(svn r27950) -Merge: Documentation updates from 1.7 branch
[openttd.git] / src / lang / english.txt
blob0228f9c307c47e5759f04fd79eb3e34635e06743
1 ##name English (UK)
2 ##ownname English (UK)
3 ##isocode en_GB
4 ##plural 0
5 ##textdir ltr
6 ##digitsep ,
7 ##digitsepcur ,
8 ##decimalsep .
9 ##winlangid 0x0809
10 ##grflangid 0x01
13 # $Id$
15 # This file is part of OpenTTD.
16 # OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
17 # OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
18 # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
21 ##id 0x0000
22 STR_NULL                                                        :
23 STR_EMPTY                                                       :
24 STR_UNDEFINED                                                   :(undefined string)
25 STR_JUST_NOTHING                                                :Nothing
27 # Cargo related strings
28 # Plural cargo name
29 STR_CARGO_PLURAL_NOTHING                                        :
30 STR_CARGO_PLURAL_PASSENGERS                                     :Passengers
31 STR_CARGO_PLURAL_COAL                                           :Coal
32 STR_CARGO_PLURAL_MAIL                                           :Mail
33 STR_CARGO_PLURAL_OIL                                            :Oil
34 STR_CARGO_PLURAL_LIVESTOCK                                      :Livestock
35 STR_CARGO_PLURAL_GOODS                                          :Goods
36 STR_CARGO_PLURAL_GRAIN                                          :Grain
37 STR_CARGO_PLURAL_WOOD                                           :Wood
38 STR_CARGO_PLURAL_IRON_ORE                                       :Iron Ore
39 STR_CARGO_PLURAL_STEEL                                          :Steel
40 STR_CARGO_PLURAL_VALUABLES                                      :Valuables
41 STR_CARGO_PLURAL_COPPER_ORE                                     :Copper Ore
42 STR_CARGO_PLURAL_MAIZE                                          :Maize
43 STR_CARGO_PLURAL_FRUIT                                          :Fruit
44 STR_CARGO_PLURAL_DIAMONDS                                       :Diamonds
45 STR_CARGO_PLURAL_FOOD                                           :Food
46 STR_CARGO_PLURAL_PAPER                                          :Paper
47 STR_CARGO_PLURAL_GOLD                                           :Gold
48 STR_CARGO_PLURAL_WATER                                          :Water
49 STR_CARGO_PLURAL_WHEAT                                          :Wheat
50 STR_CARGO_PLURAL_RUBBER                                         :Rubber
51 STR_CARGO_PLURAL_SUGAR                                          :Sugar
52 STR_CARGO_PLURAL_TOYS                                           :Toys
53 STR_CARGO_PLURAL_CANDY                                          :Sweets
54 STR_CARGO_PLURAL_COLA                                           :Cola
55 STR_CARGO_PLURAL_COTTON_CANDY                                   :Candyfloss
56 STR_CARGO_PLURAL_BUBBLES                                        :Bubbles
57 STR_CARGO_PLURAL_TOFFEE                                         :Toffee
58 STR_CARGO_PLURAL_BATTERIES                                      :Batteries
59 STR_CARGO_PLURAL_PLASTIC                                        :Plastic
60 STR_CARGO_PLURAL_FIZZY_DRINKS                                   :Fizzy Drinks
62 # Singular cargo name
63 STR_CARGO_SINGULAR_NOTHING                                      :
64 STR_CARGO_SINGULAR_PASSENGER                                    :Passenger
65 STR_CARGO_SINGULAR_COAL                                         :Coal
66 STR_CARGO_SINGULAR_MAIL                                         :Mail
67 STR_CARGO_SINGULAR_OIL                                          :Oil
68 STR_CARGO_SINGULAR_LIVESTOCK                                    :Livestock
69 STR_CARGO_SINGULAR_GOODS                                        :Goods
70 STR_CARGO_SINGULAR_GRAIN                                        :Grain
71 STR_CARGO_SINGULAR_WOOD                                         :Wood
72 STR_CARGO_SINGULAR_IRON_ORE                                     :Iron Ore
73 STR_CARGO_SINGULAR_STEEL                                        :Steel
74 STR_CARGO_SINGULAR_VALUABLES                                    :Valuables
75 STR_CARGO_SINGULAR_COPPER_ORE                                   :Copper Ore
76 STR_CARGO_SINGULAR_MAIZE                                        :Maize
77 STR_CARGO_SINGULAR_FRUIT                                        :Fruit
78 STR_CARGO_SINGULAR_DIAMOND                                      :Diamond
79 STR_CARGO_SINGULAR_FOOD                                         :Food
80 STR_CARGO_SINGULAR_PAPER                                        :Paper
81 STR_CARGO_SINGULAR_GOLD                                         :Gold
82 STR_CARGO_SINGULAR_WATER                                        :Water
83 STR_CARGO_SINGULAR_WHEAT                                        :Wheat
84 STR_CARGO_SINGULAR_RUBBER                                       :Rubber
85 STR_CARGO_SINGULAR_SUGAR                                        :Sugar
86 STR_CARGO_SINGULAR_TOY                                          :Toy
87 STR_CARGO_SINGULAR_CANDY                                        :Sweet
88 STR_CARGO_SINGULAR_COLA                                         :Cola
89 STR_CARGO_SINGULAR_COTTON_CANDY                                 :Candyfloss
90 STR_CARGO_SINGULAR_BUBBLE                                       :Bubble
91 STR_CARGO_SINGULAR_TOFFEE                                       :Toffee
92 STR_CARGO_SINGULAR_BATTERY                                      :Battery
93 STR_CARGO_SINGULAR_PLASTIC                                      :Plastic
94 STR_CARGO_SINGULAR_FIZZY_DRINK                                  :Fizzy Drink
96 # Quantity of cargo
97 STR_QUANTITY_NOTHING                                            :
98 STR_QUANTITY_PASSENGERS                                         :{COMMA}{NBSP}passenger{P "" s}
99 STR_QUANTITY_COAL                                               :{WEIGHT_LONG} of coal
100 STR_QUANTITY_MAIL                                               :{COMMA}{NBSP}bag{P "" s} of mail
101 STR_QUANTITY_OIL                                                :{VOLUME_LONG} of oil
102 STR_QUANTITY_LIVESTOCK                                          :{COMMA}{NBSP}item{P "" s} of livestock
103 STR_QUANTITY_GOODS                                              :{COMMA}{NBSP}crate{P "" s} of goods
104 STR_QUANTITY_GRAIN                                              :{WEIGHT_LONG} of grain
105 STR_QUANTITY_WOOD                                               :{WEIGHT_LONG} of wood
106 STR_QUANTITY_IRON_ORE                                           :{WEIGHT_LONG} of iron ore
107 STR_QUANTITY_STEEL                                              :{WEIGHT_LONG} of steel
108 STR_QUANTITY_VALUABLES                                          :{COMMA}{NBSP}bag{P "" s} of valuables
109 STR_QUANTITY_COPPER_ORE                                         :{WEIGHT_LONG} of copper ore
110 STR_QUANTITY_MAIZE                                              :{WEIGHT_LONG} of maize
111 STR_QUANTITY_FRUIT                                              :{WEIGHT_LONG} of fruit
112 STR_QUANTITY_DIAMONDS                                           :{COMMA}{NBSP}bag{P "" s} of diamonds
113 STR_QUANTITY_FOOD                                               :{WEIGHT_LONG} of food
114 STR_QUANTITY_PAPER                                              :{WEIGHT_LONG} of paper
115 STR_QUANTITY_GOLD                                               :{COMMA}{NBSP}bag{P "" s} of gold
116 STR_QUANTITY_WATER                                              :{VOLUME_LONG} of water
117 STR_QUANTITY_WHEAT                                              :{WEIGHT_LONG} of wheat
118 STR_QUANTITY_RUBBER                                             :{VOLUME_LONG} of rubber
119 STR_QUANTITY_SUGAR                                              :{WEIGHT_LONG} of sugar
120 STR_QUANTITY_TOYS                                               :{COMMA}{NBSP}toy{P "" s}
121 STR_QUANTITY_SWEETS                                             :{COMMA}{NBSP}bag{P "" s} of sweets
122 STR_QUANTITY_COLA                                               :{VOLUME_LONG} of cola
123 STR_QUANTITY_CANDYFLOSS                                         :{WEIGHT_LONG} of candyfloss
124 STR_QUANTITY_BUBBLES                                            :{COMMA} bubble{P "" s}
125 STR_QUANTITY_TOFFEE                                             :{WEIGHT_LONG} of toffee
126 STR_QUANTITY_BATTERIES                                          :{COMMA} batter{P y ies}
127 STR_QUANTITY_PLASTIC                                            :{VOLUME_LONG} of plastic
128 STR_QUANTITY_FIZZY_DRINKS                                       :{COMMA} fizzy drink{P "" s}
129 STR_QUANTITY_N_A                                                :N/A
131 # Two letter abbreviation of cargo name
132 STR_ABBREV_NOTHING                                              :
133 STR_ABBREV_PASSENGERS                                           :{TINY_FONT}PS
134 STR_ABBREV_COAL                                                 :{TINY_FONT}CL
135 STR_ABBREV_MAIL                                                 :{TINY_FONT}ML
136 STR_ABBREV_OIL                                                  :{TINY_FONT}OL
137 STR_ABBREV_LIVESTOCK                                            :{TINY_FONT}LV
138 STR_ABBREV_GOODS                                                :{TINY_FONT}GD
139 STR_ABBREV_GRAIN                                                :{TINY_FONT}GR
140 STR_ABBREV_WOOD                                                 :{TINY_FONT}WD
141 STR_ABBREV_IRON_ORE                                             :{TINY_FONT}OR
142 STR_ABBREV_STEEL                                                :{TINY_FONT}ST
143 STR_ABBREV_VALUABLES                                            :{TINY_FONT}VL
144 STR_ABBREV_COPPER_ORE                                           :{TINY_FONT}CO
145 STR_ABBREV_MAIZE                                                :{TINY_FONT}MZ
146 STR_ABBREV_FRUIT                                                :{TINY_FONT}FT
147 STR_ABBREV_DIAMONDS                                             :{TINY_FONT}DM
148 STR_ABBREV_FOOD                                                 :{TINY_FONT}FD
149 STR_ABBREV_PAPER                                                :{TINY_FONT}PR
150 STR_ABBREV_GOLD                                                 :{TINY_FONT}GD
151 STR_ABBREV_WATER                                                :{TINY_FONT}WR
152 STR_ABBREV_WHEAT                                                :{TINY_FONT}WH
153 STR_ABBREV_RUBBER                                               :{TINY_FONT}RB
154 STR_ABBREV_SUGAR                                                :{TINY_FONT}SG
155 STR_ABBREV_TOYS                                                 :{TINY_FONT}TY
156 STR_ABBREV_SWEETS                                               :{TINY_FONT}SW
157 STR_ABBREV_COLA                                                 :{TINY_FONT}CL
158 STR_ABBREV_CANDYFLOSS                                           :{TINY_FONT}CF
159 STR_ABBREV_BUBBLES                                              :{TINY_FONT}BU
160 STR_ABBREV_TOFFEE                                               :{TINY_FONT}TF
161 STR_ABBREV_BATTERIES                                            :{TINY_FONT}BA
162 STR_ABBREV_PLASTIC                                              :{TINY_FONT}PL
163 STR_ABBREV_FIZZY_DRINKS                                         :{TINY_FONT}FZ
164 STR_ABBREV_NONE                                                 :{TINY_FONT}NO
165 STR_ABBREV_ALL                                                  :{TINY_FONT}ALL
167 # 'Mode' of transport for cargoes
168 STR_PASSENGERS                                                  :{COMMA}{NBSP}passenger{P "" s}
169 STR_BAGS                                                        :{COMMA}{NBSP}bag{P "" s}
170 STR_TONS                                                        :{COMMA}{NBSP}tonne{P "" s}
171 STR_LITERS                                                      :{COMMA}{NBSP}litre{P "" s}
172 STR_ITEMS                                                       :{COMMA}{NBSP}item{P "" s}
173 STR_CRATES                                                      :{COMMA}{NBSP}crate{P "" s}
175 # Colours, do not shuffle
176 STR_COLOUR_DARK_BLUE                                            :Dark Blue
177 STR_COLOUR_PALE_GREEN                                           :Pale Green
178 STR_COLOUR_PINK                                                 :Pink
179 STR_COLOUR_YELLOW                                               :Yellow
180 STR_COLOUR_RED                                                  :Red
181 STR_COLOUR_LIGHT_BLUE                                           :Light Blue
182 STR_COLOUR_GREEN                                                :Green
183 STR_COLOUR_DARK_GREEN                                           :Dark Green
184 STR_COLOUR_BLUE                                                 :Blue
185 STR_COLOUR_CREAM                                                :Cream
186 STR_COLOUR_MAUVE                                                :Mauve
187 STR_COLOUR_PURPLE                                               :Purple
188 STR_COLOUR_ORANGE                                               :Orange
189 STR_COLOUR_BROWN                                                :Brown
190 STR_COLOUR_GREY                                                 :Grey
191 STR_COLOUR_WHITE                                                :White
193 # Units used in OpenTTD
194 STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA}{NBSP}mph
195 STR_UNITS_VELOCITY_METRIC                                       :{COMMA}{NBSP}km/h
196 STR_UNITS_VELOCITY_SI                                           :{COMMA}{NBSP}m/s
198 STR_UNITS_POWER_IMPERIAL                                        :{COMMA}{NBSP}hp
199 STR_UNITS_POWER_METRIC                                          :{COMMA}{NBSP}hp
200 STR_UNITS_POWER_SI                                              :{COMMA}{NBSP}kW
202 STR_UNITS_WEIGHT_SHORT_IMPERIAL                                 :{COMMA}{NBSP}t
203 STR_UNITS_WEIGHT_SHORT_METRIC                                   :{COMMA}{NBSP}t
204 STR_UNITS_WEIGHT_SHORT_SI                                       :{COMMA}{NBSP}kg
206 STR_UNITS_WEIGHT_LONG_IMPERIAL                                  :{COMMA}{NBSP}ton{P "" s}
207 STR_UNITS_WEIGHT_LONG_METRIC                                    :{COMMA}{NBSP}tonne{P "" s}
208 STR_UNITS_WEIGHT_LONG_SI                                        :{COMMA}{NBSP}kg
210 STR_UNITS_VOLUME_SHORT_IMPERIAL                                 :{COMMA}{NBSP}gal
211 STR_UNITS_VOLUME_SHORT_METRIC                                   :{COMMA}{NBSP}l
212 STR_UNITS_VOLUME_SHORT_SI                                       :{COMMA}{NBSP}m³
214 STR_UNITS_VOLUME_LONG_IMPERIAL                                  :{COMMA}{NBSP}gallon{P "" s}
215 STR_UNITS_VOLUME_LONG_METRIC                                    :{COMMA}{NBSP}litre{P "" s}
216 STR_UNITS_VOLUME_LONG_SI                                        :{COMMA}{NBSP}m³
218 STR_UNITS_FORCE_IMPERIAL                                        :{COMMA}{NBSP}lbf
219 STR_UNITS_FORCE_METRIC                                          :{COMMA}{NBSP}kgf
220 STR_UNITS_FORCE_SI                                              :{COMMA}{NBSP}kN
222 STR_UNITS_HEIGHT_IMPERIAL                                       :{COMMA}{NBSP}ft
223 STR_UNITS_HEIGHT_METRIC                                         :{COMMA}{NBSP}m
224 STR_UNITS_HEIGHT_SI                                             :{COMMA}{NBSP}m
226 # Common window strings
227 STR_LIST_FILTER_TITLE                                           :{BLACK}Filter string:
228 STR_LIST_FILTER_OSKTITLE                                        :{BLACK}Enter filter string
229 STR_LIST_FILTER_TOOLTIP                                         :{BLACK}Enter a keyword to filter the list for
231 STR_TOOLTIP_GROUP_ORDER                                         :{BLACK}Select grouping order
232 STR_TOOLTIP_SORT_ORDER                                          :{BLACK}Select sorting order (descending/ascending)
233 STR_TOOLTIP_SORT_CRITERIA                                       :{BLACK}Select sorting criteria
234 STR_TOOLTIP_FILTER_CRITERIA                                     :{BLACK}Select filtering criteria
235 STR_BUTTON_SORT_BY                                              :{BLACK}Sort by
236 STR_BUTTON_LOCATION                                             :{BLACK}Location
237 STR_BUTTON_RENAME                                               :{BLACK}Rename
239 STR_TOOLTIP_CLOSE_WINDOW                                        :{BLACK}Close window
240 STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS                              :{BLACK}Window title - drag this to move window
241 STR_TOOLTIP_SHADE                                               :{BLACK}Shade window - only show the title bar
242 STR_TOOLTIP_DEBUG                                               :{BLACK}Show NewGRF debug information
243 STR_TOOLTIP_DEFSIZE                                             :{BLACK}Resize window to default size. Ctrl+Click to store current size as default
244 STR_TOOLTIP_STICKY                                              :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key. Ctrl+Click to also save state as default
245 STR_TOOLTIP_RESIZE                                              :{BLACK}Click and drag to resize this window
246 STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW                           :{BLACK}Toggle large/small window size
247 STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Scroll bar - scrolls list up/down
248 STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Scroll bar - scrolls list left/right
249 STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC                              :{BLACK}Demolish buildings etc. on a square of land. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
251 # Show engines button
252 STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN                           :{BLACK}Show hidden
253 STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE                    :{BLACK}Show hidden
254 STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP                            :{BLACK}Show hidden
255 STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT                        :{BLACK}Show hidden
257 STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP                   :{BLACK}By enabling this button, the hidden train vehicles are also displayed
258 STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP            :{BLACK}By enabling this button, the hidden road vehicles are also displayed
259 STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOOLTIP                    :{BLACK}By enabling this button, the hidden ships are also displayed
260 STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP                :{BLACK}By enabling this button, the hidden aircraft are also displayed
262 # Query window
263 STR_BUTTON_DEFAULT                                              :{BLACK}Default
264 STR_BUTTON_CANCEL                                               :{BLACK}Cancel
265 STR_BUTTON_OK                                                   :{BLACK}OK
267 # On screen keyboard window
268 STR_OSK_KEYBOARD_LAYOUT                                         :`1234567890-=\qwertyuiop[]asdfghjkl;'  zxcvbnm,./ .
269 STR_OSK_KEYBOARD_LAYOUT_CAPS                                    :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:"  ZXCVBNM<>? .
271 # Measurement tooltip
272 STR_MEASURE_LENGTH                                              :{BLACK}Length: {NUM}
273 STR_MEASURE_AREA                                                :{BLACK}Area: {NUM} x {NUM}
274 STR_MEASURE_LENGTH_HEIGHTDIFF                                   :{BLACK}Length: {NUM}{}Height difference: {HEIGHT}
275 STR_MEASURE_AREA_HEIGHTDIFF                                     :{BLACK}Area: {NUM} x {NUM}{}Height difference: {HEIGHT}
278 # These are used in buttons
279 STR_SORT_BY_CAPTION_NAME                                        :{BLACK}Name
280 STR_SORT_BY_CAPTION_DATE                                        :{BLACK}Date
281 # These are used in dropdowns
282 STR_SORT_BY_NAME                                                :Name
283 STR_SORT_BY_PRODUCTION                                          :Production
284 STR_SORT_BY_TYPE                                                :Type
285 STR_SORT_BY_TRANSPORTED                                         :Transported
286 STR_SORT_BY_NUMBER                                              :Number
287 STR_SORT_BY_PROFIT_LAST_YEAR                                    :Profit last year
288 STR_SORT_BY_PROFIT_THIS_YEAR                                    :Profit this year
289 STR_SORT_BY_AGE                                                 :Age
290 STR_SORT_BY_RELIABILITY                                         :Reliability
291 STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE                        :Total capacity per cargo type
292 STR_SORT_BY_MAX_SPEED                                           :Maximum speed
293 STR_SORT_BY_MODEL                                               :Model
294 STR_SORT_BY_VALUE                                               :Value
295 STR_SORT_BY_LENGTH                                              :Length
296 STR_SORT_BY_LIFE_TIME                                           :Remaining lifetime
297 STR_SORT_BY_TIMETABLE_DELAY                                     :Timetable delay
298 STR_SORT_BY_FACILITY                                            :Station type
299 STR_SORT_BY_WAITING_TOTAL                                       :Total waiting cargo
300 STR_SORT_BY_WAITING_AVAILABLE                                   :Available waiting cargo
301 STR_SORT_BY_RATING_MAX                                          :Highest cargo rating
302 STR_SORT_BY_RATING_MIN                                          :Lowest cargo rating
303 STR_SORT_BY_ENGINE_ID                                           :EngineID (classic sort)
304 STR_SORT_BY_COST                                                :Cost
305 STR_SORT_BY_POWER                                               :Power
306 STR_SORT_BY_TRACTIVE_EFFORT                                     :Tractive effort
307 STR_SORT_BY_INTRO_DATE                                          :Introduction date
308 STR_SORT_BY_RUNNING_COST                                        :Running cost
309 STR_SORT_BY_POWER_VS_RUNNING_COST                               :Power/Running cost
310 STR_SORT_BY_CARGO_CAPACITY                                      :Cargo capacity
311 STR_SORT_BY_RANGE                                               :Range
312 STR_SORT_BY_POPULATION                                          :Population
313 STR_SORT_BY_RATING                                              :Rating
315 # Tooltips for the main toolbar
316 STR_TOOLBAR_TOOLTIP_PAUSE_GAME                                  :{BLACK}Pause game
317 STR_TOOLBAR_TOOLTIP_FORWARD                                     :{BLACK}Fast forward the game
318 STR_TOOLBAR_TOOLTIP_OPTIONS                                     :{BLACK}Options
319 STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK}Save game, abandon game, exit
320 STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}Display map, extra viewport or list of signs
321 STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}Display town directory
322 STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES                           :{BLACK}Display subsidies
323 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}Display list of company's stations
324 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}Display company finances information
325 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}Display general company information
326 STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK                          :{BLACK}Display story book
327 STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST                          :{BLACK}Display goal list
328 STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}Display graphs
329 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}Display company league table
330 STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW                    :{BLACK}Fund construction of new industry or list all industries
331 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}Display list of company's trains. Ctrl+Click toggles opening the group/vehicle list
332 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES       :{BLACK}Display list of company's road vehicles. Ctrl+Click toggles opening the group/vehicle list
333 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS               :{BLACK}Display list of company's ships. Ctrl+Click toggles opening the group/vehicle list
334 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT            :{BLACK}Display list of company's aircraft. Ctrl+Click toggles opening the group/vehicle list
335 STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN                            :{BLACK}Zoom the view in
336 STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT                           :{BLACK}Zoom the view out
337 STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                        :{BLACK}Build railway track
338 STR_TOOLBAR_TOOLTIP_BUILD_ROADS                                 :{BLACK}Build roads
339 STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS                            :{BLACK}Build ship docks
340 STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS                              :{BLACK}Build airports
341 STR_TOOLBAR_TOOLTIP_LANDSCAPING                                 :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
342 STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW                     :{BLACK}Show sound/music window
343 STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS                      :{BLACK}Show last message/news report, show message options
344 STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION                      :{BLACK}Land area information, console, script debug, screenshots, about OpenTTD
345 STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR                              :{BLACK}Switch toolbars
347 # Extra tooltips for the scenario editor toolbar
348 STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO        :{BLACK}Save scenario, load scenario, abandon scenario editor, exit
349 STR_SCENEDIT_TOOLBAR_OPENTTD                                    :{YELLOW}OpenTTD
350 STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR                            :{YELLOW}Scenario Editor
351 STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD    :{BLACK}Move the starting date backward 1 year
352 STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD     :{BLACK}Move the starting date forward 1 year
353 STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE                           :{BLACK}Click to enter the starting year
354 STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY         :{BLACK}Display map, town directory
355 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION                       :{BLACK}Landscape generation
356 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION                            :{BLACK}Town generation
357 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION                        :{BLACK}Industry generation
358 STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION                          :{BLACK}Road construction
359 STR_SCENEDIT_TOOLBAR_PLANT_TREES                                :{BLACK}Plant trees. Shift toggles building/showing cost estimate
360 STR_SCENEDIT_TOOLBAR_PLACE_SIGN                                 :{BLACK}Place sign
361 STR_SCENEDIT_TOOLBAR_PLACE_OBJECT                               :{BLACK}Place object. Shift toggles building/showing cost estimate
363 ############ range for SE file menu starts
364 STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO                            :Save scenario
365 STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO                            :Load scenario
366 STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP                           :Save heightmap
367 STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP                           :Load heightmap
368 STR_SCENEDIT_FILE_MENU_QUIT_EDITOR                              :Abandon scenario editor
369 STR_SCENEDIT_FILE_MENU_SEPARATOR                                :
370 STR_SCENEDIT_FILE_MENU_QUIT                                     :Exit
371 ############ range for SE file menu starts
373 ############ range for settings menu starts
374 STR_SETTINGS_MENU_GAME_OPTIONS                                  :Game options
375 STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE                          :Settings
376 STR_SETTINGS_MENU_SCRIPT_SETTINGS                               :AI/Game script settings
377 STR_SETTINGS_MENU_NEWGRF_SETTINGS                               :NewGRF settings
378 STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS                          :Transparency options
379 STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED                          :Town names displayed
380 STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED                       :Station names displayed
381 STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED                           :Waypoint names displayed
382 STR_SETTINGS_MENU_SIGNS_DISPLAYED                               :Signs displayed
383 STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS                         :Competitor signs and names displayed
384 STR_SETTINGS_MENU_FULL_ANIMATION                                :Full animation
385 STR_SETTINGS_MENU_FULL_DETAIL                                   :Full detail
386 STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS                         :Transparent buildings
387 STR_SETTINGS_MENU_TRANSPARENT_SIGNS                             :Transparent signs
388 ############ range ends here
390 ############ range for file menu starts
391 STR_FILE_MENU_SAVE_GAME                                         :Save game
392 STR_FILE_MENU_LOAD_GAME                                         :Load game
393 STR_FILE_MENU_QUIT_GAME                                         :Abandon game
394 STR_FILE_MENU_SEPARATOR                                         :
395 STR_FILE_MENU_EXIT                                              :Exit
396 ############ range ends here
398 # map menu
399 STR_MAP_MENU_MAP_OF_WORLD                                       :Map of world
400 STR_MAP_MENU_EXTRA_VIEW_PORT                                    :Extra viewport
401 STR_MAP_MENU_LINGRAPH_LEGEND                                    :Cargo Flow Legend
402 STR_MAP_MENU_SIGN_LIST                                          :Sign list
404 ############ range for town menu starts
405 STR_TOWN_MENU_TOWN_DIRECTORY                                    :Town directory
406 STR_TOWN_MENU_FOUND_TOWN                                        :Found town
407 ############ range ends here
409 ############ range for subsidies menu starts
410 STR_SUBSIDIES_MENU_SUBSIDIES                                    :Subsidies
411 ############ range ends here
413 ############ range for graph menu starts
414 STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH                           :Operating profit graph
415 STR_GRAPH_MENU_INCOME_GRAPH                                     :Income graph
416 STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH                            :Delivered cargo graph
417 STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH                        :Performance history graph
418 STR_GRAPH_MENU_COMPANY_VALUE_GRAPH                              :Company value graph
419 STR_GRAPH_MENU_CARGO_PAYMENT_RATES                              :Cargo payment rates
420 ############ range ends here
422 ############ range for company league menu starts
423 STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE                             :Company league table
424 STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING                      :Detailed performance rating
425 STR_GRAPH_MENU_HIGHSCORE                                        :Highscore table
426 ############ range ends here
428 ############ range for industry menu starts
429 STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY                            :Industry directory
430 STR_INDUSTRY_MENU_INDUSTRY_CHAIN                                :Industry chains
431 STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY                             :Fund new industry
432 ############ range ends here
434 ############ range for railway construction menu starts
435 STR_RAIL_MENU_RAILROAD_CONSTRUCTION                             :Railway construction
436 STR_RAIL_MENU_ELRAIL_CONSTRUCTION                               :Electrified railway construction
437 STR_RAIL_MENU_MONORAIL_CONSTRUCTION                             :Monorail construction
438 STR_RAIL_MENU_MAGLEV_CONSTRUCTION                               :Maglev construction
439 ############ range ends here
441 ############ range for road construction menu starts
442 STR_ROAD_MENU_ROAD_CONSTRUCTION                                 :Road construction
443 STR_ROAD_MENU_TRAM_CONSTRUCTION                                 :Tramway construction
444 ############ range ends here
446 ############ range for waterways construction menu starts
447 STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION                       :Waterways construction
448 ############ range ends here
450 ############ range for airport construction menu starts
451 STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :Airport construction
452 ############ range ends here
454 ############ range for landscaping menu starts
455 STR_LANDSCAPING_MENU_LANDSCAPING                                :Landscaping
456 STR_LANDSCAPING_MENU_PLANT_TREES                                :Plant trees
457 STR_LANDSCAPING_MENU_PLACE_SIGN                                 :Place sign
458 ############ range ends here
460 ############ range for music menu starts
461 STR_TOOLBAR_SOUND_MUSIC                                         :Sound/music
462 ############ range ends here
464 ############ range for message menu starts
465 STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :Last message/news report
466 STR_NEWS_MENU_MESSAGE_HISTORY_MENU                              :Message history
467 ############ range ends here
469 ############ range for about menu starts
470 STR_ABOUT_MENU_LAND_BLOCK_INFO                                  :Land area information
471 STR_ABOUT_MENU_SEPARATOR                                        :
472 STR_ABOUT_MENU_TOGGLE_CONSOLE                                   :Toggle console
473 STR_ABOUT_MENU_AI_DEBUG                                         :AI/Game script debug
474 STR_ABOUT_MENU_SCREENSHOT                                       :Screenshot
475 STR_ABOUT_MENU_ZOOMIN_SCREENSHOT                                :Fully zoomed in screenshot
476 STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT                           :Default zoom screenshot
477 STR_ABOUT_MENU_GIANT_SCREENSHOT                                 :Whole map screenshot
478 STR_ABOUT_MENU_ABOUT_OPENTTD                                    :About 'OpenTTD'
479 STR_ABOUT_MENU_SPRITE_ALIGNER                                   :Sprite aligner
480 STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES                            :Toggle bounding boxes
481 STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS                              :Toggle colouring of dirty blocks
482 ############ range ends here
484 ############ range for ordinal numbers used for the place in the highscore window
485 STR_ORDINAL_NUMBER_1ST                                          :1st
486 STR_ORDINAL_NUMBER_2ND                                          :2nd
487 STR_ORDINAL_NUMBER_3RD                                          :3rd
488 STR_ORDINAL_NUMBER_4TH                                          :4th
489 STR_ORDINAL_NUMBER_5TH                                          :5th
490 STR_ORDINAL_NUMBER_6TH                                          :6th
491 STR_ORDINAL_NUMBER_7TH                                          :7th
492 STR_ORDINAL_NUMBER_8TH                                          :8th
493 STR_ORDINAL_NUMBER_9TH                                          :9th
494 STR_ORDINAL_NUMBER_10TH                                         :10th
495 STR_ORDINAL_NUMBER_11TH                                         :11th
496 STR_ORDINAL_NUMBER_12TH                                         :12th
497 STR_ORDINAL_NUMBER_13TH                                         :13th
498 STR_ORDINAL_NUMBER_14TH                                         :14th
499 STR_ORDINAL_NUMBER_15TH                                         :15th
500 ############ range for ordinal numbers ends
502 ############ range for days starts
503 STR_DAY_NUMBER_1ST                                              :1st
504 STR_DAY_NUMBER_2ND                                              :2nd
505 STR_DAY_NUMBER_3RD                                              :3rd
506 STR_DAY_NUMBER_4TH                                              :4th
507 STR_DAY_NUMBER_5TH                                              :5th
508 STR_DAY_NUMBER_6TH                                              :6th
509 STR_DAY_NUMBER_7TH                                              :7th
510 STR_DAY_NUMBER_8TH                                              :8th
511 STR_DAY_NUMBER_9TH                                              :9th
512 STR_DAY_NUMBER_10TH                                             :10th
513 STR_DAY_NUMBER_11TH                                             :11th
514 STR_DAY_NUMBER_12TH                                             :12th
515 STR_DAY_NUMBER_13TH                                             :13th
516 STR_DAY_NUMBER_14TH                                             :14th
517 STR_DAY_NUMBER_15TH                                             :15th
518 STR_DAY_NUMBER_16TH                                             :16th
519 STR_DAY_NUMBER_17TH                                             :17th
520 STR_DAY_NUMBER_18TH                                             :18th
521 STR_DAY_NUMBER_19TH                                             :19th
522 STR_DAY_NUMBER_20TH                                             :20th
523 STR_DAY_NUMBER_21ST                                             :21st
524 STR_DAY_NUMBER_22ND                                             :22nd
525 STR_DAY_NUMBER_23RD                                             :23rd
526 STR_DAY_NUMBER_24TH                                             :24th
527 STR_DAY_NUMBER_25TH                                             :25th
528 STR_DAY_NUMBER_26TH                                             :26th
529 STR_DAY_NUMBER_27TH                                             :27th
530 STR_DAY_NUMBER_28TH                                             :28th
531 STR_DAY_NUMBER_29TH                                             :29th
532 STR_DAY_NUMBER_30TH                                             :30th
533 STR_DAY_NUMBER_31ST                                             :31st
534 ############ range for days ends
536 ############ range for months starts
537 STR_MONTH_ABBREV_JAN                                            :Jan
538 STR_MONTH_ABBREV_FEB                                            :Feb
539 STR_MONTH_ABBREV_MAR                                            :Mar
540 STR_MONTH_ABBREV_APR                                            :Apr
541 STR_MONTH_ABBREV_MAY                                            :May
542 STR_MONTH_ABBREV_JUN                                            :Jun
543 STR_MONTH_ABBREV_JUL                                            :Jul
544 STR_MONTH_ABBREV_AUG                                            :Aug
545 STR_MONTH_ABBREV_SEP                                            :Sep
546 STR_MONTH_ABBREV_OCT                                            :Oct
547 STR_MONTH_ABBREV_NOV                                            :Nov
548 STR_MONTH_ABBREV_DEC                                            :Dec
550 STR_MONTH_JAN                                                   :January
551 STR_MONTH_FEB                                                   :February
552 STR_MONTH_MAR                                                   :March
553 STR_MONTH_APR                                                   :April
554 STR_MONTH_MAY                                                   :May
555 STR_MONTH_JUN                                                   :June
556 STR_MONTH_JUL                                                   :July
557 STR_MONTH_AUG                                                   :August
558 STR_MONTH_SEP                                                   :September
559 STR_MONTH_OCT                                                   :October
560 STR_MONTH_NOV                                                   :November
561 STR_MONTH_DEC                                                   :December
562 ############ range for months ends
564 # Graph window
565 STR_GRAPH_KEY_BUTTON                                            :{BLACK}Key
566 STR_GRAPH_KEY_TOOLTIP                                           :{BLACK}Show key to graphs
567 STR_GRAPH_X_LABEL_MONTH                                         :{TINY_FONT}{STRING}{} {STRING}
568 STR_GRAPH_X_LABEL_MONTH_YEAR                                    :{TINY_FONT}{STRING}{} {STRING}{}{NUM}
569 STR_GRAPH_Y_LABEL                                               :{TINY_FONT}{STRING2}
570 STR_GRAPH_Y_LABEL_NUMBER                                        :{TINY_FONT}{COMMA}
572 STR_GRAPH_OPERATING_PROFIT_CAPTION                              :{WHITE}Operating Profit Graph
573 STR_GRAPH_INCOME_CAPTION                                        :{WHITE}Income Graph
574 STR_GRAPH_CARGO_DELIVERED_CAPTION                               :{WHITE}Units of cargo delivered
575 STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION                   :{WHITE}Company performance ratings (maximum rating=1000)
576 STR_GRAPH_COMPANY_VALUES_CAPTION                                :{WHITE}Company values
578 STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION                           :{WHITE}Cargo Payment Rates
579 STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL                           :{TINY_FONT}{BLACK}Days in transit
580 STR_GRAPH_CARGO_PAYMENT_RATES_TITLE                             :{TINY_FONT}{BLACK}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
581 STR_GRAPH_CARGO_ENABLE_ALL                                      :{TINY_FONT}{BLACK}Enable all
582 STR_GRAPH_CARGO_DISABLE_ALL                                     :{TINY_FONT}{BLACK}Disable all
583 STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL                              :{BLACK}Display all cargoes on the cargo payment rates graph
584 STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL                             :{BLACK}Display no cargoes on the cargo payment rates graph
585 STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO                            :{BLACK}Toggle graph for cargo type on/off
586 STR_GRAPH_CARGO_PAYMENT_CARGO                                   :{TINY_FONT}{BLACK}{STRING}
588 STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP                            :{BLACK}Show detailed performance ratings
590 # Graph key window
591 STR_GRAPH_KEY_CAPTION                                           :{WHITE}Key to company graphs
592 STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP                         :{BLACK}Click here to toggle company's entry on graph on/off
594 # Company league window
595 STR_COMPANY_LEAGUE_TABLE_CAPTION                                :{WHITE}Company League Table
596 STR_COMPANY_LEAGUE_COMPANY_NAME                                 :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
597 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER                   :Engineer
598 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER            :Traffic Manager
599 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR      :Transport Coordinator
600 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR           :Route Supervisor
601 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR                   :Director
602 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE            :Chief Executive
603 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN                   :Chairman
604 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT                  :President
605 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON                     :Tycoon
607 # Performance detail window
608 STR_PERFORMANCE_DETAIL                                          :{WHITE}Detailed performance rating
609 STR_PERFORMANCE_DETAIL_KEY                                      :{BLACK}Detail
610 STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY                          :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT})
611 STR_PERFORMANCE_DETAIL_AMOUNT_INT                               :{BLACK}({COMMA}/{COMMA})
612 STR_PERFORMANCE_DETAIL_PERCENT                                  :{WHITE}{NUM}%
613 STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP                   :{BLACK}View details about this company
614 ############ Those following lines need to be in this order!!
