index in the global array to copy the first string parameter from.
147 * @param num Number of string parameters to copy.
149 void CopyOutDParam(uint64
*dst
, int offs
, int num
)
151 MemCpyT(dst
, _global_string_params
.GetPointerToOffset(offs
), num
);
155 * Copy \a num string parameters from the global string parameter array to the \a dst array.
156 * Furthermore clone raw string parameters into \a strings and amend the data in \a dst.
157 * @param dst Destination array of string parameters.
158 * @param strings Destination array for clone of the raw strings. Must be of same length as dst. Deallocation left to the caller.
159 * @param string The string used to determine where raw strings are and where there are no raw strings.
160 * @param num Number of string parameters to copy.
162 void CopyOutDParam(uint64
*dst
, const char **strings
, StringID string
, int num
)
164 char buf
[DRAW_STRING_BUFFER
];
165 GetString(buf
, string
, lastof(buf
));
167 MemCpyT(dst
, _global_string_params
.GetPointerToOffset(0), num
);
168 for (int i
= 0; i
< num
; i
++) {
169 if (_global_string_params
.HasTypeInformation() && _global_string_params
.GetTypeAtOffset(i
) == SCC_RAW_STRING_POINTER
) {
170 strings
[i
] = stredup((const char *)(size_t)_global_string_params
.GetParam(i
));
171 dst
[i
] = (size_t)strings
[i
];
178 static char *StationGetSpecialString(char *buff
, int x
, const char *last
);
179 static char *GetSpecialTownNameString(char *buff
, int ind
, uint32 seed
, const char *last
);
180 static char *GetSpecialNameString(char *buff
, int ind
, StringParameters
*args
, const char *last
);
182 static char *FormatString(char *buff
, const char *str
, StringParameters
*args
, const char *last
, uint case_index
= 0, bool game_script
= false, bool dry_run
= false);
184 struct LanguagePack
: public LanguagePackHeader
{
185 char data
[]; // list of strings
188 static char **_langpack_offs
;
189 static LanguagePack
*_langpack
;
190 static uint _langtab_num
[TEXT_TAB_END
]; ///< Offset into langpack offs
191 static uint _langtab_start
[TEXT_TAB_END
]; ///< Offset into langpack offs
192 static bool _scan_for_gender_data
= false; ///< Are we scanning for the gender of the current string? (instead of formatting it)
195 const char *GetStringPtr(StringID string
)
197 switch (GetStringTab(string
)) {
198 case TEXT_TAB_GAMESCRIPT
: return GetGameStringPtr(GetStringIndex(string
));
199 /* 0xD0xx and 0xD4xx IDs have been converted earlier. */
200 case TEXT_TAB_OLD_NEWGRF
: NOT_REACHED();
201 case TEXT_TAB_NEWGRF1
: return GetGRFStringPtr(GetStringIndex(string
));
202 case TEXT_TAB_NEWGRF2
: return GetGRFStringPtr(GetStringIndex(string
) + 0x0800);
203 case TEXT_TAB_NEWGRF3
: return GetGRFStringPtr(GetStringIndex(string
) + 0x1000);
204 default: return _langpack_offs
[_langtab_start
[GetStringTab(string
)] + GetStringIndex(string
)];
209 * Get a parsed string with most special stringcodes replaced by the string parameters.
210 * @param buffr Pointer to a string buffer where the formatted string should be written to.
212 * @param args Arguments for the string.
213 * @param last Pointer just past the end of \a buffr.
214 * @param case_index The "case index". This will only be set when FormatString wants to print the string in a different case.
215 * @param game_script The string is coming directly from a game script.
216 * @return Pointer to the final zero byte of the formatted string.
218 char *GetStringWithArgs(char *buffr
, StringID string
, StringParameters
*args
, const char *last
, uint case_index
, bool game_script
)
220 if (string
== 0) return GetStringWithArgs(buffr
, STR_UNDEFINED
, args
, last
);
222 uint index
= GetStringIndex(string
);
223 StringTab tab
= GetStringTab(string
);
227 if (index
>= 0xC0 && !game_script
) {
228 return GetSpecialTownNameString(buffr
, index
- 0xC0, args
->GetInt32(), last
);
232 case TEXT_TAB_SPECIAL
:
233 if (index
>= 0xE4 && !game_script
) {
234 return GetSpecialNameString(buffr
, index
- 0xE4, args
, last
);
238 case TEXT_TAB_OLD_CUSTOM
:
239 /* Old table for custom names. This is no longer used */
241 error("Incorrect conversion of custom name string.");
245 case TEXT_TAB_GAMESCRIPT
:
246 return FormatString(buffr
, GetGameStringPtr(index
), args
, last
, case_index
, true);
248 case TEXT_TAB_OLD_NEWGRF
:
251 case TEXT_TAB_NEWGRF1
:
252 return FormatString(buffr
, GetGRFStringPtr(index
), args
, last
, case_index
);
254 case TEXT_TAB_NEWGRF2
:
255 return FormatString(buffr
, GetGRFStringPtr(index
+ 0x0800), args
, last
, case_index
);
257 case TEXT_TAB_NEWGRF3
:
258 return FormatString(buffr
, GetGRFStringPtr(index
+ 0x1000), args
, last
, case_index
);
264 if (index
>= _langtab_num
[tab
]) {
266 return GetStringWithArgs(buffr
, STR_UNDEFINED
, args
, last
);
268 error("String 0x%X is invalid. You are probably using an old version of the .lng file.\n", string
);
271 return FormatString(buffr
, GetStringPtr(string
), args
, last
, case_index
);
274 char *GetString(char *buffr
, StringID string
, const char *last
)
276 _global_string_params
.ClearTypeInformation();
277 _global_string_params
.offset
= 0;
278 return GetStringWithArgs(buffr
, string
, &_global_string_params
, last
);
283 * This function is used to "bind" a C string to a OpenTTD dparam slot.
284 * @param n slot of the string
285 * @param str string to bind
287 void SetDParamStr(uint n
, const char *str
)
289 SetDParam(n
, (uint64
)(size_t)str
);
293 * Shift the string parameters in the global string parameter array by \a amount positions, making room at the beginning.
294 * @param amount Number of positions to shift.
296 void InjectDParam(uint amount
)
298 _global_string_params
.ShiftParameters(amount
);
302 * Format a number into a string.
303 * @param buff the buffer to write to
304 * @param number the number to write down
305 * @param last the last element in the buffer
306 * @param separator the thousands-separator to use
307 * @param zerofill minimum number of digits to print for the integer part. The number will be filled with zeros at the front if necessary.
308 * @param fractional_digits number of fractional digits to display after a decimal separator. The decimal separator is inserted
309 * in front of the \a fractional_digits last digit of \a number.
310 * @return till where we wrote
312 static char *FormatNumber(char *buff
, int64 number
, const char *last
, const char *separator
, int zerofill
= 1, int fractional_digits
= 0)
314 static const int max_digits
= 20;
315 uint64 divisor
= 10000000000000000000ULL;
316 zerofill
+= fractional_digits
;
317 int thousands_offset
= (max_digits
- fractional_digits
- 1) % 3;
320 buff
+= seprintf(buff
, last
, "-");
326 for (int i
= 0; i
< max_digits
; i
++) {
327 if (i
== max_digits
- fractional_digits
) {
328 const char *decimal_separator
= _settings_game
.locale
.digit_decimal_separator
;
329 if (decimal_separator
== NULL
) decimal_separator
= _langpack
->digit_decimal_separator
;
330 buff
+= seprintf(buff
, last
, "%s", decimal_separator
);
334 if (num
>= divisor
) {
335 quot
= num
/ divisor
;
338 if ((tot
|= quot
) || i
>= max_digits
- zerofill
) {
339 buff
+= seprintf(buff
, last
, "%i", (int)quot
);
340 if ((i
% 3) == thousands_offset
&& i
< max_digits
- 1 - fractional_digits
) buff
= strecpy(buff
, separator
, last
);
351 static char *FormatCommaNumber(char *buff
, int64 number
, const char *last
, int fractional_digits
= 0)
353 const char *separator
= _settings_game
.locale
.digit_group_separator
;
354 if (separator
== NULL
) separator
= _langpack
->digit_group_separator
;
355 return FormatNumber(buff
, number
, last
, separator
, 1, fractional_digits
);
358 static char *FormatNoCommaNumber(char *buff
, int64 number
, const char *last
)
360 return FormatNumber(buff
, number
, last
, "");
363 static char *FormatZerofillNumber(char *buff
, int64 number
, int64 count
, const char *last
)
365 return FormatNumber(buff
, number
, last
, "", count
);
368 static char *FormatHexNumber(char *buff
, uint64 number
, const char *last
)
370 return buff
+ seprintf(buff
, last
, "0x" OTTD_PRINTFHEX64
, number
);
374 * Format a given number as a number of bytes with the SI prefix.
375 * @param buff the buffer to write to
376 * @param number the number of bytes to write down
377 * @param last the last element in the buffer
378 * @return till where we wrote
380 static char *FormatBytes(char *buff
, int64 number
, const char *last
)
384 /* 1 2^10 2^20 2^30 2^40 2^50 2^60 */
385 const char * const iec_prefixes
[] = {"", "Ki", "Mi", "Gi", "Ti", "Pi", "Ei"};
387 while (number
>= 1024 * 1024) {
392 const char *decimal_separator
= _settings_game
.locale
.digit_decimal_separator
;
393 if (decimal_separator
== NULL
) decimal_separator
= _langpack
->digit_decimal_separator
;
397 buff
+= seprintf(buff
, last
, "%i", (int)number
);
398 } else if (number
< 1024 * 10) {
399 buff
+= seprintf(buff
, last
, "%i%s%02i", (int)number
/ 1024, decimal_separator
, (int)(number
% 1024) * 100 / 1024);
400 } else if (number
< 1024 * 100) {
401 buff
+= seprintf(buff
, last
, "%i%s%01i", (int)number
/ 1024, decimal_separator
, (int)(number
% 1024) * 10 / 1024);
403 assert(number
< 1024 * 1024);
404 buff
+= seprintf(buff
, last
, "%i", (int)number
/ 1024);
407 assert(id
< lengthof(iec_prefixes
));
408 buff
+= seprintf(buff
, last
, NBSP
"%sB", iec_prefixes
[id
]);
413 static char *FormatYmdString(char *buff
, Date date
, const char *last
, uint case_index
)
416 ConvertDateToYMD(date
, &ymd
);
418 int64 args
[] = {ymd
.day
+ STR_DAY_NUMBER_1ST
- 1, STR_MONTH_ABBREV_JAN
+ ymd
.month
, ymd
.year
};
419 StringParameters
tmp_params(args
);
420 return FormatString(buff
, GetStringPtr(STR_FORMAT_DATE_LONG
), &tmp_params
, last
, case_index
);
423 static char *FormatMonthAndYear(char *buff
, Date date
, const char *last
, uint case_index
)
426 ConvertDateToYMD(date
, &ymd
);
428 int64 args
[] = {STR_MONTH_JAN
+ ymd
.month
, ymd
.year
};
429 StringParameters
tmp_params(args
);
430 return FormatString(buff
, GetStringPtr(STR_FORMAT_DATE_SHORT
), &tmp_params
, last
, case_index
);
433 static char *FormatTinyOrISODate(char *buff
, Date date
, StringID str
, const char *last
)
436 ConvertDateToYMD(date
, &ymd
);
440 /* We want to zero-pad the days and months */
441 seprintf(day
, lastof(day
), "%02i", ymd
.day
);
442 seprintf(month
, lastof(month
), "%02i", ymd
.month
+ 1);
444 int64 args
[] = {(int64
)(size_t)day
, (int64
)(size_t)month
, ymd
.year
};
445 StringParameters
tmp_params(args
);
446 return FormatString(buff
, GetStringPtr(str
), &tmp_params
, last
);
449 static char *FormatGenericCurrency(char *buff
, const CurrencySpec
*spec
, Money number
, bool compact
, const char *last
)
451 /* We are going to make number absolute for printing, so
452 * keep this piece of data as we need it later on */
453 bool negative
= number
< 0;
454 const char *multiplier
= "";
456 number
*= spec
->rate
;
458 /* convert from negative */
460 if (buff
+ Utf8CharLen(SCC_RED
) > last
) return buff
;
461 buff
+= Utf8Encode(buff
, SCC_RED
);
462 buff
= strecpy(buff
, "-", last
);
466 /* Add prefix part, following symbol_pos specification.
467 * Here, it can can be either 0 (prefix) or 2 (both prefix and suffix).
468 * The only remaining value is 1 (suffix), so everything that is not 1 */
469 if (spec
->symbol_pos
!= 1) buff
= strecpy(buff
, spec
->prefix
, last
);
471 /* for huge numbers, compact the number into k or M */
473 /* Take care of the 'k' rounding. Having 1 000 000 k
474 * and 1 000 M is inconsistent, so always use 1 000 M. */
475 if (number
>= 1000000000 - 500) {
476 number
= (number
+ 500000) / 1000000;
477 multiplier
= NBSP
"M";
478 } else if (number
>= 1000000) {
479 number
= (number
+ 500) / 1000;
480 multiplier
= NBSP
"k";
484 const char *separator
= _settings_game
.locale
.digit_group_separator_currency
;
485 if (separator
== NULL
&& !StrEmpty(_currency
->separator
)) separator
= _currency
->separator
;
486 if (separator
== NULL
) separator
= _langpack
->digit_group_separator_currency
;
487 buff
= FormatNumber(buff
, number
, last
, separator
);
488 buff
= strecpy(buff
, multiplier
, last
);
490 /* Add suffix part, following symbol_pos specification.
491 * Here, it can can be either 1 (suffix) or 2 (both prefix and suffix).
492 * The only remaining value is 1 (prefix), so everything that is not 0 */
493 if (spec
->symbol_pos
!= 0) buff
= strecpy(buff
, spec
->suffix
, last
);
496 if (buff
+ Utf8CharLen(SCC_PREVIOUS_COLOUR
) > last
) return buff
;
497 buff
+= Utf8Encode(buff
, SCC_PREVIOUS_COLOUR
);
505 * Determine the "plural" index given a plural form and a number.
506 * @param count The number to get the plural index of.
507 * @param plural_form The plural form we want an index for.
508 * @return The plural index for the given form.
510 static int DeterminePluralForm(int64 count
, int plural_form
)
512 /* The absolute value determines plurality */
513 uint64 n
= abs(count
);
515 switch (plural_form
) {
519 /* Two forms: singular used for one only.
521 * Danish, Dutch, English, German, Norwegian, Swedish, Estonian, Finnish,
522 * Greek, Hebrew, Italian, Portuguese, Spanish, Esperanto */
524 return n
!= 1 ? 1 : 0;
528 * Hungarian, Japanese, Korean, Turkish */
532 /* Two forms: singular used for 0 and 1.
534 * French, Brazilian Portuguese */
536 return n
> 1 ? 1 : 0;
538 /* Three forms: special cases for 0, and numbers ending in 1 except when ending in 11.
539 * Note: Cases are out of order for hysterical reasons. '0' is last.
543 return n
% 10 == 1 && n
% 100 != 11 ? 0 : n
!= 0 ? 1 : 2;
545 /* Five forms: special cases for 1, 2, 3 to 6, and 7 to 10.
549 return n
== 1 ? 0 : n
== 2 ? 1 : n
< 7 ? 2 : n
< 11 ? 3 : 4;
551 /* Three forms: special cases for numbers ending in 1 except when ending in 11, and 2 to 9 except when ending in 12 to 19.
555 return n
% 10 == 1 && n
% 100 != 11 ? 0 : n
% 10 >= 2 && (n
% 100 < 10 || n
% 100 >= 20) ? 1 : 2;
557 /* Three forms: special cases for numbers ending in 1 except when ending in 11, and 2 to 4 except when ending in 12 to 14.
559 * Croatian, Russian, Ukrainian */
561 return n
% 10 == 1 && n
% 100 != 11 ? 0 : n
% 10 >= 2 && n
% 10 <= 4 && (n
% 100 < 10 || n
% 100 >= 20) ? 1 : 2;
563 /* Three forms: special cases for 1, and numbers ending in 2 to 4 except when ending in 12 to 14.
567 return n
== 1 ? 0 : n
% 10 >= 2 && n
% 10 <= 4 && (n
% 100 < 10 || n
% 100 >= 20) ? 1 : 2;
569 /* Four forms: special cases for numbers ending in 01, 02, and 03 to 04.
573 return n
% 100 == 1 ? 0 : n
% 100 == 2 ? 1 : n
% 100 == 3 || n
% 100 == 4 ? 2 : 3;
575 /* Two forms: singular used for numbers ending in 1 except when ending in 11.
579 return n
% 10 == 1 && n
% 100 != 11 ? 0 : 1;
581 /* Three forms: special cases for 1, and 2 to 4
585 return n
== 1 ? 0 : n
>= 2 && n
<= 4 ? 1 : 2;
587 /* Two forms: cases for numbers ending with a consonant, and with a vowel.
588 * Korean doesn't have the concept of plural, but depending on how a
589 * number is pronounced it needs another version of a particle.
590 * As such the plural system is misused to give this distinction.
612 /* Four forms: special cases for 1, 0 and numbers ending in 02 to 10, and numbers ending in 11 to 19.
616 return (n
== 1 ? 0 : n
== 0 || (n
% 100 > 1 && n
% 100 < 11) ? 1 : (n
% 100 > 10 && n
% 100 < 20) ? 2 : 3);
617 /* Four forms: special cases for 1 and 11, 2 and 12, 3 .. 10 and 13 .. 19, other
621 return ((n
== 1 || n
== 11) ? 0 : (n
== 2 || n
== 12) ? 1 : ((n
> 2 && n
< 11) || (n
> 12 && n
< 20)) ? 2 : 3);
625 static const char *ParseStringChoice(const char *b
, uint form
, char **dst
, const char *last
)
627 /* <NUM> {Length of each string} {each string} */
629 uint pos
, i
, mypos
= 0;
631 for (i
= pos
= 0; i
!= n
; i
++) {
632 uint len
= (byte
)*b
++;
633 if (i
== form
) mypos
= pos
;
637 *dst
+= seprintf(*dst
, last
, "%s", b
+ mypos
);
641 /** Helper for unit conversion. */
642 struct UnitConversion
{
643 int multiplier
; ///< Amount to multiply upon conversion.
644 int shift
; ///< Amount to shift upon conversion.
647 * Convert value from OpenTTD's internal unit into the displayed value.
648 * @param input The input to convert.
649 * @param round Whether to round the value or not.
650 * @return The converted value.
652 int64
ToDisplay(int64 input
, bool round
= true) const
654 return ((input
* this->multiplier
) + (round
&& this->shift
!= 0 ? 1 << (this->shift
- 1) : 0)) >> this->shift
;
658 * Convert the displayed value back into a value of OpenTTD's internal unit.
659 * @param input The input to convert.
660 * @param round Whether to round the value up or not.
661 * @param divider Divide the return value by this.
662 * @return The converted value.