615 STR_PERFORMANCE_DETAIL_VEHICLES                                 :{BLACK}Vehicles:
616 STR_PERFORMANCE_DETAIL_STATIONS                                 :{BLACK}Stations:
617 STR_PERFORMANCE_DETAIL_MIN_PROFIT                               :{BLACK}Min. profit:
618 STR_PERFORMANCE_DETAIL_MIN_INCOME                               :{BLACK}Min. income:
619 STR_PERFORMANCE_DETAIL_MAX_INCOME                               :{BLACK}Max. income:
620 STR_PERFORMANCE_DETAIL_DELIVERED                                :{BLACK}Delivered:
621 STR_PERFORMANCE_DETAIL_CARGO                                    :{BLACK}Cargo:
622 STR_PERFORMANCE_DETAIL_MONEY                                    :{BLACK}Money:
623 STR_PERFORMANCE_DETAIL_LOAN                                     :{BLACK}Loan:
624 STR_PERFORMANCE_DETAIL_TOTAL                                    :{BLACK}Total:
625 ############ End of order list
626 STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP                         :{BLACK}Number of vehicles that turned a profit last year. This includes road vehicles, trains, ships and aircraft
627 STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP                         :{BLACK}Number of recently-serviced stations. Train stations, bus stops, airports and so on are counted separately even if they belong to the same station
628 STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP                       :{BLACK}The profit of the vehicle with the lowest income (only vehicles older than two years are considered)
629 STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP                       :{BLACK}Amount of cash made in the quarter with the lowest profit of the last 12 quarters
630 STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP                       :{BLACK}Amount of cash made in the quarter with the highest profit of the last 12 quarters
631 STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP                        :{BLACK}Units of cargo delivered in the last four quarters
632 STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP                            :{BLACK}Number of types of cargo delivered in the last quarter
633 STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP                            :{BLACK}Amount of money this company has in the bank
634 STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP                             :{BLACK}The amount of money this company has taken on loan
635 STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP                            :{BLACK}Total points out of possible points
637 # Music window
638 STR_MUSIC_JAZZ_JUKEBOX_CAPTION                                  :{WHITE}Jazz Jukebox
639 STR_MUSIC_PLAYLIST_ALL                                          :{TINY_FONT}{BLACK}All
640 STR_MUSIC_PLAYLIST_OLD_STYLE                                    :{TINY_FONT}{BLACK}Old Style
641 STR_MUSIC_PLAYLIST_NEW_STYLE                                    :{TINY_FONT}{BLACK}New Style
642 STR_MUSIC_PLAYLIST_EZY_STREET                                   :{TINY_FONT}{BLACK}Ezy Street
643 STR_MUSIC_PLAYLIST_CUSTOM_1                                     :{TINY_FONT}{BLACK}Custom 1
644 STR_MUSIC_PLAYLIST_CUSTOM_2                                     :{TINY_FONT}{BLACK}Custom 2
645 STR_MUSIC_MUSIC_VOLUME                                          :{TINY_FONT}{BLACK}Music Volume
646 STR_MUSIC_EFFECTS_VOLUME                                        :{TINY_FONT}{BLACK}Effects Volume
647 STR_MUSIC_RULER_MIN                                             :{TINY_FONT}{BLACK}MIN
648 STR_MUSIC_RULER_MAX                                             :{TINY_FONT}{BLACK}MAX
649 STR_MUSIC_RULER_MARKER                                          :{TINY_FONT}{BLACK}'
650 STR_MUSIC_TRACK_NONE                                            :{TINY_FONT}{DKGREEN}--
651 STR_MUSIC_TRACK_DIGIT                                           :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
652 STR_MUSIC_TITLE_NONE                                            :{TINY_FONT}{DKGREEN}------
653 STR_MUSIC_TITLE_NAME                                            :{TINY_FONT}{DKGREEN}"{RAW_STRING}"
654 STR_MUSIC_TRACK                                                 :{TINY_FONT}{BLACK}Track
655 STR_MUSIC_XTITLE                                                :{TINY_FONT}{BLACK}Title
656 STR_MUSIC_SHUFFLE                                               :{TINY_FONT}{BLACK}Shuffle
657 STR_MUSIC_PROGRAM                                               :{TINY_FONT}{BLACK}Programme
658 STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK                        :{BLACK}Skip to previous track in selection
659 STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION               :{BLACK}Skip to next track in selection
660 STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC                            :{BLACK}Stop playing music
661 STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC                           :{BLACK}Start playing music
662 STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC                     :{BLACK}Drag sliders to set music and sound effect volumes
663 STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM                     :{BLACK}Select 'all tracks' programme
664 STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC                        :{BLACK}Select 'old style music' programme
665 STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC                        :{BLACK}Select 'new style music' programme
666 STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE                       :{BLACK}Select 'Ezy Street style music' programme
667 STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED                  :{BLACK}Select 'Custom 1' (user-defined) programme
668 STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED                  :{BLACK}Select 'Custom 2' (user-defined) programme
669 STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE                        :{BLACK}Toggle programme shuffle on/off
670 STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION                    :{BLACK}Show music track selection window
672 STR_ERROR_NO_SONGS                                              :{WHITE}A music set without songs has been selected. No songs will be played
674 # Playlist window
675 STR_PLAYLIST_MUSIC_PROGRAM_SELECTION                            :{WHITE}Music Programme Selection
676 STR_PLAYLIST_TRACK_NAME                                         :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{RAW_STRING}"
677 STR_PLAYLIST_TRACK_INDEX                                        :{TINY_FONT}{BLACK}Track Index
678 STR_PLAYLIST_PROGRAM                                            :{TINY_FONT}{BLACK}Programme - '{STRING}'
679 STR_PLAYLIST_CLEAR                                              :{TINY_FONT}{BLACK}Clear
680 STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1              :{BLACK}Clear current programme (Custom1 or Custom2 only)
681 STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK                         :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only)
682 STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK                      :{BLACK}Click on music track to remove it from current programme (Custom1 or Custom2 only)
684 # Highscore window
685 STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED                         :{BIG_FONT}{BLACK}Top companies who reached {NUM}
686 STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME                        :{BIG_FONT}{BLACK}Company League Table in {NUM}
687 STR_HIGHSCORE_POSITION                                          :{BIG_FONT}{BLACK}{COMMA}.
688 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN                     :Businessman
689 STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR                    :Entrepreneur
690 STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST                   :Industrialist
691 STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST                      :Capitalist
692 STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE                         :Magnate
693 STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL                           :Mogul
694 STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY           :Tycoon of the Century
695 STR_HIGHSCORE_NAME                                              :{PRESIDENT_NAME}, {COMPANY}
696 STR_HIGHSCORE_STATS                                             :{BIG_FONT}'{STRING}'   ({COMMA})
697 STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS                           :{BIG_FONT}{BLACK}{COMPANY} achieves '{STRING}' status!
698 STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS              :{BIG_FONT}{WHITE}{PRESIDENT_NAME} of {COMPANY} achieves '{STRING}' status!
700 # Smallmap window
701 STR_SMALLMAP_CAPTION                                            :{WHITE}Map - {STRING}
703 STR_SMALLMAP_TYPE_CONTOURS                                      :Contours
704 STR_SMALLMAP_TYPE_VEHICLES                                      :Vehicles
705 STR_SMALLMAP_TYPE_INDUSTRIES                                    :Industries
706 STR_SMALLMAP_TYPE_ROUTEMAP                                      :Cargo Flow
707 STR_SMALLMAP_TYPE_ROUTES                                        :Routes
708 STR_SMALLMAP_TYPE_VEGETATION                                    :Vegetation
709 STR_SMALLMAP_TYPE_OWNERS                                        :Owners
710 STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP                  :{BLACK}Show land contours on map
711 STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP                       :{BLACK}Show vehicles on map
712 STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP                     :{BLACK}Show industries on map
713 STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP                     :{BLACK}Show cargo flow on map
714 STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON                   :{BLACK}Show transport routes on map
715 STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP                     :{BLACK}Show vegetation on map
716 STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP                    :{BLACK}Show land owners on map
717 STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION                         :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
718 STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION                          :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
719 STR_SMALLMAP_TOOLTIP_CARGO_SELECTION                            :{BLACK}Click on a cargo to toggle displaying its property. Ctrl+Click disables all cargoes except the selected one. Ctrl+Click on it again to enable all cargoes
721 STR_SMALLMAP_LEGENDA_ROADS                                      :{TINY_FONT}{BLACK}Roads
722 STR_SMALLMAP_LEGENDA_RAILROADS                                  :{TINY_FONT}{BLACK}Railways
723 STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS                    :{TINY_FONT}{BLACK}Stations/Airports/Docks
724 STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES                       :{TINY_FONT}{BLACK}Buildings/Industries
725 STR_SMALLMAP_LEGENDA_VEHICLES                                   :{TINY_FONT}{BLACK}Vehicles
726 STR_SMALLMAP_LEGENDA_TRAINS                                     :{TINY_FONT}{BLACK}Trains
727 STR_SMALLMAP_LEGENDA_ROAD_VEHICLES                              :{TINY_FONT}{BLACK}Road Vehicles
728 STR_SMALLMAP_LEGENDA_SHIPS                                      :{TINY_FONT}{BLACK}Ships
729 STR_SMALLMAP_LEGENDA_AIRCRAFT                                   :{TINY_FONT}{BLACK}Aircraft
730 STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES                           :{TINY_FONT}{BLACK}Transport Routes
731 STR_SMALLMAP_LEGENDA_FOREST                                     :{TINY_FONT}{BLACK}Forest
732 STR_SMALLMAP_LEGENDA_RAILROAD_STATION                           :{TINY_FONT}{BLACK}Railway Station
733 STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY                          :{TINY_FONT}{BLACK}Lorry Loading Bay
734 STR_SMALLMAP_LEGENDA_BUS_STATION                                :{TINY_FONT}{BLACK}Bus Station
735 STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT                           :{TINY_FONT}{BLACK}Airport/Heliport
736 STR_SMALLMAP_LEGENDA_DOCK                                       :{TINY_FONT}{BLACK}Dock
737 STR_SMALLMAP_LEGENDA_ROUGH_LAND                                 :{TINY_FONT}{BLACK}Rough Land
738 STR_SMALLMAP_LEGENDA_GRASS_LAND                                 :{TINY_FONT}{BLACK}Grass Land
739 STR_SMALLMAP_LEGENDA_BARE_LAND                                  :{TINY_FONT}{BLACK}Bare Land
740 STR_SMALLMAP_LEGENDA_FIELDS                                     :{TINY_FONT}{BLACK}Fields
741 STR_SMALLMAP_LEGENDA_TREES                                      :{TINY_FONT}{BLACK}Trees
742 STR_SMALLMAP_LEGENDA_ROCKS                                      :{TINY_FONT}{BLACK}Rocks
743 STR_SMALLMAP_LEGENDA_WATER                                      :{TINY_FONT}{BLACK}Water
744 STR_SMALLMAP_LEGENDA_NO_OWNER                                   :{TINY_FONT}{BLACK}No Owner
745 STR_SMALLMAP_LEGENDA_TOWNS                                      :{TINY_FONT}{BLACK}Towns
746 STR_SMALLMAP_LEGENDA_INDUSTRIES                                 :{TINY_FONT}{BLACK}Industries
747 STR_SMALLMAP_LEGENDA_DESERT                                     :{TINY_FONT}{BLACK}Desert
748 STR_SMALLMAP_LEGENDA_SNOW                                       :{TINY_FONT}{BLACK}Snow
750 STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF                   :{BLACK}Toggle town names on/off on map
751 STR_SMALLMAP_CENTER                                             :{BLACK}Centre the smallmap on the current position
752 STR_SMALLMAP_INDUSTRY                                           :{TINY_FONT}{STRING} ({NUM})
753 STR_SMALLMAP_LINKSTATS                                          :{TINY_FONT}{STRING}
754 STR_SMALLMAP_COMPANY                                            :{TINY_FONT}{COMPANY}
755 STR_SMALLMAP_TOWN                                               :{TINY_FONT}{WHITE}{TOWN}
756 STR_SMALLMAP_DISABLE_ALL                                        :{BLACK}Disable all
757 STR_SMALLMAP_ENABLE_ALL                                         :{BLACK}Enable all
758 STR_SMALLMAP_SHOW_HEIGHT                                        :{BLACK}Show height
759 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES                     :{BLACK}Display no industries on the map
760 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES                      :{BLACK}Display all industries on the map
761 STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT                                :{BLACK}Toggle display of heightmap
762 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES                      :{BLACK}Display no company property on the map
763 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES                       :{BLACK}Display all company property on the map
764 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS                         :{BLACK}Display no cargoes on the map
765 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS                          :{BLACK}Display all cargoes on the map
767 # Status bar messages
768 STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}Show last message or news report
769 STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
770 STR_STATUSBAR_PAUSED                                            :{YELLOW}*  *  PAUSED  *  *
771 STR_STATUSBAR_AUTOSAVE                                          :{RED}AUTOSAVE
772 STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  SAVING GAME  *  *
774 # News message history
775 STR_MESSAGE_HISTORY                                             :{WHITE}Message History
776 STR_MESSAGE_HISTORY_TOOLTIP                                     :{BLACK}A list of the recent news messages
777 STR_MESSAGE_NEWS_FORMAT                                         :{STRING}  -  {STRING5}
779 STR_NEWS_MESSAGE_CAPTION                                        :{WHITE}Message
780 STR_NEWS_CUSTOM_ITEM                                            :{BIG_FONT}{BLACK}{RAW_STRING}
782 STR_NEWS_FIRST_TRAIN_ARRIVAL                                    :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First train arrives at {STATION}!
783 STR_NEWS_FIRST_BUS_ARRIVAL                                      :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First bus arrives at {STATION}!
784 STR_NEWS_FIRST_TRUCK_ARRIVAL                                    :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First truck arrives at {STATION}!
785 STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL                           :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First passenger tram arrives at {STATION}!
786 STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL                               :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First freight tram arrives at {STATION}!
787 STR_NEWS_FIRST_SHIP_ARRIVAL                                     :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First ship arrives at {STATION}!
788 STR_NEWS_FIRST_AIRCRAFT_ARRIVAL                                 :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
790 STR_NEWS_TRAIN_CRASH                                            :{BIG_FONT}{BLACK}Train Crash!{}{COMMA} die in fireball after collision
791 STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER                              :{BIG_FONT}{BLACK}Road Vehicle Crash!{}Driver dies in fireball after collision with train
792 STR_NEWS_ROAD_VEHICLE_CRASH                                     :{BIG_FONT}{BLACK}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
793 STR_NEWS_AIRCRAFT_CRASH                                         :{BIG_FONT}{BLACK}Plane Crash!{}{COMMA} die in fireball at {STATION}
794 STR_NEWS_PLANE_CRASH_OUT_OF_FUEL                                :{BIG_FONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball
796 STR_NEWS_DISASTER_ZEPPELIN                                      :{BIG_FONT}{BLACK}Zeppelin disaster at {STATION}!
797 STR_NEWS_DISASTER_SMALL_UFO                                     :{BIG_FONT}{BLACK}Road vehicle destroyed in 'UFO' collision!
798 STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY                         :{BIG_FONT}{BLACK}Oil refinery explosion near {TOWN}!
799 STR_NEWS_DISASTER_HELICOPTER_FACTORY                            :{BIG_FONT}{BLACK}Factory destroyed in suspicious circumstances near {TOWN}!
800 STR_NEWS_DISASTER_BIG_UFO                                       :{BIG_FONT}{BLACK}'UFO' lands near {TOWN}!
801 STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE                          :{BIG_FONT}{BLACK}Coal mine subsidence leaves trail of destruction near {TOWN}!
802 STR_NEWS_DISASTER_FLOOD_VEHICLE                                 :{BIG_FONT}{BLACK}Floods!{}At least {COMMA} missing, presumed dead after significant flooding!
804 STR_NEWS_COMPANY_IN_TROUBLE_TITLE                               :{BIG_FONT}{BLACK}Transport company in trouble!
805 STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION                         :{BIG_FONT}{BLACK}{RAW_STRING} will be sold off or declared bankrupt unless performance increases soon!
806 STR_NEWS_COMPANY_MERGER_TITLE                                   :{BIG_FONT}{BLACK}Transport company merger!
807 STR_NEWS_COMPANY_MERGER_DESCRIPTION                             :{BIG_FONT}{BLACK}{RAW_STRING} has been sold to {RAW_STRING} for {CURRENCY_LONG}!
808 STR_NEWS_COMPANY_BANKRUPT_TITLE                                 :{BIG_FONT}{BLACK}Bankrupt!
809 STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION                           :{BIG_FONT}{BLACK}{RAW_STRING} has been closed down by creditors and all assets sold off!
810 STR_NEWS_COMPANY_LAUNCH_TITLE                                   :{BIG_FONT}{BLACK}New transport company launched!
811 STR_NEWS_COMPANY_LAUNCH_DESCRIPTION                             :{BIG_FONT}{BLACK}{RAW_STRING} starts construction near {TOWN}!
812 STR_NEWS_MERGER_TAKEOVER_TITLE                                  :{BIG_FONT}{BLACK}{RAW_STRING} has been taken over by {RAW_STRING}!
813 STR_PRESIDENT_NAME_MANAGER                                      :{BLACK}{PRESIDENT_NAME}{}(Manager)
815 STR_NEWS_NEW_TOWN                                               :{BLACK}{BIG_FONT}{RAW_STRING} sponsored construction of new town {TOWN}!
817 STR_NEWS_INDUSTRY_CONSTRUCTION                                  :{BIG_FONT}{BLACK}New {STRING} under construction near {TOWN}!
818 STR_NEWS_INDUSTRY_PLANTED                                       :{BIG_FONT}{BLACK}New {STRING} being planted near {TOWN}!
820 STR_NEWS_INDUSTRY_CLOSURE_GENERAL                               :{BIG_FONT}{BLACK}{STRING2} announces imminent closure!
821 STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS                       :{BIG_FONT}{BLACK}Supply problems cause {STRING2} to announce imminent closure!
822 STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES                         :{BIG_FONT}{BLACK}Lack of nearby trees causes {STRING2} to announce imminent closure!
824 STR_NEWS_EURO_INTRODUCTION                                      :{BIG_FONT}{BLACK}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!
825 STR_NEWS_BEGIN_OF_RECESSION                                     :{BIG_FONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
826 STR_NEWS_END_OF_RECESSION                                       :{BIG_FONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
828 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL                   :{BIG_FONT}{BLACK}{INDUSTRY} increases production!
829 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL                      :{BIG_FONT}{BLACK}New coal seam found at {INDUSTRY}!{}Production is expected to double!
830 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL                       :{BIG_FONT}{BLACK}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
831 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM                      :{BIG_FONT}{BLACK}Improved farming methods at {INDUSTRY} are expected to double production!
832 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH                    :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} increases {COMMA}%!
833 STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL                   :{BIG_FONT}{BLACK}{INDUSTRY} production down by 50%
834 STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM                      :{BIG_FONT}{BLACK}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
835 STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH                    :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} decreases {COMMA}%!
837 STR_NEWS_TRAIN_IS_WAITING                                       :{WHITE}{VEHICLE} is waiting in depot
838 STR_NEWS_ROAD_VEHICLE_IS_WAITING                                :{WHITE}{VEHICLE} is waiting in depot
839 STR_NEWS_SHIP_IS_WAITING                                        :{WHITE}{VEHICLE} is waiting in depot
840 STR_NEWS_AIRCRAFT_IS_WAITING                                    :{WHITE}{VEHICLE} is waiting in the aircraft hangar
842 # Order review system / warnings
843 STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS                             :{WHITE}{VEHICLE} has too few orders in the schedule
844 STR_NEWS_VEHICLE_HAS_VOID_ORDER                                 :{WHITE}{VEHICLE} has a void order
845 STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY                            :{WHITE}{VEHICLE} has duplicate orders
846 STR_NEWS_VEHICLE_HAS_INVALID_ENTRY                              :{WHITE}{VEHICLE} has an invalid station in its orders
847 STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY                            :{WHITE}{VEHICLE} has in its orders an airport whose runway is too short
849 STR_NEWS_VEHICLE_IS_GETTING_OLD                                 :{WHITE}{VEHICLE} is getting old
850 STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD                            :{WHITE}{VEHICLE} is getting very old
851 STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND                        :{WHITE}{VEHICLE} is getting very old and urgently needs replacing
852 STR_NEWS_TRAIN_IS_STUCK                                         :{WHITE}{VEHICLE} can't find a path to continue
853 STR_NEWS_VEHICLE_IS_LOST                                        :{WHITE}{VEHICLE} is lost
854 STR_NEWS_VEHICLE_IS_UNPROFITABLE                                :{WHITE}{VEHICLE}'s profit last year was {CURRENCY_LONG}
855 STR_NEWS_AIRCRAFT_DEST_TOO_FAR                                  :{WHITE}{VEHICLE} can't get to the next destination because it is out of range
857 STR_NEWS_ORDER_REFIT_FAILED                                     :{WHITE}{VEHICLE} stopped because an ordered refit failed
858 STR_NEWS_VEHICLE_AUTORENEW_FAILED                               :{WHITE}Autorenew failed on {VEHICLE}{}{STRING}
860 STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE                              :{BIG_FONT}{BLACK}New {STRING} now available!
861 STR_NEWS_NEW_VEHICLE_TYPE                                       :{BIG_FONT}{BLACK}{ENGINE}
862 STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                    :{BLACK}New {STRING} now available!  -  {ENGINE}
864 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO                        :{WHITE}{STATION} no longer accepts {STRING}
865 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO               :{WHITE}{STATION} no longer accepts {STRING} or {STRING}
866 STR_NEWS_STATION_NOW_ACCEPTS_CARGO                              :{WHITE}{STATION} now accepts {STRING}
867 STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO                    :{WHITE}{STATION} now accepts {STRING} and {STRING}
869 STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED                               :{BIG_FONT}{BLACK}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy
870 STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE                              :{BIG_FONT}{BLACK}Subsidy withdrawn:{}{}{STRING} service from {STRING2} to {STRING2} is no longer subsidised
871 STR_NEWS_SERVICE_SUBSIDY_OFFERED                                :{BIG_FONT}{BLACK}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority!
872 STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF                           :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay 50% extra for the next year!
873 STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE                         :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay double rates for the next year!
874 STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE                         :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay triple rates for the next year!
875 STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE                      :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay quadruple rates for the next year!
877 STR_NEWS_ROAD_REBUILDING                                        :{BIG_FONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {RAW_STRING} brings 6 months of misery to motorists!
878 STR_NEWS_EXCLUSIVE_RIGHTS_TITLE                                 :{BIG_FONT}{BLACK}Transport monopoly!
879 STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION                           :{BIG_FONT}{BLACK}Local authority of {TOWN} signs contract with {RAW_STRING} for one year of exclusive transport rights!
881 # Extra view window
882 STR_EXTRA_VIEW_PORT_TITLE                                       :{WHITE}Viewport {COMMA}
883 STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN                                :{BLACK}Copy to viewport
884 STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT                             :{BLACK}Copy the location of the main view to this viewport
885 STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW                                :{BLACK}Paste from viewport
886 STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT                             :{BLACK}Paste the location of this viewport to the main view
888 # Game options window
889 STR_GAME_OPTIONS_CAPTION                                        :{WHITE}Game Options
890 STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME                           :{BLACK}Currency units
891 STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP                :{BLACK}Currency units selection
893 ############ start of currency region
894 STR_GAME_OPTIONS_CURRENCY_GBP                                   :British Pound (GBP)
895 STR_GAME_OPTIONS_CURRENCY_USD                                   :American Dollar (USD)
896 STR_GAME_OPTIONS_CURRENCY_EUR                                   :Euro (EUR)
897 STR_GAME_OPTIONS_CURRENCY_JPY                                   :Japanese Yen (JPY)
898 STR_GAME_OPTIONS_CURRENCY_ATS                                   :Austrian Shilling (ATS)
899 STR_GAME_OPTIONS_CURRENCY_BEF                                   :Belgian Franc (BEF)
900 STR_GAME_OPTIONS_CURRENCY_CHF                                   :Swiss Franc (CHF)
901 STR_GAME_OPTIONS_CURRENCY_CZK                                   :Czech Koruna (CZK)
902 STR_GAME_OPTIONS_CURRENCY_DEM                                   :Deutschmark (DEM)
903 STR_GAME_OPTIONS_CURRENCY_DKK                                   :Danish Krone (DKK)
904 STR_GAME_OPTIONS_CURRENCY_ESP                                   :Spanish Peseta (ESP)
905 STR_GAME_OPTIONS_CURRENCY_FIM                                   :Finnish Markka (FIM)
906 STR_GAME_OPTIONS_CURRENCY_FRF                                   :French Franc (FRF)
907 STR_GAME_OPTIONS_CURRENCY_GRD                                   :Greek Drachma (GRD)
908 STR_GAME_OPTIONS_CURRENCY_HUF                                   :Hungarian Forint (HUF)
909 STR_GAME_OPTIONS_CURRENCY_ISK                                   :Icelandic Krona (ISK)
910 STR_GAME_OPTIONS_CURRENCY_ITL                                   :Italian Lira (ITL)
911 STR_GAME_OPTIONS_CURRENCY_NLG                                   :Dutch Guilder (NLG)
912 STR_GAME_OPTIONS_CURRENCY_NOK                                   :Norwegian Krone (NOK)
913 STR_GAME_OPTIONS_CURRENCY_PLN                                   :Polish ZÅ‚oty (PLN)
914 STR_GAME_OPTIONS_CURRENCY_RON                                   :Romanian Leu (RON)
915 STR_GAME_OPTIONS_CURRENCY_RUR                                   :Russian Rubles (RUR)
916 STR_GAME_OPTIONS_CURRENCY_SIT                                   :Slovenian Tolar (SIT)
917 STR_GAME_OPTIONS_CURRENCY_SEK                                   :Swedish Krona (SEK)
918 STR_GAME_OPTIONS_CURRENCY_TRY                                   :Turkish Lira (TRY)
919 STR_GAME_OPTIONS_CURRENCY_SKK                                   :Slovak Koruna (SKK)
920 STR_GAME_OPTIONS_CURRENCY_BRL                                   :Brazilian Real (BRL)
921 STR_GAME_OPTIONS_CURRENCY_EEK                                   :Estonian Krooni (EEK)
922 STR_GAME_OPTIONS_CURRENCY_LTL                                   :Lithuanian Litas (LTL)
923 STR_GAME_OPTIONS_CURRENCY_KRW                                   :South Korean Won (KRW)
924 STR_GAME_OPTIONS_CURRENCY_ZAR                                   :South African Rand (ZAR)
925 STR_GAME_OPTIONS_CURRENCY_CUSTOM                                :Custom...
926 STR_GAME_OPTIONS_CURRENCY_GEL                                   :Georgian Lari (GEL)
927 STR_GAME_OPTIONS_CURRENCY_IRR                                   :Iranian Rial (IRR)
928 ############ end of currency region
930 STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME                            :{BLACK}Road vehicles
931 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP                 :{BLACK}Select side of road for vehicles to drive on
932 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT                    :Drive on left
933 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT                   :Drive on right
935 STR_GAME_OPTIONS_TOWN_NAMES_FRAME                               :{BLACK}Town names
936 STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP                    :{BLACK}Select style of town names
938 ############ start of townname region
939 STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH                     :English (Original)
940 STR_GAME_OPTIONS_TOWN_NAME_FRENCH                               :French
941 STR_GAME_OPTIONS_TOWN_NAME_GERMAN                               :German
942 STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH                   :English (Additional)
943 STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN                       :Latin-American
944 STR_GAME_OPTIONS_TOWN_NAME_SILLY                                :Silly
945 STR_GAME_OPTIONS_TOWN_NAME_SWEDISH                              :Swedish
946 STR_GAME_OPTIONS_TOWN_NAME_DUTCH                                :Dutch
947 STR_GAME_OPTIONS_TOWN_NAME_FINNISH                              :Finnish
948 STR_GAME_OPTIONS_TOWN_NAME_POLISH                               :Polish
949 STR_GAME_OPTIONS_TOWN_NAME_SLOVAK                               :Slovak
950 STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN                            :Norwegian
951 STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN                            :Hungarian
952 STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN                             :Austrian
953 STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN                             :Romanian
954 STR_GAME_OPTIONS_TOWN_NAME_CZECH                                :Czech
955 STR_GAME_OPTIONS_TOWN_NAME_SWISS                                :Swiss
956 STR_GAME_OPTIONS_TOWN_NAME_DANISH                               :Danish
957 STR_GAME_OPTIONS_TOWN_NAME_TURKISH                              :Turkish
958 STR_GAME_OPTIONS_TOWN_NAME_ITALIAN                              :Italian
959 STR_GAME_OPTIONS_TOWN_NAME_CATALAN                              :Catalan
960 ############ end of townname region
962 STR_GAME_OPTIONS_AUTOSAVE_FRAME                                 :{BLACK}Autosave
963 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP                      :{BLACK}Select interval between automatic game saves
965 ############ start of autosave dropdown
966 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF                          :Off
967 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH                :Every month
968 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS               :Every 3 months
969 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS               :Every 6 months
970 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS              :Every 12 months
971 ############ end of autosave dropdown
973 STR_GAME_OPTIONS_LANGUAGE                                       :{BLACK}Language
974 STR_GAME_OPTIONS_LANGUAGE_TOOLTIP                               :{BLACK}Select the interface language to use
976 STR_GAME_OPTIONS_FULLSCREEN                                     :{BLACK}Fullscreen
977 STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Check this box to play OpenTTD fullscreen mode
979 STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Screen resolution
980 STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Select the screen resolution to use
981 STR_GAME_OPTIONS_RESOLUTION_OTHER                               :other
983 STR_GAME_OPTIONS_GUI_ZOOM_FRAME                                 :{BLACK}Interface size
984 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP                      :{BLACK}Select the interface element size to use
986 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL                       :Normal
987 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM                      :Double size
988 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM                      :Quad size
990 STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Base graphics set
991 STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Select the base graphics set to use
992 STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} missing/corrupted file{P "" s}
993 STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Additional information about the base graphics set
995 STR_GAME_OPTIONS_BASE_SFX                                       :{BLACK}Base sounds set
996 STR_GAME_OPTIONS_BASE_SFX_TOOLTIP                               :{BLACK}Select the base sounds set to use
997 STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP                   :{BLACK}Additional information about the base sounds set
999 STR_GAME_OPTIONS_BASE_MUSIC                                     :{BLACK}Base music set
1000 STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP                             :{BLACK}Select the base music set to use
1001 STR_GAME_OPTIONS_BASE_MUSIC_STATUS                              :{RED}{NUM} corrupted file{P "" s}
1002 STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP                 :{BLACK}Additional information about the base music set
1004 STR_ERROR_RESOLUTION_LIST_FAILED                                :{WHITE}Failed to retrieve a list of supported resolutions
1005 STR_ERROR_FULLSCREEN_FAILED                                     :{WHITE}Fullscreen mode failed
1007 # Custom currency window
1009 STR_CURRENCY_WINDOW                                             :{WHITE}Custom currency
1010 STR_CURRENCY_EXCHANGE_RATE                                      :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY_LONG} = Â£ {COMMA}
1011 STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP                     :{BLACK}Decrease the amount of your currency for one Pound (£)
1012 STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP                     :{BLACK}Increase the amount of your currency for one Pound (£)
1013 STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP                          :{BLACK}Set the exchange rate of your currency for one Pound (£)
1015 STR_CURRENCY_SEPARATOR                                          :{LTBLUE}Separator: {ORANGE}{RAW_STRING}
1016 STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP              :{BLACK}Set the separator for your currency
1018 STR_CURRENCY_PREFIX                                             :{LTBLUE}Prefix: {ORANGE}{RAW_STRING}
1019 STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP                 :{BLACK}Set the prefix string for your currency
1020 STR_CURRENCY_SUFFIX                                             :{LTBLUE}Suffix: {ORANGE}{RAW_STRING}
1021 STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP                 :{BLACK}Set the suffix string for your currency
1023 STR_CURRENCY_SWITCH_TO_EURO                                     :{LTBLUE}Switch to Euro: {ORANGE}{NUM}
1024 STR_CURRENCY_SWITCH_TO_EURO_NEVER                               :{LTBLUE}Switch to Euro: {ORANGE}never
1025 STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP                :{BLACK}Set the year to switch to Euro
1026 STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP           :{BLACK}Switch to Euro earlier
1027 STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP           :{BLACK}Switch to Euro later
1029 STR_CURRENCY_PREVIEW                                            :{LTBLUE}Preview: {ORANGE}{CURRENCY_LONG}
1030 STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP                    :{BLACK}10000 Pound (£) in your currency
1031 STR_CURRENCY_CHANGE_PARAMETER                                   :{BLACK}Change custom currency parameter
1033 STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS             :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
1035 STR_NONE                                                        :None
1036 STR_FUNDING_ONLY                                                :Funding only
1037 STR_MINIMAL                                                     :Minimal
1038 STR_NUM_VERY_LOW                                                :Very Low
1039 STR_NUM_LOW                                                     :Low
1040 STR_NUM_NORMAL                                                  :Normal
1041 STR_NUM_HIGH                                                    :High
1042 STR_NUM_CUSTOM                                                  :Custom
1043 STR_NUM_CUSTOM_NUMBER                                           :Custom ({NUM})
1045 STR_VARIETY_NONE                                                :None
1046 STR_VARIETY_VERY_LOW                                            :Very Low
1047 STR_VARIETY_LOW                                                 :Low
1048 STR_VARIETY_MEDIUM                                              :Medium
1049 STR_VARIETY_HIGH                                                :High
1050 STR_VARIETY_VERY_HIGH                                           :Very High
1052 STR_AI_SPEED_VERY_SLOW                                          :Very Slow
1053 STR_AI_SPEED_SLOW                                               :Slow
1054 STR_AI_SPEED_MEDIUM                                             :Medium
1055 STR_AI_SPEED_FAST                                               :Fast
1056 STR_AI_SPEED_VERY_FAST                                          :Very Fast
1058 STR_SEA_LEVEL_VERY_LOW                                          :Very Low
1059 STR_SEA_LEVEL_LOW                                               :Low
1060 STR_SEA_LEVEL_MEDIUM                                            :Medium
1061 STR_SEA_LEVEL_HIGH                                              :High
1062 STR_SEA_LEVEL_CUSTOM                                            :Custom
1063 STR_SEA_LEVEL_CUSTOM_PERCENTAGE                                 :Custom ({NUM}%)
1065 STR_RIVERS_NONE                                                 :None
1066 STR_RIVERS_FEW                                                  :Few
1067 STR_RIVERS_MODERATE                                             :Medium
1068 STR_RIVERS_LOT                                                  :Many
1070 STR_DISASTER_NONE                                               :None
1071 STR_DISASTER_REDUCED                                            :Reduced
1072 STR_DISASTER_NORMAL                                             :Normal
1074 STR_SUBSIDY_X1_5                                                :x1.5
1075 STR_SUBSIDY_X2                                                  :x2
1076 STR_SUBSIDY_X3                                                  :x3
1077 STR_SUBSIDY_X4                                                  :x4
1079 STR_TERRAIN_TYPE_VERY_FLAT                                      :Very Flat
1080 STR_TERRAIN_TYPE_FLAT                                           :Flat
1081 STR_TERRAIN_TYPE_HILLY                                          :Hilly
1082 STR_TERRAIN_TYPE_MOUNTAINOUS                                    :Mountainous
1083 STR_TERRAIN_TYPE_ALPINIST                                       :Alpinist
1085 STR_CITY_APPROVAL_PERMISSIVE                                    :Permissive
1086 STR_CITY_APPROVAL_TOLERANT                                      :Tolerant
1087 STR_CITY_APPROVAL_HOSTILE                                       :Hostile
1089 STR_WARNING_NO_SUITABLE_AI                                      :{WHITE}No suitable AIs available...{}You can download several AIs via the 'Online Content' system
1091 # Settings tree window
1092 STR_CONFIG_SETTING_TREE_CAPTION                                 :{WHITE}Settings
1093 STR_CONFIG_SETTING_FILTER_TITLE                                 :{BLACK}Filter string:
1094 STR_CONFIG_SETTING_EXPAND_ALL                                   :{BLACK}Expand all
1095 STR_CONFIG_SETTING_COLLAPSE_ALL                                 :{BLACK}Collapse all
1096 STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT            :(no explanation available)
1097 STR_CONFIG_SETTING_DEFAULT_VALUE                                :{LTBLUE}Default value: {ORANGE}{STRING1}
1098 STR_CONFIG_SETTING_TYPE                                         :{LTBLUE}Setting type: {ORANGE}{STRING}
1099 STR_CONFIG_SETTING_TYPE_CLIENT                                  :Client setting (not stored in saves; affects all games)
1100 STR_CONFIG_SETTING_TYPE_GAME_MENU                               :Game setting (stored in saves; affects only new games)
1101 STR_CONFIG_SETTING_TYPE_GAME_INGAME                             :Game setting (stored in save; affects only current game)
1102 STR_CONFIG_SETTING_TYPE_COMPANY_MENU                            :Company setting (stored in saves; affects only new games)
1103 STR_CONFIG_SETTING_TYPE_COMPANY_INGAME                          :Company setting (stored in save; affects only current company)
1105 STR_CONFIG_SETTING_RESTRICT_CATEGORY                            :{BLACK}Category:
1106 STR_CONFIG_SETTING_RESTRICT_TYPE                                :{BLACK}Type:
1107 STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT                   :{BLACK}Restricts the list below using predefined filters
1108 STR_CONFIG_SETTING_RESTRICT_BASIC                               :Basic (show only important settings)
1109 STR_CONFIG_SETTING_RESTRICT_ADVANCED                            :Advanced (show most settings)
1110 STR_CONFIG_SETTING_RESTRICT_ALL                                 :Expert (show all settings, including weird ones)
1111 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT             :Settings with a different value than the default
1112 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW                 :Settings with a different value than your new-game settings
1114 STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT                       :{BLACK}Restricts the list below to certain setting types
1115 STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL                            :All setting types
1116 STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT                         :Client settings (not stored in saves; affect all games)
1117 STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU                      :Game settings (stored in saves; affect only new games)
1118 STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME                    :Game settings (stored in save; affect only current game)
1119 STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU                   :Company settings (stored in saves; affect only new games)
1120 STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME                 :Company settings (stored in save; affect only current company)
1121 STR_CONFIG_SETTING_CATEGORY_HIDES                               :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING}
1122 STR_CONFIG_SETTING_TYPE_HIDES                                   :{BLACK}Show all search results by setting{}{SILVER}Type {BLACK}to {WHITE}All setting types
1123 STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES                      :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING} {BLACK}and {SILVER}Type {BLACK}to {WHITE}All setting types
1124 STR_CONFIG_SETTINGS_NONE                                        :{WHITE}- None -
1126 STR_CONFIG_SETTING_OFF                                          :Off
1127 STR_CONFIG_SETTING_ON                                           :On
1128 STR_CONFIG_SETTING_DISABLED                                     :Disabled
1130 STR_CONFIG_SETTING_COMPANIES_OFF                                :Off
1131 STR_CONFIG_SETTING_COMPANIES_OWN                                :Own company
1132 STR_CONFIG_SETTING_COMPANIES_ALL                                :All companies
1134 STR_CONFIG_SETTING_NONE                                         :None
1135 STR_CONFIG_SETTING_ORIGINAL                                     :Original
1136 STR_CONFIG_SETTING_REALISTIC                                    :Realistic
1138 STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT                          :Left
1139 STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER                        :Centre
1140 STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT                         :Right
1142 STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN                         :Maximum initial loan: {STRING2}
1143 STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT                :Maximum amount a company can loan (without taking inflation into account)
1144 STR_CONFIG_SETTING_INTEREST_RATE                                :Interest rate: {STRING2}
1145 STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT                       :Loan interest rate; also controls inflation, if enabled
1146 STR_CONFIG_SETTING_RUNNING_COSTS                                :Running costs: {STRING2}
1147 STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT                       :Set level of maintainance and running costs of vehicles and infrastructure
1148 STR_CONFIG_SETTING_CONSTRUCTION_SPEED                           :Construction speed: {STRING2}
1149 STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT                  :Limit the amount of construction actions for AIs
1150 STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS                           :Vehicle breakdowns: {STRING2}
1151 STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT                  :Control how often inadequately serviced vehicles may break down
1152 STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER                           :Subsidy multiplier: {STRING2}
1153 STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT                  :Set how much is paid for subsidised connections
1154 STR_CONFIG_SETTING_CONSTRUCTION_COSTS                           :Construction costs: {STRING2}
1155 STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT                  :Set level of construction and purchase costs
1156 STR_CONFIG_SETTING_RECESSIONS                                   :Recessions: {STRING2}
1157 STR_CONFIG_SETTING_RECESSIONS_HELPTEXT                          :If enabled, recessions may occur every few years. During a recession all production is significantly lower (it returns to previous level when the recession is over)
1158 STR_CONFIG_SETTING_TRAIN_REVERSING                              :Disallow train reversing in stations: {STRING2}
1159 STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT                     :If enabled, trains will not reverse in non-terminus stations, even if there is a shorter path to their next destination when reversing
1160 STR_CONFIG_SETTING_DISASTERS                                    :Disasters: {STRING2}
1161 STR_CONFIG_SETTING_DISASTERS_HELPTEXT                           :Toggle disasters which may occasionally block or destroy vehicles or infrastructure
1162 STR_CONFIG_SETTING_CITY_APPROVAL                                :Town council's attitude towards area restructuring: {STRING2}
1163 STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT                       :Choose how much noise and environmental damage by companies affect their town rating and further construction actions in their area
1165 STR_CONFIG_SETTING_MAX_HEIGHTLEVEL                              :Maximum map height: {STRING2}
1166 STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT                     :Set the maximum allowed height for mountains on the map
1167 STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN                            :{WHITE}You can't set the maximum map height to this value. At least one mountain on the map is higher
1168 STR_CONFIG_SETTING_AUTOSLOPE                                    :Allow landscaping under buildings, tracks, etc.: {STRING2}
1169 STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT                           :Allow landscaping under buildings and tracks without removing them
1170 STR_CONFIG_SETTING_CATCHMENT                                    :Allow more realistically sized catchment areas: {STRING2}
1171 STR_CONFIG_SETTING_CATCHMENT_HELPTEXT                           :Have differently sized catchment areas for different types of stations and airports
1172 STR_CONFIG_SETTING_EXTRADYNAMITE                                :Allow removal of more town-owned roads, bridges and tunnels: {STRING2}
1173 STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT                       :Make it easier to remove town-owned infrastructure and buildings
1174 STR_CONFIG_SETTING_TRAIN_LENGTH                                 :Maximum length of trains: {STRING2}
1175 STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT                        :Set the maximum length of trains
1176 STR_CONFIG_SETTING_TILE_LENGTH                                  :{COMMA} tile{P 0 "" s}
1177 STR_CONFIG_SETTING_SMOKE_AMOUNT                                 :Amount of vehicle smoke/sparks: {STRING2}
1178 STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT                        :Set how much smoke or how many sparks are emitted by vehicles
1179 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL                     :Train acceleration model: {STRING2}
1180 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT            :Select the physics model for train acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes and curves depending on various properties of the consist, like length and tractive effort
1181 STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL              :Road vehicle acceleration model: {STRING2}
1182 STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT     :Select the physics model for road vehicle acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes depending on various properties of the engine, for example 'tractive effort'
1183 STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS                        :Slope steepness for trains: {STRING2}
1184 STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT               :Steepness of a sloped tile for a train. Higher values make it more difficult to climb a hill
1185 STR_CONFIG_SETTING_PERCENTAGE                                   :{COMMA}%
1186 STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS                 :Slope steepness for road vehicles: {STRING2}
1187 STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT        :Steepness of a sloped tile for a road vehicle. Higher values make it more difficult to climb a hill
1188 STR_CONFIG_SETTING_FORBID_90_DEG                                :Forbid trains and ships from making 90° turns: {STRING2}
1189 STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT                       :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degree when traversing the tile edge instead of the usual 45 degrees for other track combinations. This also applies to the turning radius of ships
1190 STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS                        :Allow to join stations not directly adjacent: {STRING2}
1191 STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT               :Allow adding parts to a station without directly touching the existing parts. Needs Ctrl+Click while placing the new parts
1192 STR_CONFIG_SETTING_INFLATION                                    :Inflation: {STRING2}
1193 STR_CONFIG_SETTING_INFLATION_HELPTEXT                           :Enable inflation in the economy, where costs are slightly faster rising than payments
1194 STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH                            :Maximum bridge length: {STRING2}
1195 STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT                   :Maximum length for building bridges
1196 STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT                            :Maximum bridge height: {STRING2}
1197 STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT                   :Maximum height for building bridges
1198 STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH                            :Maximum tunnel length: {STRING2}
1199 STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT                   :Maximum length for building tunnels
1200 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD             :Manual primary industry construction method: {STRING2}
1201 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT    :Method of funding a primary industry. 'none' means it is not possible to fund any, 'prospecting' means funding is possible, but construction occurs in a random spot on the map and may as well fail, 'as other industries' means raw industries can be constructed by companies like processing industries in any position they like
1202 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE        :None
1203 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL      :As other industries
1204 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospecting
1205 STR_CONFIG_SETTING_INDUSTRY_PLATFORM                            :Flat area around industries: {STRING2}
1206 STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT                   :Amount of flat space around an industry. This ensures empty space will remain available around an industry for building tracks, et cetera
1207 STR_CONFIG_SETTING_MULTIPINDTOWN                                :Allow multiple similar industries per town: {STRING2}
1208 STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT                       :Normally, a town does not want more than one industry of each type. With this setting, it will allow several industries of the same type in the same town
1209 STR_CONFIG_SETTING_SIGNALSIDE                                   :Show signals: {STRING2}
1210 STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT                          :Select on which side of the track to place signals
1211 STR_CONFIG_SETTING_SIGNALSIDE_LEFT                              :On the left
1212 STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE                      :On the driving side
1213 STR_CONFIG_SETTING_SIGNALSIDE_RIGHT                             :On the right
1214 STR_CONFIG_SETTING_SHOWFINANCES                                 :Show finances window at the end of the year: {STRING2}
1215 STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT                        :If enabled, the finances window pops up at the end of each year to allow easy inspection of the financial status of the company
1216 STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT                           :New orders are 'non-stop' by default: {STRING2}
1217 STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT                  :Normally, a vehicle will stop at every station it passes. By enabling this setting, it will drive through all station on the way to its final destination without stopping. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
1218 STR_CONFIG_SETTING_STOP_LOCATION                                :New train orders stop by default at the {STRING2} of the platform
1219 STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT                       :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
1220 STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END                       :near end
1221 STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE                         :middle
1222 STR_CONFIG_SETTING_STOP_LOCATION_FAR_END                        :far end
1223 STR_CONFIG_SETTING_AUTOSCROLL                                   :Pan window when mouse is at the edge: {STRING2}
1224 STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT                          :When enabled, viewports will start to scroll when the mouse is near the edge of the window
1225 STR_CONFIG_SETTING_AUTOSCROLL_DISABLED                          :Disabled
1226 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN          :Main viewport, full-screen only
1227 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT                     :Main viewport
1228 STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT                    :Every viewport
1229 STR_CONFIG_SETTING_BRIBE                                        :Allow bribing of the local authority: {STRING2}
1230 STR_CONFIG_SETTING_BRIBE_HELPTEXT                               :Allow companies to try bribing the local town authority. If the bribe is noticed by an inspector, the company will not be able to act in the town for six months
1231 STR_CONFIG_SETTING_ALLOW_EXCLUSIVE                              :Allow buying exclusive transport rights: {STRING2}
1232 STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT                     :If a company buys exclusive transport rights for a town, opponents' stations (passenger and cargo) won't receive any cargo for a whole year
1233 STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS                         :Allow funding buildings: {STRING2}
1234 STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT                :Allow companies to give money to towns for funding new houses
1235 STR_CONFIG_SETTING_ALLOW_FUND_ROAD                              :Allow funding local road reconstruction: {STRING2}
1236 STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT                     :Allow companies to give money to towns for road re-construction to sabotage road-based services in the town
1237 STR_CONFIG_SETTING_ALLOW_GIVE_MONEY                             :Allow sending money to other companies: {STRING2}
1238 STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT                    :Allow transfer of money between companies in multiplayer mode
1239 STR_CONFIG_SETTING_FREIGHT_TRAINS                               :Weight multiplier for freight to simulate heavy trains: {STRING2}
1240 STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT                      :Set the impact of carrying freight in trains. A higher value makes carrying freight more demanding for trains, especially at hills
1241 STR_CONFIG_SETTING_PLANE_SPEED                                  :Plane speed factor: {STRING2}
1242 STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT                         :Set the relative speed of planes compared to other vehicle types, to reduce the amount of income of transport by aircraft
1243 STR_CONFIG_SETTING_PLANE_SPEED_VALUE                            :1 / {COMMA}
1244 STR_CONFIG_SETTING_PLANE_CRASHES                                :Number of plane crashes: {STRING2}
1245 STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT                       :Set the chance of an aircraft crash happening
1246 STR_CONFIG_SETTING_PLANE_CRASHES_NONE                           :None
1247 STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED                        :Reduced
1248 STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL                         :Normal
1249 STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD                            :Allow drive-through road stops on town owned roads: {STRING2}
1250 STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT                   :Allow construction of drive-through road stops on town-owned roads
1251 STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD                      :Allow drive-through road stops on roads owned by competitors: {STRING2}
1252 STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT             :Allow construction of drive-through road stops on roads owned by other companies
1253 STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES            :{WHITE}Changing this setting is not possible when there are vehicles
1254 STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE                   :Infrastructure maintenance: {STRING2}
1255 STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT          :When enabled, infrastructure causes maintenance costs. The cost grows over-proportional with the network size, thus affecting bigger companies more than smaller ones
1257 STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS                        :Airports never expire: {STRING2}
1258 STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT               :Enabling this setting makes each airport type stay available forever after its introduction
1260 STR_CONFIG_SETTING_WARN_LOST_VEHICLE                            :Warn if vehicle is lost: {STRING2}
1261 STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT                   :Trigger messages about vehicles unable to find a path to their ordered destination
1262 STR_CONFIG_SETTING_ORDER_REVIEW                                 :Review vehicles' orders: {STRING2}
1263 STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT                        :When enabled, the orders of the vehicles are periodically checked, and some obvious issues are reported with a news message when detected
1264 STR_CONFIG_SETTING_ORDER_REVIEW_OFF                             :No
1265 STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT                         :Yes, but exclude stopped vehicles
1266 STR_CONFIG_SETTING_ORDER_REVIEW_ON                              :Of all vehicles
1267 STR_CONFIG_SETTING_WARN_INCOME_LESS                             :Warn if a vehicle's income is negative: {STRING2}
1268 STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT                    :When enabled, a news message gets sent when a vehicle has not made any profit within a calendar year
1269 STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES                        :Vehicles never expire: {STRING2}
1270 STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT               :When enabled, all vehicle models remain available forever after their introduction
1271 STR_CONFIG_SETTING_AUTORENEW_VEHICLE                            :Autorenew vehicle when it gets old: {STRING2}
1272 STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT                   :When enabled, a vehicle nearing its end of life gets automatically replaced when the renew conditions are fulfilled
1273 STR_CONFIG_SETTING_AUTORENEW_MONTHS                             :Autorenew when vehicle is {STRING2} maximum age
1274 STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT                    :Relative age when a vehicle should be considered for auto-renewing
1275 STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE                :{COMMA} month{P 0 "" s} before
1276 STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER                 :{COMMA} month{P 0 "" s} after
1277 STR_CONFIG_SETTING_AUTORENEW_MONEY                              :Autorenew minimum needed money for renew: {STRING2}
1278 STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT                     :Minimal amount of money that must remain in the bank before considering auto-renewing vehicles
1279 STR_CONFIG_SETTING_ERRMSG_DURATION                              :Duration of error message: {STRING2}
1280 STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT                     :Duration for displaying error messages in a red window. Note that some (critical) error messages are not closed automatically after this time, but must be closed manually
1281 STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE                        :{COMMA} second{P 0 "" s}
1282 STR_CONFIG_SETTING_HOVER_DELAY                                  :Show tooltips: {STRING2}
1283 STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT                         :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips are bound to the right mouse button when this value is set to 0.