664 int64
FromDisplay(int64 input
, bool round
= true, int64 divider
= 1) const
666 return ((input
<< this->shift
) + (round
? (this->multiplier
* divider
) - 1 : 0)) / (this->multiplier
* divider
);
670 /** Information about a specific unit system. */
672 UnitConversion c
; ///< Conversion
673 StringID s
; ///< String for the unit
676 /** Information about a specific unit system with a long variant. */
678 UnitConversion c
; ///< Conversion
679 StringID s
; ///< String for the short variant of the unit
680 StringID l
; ///< String for the long variant of the unit
683 /** Unit conversions for velocity. */
684 static const Units _units_velocity
[] = {
685 { { 1, 0}, STR_UNITS_VELOCITY_IMPERIAL
},
686 { { 103, 6}, STR_UNITS_VELOCITY_METRIC
},
687 { {1831, 12}, STR_UNITS_VELOCITY_SI
},
690 /** Unit conversions for velocity. */
691 static const Units _units_power
[] = {
692 { { 1, 0}, STR_UNITS_POWER_IMPERIAL
},
693 { {4153, 12}, STR_UNITS_POWER_METRIC
},
694 { {6109, 13}, STR_UNITS_POWER_SI
},
697 /** Unit conversions for weight. */
698 static const UnitsLong _units_weight
[] = {
699 { {4515, 12}, STR_UNITS_WEIGHT_SHORT_IMPERIAL
, STR_UNITS_WEIGHT_LONG_IMPERIAL
},
700 { { 1, 0}, STR_UNITS_WEIGHT_SHORT_METRIC
, STR_UNITS_WEIGHT_LONG_METRIC
},
701 { {1000, 0}, STR_UNITS_WEIGHT_SHORT_SI
, STR_UNITS_WEIGHT_LONG_SI
},
704 /** Unit conversions for volume. */
705 static const UnitsLong _units_volume
[] = {
706 { {4227, 4}, STR_UNITS_VOLUME_SHORT_IMPERIAL
, STR_UNITS_VOLUME_LONG_IMPERIAL
},
707 { {1000, 0}, STR_UNITS_VOLUME_SHORT_METRIC
, STR_UNITS_VOLUME_LONG_METRIC
},
708 { { 1, 0}, STR_UNITS_VOLUME_SHORT_SI
, STR_UNITS_VOLUME_LONG_SI
},
711 /** Unit conversions for force. */
712 static const Units _units_force
[] = {
713 { {3597, 4}, STR_UNITS_FORCE_IMPERIAL
},
714 { {3263, 5}, STR_UNITS_FORCE_METRIC
},
715 { { 1, 0}, STR_UNITS_FORCE_SI
},
718 /** Unit conversions for height. */
719 static const Units _units_height
[] = {
720 { { 3, 0}, STR_UNITS_HEIGHT_IMPERIAL
}, // "Wrong" conversion factor for more nicer GUI values
721 { { 1, 0}, STR_UNITS_HEIGHT_METRIC
},
722 { { 1, 0}, STR_UNITS_HEIGHT_SI
},
726 * Convert the given (internal) speed to the display speed.
727 * @param speed the speed to convert
728 * @return the converted speed.
730 uint
ConvertSpeedToDisplaySpeed(uint speed
)
732 /* For historical reasons we don't want to mess with the
733 * conversion for speed. So, don't round it and keep the
734 * original conversion factors instead of the real ones. */
735 return _units_velocity
[_settings_game
.locale
.units_velocity
].c
.ToDisplay(speed
, false);
739 * Convert the given display speed to the (internal) speed.
740 * @param speed the speed to convert
741 * @return the converted speed.
743 uint
ConvertDisplaySpeedToSpeed(uint speed
)
745 return _units_velocity
[_settings_game
.locale
.units_velocity
].c
.FromDisplay(speed
);
749 * Convert the given km/h-ish speed to the display speed.
750 * @param speed the speed to convert
751 * @return the converted speed.
753 uint
ConvertKmhishSpeedToDisplaySpeed(uint speed
)
755 return _units_velocity
[_settings_game
.locale
.units_velocity
].c
.ToDisplay(speed
* 10, false) / 16;
759 * Convert the given display speed to the km/h-ish speed.
760 * @param speed the speed to convert
761 * @return the converted speed.
763 uint
ConvertDisplaySpeedToKmhishSpeed(uint speed
)
765 return _units_velocity
[_settings_game
.locale
.units_velocity
].c
.FromDisplay(speed
* 16, true, 10);
768 * Parse most format codes within a string and write the result to a buffer.
769 * @param buff The buffer to write the final string to.
770 * @param str The original string with format codes.
771 * @param args Pointer to extra arguments used by various string codes.
773 * @param last Pointer to just past the end of the buff array.
774 * @param dry_run True when the argt array is not yet initialized.
776 static char *FormatString(char *buff
, const char *str_arg
, StringParameters
*args
, const char *last
, uint case_index
, bool game_script
, bool dry_run
)
778 uint orig_offset
= args
->offset
;
780 /* When there is no array with types there is no need to do a dry run. */
781 if (args
->HasTypeInformation() && !dry_run
) {
782 if (UsingNewGRFTextStack()) {
783 /* Values from the NewGRF text stack are only copied to the normal
784 * argv array at the time they are encountered. That means that if
785 * another string command references a value later in the string it
786 * would fail. We solve that by running FormatString twice. The first
787 * pass makes sure the argv array is correctly filled and the second
788 * pass can reference later values without problems. */
789 struct TextRefStack
*backup
= CreateTextRefStackBackup();
790 FormatString(buff
, str_arg
, args
, last
, case_index
, game_script
, true);
791 RestoreTextRefStackBackup(backup
);
793 FormatString(buff
, str_arg
, args
, last
, case_index
, game_script
, true);
795 /* We have to restore the original offset here to to read the correct values. */
796 args
->offset
= orig_offset
;
799 uint next_substr_case_index
= 0;
800 char *buf_start
= buff
;
801 std::stack
<const char *> str_stack
;
802 str_stack
.push(str_arg
);
805 while (!str_stack
.empty() && (b
= Utf8Consume(&str_stack
.top())) == '\0') {
808 if (str_stack
.empty()) break;
809 const char *&str
= str_stack
.top();
811 if (SCC_NEWGRF_FIRST
<= b
&& b
<= SCC_NEWGRF_LAST
) {
812 /* We need to pass some stuff as it might be modified; oh boy. */
813 //todo: should argve be passed here too?
814 b
= RemapNewGRFStringControlCode(b
, buf_start
, &buff
, &str
, (int64
*)args
->GetDataPointer(), args
->GetDataLeft(), dry_run
);
815 if (b
== 0) continue;
820 uint64 sub_args_data
[20];
821 WChar sub_args_type
[20];
822 bool sub_args_need_free
[20];
823 StringParameters
sub_args(sub_args_data
, 20, sub_args_type
);
825 sub_args
.ClearTypeInformation();
826 memset(sub_args_need_free
, 0, sizeof(sub_args_need_free
));
831 stringid
= strtol(str
, &p
, 16);
832 if (*p
!= ':' && *p
!= '\0') {
833 while (*p
!= '\0') p
++;
835 buff
= strecat(buff
, "(invalid SCC_ENCODED)", last
);
838 if (stringid
>= TAB_SIZE
) {
839 while (*p
!= '\0') p
++;
841 buff
= strecat(buff
, "(invalid StringID)", last
);
846 while (*p
!= '\0' && i
< 20) {
850 /* Find the next value */
851 bool instring
= false;
858 if (*p
== '"' && escape
) {
865 instring
= !instring
;
872 if (*p
== ':') break;
873 if (*p
== '\0') break;
877 /* Check if we want to look up another string */
879 size_t len
= Utf8Decode(&l
, s
);
880 bool lookup
= (l
== SCC_ENCODED
);
881 if (lookup
) s
+= len
;
883 param
= strtoull(s
, &p
, 16);
886 if (param
>= TAB_SIZE
) {
887 while (*p
!= '\0') p
++;
889 buff
= strecat(buff
, "(invalid sub-StringID)", last
);
892 param
= MakeStringID(TEXT_TAB_GAMESCRIPT
, param
);
895 sub_args
.SetParam(i
++, param
);
897 char *g
= stredup(s
);
900 sub_args_need_free
[i
] = true;
901 sub_args
.SetParam(i
++, (uint64
)(size_t)g
);
904 /* If we didn't error out, we can actually print the string. */
907 buff
= GetStringWithArgs(buff
, MakeStringID(TEXT_TAB_GAMESCRIPT
, stringid
), &sub_args
, last
, true);
910 for (int i
= 0; i
< 20; i
++) {
911 if (sub_args_need_free
[i
]) free((void *)sub_args
.GetParam(i
));
916 case SCC_NEWGRF_STRINL
: {
917 StringID substr
= Utf8Consume(&str
);
918 str_stack
.push(GetStringPtr(substr
));
922 case SCC_NEWGRF_PRINT_WORD_STRING_ID
: {
923 StringID substr
= args
->GetInt32(SCC_NEWGRF_PRINT_WORD_STRING_ID
);
924 str_stack
.push(GetStringPtr(substr
));
925 case_index
= next_substr_case_index
;
926 next_substr_case_index
= 0;
931 case SCC_GENDER_LIST
: { // {G 0 Der Die Das}
932 /* First read the meta data from the language file. */
933 uint offset
= orig_offset
+ (byte
)*str
++;
935 if (!dry_run
&& args
->GetTypeAtOffset(offset
) != 0) {
936 /* Now we need to figure out what text to resolve, i.e.
937 * what do we need to draw? So get the actual raw string
938 * first using the control code to get said string. */
940 char *p
= input
+ Utf8Encode(input
, args
->GetTypeAtOffset(offset
));
943 /* Now do the string formatting. */
945 bool old_sgd
= _scan_for_gender_data
;
946 _scan_for_gender_data
= true;
947 StringParameters
tmp_params(args
->GetPointerToOffset(offset
), args
->num_param
- offset
, NULL
);
948 p
= FormatString(buf
, input
, &tmp_params
, lastof(buf
));
949 _scan_for_gender_data
= old_sgd
;
952 /* And determine the string. */
954 WChar c
= Utf8Consume(&s
);
955 /* Does this string have a gender, if so, set it */
956 if (c
== SCC_GENDER_INDEX
) gender
= (byte
)s
[0];
958 str
= ParseStringChoice(str
, gender
, &buff
, last
);
962 /* This sets up the gender for the string.
963 * We just ignore this one. It's used in {G 0 Der Die Das} to determine the case. */
964 case SCC_GENDER_INDEX
: // {GENDER 0}
965 if (_scan_for_gender_data
) {
966 buff
+= Utf8Encode(buff
, SCC_GENDER_INDEX
);
973 case SCC_PLURAL_LIST
: { // {P}
974 int plural_form
= *str
++; // contains the plural form for this string
975 uint offset
= orig_offset
+ (byte
)*str
++;
976 int64 v
= *args
->GetPointerToOffset(offset
); // contains the number that determines plural
977 str
= ParseStringChoice(str
, DeterminePluralForm(v
, plural_form
), &buff
, last
);
981 case SCC_ARG_INDEX
: { // Move argument pointer
982 args
->offset
= orig_offset
+ (byte
)*str
++;
986 case SCC_SET_CASE
: { // {SET_CASE}
987 /* This is a pseudo command, it's outputted when someone does {STRING.ack}
988 * The modifier is added to all subsequent GetStringWithArgs that accept the modifier. */
989 next_substr_case_index
= (byte
)*str
++;
993 case SCC_SWITCH_CASE
: { // {Used to implement case switching}
994 /* <0x9E> <NUM CASES> <CASE1> <LEN1> <STRING1> <CASE2> <LEN2> <STRING2> <CASE3> <LEN3> <STRING3> <STRINGDEFAULT>
995 * Each LEN is printed using 2 bytes in big endian order. */
996 uint num
= (byte
)*str
++;
998 if ((byte
)str
[0] == case_index
) {
999 /* Found the case, adjust str pointer and continue */
1003 /* Otherwise skip to the next case */
1004 str
+= 3 + (str
[1] << 8) + str
[2];
1010 case SCC_REVISION
: // {REV}
1011 buff
= strecpy(buff
, _openttd_revision
, last
);
1014 case SCC_RAW_STRING_POINTER
: { // {RAW_STRING}
1015 if (game_script
) break;
1016 const char *str
= (const char *)(size_t)args
->GetInt64(SCC_RAW_STRING_POINTER
);
1017 buff
= FormatString(buff
, str
, args
, last
);
1021 case SCC_STRING
: {// {STRING}
1022 StringID str
= args
->GetInt32(SCC_STRING
);
1023 if (game_script
&& GetStringTab(str
) != TEXT_TAB_GAMESCRIPT
) break;
1024 /* WARNING. It's prohibited for the included string to consume any arguments.
1025 * For included strings that consume argument, you should use STRING1, STRING2 etc.
1026 * To debug stuff you can set argv to NULL and it will tell you */
1027 StringParameters
tmp_params(args
->GetDataPointer(), args
->GetDataLeft(), NULL
);
1028 buff
= GetStringWithArgs(buff
, str
, &tmp_params
, last
, next_substr_case_index
, game_script
);
1029 next_substr_case_index
= 0;
1039 case SCC_STRING7
: { // {STRING1..7}
1040 /* Strings that consume arguments */
1041 StringID str
= args
->GetInt32(b
);
1042 if (game_script
&& GetStringTab(str
) != TEXT_TAB_GAMESCRIPT
) break;
1043 uint size
= b
- SCC_STRING1
+ 1;
1044 if (game_script
&& size
> args
->GetDataLeft()) {
1045 buff
= strecat(buff
, "(too many parameters)", last
);
1047 StringParameters
sub_args(*args
, size
);
1048 buff
= GetStringWithArgs(buff
, str
, &sub_args
, last
, next_substr_case_index
, game_script
);
1050 next_substr_case_index
= 0;
1054 case SCC_COMMA
: // {COMMA}
1055 buff
= FormatCommaNumber(buff
, args
->GetInt64(SCC_COMMA
), last
);
1058 case SCC_DECIMAL
: {// {DECIMAL}
1059 int64 number
= args
->GetInt64(SCC_DECIMAL
);
1060 int digits
= args
->GetInt32(SCC_DECIMAL
);
1061 buff
= FormatCommaNumber(buff
, number
, last
, digits
);
1065 case SCC_NUM
: // {NUM}
1066 buff
= FormatNoCommaNumber(buff
, args
->GetInt64(SCC_NUM
), last
);
1069 case SCC_ZEROFILL_NUM
: { // {ZEROFILL_NUM}
1070 int64 num
= args
->GetInt64();
1071 buff
= FormatZerofillNumber(buff
, num
, args
->GetInt64(), last
);
1075 case SCC_HEX
: // {HEX}
1076 buff
= FormatHexNumber(buff
, (uint64
)args
->GetInt64(SCC_HEX
), last
);
1079 case SCC_BYTES
: // {BYTES}
1080 buff
= FormatBytes(buff
, args
->GetInt64(), last
);
1083 case SCC_CARGO_TINY
: { // {CARGO_TINY}
1084 /* Tiny description of cargotypes. Layout:
1085 * param 1: cargo type
1086 * param 2: cargo count */
1087 CargoID cargo
= args
->GetInt32(SCC_CARGO_TINY
);
1088 if (cargo
>= CargoSpec::GetArraySize()) break;
1090 StringID cargo_str
= CargoSpec::Get(cargo
)->units_volume
;
1092 switch (cargo_str
) {
1094 amount
= _units_weight
[_settings_game
.locale
.units_weight
].c
.ToDisplay(args
->GetInt64());
1098 amount
= _units_volume
[_settings_game
.locale
.units_volume
].c
.ToDisplay(args
->GetInt64());
1102 amount
= args
->GetInt64();
1107 buff
= FormatCommaNumber(buff
, amount
, last
);
1111 case SCC_CARGO_SHORT
: { // {CARGO_SHORT}
1112 /* Short description of cargotypes. Layout:
1113 * param 1: cargo type
1114 * param 2: cargo count */
1115 CargoID cargo
= args
->GetInt32(SCC_CARGO_SHORT
);
1116 if (cargo
>= CargoSpec::GetArraySize()) break;
1118 StringID cargo_str
= CargoSpec::Get(cargo
)->units_volume
;
1119 switch (cargo_str
) {
1121 assert(_settings_game
.locale
.units_weight
< lengthof(_units_weight
));
1122 int64 args_array
[] = {_units_weight
[_settings_game
.locale
.units_weight
].c
.ToDisplay(args
->GetInt64())};
1123 StringParameters
tmp_params(args_array
);
1124 buff
= FormatString(buff
, GetStringPtr(_units_weight
[_settings_game
.locale
.units_weight
].l
), &tmp_params
, last
);
1129 assert(_settings_game
.locale
.units_volume
< lengthof(_units_volume
));
1130 int64 args_array
[] = {_units_volume
[_settings_game
.locale
.units_volume
].c
.ToDisplay(args
->GetInt64())};
1131 StringParameters
tmp_params(args_array
);
1132 buff
= FormatString(buff
, GetStringPtr(_units_volume
[_settings_game
.locale
.units_volume
].l
), &tmp_params
, last
);
1137 StringParameters
tmp_params(*args
, 1);
1138 buff
= GetStringWithArgs(buff
, cargo_str
, &tmp_params
, last
);
1145 case SCC_CARGO_LONG
: { // {CARGO_LONG}
1146 /* First parameter is cargo type, second parameter is cargo count */
1147 CargoID cargo
= args
->GetInt32(SCC_CARGO_LONG
);
1148 if (cargo
!= CT_INVALID
&& cargo
>= CargoSpec::GetArraySize()) break;
1150 StringID cargo_str
= (cargo
== CT_INVALID
) ? STR_QUANTITY_N_A
: CargoSpec::Get(cargo
)->quantifier
;
1151 StringParameters
tmp_args(*args
, 1);
1152 buff
= GetStringWithArgs(buff
, cargo_str
, &tmp_args
, last
);
1156 case SCC_CARGO_LIST
: { // {CARGO_LIST}
1157 uint32 cmask
= args
->GetInt32(SCC_CARGO_LIST
);
1160 const CargoSpec
*cs
;
1161 FOR_ALL_SORTED_CARGOSPECS(cs
) {
1162 if (!HasBit(cmask
, cs
->Index())) continue;
1164 if (buff
>= last
- 2) break; // ',' and ' '
1169 /* Add a comma if this is not the first item */
1174 buff
= GetStringWithArgs(buff
, cs
->name
, args
, last
, next_substr_case_index
, game_script
);
1177 /* If first is still true then no cargo is accepted */
1178 if (first
) buff
= GetStringWithArgs(buff
, STR_JUST_NOTHING
, args
, last
, next_substr_case_index