1284 STR_CONFIG_SETTING_HOVER_DELAY_VALUE                            :Hover for {COMMA} millisecond{P 0 "" s}
1285 STR_CONFIG_SETTING_HOVER_DELAY_DISABLED                         :Right click
1286 STR_CONFIG_SETTING_POPULATION_IN_LABEL                          :Show town population in the town name label: {STRING2}
1287 STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT                 :Display the population of towns in their label on the map
1288 STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS                         :Thickness of lines in graphs: {STRING2}
1289 STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT                :Width of the line in the graphs. A thin line is more precisely readable, a thicker line is easier to see and colours are easier to distinguish
1291 STR_CONFIG_SETTING_LANDSCAPE                                    :Landscape: {STRING2}
1292 STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT                           :Landscapes define basic gameplay scenarios with different cargos and town growth requirements. NewGRF and Game Scripts allow finer control though
1293 STR_CONFIG_SETTING_LAND_GENERATOR                               :Land generator: {STRING2}
1294 STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT                      :The original generator depends on the base graphics set, and composes fixed landscape shapes. TerraGenesis is a Perlin noise based generator with finer control settings
1295 STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL                      :Original
1296 STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS                 :TerraGenesis
1297 STR_CONFIG_SETTING_TERRAIN_TYPE                                 :Terrain type: {STRING2}
1298 STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT                        :(TerraGenesis only) Hilliness of the landscape
1299 STR_CONFIG_SETTING_INDUSTRY_DENSITY                             :Industry density: {STRING2}
1300 STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT                    :Set how many industries should be generated and what level should be maintained during the game
1301 STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE                        :Maximum distance from edge for Oil refineries: {STRING2}
1302 STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT               :Oil refineries are only constructed near the map border, that is at the coast for island maps
1303 STR_CONFIG_SETTING_SNOWLINE_HEIGHT                              :Snow line height: {STRING2}
1304 STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT                     :Control at what height snow starts in sub-arctic landscape. Snow also affects industry generation and town growth requirements
1305 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN                         :Roughness of terrain: {STRING2}
1306 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT                :(TerraGenesis only) Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive
1307 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH             :Very Smooth
1308 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH                  :Smooth
1309 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH                   :Rough
1310 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH              :Very Rough
1311 STR_CONFIG_SETTING_VARIETY                                      :Variety distribution: {STRING2}
1312 STR_CONFIG_SETTING_VARIETY_HELPTEXT                             :(TerraGenesis only) Control whether the map contains both mountainous and flat areas. Since this only makes the map flatter, other settings should be set to mountainous
1313 STR_CONFIG_SETTING_RIVER_AMOUNT                                 :River amount: {STRING2}
1314 STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT                        :Choose how many rivers to generate
1315 STR_CONFIG_SETTING_TREE_PLACER                                  :Tree placer algorithm: {STRING2}
1316 STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT                         :Choose the distribution of trees on the map: 'Original' plants trees uniformly scattered, 'Improved' plants them in groups
1317 STR_CONFIG_SETTING_TREE_PLACER_NONE                             :None
1318 STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL                         :Original
1319 STR_CONFIG_SETTING_TREE_PLACER_IMPROVED                         :Improved
1320 STR_CONFIG_SETTING_ROAD_SIDE                                    :Road vehicles: {STRING2}
1321 STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT                           :Choose the driving side
1322 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION                           :Heightmap rotation: {STRING2}
1323 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE         :Counter clockwise
1324 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE                 :Clockwise
1325 STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT                         :The height level a flat scenario map gets: {STRING2}
1326 STR_CONFIG_SETTING_EDGES_NOT_EMPTY                              :{WHITE}One or more tiles at the northern edge are not empty
1327 STR_CONFIG_SETTING_EDGES_NOT_WATER                              :{WHITE}One or more tiles at one of the edges is not water
1329 STR_CONFIG_SETTING_STATION_SPREAD                               :Maximum station spread: {STRING2}
1330 STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT                      :Maximum area the parts of a single station may be spread out on. Note that high values will slow the game
1331 STR_CONFIG_SETTING_SERVICEATHELIPAD                             :Service helicopters at helipads automatically: {STRING2}
1332 STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT                    :Service helicopters after every landing, even if there is no depot at the airport
1333 STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR                       :Link landscape toolbar to rail/road/water/airport toolbars: {STRING2}
1334 STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT              :When opening a construction toolbar for a transport type, also open the toolbar for terraforming
1335 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Land colour used at the smallmap: {STRING2}
1336 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Colour of the terrain in the smallmap
1337 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Green
1338 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Dark green
1339 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violet
1340 STR_CONFIG_SETTING_REVERSE_SCROLLING                            :Reverse scroll direction: {STRING2}
1341 STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT                   :Behaviour when scrolling the map with the right mouse button. When disabled, the mouse moves the camera. When enabled, the mouse moves the map
1342 STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Smooth viewport scrolling: {STRING2}
1343 STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot
1344 STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Show a measurement tooltip when using various build-tools: {STRING2}
1345 STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Display tile-distances and height differences when dragging during construction operations
1346 STR_CONFIG_SETTING_LIVERIES                                     :Show vehicle-type specific liveries: {STRING2}
1347 STR_CONFIG_SETTING_LIVERIES_HELPTEXT                            :Control usage of vehicle-type specific liveries for vehicles (in contrary to company specific)
1348 STR_CONFIG_SETTING_LIVERIES_NONE                                :None
1349 STR_CONFIG_SETTING_LIVERIES_OWN                                 :Own company
1350 STR_CONFIG_SETTING_LIVERIES_ALL                                 :All companies
1351 STR_CONFIG_SETTING_PREFER_TEAMCHAT                              :Prefer team chat with <ENTER>: {STRING2}
1352 STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT                     :Switch the binding of company-internal and public chat to <ENTER> resp. <Ctrl+ENTER>
1353 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING                        :Function of scrollwheel: {STRING2}
1354 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT               :Enable scrolling with two-dimensional mouse-wheels
1355 STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM                             :Zoom map
1356 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL                           :Scroll map
1357 STR_CONFIG_SETTING_SCROLLWHEEL_OFF                              :Off
1358 STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER                       :Map scrollwheel speed: {STRING2}
1359 STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT              :Control the sensitivity of mouse-wheel scrolling
1360 STR_CONFIG_SETTING_OSK_ACTIVATION                               :On screen keyboard: {STRING2}
1361 STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT                      :Select the method to open the on screen keyboard for entering text into editboxes only using the pointing device. This is meant for small devices without actual keyboard
1362 STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED                      :Disabled
1363 STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK                  :Double click
1364 STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS            :Single click (when focussed)
1365 STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK                  :Single click (immediately)
1367 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU                          :Right-click emulation: {STRING2}
1368 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT                 :Select the method to emulate right mouse-button clicks
1369 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND                  :Command+Click
1370 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL                  :Ctrl+Click
1371 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF                      :Off
1373 STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING                     :Left-click scrolling: {STRING2}
1374 STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT            :Enable scrolling the map by dragging it with the left mouse button. This is especially useful when using a touch-screen for scrolling
1375 STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE                        :Close window on right-click: {STRING2}
1376 STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT               :Closes a window by right-clicking inside it. Disables the tooltip on right-click!
1378 STR_CONFIG_SETTING_AUTOSAVE                                     :Autosave: {STRING2}
1379 STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT                            :Select interval between automatic game saves
1381 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES                    :Use the {STRING2} date format for savegame names
1382 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT           :Format of the date in save game filenames
1383 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG               :long (31st Dec 2008)
1384 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT              :short (31-12-2008)
1385 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO                :ISO (2008-12-31)
1387 STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME                            :Automatically pause when starting a new game: {STRING2}
1388 STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT                   :When enabled, the game will automatically pause when starting a new game, allowing for closer study of the map
1389 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL                          :When paused allow: {STRING2}
1390 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT                 :Select what actions may be done while the game is paused
1391 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS               :No actions
1392 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION     :All non-construction actions
1393 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING      :All but landscape modifying actions
1394 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS              :All actions
1395 STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS                       :Use groups in vehicle list: {STRING2}
1396 STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT              :Enable usage of the advanced vehicle lists for grouping vehicles
1397 STR_CONFIG_SETTING_LOADING_INDICATORS                           :Use loading indicators: {STRING2}
1398 STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT                  :Select whether loading indicators are displayed above loading or unloading vehicles
1399 STR_CONFIG_SETTING_TIMETABLE_IN_TICKS                           :Show timetable in ticks rather than days: {STRING2}
1400 STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT                  :Show travel times in time tables in game ticks instead of days
1401 STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE             :Show arrival and departure in timetables: {STRING2}
1402 STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT    :Display anticipated arrival and departure times in timetables
1403 STR_CONFIG_SETTING_QUICKGOTO                                    :Quick creation of vehicle orders: {STRING2}
1404 STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT                           :Pre-select the 'goto cursor' when opening the orders window
1405 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE                            :Default rail type (after new game/game load): {STRING2}
1406 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT                   :Rail type to select after starting or loading a game. 'first available' selects the oldest type of tracks, 'last available' selects the newest type of tracks, and 'most used' selects the type which is currently most in use
1407 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST                      :First available
1408 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST                       :Last available
1409 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Most used
1410 STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Show path reservations for tracks: {STRING2}
1411 STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Give reserved tracks a different colour to assist in problems with trains refusing to enter path-based blocks
1412 STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Keep building tools active after usage: {STRING2}
1413 STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Keep the building tools for bridges, tunnels, etc. open after use
1414 STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Group expenses in company finance window: {STRING2}
1415 STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Define the layout for the company expenses window
1417 STR_CONFIG_SETTING_SOUND_TICKER                                 :News ticker: {STRING2}
1418 STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Play sound for summarised news messages
1419 STR_CONFIG_SETTING_SOUND_NEWS                                   :Newspaper: {STRING2}
1420 STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT                          :Play sound upon display of newspapers
1421 STR_CONFIG_SETTING_SOUND_NEW_YEAR                               :End of year: {STRING2}
1422 STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT                      :Play sound at the end of a year summarising the company's performance during the year compared to the previous year
1423 STR_CONFIG_SETTING_SOUND_CONFIRM                                :Construction: {STRING2}
1424 STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT                       :Play sound on successful constructions or other actions
1425 STR_CONFIG_SETTING_SOUND_CLICK                                  :Button clicks: {STRING2}
1426 STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT                         :Beep when clicking buttons
1427 STR_CONFIG_SETTING_SOUND_DISASTER                               :Disasters/accidents: {STRING2}
1428 STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT                      :Play sound effects of accidents and disasters
1429 STR_CONFIG_SETTING_SOUND_VEHICLE                                :Vehicles: {STRING2}
1430 STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT                       :Play sound effects of vehicles
1431 STR_CONFIG_SETTING_SOUND_AMBIENT                                :Ambient: {STRING2}
1432 STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT                       :Play ambient sounds of landscape, industries and towns
1434 STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING                  :Disable infrastructure building when no suitable vehicles are available: {STRING2}
1435 STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT         :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure
1436 STR_CONFIG_SETTING_MAX_TRAINS                                   :Maximum number of trains per company: {STRING2}
1437 STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT                          :Maximum number of trains that a company can have
1438 STR_CONFIG_SETTING_MAX_ROAD_VEHICLES                            :Maximum number of road vehicles per company: {STRING2}
1439 STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT                   :Maximum number of road vehicles that a company can have
1440 STR_CONFIG_SETTING_MAX_AIRCRAFT                                 :Maximum number of aircraft per company: {STRING2}
1441 STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT                        :Maximum number of aircraft that a company can have
1442 STR_CONFIG_SETTING_MAX_SHIPS                                    :Maximum number of ships per company: {STRING2}
1443 STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT                           :Maximum number of ships that a company can have
1445 STR_CONFIG_SETTING_AI_BUILDS_TRAINS                             :Disable trains for computer: {STRING2}
1446 STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT                    :Enabling this setting makes building trains impossible for a computer player
1447 STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES                      :Disable road vehicles for computer: {STRING2}
1448 STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT             :Enabling this setting makes building road vehicles impossible for a computer player
1449 STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT                           :Disable aircraft for computer: {STRING2}
1450 STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT                  :Enabling this setting makes building aircraft impossible for a computer player
1451 STR_CONFIG_SETTING_AI_BUILDS_SHIPS                              :Disable ships for computer: {STRING2}
1452 STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT                     :Enabling this setting makes building ships impossible for a computer player
1454 STR_CONFIG_SETTING_AI_PROFILE                                   :Default settings profile: {STRING2}
1455 STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT                          :Choose which settings profile to use for random AIs or for initial values when adding a new AI or Game Script
1456 STR_CONFIG_SETTING_AI_PROFILE_EASY                              :Easy
1457 STR_CONFIG_SETTING_AI_PROFILE_MEDIUM                            :Medium
1458 STR_CONFIG_SETTING_AI_PROFILE_HARD                              :Hard
1460 STR_CONFIG_SETTING_AI_IN_MULTIPLAYER                            :Allow AIs in multiplayer: {STRING2}
1461 STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT                   :Allow AI computer players to participate in multiplayer games
1462 STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES                           :#opcodes before scripts are suspended: {STRING2}
1463 STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT                  :Maximum number of computation steps that a script can take in one turn
1465 STR_CONFIG_SETTING_SERVINT_ISPERCENT                            :Service intervals are in percents: {STRING2}
1466 STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT                   :Choose whether servicing of vehicles is triggered by the time passed since last service or by reliability dropping by a certain percentage of the maximum reliability
1467 STR_CONFIG_SETTING_SERVINT_TRAINS                               :Default service interval for trains: {STRING2}
1468 STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT                      :Set the default service interval for new rail vehicles, if no explicit service interval is set for the vehicle
1469 STR_CONFIG_SETTING_SERVINT_VALUE                                :{COMMA}{NBSP}day{P 0 "" s}/%
1470 STR_CONFIG_SETTING_SERVINT_DISABLED                             :Disabled
1471 STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES                        :Default service interval for road vehicles: {STRING2}
1472 STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT               :Set the default service interval for new road vehicles, if no explicit service interval is set for the vehicle
1473 STR_CONFIG_SETTING_SERVINT_AIRCRAFT                             :Default service interval for aircraft: {STRING2}
1474 STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT                    :Set the default service interval for new aircraft, if no explicit service interval is set for the vehicle
1475 STR_CONFIG_SETTING_SERVINT_SHIPS                                :Default service interval for ships: {STRING2}
1476 STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT                       :Set the default service interval for new ships, if no explicit service interval is set for the vehicle
1477 STR_CONFIG_SETTING_NOSERVICE                                    :Disable servicing when breakdowns set to none: {STRING2}
1478 STR_CONFIG_SETTING_NOSERVICE_HELPTEXT                           :When enabled, vehicles do not get serviced if they cannot break down
1479 STR_CONFIG_SETTING_WAGONSPEEDLIMITS                             :Enable wagon speed limits: {STRING2}
1480 STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT                    :When enabled, also use speed limits of wagons for deciding the maximum speed of a train
1481 STR_CONFIG_SETTING_DISABLE_ELRAILS                              :Disable electric rails: {STRING2}
1482 STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT                     :Enabling this setting disables the requirement to electrify tracks to make electric engines run on them
1484 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN               :Arrival of first vehicle at player's station: {STRING2}
1485 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT      :Display a newspaper when the first vehicle arrives at a new player's station
1486 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER             :Arrival of first vehicle at competitor's station: {STRING2}
1487 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT    :Display a newspaper when the first vehicle arrives at a new competitor's station
1488 STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS                     :Accidents / disasters: {STRING2}
1489 STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT            :Display a newspaper when accidents or disasters occur
1490 STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION                     :Company information: {STRING2}
1491 STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT            :Display a newspaper when a new company starts, or when companies are risking to bankrupt
1492 STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN                           :Opening of industries: {STRING2}
1493 STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT                  :Display a newspaper when new industries open
1494 STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE                          :Closing of industries: {STRING2}
1495 STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT                 :Display a newspaper when industries close down
1496 STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES                         :Economy changes: {STRING2}
1497 STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT                :Display a newspaper about global changes to economy
1498 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY                :Production changes of industries served by the company: {STRING2}
1499 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT       :Display a newspaper when the production level of industries change, which are served by the company
1500 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER                  :Production changes of industries served by competitor(s): {STRING2}
1501 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT         :Display a newspaper when the production level of industries change, which are served by the competitors
1502 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED               :Other industry production changes: {STRING2}
1503 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT      :Display a newspaper when the production level of industries change, which are not served by the company or competitors
1504 STR_CONFIG_SETTING_NEWS_ADVICE                                  :Advice / information on company's vehicles: {STRING2}
1505 STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT                         :Display messages about vehicles needing attention
1506 STR_CONFIG_SETTING_NEWS_NEW_VEHICLES                            :New vehicles: {STRING2}
1507 STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT                   :Display a newspaper when a new vehicle type becomes available
1508 STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE                      :Changes to cargo acceptance: {STRING2}
1509 STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT             :Display messages about stations changing acceptance of some cargoes
1510 STR_CONFIG_SETTING_NEWS_SUBSIDIES                               :Subsidies: {STRING2}
1511 STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT                      :Display a newspaper about subsidy related events
1512 STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION                     :General information: {STRING2}
1513 STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT            :Display newspaper about general events, such as purchase of exclusive rights or funding of road reconstruction
1515 STR_CONFIG_SETTING_NEWS_MESSAGES_OFF                            :Off
1516 STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY                        :Summary
1517 STR_CONFIG_SETTING_NEWS_MESSAGES_FULL                           :Full
1519 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR                           :Coloured news appears in: {STRING2}
1520 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT                  :Year that the newspaper announcements get printed in colour. Before this year, it uses monochrome black/white
1521 STR_CONFIG_SETTING_STARTING_YEAR                                :Starting year: {STRING2}
1522 STR_CONFIG_SETTING_SMOOTH_ECONOMY                               :Enable smooth economy (more, smaller changes): {STRING2}
1523 STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT                      :When enabled, industry production changes more often, and in smaller steps. This setting has usually no effect, if industry types are provided by a NewGRF
1524 STR_CONFIG_SETTING_ALLOW_SHARES                                 :Allow buying shares from other companies: {STRING2}
1525 STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT                        :When enabled, allow buying and selling of company shares. Shares will only be available for companies reaching a certain age
1526 STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE                         :Percentage of leg profit to pay in feeder systems: {STRING2}
1527 STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT                :Percentage of income given to the intermediate legs in feeder systems, giving more control over the income
1528 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY                         :When dragging, place signals every: {STRING2}
1529 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT                :Set the distance at which signals will be built on a track up to the next obstacle (signal, junction), if signals are dragged
1530 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE                   :{COMMA} tile{P 0 "" s}
1531 STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE                  :When dragging, keep fixed distance between signals: {STRING2}
1532 STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT         :Select the behaviour of signal placement when Ctrl+dragging signals. If disabled, signals are placed around tunnels or bridges to avoid long stretches without signals. If enabled, signals are placed every n tiles, making alignment of signals at parallel tracks easier
1533 STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE                  :Automatically build semaphores before: {STRING2}
1534 STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT         :Set the year when electric signals will be used for tracks. Before this year, non-electric signals will be used (which have the exact same function, but different looks)
1535 STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI                            :Enable the signal GUI: {STRING2}
1536 STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT                   :Display a window for choosing signal types to build, instead of only window-less signal-type rotation with Ctrl+clicking on built signals
1537 STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE                          :Signal type to build by default: {STRING2}
1538 STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT                 :Default signal type to use
1539 STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL                        :Block signals
1540 STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS                           :Path signals
1541 STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY                       :One-way path signals
1542 STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES                           :Cycle through signal types: {STRING2}
1543 STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT                  :Select which signal types to cycle through, when Ctrl+clicking on a build signal with the signal tool
1544 STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL                          :Block signals only
1545 STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS                             :Path signals only
1546 STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL                             :All
1548 STR_CONFIG_SETTING_TOWN_LAYOUT                                  :Road layout for new towns: {STRING2}
1549 STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT                         :Layout for the road network of towns
1550 STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT                          :Original
1551 STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS                     :Better roads
1552 STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID                         :2x2 grid
1553 STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID                         :3x3 grid
1554 STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM                           :Random
1555 STR_CONFIG_SETTING_ALLOW_TOWN_ROADS                             :Towns are allowed to build roads: {STRING2}
1556 STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT                    :Allow towns to build roads for growth. Disable to prevent town authorities from building roads themselves
1557 STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS                   :Towns are allowed to build level crossings: {STRING2}
1558 STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT          :Enabling this setting allows towns to build level crossings
1559 STR_CONFIG_SETTING_NOISE_LEVEL                                  :Allow town controlled noise level for airports: {STRING2}
1560 STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT                         :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a town is limited by the noise acceptance of the town, which depends on population and airport size and distance
1561 STR_CONFIG_SETTING_TOWN_FOUNDING                                :Founding towns in game: {STRING2}
1562 STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT                       :Enabling this setting allows players to found new towns in the game
1563 STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN                      :Forbidden
1564 STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED                        :Allowed
1565 STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT          :Allowed, custom town layout
1567 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT                         :In game placement of trees: {STRING2}
1568 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT                :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
1569 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE                    :None {RED}(breaks lumber mill)
1570 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST              :Only in rain forests
1571 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL                     :Everywhere
1573 STR_CONFIG_SETTING_TOOLBAR_POS                                  :Position of main toolbar: {STRING2}
1574 STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT                         :Horizontal position of the main toolbar at the top of the screen
1575 STR_CONFIG_SETTING_STATUSBAR_POS                                :Position of status bar: {STRING2}
1576 STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT                       :Horizontal position of the status bar at the bottom of the screen
1577 STR_CONFIG_SETTING_SNAP_RADIUS                                  :Window snap radius: {STRING2}
1578 STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT                         :Distance between windows before the window being moved is automatically aligned to nearby windows
1579 STR_CONFIG_SETTING_SNAP_RADIUS_VALUE                            :{COMMA} pixel{P 0 "" s}
1580 STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED                         :Disabled
1581 STR_CONFIG_SETTING_SOFT_LIMIT                                   :Maximum number of non-sticky windows: {STRING2}
1582 STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT                          :Number of non-sticky open windows before old windows get automatically closed to make room for new windows
1583 STR_CONFIG_SETTING_SOFT_LIMIT_VALUE                             :{COMMA}
1584 STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED                          :disabled
1585 STR_CONFIG_SETTING_ZOOM_MIN                                     :Maximum zoom in level: {STRING2}
1586 STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT                            :The maximum zoom-in level for viewports. Note that enabling higher zoom-in levels increases memory requirements
1587 STR_CONFIG_SETTING_ZOOM_MAX                                     :Maximum zoom out level: {STRING2}
1588 STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT                            :The maximum zoom-out level for viewports. Higher zoom-out levels might cause lag when used
1589 STR_CONFIG_SETTING_ZOOM_LVL_MIN                                 :4x
1590 STR_CONFIG_SETTING_ZOOM_LVL_IN_2X                               :2x
1591 STR_CONFIG_SETTING_ZOOM_LVL_NORMAL                              :Normal
1592 STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X                              :2x
1593 STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X                              :4x
1594 STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X                              :8x
1595 STR_CONFIG_SETTING_TOWN_GROWTH                                  :Town growth speed: {STRING2}
1596 STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT                         :Speed of town growth
1597 STR_CONFIG_SETTING_TOWN_GROWTH_NONE                             :None
1598 STR_CONFIG_SETTING_TOWN_GROWTH_SLOW                             :Slow
1599 STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL                           :Normal
1600 STR_CONFIG_SETTING_TOWN_GROWTH_FAST                             :Fast
1601 STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST                        :Very fast
1602 STR_CONFIG_SETTING_LARGER_TOWNS                                 :Proportion of towns that will become cities: {STRING2}
1603 STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT                        :Amount of towns which will become a city, thus a town which starts out larger and grows faster
1604 STR_CONFIG_SETTING_LARGER_TOWNS_VALUE                           :1 in {COMMA}
1605 STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED                        :None
1606 STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER                         :Initial city size multiplier: {STRING2}
1607 STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT                :Average size of cities relative to normal towns at start of the game
1609 STR_CONFIG_SETTING_LINKGRAPH_INTERVAL                           :Update distribution graph every {STRING2}{NBSP}day{P 0:2 "" s}
1610 STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT                  :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes.
1611 STR_CONFIG_SETTING_LINKGRAPH_TIME                               :Take {STRING2}{NBSP}day{P 0:2 "" s} for recalculation of distribution graph
1612 STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT                      :Time taken for each recalculation of a link graph component. When a recalculation is started, a thread is spawned which is allowed to run for this number of days. The shorter you set this the more likely it is that the thread is not finished when it's supposed to. Then the game stops until it is ("lag"). The longer you set it the longer it takes for the distribution to be updated when routes change.
1613 STR_CONFIG_SETTING_DISTRIBUTION_MANUAL                          :manual
1614 STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC                      :asymmetric
1615 STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC                       :symmetric
1616 STR_CONFIG_SETTING_DISTRIBUTION_PAX                             :Distribution mode for passengers: {STRING2}
1617 STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT                    :"symmetric" means that roughly the same number of passengers will go from a station A to a station B as from B to A. "asymmetric" means that arbitrary numbers of passengers can go in either direction. "manual" means that no automatic distribution will take place for passengers.
1618 STR_CONFIG_SETTING_DISTRIBUTION_MAIL                            :Distribution mode for mail: {STRING2}
1619 STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT                   :"symmetric" means that roughly the same amount of mail will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of mail can be sent in either direction. "manual" means that no automatic distribution will take place for mail.
1620 STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED                        :Distribution mode for the ARMOURED cargo class: {STRING2}
1621 STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT               :The ARMOURED cargo class contains valuables in the temperate, diamonds in the subtropical or gold in subarctic climate. NewGRFs may change that. "symmetric" means that roughly the same amount of that cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of that cargo can be sent in either direction. "manual" means that no automatic distribution will take place for that cargo. It is recommended to set this to asymmetric or manual when playing subarctic, as banks won't send any gold back to gold mines. For temperate and subtropical you can also choose symmetric as banks will send valuables back to the origin bank of some load of valuables.
1622 STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT                         :Distribution mode for other cargo classes: {STRING2}
1623 STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT                :"asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargoes.
1624 STR_CONFIG_SETTING_LINKGRAPH_ACCURACY                           :Distribution accuracy: {STRING2}
1625 STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT                  :The higher you set this the more CPU time the calculation of the link graph will take. If it takes too long you may notice lag. If you set it to a low value, however, the distribution will be inaccurate, and you may notice cargo not being sent to the places you expect it to go.
1626 STR_CONFIG_SETTING_DEMAND_DISTANCE                              :Effect of distance on demands: {STRING2}
1627 STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT                     :If you set this to a value higher than 0, the distance between the origin station A of some cargo and a possible destination B will have an effect on the amount of cargo sent from A to B. The further away B is from A the less cargo will be sent. The higher you set it, the less cargo will be sent to far away stations and the more cargo will be sent to near stations.
1628 STR_CONFIG_SETTING_DEMAND_SIZE                                  :Amount of returning cargo for symmetric mode: {STRING2}
1629 STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT                         :Setting this to less than 100% makes the symmetric distribution behave more like the asymmetric one. Less cargo will be forcibly sent back if a certain amount is sent to a station. If you set it to 0% the symmetric distribution behaves just like the asymmetric one.