, game_script
);
1181 next_substr_case_index
= 0;
1183 /* Make sure we detect any buffer overflow */
1184 assert(buff
< last
);
1188 case SCC_CURRENCY_SHORT
: // {CURRENCY_SHORT}
1189 buff
= FormatGenericCurrency(buff
, _currency
, args
->GetInt64(), true, last
);
1192 case SCC_CURRENCY_LONG
: // {CURRENCY_LONG}
1193 buff
= FormatGenericCurrency(buff
, _currency
, args
->GetInt64(SCC_CURRENCY_LONG
), false, last
);
1196 case SCC_DATE_TINY
: // {DATE_TINY}
1197 buff
= FormatTinyOrISODate(buff
, args
->GetInt32(SCC_DATE_TINY
), STR_FORMAT_DATE_TINY
, last
);
1200 case SCC_DATE_SHORT
: // {DATE_SHORT}
1201 buff
= FormatMonthAndYear(buff
, args
->GetInt32(SCC_DATE_SHORT
), last
, next_substr_case_index
);
1202 next_substr_case_index
= 0;
1205 case SCC_DATE_LONG
: // {DATE_LONG}
1206 buff
= FormatYmdString(buff
, args
->GetInt32(SCC_DATE_LONG
), last
, next_substr_case_index
);
1207 next_substr_case_index
= 0;
1210 case SCC_DATE_ISO
: // {DATE_ISO}
1211 buff
= FormatTinyOrISODate(buff
, args
->GetInt32(), STR_FORMAT_DATE_ISO
, last
);
1214 case SCC_FORCE
: { // {FORCE}
1215 assert(_settings_game
.locale
.units_force
< lengthof(_units_force
));
1216 int64 args_array
[1] = {_units_force
[_settings_game
.locale
.units_force
].c
.ToDisplay(args
->GetInt64())};
1217 StringParameters
tmp_params(args_array
);
1218 buff
= FormatString(buff
, GetStringPtr(_units_force
[_settings_game
.locale
.units_force
].s
), &tmp_params
, last
);
1222 case SCC_HEIGHT
: { // {HEIGHT}
1223 assert(_settings_game
.locale
.units_height
< lengthof(_units_height
));
1224 int64 args_array
[] = {_units_height
[_settings_game
.locale
.units_height
].c
.ToDisplay(args
->GetInt64())};
1225 StringParameters
tmp_params(args_array
);
1226 buff
= FormatString(buff
, GetStringPtr(_units_height
[_settings_game
.locale
.units_height
].s
), &tmp_params
, last
);
1230 case SCC_POWER
: { // {POWER}
1231 assert(_settings_game
.locale
.units_power
< lengthof(_units_power
));
1232 int64 args_array
[1] = {_units_power
[_settings_game
.locale
.units_power
].c
.ToDisplay(args
->GetInt64())};
1233 StringParameters
tmp_params(args_array
);
1234 buff
= FormatString(buff
, GetStringPtr(_units_power
[_settings_game
.locale
.units_power
].s
), &tmp_params
, last
);
1238 case SCC_VELOCITY
: { // {VELOCITY}
1239 assert(_settings_game
.locale
.units_velocity
< lengthof(_units_velocity
));
1240 int64 args_array
[] = {ConvertKmhishSpeedToDisplaySpeed(args
->GetInt64(SCC_VELOCITY
))};
1241 StringParameters
tmp_params(args_array
);
1242 buff
= FormatString(buff
, GetStringPtr(_units_velocity
[_settings_game
.locale
.units_velocity
].s
), &tmp_params
, last
);
1246 case SCC_VOLUME_SHORT
: { // {VOLUME_SHORT}
1247 assert(_settings_game
.locale
.units_volume
< lengthof(_units_volume
));
1248 int64 args_array
[1] = {_units_volume
[_settings_game
.locale
.units_volume
].c
.ToDisplay(args
->GetInt64())};
1249 StringParameters
tmp_params(args_array
);
1250 buff
= FormatString(buff
, GetStringPtr(_units_volume
[_settings_game
.locale
.units_volume
].s
), &tmp_params
, last
);
1254 case SCC_VOLUME_LONG
: { // {VOLUME_LONG}
1255 assert(_settings_game
.locale
.units_volume
< lengthof(_units_volume
));
1256 int64 args_array
[1] = {_units_volume
[_settings_game
.locale
.units_volume
].c
.ToDisplay(args
->GetInt64(SCC_VOLUME_LONG
))};
1257 StringParameters
tmp_params(args_array
);
1258 buff
= FormatString(buff
, GetStringPtr(_units_volume
[_settings_game
.locale
.units_volume
].l
), &tmp_params
, last
);
1262 case SCC_WEIGHT_SHORT
: { // {WEIGHT_SHORT}
1263 assert(_settings_game
.locale
.units_weight
< lengthof(_units_weight
));
1264 int64 args_array
[1] = {_units_weight
[_settings_game
.locale
.units_weight
].c
.ToDisplay(args
->GetInt64())};
1265 StringParameters
tmp_params(args_array
);
1266 buff
= FormatString(buff
, GetStringPtr(_units_weight
[_settings_game
.locale
.units_weight
].s
), &tmp_params
, last
);
1270 case SCC_WEIGHT_LONG
: { // {WEIGHT_LONG}
1271 assert(_settings_game
.locale
.units_weight
< lengthof(_units_weight
));
1272 int64 args_array
[1] = {_units_weight
[_settings_game
.locale
.units_weight
].c
.ToDisplay(args
->GetInt64(SCC_WEIGHT_LONG
))};
1273 StringParameters
tmp_params(args_array
);
1274 buff
= FormatString(buff
, GetStringPtr(_units_weight
[_settings_game
.locale
.units_weight
].l
), &tmp_params
, last
);
1278 case SCC_COMPANY_NAME
: { // {COMPANY}
1279 const Company
*c
= Company::GetIfValid(args
->GetInt32());
1280 if (c
== NULL
) break;
1282 if (c
->name
!= NULL
) {
1283 int64 args_array
[] = {(int64
)(size_t)c
->name
};
1284 StringParameters
tmp_params(args_array
);
1285 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1287 int64 args_array
[] = {c
->name_2
};
1288 StringParameters
tmp_params(args_array
);
1289 buff
= GetStringWithArgs(buff
, c
->name_1
, &tmp_params
, last
);
1294 case SCC_COMPANY_NUM
: { // {COMPANY_NUM}
1295 CompanyID company
= (CompanyID
)args
->GetInt32();
1297 /* Nothing is added for AI or inactive companies */
1298 if (Company::IsValidHumanID(company
)) {
1299 int64 args_array
[] = {company
+ 1};
1300 StringParameters
tmp_params(args_array
);
1301 buff
= GetStringWithArgs(buff
, STR_FORMAT_COMPANY_NUM
, &tmp_params
, last
);
1306 case SCC_DEPOT_NAME
: { // {DEPOT}
1307 VehicleType vt
= (VehicleType
)args
->GetInt32(SCC_DEPOT_NAME
);
1308 if (vt
== VEH_AIRCRAFT
) {
1309 uint64 args_array
[] = {(uint64
)args
->GetInt32()};
1310 WChar types_array
[] = {SCC_STATION_NAME
};
1311 StringParameters
tmp_params(args_array
, 1, types_array
);
1312 buff
= GetStringWithArgs(buff
, STR_FORMAT_DEPOT_NAME_AIRCRAFT
, &tmp_params
, last
);
1316 const Depot
*d
= Depot::Get(args
->GetInt32());
1317 if (d
->name
!= NULL
) {
1318 int64 args_array
[] = {(int64
)(size_t)d
->name
};
1319 StringParameters
tmp_params(args_array
);
1320 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1322 int64 args_array
[] = {d
->town
->index
, d
->town_cn
+ 1};
1323 StringParameters
tmp_params(args_array
);
1324 buff
= GetStringWithArgs(buff
, STR_FORMAT_DEPOT_NAME_TRAIN
+ 2 * vt
+ (d
->town_cn
== 0 ? 0 : 1), &tmp_params
, last
);
1329 case SCC_ENGINE_NAME
: { // {ENGINE}
1330 const Engine
*e
= Engine::GetIfValid(args
->GetInt32(SCC_ENGINE_NAME
));
1331 if (e
== NULL
) break;
1333 if (e
->name
!= NULL
&& e
->IsEnabled()) {
1334 int64 args_array
[] = {(int64
)(size_t)e
->name
};
1335 StringParameters
tmp_params(args_array
);
1336 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1338 StringParameters
tmp_params(NULL
, 0, NULL
);
1339 buff
= GetStringWithArgs(buff
, e
->info
.string_id
, &tmp_params
, last
);
1344 case SCC_GROUP_NAME
: { // {GROUP}
1345 const Group
*g
= Group::GetIfValid(args
->GetInt32());
1346 if (g
== NULL
) break;
1348 if (g
->name
!= NULL
) {
1349 int64 args_array
[] = {(int64
)(size_t)g
->name
};
1350 StringParameters
tmp_params(args_array
);
1351 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1353 int64 args_array
[] = {g
->index
};
1354 StringParameters
tmp_params(args_array
);
1356 buff
= GetStringWithArgs(buff
, STR_FORMAT_GROUP_NAME
, &tmp_params
, last
);
1361 case SCC_INDUSTRY_NAME
: { // {INDUSTRY}
1362 const Industry
*i
= Industry::GetIfValid(args
->GetInt32(SCC_INDUSTRY_NAME
));
1363 if (i
== NULL
) break;
1365 if (_scan_for_gender_data
) {
1366 /* Gender is defined by the industry type.