1630 STR_CONFIG_SETTING_SHORT_PATH_SATURATION                        :Saturation of short paths before using high-capacity paths: {STRING2}
1631 STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT               :Frequently there are multiple paths between two given stations. Cargodist will saturate the shortest path first, then use the second shortest path until that is saturated and so on. Saturation is determined by an estimation of capacity and planned usage. Once it has saturated all paths, if there is still demand left, it will overload all paths, prefering the ones with high capacity. Most of the time the algorithm will not estimate the capacity accurately, though. This setting allows you to specify up to which percentage a shorter path must be saturated in the first pass before choosing the next longer one. Set it to less than 100% to avoid overcrowded stations in case of overestimated capacity.
1633 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY                  :Speed units: {STRING2}
1634 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT         :Whenever a speed is shown in the user interface, show it in the selected units
1635 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL         :Imperial (mph)
1636 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC           :Metric (km/h)
1637 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI               :SI (m/s)
1639 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER                     :Vehicle power units: {STRING2}
1640 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT            :Whenever a vehicle's power is shown in the user interface, show it in the selected units
1641 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL            :Imperial (hp)
1642 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC              :Metric (hp)
1643 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI                  :SI (kW)
1645 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT                    :Weights units: {STRING2}
1646 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT           :Whenever a weight is shown in the user interface, show it in the selected units
1647 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL           :Imperial (short t/ton)
1648 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC             :Metric (t/tonne)
1649 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI                 :SI (kg)
1651 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME                    :Volumes units: {STRING2}
1652 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT           :Whenever a volume is shown in the user interface, show it in the selected units
1653 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL           :Imperial (gal)
1654 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC             :Metric (l)
1655 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI                 :SI (m³)
1657 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE                     :Tractive effort units: {STRING2}
1658 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT            :Whenever a tractive effort (also known as tractive force) is shown in the user interface, show it in the selected units
1659 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL            :Imperial (lbf)
1660 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC              :Metric (kgf)
1661 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI                  :SI (kN)
1663 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT                    :Heights units: {STRING2}
1664 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT           :Whenever a height is shown in the user interface, show it in the selected units
1665 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL           :Imperial (ft)
1666 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC             :Metric (m)
1667 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI                 :SI (m)
1669 STR_CONFIG_SETTING_LOCALISATION                                 :{ORANGE}Localisation
1670 STR_CONFIG_SETTING_GRAPHICS                                     :{ORANGE}Graphics
1671 STR_CONFIG_SETTING_SOUND                                        :{ORANGE}Sound
1672 STR_CONFIG_SETTING_INTERFACE                                    :{ORANGE}Interface
1673 STR_CONFIG_SETTING_INTERFACE_GENERAL                            :{ORANGE}General
1674 STR_CONFIG_SETTING_INTERFACE_VIEWPORTS                          :{ORANGE}Viewports
1675 STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION                       :{ORANGE}Construction
1676 STR_CONFIG_SETTING_ADVISORS                                     :{ORANGE}News / Advisors
1677 STR_CONFIG_SETTING_COMPANY                                      :{ORANGE}Company
1678 STR_CONFIG_SETTING_ACCOUNTING                                   :{ORANGE}Accounting
1679 STR_CONFIG_SETTING_VEHICLES                                     :{ORANGE}Vehicles
1680 STR_CONFIG_SETTING_VEHICLES_PHYSICS                             :{ORANGE}Physics
1681 STR_CONFIG_SETTING_VEHICLES_ROUTING                             :{ORANGE}Routing
1682 STR_CONFIG_SETTING_LIMITATIONS                                  :{ORANGE}Limitations
1683 STR_CONFIG_SETTING_ACCIDENTS                                    :{ORANGE}Disasters / Accidents
1684 STR_CONFIG_SETTING_GENWORLD                                     :{ORANGE}World generation
1685 STR_CONFIG_SETTING_ENVIRONMENT                                  :{ORANGE}Environment
1686 STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES                      :{ORANGE}Authorities
1687 STR_CONFIG_SETTING_ENVIRONMENT_TOWNS                            :{ORANGE}Towns
1688 STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES                       :{ORANGE}Industries
1689 STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST                        :{ORANGE}Cargo distribution
1690 STR_CONFIG_SETTING_AI                                           :{ORANGE}Competitors
1691 STR_CONFIG_SETTING_AI_NPC                                       :{ORANGE}Computer players
1693 STR_CONFIG_SETTING_PATHFINDER_OPF                               :Original
1694 STR_CONFIG_SETTING_PATHFINDER_NPF                               :NPF
1695 STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED                  :YAPF {BLUE}(Recommended)
1697 STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS                        :Pathfinder for trains: {STRING2}
1698 STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT               :Path finder to use for trains
1699 STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES                 :Pathfinder for road vehicles: {STRING2}
1700 STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_HELPTEXT        :Path finder to use for road vehicles
1701 STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS                         :Pathfinder for ships: {STRING2}
1702 STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT                :Path finder to use for ships
1703 STR_CONFIG_SETTING_REVERSE_AT_SIGNALS                           :Automatic reversing at signals: {STRING2}
1704 STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT                  :Allow trains to reverse on a signal, if they waited there a long time
1706 STR_CONFIG_SETTING_QUERY_CAPTION                                :{WHITE}Change setting value
1708 # Config errors
1709 STR_CONFIG_ERROR                                                :{WHITE}Error with the configuration file...
1710 STR_CONFIG_ERROR_ARRAY                                          :{WHITE}... error in array '{RAW_STRING}'
1711 STR_CONFIG_ERROR_INVALID_VALUE                                  :{WHITE}... invalid value '{RAW_STRING}' for '{RAW_STRING}'
1712 STR_CONFIG_ERROR_TRAILING_CHARACTERS                            :{WHITE}... trailing characters at end of setting '{RAW_STRING}'
1713 STR_CONFIG_ERROR_DUPLICATE_GRFID                                :{WHITE}... ignoring NewGRF '{RAW_STRING}': duplicate GRF ID with '{RAW_STRING}'
1714 STR_CONFIG_ERROR_INVALID_GRF                                    :{WHITE}... ignoring invalid NewGRF '{RAW_STRING}': {STRING}
1715 STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND                          :not found
1716 STR_CONFIG_ERROR_INVALID_GRF_UNSAFE                             :unsafe for static use
1717 STR_CONFIG_ERROR_INVALID_GRF_SYSTEM                             :system NewGRF
1718 STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE                       :incompatible to this version of OpenTTD
1719 STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN                            :unknown
1720 STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL             :{WHITE}... compression level '{RAW_STRING}' is not valid
1721 STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM         :{WHITE}... savegame format '{RAW_STRING}' is not available. Reverting to '{RAW_STRING}'
1722 STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND                :{WHITE}... ignoring Base Graphics set '{RAW_STRING}': not found
1723 STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND                  :{WHITE}... ignoring Base Sounds set '{RAW_STRING}': not found
1724 STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND                   :{WHITE}... ignoring Base Music set '{RAW_STRING}': not found
1725 STR_CONFIG_ERROR_OUT_OF_MEMORY                                  :{WHITE}Out of memory
1726 STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG                            :{WHITE}Allocating {BYTES} of spritecache failed. The spritecache was reduced to {BYTES}. This will reduce the performance of OpenTTD. To reduce memory requirements you can try to disable 32bpp graphics and/or zoom-in levels
1728 # Intro window
1729 STR_INTRO_CAPTION                                               :{WHITE}OpenTTD {REV}
1731 STR_INTRO_NEW_GAME                                              :{BLACK}New Game
1732 STR_INTRO_LOAD_GAME                                             :{BLACK}Load Game
1733 STR_INTRO_PLAY_SCENARIO                                         :{BLACK}Play Scenario
1734 STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}Play Heightmap
1735 STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}Scenario Editor
1736 STR_INTRO_MULTIPLAYER                                           :{BLACK}Multiplayer
1738 STR_INTRO_GAME_OPTIONS                                          :{BLACK}Game Options
1739 STR_INTRO_HIGHSCORE                                             :{BLACK}Highscore Table
1740 STR_INTRO_CONFIG_SETTINGS_TREE                                  :{BLACK}Settings
1741 STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK}NewGRF Settings
1742 STR_INTRO_ONLINE_CONTENT                                        :{BLACK}Check Online Content
1743 STR_INTRO_SCRIPT_SETTINGS                                       :{BLACK}AI/Game Script Settings
1744 STR_INTRO_QUIT                                                  :{BLACK}Exit
1746 STR_INTRO_TOOLTIP_NEW_GAME                                      :{BLACK}Start a new game. Ctrl+Click skips map configuration
1747 STR_INTRO_TOOLTIP_LOAD_GAME                                     :{BLACK}Load a saved game
1748 STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}Start a new game, using a heightmap as landscape
1749 STR_INTRO_TOOLTIP_PLAY_SCENARIO                                 :{BLACK}Start a new game, using a customised scenario
1750 STR_INTRO_TOOLTIP_SCENARIO_EDITOR                               :{BLACK}Create a customised game world/scenario
1751 STR_INTRO_TOOLTIP_MULTIPLAYER                                   :{BLACK}Start a multiplayer game
1753 STR_INTRO_TOOLTIP_TEMPERATE                                     :{BLACK}Select 'temperate' landscape style
1754 STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE                          :{BLACK}Select 'sub-arctic' landscape style
1755 STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE                        :{BLACK}Select 'sub-tropical' landscape style
1756 STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE                             :{BLACK}Select 'toyland' landscape style
1758 STR_INTRO_TOOLTIP_GAME_OPTIONS                                  :{BLACK}Display game options
1759 STR_INTRO_TOOLTIP_HIGHSCORE                                     :{BLACK}Display highscore table
1760 STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE                          :{BLACK}Display settings
1761 STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK}Display NewGRF settings
1762 STR_INTRO_TOOLTIP_ONLINE_CONTENT                                :{BLACK}Check for new and updated content to download
1763 STR_INTRO_TOOLTIP_SCRIPT_SETTINGS                               :{BLACK}Display AI/Game script settings
1764 STR_INTRO_TOOLTIP_QUIT                                          :{BLACK}Exit 'OpenTTD'
1766 STR_INTRO_BASESET                                               :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset.
1767 STR_INTRO_TRANSLATION                                           :{BLACK}This translation misses {NUM} string{P "" s}. Please help make OpenTTD better by signing up as translator. See readme.txt for details.
1769 # Quit window
1770 STR_QUIT_CAPTION                                                :{WHITE}Exit
1771 STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD                  :{YELLOW}Are you sure you want to exit OpenTTD and return to {STRING}?
1772 STR_QUIT_YES                                                    :{BLACK}Yes
1773 STR_QUIT_NO                                                     :{BLACK}No
1775 # Supported OSes
1776 STR_OSNAME_WINDOWS                                              :Windows
1777 STR_OSNAME_DOS                                                  :DOS
1778 STR_OSNAME_UNIX                                                 :Unix
1779 STR_OSNAME_OSX                                                  :OS{NBSP}X
1780 STR_OSNAME_BEOS                                                 :BeOS
1781 STR_OSNAME_HAIKU                                                :Haiku
1782 STR_OSNAME_MORPHOS                                              :MorphOS
1783 STR_OSNAME_AMIGAOS                                              :AmigaOS
1784 STR_OSNAME_OS2                                                  :OS/2
1785 STR_OSNAME_SUNOS                                                :SunOS
1787 # Abandon game
1788 STR_ABANDON_GAME_CAPTION                                        :{WHITE}Abandon Game
1789 STR_ABANDON_GAME_QUERY                                          :{YELLOW}Are you sure you want to abandon this game?
1790 STR_ABANDON_SCENARIO_QUERY                                      :{YELLOW}Are you sure you want to abandon this scenario?
1792 # Cheat window
1793 STR_CHEATS                                                      :{WHITE}Cheats
1794 STR_CHEATS_TOOLTIP                                              :{BLACK}Checkboxes indicate if you have used this cheat before
1795 STR_CHEATS_WARNING                                              :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity
1796 STR_CHEAT_MONEY                                                 :{LTBLUE}Increase money by {CURRENCY_LONG}
1797 STR_CHEAT_CHANGE_COMPANY                                        :{LTBLUE}Playing as company: {ORANGE}{COMMA}
1798 STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING1}
1799 STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
1800 STR_CHEAT_NO_JETCRASH                                           :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING}
1801 STR_CHEAT_EDIT_MAX_HL                                           :{LTBLUE}Edit the maximum map height: {ORANGE}{NUM}
1802 STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT                                :{WHITE}Edit the maximum height of mountains on the map
1803 STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE                    :Temperate landscape
1804 STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE                   :Sub-arctic landscape
1805 STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE                 :Sub-tropical landscape
1806 STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE                      :Toyland landscape
1807 STR_CHEAT_CHANGE_DATE                                           :{LTBLUE}Change date: {ORANGE}{DATE_SHORT}
1808 STR_CHEAT_CHANGE_DATE_QUERY_CAPT                                :{WHITE}Change current year
1809 STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1}
1811 # Livery window
1812 STR_LIVERY_CAPTION                                              :{WHITE}New Colour Scheme
1814 STR_LIVERY_GENERAL_TOOLTIP                                      :{BLACK}Show general colour schemes
1815 STR_LIVERY_TRAIN_TOOLTIP                                        :{BLACK}Show train colour schemes
1816 STR_LIVERY_ROAD_VEHICLE_TOOLTIP                                 :{BLACK}Show road vehicle colour schemes
1817 STR_LIVERY_SHIP_TOOLTIP                                         :{BLACK}Show ship colour schemes
1818 STR_LIVERY_AIRCRAFT_TOOLTIP                                     :{BLACK}Show aircraft colour schemes
1819 STR_LIVERY_PRIMARY_TOOLTIP                                      :{BLACK}Choose the primary colour for the selected scheme. Ctrl+Click will set this colour for every scheme
1820 STR_LIVERY_SECONDARY_TOOLTIP                                    :{BLACK}Choose the secondary colour for the selected scheme. Ctrl+Click will set this colour for every scheme
1821 STR_LIVERY_PANEL_TOOLTIP                                        :{BLACK}Select a colour scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
1823 STR_LIVERY_DEFAULT                                              :Standard Livery
1824 STR_LIVERY_STEAM                                                :Steam Engine
1825 STR_LIVERY_DIESEL                                               :Diesel Engine
1826 STR_LIVERY_ELECTRIC                                             :Electric Engine
1827 STR_LIVERY_MONORAIL                                             :Monorail Engine
1828 STR_LIVERY_MAGLEV                                               :Maglev Engine
1829 STR_LIVERY_DMU                                                  :DMU
1830 STR_LIVERY_EMU                                                  :EMU
1831 STR_LIVERY_PASSENGER_WAGON_STEAM                                :Passenger Coach (Steam)
1832 STR_LIVERY_PASSENGER_WAGON_DIESEL                               :Passenger Coach (Diesel)
1833 STR_LIVERY_PASSENGER_WAGON_ELECTRIC                             :Passenger Coach (Electric)
1834 STR_LIVERY_PASSENGER_WAGON_MONORAIL                             :Passenger Coach (Monorail)
1835 STR_LIVERY_PASSENGER_WAGON_MAGLEV                               :Passenger Coach (Maglev)
1836 STR_LIVERY_FREIGHT_WAGON                                        :Freight Wagon
1837 STR_LIVERY_BUS                                                  :Bus
1838 STR_LIVERY_TRUCK                                                :Lorry
1839 STR_LIVERY_PASSENGER_SHIP                                       :Passenger Ferry
1840 STR_LIVERY_FREIGHT_SHIP                                         :Freight Ship
1841 STR_LIVERY_HELICOPTER                                           :Helicopter
1842 STR_LIVERY_SMALL_PLANE                                          :Small Aeroplane
1843 STR_LIVERY_LARGE_PLANE                                          :Large Aeroplane
1844 STR_LIVERY_PASSENGER_TRAM                                       :Passenger Tram
1845 STR_LIVERY_FREIGHT_TRAM                                         :Freight Tram
1847 # Face selection window
1848 STR_FACE_CAPTION                                                :{WHITE}Face Selection
1849 STR_FACE_CANCEL_TOOLTIP                                         :{BLACK}Cancel new face selection
1850 STR_FACE_OK_TOOLTIP                                             :{BLACK}Accept new face selection
1851 STR_FACE_RANDOM                                                 :{BLACK}Randomise
1853 STR_FACE_MALE_BUTTON                                            :{BLACK}Male
1854 STR_FACE_MALE_TOOLTIP                                           :{BLACK}Select male faces
1855 STR_FACE_FEMALE_BUTTON                                          :{BLACK}Female
1856 STR_FACE_FEMALE_TOOLTIP                                         :{BLACK}Select female faces
1857 STR_FACE_NEW_FACE_BUTTON                                        :{BLACK}New Face
1858 STR_FACE_NEW_FACE_TOOLTIP                                       :{BLACK}Generate random new face
1859 STR_FACE_ADVANCED                                               :{BLACK}Advanced
1860 STR_FACE_ADVANCED_TOOLTIP                                       :{BLACK}Advanced face selection
1861 STR_FACE_SIMPLE                                                 :{BLACK}Simple
1862 STR_FACE_SIMPLE_TOOLTIP                                         :{BLACK}Simple face selection
1863 STR_FACE_LOAD                                                   :{BLACK}Load
1864 STR_FACE_LOAD_TOOLTIP                                           :{BLACK}Load favourite face
1865 STR_FACE_LOAD_DONE                                              :{WHITE}Your favourite face has been loaded from the OpenTTD configuration file
1866 STR_FACE_FACECODE                                               :{BLACK}Player face no.
1867 STR_FACE_FACECODE_TOOLTIP                                       :{BLACK}View and/or set face number of the company president
1868 STR_FACE_FACECODE_CAPTION                                       :{WHITE}View and/or set president face number
1869 STR_FACE_FACECODE_SET                                           :{WHITE}New face number code has been set
1870 STR_FACE_FACECODE_ERR                                           :{WHITE}Couldn't set president face number - must be a number between 0 and 4,294,967,295!
1871 STR_FACE_SAVE                                                   :{BLACK}Save
1872 STR_FACE_SAVE_TOOLTIP                                           :{BLACK}Save favourite face
1873 STR_FACE_SAVE_DONE                                              :{WHITE}This face will be saved as your favourite in the OpenTTD configuration file
1874 STR_FACE_EUROPEAN                                               :{BLACK}European
1875 STR_FACE_SELECT_EUROPEAN                                        :{BLACK}Select European faces
1876 STR_FACE_AFRICAN                                                :{BLACK}African
1877 STR_FACE_SELECT_AFRICAN                                         :{BLACK}Select African faces
1878 STR_FACE_YES                                                    :Yes
1879 STR_FACE_NO                                                     :No
1880 STR_FACE_MOUSTACHE_EARRING_TOOLTIP                              :{BLACK}Enable moustache or earring
1881 STR_FACE_HAIR                                                   :Hair:
1882 STR_FACE_HAIR_TOOLTIP                                           :{BLACK}Change hair
1883 STR_FACE_EYEBROWS                                               :Eyebrows:
1884 STR_FACE_EYEBROWS_TOOLTIP                                       :{BLACK}Change eyebrows
1885 STR_FACE_EYECOLOUR                                              :Eye colour:
1886 STR_FACE_EYECOLOUR_TOOLTIP                                      :{BLACK}Change eye colour
1887 STR_FACE_GLASSES                                                :Glasses:
1888 STR_FACE_GLASSES_TOOLTIP                                        :{BLACK}Enable glasses
1889 STR_FACE_GLASSES_TOOLTIP_2                                      :{BLACK}Change glasses
1890 STR_FACE_NOSE                                                   :Nose:
1891 STR_FACE_NOSE_TOOLTIP                                           :{BLACK}Change nose
1892 STR_FACE_LIPS                                                   :Lips:
1893 STR_FACE_MOUSTACHE                                              :Moustache:
1894 STR_FACE_LIPS_MOUSTACHE_TOOLTIP                                 :{BLACK}Change lips or moustache
1895 STR_FACE_CHIN                                                   :Chin:
1896 STR_FACE_CHIN_TOOLTIP                                           :{BLACK}Change chin
1897 STR_FACE_JACKET                                                 :Jacket:
1898 STR_FACE_JACKET_TOOLTIP                                         :{BLACK}Change jacket
1899 STR_FACE_COLLAR                                                 :Collar:
1900 STR_FACE_COLLAR_TOOLTIP                                         :{BLACK}Change collar
1901 STR_FACE_TIE                                                    :Tie:
1902 STR_FACE_EARRING                                                :Earring:
1903 STR_FACE_TIE_EARRING_TOOLTIP                                    :{BLACK}Change tie or earring
1905 # Network server list
1906 STR_NETWORK_SERVER_LIST_CAPTION                                 :{WHITE}Multiplayer
1907 STR_NETWORK_SERVER_LIST_ADVERTISED                              :{BLACK}Advertised
1908 STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP                      :{BLACK}Choose between an advertised (internet) and a not advertised (Local Area Network, LAN) game
1909 STR_NETWORK_SERVER_LIST_ADVERTISED_NO                           :No
1910 STR_NETWORK_SERVER_LIST_ADVERTISED_YES                          :Yes
1911 STR_NETWORK_SERVER_LIST_PLAYER_NAME                             :{BLACK}Player name:
1912 STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP                      :{BLACK}This is the name other players will identify you by
1914 STR_NETWORK_SERVER_LIST_GAME_NAME                               :{BLACK}Name
1915 STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP                       :{BLACK}Name of the game
1916 STR_NETWORK_SERVER_LIST_GENERAL_ONLINE                          :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
1917 STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION                         :{BLACK}Clients
1918 STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP                 :{BLACK}Clients online / clients max{}Companies online / companies max
1919 STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT                          :{BLACK}{COMMA}x{COMMA}
1920 STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION                        :{BLACK}Map size
1921 STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP                :{BLACK}Map size of the game{}Click to sort by area
1922 STR_NETWORK_SERVER_LIST_DATE_CAPTION                            :{BLACK}Date
1923 STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP                    :{BLACK}Current date
1924 STR_NETWORK_SERVER_LIST_YEARS_CAPTION                           :{BLACK}Years
1925 STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP                   :{BLACK}Number of years{}the game is running
1926 STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP                      :{BLACK}Language, server version, etc.
1928 STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT                    :{BLACK}Click a game from the list to select it
1929 STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER                      :{BLACK}The server you joined last time:
1930 STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST                    :{BLACK}Click to select the server you played last time
1932 STR_NETWORK_SERVER_LIST_GAME_INFO                               :{SILVER}GAME INFO
1933 STR_NETWORK_SERVER_LIST_CLIENTS                                 :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
1934 STR_NETWORK_SERVER_LIST_LANGUAGE                                :{SILVER}Language: {WHITE}{STRING}
1935 STR_NETWORK_SERVER_LIST_LANDSCAPE                               :{SILVER}Landscape: {WHITE}{STRING}
1936 STR_NETWORK_SERVER_LIST_MAP_SIZE                                :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
1937 STR_NETWORK_SERVER_LIST_SERVER_VERSION                          :{SILVER}Server version: {WHITE}{RAW_STRING}
1938 STR_NETWORK_SERVER_LIST_SERVER_ADDRESS                          :{SILVER}Server address: {WHITE}{RAW_STRING}
1939 STR_NETWORK_SERVER_LIST_START_DATE                              :{SILVER}Start date: {WHITE}{DATE_SHORT}
1940 STR_NETWORK_SERVER_LIST_CURRENT_DATE                            :{SILVER}Current date: {WHITE}{DATE_SHORT}
1941 STR_NETWORK_SERVER_LIST_PASSWORD                                :{SILVER}Password protected!
1942 STR_NETWORK_SERVER_LIST_SERVER_OFFLINE                          :{SILVER}SERVER OFFLINE
1943 STR_NETWORK_SERVER_LIST_SERVER_FULL                             :{SILVER}SERVER FULL
1944 STR_NETWORK_SERVER_LIST_VERSION_MISMATCH                        :{SILVER}VERSION MISMATCH
1945 STR_NETWORK_SERVER_LIST_GRF_MISMATCH                            :{SILVER}NEWGRF MISMATCH
1947 STR_NETWORK_SERVER_LIST_JOIN_GAME                               :{BLACK}Join game
1948 STR_NETWORK_SERVER_LIST_REFRESH                                 :{BLACK}Refresh server
1949 STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP                         :{BLACK}Refresh the server info
1951 STR_NETWORK_SERVER_LIST_FIND_SERVER                             :{BLACK}Find server
1952 STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP                     :{BLACK}Search network for a server
1953 STR_NETWORK_SERVER_LIST_ADD_SERVER                              :{BLACK}Add server
1954 STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP                      :{BLACK}Adds a server to the list which will always be checked for running games
1955 STR_NETWORK_SERVER_LIST_START_SERVER                            :{BLACK}Start server
1956 STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP                    :{BLACK}Start your own server
1958 STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE                    :{BLACK}Enter your name
1959 STR_NETWORK_SERVER_LIST_ENTER_IP                                :{BLACK}Enter the address of the host
1961 # Start new multiplayer server
1962 STR_NETWORK_START_SERVER_CAPTION                                :{WHITE}Start new multiplayer game
1964 STR_NETWORK_START_SERVER_NEW_GAME_NAME                          :{BLACK}Game name:
1965 STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP                  :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
1966 STR_NETWORK_START_SERVER_SET_PASSWORD                           :{BLACK}Set password
1967 STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP                       :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
1969 STR_NETWORK_START_SERVER_UNADVERTISED                           :No
1970 STR_NETWORK_START_SERVER_ADVERTISED                             :Yes
1971 STR_NETWORK_START_SERVER_CLIENTS_SELECT                         :{BLACK}{NUM} client{P "" s}
1972 STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS                      :{BLACK}Maximum number of clients:
1973 STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP              :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
1974 STR_NETWORK_START_SERVER_COMPANIES_SELECT                       :{BLACK}{NUM} compan{P y ies}
1975 STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES                    :{BLACK}Maximum number of companies:
1976 STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP            :{BLACK}Limit the server to a certain amount of companies
1977 STR_NETWORK_START_SERVER_SPECTATORS_SELECT                      :{BLACK}{NUM} spectator{P "" s}
1978 STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS                   :{BLACK}Maximum number of spectators:
1979 STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP           :{BLACK}Limit the server to a certain amount of spectators
1980 STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN                        :{BLACK}Language spoken:
1981 STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP                       :{BLACK}Other players will know which language is spoken on the server
1983 STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE                 :{BLACK}Enter a name for the network game
1985 # Network game languages
1986 ############ Leave those lines in this order!!
1987 STR_NETWORK_LANG_ANY                                            :Any
1988 STR_NETWORK_LANG_ENGLISH                                        :English
1989 STR_NETWORK_LANG_GERMAN                                         :German
1990 STR_NETWORK_LANG_FRENCH                                         :French
1991 STR_NETWORK_LANG_BRAZILIAN                                      :Brazilian
1992 STR_NETWORK_LANG_BULGARIAN                                      :Bulgarian
1993 STR_NETWORK_LANG_CHINESE                                        :Chinese
1994 STR_NETWORK_LANG_CZECH                                          :Czech
1995 STR_NETWORK_LANG_DANISH                                         :Danish
1996 STR_NETWORK_LANG_DUTCH                                          :Dutch
1997 STR_NETWORK_LANG_ESPERANTO                                      :Esperanto
1998 STR_NETWORK_LANG_FINNISH                                        :Finnish
1999 STR_NETWORK_LANG_HUNGARIAN                                      :Hungarian
2000 STR_NETWORK_LANG_ICELANDIC                                      :Icelandic
2001 STR_NETWORK_LANG_ITALIAN                                        :Italian
2002 STR_NETWORK_LANG_JAPANESE                                       :Japanese
2003 STR_NETWORK_LANG_KOREAN                                         :Korean
2004 STR_NETWORK_LANG_LITHUANIAN                                     :Lithuanian
2005 STR_NETWORK_LANG_NORWEGIAN                                      :Norwegian
2006 STR_NETWORK_LANG_POLISH                                         :Polish
2007 STR_NETWORK_LANG_PORTUGUESE                                     :Portuguese
2008 STR_NETWORK_LANG_ROMANIAN                                       :Romanian
2009 STR_NETWORK_LANG_RUSSIAN                                        :Russian
2010 STR_NETWORK_LANG_SLOVAK                                         :Slovak
2011 STR_NETWORK_LANG_SLOVENIAN                                      :Slovenian
2012 STR_NETWORK_LANG_SPANISH                                        :Spanish
2013 STR_NETWORK_LANG_SWEDISH                                        :Swedish
2014 STR_NETWORK_LANG_TURKISH                                        :Turkish
2015 STR_NETWORK_LANG_UKRAINIAN                                      :Ukrainian
2016 STR_NETWORK_LANG_AFRIKAANS                                      :Afrikaans
2017 STR_NETWORK_LANG_CROATIAN                                       :Croatian
2018 STR_NETWORK_LANG_CATALAN                                        :Catalan
2019 STR_NETWORK_LANG_ESTONIAN                                       :Estonian
2020 STR_NETWORK_LANG_GALICIAN                                       :Galician
2021 STR_NETWORK_LANG_GREEK                                          :Greek
2022 STR_NETWORK_LANG_LATVIAN                                        :Latvian
2023 ############ End of leave-in-this-order
2025 # Network game lobby
2026 STR_NETWORK_GAME_LOBBY_CAPTION                                  :{WHITE}Multiplayer game lobby
2028 STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN                          :{BLACK}Preparing to join: {ORANGE}{RAW_STRING}
2029 STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP                     :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
2031 STR_NETWORK_GAME_LOBBY_COMPANY_INFO                             :{SILVER}COMPANY INFO
2032 STR_NETWORK_GAME_LOBBY_COMPANY_NAME                             :{SILVER}Company name: {WHITE}{RAW_STRING}
2033 STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR                        :{SILVER}Inauguration: {WHITE}{NUM}
2034 STR_NETWORK_GAME_LOBBY_VALUE                                    :{SILVER}Company value: {WHITE}{CURRENCY_LONG}
2035 STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE                          :{SILVER}Current balance: {WHITE}{CURRENCY_LONG}
2036 STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME                        :{SILVER}Last year's income: {WHITE}{CURRENCY_LONG}
2037 STR_NETWORK_GAME_LOBBY_PERFORMANCE                              :{SILVER}Performance: {WHITE}{NUM}
2039 STR_NETWORK_GAME_LOBBY_VEHICLES                                 :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
2040 STR_NETWORK_GAME_LOBBY_STATIONS                                 :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
2041 STR_NETWORK_GAME_LOBBY_PLAYERS                                  :{SILVER}Players: {WHITE}{RAW_STRING}
2043 STR_NETWORK_GAME_LOBBY_NEW_COMPANY                              :{BLACK}New company
2044 STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP                      :{BLACK}Create a new company
2045 STR_NETWORK_GAME_LOBBY_SPECTATE_GAME                            :{BLACK}Spectate game
2046 STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP                    :{BLACK}Watch the game as a spectator
2047 STR_NETWORK_GAME_LOBBY_JOIN_COMPANY                             :{BLACK}Join company
2048 STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP                     :{BLACK}Help manage this company
2050 # Network connecting window
2051 STR_NETWORK_CONNECTING_CAPTION                                  :{WHITE}Connecting...
2053 ############ Leave those lines in this order!!
2054 STR_NETWORK_CONNECTING_1                                        :{BLACK}(1/6) Connecting...
2055 STR_NETWORK_CONNECTING_2                                        :{BLACK}(2/6) Authorising...
2056 STR_NETWORK_CONNECTING_3                                        :{BLACK}(3/6) Waiting...
2057 STR_NETWORK_CONNECTING_4                                        :{BLACK}(4/6) Downloading map...
2058 STR_NETWORK_CONNECTING_5                                        :{BLACK}(5/6) Processing data...
2059 STR_NETWORK_CONNECTING_6                                        :{BLACK}(6/6) Registering...
2061 STR_NETWORK_CONNECTING_SPECIAL_1                                :{BLACK}Fetching game info...
2062 STR_NETWORK_CONNECTING_SPECIAL_2                                :{BLACK}Fetching company info...
2063 ############ End of leave-in-this-order
2064 STR_NETWORK_CONNECTING_WAITING                                  :{BLACK}{NUM} client{P "" s} in front of you
2065 STR_NETWORK_CONNECTING_DOWNLOADING_1                            :{BLACK}{BYTES} downloaded so far
2066 STR_NETWORK_CONNECTING_DOWNLOADING_2                            :{BLACK}{BYTES} / {BYTES} downloaded so far
2068 STR_NETWORK_CONNECTION_DISCONNECT                               :{BLACK}Disconnect
2070 STR_NETWORK_NEED_GAME_PASSWORD_CAPTION                          :{WHITE}Server is protected. Enter password
2071 STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION                       :{WHITE}Company is protected. Enter password
2073 # Network company list added strings
2074 STR_NETWORK_COMPANY_LIST_CLIENT_LIST                            :{WHITE}Client list
2075 STR_NETWORK_COMPANY_LIST_SPECTATE                               :{WHITE}Spectate
2076 STR_NETWORK_COMPANY_LIST_NEW_COMPANY                            :{WHITE}New company
2078 # Network client list
2079 STR_NETWORK_CLIENTLIST_KICK                                     :Kick
2080 STR_NETWORK_CLIENTLIST_BAN                                      :Ban
2081 STR_NETWORK_CLIENTLIST_GIVE_MONEY                               :Give money
2082 STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL                             :Speak to all
2083 STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY                         :Speak to company
2084 STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT                          :Private message
2086 STR_NETWORK_SERVER                                              :Server
2087 STR_NETWORK_CLIENT                                              :Client
2088 STR_NETWORK_SPECTATORS                                          :Spectators
2090 STR_NETWORK_GIVE_MONEY_CAPTION                                  :{WHITE}Enter the amount of money you want to give
2091 STR_NETWORK_TOOLBAR_LIST_SPECTATOR                              :{BLACK}Spectator
2093 # Network set password
2094 STR_COMPANY_PASSWORD_CANCEL                                     :{BLACK}Do not save the entered password
2095 STR_COMPANY_PASSWORD_OK                                         :{BLACK}Give the company the new password
2096 STR_COMPANY_PASSWORD_CAPTION                                    :{WHITE}Company password
2097 STR_COMPANY_PASSWORD_MAKE_DEFAULT                               :{BLACK}Default company password
2098 STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP                       :{BLACK}Use this company password as default for new companies
2100 # Network company info join/password
2101 STR_COMPANY_VIEW_JOIN                                           :{BLACK}Join
2102 STR_COMPANY_VIEW_JOIN_TOOLTIP                                   :{BLACK}Join and play as this company
2103 STR_COMPANY_VIEW_PASSWORD                                       :{BLACK}Password
2104 STR_COMPANY_VIEW_PASSWORD_TOOLTIP                               :{BLACK}Password-protect your company to prevent unauthorised users from joining
2105 STR_COMPANY_VIEW_SET_PASSWORD                                   :{BLACK}Set company password
2107 # Network chat
2108 STR_NETWORK_CHAT_SEND                                           :{BLACK}Send
2109 STR_NETWORK_CHAT_COMPANY_CAPTION                                :[Team] :
2110 STR_NETWORK_CHAT_CLIENT_CAPTION                                 :[Private] {RAW_STRING}:
2111 STR_NETWORK_CHAT_ALL_CAPTION                                    :[All] :
2113 STR_NETWORK_CHAT_COMPANY                                        :[Team] {RAW_STRING}: {WHITE}{RAW_STRING}
2114 STR_NETWORK_CHAT_TO_COMPANY                                     :[Team] To {RAW_STRING}: {WHITE}{RAW_STRING}
2115 STR_NETWORK_CHAT_CLIENT                                         :[Private] {RAW_STRING}: {WHITE}{RAW_STRING}
2116 STR_NETWORK_CHAT_TO_CLIENT                                      :[Private] To {RAW_STRING}: {WHITE}{RAW_STRING}
2117 STR_NETWORK_CHAT_ALL                                            :[All] {RAW_STRING}: {WHITE}{RAW_STRING}
2118 STR_NETWORK_CHAT_OSKTITLE                                       :{BLACK}Enter text for network chat
2120 # Network messages
2121 STR_NETWORK_ERROR_NOTAVAILABLE                                  :{WHITE}No network devices found or compiled without ENABLE_NETWORK
2122 STR_NETWORK_ERROR_NOSERVER                                      :{WHITE}Could not find any network games
2123 STR_NETWORK_ERROR_NOCONNECTION                                  :{WHITE}The server didn't answer the request
2124 STR_NETWORK_ERROR_NEWGRF_MISMATCH                               :{WHITE}Could not connect due to NewGRF mismatch
2125 STR_NETWORK_ERROR_DESYNC                                        :{WHITE}Network-Game synchronisation failed
2126 STR_NETWORK_ERROR_LOSTCONNECTION                                :{WHITE}Network-Game connection lost
2127 STR_NETWORK_ERROR_SAVEGAMEERROR                                 :{WHITE}Could not load savegame
2128 STR_NETWORK_ERROR_SERVER_START                                  :{WHITE}Could not start the server
2129 STR_NETWORK_ERROR_CLIENT_START                                  :{WHITE}Could not connect
2130 STR_NETWORK_ERROR_TIMEOUT                                       :{WHITE}Connection #{NUM} timed out
2131 STR_NETWORK_ERROR_SERVER_ERROR                                  :{WHITE}A protocol error was detected and the connection was closed
2132 STR_NETWORK_ERROR_WRONG_REVISION                                :{WHITE}The revision of this client does not match the server's revision
2133 STR_NETWORK_ERROR_WRONG_PASSWORD                                :{WHITE}Wrong password
2134 STR_NETWORK_ERROR_SERVER_FULL                                   :{WHITE}The server is full
2135 STR_NETWORK_ERROR_SERVER_BANNED                                 :{WHITE}You are banned from this server
2136 STR_NETWORK_ERROR_KICKED                                        :{WHITE}You were kicked out of the game
2137 STR_NETWORK_ERROR_CHEATER                                       :{WHITE}Cheating is not allowed on this server
2138 STR_NETWORK_ERROR_TOO_MANY_COMMANDS                             :{WHITE}You were sending too many commands to the server
2139 STR_NETWORK_ERROR_TIMEOUT_PASSWORD                              :{WHITE}You took too long to enter the password
2140 STR_NETWORK_ERROR_TIMEOUT_COMPUTER                              :{WHITE}Your computer is too slow to keep up with the server
2141 STR_NETWORK_ERROR_TIMEOUT_MAP                                   :{WHITE}Your computer took too long to download the map
2142 STR_NETWORK_ERROR_TIMEOUT_JOIN                                  :{WHITE}Your computer took too long to join the server
2144 ############ Leave those lines in this order!!
2145 STR_NETWORK_ERROR_CLIENT_GENERAL                                :general error
2146 STR_NETWORK_ERROR_CLIENT_DESYNC                                 :desync error
2147 STR_NETWORK_ERROR_CLIENT_SAVEGAME                               :could not load map
2148 STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST                        :connection lost
2149 STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR                         :protocol error
2150 STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH                        :NewGRF mismatch
2151 STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED                         :not authorized
2152 STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :received invalid or unexpected packet
2153 STR_NETWORK_ERROR_CLIENT_WRONG_REVISION                         :wrong revision
2154 STR_NETWORK_ERROR_CLIENT_NAME_IN_USE                            :name already in use
2155 STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD                         :wrong password
2156 STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH                       :wrong company in DoCommand
2157 STR_NETWORK_ERROR_CLIENT_KICKED                                 :kicked by server
2158 STR_NETWORK_ERROR_CLIENT_CHEATER                                :was trying to use a cheat
2159 STR_NETWORK_ERROR_CLIENT_SERVER_FULL                            :server full
2160 STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS                      :was sending too many commands
2161 STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD                       :received no password in time
2162 STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER                       :general timeout
2163 STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP                            :downloading map took too long
2164 STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN                           :processing map took too long
2165 ############ End of leave-in-this-order
2167 STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION            :{WHITE}Possible connection loss
2168 STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION                    :{WHITE}The last {NUM} second{P "" s} no data has arrived from the server
2170 # Network related errors
2171 STR_NETWORK_SERVER_MESSAGE                                      :*** {1:RAW_STRING}
2172 ############ Leave those lines in this order!!
2173 STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED                          :Game paused ({STRING})
2174 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1                  :Game still paused ({STRING})
2175 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2                  :Game still paused ({STRING}, {STRING})
2176 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3                  :Game still paused ({STRING}, {STRING}, {STRING})
2177 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4                  :Game still paused ({STRING}, {STRING}, {STRING}, {STRING})
2178 STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED                        :Game unpaused ({STRING})
2179 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :number of players
2180 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS       :connecting clients
2181 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL                   :manual
2182 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT              :game script
2183 ############ End of leave-in-this-order
2184 STR_NETWORK_MESSAGE_CLIENT_LEAVING                              :leaving
2185 STR_NETWORK_MESSAGE_CLIENT_JOINED                               :*** {RAW_STRING} has joined the game
2186 STR_NETWORK_MESSAGE_CLIENT_JOINED_ID                            :*** {RAW_STRING} has joined the game (Client #{2:NUM})
2187 STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN                         :*** {RAW_STRING} has joined company #{2:NUM}
2188 STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE                     :*** {RAW_STRING} has joined spectators
2189 STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW                          :*** {RAW_STRING} has started a new company (#{2:NUM})
2190 STR_NETWORK_MESSAGE_CLIENT_LEFT                                 :*** {RAW_STRING} has left the game ({2:STRING})
2191 STR_NETWORK_MESSAGE_NAME_CHANGE                                 :*** {RAW_STRING} has changed his/her name to {RAW_STRING}
2192 STR_NETWORK_MESSAGE_GIVE_MONEY                                  :*** {RAW_STRING} gave your company {2:CURRENCY_LONG}
2193 STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY                             :*** You gave {1:RAW_STRING} {2:CURRENCY_LONG}
2194 STR_NETWORK_MESSAGE_SERVER_SHUTDOWN                             :{WHITE}The server closed the session
2195 STR_NETWORK_MESSAGE_SERVER_REBOOT                               :{WHITE}The server is restarting...{}Please wait...
2197 # Content downloading window
2198 STR_CONTENT_TITLE                                               :{WHITE}Content downloading
2199 STR_CONTENT_TYPE_CAPTION                                        :{BLACK}Type
2200 STR_CONTENT_TYPE_CAPTION_TOOLTIP                                :{BLACK}Type of the content
2201 STR_CONTENT_NAME_CAPTION                                        :{BLACK}Name
2202 STR_CONTENT_NAME_CAPTION_TOOLTIP                                :{BLACK}Name of the content
2203 STR_CONTENT_MATRIX_TOOLTIP                                      :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
2204 STR_CONTENT_SELECT_ALL_CAPTION                                  :{BLACK}Select all
2205 STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP                          :{BLACK}Mark all content to be downloaded
2206 STR_CONTENT_SELECT_UPDATES_CAPTION                              :{BLACK}Select upgrades
2207 STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP                      :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
2208 STR_CONTENT_UNSELECT_ALL_CAPTION                                :{BLACK}Unselect all
2209 STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP                        :{BLACK}Mark all content to be not downloaded
2210 STR_CONTENT_SEARCH_EXTERNAL                                     :{BLACK}Search external websites
2211 STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP                             :{BLACK}Search content not available on OpenTTD's content service on websites not associated to OpenTTD
2212 STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION                  :{WHITE}You are leaving OpenTTD!
2213 STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER                          :{WHITE}The terms and conditions for downloading content from external websites vary.{}You will have to refer to the external sites for instructions how to install the content into OpenTTD.{}Do you want to continue?
2214 STR_CONTENT_FILTER_TITLE                                        :{BLACK}Tag/name filter:
2215 STR_CONTENT_OPEN_URL                                            :{BLACK}Visit website
2216 STR_CONTENT_OPEN_URL_TOOLTIP                                    :{BLACK}Visit the website for this content
2217 STR_CONTENT_DOWNLOAD_CAPTION                                    :{BLACK}Download
2218 STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP                            :{BLACK}Start downloading the selected content
2219 STR_CONTENT_TOTAL_DOWNLOAD_SIZE                                 :{SILVER}Total download size: {WHITE}{BYTES}
2220 STR_CONTENT_DETAIL_TITLE                                        :{SILVER}CONTENT INFO
2221 STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED                          :{SILVER}You have not selected this to be downloaded
2222 STR_CONTENT_DETAIL_SUBTITLE_SELECTED                            :{SILVER}You have selected this to be downloaded
2223 STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED                        :{SILVER}This dependency has been selected to be downloaded
2224 STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE                        :{SILVER}You already have this
2225 STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST                      :{SILVER}This content is unknown and can't be downloaded in OpenTTD
2226 STR_CONTENT_DETAIL_UPDATE                                       :{SILVER}This is a replacement for an existing {STRING}
2227 STR_CONTENT_DETAIL_NAME                                         :{SILVER}Name: {WHITE}{RAW_STRING}
2228 STR_CONTENT_DETAIL_VERSION                                      :{SILVER}Version: {WHITE}{RAW_STRING}
2229 STR_CONTENT_DETAIL_DESCRIPTION                                  :{SILVER}Description: {WHITE}{RAW_STRING}
2230 STR_CONTENT_DETAIL_URL                                          :{SILVER}URL: {WHITE}{RAW_STRING}
2231 STR_CONTENT_DETAIL_TYPE                                         :{SILVER}Type: {WHITE}{STRING}
2232 STR_CONTENT_DETAIL_FILESIZE                                     :{SILVER}Download size: {WHITE}{BYTES}
2233 STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF                          :{SILVER}Selected because of: {WHITE}{RAW_STRING}
2234 STR_CONTENT_DETAIL_DEPENDENCIES                                 :{SILVER}Dependencies: {WHITE}{RAW_STRING}
2235 STR_CONTENT_DETAIL_TAGS                                         :{SILVER}Tags: {WHITE}{RAW_STRING}
2236 STR_CONTENT_NO_ZLIB                                             :{WHITE}OpenTTD is built without "zlib" support...
2237 STR_CONTENT_NO_ZLIB_SUB                                         :{WHITE}... downloading content is not possible!
2239 # Order of these is important!
2240 STR_CONTENT_TYPE_BASE_GRAPHICS                                  :Base graphics
2241 STR_CONTENT_TYPE_NEWGRF                                         :NewGRF
2242 STR_CONTENT_TYPE_AI                                             :AI
2243 STR_CONTENT_TYPE_AI_LIBRARY                                     :AI library
2244 STR_CONTENT_TYPE_SCENARIO                                       :Scenario
2245 STR_CONTENT_TYPE_HEIGHTMAP                                      :Heightmap
2246 STR_CONTENT_TYPE_BASE_SOUNDS                                    :Base sounds
2247 STR_CONTENT_TYPE_BASE_MUSIC                                     :Base music
2248 STR_CONTENT_TYPE_GAME_SCRIPT                                    :Game script
2249 STR_CONTENT_TYPE_GS_LIBRARY                                     :GS library
2251 # Content downloading progress window
2252 STR_CONTENT_DOWNLOAD_TITLE                                      :{WHITE}Downloading content...
2253 STR_CONTENT_DOWNLOAD_INITIALISE                                 :{WHITE}Requesting files...
2254 STR_CONTENT_DOWNLOAD_FILE                                       :{WHITE}Currently downloading {RAW_STRING} ({NUM} of {NUM})
2255 STR_CONTENT_DOWNLOAD_COMPLETE                                   :{WHITE}Download complete
2256 STR_CONTENT_DOWNLOAD_PROGRESS_SIZE                              :{WHITE}{BYTES} of {BYTES} downloaded ({NUM} %)
2258 # Content downloading error messages
2259 STR_CONTENT_ERROR_COULD_NOT_CONNECT                             :{WHITE}Could not connect to the content server...
2260 STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD                            :{WHITE}Downloading failed...
2261 STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST            :{WHITE}... connection lost
2262 STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE          :{WHITE}... file not writable
2263 STR_CONTENT_ERROR_COULD_NOT_EXTRACT                             :{WHITE}Could not decompress the downloaded file
2265 STR_MISSING_GRAPHICS_SET_CAPTION                                :{WHITE}Missing graphics
2266 STR_MISSING_GRAPHICS_SET_MESSAGE                                :{BLACK}OpenTTD requires graphics to function but none could be found. Do you allow OpenTTD to download and install these graphics?
2267 STR_MISSING_GRAPHICS_YES_DOWNLOAD                               :{BLACK}Yes, download the graphics
2268 STR_MISSING_GRAPHICS_NO_QUIT                                    :{BLACK}No, exit OpenTTD
2270 # Transparency settings window
2271 STR_TRANSPARENCY_CAPTION                                        :{WHITE}Transparency Options
2272 STR_TRANSPARENT_SIGNS_TOOLTIP                                   :{BLACK}Toggle transparency for signs. Ctrl+Click to lock
2273 STR_TRANSPARENT_TREES_TOOLTIP                                   :{BLACK}Toggle transparency for trees. Ctrl+Click to lock
2274 STR_TRANSPARENT_HOUSES_TOOLTIP                                  :{BLACK}Toggle transparency for houses. Ctrl+Click to lock
2275 STR_TRANSPARENT_INDUSTRIES_TOOLTIP                              :{BLACK}Toggle transparency for industries. Ctrl+Click to lock
2276 STR_TRANSPARENT_BUILDINGS_TOOLTIP                               :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock
2277 STR_TRANSPARENT_BRIDGES_TOOLTIP                                 :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock
2278 STR_TRANSPARENT_STRUCTURES_TOOLTIP                              :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock
2279 STR_TRANSPARENT_CATENARY_TOOLTIP                                :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock
2280 STR_TRANSPARENT_LOADING_TOOLTIP                                 :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
2281 STR_TRANSPARENT_INVISIBLE_TOOLTIP                               :{BLACK}Set objects invisible instead of transparent
2283 # Linkgraph legend window
2284 STR_LINKGRAPH_LEGEND_CAPTION                                    :{BLACK}Cargo Flow Legend
2285 STR_LINKGRAPH_LEGEND_ALL                                        :{BLACK}All
2286 STR_LINKGRAPH_LEGEND_NONE                                       :{BLACK}None
2287 STR_LINKGRAPH_LEGEND_SELECT_COMPANIES                           :{BLACK}Select companies to be displayed
2289 # Linkgraph legend window and linkgraph legend in smallmap
2290 STR_LINKGRAPH_LEGEND_UNUSED                                     :{TINY_FONT}{BLACK}unused
2291 STR_LINKGRAPH_LEGEND_SATURATED                                  :{TINY_FONT}{BLACK}saturated
2292 STR_LINKGRAPH_LEGEND_OVERLOADED                                 :{TINY_FONT}{BLACK}overloaded
2294 # Base for station construction window(s)
2295 STR_STATION_BUILD_COVERAGE_AREA_TITLE                           :{BLACK}Coverage area highlight
2296 STR_STATION_BUILD_COVERAGE_OFF                                  :{BLACK}Off
2297 STR_STATION_BUILD_COVERAGE_ON                                   :{BLACK}On
2298 STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP                     :{BLACK}Don't highlight coverage area of proposed site
2299 STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP                      :{BLACK}Highlight coverage area of proposed site
2300 STR_STATION_BUILD_ACCEPTS_CARGO                                 :{BLACK}Accepts: {GOLD}{CARGO_LIST}
2301 STR_STATION_BUILD_SUPPLIES_CARGO                                :{BLACK}Supplies: {GOLD}{CARGO_LIST}
2303 # Join station window
2304 STR_JOIN_STATION_CAPTION                                        :{WHITE}Join station
2305 STR_JOIN_STATION_CREATE_SPLITTED_STATION                        :{YELLOW}Build a separate station
2307 STR_JOIN_WAYPOINT_CAPTION                                       :{WHITE}Join waypoint
2308 STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT                      :{YELLOW}Build a separate waypoint
2310 # Rail construction toolbar
2311 STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION                  :Railway Construction
2312 STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION                    :Electrified Railway Construction
2313 STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION                  :Monorail Construction
2314 STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION                    :Maglev Construction
2316 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                   :{BLACK}Build railway track. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
2317 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL                         :{BLACK}Build railway track using the Autorail mode. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
2318 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING         :{BLACK}Build train depot (for buying and servicing trains). Shift toggles building/showing cost estimate
2319 STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT               :{BLACK}Convert rail to waypoint. Ctrl enables joining waypoints. Shift toggles building/showing cost estimate
2320 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION                 :{BLACK}Build railway station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2321 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS                 :{BLACK}Build railway signals. Ctrl toggles semaphore/light signals{}Dragging builds signals along a straight stretch of rail. Ctrl builds signals up to the next junction or signal{}Ctrl+Click toggles opening the signal selection window. Shift toggles building/showing cost estimate
2322 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE                  :{BLACK}Build railway bridge. Shift toggles building/showing cost estimate
2323 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL                  :{BLACK}Build railway tunnel. Shift toggles building/showing cost estimate
2324 STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR                :{BLACK}Toggle build/remove for railway track, signals, waypoints and stations. Hold Ctrl to also remove the rail of waypoints and stations
2325 STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL                           :{BLACK}Convert/Upgrade the type of rail. Shift toggles building/showing cost estimate
2327 STR_RAIL_NAME_RAILROAD                                          :Railway
2328 STR_RAIL_NAME_ELRAIL                                            :Electrified railway
2329 STR_RAIL_NAME_MONORAIL                                          :Monorail
2330 STR_RAIL_NAME_MAGLEV                                            :Maglev
2332 # Rail depot construction window
2333 STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION                       :{WHITE}Train Depot Orientation
2334 STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP                       :{BLACK}Select railway depot orientation
2336 # Rail waypoint construction window
2337 STR_WAYPOINT_CAPTION                                            :{WHITE}Waypoint
2338 STR_WAYPOINT_GRAPHICS_TOOLTIP                                   :{BLACK}Select waypoint type
2340 # Rail station construction window
2341 STR_STATION_BUILD_RAIL_CAPTION                                  :{WHITE}Rail Station Selection
2342 STR_STATION_BUILD_ORIENTATION                                   :{BLACK}Orientation
2343 STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP                  :{BLACK}Select railway station orientation
2344 STR_STATION_BUILD_NUMBER_OF_TRACKS                              :{BLACK}Number of tracks
2345 STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP                      :{BLACK}Select number of platforms for railway station
2346 STR_STATION_BUILD_PLATFORM_LENGTH                               :{BLACK}Platform length
2347 STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP                       :{BLACK}Select length of railway station
2348 STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}Drag & Drop
2349 STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}Build a station using drag & drop
2351 STR_STATION_BUILD_STATION_CLASS_TOOLTIP                         :{BLACK}Select a station class to display
2352 STR_STATION_BUILD_STATION_TYPE_TOOLTIP                          :{BLACK}Select the station type to build
2354 STR_STATION_CLASS_DFLT                                          :Default station
2355 STR_STATION_CLASS_WAYP                                          :Waypoints
2357 # Signal window
2358 STR_BUILD_SIGNAL_CAPTION                                        :{WHITE}Signal Selection
2359 STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP                         :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
2360 STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP                        :{BLACK}Entry Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
2361 STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP                         :{BLACK}Exit Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
2362 STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP                        :{BLACK}Combo Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
2363 STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP                          :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
2364 STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP                     :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
2365 STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP                          :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
2366 STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP                         :{BLACK}Entry Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
2367 STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP                          :{BLACK}Exit Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
2368 STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP                         :{BLACK}Combo Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
2369 STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP                           :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
2370 STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP                      :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
2371 STR_BUILD_SIGNAL_CONVERT_TOOLTIP                                :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant. Ctrl+Click will toggle the existing variant. Shift+Click shows estimated conversion cost
2372 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP                   :{BLACK}Dragging signal density
2373 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP          :{BLACK}Decrease dragging signal density
2374 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP          :{BLACK}Increase dragging signal density
2376 # Bridge selection window
2377 STR_SELECT_RAIL_BRIDGE_CAPTION                                  :{WHITE}Select Rail Bridge
2378 STR_SELECT_ROAD_BRIDGE_CAPTION                                  :{WHITE}Select Road Bridge
2379 STR_SELECT_BRIDGE_SELECTION_TOOLTIP                             :{BLACK}Bridge selection - click on your preferred bridge to build it
2380 STR_SELECT_BRIDGE_INFO                                          :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
2381 STR_SELECT_BRIDGE_SCENEDIT_INFO                                 :{GOLD}{STRING},{} {VELOCITY}
2382 STR_BRIDGE_NAME_SUSPENSION_STEEL                                :Suspension, Steel
2383 STR_BRIDGE_NAME_GIRDER_STEEL                                    :Girder, Steel
2384 STR_BRIDGE_NAME_CANTILEVER_STEEL                                :Cantilever, Steel
2385 STR_BRIDGE_NAME_SUSPENSION_CONCRETE                             :Suspension, Concrete
2386 STR_BRIDGE_NAME_WOODEN                                          :Wooden
2387 STR_BRIDGE_NAME_CONCRETE                                        :Concrete
2388 STR_BRIDGE_NAME_TUBULAR_STEEL                                   :Tubular, Steel
2389 STR_BRIDGE_TUBULAR_SILICON                                      :Tubular, Silicon
2392 # Road construction toolbar
2393 STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION                      :{WHITE}Road Construction
2394 STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION                      :{WHITE}Tramway Construction
2395 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION                     :{BLACK}Build road section. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
2396 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION                  :{BLACK}Build tramway section. Ctrl toggles build/remove for tramway construction. Shift toggles building/showing cost estimate
2397 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD                         :{BLACK}Build road section using the Autoroad mode. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
2398 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM                         :{BLACK}Build tramway section using the Autotram mode. Ctrl toggles build/remove for tramway construction. Shift toggles building/showing cost estimate
2399 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT               :{BLACK}Build road vehicle depot (for buying and servicing vehicles). Shift toggles building/showing cost estimate
2400 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT               :{BLACK}Build tram vehicle depot (for buying and servicing vehicles). Shift toggles building/showing cost estimate
2401 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION                      :{BLACK}Build bus station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2402 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION           :{BLACK}Build passenger tram station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2403 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY                :{BLACK}Build lorry loading bay. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2404 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION               :{BLACK}Build freight tram station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2405 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD                    :{BLACK}Activate/Deactivate one way roads
2406 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE                      :{BLACK}Build road bridge. Shift toggles building/showing cost estimate
2407 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE                   :{BLACK}Build tramway bridge. Shift toggles building/showing cost estimate
2408 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL                      :{BLACK}Build road tunnel. Shift toggles building/showing cost estimate
2409 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL                   :{BLACK}Build tramway tunnel. Shift toggles building/showing cost estimate
2410 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD           :{BLACK}Toggle build/remove for road construction
2411 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS       :{BLACK}Toggle build/remove for tramway construction
2413 # Road depot construction window
2414 STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION                        :{WHITE}Road Depot Orientation
2415 STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP                 :{BLACK}Select road vehicle depot orientation
2416 STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION                        :{WHITE}Tram Depot Orientation
2417 STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP                 :{BLACK}Select tram vehicle depot orientation
2419 # Road vehicle station construction window
2420 STR_STATION_BUILD_BUS_ORIENTATION                               :{WHITE}Bus Station Orientation
2421 STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP                       :{BLACK}Select bus station orientation
2422 STR_STATION_BUILD_TRUCK_ORIENTATION                             :{WHITE}Lorry Station Orientation
2423 STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP                     :{BLACK}Select lorry loading bay orientation
2424 STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION                    :{WHITE}Passenger Tram Station Orientation
2425 STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP            :{BLACK}Select passenger tram station orientation
2426 STR_STATION_BUILD_CARGO_TRAM_ORIENTATION                        :{WHITE}Freight Tram Station Orientation
2427 STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP                :{BLACK}Select freight tram station orientation
2429 # Waterways toolbar (last two for SE only)
2430 STR_WATERWAYS_TOOLBAR_CAPTION                                   :{WHITE}Waterways Construction
2431 STR_WATERWAYS_TOOLBAR_CAPTION_SE                                :{WHITE}Waterways
2432 STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP                      :{BLACK}Build canals. Shift toggles building/showing cost estimate
2433 STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP                       :{BLACK}Build locks. Shift toggles building/showing cost estimate
2434 STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP                       :{BLACK}Build ship depot (for buying and servicing ships). Shift toggles building/showing cost estimate
2435 STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP                        :{BLACK}Build ship dock. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2436 STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP                              :{BLACK}Place a buoy which can be used as a waypoint. Shift toggles building/showing cost estimate
2437 STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP                    :{BLACK}Build aqueduct. Shift toggles building/showing cost estimate
2438 STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP                       :{BLACK}Define water area.{}Make a canal, unless Ctrl is held down at sea level, when it will flood the surroundings instead
2439 STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP                      :{BLACK}Place rivers
2441 # Ship depot construction window
2442 STR_DEPOT_BUILD_SHIP_CAPTION                                    :{WHITE}Ship Depot Orientation
2443 STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP                        :{BLACK}Select ship depot orientation
2445 # Dock construction window
2446 STR_STATION_BUILD_DOCK_CAPTION                                  :{WHITE}Dock
2448 # Airport toolbar
2449 STR_TOOLBAR_AIRCRAFT_CAPTION                                    :{WHITE}Airports
2450 STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP                      :{BLACK}Build airport. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2452 # Airport construction window
2453 STR_STATION_BUILD_AIRPORT_CAPTION                               :{WHITE}Airport Selection
2454 STR_STATION_BUILD_AIRPORT_TOOLTIP                               :{BLACK}Select size/type of airport
2455 STR_STATION_BUILD_AIRPORT_CLASS_LABEL                           :{BLACK}Airport class
2456 STR_STATION_BUILD_AIRPORT_LAYOUT_NAME                           :{BLACK}Layout {NUM}
2458 STR_AIRPORT_SMALL                                               :Small
2459 STR_AIRPORT_CITY                                                :City
2460 STR_AIRPORT_METRO                                               :Metropolitan
2461 STR_AIRPORT_INTERNATIONAL                                       :International
2462 STR_AIRPORT_COMMUTER                                            :Commuter
2463 STR_AIRPORT_INTERCONTINENTAL                                    :Intercontinental
2464 STR_AIRPORT_HELIPORT                                            :Heliport
2465 STR_AIRPORT_HELIDEPOT                                           :Helidepot
2466 STR_AIRPORT_HELISTATION                                         :Helistation
2468 STR_AIRPORT_CLASS_SMALL                                         :Small airports
2469 STR_AIRPORT_CLASS_LARGE                                         :Large airports
2470 STR_AIRPORT_CLASS_HUB                                           :Hub airports
2471 STR_AIRPORT_CLASS_HELIPORTS                                     :Helicopter airports
2473 STR_STATION_BUILD_NOISE                                         :{BLACK}Noise generated: {GOLD}{COMMA}
2475 # Landscaping toolbar
2476 STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Landscaping
2477 STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND                  :{BLACK}Lower a corner of land. Dragging lowers the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
2478 STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND                  :{BLACK}Raise a corner of land. Dragging raises the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
2479 STR_LANDSCAPING_LEVEL_LAND_TOOLTIP                              :{BLACK}Level an area of land to the height of the first selected corner. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
2480 STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND                           :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
2482 # Object construction window
2483 STR_OBJECT_BUILD_CAPTION                                        :{WHITE}Object Selection
2484 STR_OBJECT_BUILD_TOOLTIP                                        :{BLACK}Select object to build. Shift toggles building/showing cost estimate
2485 STR_OBJECT_BUILD_CLASS_TOOLTIP                                  :{BLACK}Select class of the object to build
2486 STR_OBJECT_BUILD_PREVIEW_TOOLTIP                                :{BLACK}Preview of the object
2487 STR_OBJECT_BUILD_SIZE                                           :{BLACK}Size: {GOLD}{NUM} x {NUM} tiles
2489 STR_OBJECT_CLASS_LTHS                                           :Lighthouses
2490 STR_OBJECT_CLASS_TRNS                                           :Transmitters
2492 # Tree planting window (last two for SE only)
2493 STR_PLANT_TREE_CAPTION                                          :{WHITE}Trees
2494 STR_PLANT_TREE_TOOLTIP                                          :{BLACK}Select tree type to plant. If the tile already has a tree, this will add more trees of mixed types independent of the selected type
2495 STR_TREES_RANDOM_TYPE                                           :{BLACK}Trees of random type
2496 STR_TREES_RANDOM_TYPE_TOOLTIP                                   :{BLACK}Place trees of random type. Shift toggles building/showing cost estimate
2497 STR_TREES_RANDOM_TREES_BUTTON                                   :{BLACK}Random Trees
2498 STR_TREES_RANDOM_TREES_TOOLTIP                                  :{BLACK}Plant trees randomly throughout the landscape
2500 # Land generation window (SE)
2501 STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION                   :{WHITE}Land Generation
2502 STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE            :{BLACK}Place rocky areas on landscape
2503 STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA                        :{BLACK}Define desert area.{}Hold Ctrl to remove it
2504 STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA                :{BLACK}Increase area of land to lower/raise
2505 STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA                :{BLACK}Decrease area of land to lower/raise
2506 STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND                      :{BLACK}Generate random land
2507 STR_TERRAFORM_SE_NEW_WORLD                                      :{BLACK}Create new scenario
2508 STR_TERRAFORM_RESET_LANDSCAPE                                   :{BLACK}Reset landscape
2509 STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP                           :{BLACK}Remove all company-owned property from the map
2511 STR_QUERY_RESET_LANDSCAPE_CAPTION                               :{WHITE}Reset Landscape
2512 STR_RESET_LANDSCAPE_CONFIRMATION_TEXT                           :{WHITE}Are you sure you want to remove all company-owned property?
2514 # Town generation window (SE)
2515 STR_FOUND_TOWN_CAPTION                                          :{WHITE}Town Generation
2516 STR_FOUND_TOWN_NEW_TOWN_BUTTON                                  :{BLACK}New Town
2517 STR_FOUND_TOWN_NEW_TOWN_TOOLTIP                                 :{BLACK}Found new town. Shift+Click shows only estimated cost
2518 STR_FOUND_TOWN_RANDOM_TOWN_BUTTON                               :{BLACK}Random Town
2519 STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP                              :{BLACK}Found town in random location
2520 STR_FOUND_TOWN_MANY_RANDOM_TOWNS                                :{BLACK}Many random towns
2521 STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP                             :{BLACK}Cover the map with randomly placed towns
2523 STR_FOUND_TOWN_NAME_TITLE                                       :{YELLOW}Town name:
2524 STR_FOUND_TOWN_NAME_EDITOR_TITLE                                :{BLACK}Enter town name
2525 STR_FOUND_TOWN_NAME_EDITOR_HELP                                 :{BLACK}Click to enter town name
2526 STR_FOUND_TOWN_NAME_RANDOM_BUTTON                               :{BLACK}Random name
2527 STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP                              :{BLACK}Generate new random name
2529 STR_FOUND_TOWN_INITIAL_SIZE_TITLE                               :{YELLOW}Town size:
2530 STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON                        :{BLACK}Small
2531 STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON                       :{BLACK}Medium
2532 STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON                        :{BLACK}Large
2533 STR_FOUND_TOWN_SIZE_RANDOM                                      :{BLACK}Random
2534 STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP                             :{BLACK}Select town size
2535 STR_FOUND_TOWN_CITY                                             :{BLACK}City
2536 STR_FOUND_TOWN_CITY_TOOLTIP                                     :{BLACK}Cities grow faster than regular towns{}Depending on settings, they are bigger when founded
2538 STR_FOUND_TOWN_ROAD_LAYOUT                                      :{YELLOW}Town road layout:
2539 STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT                          :{BLACK}Select road layout used for this town
2540 STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL                           :{BLACK}Original
2541 STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS                       :{BLACK}Better roads
2542 STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID                           :{BLACK}2x2 grid
2543 STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID                           :{BLACK}3x3 grid
2544 STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM                             :{BLACK}Random
2546 # Fund new industry window
2547 STR_FUND_INDUSTRY_CAPTION                                       :{WHITE}Fund new industry
2548 STR_FUND_INDUSTRY_SELECTION_TOOLTIP                             :{BLACK}Choose the appropriate industry from this list
2549 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES                        :Many random industries
2550 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP                :{BLACK}Cover the map with randomly placed industries
2551 STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST                           :{BLACK}Cost: {YELLOW}{CURRENCY_LONG}
2552 STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY                         :{BLACK}Prospect
2553 STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY                            :{BLACK}Build
2554 STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY                             :{BLACK}Fund
2556 # Industry cargoes window
2557 STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION                           :{WHITE}Industry chain for {STRING} industry
2558 STR_INDUSTRY_CARGOES_CARGO_CAPTION                              :{WHITE}Industry chain for {STRING} cargo
2559 STR_INDUSTRY_CARGOES_PRODUCERS                                  :{WHITE}Producing industries
2560 STR_INDUSTRY_CARGOES_CUSTOMERS                                  :{WHITE}Accepting industries
2561 STR_INDUSTRY_CARGOES_HOUSES                                     :{WHITE}Houses
2562 STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP                           :{BLACK}Click at the industry to see its suppliers and customers
2563 STR_INDUSTRY_CARGOES_CARGO_TOOLTIP                              :{BLACK}{STRING}{}Click at the cargo to see its suppliers and customers
2564 STR_INDUSTRY_DISPLAY_CHAIN                                      :{BLACK}Display chain
2565 STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP                              :{BLACK}Display cargo supplying and accepting industries
2566 STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP                            :{BLACK}Link to smallmap
2567 STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP                    :{BLACK}Select the displayed industries at the smallmap as well
2568 STR_INDUSTRY_CARGOES_SELECT_CARGO                               :{BLACK}Select cargo
2569 STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP                       :{BLACK}Select the cargo you want to display
2570 STR_INDUSTRY_CARGOES_SELECT_INDUSTRY                            :{BLACK}Select industry
2571 STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP                    :{BLACK}Select the industry you want to display
2573 # Land area window
2574 STR_LAND_AREA_INFORMATION_CAPTION                               :{WHITE}Land Area Information
2575 STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A                     :{BLACK}Cost to clear: {LTBLUE}N/A
2576 STR_LAND_AREA_INFORMATION_COST_TO_CLEAR                         :{BLACK}Cost to clear: {RED}{CURRENCY_LONG}
2577 STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED                  :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY_LONG}
2578 STR_LAND_AREA_INFORMATION_OWNER_N_A                             :N/A
2579 STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}Owner: {LTBLUE}{STRING1}
2580 STR_LAND_AREA_INFORMATION_ROAD_OWNER                            :{BLACK}Road owner: {LTBLUE}{STRING1}
2581 STR_LAND_AREA_INFORMATION_TRAM_OWNER                            :{BLACK}Tramway owner: {LTBLUE}{STRING1}
2582 STR_LAND_AREA_INFORMATION_RAIL_OWNER                            :{BLACK}Railway owner: {LTBLUE}{STRING1}
2583 STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY                       :{BLACK}Local authority: {LTBLUE}{STRING1}
2584 STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE                  :None
2585 STR_LAND_AREA_INFORMATION_LANDINFO_COORDS                       :{BLACK}Coordinates: {LTBLUE}{NUM} x {NUM} x {NUM} ({RAW_STRING})
2586 STR_LAND_AREA_INFORMATION_BUILD_DATE                            :{BLACK}Built: {LTBLUE}{DATE_LONG}
2587 STR_LAND_AREA_INFORMATION_STATION_CLASS                         :{BLACK}Station class: {LTBLUE}{STRING}
2588 STR_LAND_AREA_INFORMATION_STATION_TYPE                          :{BLACK}Station type: {LTBLUE}{STRING}
2589 STR_LAND_AREA_INFORMATION_AIRPORT_CLASS                         :{BLACK}Airport class: {LTBLUE}{STRING}
2590 STR_LAND_AREA_INFORMATION_AIRPORT_NAME                          :{BLACK}Airport name: {LTBLUE}{STRING}
2591 STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME                      :{BLACK}Airport tile name: {LTBLUE}{STRING}
2592 STR_LAND_AREA_INFORMATION_NEWGRF_NAME                           :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
2593 STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED                        :{BLACK}Cargo accepted: {LTBLUE}
2594 STR_LAND_AREA_INFORMATION_CARGO_EIGHTS                          :({COMMA}/8 {STRING})
2595 STR_LANG_AREA_INFORMATION_RAIL_TYPE                             :{BLACK}Rail type: {LTBLUE}{STRING}
2596 STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT                      :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
2597 STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT                      :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
2599 # Description of land area of different tiles
2600 STR_LAI_CLEAR_DESCRIPTION_ROCKS                                 :Rocks
2601 STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND                            :Rough land
2602 STR_LAI_CLEAR_DESCRIPTION_BARE_LAND                             :Bare land
2603 STR_LAI_CLEAR_DESCRIPTION_GRASS                                 :Grass
2604 STR_LAI_CLEAR_DESCRIPTION_FIELDS                                :Fields
2605 STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND                     :Snow-covered land
2606 STR_LAI_CLEAR_DESCRIPTION_DESERT                                :Desert
2608 STR_LAI_RAIL_DESCRIPTION_TRACK                                  :Railway track
2609 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS              :Railway track with block signals
2610 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS                  :Railway track with pre-signals
2611 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS                 :Railway track with exit-signals
2612 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS                :Railway track with combo-signals
2613 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS                  :Railway track with path signals
2614 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS              :Railway track with one-way path signals
2615 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS           :Railway track with block and pre-signals
2616 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS          :Railway track with block and exit-signals
2617 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS         :Railway track with block and combo-signals
2618 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS           :Railway track with block and path signals
2619 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS       :Railway track with block and one-way path signals
2620 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS             :Railway track with pre- and exit-signals
2621 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS            :Railway track with pre- and combo-signals
2622 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS              :Railway track with pre- and path signals
2623 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS          :Railway track with pre- and one-way path signals
2624 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS           :Railway track with exit- and combo-signals
2625 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS             :Railway track with exit- and path signals
2626 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS         :Railway track with exit- and one-way path signals
2627 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS            :Railway track with combo- and path signals
2628 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS        :Railway track with combo- and one-way path signals
2629 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS          :Railway track with path and one-way path signals
2630 STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT                            :Railway train depot
2632 STR_LAI_ROAD_DESCRIPTION_ROAD                                   :Road
2633 STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS                 :Road with street lights
2634 STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD                        :Tree-lined road
2635 STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT                     :Road vehicle depot
2636 STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING               :Road/rail level crossing
2637 STR_LAI_ROAD_DESCRIPTION_TRAMWAY                                :Tramway
2639 # Houses come directly from their building names
2640 STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION            :{STRING} (under construction)
2642 STR_LAI_TREE_NAME_TREES                                         :Trees
2643 STR_LAI_TREE_NAME_RAINFOREST                                    :Rainforest
2644 STR_LAI_TREE_NAME_CACTUS_PLANTS                                 :Cactus plants
2646 STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION                    :Railway station
2647 STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR                     :Aircraft hangar
2648 STR_LAI_STATION_DESCRIPTION_AIRPORT                             :Airport
2649 STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA                  :Lorry loading area
2650 STR_LAI_STATION_DESCRIPTION_BUS_STATION                         :Bus station
2651 STR_LAI_STATION_DESCRIPTION_SHIP_DOCK                           :Ship dock
2652 STR_LAI_STATION_DESCRIPTION_BUOY                                :Buoy
2653 STR_LAI_STATION_DESCRIPTION_WAYPOINT                            :Waypoint
2655 STR_LAI_WATER_DESCRIPTION_WATER                                 :Water
2656 STR_LAI_WATER_DESCRIPTION_CANAL                                 :Canal
2657 STR_LAI_WATER_DESCRIPTION_LOCK                                  :Lock
2658 STR_LAI_WATER_DESCRIPTION_RIVER                                 :River
2659 STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK                    :Coast or riverbank
2660 STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT                            :Ship depot
2662 # Industries come directly from their industry names
2664 STR_LAI_TUNNEL_DESCRIPTION_RAILROAD                             :Railway tunnel
2665 STR_LAI_TUNNEL_DESCRIPTION_ROAD                                 :Road tunnel
2667 STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL                :Steel suspension rail bridge
2668 STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL                    :Steel girder rail bridge
2669 STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL                :Steel cantilever rail bridge
2670 STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE             :Reinforced concrete suspension rail bridge
2671 STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN                          :Wooden rail bridge
2672 STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE                        :Concrete rail bridge
2673 STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL                   :Tubular rail bridge
2675 STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL                :Steel suspension road bridge
2676 STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL                    :Steel girder road bridge
2677 STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL                :Steel cantilever road bridge
2678 STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE             :Reinforced concrete suspension road bridge
2679 STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN                          :Wooden road bridge
2680 STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE                        :Concrete road bridge
2681 STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL                   :Tubular road bridge
2683 STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT                             :Aqueduct
2685 STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER                          :Transmitter
2686 STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE                           :Lighthouse
2687 STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS                 :Company headquarters
2688 STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND                   :Company-owned land
2690 # About OpenTTD window
2691 STR_ABOUT_OPENTTD                                               :{WHITE}About OpenTTD
2692 STR_ABOUT_ORIGINAL_COPYRIGHT                                    :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
2693 STR_ABOUT_VERSION                                               :{BLACK}OpenTTD version {REV}
2694 STR_ABOUT_COPYRIGHT_OPENTTD                                     :{BLACK}OpenTTD {COPYRIGHT} 2002-2017 The OpenTTD team
2696 # Save/load game/scenario
2697 STR_SAVELOAD_SAVE_CAPTION                                       :{WHITE}Save Game
2698 STR_SAVELOAD_LOAD_CAPTION                                       :{WHITE}Load Game
2699 STR_SAVELOAD_SAVE_SCENARIO                                      :{WHITE}Save Scenario
2700 STR_SAVELOAD_LOAD_SCENARIO                                      :{WHITE}Load Scenario
2701 STR_SAVELOAD_LOAD_HEIGHTMAP                                     :{WHITE}Load Heightmap
2702 STR_SAVELOAD_SAVE_HEIGHTMAP                                     :{WHITE}Save Heightmap
2703 STR_SAVELOAD_HOME_BUTTON                                        :{BLACK}Click here to jump to the current default save/load directory
2704 STR_SAVELOAD_BYTES_FREE                                         :{BLACK}{BYTES} free
2705 STR_SAVELOAD_LIST_TOOLTIP                                       :{BLACK}List of drives, directories and saved-game files
2706 STR_SAVELOAD_EDITBOX_TOOLTIP                                    :{BLACK}Currently selected name for saved-game
2707 STR_SAVELOAD_DELETE_BUTTON                                      :{BLACK}Delete
2708 STR_SAVELOAD_DELETE_TOOLTIP                                     :{BLACK}Delete the currently selected saved-game
2709 STR_SAVELOAD_SAVE_BUTTON                                        :{BLACK}Save
2710 STR_SAVELOAD_SAVE_TOOLTIP                                       :{BLACK}Save the current game, using the selected name
2711 STR_SAVELOAD_LOAD_BUTTON                                        :{BLACK}Load
2712 STR_SAVELOAD_LOAD_TOOLTIP                                       :{BLACK}Load the selected game
2713 STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP                             :{BLACK}Load the selected heightmap
2714 STR_SAVELOAD_DETAIL_CAPTION                                     :{BLACK}Game Details
2715 STR_SAVELOAD_DETAIL_NOT_AVAILABLE                               :{BLACK}No information available
2716 STR_SAVELOAD_DETAIL_COMPANY_INDEX                               :{SILVER}{COMMA}: {WHITE}{STRING1}
2717 STR_SAVELOAD_DETAIL_GRFSTATUS                                   :{SILVER}NewGRF: {WHITE}{STRING}
2719 STR_SAVELOAD_OSKTITLE                                           :{BLACK}Enter a name for the savegame
2721 # World generation
2722 STR_MAPGEN_WORLD_GENERATION_CAPTION                             :{WHITE}World Generation
2723 STR_MAPGEN_MAPSIZE                                              :{BLACK}Map size:
2724 STR_MAPGEN_MAPSIZE_TOOLTIP                                      :{BLACK}Select the size of the map in tiles. The number of available tiles will be slightly smaller
2725 STR_MAPGEN_BY                                                   :{BLACK}*
2726 STR_MAPGEN_NUMBER_OF_TOWNS                                      :{BLACK}No. of towns:
2727 STR_MAPGEN_DATE                                                 :{BLACK}Date:
2728 STR_MAPGEN_NUMBER_OF_INDUSTRIES                                 :{BLACK}No. of industries:
2729 STR_MAPGEN_MAX_HEIGHTLEVEL                                      :{BLACK}Maximum map height:
2730 STR_MAPGEN_MAX_HEIGHTLEVEL_UP                                   :{BLACK}Increase the maximum height of mountains on the map by one
2731 STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN                                 :{BLACK}Decrease the maximum height of mountains on the map by one
2732 STR_MAPGEN_SNOW_LINE_HEIGHT                                     :{BLACK}Snow line height:
2733 STR_MAPGEN_SNOW_LINE_UP                                         :{BLACK}Move the snow line height one up
2734 STR_MAPGEN_SNOW_LINE_DOWN                                       :{BLACK}Move the snow line height one down
2735 STR_MAPGEN_LAND_GENERATOR                                       :{BLACK}Land generator:
2736 STR_MAPGEN_TREE_PLACER                                          :{BLACK}Tree algorithm:
2737 STR_MAPGEN_TERRAIN_TYPE                                         :{BLACK}Terrain type:
2738 STR_MAPGEN_QUANTITY_OF_SEA_LAKES                                :{BLACK}Sea level:
2739 STR_MAPGEN_QUANTITY_OF_RIVERS                                   :{BLACK}Rivers:
2740 STR_MAPGEN_SMOOTHNESS                                           :{BLACK}Smoothness:
2741 STR_MAPGEN_VARIETY                                              :{BLACK}Variety distribution:
2742 STR_MAPGEN_GENERATE                                             :{WHITE}Generate
2744 # Strings for map borders at game generation
2745 STR_MAPGEN_BORDER_TYPE                                          :{BLACK}Map edges:
2746 STR_MAPGEN_NORTHWEST                                            :{BLACK}Northwest
2747 STR_MAPGEN_NORTHEAST                                            :{BLACK}Northeast
2748 STR_MAPGEN_SOUTHEAST                                            :{BLACK}Southeast
2749 STR_MAPGEN_SOUTHWEST                                            :{BLACK}Southwest
2750 STR_MAPGEN_BORDER_FREEFORM                                      :{BLACK}Freeform
2751 STR_MAPGEN_BORDER_WATER                                         :{BLACK}Water
2752 STR_MAPGEN_BORDER_RANDOM                                        :{BLACK}Random
2753 STR_MAPGEN_BORDER_RANDOMIZE                                     :{BLACK}Random
2754 STR_MAPGEN_BORDER_MANUAL                                        :{BLACK}Manual
2756 STR_MAPGEN_HEIGHTMAP_ROTATION                                   :{BLACK}Heightmap rotation:
2757 STR_MAPGEN_HEIGHTMAP_NAME                                       :{BLACK}Heightmap name:
2758 STR_MAPGEN_HEIGHTMAP_SIZE_LABEL                                 :{BLACK}Size:
2759 STR_MAPGEN_HEIGHTMAP_SIZE                                       :{ORANGE}{NUM} x {NUM}
2761 STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT                           :{WHITE}Change maximum map height
2762 STR_MAPGEN_SNOW_LINE_QUERY_CAPT                                 :{WHITE}Change snow line height
2763 STR_MAPGEN_START_DATE_QUERY_CAPT                                :{WHITE}Change starting year
2765 # SE Map generation
2766 STR_SE_MAPGEN_CAPTION                                           :{WHITE}Scenario Type
2767 STR_SE_MAPGEN_FLAT_WORLD                                        :{WHITE}Flat land
2768 STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP                                :{BLACK}Generate a flat land
2769 STR_SE_MAPGEN_RANDOM_LAND                                       :{WHITE}Random land
2770 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT                                 :{BLACK}Height of flat land:
2771 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN                            :{BLACK}Move the height of flat land one down
2772 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP                              :{BLACK}Move the height of flat land one up
2774 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT                      :{WHITE}Change height of flat land
2776 # Map generation progress
2777 STR_GENERATION_WORLD                                            :{WHITE}Generating World...
2778 STR_GENERATION_ABORT                                            :{BLACK}Abort
2779 STR_GENERATION_ABORT_CAPTION                                    :{WHITE}Abort World Generation
2780 STR_GENERATION_ABORT_MESSAGE                                    :{YELLOW}Do you really want to abort the generation?