1367 * STR_FORMAT_INDUSTRY_NAME may have the town first, so it would result in the gender of the town name */
1368 StringParameters
tmp_params(NULL
, 0, NULL
);
1369 buff
= FormatString(buff
, GetStringPtr(GetIndustrySpec(i
->type
)->name
), &tmp_params
, last
, next_substr_case_index
);
1371 /* First print the town name and the industry type name. */
1372 int64 args_array
[2] = {i
->town
->index
, GetIndustrySpec(i
->type
)->name
};
1373 StringParameters
tmp_params(args_array
);
1375 buff
= FormatString(buff
, GetStringPtr(STR_FORMAT_INDUSTRY_NAME
), &tmp_params
, last
, next_substr_case_index
);
1377 next_substr_case_index
= 0;
1381 case SCC_PRESIDENT_NAME
: { // {PRESIDENT_NAME}
1382 const Company
*c
= Company::GetIfValid(args
->GetInt32(SCC_PRESIDENT_NAME
));
1383 if (c
== NULL
) break;
1385 if (c
->president_name
!= NULL
) {
1386 int64 args_array
[] = {(int64
)(size_t)c
->president_name
};
1387 StringParameters
tmp_params(args_array
);
1388 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1390 int64 args_array
[] = {c
->president_name_2
};
1391 StringParameters
tmp_params(args_array
);
1392 buff
= GetStringWithArgs(buff
, c
->president_name_1
, &tmp_params
, last
);
1397 case SCC_STATION_NAME
: { // {STATION}
1398 StationID sid
= args
->GetInt32(SCC_STATION_NAME
);
1399 const Station
*st
= Station::GetIfValid(sid
);
1402 /* The station doesn't exist anymore. The only place where we might
1403 * be "drawing" an invalid station is in the case of cargo that is
1405 StringParameters
tmp_params(NULL
, 0, NULL
);
1406 buff
= GetStringWithArgs(buff
, STR_UNKNOWN_STATION
, &tmp_params
, last
);
1410 if (st
->name
!= NULL
) {
1411 int64 args_array
[] = {(int64
)(size_t)st
->name
};
1412 StringParameters
tmp_params(args_array
);
1413 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1415 StringID str
= st
->string_id
;
1416 if (st
->indtype
!= IT_INVALID
) {
1417 /* Special case where the industry provides the name for the station */
1418 const IndustrySpec
*indsp
= GetIndustrySpec(st
->indtype
);
1420 /* Industry GRFs can change which might remove the station name and
1421 * thus cause very strange things. Here we check for that before we
1422 * actually set the station name. */
1423 if (indsp
->station_name
!= STR_NULL
&& indsp
->station_name
!= STR_UNDEFINED
) {
1424 str
= indsp
->station_name
;
1428 int64 args_array
[] = {STR_TOWN_NAME
, st
->town
->index
, st
->index
};
1429 StringParameters
tmp_params(args_array
);
1430 buff
= GetStringWithArgs(buff
, str
, &tmp_params
, last
);
1435 case SCC_TOWN_NAME
: { // {TOWN}
1436 const Town
*t
= Town::GetIfValid(args
->GetInt32(SCC_TOWN_NAME
));
1437 if (t
== NULL
) break;
1439 if (t
->name
!= NULL
) {
1440 int64 args_array
[] = {(int64
)(size_t)t
->name
};
1441 StringParameters
tmp_params(args_array
);
1442 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1444 buff
= GetTownName(buff
, t
, last
);
1449 case SCC_WAYPOINT_NAME
: { // {WAYPOINT}
1450 Waypoint
*wp
= Waypoint::GetIfValid(args
->GetInt32(SCC_WAYPOINT_NAME
));
1451 if (wp
== NULL
) break;
1453 if (wp
->name
!= NULL
) {
1454 int64 args_array
[] = {(int64
)(size_t)wp
->name
};
1455 StringParameters
tmp_params(args_array
);
1456 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1458 int64 args_array
[] = {wp
->town
->index
, wp
->town_cn
+ 1};
1459 StringParameters
tmp_params(args_array
);
1460 StringID str
= ((wp
->string_id
== STR_SV_STNAME_BUOY
) ? STR_FORMAT_BUOY_NAME
: STR_FORMAT_WAYPOINT_NAME
);
1461 if (wp
->town_cn
!= 0) str
++;
1462 buff
= GetStringWithArgs(buff
, str
, &tmp_params
, last
);
1467 case SCC_VEHICLE_NAME
: { // {VEHICLE}
1468 const Vehicle
*v
= Vehicle::GetIfValid(args
->GetInt32(SCC_VEHICLE_NAME
));
1469 if (v
== NULL
) break;
1471 if (v
->name
!= NULL
) {
1472 int64 args_array
[] = {(int64
)(size_t)v
->name
};
1473 StringParameters
tmp_params(args_array
);
1474 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1476 int64 args_array
[] = {v
->unitnumber
};
1477 StringParameters
tmp_params(args_array
);
1481 default: str
= STR_INVALID_VEHICLE
; break;
1482 case VEH_TRAIN
: str
= STR_SV_TRAIN_NAME
; break;
1483 case VEH_ROAD
: str
= STR_SV_ROAD_VEHICLE_NAME
; break;
1484 case VEH_SHIP
: str
= STR_SV_SHIP_NAME
; break;
1485 case VEH_AIRCRAFT
: str
= STR_SV_AIRCRAFT_NAME
; break;
1488 buff
= GetStringWithArgs(buff
, str
, &tmp_params
, last
);
1493 case SCC_SIGN_NAME
: { // {SIGN}
1494 const Sign
*si
= Sign::GetIfValid(args
->GetInt32());
1495 if (si
== NULL
) break;
1497 if (si
->name
!= NULL
) {
1498 int64 args_array
[] = {(int64
)(size_t)si
->name
};
1499 StringParameters
tmp_params(args_array
);
1500 buff
= GetStringWithArgs(buff
, STR_JUST_RAW_STRING
, &tmp_params
, last
);
1502 StringParameters
tmp_params(NULL
, 0, NULL
);
1503 buff
= GetStringWithArgs(buff
, STR_DEFAULT_SIGN_NAME
, &tmp_params
, last
);
1508 case SCC_STATION_FEATURES
: { // {STATIONFEATURES}
1509 buff
= StationGetSpecialString(buff
, args
->GetInt32(SCC_STATION_FEATURES
), last
);
1514 if (buff
+ Utf8CharLen(b
) < last
) buff
+= Utf8Encode(buff
, b
);
1523 static char *StationGetSpecialString(char *buff
, int x
, const char *last
)
1525 if ((x
& FACIL_TRAIN
) && (buff
+ Utf8CharLen(SCC_TRAIN
) < last
)) buff
+= Utf8Encode(buff
, SCC_TRAIN
);
1526 if ((x
& FACIL_TRUCK_STOP
) && (buff
+ Utf8CharLen(SCC_LORRY
) < last
)) buff
+= Utf8Encode(buff
, SCC_LORRY
);
1527 if ((x
& FACIL_BUS_STOP
) && (buff
+ Utf8CharLen(SCC_BUS
) < last
)) buff
+= Utf8Encode(buff
, SCC_BUS
);
1528 if ((x
& FACIL_DOCK
) && (buff
+ Utf8CharLen(SCC_SHIP
) < last
)) buff
+= Utf8Encode(buff
, SCC_SHIP
);
1529 if ((x
& FACIL_AIRPORT
) && (buff
+ Utf8CharLen(SCC_PLANE
) < last
)) buff
+= Utf8Encode(buff
, SCC_PLANE
);
1534 static char *GetSpecialTownNameString(char *buff
, int ind
, uint32 seed
, const char *last
)
1536 return GenerateTownNameString(buff
, last
, ind
, seed
);
1539 static const char * const _silly_company_names
[] = {
1541 "Tiny Transport Ltd.",
1543 "Comfy-Coach & Co.",
1544 "Crush & Bump Ltd.",
1545 "Broken & Late Ltd.",
1547 "Supersonic Travel",
1549 "Lightning International",
1550 "Pannik & Loozit Ltd.",
1551 "Inter-City Transport",
1552 "Getout & Pushit Ltd."
1555 static const char * const _surname_list
[] = {
1587 static const char * const _silly_surname_list
[] = {
1602 static const char _initial_name_letters
[] = {
1603 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
1604 'K', 'L', 'M', 'N', 'P', 'R', 'S', 'T', 'W',
1607 static char *GenAndCoName(char *buff
, uint32 arg
, const char *last
)
1609 const char * const *base
;
1612 if (_settings_game
.game_creation
.landscape
== LT_TOYLAND
) {
1613 base
= _silly_surname_list
;
1614 num
= lengthof(_silly_surname_list
);
1616 base
= _surname_list
;
1617 num
= lengthof(_surname_list
);
1620 buff
= strecpy(buff
, base
[num
* GB(arg
, 16, 8) >> 8], last
);
1621 buff
= strecpy(buff
, " & Co.", last
);
1626 static char *GenPresidentName(char *buff
, uint32 x
, const char *last
)
1628 char initial
[] = "?. ";
1629 const char * const *base
;
1633 initial
[0] = _initial_name_letters
[sizeof(_initial_name_letters
) * GB(x
, 0, 8) >> 8];
1634 buff
= strecpy(buff
, initial
, last
);
1636 i
= (sizeof(_initial_name_letters
) + 35) * GB(x
, 8, 8) >> 8;
1637 if (i
< sizeof(_initial_name_letters
)) {
1638 initial
[0] = _initial_name_letters
[i
];
1639 buff
= strecpy(buff
, initial
, last
);
1642 if (_settings_game
.game_creation
.landscape
== LT_TOYLAND
) {
1643 base
= _silly_surname_list
;
1644 num
= lengthof(_silly_surname_list
);
1646 base
= _surname_list
;
1647 num
= lengthof(_surname_list
);
1650 buff
= strecpy(buff
, base
[num
* GB(x
, 16, 8) >> 8], last
);
1655 static char *GetSpecialNameString(char *buff
, int ind
, StringParameters
*args
, const char *last
)
1659 return strecpy(buff
, _silly_company_names
[min(args
->GetInt32() & 0xFFFF, lengthof(_silly_company_names
) - 1)], last
);
1661 case 2: // used for Foobar & Co company names
1662 return GenAndCoName(buff
, args
->GetInt32(), last
);
1664 case 3: // President name
1665 return GenPresidentName(buff
, args
->GetInt32(), last
);
1669 if (IsInsideMM(ind
- 6, 0, SPECSTR_TOWNNAME_LAST
- SPECSTR_TOWNNAME_START
+ 1)) {
1670 buff
= GetSpecialTownNameString(buff
, ind
- 6, args
->GetInt32(), last
);
1671 return strecpy(buff
, " Transport", last
);
1674 /* language name? */
1675 if (IsInsideMM(ind
, (SPECSTR_LANGUAGE_START
- 0x70E4), (SPECSTR_LANGUAGE_END
- 0x70E4) + 1)) {
1676 int i
= ind
- (SPECSTR_LANGUAGE_START
- 0x70E4);
1677 return strecpy(buff
,
1678 &_languages
[i
] == _current_language
? _current_language
->own_name
: _languages
[i
].name
, last
);
1681 /* resolution size? */
1682 if (IsInsideMM(ind
, (SPECSTR_RESOLUTION_START
- 0x70E4), (SPECSTR_RESOLUTION_END
- 0x70E4) + 1)) {
1683 int i
= ind
- (SPECSTR_RESOLUTION_START
- 0x70E4);
1685 buff
, last
, "%ux%u", _resolutions
[i
].width
, _resolutions
[i
].height
1693 #ifdef ENABLE_NETWORK
1694 extern void SortNetworkLanguages();
1695 #else /* ENABLE_NETWORK */
1696 static inline void SortNetworkLanguages() {}
1697 #endif /* ENABLE_NETWORK */
1700 * Check whether the header is a valid header for OpenTTD.