2781 STR_GENERATION_PROGRESS                                         :{WHITE}{NUM}% complete
2782 STR_GENERATION_PROGRESS_NUM                                     :{BLACK}{NUM} / {NUM}
2783 STR_GENERATION_WORLD_GENERATION                                 :{BLACK}World generation
2784 STR_GENERATION_RIVER_GENERATION                                 :{BLACK}River generation
2785 STR_GENERATION_TREE_GENERATION                                  :{BLACK}Tree generation
2786 STR_GENERATION_OBJECT_GENERATION                                :{BLACK}Object generation
2787 STR_GENERATION_CLEARING_TILES                                   :{BLACK}Rough and rocky area generation
2788 STR_GENERATION_SETTINGUP_GAME                                   :{BLACK}Setting up game
2789 STR_GENERATION_PREPARING_TILELOOP                               :{BLACK}Running tile-loop
2790 STR_GENERATION_PREPARING_SCRIPT                                 :{BLACK}Running script
2791 STR_GENERATION_PREPARING_GAME                                   :{BLACK}Preparing game
2793 # NewGRF settings
2794 STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}NewGRF Settings
2795 STR_NEWGRF_SETTINGS_INFO_TITLE                                  :{WHITE}Detailed NewGRF information
2796 STR_NEWGRF_SETTINGS_ACTIVE_LIST                                 :{WHITE}Active NewGRF files
2797 STR_NEWGRF_SETTINGS_INACTIVE_LIST                               :{WHITE}Inactive NewGRF files
2798 STR_NEWGRF_SETTINGS_SELECT_PRESET                               :{ORANGE}Select preset:
2799 STR_NEWGRF_FILTER_TITLE                                         :{ORANGE}Filter string:
2800 STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP                         :{BLACK}Load the selected preset
2801 STR_NEWGRF_SETTINGS_PRESET_SAVE                                 :{BLACK}Save preset
2802 STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP                         :{BLACK}Save the current list as a preset
2803 STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY                           :{BLACK}Enter name for preset
2804 STR_NEWGRF_SETTINGS_PRESET_DELETE                               :{BLACK}Delete preset
2805 STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP                       :{BLACK}Delete the currently selected preset
2806 STR_NEWGRF_SETTINGS_ADD                                         :{BLACK}Add
2807 STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP                            :{BLACK}Add the selected NewGRF file to your configuration
2808 STR_NEWGRF_SETTINGS_RESCAN_FILES                                :{BLACK}Rescan files
2809 STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP                        :{BLACK}Update the list of available NewGRF files
2810 STR_NEWGRF_SETTINGS_REMOVE                                      :{BLACK}Remove
2811 STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP                              :{BLACK}Remove the selected NewGRF file from the list
2812 STR_NEWGRF_SETTINGS_MOVEUP                                      :{BLACK}Move Up
2813 STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP                              :{BLACK}Move the selected NewGRF file up the list
2814 STR_NEWGRF_SETTINGS_MOVEDOWN                                    :{BLACK}Move Down
2815 STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP                            :{BLACK}Move the selected NewGRF file down the list
2816 STR_NEWGRF_SETTINGS_UPGRADE                                     :{BLACK}Upgrade
2817 STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP                             :{BLACK}Upgrade NewGRF files for which you have a newer version installed
2818 STR_NEWGRF_SETTINGS_FILE_TOOLTIP                                :{BLACK}A list of the NewGRF files that are installed
2820 STR_NEWGRF_SETTINGS_SET_PARAMETERS                              :{BLACK}Set parameters
2821 STR_NEWGRF_SETTINGS_SHOW_PARAMETERS                             :{BLACK}Show parameters
2822 STR_NEWGRF_SETTINGS_TOGGLE_PALETTE                              :{BLACK}Toggle palette
2823 STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP                      :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
2824 STR_NEWGRF_SETTINGS_APPLY_CHANGES                               :{BLACK}Apply changes
2826 STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON                 :{BLACK}Find missing content online
2827 STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP                :{BLACK}Check whether the missing content can be found online
2829 STR_NEWGRF_SETTINGS_FILENAME                                    :{BLACK}Filename: {SILVER}{RAW_STRING}
2830 STR_NEWGRF_SETTINGS_GRF_ID                                      :{BLACK}GRF ID: {SILVER}{RAW_STRING}
2831 STR_NEWGRF_SETTINGS_VERSION                                     :{BLACK}Version: {SILVER}{NUM}
2832 STR_NEWGRF_SETTINGS_MIN_VERSION                                 :{BLACK}Min. compatible version: {SILVER}{NUM}
2833 STR_NEWGRF_SETTINGS_MD5SUM                                      :{BLACK}MD5sum: {SILVER}{RAW_STRING}
2834 STR_NEWGRF_SETTINGS_PALETTE                                     :{BLACK}Palette: {SILVER}{RAW_STRING}
2835 STR_NEWGRF_SETTINGS_PARAMETER                                   :{BLACK}Parameters: {SILVER}{STRING1}
2837 STR_NEWGRF_SETTINGS_NO_INFO                                     :{BLACK}No information available
2838 STR_NEWGRF_SETTINGS_NOT_FOUND                                   :{RED}Matching file not found
2839 STR_NEWGRF_SETTINGS_DISABLED                                    :{RED}Disabled
2840 STR_NEWGRF_SETTINGS_INCOMPATIBLE                                :{RED}Incompatible with this version of OpenTTD
2842 # NewGRF save preset window
2843 STR_SAVE_PRESET_CAPTION                                         :{WHITE}Save preset
2844 STR_SAVE_PRESET_LIST_TOOLTIP                                    :{BLACK}List of available presets, select one to copy it to the save name below
2845 STR_SAVE_PRESET_TITLE                                           :{BLACK}Enter a name for the preset
2846 STR_SAVE_PRESET_EDITBOX_TOOLTIP                                 :{BLACK}Currently selected name for the preset to save
2847 STR_SAVE_PRESET_CANCEL                                          :{BLACK}Cancel
2848 STR_SAVE_PRESET_CANCEL_TOOLTIP                                  :{BLACK}Don't change the preset
2849 STR_SAVE_PRESET_SAVE                                            :{BLACK}Save
2850 STR_SAVE_PRESET_SAVE_TOOLTIP                                    :{BLACK}Save the preset to the current selected name
2852 # NewGRF parameters window
2853 STR_NEWGRF_PARAMETERS_CAPTION                                   :{WHITE}Change NewGRF parameters
2854 STR_NEWGRF_PARAMETERS_CLOSE                                     :{BLACK}Close
2855 STR_NEWGRF_PARAMETERS_RESET                                     :{BLACK}Reset
2856 STR_NEWGRF_PARAMETERS_RESET_TOOLTIP                             :{BLACK}Set all parameters to their default value
2857 STR_NEWGRF_PARAMETERS_DEFAULT_NAME                              :Parameter {NUM}
2858 STR_NEWGRF_PARAMETERS_SETTING                                   :{STRING1}: {ORANGE}{STRING1}
2859 STR_NEWGRF_PARAMETERS_NUM_PARAM                                 :{LTBLUE}Number of parameters: {ORANGE}{NUM}
2861 # NewGRF inspect window
2862 STR_NEWGRF_INSPECT_CAPTION                                      :{WHITE}Inspect - {STRING5}
2863 STR_NEWGRF_INSPECT_PARENT_BUTTON                                :{BLACK}Parent
2864 STR_NEWGRF_INSPECT_PARENT_TOOLTIP                               :{BLACK}Inspect the object of the parent scope
2866 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT                            :{STRING1} at {HEX}
2867 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT                     :Object
2868 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE                  :Rail type
2870 STR_NEWGRF_INSPECT_QUERY_CAPTION                                :{WHITE}NewGRF variable 60+x parameter (hexadecimal)
2872 # Sprite aligner window
2873 STR_SPRITE_ALIGNER_CAPTION                                      :{WHITE}Aligning sprite {COMMA} ({RAW_STRING})
2874 STR_SPRITE_ALIGNER_NEXT_BUTTON                                  :{BLACK}Next sprite
2875 STR_SPRITE_ALIGNER_NEXT_TOOLTIP                                 :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the last sprite to the first
2876 STR_SPRITE_ALIGNER_GOTO_BUTTON                                  :{BLACK}Go to sprite
2877 STR_SPRITE_ALIGNER_GOTO_TOOLTIP                                 :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
2878 STR_SPRITE_ALIGNER_PREVIOUS_BUTTON                              :{BLACK}Previous sprite
2879 STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP                             :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
2880 STR_SPRITE_ALIGNER_SPRITE_TOOLTIP                               :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
2881 STR_SPRITE_ALIGNER_MOVE_TOOLTIP                                 :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
2882 STR_SPRITE_ALIGNER_RESET_BUTTON                                 :{BLACK}Reset relative
2883 STR_SPRITE_ALIGNER_RESET_TOOLTIP                                :{BLACK}Reset the current relative offsets
2884 STR_SPRITE_ALIGNER_OFFSETS_ABS                                  :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)
2885 STR_SPRITE_ALIGNER_OFFSETS_REL                                  :{BLACK}X offset: {NUM}, Y offset: {NUM} (Relative)
2886 STR_SPRITE_ALIGNER_PICKER_BUTTON                                :{BLACK}Pick sprite
2887 STR_SPRITE_ALIGNER_PICKER_TOOLTIP                               :{BLACK}Pick a sprite from anywhere on the screen
2889 STR_SPRITE_ALIGNER_GOTO_CAPTION                                 :{WHITE}Go to sprite
2891 # NewGRF (self) generated warnings/errors
2892 STR_NEWGRF_ERROR_MSG_INFO                                       :{SILVER}{RAW_STRING}
2893 STR_NEWGRF_ERROR_MSG_WARNING                                    :{RED}Warning: {SILVER}{RAW_STRING}
2894 STR_NEWGRF_ERROR_MSG_ERROR                                      :{RED}Error: {SILVER}{RAW_STRING}
2895 STR_NEWGRF_ERROR_MSG_FATAL                                      :{RED}Fatal: {SILVER}{RAW_STRING}
2896 STR_NEWGRF_ERROR_FATAL_POPUP                                    :{WHITE}A fatal NewGRF error has occurred: {}{STRING5}
2897 STR_NEWGRF_ERROR_VERSION_NUMBER                                 :{1:RAW_STRING} will not work with the TTDPatch version reported by OpenTTD
2898 STR_NEWGRF_ERROR_DOS_OR_WINDOWS                                 :{1:RAW_STRING} is for the {RAW_STRING} version of TTD
2899 STR_NEWGRF_ERROR_UNSET_SWITCH                                   :{1:RAW_STRING} is designed to be used with {RAW_STRING}
2900 STR_NEWGRF_ERROR_INVALID_PARAMETER                              :Invalid parameter for {1:RAW_STRING}: parameter {RAW_STRING} ({NUM})
2901 STR_NEWGRF_ERROR_LOAD_BEFORE                                    :{1:RAW_STRING} must be loaded before {RAW_STRING}
2902 STR_NEWGRF_ERROR_LOAD_AFTER                                     :{1:RAW_STRING} must be loaded after {RAW_STRING}
2903 STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER                            :{1:RAW_STRING} requires OpenTTD version {RAW_STRING} or better
2904 STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE                          :the GRF file it was designed to translate
2905 STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED                        :Too many NewGRFs are loaded
2906 STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC                       :Loading {1:RAW_STRING} as static NewGRF with {RAW_STRING} could cause desyncs
2907 STR_NEWGRF_ERROR_UNEXPECTED_SPRITE                              :Unexpected sprite (sprite {3:NUM})
2908 STR_NEWGRF_ERROR_UNKNOWN_PROPERTY                               :Unknown Action 0 property {4:HEX} (sprite {3:NUM})
2909 STR_NEWGRF_ERROR_INVALID_ID                                     :Attempt to use invalid ID (sprite {3:NUM})
2910 STR_NEWGRF_ERROR_CORRUPT_SPRITE                                 :{YELLOW}{RAW_STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?)
2911 STR_NEWGRF_ERROR_MULTIPLE_ACTION_8                              :Contains multiple Action 8 entries (sprite {3:NUM})
2912 STR_NEWGRF_ERROR_READ_BOUNDS                                    :Read past end of pseudo-sprite (sprite {3:NUM})
2913 STR_NEWGRF_ERROR_GRM_FAILED                                     :Requested GRF resources not available (sprite {3:NUM})
2914 STR_NEWGRF_ERROR_FORCEFULLY_DISABLED                            :{1:RAW_STRING} was disabled by {2:RAW_STRING}
2915 STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT                          :Invalid/unknown sprite layout format (sprite {3:NUM})
2917 # NewGRF related 'general' warnings
2918 STR_NEWGRF_POPUP_CAUTION_CAPTION                                :{WHITE}Caution!
2919 STR_NEWGRF_CONFIRMATION_TEXT                                    :{YELLOW}You are about to make changes to a running game. This can crash OpenTTD or break the game state. Do not file bug reports about these issues.{}Are you absolutely sure about this?
2921 STR_NEWGRF_DUPLICATE_GRFID                                      :{WHITE}Can't add file: duplicate GRF ID
2922 STR_NEWGRF_COMPATIBLE_LOADED                                    :{ORANGE}Matching file not found (compatible GRF loaded)
2923 STR_NEWGRF_TOO_MANY_NEWGRFS                                     :{WHITE}Can't add file: NewGRF file limit reached
2925 STR_NEWGRF_COMPATIBLE_LOAD_WARNING                              :{WHITE}Compatible GRF(s) loaded for missing files
2926 STR_NEWGRF_DISABLED_WARNING                                     :{WHITE}Missing GRF file(s) have been disabled
2927 STR_NEWGRF_UNPAUSE_WARNING_TITLE                                :{YELLOW}Missing GRF file(s)
2928 STR_NEWGRF_UNPAUSE_WARNING                                      :{WHITE}Unpausing can crash OpenTTD. Do not file bug reports for subsequent crashes.{}Do you really want to unpause?
2930 # NewGRF status
2931 STR_NEWGRF_LIST_NONE                                            :None
2932 STR_NEWGRF_LIST_ALL_FOUND                                       :All files present
2933 STR_NEWGRF_LIST_COMPATIBLE                                      :{YELLOW}Found compatible files
2934 STR_NEWGRF_LIST_MISSING                                         :{RED}Missing files
2936 # NewGRF 'it's broken' warnings
2937 STR_NEWGRF_BROKEN                                               :{WHITE}Behaviour of NewGRF '{0:RAW_STRING}' is likely to cause desyncs and/or crashes
2938 STR_NEWGRF_BROKEN_POWERED_WAGON                                 :{WHITE}It changed powered-wagon state for '{1:ENGINE}' when not inside a depot
2939 STR_NEWGRF_BROKEN_VEHICLE_LENGTH                                :{WHITE}It changed vehicle length for '{1:ENGINE}' when not inside a depot
2940 STR_NEWGRF_BROKEN_CAPACITY                                      :{WHITE}It changed vehicle capacity for '{1:ENGINE}' when not inside a depot or refitting
2941 STR_BROKEN_VEHICLE_LENGTH                                       :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash
2943 STR_NEWGRF_BUGGY                                                :{WHITE}NewGRF '{0:RAW_STRING}' provides incorrect information
2944 STR_NEWGRF_BUGGY_ARTICULATED_CARGO                              :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
2945 STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK                    :{WHITE}'{1:STRING}' caused an endless loop in the production callback
2946 STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT                        :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
2948 # 'User removed essential NewGRFs'-placeholders for stuff without specs
2949 STR_NEWGRF_INVALID_CARGO                                        :<invalid cargo>
2950 STR_NEWGRF_INVALID_CARGO_ABBREV                                 :??
2951 STR_NEWGRF_INVALID_CARGO_QUANTITY                               :{COMMA} of <invalid cargo>
2952 STR_NEWGRF_INVALID_ENGINE                                       :<invalid vehicle model>
2953 STR_NEWGRF_INVALID_INDUSTRYTYPE                                 :<invalid industry>
2955 # Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script).
2956 STR_INVALID_VEHICLE                                             :<invalid vehicle>
2958 # NewGRF scanning window
2959 STR_NEWGRF_SCAN_CAPTION                                         :{WHITE}Scanning NewGRFs
2960 STR_NEWGRF_SCAN_MESSAGE                                         :{BLACK}Scanning NewGRFs. Depending on the amount this can take a while...
2961 STR_NEWGRF_SCAN_STATUS                                          :{BLACK}{NUM} NewGRF{P "" s} scanned out of an estimated {NUM} NewGRF{P "" s}
2962 STR_NEWGRF_SCAN_ARCHIVES                                        :Scanning for archives
2964 # Sign list window
2965 STR_SIGN_LIST_CAPTION                                           :{WHITE}Sign List - {COMMA} Sign{P "" s}
2966 STR_SIGN_LIST_MATCH_CASE                                        :{BLACK}Match case
2967 STR_SIGN_LIST_MATCH_CASE_TOOLTIP                                :{BLACK}Toggle matching case when comparing sign names against the filter string
2969 # Sign window
2970 STR_EDIT_SIGN_CAPTION                                           :{WHITE}Edit sign text
2971 STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP                                 :{BLACK}Go to next sign
2972 STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP                             :{BLACK}Go to previous sign
2974 STR_EDIT_SIGN_SIGN_OSKTITLE                                     :{BLACK}Enter a name for the sign
2976 # Town directory window
2977 STR_TOWN_DIRECTORY_CAPTION                                      :{WHITE}Towns
2978 STR_TOWN_DIRECTORY_NONE                                         :{ORANGE}- None -
2979 STR_TOWN_DIRECTORY_TOWN                                         :{ORANGE}{TOWN}{BLACK} ({COMMA})
2980 STR_TOWN_DIRECTORY_LIST_TOOLTIP                                 :{BLACK}Town names - click on name to centre main view on town. Ctrl+Click opens a new viewport on town location
2981 STR_TOWN_POPULATION                                             :{BLACK}World population: {COMMA}
2983 # Town view window
2984 STR_TOWN_VIEW_TOWN_CAPTION                                      :{WHITE}{TOWN}
2985 STR_TOWN_VIEW_CITY_CAPTION                                      :{WHITE}{TOWN} (City)
2986 STR_TOWN_VIEW_POPULATION_HOUSES                                 :{BLACK}Population: {ORANGE}{COMMA}{BLACK}  Houses: {ORANGE}{COMMA}
2987 STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX                         :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
2988 STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX                               :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
2989 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH                              :{BLACK}Cargo needed for town growth:
2990 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL             :{ORANGE}{STRING}{RED} required
2991 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER              :{ORANGE}{STRING}{BLACK} required in winter
2992 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL            :{ORANGE}{STRING}{GREEN} delivered
2993 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED                     :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (still required)
2994 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED                    :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (delivered)
2995 STR_TOWN_VIEW_TOWN_GROWS_EVERY                                  :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s}
2996 STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED                           :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s} (funded)
2997 STR_TOWN_VIEW_TOWN_GROW_STOPPED                                 :{BLACK}Town is {RED}not{BLACK} growing
2998 STR_TOWN_VIEW_NOISE_IN_TOWN                                     :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
2999 STR_TOWN_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centre the main view on town location. Ctrl+Click opens a new viewport on town location
3000 STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON                            :{BLACK}Local authority
3001 STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP                           :{BLACK}Show information on local authority
3002 STR_TOWN_VIEW_RENAME_TOOLTIP                                    :{BLACK}Change town name
3004 STR_TOWN_VIEW_EXPAND_BUTTON                                     :{BLACK}Expand
3005 STR_TOWN_VIEW_EXPAND_TOOLTIP                                    :{BLACK}Increase size of town
3006 STR_TOWN_VIEW_DELETE_BUTTON                                     :{BLACK}Delete
3007 STR_TOWN_VIEW_DELETE_TOOLTIP                                    :{BLACK}Delete this town completely
3009 STR_TOWN_VIEW_RENAME_TOWN_BUTTON                                :Rename Town
3011 # Town local authority window
3012 STR_LOCAL_AUTHORITY_CAPTION                                     :{WHITE}{TOWN} local authority
3013 STR_LOCAL_AUTHORITY_COMPANY_RATINGS                             :{BLACK}Transport company ratings:
3014 STR_LOCAL_AUTHORITY_COMPANY_RATING                              :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
3015 STR_LOCAL_AUTHORITY_ACTIONS_TITLE                               :{BLACK}Actions available:
3016 STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP                             :{BLACK}List of things to do at this town - click on item for more details
3017 STR_LOCAL_AUTHORITY_DO_IT_BUTTON                                :{BLACK}Do it
3018 STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP                               :{BLACK}Carry out the highlighted action in the list above
3020 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN           :Small advertising campaign
3021 STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN          :Medium advertising campaign
3022 STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN           :Large advertising campaign
3023 STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION                  :Fund local road reconstruction
3024 STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY                    :Build statue of company owner
3025 STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS                        :Fund new buildings
3026 STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT                  :Buy exclusive transport rights
3027 STR_LOCAL_AUTHORITY_ACTION_BRIBE                                :Bribe the local authority
3029 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING            :{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
3030 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING           :{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
3031 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING            :{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
3032 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION          :{YELLOW}Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}Cost: {CURRENCY_LONG}
3033 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY            :{YELLOW}Build a statue in honour of your company.{}Cost: {CURRENCY_LONG}
3034 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS                :{YELLOW}Fund the construction of new commercial buildings in the town.{}Cost: {CURRENCY_LONG}
3035 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT          :{YELLOW}Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{}Cost: {CURRENCY_LONG}
3036 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE                        :{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}Cost: {CURRENCY_LONG}
3038 # Goal window
3039 STR_GOALS_CAPTION                                               :{WHITE}{COMPANY} Goals
3040 STR_GOALS_SPECTATOR_CAPTION                                     :{WHITE}Global Goals
3041 STR_GOALS_GLOBAL_TITLE                                          :{BLACK}Global goals:
3042 STR_GOALS_TEXT                                                  :{ORANGE}{RAW_STRING}
3043 STR_GOALS_NONE                                                  :{ORANGE}- None -
3044 STR_GOALS_SPECTATOR_NONE                                        :{ORANGE}- Not applicable -
3045 STR_GOALS_PROGRESS                                              :{ORANGE}{RAW_STRING}
3046 STR_GOALS_PROGRESS_COMPLETE                                     :{GREEN}{RAW_STRING}
3047 STR_GOALS_COMPANY_TITLE                                         :{BLACK}Company goals:
3048 STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                    :{BLACK}Click on goal to centre main view on industry/town/tile. Ctrl+Click opens a new viewport on industry/town/tile location
3050 # Goal question window
3051 STR_GOAL_QUESTION_CAPTION_QUESTION                              :Question
3052 STR_GOAL_QUESTION_CAPTION_INFORMATION                           :Information
3053 STR_GOAL_QUESTION_CAPTION_WARNING                               :Warning
3054 STR_GOAL_QUESTION_CAPTION_ERROR                                 :Error
3056 ############ Start of Goal Question button list
3057 STR_GOAL_QUESTION_BUTTON_CANCEL                                 :Cancel
3058 STR_GOAL_QUESTION_BUTTON_OK                                     :OK
3059 STR_GOAL_QUESTION_BUTTON_NO                                     :No
3060 STR_GOAL_QUESTION_BUTTON_YES                                    :Yes
3061 STR_GOAL_QUESTION_BUTTON_DECLINE                                :Decline
3062 STR_GOAL_QUESTION_BUTTON_ACCEPT                                 :Accept
3063 STR_GOAL_QUESTION_BUTTON_IGNORE                                 :Ignore
3064 STR_GOAL_QUESTION_BUTTON_RETRY                                  :Retry
3065 STR_GOAL_QUESTION_BUTTON_PREVIOUS                               :Previous
3066 STR_GOAL_QUESTION_BUTTON_NEXT                                   :Next
3067 STR_GOAL_QUESTION_BUTTON_STOP                                   :Stop
3068 STR_GOAL_QUESTION_BUTTON_START                                  :Start
3069 STR_GOAL_QUESTION_BUTTON_GO                                     :Go
3070 STR_GOAL_QUESTION_BUTTON_CONTINUE                               :Continue
3071 STR_GOAL_QUESTION_BUTTON_RESTART                                :Restart
3072 STR_GOAL_QUESTION_BUTTON_POSTPONE                               :Postpone
3073 STR_GOAL_QUESTION_BUTTON_SURRENDER                              :Surrender
3074 STR_GOAL_QUESTION_BUTTON_CLOSE                                  :Close
3075 ############ End of Goal Question button list
3077 # Subsidies window
3078 STR_SUBSIDIES_CAPTION                                           :{WHITE}Subsidies
3079 STR_SUBSIDIES_OFFERED_TITLE                                     :{BLACK}Subsidies on offer for services taking:
3080 STR_SUBSIDIES_OFFERED_FROM_TO                                   :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} (by {DATE_SHORT})
3081 STR_SUBSIDIES_NONE                                              :{ORANGE}- None -
3082 STR_SUBSIDIES_SUBSIDISED_TITLE                                  :{BLACK}Services already subsidised:
3083 STR_SUBSIDIES_SUBSIDISED_FROM_TO                                :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
3084 STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                :{BLACK}Click on service to centre main view on industry/town. Ctrl+Click opens a new viewport on industry/town location
3086 # Story book window
3087 STR_STORY_BOOK_CAPTION                                          :{WHITE}{COMPANY} Story Book
3088 STR_STORY_BOOK_SPECTATOR_CAPTION                                :{WHITE}Global Story Book
3089 STR_STORY_BOOK_TITLE                                            :{YELLOW}{RAW_STRING}
3090 STR_STORY_BOOK_GENERIC_PAGE_ITEM                                :Page {NUM}
3091 STR_STORY_BOOK_SEL_PAGE_TOOLTIP                                 :{BLACK}Jump to a specific page by selecting it in this drop down list.
3092 STR_STORY_BOOK_PREV_PAGE                                        :{BLACK}Previous
3093 STR_STORY_BOOK_PREV_PAGE_TOOLTIP                                :{BLACK}Go to previous page
3094 STR_STORY_BOOK_NEXT_PAGE                                        :{BLACK}Next
3095 STR_STORY_BOOK_NEXT_PAGE_TOOLTIP                                :{BLACK}Go to next page
3096 STR_STORY_BOOK_INVALID_GOAL_REF                                 :{RED}Invalid goal reference
3098 # Station list window
3099 STR_STATION_LIST_TOOLTIP                                        :{BLACK}Station names - click on name to centre main view on station. Ctrl+Click opens a new viewport on station location
3100 STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE                        :{BLACK}Hold Ctrl to select more than one item
3101 STR_STATION_LIST_CAPTION                                        :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
3102 STR_STATION_LIST_STATION                                        :{YELLOW}{STATION} {STATION_FEATURES}
3103 STR_STATION_LIST_WAYPOINT                                       :{YELLOW}{WAYPOINT}
3104 STR_STATION_LIST_NONE                                           :{YELLOW}- None -
3105 STR_STATION_LIST_SELECT_ALL_FACILITIES                          :{BLACK}Select all facilities
3106 STR_STATION_LIST_SELECT_ALL_TYPES                               :{BLACK}Select all cargo types (including no waiting cargo)
3107 STR_STATION_LIST_NO_WAITING_CARGO                               :{BLACK}No cargo of any type is waiting
3109 # Station view window
3110 STR_STATION_VIEW_CAPTION                                        :{WHITE}{STATION} {STATION_FEATURES}
3111 STR_STATION_VIEW_WAITING_CARGO                                  :{WHITE}{CARGO_LONG}
3112 STR_STATION_VIEW_EN_ROUTE_FROM                                  :{YELLOW}({CARGO_SHORT} from {STATION})
3113 STR_STATION_VIEW_RESERVED                                       :{YELLOW}({CARGO_SHORT} reserved for loading)
3115 STR_STATION_VIEW_ACCEPTS_BUTTON                                 :{BLACK}Accepts
3116 STR_STATION_VIEW_ACCEPTS_TOOLTIP                                :{BLACK}Show list of accepted cargo
3117 STR_STATION_VIEW_ACCEPTS_CARGO                                  :{BLACK}Accepts: {WHITE}{CARGO_LIST}
3119 STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF                          :{BLACK}This station has exclusive transport rights in this town.
3120 STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY                       :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town.
3122 STR_STATION_VIEW_RATINGS_BUTTON                                 :{BLACK}Ratings
3123 STR_STATION_VIEW_RATINGS_TOOLTIP                                :{BLACK}Show station ratings
3124 STR_STATION_VIEW_SUPPLY_RATINGS_TITLE                           :{BLACK}Monthly supply and local rating:
3125 STR_STATION_VIEW_CARGO_SUPPLY_RATING                            :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
3127 STR_STATION_VIEW_GROUP                                          :{BLACK}Group by
3128 STR_STATION_VIEW_WAITING_STATION                                :Station: Waiting
3129 STR_STATION_VIEW_WAITING_AMOUNT                                 :Amount: Waiting
3130 STR_STATION_VIEW_PLANNED_STATION                                :Station: Planned
3131 STR_STATION_VIEW_PLANNED_AMOUNT                                 :Amount: Planned
3132 STR_STATION_VIEW_FROM                                           :{YELLOW}{CARGO_SHORT} from {STATION}
3133 STR_STATION_VIEW_VIA                                            :{YELLOW}{CARGO_SHORT} via {STATION}
3134 STR_STATION_VIEW_TO                                             :{YELLOW}{CARGO_SHORT} to {STATION}
3135 STR_STATION_VIEW_FROM_ANY                                       :{RED}{CARGO_SHORT} from unknown station
3136 STR_STATION_VIEW_TO_ANY                                         :{RED}{CARGO_SHORT} to any station
3137 STR_STATION_VIEW_VIA_ANY                                        :{RED}{CARGO_SHORT} via any station
3138 STR_STATION_VIEW_FROM_HERE                                      :{GREEN}{CARGO_SHORT} from this station
3139 STR_STATION_VIEW_VIA_HERE                                       :{GREEN}{CARGO_SHORT} stopping at this station
3140 STR_STATION_VIEW_TO_HERE                                        :{GREEN}{CARGO_SHORT} to this station
3141 STR_STATION_VIEW_NONSTOP                                        :{YELLOW}{CARGO_SHORT} non-stop
3143 STR_STATION_VIEW_GROUP_S_V_D                                    :Source-Via-Destination
3144 STR_STATION_VIEW_GROUP_S_D_V                                    :Source-Destination-Via
3145 STR_STATION_VIEW_GROUP_V_S_D                                    :Via-Source-Destination
3146 STR_STATION_VIEW_GROUP_V_D_S                                    :Via-Destination-Source
3147 STR_STATION_VIEW_GROUP_D_S_V                                    :Destination-Source-Via
3148 STR_STATION_VIEW_GROUP_D_V_S                                    :Destination-Via-Source
3150 ############ range for rating starts
3151 STR_CARGO_RATING_APPALLING                                      :Appalling
3152 STR_CARGO_RATING_VERY_POOR                                      :Very Poor
3153 STR_CARGO_RATING_POOR                                           :Poor
3154 STR_CARGO_RATING_MEDIOCRE                                       :Mediocre
3155 STR_CARGO_RATING_GOOD                                           :Good
3156 STR_CARGO_RATING_VERY_GOOD                                      :Very Good
3157 STR_CARGO_RATING_EXCELLENT                                      :Excellent
3158 STR_CARGO_RATING_OUTSTANDING                                    :Outstanding
3159 ############ range for rating ends
3161 STR_STATION_VIEW_CENTER_TOOLTIP                                 :{BLACK}Centre main view on station location. Ctrl+Click opens a new viewport on station location
3162 STR_STATION_VIEW_RENAME_TOOLTIP                                 :{BLACK}Change name of station
3164 STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP                       :{BLACK}Show all trains which have this station on their schedule
3165 STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP                :{BLACK}Show all road vehicles which have this station on their schedule
3166 STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP                     :{BLACK}Show all aircraft which have this station on their schedule
3167 STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP                        :{BLACK}Show all ships which have this station on their schedule
3169 STR_STATION_VIEW_RENAME_STATION_CAPTION                         :Rename station/loading area
3171 STR_STATION_VIEW_CLOSE_AIRPORT                                  :{BLACK}Close airport
3172 STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP                          :{BLACK}Prevent aircraft from landing on this airport
3174 # Waypoint/buoy view window
3175 STR_WAYPOINT_VIEW_CAPTION                                       :{WHITE}{WAYPOINT}
3176 STR_WAYPOINT_VIEW_CENTER_TOOLTIP                                :{BLACK}Centre main view on waypoint location. Ctrl+Click opens a new viewport on waypoint location
3177 STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME                          :{BLACK}Change waypoint name
3178 STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centre main view on buoy location. Ctrl+Click opens a new viewport on buoy location
3179 STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Change buoy name
3181 STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Edit waypoint name
3183 # Finances window
3184 STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finances {BLACK}{COMPANY_NUM}
3185 STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Expenditure/Income
3186 STR_FINANCES_YEAR                                               :{WHITE}{NUM}
3187 STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Construction
3188 STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}New Vehicles
3189 STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Train Running Costs
3190 STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Road Vehicle Running Costs
3191 STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Aircraft Running Costs
3192 STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Ship Running Costs
3193 STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Property Maintenance
3194 STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Train Income
3195 STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Road Vehicle Income
3196 STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Aircraft Income
3197 STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Ship Income
3198 STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Loan Interest
3199 STR_FINANCES_SECTION_OTHER                                      :{GOLD}Other
3200 STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
3201 STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
3202 STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total:
3203 STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Bank Balance
3204 STR_FINANCES_LOAN_TITLE                                         :{WHITE}Loan
3205 STR_FINANCES_MAX_LOAN                                           :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
3206 STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
3207 STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Borrow {CURRENCY_LONG}
3208 STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
3209 STR_FINANCES_REPAY_BUTTON                                       :{BLACK}Repay {CURRENCY_LONG}
3210 STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Repay part of loan. Ctrl+Click repays as much loan as possible
3211 STR_FINANCES_INFRASTRUCTURE_BUTTON                              :{BLACK}Infrastructure
3213 # Company view
3214 STR_COMPANY_VIEW_CAPTION                                        :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
3215 STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE                        :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Manager)
3217 STR_COMPANY_VIEW_INAUGURATED_TITLE                              :{GOLD}Inaugurated: {WHITE}{NUM}
3218 STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE                            :{GOLD}Colour Scheme:
3219 STR_COMPANY_VIEW_VEHICLES_TITLE                                 :{GOLD}Vehicles:
3220 STR_COMPANY_VIEW_TRAINS                                         :{WHITE}{COMMA} train{P "" s}
3221 STR_COMPANY_VIEW_ROAD_VEHICLES                                  :{WHITE}{COMMA} road vehicle{P "" s}
3222 STR_COMPANY_VIEW_AIRCRAFT                                       :{WHITE}{COMMA} aircraft
3223 STR_COMPANY_VIEW_SHIPS                                          :{WHITE}{COMMA} ship{P "" s}
3224 STR_COMPANY_VIEW_VEHICLES_NONE                                  :{WHITE}None
3225 STR_COMPANY_VIEW_COMPANY_VALUE                                  :{GOLD}Company value: {WHITE}{CURRENCY_LONG}
3226 STR_COMPANY_VIEW_SHARES_OWNED_BY                                :{WHITE}({COMMA}% owned by {COMPANY})
3227 STR_COMPANY_VIEW_INFRASTRUCTURE                                 :{GOLD}Infrastructure:
3228 STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL                            :{WHITE}{COMMA} rail piece{P "" s}
3229 STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD                            :{WHITE}{COMMA} road piece{P "" s}
3230 STR_COMPANY_VIEW_INFRASTRUCTURE_WATER                           :{WHITE}{COMMA} water tile{P "" s}
3231 STR_COMPANY_VIEW_INFRASTRUCTURE_STATION                         :{WHITE}{COMMA} station tile{P "" s}
3232 STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT                         :{WHITE}{COMMA} airport{P "" s}
3233 STR_COMPANY_VIEW_INFRASTRUCTURE_NONE                            :{WHITE}None
3235 STR_COMPANY_VIEW_BUILD_HQ_BUTTON                                :{BLACK}Build HQ
3236 STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP                               :{BLACK}Build company headquarters
3237 STR_COMPANY_VIEW_VIEW_HQ_BUTTON                                 :{BLACK}View HQ
3238 STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP                                :{BLACK}View company headquarters
3239 STR_COMPANY_VIEW_RELOCATE_HQ                                    :{BLACK}Relocate HQ
3240 STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS                  :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value. Shift+Click shows estimated cost without relocating HQ
3241 STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON                          :{BLACK}Details
3242 STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP                         :{BLACK}View detailed infrastructure counts
3244 STR_COMPANY_VIEW_NEW_FACE_BUTTON                                :{BLACK}New Face
3245 STR_COMPANY_VIEW_NEW_FACE_TOOLTIP                               :{BLACK}Select new face for manager
3246 STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON                           :{BLACK}Colour Scheme
3247 STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP                          :{BLACK}Change the company vehicle livery
3248 STR_COMPANY_VIEW_COMPANY_NAME_BUTTON                            :{BLACK}Company Name
3249 STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP                           :{BLACK}Change the company name
3250 STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON                          :{BLACK}Manager Name
3251 STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP                         :{BLACK}Change the manager's name
3253 STR_COMPANY_VIEW_BUY_SHARE_BUTTON                               :{BLACK}Buy 25% share in company
3254 STR_COMPANY_VIEW_SELL_SHARE_BUTTON                              :{BLACK}Sell 25% share in company
3255 STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP                              :{BLACK}Buy 25% share in this company. Shift+Click shows estimated cost without purchasing any share
3256 STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP                             :{BLACK}Sell 25% share in this company. Shift+Click shows estimated income without selling any share
3258 STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION                     :Company Name
3259 STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION                 :Manager's Name
3261 STR_BUY_COMPANY_MESSAGE                                         :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY_LONG}?
3263 # Company infrastructure window
3264 STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION                         :{WHITE}Infrastructure of {COMPANY}
3265 STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT                       :{GOLD}Rail pieces:
3266 STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS                         :{WHITE}Signals
3267 STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT                       :{GOLD}Road pieces:
3268 STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD                            :{WHITE}Road
3269 STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY                         :{WHITE}Tramway
3270 STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT                      :{GOLD}Water tiles:
3271 STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS                          :{WHITE}Canals
3272 STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT                    :{GOLD}Stations:
3273 STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS                        :{WHITE}Station tiles
3274 STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS                        :{WHITE}Airports
3275 STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL                           :{WHITE}{CURRENCY_LONG}/yr
3277 # Industry directory
3278 STR_INDUSTRY_DIRECTORY_CAPTION                                  :{WHITE}Industries
3279 STR_INDUSTRY_DIRECTORY_NONE                                     :{ORANGE}- None -
3280 STR_INDUSTRY_DIRECTORY_ITEM                                     :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{RAW_STRING}){YELLOW} ({COMMA}% transported)
3281 STR_INDUSTRY_DIRECTORY_ITEM_TWO                                 :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{RAW_STRING}/{CARGO_LONG}{RAW_STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
3282 STR_INDUSTRY_DIRECTORY_ITEM_NOPROD                              :{ORANGE}{INDUSTRY}
3283 STR_INDUSTRY_DIRECTORY_LIST_CAPTION                             :{BLACK}Industry names - click on name to centre main view on industry. Ctrl+Click opens a new viewport on industry location
3285 # Industry view
3286 STR_INDUSTRY_VIEW_CAPTION                                       :{WHITE}{INDUSTRY}
3287 STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE                   :{BLACK}Production last month:
3288 STR_INDUSTRY_VIEW_TRANSPORTED                                   :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK} ({COMMA}% transported)
3289 STR_INDUSTRY_VIEW_LOCATION_TOOLTIP                              :{BLACK}Centre the main view on industry location. Ctrl+Click opens a new viewport on industry location
3290 STR_INDUSTRY_VIEW_PRODUCTION_LEVEL                              :{BLACK}Production level: {YELLOW}{COMMA}%
3291 STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE                    :{YELLOW}The industry has announced imminent closure!
3293 ############ range for requires starts
3294 STR_INDUSTRY_VIEW_REQUIRES_CARGO                                :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}
3295 STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO                          :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}
3296 STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO                    :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}, {STRING}{RAW_STRING}
3297 ############ range for requires ends
3299 STR_INDUSTRY_VIEW_REQUIRES                                      :{BLACK}Requires
3300 STR_INDUSTRY_VIEW_ACCEPT_CARGO                                  :{YELLOW}{STRING}
3301 STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT                           :{YELLOW}{CARGO_LONG} {BLACK}waiting
3302 STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT                             :{YELLOW}{STRING}{RAW_STRING}
3303 STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT                      :{YELLOW}{CARGO_LONG}{RAW_STRING}
3305 ############ range for produces starts
3306 STR_INDUSTRY_VIEW_PRODUCES_CARGO                                :{BLACK}Produces: {YELLOW}{STRING}{RAW_STRING}
3307 STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO                          :{BLACK}Produces: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}
3308 ############ range for produces ends
3310 STR_CONFIG_GAME_PRODUCTION                                      :{WHITE}Change production (multiple of 8, up to 2040)
3311 STR_CONFIG_GAME_PRODUCTION_LEVEL                                :{WHITE}Change production level (percentage, up to 800%)
3313 # Vehicle lists
3314 STR_VEHICLE_LIST_TRAIN_CAPTION                                  :{WHITE}{STRING2} - {COMMA} Train{P "" s}
3315 STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION                           :{WHITE}{STRING2} - {COMMA} Road Vehicle{P "" s}
3316 STR_VEHICLE_LIST_SHIP_CAPTION                                   :{WHITE}{STRING2} - {COMMA} Ship{P "" s}
3317 STR_VEHICLE_LIST_AIRCRAFT_CAPTION                               :{WHITE}{STRING2} - {COMMA} Aircraft
3319 STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP                             :{BLACK}Trains - click on train for information
3320 STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP                           :{BLACK}Road vehicles - click on vehicle for information
3321 STR_VEHICLE_LIST_SHIP_TOOLTIP                                   :{BLACK}Ships - click on ship for information
3322 STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP                               :{BLACK}Aircraft - click on aircraft for information
3324 STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR                     :{TINY_FONT}{BLACK}Profit this year: {CURRENCY_LONG} (last year: {CURRENCY_LONG})
3326 STR_VEHICLE_LIST_AVAILABLE_TRAINS                               :Available Trains
3327 STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES                        :Available Vehicles
3328 STR_VEHICLE_LIST_AVAILABLE_SHIPS                                :Available Ships
3329 STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT                             :Available Aircraft
3330 STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP                      :{BLACK}See a list of available engine designs for this vehicle type
3332 STR_VEHICLE_LIST_MANAGE_LIST                                    :{BLACK}Manage list
3333 STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP                            :{BLACK}Send instructions to all vehicles in this list
3334 STR_VEHICLE_LIST_REPLACE_VEHICLES                               :Replace vehicles
3335 STR_VEHICLE_LIST_SEND_FOR_SERVICING                             :Send for Servicing
3337 STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT                            :Send to Depot
3338 STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT                     :Send to Depot
3339 STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT                             :Send to Depot
3340 STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR                        :Send to Hangar
3342 STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP                         :{BLACK}Click to stop all the vehicles in the list
3343 STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP                        :{BLACK}Click to start all the vehicles in the list
3345 STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION                     :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
3347 # Group window
3348 STR_GROUP_ALL_TRAINS                                            :All trains
3349 STR_GROUP_ALL_ROAD_VEHICLES                                     :All road vehicles
3350 STR_GROUP_ALL_SHIPS                                             :All ships
3351 STR_GROUP_ALL_AIRCRAFTS                                         :All aircraft
3353 STR_GROUP_DEFAULT_TRAINS                                        :Ungrouped trains
3354 STR_GROUP_DEFAULT_ROAD_VEHICLES                                 :Ungrouped road vehicles
3355 STR_GROUP_DEFAULT_SHIPS                                         :Ungrouped ships
3356 STR_GROUP_DEFAULT_AIRCRAFTS                                     :Ungrouped aircraft
3358 STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP                           :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy.
3359 STR_GROUP_CREATE_TOOLTIP                                        :{BLACK}Click to create a group
3360 STR_GROUP_DELETE_TOOLTIP                                        :{BLACK}Delete the selected group
3361 STR_GROUP_RENAME_TOOLTIP                                        :{BLACK}Rename the selected group
3362 STR_GROUP_REPLACE_PROTECTION_TOOLTIP                            :{BLACK}Click to protect this group from global autoreplace
3364 STR_QUERY_GROUP_DELETE_CAPTION                                  :{WHITE}Delete Group
3365 STR_GROUP_DELETE_QUERY_TEXT                                     :{WHITE}Are you sure you want to delete this group and any descendants?
3367 STR_GROUP_ADD_SHARED_VEHICLE                                    :Add shared vehicles
3368 STR_GROUP_REMOVE_ALL_VEHICLES                                   :Remove all vehicles
3370 STR_GROUP_RENAME_CAPTION                                        :{BLACK}Rename a group
3372 STR_GROUP_PROFIT_THIS_YEAR                                      :Profit this year:
3373 STR_GROUP_PROFIT_LAST_YEAR                                      :Profit last year:
3374 STR_GROUP_OCCUPANCY                                             :Current usage:
3375 STR_GROUP_OCCUPANCY_VALUE                                       :{NUM}%
3377 # Build vehicle window
3378 STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION                              :New Rail Vehicles
3379 STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION                            :New Electric Rail Vehicles
3380 STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION                          :New Monorail Vehicles
3381 STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION                            :New Maglev Vehicles
3383 STR_BUY_VEHICLE_TRAIN_ALL_CAPTION                               :New Rail Vehicles
3384 STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION                            :New Road Vehicles
3385 STR_BUY_VEHICLE_SHIP_CAPTION                                    :New Ships
3386 STR_BUY_VEHICLE_AIRCRAFT_CAPTION                                :New Aircraft
3388 STR_PURCHASE_INFO_COST_WEIGHT                                   :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Weight: {GOLD}{WEIGHT_SHORT}
3389 STR_PURCHASE_INFO_SPEED_POWER                                   :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
3390 STR_PURCHASE_INFO_SPEED                                         :{BLACK}Speed: {GOLD}{VELOCITY}
3391 STR_PURCHASE_INFO_SPEED_OCEAN                                   :{BLACK}Speed on ocean: {GOLD}{VELOCITY}
3392 STR_PURCHASE_INFO_SPEED_CANAL                                   :{BLACK}Speed on canal/river: {GOLD}{VELOCITY}
3393 STR_PURCHASE_INFO_RUNNINGCOST                                   :{BLACK}Running Cost: {GOLD}{CURRENCY_LONG}/yr
3394 STR_PURCHASE_INFO_CAPACITY                                      :{BLACK}Capacity: {GOLD}{CARGO_LONG} {STRING}
3395 STR_PURCHASE_INFO_REFITTABLE                                    :(refittable)
3396 STR_PURCHASE_INFO_DESIGNED_LIFE                                 :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} year{P "" s}
3397 STR_PURCHASE_INFO_RELIABILITY                                   :{BLACK}Max. Reliability: {GOLD}{COMMA}%
3398 STR_PURCHASE_INFO_COST                                          :{BLACK}Cost: {GOLD}{CURRENCY_LONG}
3399 STR_PURCHASE_INFO_WEIGHT_CWEIGHT                                :{BLACK}Weight: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
3400 STR_PURCHASE_INFO_COST_SPEED                                    :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Speed: {GOLD}{VELOCITY}
3401 STR_PURCHASE_INFO_AIRCRAFT_CAPACITY                             :{BLACK}Capacity: {GOLD}{CARGO_LONG}, {CARGO_LONG}
3402 STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT                          :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_SHORT}
3403 STR_PURCHASE_INFO_REFITTABLE_TO                                 :{BLACK}Refittable to: {GOLD}{STRING2}
3404 STR_PURCHASE_INFO_ALL_TYPES                                     :All cargo types
3405 STR_PURCHASE_INFO_ALL_BUT                                       :All but {CARGO_LIST}
3406 STR_PURCHASE_INFO_MAX_TE                                        :{BLACK}Max. Tractive Effort: {GOLD}{FORCE}
3407 STR_PURCHASE_INFO_AIRCRAFT_RANGE                                :{BLACK}Range: {GOLD}{COMMA} tiles
3408 STR_PURCHASE_INFO_AIRCRAFT_TYPE                                 :{BLACK}Aircraft type: {GOLD}{STRING}
3410 STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP                              :{BLACK}Train vehicle selection list. Click on vehicle for information. Ctrl+Click for toggling hiding of the vehicle type
3411 STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP                       :{BLACK}Road vehicle selection list. Click on vehicle for information. Ctrl+Click for toggling hiding of the vehicle type
3412 STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP                               :{BLACK}Ship selection list. Click on ship for information. Ctrl+Click for toggling hiding of the ship type
3413 STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP                           :{BLACK}Aircraft selection list. Click on aircraft for information. Ctrl+Click for toggling hiding of the aircraft type
3415 STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON                        :{BLACK}Buy Vehicle
3416 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON                 :{BLACK}Buy Vehicle
3417 STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON                         :{BLACK}Buy Ship
3418 STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON                     :{BLACK}Buy Aircraft
3420 STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP                       :{BLACK}Buy the highlighted train vehicle. Shift+Click shows estimated cost without purchase
3421 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP                :{BLACK}Buy the highlighted road vehicle. Shift+Click shows estimated cost without purchase
3422 STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP                        :{BLACK}Buy the highlighted ship. Shift+Click shows estimated cost without purchase
3423 STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP                    :{BLACK}Buy the highlighted aircraft. Shift+Click shows estimated cost without purchase
3425 STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON                             :{BLACK}Rename
3426 STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON                      :{BLACK}Rename
3427 STR_BUY_VEHICLE_SHIP_RENAME_BUTTON                              :{BLACK}Rename
3428 STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON                          :{BLACK}Rename
3430 STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP                            :{BLACK}Rename train vehicle type
3431 STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP                     :{BLACK}Rename road vehicle type
3432 STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP                             :{BLACK}Rename ship type
3433 STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP                         :{BLACK}Rename aircraft type
3435 STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON                        :{BLACK}Hide
3436 STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON                 :{BLACK}Hide
3437 STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON                         :{BLACK}Hide
3438 STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON                     :{BLACK}Hide
3440 STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON                        :{BLACK}Display
3441 STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON                 :{BLACK}Display
3442 STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON                         :{BLACK}Display
3443 STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON                     :{BLACK}Display
3445 STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP                  :{BLACK}Toggle hiding/displaying of the train vehicle type
3446 STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP           :{BLACK}Toggle hiding/displaying of the road vehicle type
3447 STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP                   :{BLACK}Toggle hiding/displaying of the ship type
3448 STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP               :{BLACK}Toggle hiding/displaying of the aircraft type
3450 STR_QUERY_RENAME_TRAIN_TYPE_CAPTION                             :{WHITE}Rename train vehicle type
3451 STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION                      :{WHITE}Rename road vehicle type
3452 STR_QUERY_RENAME_SHIP_TYPE_CAPTION                              :{WHITE}Rename ship type
3453 STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION                          :{WHITE}Rename aircraft type
3455 # Depot window
3456 STR_DEPOT_CAPTION                                               :{WHITE}{DEPOT}
3458 STR_DEPOT_RENAME_TOOLTIP                                        :{BLACK}Change name of depot
3459 STR_DEPOT_RENAME_DEPOT_CAPTION                                  :Rename depot
3461 STR_DEPOT_NO_ENGINE                                             :{BLACK}-
3462 STR_DEPOT_VEHICLE_TOOLTIP                                       :{BLACK}{ENGINE}{RAW_STRING}
3463 STR_DEPOT_VEHICLE_TOOLTIP_CHAIN                                 :{BLACK}{NUM} vehicle{P "" s}{RAW_STRING}
3464 STR_DEPOT_VEHICLE_TOOLTIP_CARGO                                 :{}{CARGO_LONG} ({CARGO_SHORT})
3466 STR_DEPOT_TRAIN_LIST_TOOLTIP                                    :{BLACK}Trains - drag vehicle with left-click to add/remove from train, right-click for information. Hold Ctrl to make both functions apply to the following chain
3467 STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP                             :{BLACK}Vehicles - right-click on vehicle for information
3468 STR_DEPOT_SHIP_LIST_TOOLTIP                                     :{BLACK}Ships - right-click on ship for information
3469 STR_DEPOT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Aircraft - right-click on aircraft for information
3471 STR_DEPOT_TRAIN_SELL_TOOLTIP                                    :{BLACK}Drag train vehicle to here to sell it
3472 STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP                             :{BLACK}Drag road vehicle to here to sell it
3473 STR_DEPOT_SHIP_SELL_TOOLTIP                                     :{BLACK}Drag ship to here to sell it
3474 STR_DEPOT_AIRCRAFT_SELL_TOOLTIP                                 :{BLACK}Drag aircraft to here to sell it
3476 STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP                      :{BLACK}Drag train engine here to sell the whole train
3478 STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP                         :{BLACK}Sell all trains in the depot
3479 STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP                  :{BLACK}Sell all road vehicles in the depot
3480 STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP                          :{BLACK}Sell all ships in the depot
3481 STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP                      :{BLACK}Sell all aircraft in the hangar
3483 STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP                             :{BLACK}Autoreplace all trains in the depot
3484 STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP                      :{BLACK}Autoreplace all road vehicles in the depot
3485 STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP                              :{BLACK}Autoreplace all ships in the depot
3486 STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP                          :{BLACK}Autoreplace all aircraft in the hangar
3488 STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON                             :{BLACK}New Vehicles
3489 STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON                      :{BLACK}New Vehicles
3490 STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON                              :{BLACK}New Ships
3491 STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON                          :{BLACK}New Aircraft
3493 STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP                            :{BLACK}Buy new train vehicle
3494 STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP                     :{BLACK}Buy new road vehicle
3495 STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP                             :{BLACK}Buy new ship
3496 STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP                         :{BLACK}Buy new aircraft
3498 STR_DEPOT_CLONE_TRAIN                                           :{BLACK}Clone Train
3499 STR_DEPOT_CLONE_ROAD_VEHICLE                                    :{BLACK}Clone Vehicle
3500 STR_DEPOT_CLONE_SHIP                                            :{BLACK}Clone Ship
3501 STR_DEPOT_CLONE_AIRCRAFT                                        :{BLACK}Clone Aircraft
3503 STR_DEPOT_CLONE_TRAIN_DEPOT_INFO                                :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3504 STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO                         :{BLACK}This will buy a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3505 STR_DEPOT_CLONE_SHIP_DEPOT_INFO                                 :{BLACK}This will buy a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3506 STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW                     :{BLACK}This will buy a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3508 STR_DEPOT_TRAIN_LOCATION_TOOLTIP                                :{BLACK}Centre main view on train depot location. Ctrl+Click opens a new viewport on train depot location
3509 STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP                         :{BLACK}Centre main view on road vehicle depot location. Ctrl+Click opens a new viewport on road depot location
3510 STR_DEPOT_SHIP_LOCATION_TOOLTIP                                 :{BLACK}Centre main view on ship depot location. Ctrl+Click opens a new viewport on ship depot location
3511 STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP                             :{BLACK}Centre main view on hangar location. Ctrl+Click opens a new viewport on hangar location
3513 STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP                      :{BLACK}Get a list of all trains with the current depot in their orders
3514 STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP               :{BLACK}Get a list of all road vehicles with the current depot in their orders
3515 STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP                       :{BLACK}Get a list of all ships with the current depot in their orders
3516 STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP                   :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
3518 STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP                         :{BLACK}Click to stop all the trains inside the depot
3519 STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP                  :{BLACK}Click to stop all the road vehicles inside the depot
3520 STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP                          :{BLACK}Click to stop all the ships inside the depot
3521 STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP                              :{BLACK}Click to stop all the aircraft inside the hangar
3523 STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP                        :{BLACK}Click to start all the trains inside the depot
3524 STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP                 :{BLACK}Click to start all the road vehicles inside the depot
3525 STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP                         :{BLACK}Click to start all the ships inside the depot
3526 STR_DEPOT_MASS_START_HANGAR_TOOLTIP                             :{BLACK}Click to start all the aircraft inside the hangar
3528 STR_DEPOT_SELL_CONFIRMATION_TEXT                                :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure?
3530 # Engine preview window
3531 STR_ENGINE_PREVIEW_CAPTION                                      :{WHITE}Message from vehicle manufacturer
3532 STR_ENGINE_PREVIEW_MESSAGE                                      :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available?
3533 STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE                          :railway locomotive
3534 STR_ENGINE_PREVIEW_ROAD_VEHICLE                                 :road vehicle
3535 STR_ENGINE_PREVIEW_AIRCRAFT                                     :aircraft
3536 STR_ENGINE_PREVIEW_SHIP                                         :ship
3537 STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE                          :monorail locomotive
3538 STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE                            :maglev locomotive
3540 STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER                      :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY}  Power: {POWER}{}Running Cost: {CURRENCY_LONG}/yr{}Capacity: {CARGO_LONG}
3541 STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE               :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY}  Power: {POWER}  Max. T.E.: {6:FORCE}{}Running Cost: {4:CURRENCY_LONG}/yr{}Capacity: {5:CARGO_LONG}
3542 STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST                   :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
3543 STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST          :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING}{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
3544 STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST              :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
3545 STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST    :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
3546 STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST        :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
3548 # Autoreplace window
3549 STR_REPLACE_VEHICLES_WHITE                                      :{WHITE}Replace {STRING} - {STRING1}
3550 STR_REPLACE_VEHICLE_TRAIN                                       :Train
3551 STR_REPLACE_VEHICLE_ROAD_VEHICLE                                :Road Vehicle
3552 STR_REPLACE_VEHICLE_SHIP                                        :Ship
3553 STR_REPLACE_VEHICLE_AIRCRAFT                                    :Aircraft
3555 STR_REPLACE_VEHICLE_VEHICLES_IN_USE                             :{YELLOW}Vehicles in use
3556 STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP                     :{BLACK}Column with vehicles that you own
3557 STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES                          :{YELLOW}Available vehicles
3558 STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP                  :{BLACK}Column with vehicles available for replacement
3560 STR_REPLACE_HELP_LEFT_ARRAY                                     :{BLACK}Select the engine type to replace
3561 STR_REPLACE_HELP_RIGHT_ARRAY                                    :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
3563 STR_REPLACE_VEHICLES_START                                      :{BLACK}Start Replacing Vehicles
3564 STR_REPLACE_VEHICLES_NOW                                        :Replace all vehicles now
3565 STR_REPLACE_VEHICLES_WHEN_OLD                                   :Replace only old vehicles
3566 STR_REPLACE_HELP_START_BUTTON                                   :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type
3567 STR_REPLACE_NOT_REPLACING                                       :{BLACK}Not replacing
3568 STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED                      :{BLACK}No vehicle selected
3569 STR_REPLACE_REPLACING_WHEN_OLD                                  :{ENGINE} when old
3570 STR_REPLACE_VEHICLES_STOP                                       :{BLACK}Stop Replacing Vehicles
3571 STR_REPLACE_HELP_STOP_BUTTON                                    :{BLACK}Press to stop the replacement of the engine type selected on the left
3573 STR_REPLACE_ENGINE_WAGON_SELECT_HELP                            :{BLACK}Switch between engine and wagon replacement windows
3574 STR_REPLACE_ENGINES                                             :Engines
3575 STR_REPLACE_WAGONS                                              :Wagons
3576 STR_REPLACE_ALL_RAILTYPE                                        :All rail vehicles
3578 STR_REPLACE_HELP_RAILTYPE                                       :{BLACK}Choose the rail type you want to replace engines for
3579 STR_REPLACE_HELP_REPLACE_INFO_TAB                               :{BLACK}Displays which engine the left selected engine is being replaced with, if any
3580 STR_REPLACE_RAIL_VEHICLES                                       :Rail Vehicles
3581 STR_REPLACE_ELRAIL_VEHICLES                                     :Electrified Rail Vehicles
3582 STR_REPLACE_MONORAIL_VEHICLES                                   :Monorail Vehicles
3583 STR_REPLACE_MAGLEV_VEHICLES                                     :Maglev Vehicles
3585 STR_REPLACE_REMOVE_WAGON                                        :{BLACK}Wagon removal: {ORANGE}{STRING}
3586 STR_REPLACE_REMOVE_WAGON_HELP                                   :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer
3588 # Vehicle view
3589 STR_VEHICLE_VIEW_CAPTION                                        :{WHITE}{VEHICLE}
3591 STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP                         :{BLACK}Centre main view on train's location. Ctrl+Click will follow train in main view
3592 STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP                  :{BLACK}Centre main view on vehicle's location. Ctrl+Click will follow vehicle in main view
3593 STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP                          :{BLACK}Centre main view on ship's location. Ctrl+Click will follow ship in main view
3594 STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP                      :{BLACK}Centre main view on aircraft's location. Ctrl+Click will follow aircraft in main view
3596 STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP                    :{BLACK}Send train to depot. Ctrl+Click will only service
3597 STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP             :{BLACK}Send vehicle to depot. Ctrl+Click will only service
3598 STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP                     :{BLACK}Send ship to depot. Ctrl+Click will only service
3599 STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP                 :{BLACK}Send aircraft to hangar. Ctrl+Click will only service
3601 STR_VEHICLE_VIEW_CLONE_TRAIN_INFO                               :{BLACK}This will buy a copy of the train including all cars. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3602 STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO                        :{BLACK}This will buy a copy of the road vehicle. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3603 STR_VEHICLE_VIEW_CLONE_SHIP_INFO                                :{BLACK}This will buy a copy of the ship. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3604 STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO                            :{BLACK}This will buy a copy of the aircraft. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3606 STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP                    :{BLACK}Force train to proceed without waiting for signal to clear it
3608 STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP                            :{BLACK}Refit train to carry a different cargo type
3609 STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP                     :{BLACK}Refit road vehicle to carry a different cargo type
3610 STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP                             :{BLACK}Refit ship to carry a different cargo type
3611 STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP                         :{BLACK}Refit aircraft to carry a different cargo type
3613 STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP                          :{BLACK}Reverse direction of train
3614 STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP                   :{BLACK}Force vehicle to turn around
3616 STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP                           :{BLACK}Show train's orders. Ctrl+Click to show train's timetable
3617 STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP                    :{BLACK}Show vehicle's orders. Ctrl+Click to show vehicle's timetable
3618 STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP                            :{BLACK}Show ship's orders. Ctrl+Click to show ship's timetable
3619 STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP                        :{BLACK}Show aircraft's orders. Ctrl+Click to show aircraft's timetable
3621 STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP                     :{BLACK}Show train details
3622 STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP              :{BLACK}Show road vehicle details
3623 STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP                      :{BLACK}Show ship details
3624 STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP                  :{BLACK}Show aircraft details
3626 STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP                 :{BLACK}Current train action - click to stop/start train. Ctrl+Click to scroll to destination
3627 STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP          :{BLACK}Current vehicle action - click to stop/start vehicle. Ctrl+Click to scroll to destination
3628 STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP                  :{BLACK}Current ship action - click to stop/start ship. Ctrl+Click to scroll to destination
3629 STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP              :{BLACK}Current aircraft action - click to stop/start aircraft. Ctrl+Click to scroll to destination