1701 * @return true iff the header is deemed valid.
1703 bool LanguagePackHeader::IsValid() const
1705 return this->ident
== TO_LE32(LanguagePackHeader::IDENT
) &&
1706 this->version
== TO_LE32(LANGUAGE_PACK_VERSION
) &&
1707 this->plural_form
< LANGUAGE_MAX_PLURAL
&&
1708 this->text_dir
<= 1 &&
1709 this->newgrflangid
< MAX_LANG
&&
1710 this->num_genders
< MAX_NUM_GENDERS
&&
1711 this->num_cases
< MAX_NUM_CASES
&&
1712 StrValid(this->name
, lastof(this->name
)) &&
1713 StrValid(this->own_name
, lastof(this->own_name
)) &&
1714 StrValid(this->isocode
, lastof(this->isocode
)) &&
1715 StrValid(this->digit_group_separator
, lastof(this->digit_group_separator
)) &&
1716 StrValid(this->digit_group_separator_currency
, lastof(this->digit_group_separator_currency
)) &&
1717 StrValid(this->digit_decimal_separator
, lastof(this->digit_decimal_separator
));
1721 * Read a particular language.
1722 * @param lang The metadata about the language.
1723 * @return Whether the loading went okay or not.
1725 bool ReadLanguagePack(const LanguageMetadata
*lang
)
1727 /* Current language pack */
1729 LanguagePack
*lang_pack
= (LanguagePack
*)ReadFileToMem(lang
->file
, &len
, 1U << 20);
1730 if (lang_pack
== NULL
) return false;
1732 /* End of read data (+ terminating zero added in ReadFileToMem()) */
1733 const char *end
= (char *)lang_pack
+ len
+ 1;
1735 /* We need at least one byte of lang_pack->data */
1736 if (end
<= lang_pack
->data
|| !lang_pack
->IsValid()) {
1741 #if TTD_ENDIAN == TTD_BIG_ENDIAN
1742 for (uint i
= 0; i
< TEXT_TAB_END
; i
++) {
1743 lang_pack
->offsets
[i
] = ReadLE16Aligned(&lang_pack
->offsets
[i
]);
1745 #endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */
1748 for (uint i
= 0; i
< TEXT_TAB_END
; i
++) {
1749 uint16 num
= lang_pack
->offsets
[i
];
1750 if (num
> TAB_SIZE
) {
1755 _langtab_start
[i
] = count
;
1756 _langtab_num
[i
] = num
;
1760 /* Allocate offsets */
1761 char **langpack_offs
= MallocT
<char *>(count
);
1764 char *s
= lang_pack
->data
;
1766 for (uint i
= 0; i
< count
; i
++) {
1767 if (s
+ len
>= end
) {
1769 free(langpack_offs
);
1773 len
= ((len
& 0x3F) << 8) + (byte
)*s
++;
1774 if (s
+ len
>= end
) {
1776 free(langpack_offs
);
1780 langpack_offs
[i
] = s
;
1783 *s
++ = '\0'; // zero terminate the string
1787 _langpack
= lang_pack
;
1789 free(_langpack_offs
);
1790 _langpack_offs
= langpack_offs
;
1792 _current_language
= lang
;
1793 _current_text_dir
= (TextDirection
)_current_language
->text_dir
;
1794 const char *c_file
= strrchr(_current_language
->file
, PATHSEPCHAR
) + 1;
1795 strecpy(_config_language_file
, c_file
, lastof(_config_language_file
));
1796 SetCurrentGrfLangID(_current_language
->newgrflangid
);
1798 #ifdef WITH_ICU_SORT
1799 /* Delete previous collator. */
1800 if (_current_collator
!= NULL
) {
1801 delete _current_collator
;
1802 _current_collator
= NULL
;
1805 /* Create a collator instance for our current locale. */
1806 UErrorCode status
= U_ZERO_ERROR
;
1807 _current_collator
= Collator::createInstance(Locale(_current_language
->isocode
), status
);
1808 /* Sort number substrings by their numerical value. */
1809 if (_current_collator
!= NULL
) _current_collator
->setAttribute(UCOL_NUMERIC_COLLATION
, UCOL_ON
, status
);
1810 /* Avoid using the collator if it is not correctly set. */
1811 if (U_FAILURE(status
)) {
1812 delete _current_collator
;
1813 _current_collator
= NULL
;
1815 #endif /* WITH_ICU_SORT */
1817 /* Some lists need to be sorted again after a language change. */
1818 ReconsiderGameScriptLanguage();
1819 InitializeSortedCargoSpecs();
1820 SortIndustryTypes();
1821 BuildIndustriesLegend();
1822 SortNetworkLanguages();
1823 #ifdef ENABLE_NETWORK
1824 BuildContentTypeStringList();
1825 #endif /* ENABLE_NETWORK */
1826 InvalidateWindowClassesData(WC_BUILD_VEHICLE
); // Build vehicle window.
1827 InvalidateWindowClassesData(WC_TRAINS_LIST
); // Train group window.
1828 InvalidateWindowClassesData(WC_ROADVEH_LIST
); // Road vehicle group window.
1829 InvalidateWindowClassesData(WC_SHIPS_LIST
); // Ship group window.
1830 InvalidateWindowClassesData(WC_AIRCRAFT_LIST
); // Aircraft group window.
1831 InvalidateWindowClassesData(WC_INDUSTRY_DIRECTORY
); // Industry directory window.
1832 InvalidateWindowClassesData(WC_STATION_LIST
); // Station list window.
1837 /* Win32 implementation in win32.cpp.
1838 * OS X implementation in os/macosx/macos.mm. */
1839 #if !(defined(WIN32) || defined(__APPLE__))
1841 * Determine the current charset based on the environment
1842 * First check some default values, after this one we passed ourselves
1843 * and if none exist return the value for $LANG
1844 * @param param environment variable to check conditionally if default ones are not
1845 * set. Pass NULL if you don't want additional checks.
1846 * @return return string containing current charset, or NULL if not-determinable
1848 const char *GetCurrentLocale(const char *param
)
1852 env
= getenv("LANGUAGE");
1853 if (env
!= NULL
) return env
;
1855 env
= getenv("LC_ALL");
1856 if (env
!= NULL
) return env
;
1858 if (param
!= NULL
) {
1859 env
= getenv(param
);
1860 if (env
!= NULL
) return env
;
1863 return getenv("LANG");
1866 const char *GetCurrentLocale(const char *param
);
1867 #endif /* !(defined(WIN32) || defined(__APPLE__)) */
1869 int CDECL
StringIDSorter(const StringID
*a
, const StringID
*b
)
1873 GetString(stra
, *a
, lastof(stra
));
1874 GetString(strb
, *b
, lastof(strb
));
1876 return strnatcmp(stra
, strb
);
1880 * Get the language with the given NewGRF language ID.
1881 * @param newgrflangid NewGRF languages ID to check.
1882 * @return The language's metadata, or NULL if it is not known.
1884 const LanguageMetadata
*GetLanguage(byte newgrflangid
)
1886 for (const LanguageMetadata
*lang
= _languages
.Begin(); lang
!= _languages
.End(); lang
++) {
1887 if (newgrflangid
== lang
->newgrflangid
) return lang
;
1894 * Reads the language file header and checks compatibility.
1895 * @param file the file to read
1896 * @param hdr the place to write the header information to
1897 * @return true if and only if the language file is of a compatible version
1899 static bool GetLanguageFileHeader(const char *file
, LanguagePackHeader
*hdr
)
1901 FILE *f
= fopen(file
, "rb");
1902 if (f
== NULL
) return false;
1904 size_t read
= fread(hdr
, sizeof(*hdr
), 1, f
);
1907 bool ret
= read
== 1 && hdr
->IsValid();
1909 /* Convert endianness for the windows language ID */
1911 hdr
->missing
= FROM_LE16(hdr
->missing
);
1912 hdr
->winlangid
= FROM_LE16(hdr
->winlangid
);
1918 * Gets a list of languages from the given directory.
1919 * @param path the base directory to search in
1921 static void GetLanguageList(const char *path
)
1923 DIR *dir
= ttd_opendir(path
);
1925 struct dirent
*dirent
;
1926 while ((dirent
= readdir(dir
)) != NULL
) {
1927 const char *d_name
= FS2OTTD(dirent
->d_name
);
1928 const char *extension
= strrchr(d_name
, '.');
1930 /* Not a language file */
1931 if (extension
== NULL
|| strcmp(extension
, ".lng") != 0) continue;
1933 LanguageMetadata lmd
;
1934 seprintf(lmd
.file
, lastof(lmd
.file
), "%s%s", path
, d_name
);
1936 /* Check whether the file is of the correct version */
1937 if (!GetLanguageFileHeader(lmd
.file
, &lmd
)) {
1938 DEBUG(misc
, 3, "%s is not a valid language file", lmd
.file
);
1939 } else if (GetLanguage(lmd
.newgrflangid
) != NULL
) {
1940 DEBUG(misc
, 3, "%s's language ID is already known", lmd
.file
);
1942 *_languages
.Append() = lmd
;
1950 * Make a list of the available language packs. Put the data in
1953 void InitializeLanguagePacks()
1957 FOR_ALL_SEARCHPATHS(sp
) {
1958 char path
[MAX_PATH
];
1959 FioAppendDirectory(path
, lastof(path
), sp
, LANG_DIR
);
1960 GetLanguageList(path
);
1962 if (_languages
.Length() == 0) usererror("No available language packs (invalid versions?)");
1964 /* Acquire the locale of the current system */
1965 const char *lang
= GetCurrentLocale("LC_MESSAGES");
1966 if (lang
== NULL
) lang
= "en_GB";
1968 const LanguageMetadata
*chosen_language
= NULL
; ///< Matching the language in the configuration file or the current locale
1969 const LanguageMetadata
*language_fallback
= NULL
; ///< Using pt_PT for pt_BR locale when pt_BR is not available
1970 const LanguageMetadata
*en_GB_fallback
= _languages
.Begin(); ///< Fallback when no locale-matching language has been found
1972 /* Find a proper language. */
1973 for (const LanguageMetadata
*lng
= _languages
.Begin(); lng
!= _languages
.End(); lng
++) {
1974 /* We are trying to find a default language. The priority is by
1975 * configuration file, local environment and last, if nothing found,
1977 const char *lang_file
= strrchr(lng
->file
, PATHSEPCHAR
) + 1;
1978 if (strcmp(lang_file
, _config_language_file
) == 0) {
1979 chosen_language
= lng
;
1983 if (strcmp (lng
->isocode
, "en_GB") == 0) en_GB_fallback
= lng
;
1984 if (strncmp(lng
->isocode
, lang
, 5) == 0) chosen_language
= lng
;
1985 if (strncmp(lng
->isocode
, lang
, 2) == 0) language_fallback
= lng
;
1988 /* We haven't found the language in the config nor the one in the locale.
1989 * Now we set it to one of the fallback languages */
1990 if (chosen_language
== NULL
) {
1991 chosen_language
= (language_fallback
!= NULL
) ? language_fallback
: en_GB_fallback
;
1994 if (!ReadLanguagePack(chosen_language
)) usererror("Can't read language pack '%s'", chosen_language
->file
);
1998 * Get the ISO language code of the currently loaded language.
1999 * @return the ISO code.
2001 const char *GetCurrentLanguageIsoCode()
2003 return _langpack
->isocode
;
2007 * Check whether there are glyphs missing in the current language.
2008 * @param Pointer to an address for storing the text pointer.
2009 * @return If glyphs are missing, return \c true, else return \c false.
2010 * @post If \c true is returned and str is not NULL, *str points to a string that is found to contain at least one missing glyph.
2012 bool MissingGlyphSearcher::FindMissingGlyphs(const char **str
)
2014 InitFreeType(this->Monospace());
2015 const Sprite
*question_mark
[FS_END
];
2017 for (FontSize size
= this->Monospace() ? FS_MONO
: FS_BEGIN
; size
< (this->Monospace() ? FS_END
: FS_MONO
); size
++) {
2018 question_mark
[size
] = GetGlyph(size
, '?');
2022 for (const char *text
= this->NextString(); text
!= NULL
; text
= this->NextString()) {
2023 FontSize size
= this->DefaultSize();
2024 if (str
!= NULL
) *str
= text
;
2025 for (WChar c
= Utf8Consume(&text
); c
!= '\0'; c
= Utf8Consume(&text
)) {
2026 if (c
== SCC_TINYFONT
) {
2028 } else if (c
== SCC_BIGFONT
) {
2030 } else if (!IsInsideMM(c
, SCC_SPRITE_START
, SCC_SPRITE_END
) && IsPrintable(c
) && !IsTextDirectionChar(c
) && c
!= '?' && GetGlyph(size
, c
) == question_mark
[size
]) {
2031 /* The character is printable, but not in the normal font. This is the case we were testing for. */
2039 /** Helper for searching through the language pack. */
2040 class LanguagePackGlyphSearcher
: public MissingGlyphSearcher
{
2041 uint i
; ///< Iterator for the primary language tables.
2042 uint j
; ///< Iterator for the secondary language tables.
2044 /* virtual */ void Reset()
2050 /* virtual */ FontSize
DefaultSize()
2055 /* virtual */ const char *NextString()
2057 if (this->i
>= TEXT_TAB_END
) return NULL
;
2059 const char *ret
= _langpack_offs
[_langtab_start
[this->i
] + this->j
];
2062 while (this->i
< TEXT_TAB_END
&& this->j
>= _langtab_num
[this->i
]) {
2070 /* virtual */ bool Monospace()
2075 /* virtual */ void SetFontNames(FreeTypeSettings
*settings
, const char *font_name
)
2077 #ifdef WITH_FREETYPE
2078 strecpy(settings
->small
.font
, font_name
, lastof(settings
->small
.font
));
2079 strecpy(settings
->medium
.font
, font_name
, lastof(settings
->medium
.font
));
2080 strecpy(settings
->large
.font
, font_name
, lastof(settings
->large
.font
));
2081 #endif /* WITH_FREETYPE */
2086 * Check whether the currently loaded language pack
2087 * uses characters that the currently loaded font
2088 * does not support. If this is the case an error
2089 * message will be shown in English. The error
2090 * message will not be localized because that would
2091 * mean it might use characters that are not in the
2092 * font, which is the whole reason this check has
2094 * @param base_font Whether to look at the base font as well.
2095 * @param searcher The methods to use to search for strings to check.
2096 * If NULL the loaded language pack searcher is used.
2098 void CheckForMissingGlyphs(bool base_font
, MissingGlyphSearcher
*searcher
)
2100 static LanguagePackGlyphSearcher pack_searcher
;
2101 if (searcher
== NULL
) searcher
= &pack_searcher
;
2102 bool bad_font
= !base_font
|| searcher
->FindMissingGlyphs(NULL
);
2103 #ifdef WITH_FREETYPE
2105 /* We found an unprintable character... lets try whether we can find
2106 * a fallback font that can print the characters in the current language. */
2107 FreeTypeSettings backup
;
2108 memcpy(&backup
, &_freetype
, sizeof(backup
));
2110 bad_font
= !SetFallbackFont(&_freetype
, _langpack
->isocode
, _langpack
->winlangid
, searcher
);
2112 memcpy(&_freetype
, &backup
, sizeof(backup
));
2114 if (bad_font
&& base_font
) {
2115 /* Our fallback font does miss characters too, so keep the
2116 * user chosen font as that is more likely to be any good than
2117 * the wild guess we made */
2118 InitFreeType(searcher
->Monospace());
2124 /* All attempts have failed. Display an error. As we do not want the string to be translated by
2125 * the translators, we 'force' it into the binary and 'load' it via a BindCString. To do this
2126 * properly we have to set the colour of the string, otherwise we end up with a lot of artifacts.
2127 * The colour 'character' might change in the future, so for safety we just Utf8 Encode it into
2128 * the string, which takes exactly three characters, so it replaces the "XXX" with the colour marker. */
2129 static char *err_str
= stredup("XXXThe current font is missing some of the characters used in the texts for this language. Read the readme to see how to solve this.");
2130 Utf8Encode(err_str
, SCC_YELLOW
);
2131 SetDParamStr(0, err_str
);
2132 ShowErrorMessage(STR_JUST_RAW_STRING
, INVALID_STRING_ID
, WL_WARNING
);
2134 /* Reset the font width */
2135 LoadStringWidthTable(searcher
->Monospace());
2139 /* Update the font with cache */
2140 LoadStringWidthTable(searcher
->Monospace());
2142 #if !defined(WITH_ICU_LAYOUT)
2144 * For right-to-left languages we need the ICU library. If
2145 * we do not have support for that library we warn the user
2146 * about it with a message. As we do not want the string to
2147 * be translated by the translators, we 'force' it into the
2148 * binary and 'load' it via a BindCString. To do this
2149 * properly we have to set the colour of the string,
2150 * otherwise we end up with a lot of artifacts. The colour
2151 * 'character' might change in the future, so for safety
2152 * we just Utf8 Encode it into the string, which takes
2153 * exactly three characters, so it replaces the "XXX" with
2154 * the colour marker.
2156 if (_current_text_dir
!= TD_LTR
) {
2157 static char *err_str
= stredup("XXXThis version of OpenTTD does not support right-to-left languages. Recompile with icu enabled.");
2158 Utf8Encode(err_str
, SCC_YELLOW
);
2159 SetDParamStr(0, err_str
);
2160 ShowErrorMessage(STR_JUST_RAW_STRING
, INVALID_STRING_ID
, WL_ERROR
);
2162 #endif /* !WITH_ICU_LAYOUT */