3631 # Messages in the start stop button in the vehicle view
3632 STR_VEHICLE_STATUS_LOADING_UNLOADING                            :{LTBLUE}Loading / Unloading
3633 STR_VEHICLE_STATUS_LEAVING                                      :{LTBLUE}Leaving
3634 STR_VEHICLE_STATUS_CRASHED                                      :{RED}Crashed!
3635 STR_VEHICLE_STATUS_BROKEN_DOWN                                  :{RED}Broken down
3636 STR_VEHICLE_STATUS_STOPPED                                      :{RED}Stopped
3637 STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL                           :{RED}Stopping, {VELOCITY}
3638 STR_VEHICLE_STATUS_TRAIN_NO_POWER                               :{RED}No power
3639 STR_VEHICLE_STATUS_TRAIN_STUCK                                  :{ORANGE}Waiting for free path
3640 STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR                             :{ORANGE}Too far to next destination
3642 STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL                      :{LTBLUE}Heading for {STATION}, {VELOCITY}
3643 STR_VEHICLE_STATUS_NO_ORDERS_VEL                                :{LTBLUE}No orders, {VELOCITY}
3644 STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL                     :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
3645 STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL                        :{ORANGE}Heading for {DEPOT}, {VELOCITY}
3646 STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL                :{LTBLUE}Service at {DEPOT}, {VELOCITY}
3648 # Vehicle stopped/started animations
3649 STR_VEHICLE_COMMAND_STOPPED_SMALL                               :{TINY_FONT}{RED}Stopped
3650 STR_VEHICLE_COMMAND_STOPPED                                     :{RED}Stopped
3651 STR_VEHICLE_COMMAND_STARTED_SMALL                               :{TINY_FONT}{GREEN}Started
3652 STR_VEHICLE_COMMAND_STARTED                                     :{GREEN}Started
3654 # Vehicle details
3655 STR_VEHICLE_DETAILS_CAPTION                                     :{WHITE}{VEHICLE} (Details)
3656 STR_VEHICLE_NAME_BUTTON                                         :{BLACK}Name
3658 STR_VEHICLE_DETAILS_TRAIN_RENAME                                :{BLACK}Name train
3659 STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME                         :{BLACK}Name road vehicle
3660 STR_VEHICLE_DETAILS_SHIP_RENAME                                 :{BLACK}Name ship
3661 STR_VEHICLE_DETAILS_AIRCRAFT_RENAME                             :{BLACK}Name aircraft
3663 STR_VEHICLE_INFO_AGE_RUNNING_COST_YR                            :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY_LONG}/yr
3664 # The next two need to stay in this order
3665 STR_VEHICLE_INFO_AGE                                            :{COMMA} year{P "" s} ({COMMA})
3666 STR_VEHICLE_INFO_AGE_RED                                        :{RED}{COMMA} year{P "" s} ({COMMA})
3668 STR_VEHICLE_INFO_MAX_SPEED                                      :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
3669 STR_VEHICLE_INFO_MAX_SPEED_TYPE                                 :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING}
3670 STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE                           :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING} {BLACK}Range: {LTBLUE}{COMMA} tiles
3671 STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED                         :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
3672 STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE                  :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
3674 STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR                     :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG})
3675 STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS                         :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
3677 STR_VEHICLE_INFO_BUILT_VALUE                                    :{LTBLUE}{ENGINE} {BLACK}Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
3678 STR_VEHICLE_INFO_NO_CAPACITY                                    :{BLACK}Capacity: {LTBLUE}None{STRING}
3679 STR_VEHICLE_INFO_CAPACITY                                       :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}{3:STRING}
3680 STR_VEHICLE_INFO_CAPACITY_MULT                                  :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
3681 STR_VEHICLE_INFO_CAPACITY_CAPACITY                              :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
3683 STR_VEHICLE_INFO_FEEDER_CARGO_VALUE                             :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY_LONG}
3685 STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS                     :{BLACK}Servicing interval: {LTBLUE}{COMMA}{NBSP}days{BLACK}   Last service: {LTBLUE}{DATE_LONG}
3686 STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT                  :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK}   Last service: {LTBLUE}{DATE_LONG}
3687 STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP         :{BLACK}Increase servicing interval by 10. Ctrl+Click increases servicing interval by 5
3688 STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP         :{BLACK}Decrease servicing interval by 10. Ctrl+Click decreases servicing interval by 5
3690 STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP                           :{BLACK}Change servicing interval type
3691 STR_VEHICLE_DETAILS_DEFAULT                                     :Default
3692 STR_VEHICLE_DETAILS_DAYS                                        :Days
3693 STR_VEHICLE_DETAILS_PERCENT                                     :Percentage
3695 STR_QUERY_RENAME_TRAIN_CAPTION                                  :{WHITE}Name train
3696 STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION                           :{WHITE}Name road vehicle
3697 STR_QUERY_RENAME_SHIP_CAPTION                                   :{WHITE}Name ship
3698 STR_QUERY_RENAME_AIRCRAFT_CAPTION                               :{WHITE}Name aircraft
3700 # Extra buttons for train details windows
3701 STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE                :{LTBLUE}{ENGINE}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
3702 STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE                           :{LTBLUE}{ENGINE}{BLACK}   Value: {LTBLUE}{CURRENCY_LONG}
3704 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT                   :{BLACK}Total cargo capacity of this train:
3705 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY                        :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
3706 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT                   :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
3708 STR_VEHICLE_DETAILS_CARGO_EMPTY                                 :{LTBLUE}Empty
3709 STR_VEHICLE_DETAILS_CARGO_FROM                                  :{LTBLUE}{CARGO_LONG} from {STATION}
3710 STR_VEHICLE_DETAILS_CARGO_FROM_MULT                             :{LTBLUE}{CARGO_LONG} from {STATION} (x{NUM})
3712 STR_VEHICLE_DETAIL_TAB_CARGO                                    :{BLACK}Cargo
3713 STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP                         :{BLACK}Show details of cargo carried
3714 STR_VEHICLE_DETAIL_TAB_INFORMATION                              :{BLACK}Information
3715 STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP                   :{BLACK}Show details of train vehicles
3716 STR_VEHICLE_DETAIL_TAB_CAPACITIES                               :{BLACK}Capacities
3717 STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP                    :{BLACK}Show capacities of each vehicle
3718 STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO                              :{BLACK}Total Cargo
3719 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP                   :{BLACK}Show total capacity of train, split by cargo type
3721 STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY               :{BLACK}Capacity: {LTBLUE}
3723 # Vehicle refit
3724 STR_REFIT_CAPTION                                               :{WHITE}{VEHICLE} (Refit)
3725 STR_REFIT_TITLE                                                 :{GOLD}Select cargo type to carry:
3726 STR_REFIT_NEW_CAPACITY_COST_OF_REFIT                            :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
3727 STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT                        :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
3728 STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT                   :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
3729 STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT               :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
3730 STR_REFIT_SELECT_VEHICLES_TOOLTIP                               :{BLACK}Select the vehicles to refit. Dragging with the mouse allows to select multiple vehicles. Clicking on an empty space will select the whole vehicle. Ctrl+Click will select a vehicle and the following chain
3732 STR_REFIT_TRAIN_LIST_TOOLTIP                                    :{BLACK}Select type of cargo for train to carry
3733 STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP                             :{BLACK}Select type of cargo for road vehicle to carry
3734 STR_REFIT_SHIP_LIST_TOOLTIP                                     :{BLACK}Select type of cargo for ship to carry
3735 STR_REFIT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Select type of cargo for aircraft to carry
3737 STR_REFIT_TRAIN_REFIT_BUTTON                                    :{BLACK}Refit train
3738 STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON                             :{BLACK}Refit road vehicle
3739 STR_REFIT_SHIP_REFIT_BUTTON                                     :{BLACK}Refit ship
3740 STR_REFIT_AIRCRAFT_REFIT_BUTTON                                 :{BLACK}Refit aircraft
3742 STR_REFIT_TRAIN_REFIT_TOOLTIP                                   :{BLACK}Refit train to carry highlighted cargo type
3743 STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP                            :{BLACK}Refit road vehicle to carry highlighted cargo type
3744 STR_REFIT_SHIP_REFIT_TOOLTIP                                    :{BLACK}Refit ship to carry highlighted cargo type
3745 STR_REFIT_AIRCRAFT_REFIT_TOOLTIP                                :{BLACK}Refit aircraft to carry highlighted cargo type
3747 # Order view
3748 STR_ORDERS_CAPTION                                              :{WHITE}{VEHICLE} (Orders)
3749 STR_ORDERS_TIMETABLE_VIEW                                       :{BLACK}Timetable
3750 STR_ORDERS_TIMETABLE_VIEW_TOOLTIP                               :{BLACK}Switch to the timetable view
3752 STR_ORDERS_LIST_TOOLTIP                                         :{BLACK}Order list - click on an order to highlight it. Ctrl+Click scrolls to the order's destination
3753 STR_ORDER_INDEX                                                 :{COMMA}:{NBSP}
3754 STR_ORDER_TEXT                                                  :{STRING4} {STRING2} {STRING}
3756 STR_ORDERS_END_OF_ORDERS                                        :- - End of Orders - -
3757 STR_ORDERS_END_OF_SHARED_ORDERS                                 :- - End of Shared Orders - -
3759 # Order bottom buttons
3760 STR_ORDER_NON_STOP                                              :{BLACK}Non-stop
3761 STR_ORDER_GO_TO                                                 :Go to
3762 STR_ORDER_GO_NON_STOP_TO                                        :Go non-stop to
3763 STR_ORDER_GO_VIA                                                :Go via
3764 STR_ORDER_GO_NON_STOP_VIA                                       :Go non-stop via
3765 STR_ORDER_TOOLTIP_NON_STOP                                      :{BLACK}Change the stopping behaviour of the highlighted order
3767 STR_ORDER_TOGGLE_FULL_LOAD                                      :{BLACK}Full load any cargo
3768 STR_ORDER_DROP_LOAD_IF_POSSIBLE                                 :Load if available
3769 STR_ORDER_DROP_FULL_LOAD_ALL                                    :Full load all cargo
3770 STR_ORDER_DROP_FULL_LOAD_ANY                                    :Full load any cargo
3771 STR_ORDER_DROP_NO_LOADING                                       :No loading
3772 STR_ORDER_TOOLTIP_FULL_LOAD                                     :{BLACK}Change the loading behaviour of the highlighted order
3774 STR_ORDER_TOGGLE_UNLOAD                                         :{BLACK}Unload all
3775 STR_ORDER_DROP_UNLOAD_IF_ACCEPTED                               :Unload if accepted
3776 STR_ORDER_DROP_UNLOAD                                           :Unload all
3777 STR_ORDER_DROP_TRANSFER                                         :Transfer
3778 STR_ORDER_DROP_NO_UNLOADING                                     :No unloading
3779 STR_ORDER_TOOLTIP_UNLOAD                                        :{BLACK}Change the unloading behaviour of the highlighted order
3781 STR_ORDER_REFIT                                                 :{BLACK}Refit
3782 STR_ORDER_REFIT_TOOLTIP                                         :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
3783 STR_ORDER_REFIT_AUTO                                            :{BLACK}Refit at station
3784 STR_ORDER_REFIT_AUTO_TOOLTIP                                    :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction. Refitting at stations will only be done if the vehicle allows it
3785 STR_ORDER_DROP_REFIT_AUTO                                       :Fixed cargo
3786 STR_ORDER_DROP_REFIT_AUTO_ANY                                   :Available cargo
3788 STR_ORDER_SERVICE                                               :{BLACK}Service
3789 STR_ORDER_DROP_GO_ALWAYS_DEPOT                                  :Always go
3790 STR_ORDER_DROP_SERVICE_DEPOT                                    :Service if needed
3791 STR_ORDER_DROP_HALT_DEPOT                                       :Stop
3792 STR_ORDER_SERVICE_TOOLTIP                                       :{BLACK}Skip this order unless a service is needed
3794 STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP                          :{BLACK}Vehicle data to base jumping on
3796 # Conditional order variables, must follow order of OrderConditionVariable enum
3797 STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE                           :Load percentage
3798 STR_ORDER_CONDITIONAL_RELIABILITY                               :Reliability
3799 STR_ORDER_CONDITIONAL_MAX_SPEED                                 :Maximum speed
3800 STR_ORDER_CONDITIONAL_AGE                                       :Age (years)
3801 STR_ORDER_CONDITIONAL_REQUIRES_SERVICE                          :Requires service
3802 STR_ORDER_CONDITIONAL_UNCONDITIONALLY                           :Always
3803 STR_ORDER_CONDITIONAL_REMAINING_LIFETIME                        :Remaining lifetime (years)
3805 STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP                        :{BLACK}How to compare the vehicle data to the given value
3806 STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS                         :is equal to
3807 STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS                     :is not equal to
3808 STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN                      :is less than
3809 STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS                    :is less or equal to
3810 STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN                      :is more than
3811 STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS                    :is more or equal to
3812 STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE                        :is true
3813 STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE                       :is false
3815 STR_ORDER_CONDITIONAL_VALUE_TOOLTIP                             :{BLACK}The value to compare the vehicle data against
3816 STR_ORDER_CONDITIONAL_VALUE_CAPT                                :{WHITE}Enter value to compare against
3818 STR_ORDERS_SKIP_BUTTON                                          :{BLACK}Skip
3819 STR_ORDERS_SKIP_TOOLTIP                                         :{BLACK}Skip the current order, and start the next. Ctrl+Click skips to the selected order
3821 STR_ORDERS_DELETE_BUTTON                                        :{BLACK}Delete
3822 STR_ORDERS_DELETE_TOOLTIP                                       :{BLACK}Delete the highlighted order
3823 STR_ORDERS_DELETE_ALL_TOOLTIP                                   :{BLACK}Delete all orders
3824 STR_ORDERS_STOP_SHARING_BUTTON                                  :{BLACK}Stop sharing
3825 STR_ORDERS_STOP_SHARING_TOOLTIP                                 :{BLACK}Stop sharing the order list. Ctrl+Click additionally deletes all orders for this vehicle
3827 STR_ORDERS_GO_TO_BUTTON                                         :{BLACK}Go To
3828 STR_ORDER_GO_TO_NEAREST_DEPOT                                   :Go to nearest depot
3829 STR_ORDER_GO_TO_NEAREST_HANGAR                                  :Go to nearest hangar
3830 STR_ORDER_CONDITIONAL                                           :Conditional order jump
3831 STR_ORDER_SHARE                                                 :Share orders
3832 STR_ORDERS_GO_TO_TOOLTIP                                        :{BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl makes station orders 'full load any cargo', waypoint orders 'non-stop' and depot orders 'service'. 'Share orders' or Ctrl lets this vehicle share orders with the selected vehicle. Clicking a vehicle copies the orders from that vehicle. A depot order disables automatic servicing of the vehicle
3834 STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP                  :{BLACK}Show all vehicles that share this schedule
3836 # String parts to build the order string
3837 STR_ORDER_GO_TO_WAYPOINT                                        :Go via {WAYPOINT}
3838 STR_ORDER_GO_NON_STOP_TO_WAYPOINT                               :Go non-stop via {WAYPOINT}
3840 STR_ORDER_SERVICE_AT                                            :Service at
3841 STR_ORDER_SERVICE_NON_STOP_AT                                   :Service non-stop at
3843 STR_ORDER_NEAREST_DEPOT                                         :the nearest
3844 STR_ORDER_NEAREST_HANGAR                                        :the nearest Hangar
3845 STR_ORDER_TRAIN_DEPOT                                           :Train Depot
3846 STR_ORDER_ROAD_VEHICLE_DEPOT                                    :Road Vehicle Depot
3847 STR_ORDER_SHIP_DEPOT                                            :Ship Depot
3848 STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT                            :{STRING} {STRING} {STRING}
3849 STR_ORDER_GO_TO_DEPOT_FORMAT                                    :{STRING} {DEPOT}
3851 STR_ORDER_REFIT_ORDER                                           :(Refit to {STRING})
3852 STR_ORDER_REFIT_STOP_ORDER                                      :(Refit to {STRING} and stop)
3853 STR_ORDER_STOP_ORDER                                            :(Stop)
3855 STR_ORDER_GO_TO_STATION                                         :{STRING} {STATION} {STRING1}
3857 STR_ORDER_IMPLICIT                                              :(Implicit)
3859 STR_ORDER_FULL_LOAD                                             :(Full load)
3860 STR_ORDER_FULL_LOAD_ANY                                         :(Full load any cargo)
3861 STR_ORDER_NO_LOAD                                               :(No loading)
3862 STR_ORDER_UNLOAD                                                :(Unload and take cargo)
3863 STR_ORDER_UNLOAD_FULL_LOAD                                      :(Unload and wait for full load)
3864 STR_ORDER_UNLOAD_FULL_LOAD_ANY                                  :(Unload and wait for any full load)
3865 STR_ORDER_UNLOAD_NO_LOAD                                        :(Unload and leave empty)
3866 STR_ORDER_TRANSFER                                              :(Transfer and take cargo)
3867 STR_ORDER_TRANSFER_FULL_LOAD                                    :(Transfer and wait for full load)
3868 STR_ORDER_TRANSFER_FULL_LOAD_ANY                                :(Transfer and wait for any full load)
3869 STR_ORDER_TRANSFER_NO_LOAD                                      :(Transfer and leave empty)
3870 STR_ORDER_NO_UNLOAD                                             :(No unloading and take cargo)
3871 STR_ORDER_NO_UNLOAD_FULL_LOAD                                   :(No unloading and wait for full load)
3872 STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY                               :(No unloading and wait for any full load)
3873 STR_ORDER_NO_UNLOAD_NO_LOAD                                     :(No unloading and no loading)
3875 STR_ORDER_AUTO_REFIT                                            :(Refit to {STRING})
3876 STR_ORDER_FULL_LOAD_REFIT                                       :(Full load with refit to {STRING})
3877 STR_ORDER_FULL_LOAD_ANY_REFIT                                   :(Full load any cargo with refit to {STRING})
3878 STR_ORDER_UNLOAD_REFIT                                          :(Unload and take cargo with refit to {STRING})
3879 STR_ORDER_UNLOAD_FULL_LOAD_REFIT                                :(Unload and wait for full load with refit to {STRING})
3880 STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT                            :(Unload and wait for any full load with refit to {STRING})
3881 STR_ORDER_TRANSFER_REFIT                                        :(Transfer and take cargo with refit to {STRING})
3882 STR_ORDER_TRANSFER_FULL_LOAD_REFIT                              :(Transfer and wait for full load with refit to {STRING})
3883 STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT                          :(Transfer and wait for any full load with refit to {STRING})
3884 STR_ORDER_NO_UNLOAD_REFIT                                       :(No unloading and take cargo with refit to {STRING})
3885 STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT                             :(No unloading and wait for full load with refit to {STRING})
3886 STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT                         :(No unloading and wait for any full load with refit to {STRING})
3888 STR_ORDER_AUTO_REFIT_ANY                                        :available cargo
3890 STR_ORDER_STOP_LOCATION_NEAR_END                                :[near end]
3891 STR_ORDER_STOP_LOCATION_MIDDLE                                  :[middle]
3892 STR_ORDER_STOP_LOCATION_FAR_END                                 :[far end]
3894 STR_ORDER_OUT_OF_RANGE                                          :{RED} (Next destination is out of range)
3896 STR_ORDER_CONDITIONAL_UNCONDITIONAL                             :Jump to order {COMMA}
3897 STR_ORDER_CONDITIONAL_NUM                                       :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
3898 STR_ORDER_CONDITIONAL_TRUE_FALSE                                :Jump to order {COMMA} when {STRING} {STRING}
3900 STR_INVALID_ORDER                                               :{RED} (Invalid Order)
3902 # Time table window
3903 STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} (Timetable)
3904 STR_TIMETABLE_ORDER_VIEW                                        :{BLACK}Orders
3905 STR_TIMETABLE_ORDER_VIEW_TOOLTIP                                :{BLACK}Switch to the order view
3907 STR_TIMETABLE_TOOLTIP                                           :{BLACK}Timetable - click on an order to highlight it
3909 STR_TIMETABLE_NO_TRAVEL                                         :No travel
3910 STR_TIMETABLE_NOT_TIMETABLEABLE                                 :Travel (automatic; timetabled by next manual order)
3911 STR_TIMETABLE_TRAVEL_NOT_TIMETABLED                             :Travel (not timetabled)
3912 STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED                       :Travel (not timetabled) with at most {2:VELOCITY}
3913 STR_TIMETABLE_TRAVEL_FOR                                        :Travel for {STRING1}
3914 STR_TIMETABLE_TRAVEL_FOR_SPEED                                  :Travel for {STRING1} with at most {VELOCITY}
3915 STR_TIMETABLE_TRAVEL_FOR_ESTIMATED                              :Travel (for {STRING1}, not timetabled)
3916 STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED                        :Travel (for {STRING1}, not timetabled) with at most {VELOCITY}
3917 STR_TIMETABLE_STAY_FOR_ESTIMATED                                :(stay for {STRING1}, not timetabled)
3918 STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED                          :(travel for {STRING1}, not timetabled)
3919 STR_TIMETABLE_STAY_FOR                                          :and stay for {STRING1}
3920 STR_TIMETABLE_AND_TRAVEL_FOR                                    :and travel for {STRING1}
3921 STR_TIMETABLE_DAYS                                              :{COMMA}{NBSP}day{P "" s}
3922 STR_TIMETABLE_TICKS                                             :{COMMA}{NBSP}tick{P "" s}
3924 STR_TIMETABLE_TOTAL_TIME                                        :{BLACK}This timetable will take {STRING1} to complete
3925 STR_TIMETABLE_TOTAL_TIME_INCOMPLETE                             :{BLACK}This timetable will take at least {STRING1} to complete (not all timetabled)
3927 STR_TIMETABLE_STATUS_ON_TIME                                    :{BLACK}This vehicle is currently running on time
3928 STR_TIMETABLE_STATUS_LATE                                       :{BLACK}This vehicle is currently running {STRING1} late
3929 STR_TIMETABLE_STATUS_EARLY                                      :{BLACK}This vehicle is currently running {STRING1} early
3930 STR_TIMETABLE_STATUS_NOT_STARTED                                :{BLACK}This timetable has not yet started
3931 STR_TIMETABLE_STATUS_START_AT                                   :{BLACK}This timetable will start at {STRING1}
3933 STR_TIMETABLE_STARTING_DATE                                     :{BLACK}Start date
3934 STR_TIMETABLE_STARTING_DATE_TOOLTIP                             :{BLACK}Select a date as starting point of this timetable. Ctrl+Click sets the starting point of this timetable and distributes all vehicles sharing this order evenly based on their relative order, if the order is completely timetabled
3936 STR_TIMETABLE_CHANGE_TIME                                       :{BLACK}Change Time
3937 STR_TIMETABLE_WAIT_TIME_TOOLTIP                                 :{BLACK}Change the amount of time that the highlighted order should take
3939 STR_TIMETABLE_CLEAR_TIME                                        :{BLACK}Clear Time
3940 STR_TIMETABLE_CLEAR_TIME_TOOLTIP                                :{BLACK}Clear the amount of time for the highlighted order
3942 STR_TIMETABLE_CHANGE_SPEED                                      :{BLACK}Change Speed Limit
3943 STR_TIMETABLE_CHANGE_SPEED_TOOLTIP                              :{BLACK}Change the maximum travel speed of the highlighted order
3945 STR_TIMETABLE_CLEAR_SPEED                                       :{BLACK}Clear Speed Limit
3946 STR_TIMETABLE_CLEAR_SPEED_TOOLTIP                               :{BLACK}Clear the maximum travel speed of the highlighted order
3948 STR_TIMETABLE_RESET_LATENESS                                    :{BLACK}Reset Late Counter
3949 STR_TIMETABLE_RESET_LATENESS_TOOLTIP                            :{BLACK}Reset the lateness counter, so the vehicle will be on time
3951 STR_TIMETABLE_AUTOFILL                                          :{BLACK}Autofill
3952 STR_TIMETABLE_AUTOFILL_TOOLTIP                                  :{BLACK}Fill the timetable automatically with the values from the next journey (Ctrl+Click to try to keep waiting times)
3954 STR_TIMETABLE_EXPECTED                                          :{BLACK}Expected
3955 STR_TIMETABLE_SCHEDULED                                         :{BLACK}Scheduled
3956 STR_TIMETABLE_EXPECTED_TOOLTIP                                  :{BLACK}Switch between expected and scheduled
3958 STR_TIMETABLE_ARRIVAL_ABBREVIATION                              :A:
3959 STR_TIMETABLE_DEPARTURE_ABBREVIATION                            :D:
3962 # Date window (for timetable)
3963 STR_DATE_CAPTION                                                :{WHITE}Set date
3964 STR_DATE_SET_DATE                                               :{BLACK}Set date
3965 STR_DATE_SET_DATE_TOOLTIP                                       :{BLACK}Use the selected date as starting date for the timetable
3966 STR_DATE_DAY_TOOLTIP                                            :{BLACK}Select day
3967 STR_DATE_MONTH_TOOLTIP                                          :{BLACK}Select month
3968 STR_DATE_YEAR_TOOLTIP                                           :{BLACK}Select year
3971 # AI debug window
3972 STR_AI_DEBUG                                                    :{WHITE}AI/Game Script Debug
3973 STR_AI_DEBUG_NAME_AND_VERSION                                   :{BLACK}{RAW_STRING} (v{NUM})
3974 STR_AI_DEBUG_NAME_TOOLTIP                                       :{BLACK}Name of the script
3975 STR_AI_DEBUG_SETTINGS                                           :{BLACK}Settings
3976 STR_AI_DEBUG_SETTINGS_TOOLTIP                                   :{BLACK}Change the settings of the script
3977 STR_AI_DEBUG_RELOAD                                             :{BLACK}Reload AI
3978 STR_AI_DEBUG_RELOAD_TOOLTIP                                     :{BLACK}Kill the AI, reload the script, and restart the AI
3979 STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP                           :{BLACK}Enable/disable breaking when an AI log message matches the break string
3980 STR_AI_DEBUG_BREAK_ON_LABEL                                     :{BLACK}Break on:
3981 STR_AI_DEBUG_BREAK_STR_OSKTITLE                                 :{BLACK}Break on
3982 STR_AI_DEBUG_BREAK_STR_TOOLTIP                                  :{BLACK}When an AI log message matches this string, the game is paused
3983 STR_AI_DEBUG_MATCH_CASE                                         :{BLACK}Match case
3984 STR_AI_DEBUG_MATCH_CASE_TOOLTIP                                 :{BLACK}Toggle matching case when comparing AI log messages against the break string
3985 STR_AI_DEBUG_CONTINUE                                           :{BLACK}Continue
3986 STR_AI_DEBUG_CONTINUE_TOOLTIP                                   :{BLACK}Unpause and continue the AI
3987 STR_AI_DEBUG_SELECT_AI_TOOLTIP                                  :{BLACK}View debug output of this AI
3988 STR_AI_GAME_SCRIPT                                              :{BLACK}Game Script
3989 STR_AI_GAME_SCRIPT_TOOLTIP                                      :{BLACK}Check the Game Script log
3991 STR_ERROR_AI_NO_AI_FOUND                                        :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system
3992 STR_ERROR_AI_PLEASE_REPORT_CRASH                                :{WHITE}One of the running scripts crashed. Please report this to the script author with a screenshot of the AI/Game Script Debug Window
3993 STR_ERROR_AI_DEBUG_SERVER_ONLY                                  :{YELLOW}AI/Game Script Debug window is only available for the server
3995 # AI configuration window
3996 STR_AI_CONFIG_CAPTION                                           :{WHITE}AI/Game Script Configuration
3997 STR_AI_CONFIG_GAMELIST_TOOLTIP                                  :{BLACK}The Game Script that will be loaded in the next game
3998 STR_AI_CONFIG_AILIST_TOOLTIP                                    :{BLACK}The AIs that will be loaded in the next game
3999 STR_AI_CONFIG_HUMAN_PLAYER                                      :Human player
4000 STR_AI_CONFIG_RANDOM_AI                                         :Random AI
4001 STR_AI_CONFIG_NONE                                              :(none)
4003 STR_AI_CONFIG_MOVE_UP                                           :{BLACK}Move Up
4004 STR_AI_CONFIG_MOVE_UP_TOOLTIP                                   :{BLACK}Move selected AI up in the list
4005 STR_AI_CONFIG_MOVE_DOWN                                         :{BLACK}Move Down
4006 STR_AI_CONFIG_MOVE_DOWN_TOOLTIP                                 :{BLACK}Move selected AI down in the list
4008 STR_AI_CONFIG_GAMESCRIPT                                        :{SILVER}Game Script
4009 STR_AI_CONFIG_AI                                                :{SILVER}AIs
4011 STR_AI_CONFIG_CHANGE                                            :{BLACK}Select {STRING}
4012 STR_AI_CONFIG_CHANGE_NONE                                       :
4013 STR_AI_CONFIG_CHANGE_AI                                         :AI
4014 STR_AI_CONFIG_CHANGE_GAMESCRIPT                                 :Game Script
4015 STR_AI_CONFIG_CHANGE_TOOLTIP                                    :{BLACK}Load another script
4016 STR_AI_CONFIG_CONFIGURE                                         :{BLACK}Configure
4017 STR_AI_CONFIG_CONFIGURE_TOOLTIP                                 :{BLACK}Configure the parameters of the Script
4019 # Available AIs window
4020 STR_AI_LIST_CAPTION                                             :{WHITE}Available {STRING}
4021 STR_AI_LIST_CAPTION_AI                                          :AIs
4022 STR_AI_LIST_CAPTION_GAMESCRIPT                                  :Game Scripts
4023 STR_AI_LIST_TOOLTIP                                             :{BLACK}Click to select a script
4025 STR_AI_LIST_AUTHOR                                              :{LTBLUE}Author: {ORANGE}{RAW_STRING}
4026 STR_AI_LIST_VERSION                                             :{LTBLUE}Version: {ORANGE}{NUM}
4027 STR_AI_LIST_URL                                                 :{LTBLUE}URL: {ORANGE}{RAW_STRING}
4029 STR_AI_LIST_ACCEPT                                              :{BLACK}Accept
4030 STR_AI_LIST_ACCEPT_TOOLTIP                                      :{BLACK}Select highlighted script
4031 STR_AI_LIST_CANCEL                                              :{BLACK}Cancel
4032 STR_AI_LIST_CANCEL_TOOLTIP                                      :{BLACK}Don't change the script
4034 # AI Parameters
4035 STR_AI_SETTINGS_CAPTION                                         :{WHITE}{STRING} Parameters
4036 STR_AI_SETTINGS_CAPTION_AI                                      :AI
4037 STR_AI_SETTINGS_CAPTION_GAMESCRIPT                              :Game Script
4038 STR_AI_SETTINGS_CLOSE                                           :{BLACK}Close
4039 STR_AI_SETTINGS_RESET                                           :{BLACK}Reset
4040 STR_AI_SETTINGS_SETTING                                         :{RAW_STRING}: {ORANGE}{STRING1}
4041 STR_AI_SETTINGS_START_DELAY                                     :Number of days to start this AI after the previous one (give or take): {ORANGE}{STRING1}
4044 # Textfile window
4045 STR_TEXTFILE_README_CAPTION                                     :{WHITE}{STRING} readme of {RAW_STRING}
4046 STR_TEXTFILE_CHANGELOG_CAPTION                                  :{WHITE}{STRING} changelog of {RAW_STRING}
4047 STR_TEXTFILE_LICENCE_CAPTION                                    :{WHITE}{STRING} licence of {RAW_STRING}
4048 STR_TEXTFILE_WRAP_TEXT                                          :{WHITE}Wrap text
4049 STR_TEXTFILE_WRAP_TEXT_TOOLTIP                                  :{BLACK}Wrap the text of the window so it all fits without having to scroll
4050 STR_TEXTFILE_VIEW_README                                        :{BLACK}View readme
4051 STR_TEXTFILE_VIEW_CHANGELOG                                     :{BLACK}Changelog
4052 STR_TEXTFILE_VIEW_LICENCE                                       :{BLACK}Licence
4055 # Vehicle loading indicators
4056 STR_PERCENT_UP_SMALL                                            :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}
4057 STR_PERCENT_UP                                                  :{WHITE}{NUM}%{UP_ARROW}
4058 STR_PERCENT_DOWN_SMALL                                          :{TINY_FONT}{WHITE}{NUM}%{DOWN_ARROW}
4059 STR_PERCENT_DOWN                                                :{WHITE}{NUM}%{DOWN_ARROW}
4060 STR_PERCENT_UP_DOWN_SMALL                                       :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
4061 STR_PERCENT_UP_DOWN                                             :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
4062 STR_PERCENT_NONE_SMALL                                          :{TINY_FONT}{WHITE}{NUM}%
4063 STR_PERCENT_NONE                                                :{WHITE}{NUM}%
4065 # Income 'floats'
4066 STR_INCOME_FLOAT_COST_SMALL                                     :{TINY_FONT}{RED}Cost: {CURRENCY_LONG}
4067 STR_INCOME_FLOAT_COST                                           :{RED}Cost: {CURRENCY_LONG}
4068 STR_INCOME_FLOAT_INCOME_SMALL                                   :{TINY_FONT}{GREEN}Income: {CURRENCY_LONG}
4069 STR_INCOME_FLOAT_INCOME                                         :{GREEN}Income: {CURRENCY_LONG}
4070 STR_FEEDER_TINY                                                 :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}
4071 STR_FEEDER                                                      :{YELLOW}Transfer: {CURRENCY_LONG}
4072 STR_FEEDER_INCOME_TINY                                          :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {GREEN}Income: {CURRENCY_LONG}
4073 STR_FEEDER_INCOME                                               :{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {GREEN}Income: {CURRENCY_LONG}
4074 STR_FEEDER_COST_TINY                                            :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {RED}Cost: {CURRENCY_LONG}
4075 STR_FEEDER_COST                                                 :{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {RED}Cost: {CURRENCY_LONG}
4076 STR_MESSAGE_ESTIMATED_COST                                      :{WHITE}Estimated Cost: {CURRENCY_LONG}
4077 STR_MESSAGE_ESTIMATED_INCOME                                    :{WHITE}Estimated Income: {CURRENCY_LONG}
4079 # Saveload messages
4080 STR_ERROR_SAVE_STILL_IN_PROGRESS                                :{WHITE}Saving still in progress,{}please wait until it is finished!
4081 STR_ERROR_AUTOSAVE_FAILED                                       :{WHITE}Autosave failed
4082 STR_ERROR_UNABLE_TO_READ_DRIVE                                  :{BLACK}Unable to read drive
4083 STR_ERROR_GAME_SAVE_FAILED                                      :{WHITE}Game Save Failed{}{STRING1}
4084 STR_ERROR_UNABLE_TO_DELETE_FILE                                 :{WHITE}Unable to delete file
4085 STR_ERROR_GAME_LOAD_FAILED                                      :{WHITE}Game Load Failed{}{STRING1}
4086 STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR                   :Internal error: {RAW_STRING}
4087 STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME                         :Broken savegame - {RAW_STRING}
4088 STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME                        :Savegame is made with newer version
4089 STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE                       :File not readable
4090 STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE                      :File not writeable
4091 STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED             :Data integrity check failed
4092 STR_GAME_SAVELOAD_NOT_AVAILABLE                                 :<not available>
4093 STR_WARNING_LOADGAME_REMOVED_TRAMS                              :{WHITE}Game was saved in version without tram support. All trams have been removed
4095 # Map generation messages
4096 STR_ERROR_COULD_NOT_CREATE_TOWN                                 :{WHITE}Map generation aborted...{}... no suitable town locations
4097 STR_ERROR_NO_TOWN_IN_SCENARIO                                   :{WHITE}... there is no town in this scenario
4099 STR_ERROR_PNGMAP                                                :{WHITE}Can't load landscape from PNG...
4100 STR_ERROR_PNGMAP_FILE_NOT_FOUND                                 :{WHITE}... file not found
4101 STR_ERROR_PNGMAP_IMAGE_TYPE                                     :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed
4102 STR_ERROR_PNGMAP_MISC                                           :{WHITE}... something just went wrong (probably corrupted file)
4104 STR_ERROR_BMPMAP                                                :{WHITE}Can't load landscape from BMP...
4105 STR_ERROR_BMPMAP_IMAGE_TYPE                                     :{WHITE}... could not convert image type
4107 STR_ERROR_HEIGHTMAP_TOO_LARGE                                   :{WHITE}... image is too large
4109 STR_WARNING_HEIGHTMAP_SCALE_CAPTION                             :{WHITE}Scale warning
4110 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE                             :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
4112 # Soundset messages
4113 STR_WARNING_FALLBACK_SOUNDSET                                   :{WHITE}Only a fallback sound set was found. If you want sounds, install a sound set via the content download system
4115 # Screenshot related messages
4116 STR_WARNING_SCREENSHOT_SIZE_CAPTION                             :{WHITE}Huge screenshot
4117 STR_WARNING_SCREENSHOT_SIZE_MESSAGE                             :{YELLOW}The screenshot will have a resolution of {COMMA} x {COMMA} pixels. Taking the screenshot may take a while. Do you want to continue?
4119 STR_MESSAGE_SCREENSHOT_SUCCESSFULLY                             :{WHITE}Screenshot successfully saved as '{RAW_STRING}'
4120 STR_ERROR_SCREENSHOT_FAILED                                     :{WHITE}Screenshot failed!
4122 # Error message titles
4123 STR_ERROR_MESSAGE_CAPTION                                       :{YELLOW}Message
4124 STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY                         :{YELLOW}Message from {STRING1}
4126 # Generic construction errors
4127 STR_ERROR_OFF_EDGE_OF_MAP                                       :{WHITE}Off edge of map
4128 STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP                              :{WHITE}Too close to edge of map
4129 STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY                     :{WHITE}Not enough cash - requires {CURRENCY_LONG}
4130 STR_ERROR_FLAT_LAND_REQUIRED                                    :{WHITE}Flat land required
4131 STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION                        :{WHITE}Land sloped in wrong direction
4132 STR_ERROR_CAN_T_DO_THIS                                         :{WHITE}Can't do this...
4133 STR_ERROR_BUILDING_MUST_BE_DEMOLISHED                           :{WHITE}Building must be demolished first
4134 STR_ERROR_CAN_T_CLEAR_THIS_AREA                                 :{WHITE}Can't clear this area...
4135 STR_ERROR_SITE_UNSUITABLE                                       :{WHITE}... site unsuitable
4136 STR_ERROR_ALREADY_BUILT                                         :{WHITE}... already built
4137 STR_ERROR_OWNED_BY                                              :{WHITE}... owned by {STRING2}
4138 STR_ERROR_AREA_IS_OWNED_BY_ANOTHER                              :{WHITE}... area is owned by another company
4139 STR_ERROR_TERRAFORM_LIMIT_REACHED                               :{WHITE}... landscaping limit reached
4140 STR_ERROR_CLEARING_LIMIT_REACHED                                :{WHITE}... tile clearing limit reached
4141 STR_ERROR_TREE_PLANT_LIMIT_REACHED                              :{WHITE}... tree planting limit reached
4142 STR_ERROR_NAME_MUST_BE_UNIQUE                                   :{WHITE}Name must be unique
4143 STR_ERROR_GENERIC_OBJECT_IN_THE_WAY                             :{WHITE}{1:STRING} in the way
4144 STR_ERROR_NOT_ALLOWED_WHILE_PAUSED                              :{WHITE}Not allowed while paused
4146 # Local authority errors
4147 STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS                 :{WHITE}{TOWN} local authority refuses to allow this
4148 STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT                       :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
4149 STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE                         :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
4150 STR_ERROR_BRIBE_FAILED                                          :{WHITE}Your attempted bribe has been discovered by a regional investigator
4152 # Levelling errors
4153 STR_ERROR_CAN_T_RAISE_LAND_HERE                                 :{WHITE}Can't raise land here...
4154 STR_ERROR_CAN_T_LOWER_LAND_HERE                                 :{WHITE}Can't lower land here...
4155 STR_ERROR_CAN_T_LEVEL_LAND_HERE                                 :{WHITE}Can't level land here...
4156 STR_ERROR_EXCAVATION_WOULD_DAMAGE                               :{WHITE}Excavation would damage tunnel
4157 STR_ERROR_ALREADY_AT_SEA_LEVEL                                  :{WHITE}... already at sea level
4158 STR_ERROR_TOO_HIGH                                              :{WHITE}... too high
4159 STR_ERROR_ALREADY_LEVELLED                                      :{WHITE}... already flat
4160 STR_ERROR_BRIDGE_TOO_HIGH_AFTER_LOWER_LAND                      :{WHITE}Afterwards the bridge above it would be too high.
4162 # Company related errors
4163 STR_ERROR_CAN_T_CHANGE_COMPANY_NAME                             :{WHITE}Can't change company name...
4164 STR_ERROR_CAN_T_CHANGE_PRESIDENT                                :{WHITE}Can't change manager's name...
4166 STR_ERROR_MAXIMUM_PERMITTED_LOAN                                :{WHITE}... maximum permitted loan size is {CURRENCY_LONG}
4167 STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY                           :{WHITE}Can't borrow any more money...
4168 STR_ERROR_LOAN_ALREADY_REPAYED                                  :{WHITE}... no loan to repay
4169 STR_ERROR_CURRENCY_REQUIRED                                     :{WHITE}... {CURRENCY_LONG} required
4170 STR_ERROR_CAN_T_REPAY_LOAN                                      :{WHITE}Can't repay loan...
4171 STR_ERROR_INSUFFICIENT_FUNDS                                    :{WHITE}Can't give away money that is loaned from the bank...
4172 STR_ERROR_CAN_T_BUY_COMPANY                                     :{WHITE}Can't buy company...
4173 STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS                      :{WHITE}Can't build company headquarters...
4174 STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS                            :{WHITE}Can't buy 25% share in this company...
4175 STR_ERROR_CAN_T_SELL_25_SHARE_IN                                :{WHITE}Can't sell 25% share in this company...
4176 STR_ERROR_PROTECTED                                             :{WHITE}This company is not old enough to trade shares yet...
4178 # Town related errors
4179 STR_ERROR_CAN_T_GENERATE_TOWN                                   :{WHITE}Can't build any towns
4180 STR_ERROR_CAN_T_RENAME_TOWN                                     :{WHITE}Can't rename town...
4181 STR_ERROR_CAN_T_FOUND_TOWN_HERE                                 :{WHITE}Can't found town here...
4182 STR_ERROR_CAN_T_EXPAND_TOWN                                     :{WHITE}Can't expand town...
4183 STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB                          :{WHITE}... too close to edge of map
4184 STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN                             :{WHITE}... too close to another town
4185 STR_ERROR_TOO_MANY_TOWNS                                        :{WHITE}... too many towns
4186 STR_ERROR_NO_SPACE_FOR_TOWN                                     :{WHITE}... there is no more space on the map
4187 STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS                             :{WHITE}The town will not build roads. You can enable building of roads via Settings->Environment->Towns
4188 STR_ERROR_ROAD_WORKS_IN_PROGRESS                                :{WHITE}Road works in progress
4189 STR_ERROR_TOWN_CAN_T_DELETE                                     :{WHITE}Can't delete this town...{}A station or depot is referring to the town or a town owned tile can't be removed
4190 STR_ERROR_STATUE_NO_SUITABLE_PLACE                              :{WHITE}... there is no suitable place for a statue in the centre of this town
4192 # Industry related errors
4193 STR_ERROR_TOO_MANY_INDUSTRIES                                   :{WHITE}... too many industries
4194 STR_ERROR_CAN_T_GENERATE_INDUSTRIES                             :{WHITE}Can't generate industries...
4195 STR_ERROR_CAN_T_BUILD_HERE                                      :{WHITE}Can't build {STRING} here...
4196 STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY                         :{WHITE}Can't construct this industry type here...
4197 STR_ERROR_INDUSTRY_TOO_CLOSE                                    :{WHITE}... too close to another industry
4198 STR_ERROR_MUST_FOUND_TOWN_FIRST                                 :{WHITE}... must found town first
4199 STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN                             :{WHITE}... only one allowed per town
4200 STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200    :{WHITE}... can only be built in towns with a population of at least 1200
4201 STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST                       :{WHITE}... can only be built in rainforest areas
4202 STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT                           :{WHITE}... can only be built in desert areas
4203 STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS                            :{WHITE}... can only be built in towns (replacing houses)
4204 STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER                    :{WHITE}... can only be built near the center of towns
4205 STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS                        :{WHITE}... can only be built in low areas
4206 STR_ERROR_CAN_ONLY_BE_POSITIONED                                :{WHITE}... can only be positioned near edges of map
4207 STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED                            :{WHITE}... forest can only be planted above snow-line
4208 STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE                     :{WHITE}... can only be built above the snow-line
4209 STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE                     :{WHITE}... can only be built below the snow-line
4211 STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES                     :{WHITE}There were no suitable places for '{STRING}' industries
4212 STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION         :{WHITE}Change the map generation parameters to get a better map
4214 # Station construction related errors
4215 STR_ERROR_CAN_T_BUILD_RAILROAD_STATION                          :{WHITE}Can't build railway station here...
4216 STR_ERROR_CAN_T_BUILD_BUS_STATION                               :{WHITE}Can't build bus station...
4217 STR_ERROR_CAN_T_BUILD_TRUCK_STATION                             :{WHITE}Can't build lorry station...
4218 STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION                    :{WHITE}Can't build passenger tram station...
4219 STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION                        :{WHITE}Can't build freight tram station...
4220 STR_ERROR_CAN_T_BUILD_DOCK_HERE                                 :{WHITE}Can't build dock here...
4221 STR_ERROR_CAN_T_BUILD_AIRPORT_HERE                              :{WHITE}Can't build airport here...
4223 STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING                        :{WHITE}Adjoins more than one existing station/loading area
4224 STR_ERROR_STATION_TOO_SPREAD_OUT                                :{WHITE}... station too spread out
4225 STR_ERROR_TOO_MANY_STATIONS_LOADING                             :{WHITE}Too many stations/loading areas
4226 STR_ERROR_TOO_MANY_STATION_SPECS                                :{WHITE}Too many railway station parts
4227 STR_ERROR_TOO_MANY_BUS_STOPS                                    :{WHITE}Too many bus stops
4228 STR_ERROR_TOO_MANY_TRUCK_STOPS                                  :{WHITE}Too many lorry stations
4229 STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION                          :{WHITE}Too close to another station/loading area
4230 STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK                             :{WHITE}Too close to another dock
4231 STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT                          :{WHITE}Too close to another airport
4232 STR_ERROR_CAN_T_RENAME_STATION                                  :{WHITE}Can't rename station...
4233 STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD                            :{WHITE}... this is a town owned road
4234 STR_ERROR_DRIVE_THROUGH_DIRECTION                               :{WHITE}... road facing in the wrong direction
4235 STR_ERROR_DRIVE_THROUGH_CORNER                                  :{WHITE}... drive through stops can't have corners
4236 STR_ERROR_DRIVE_THROUGH_JUNCTION                                :{WHITE}... drive through stops can't have junctions
4238 # Station destruction related errors
4239 STR_ERROR_CAN_T_REMOVE_PART_OF_STATION                          :{WHITE}Can't remove part of station...
4240 STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST                     :{WHITE}Must remove railway station first
4241 STR_ERROR_CAN_T_REMOVE_BUS_STATION                              :{WHITE}Can't remove bus station...
4242 STR_ERROR_CAN_T_REMOVE_TRUCK_STATION                            :{WHITE}Can't remove lorry station...
4243 STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION                   :{WHITE}Can't remove passenger tram station...
4244 STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION                       :{WHITE}Can't remove freight tram station...
4245 STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST                           :{WHITE}Must remove road stop first
4246 STR_ERROR_THERE_IS_NO_STATION                                   :{WHITE}... there is no station here
4248 STR_ERROR_MUST_DEMOLISH_RAILROAD                                :{WHITE}Must demolish railway station first
4249 STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST                       :{WHITE}Must demolish bus station first
4250 STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST                     :{WHITE}Must demolish lorry station first
4251 STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST            :{WHITE}Must demolish passenger tram station first
4252 STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST                :{WHITE}Must demolish freight tram station first
4253 STR_ERROR_MUST_DEMOLISH_DOCK_FIRST                              :{WHITE}Must demolish dock first
4254 STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST                           :{WHITE}Must demolish airport first
4256 # Waypoint related errors
4257 STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING               :{WHITE}Adjoins more than one existing waypoint
4258 STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT                         :{WHITE}Too close to another waypoint
4260 STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT                            :{WHITE}Can't build train waypoint here...
4261 STR_ERROR_CAN_T_POSITION_BUOY_HERE                              :{WHITE}Can't place buoy here...
4262 STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME                            :{WHITE}Can't change waypoint name...
4264 STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT                           :{WHITE}Can't remove train waypoint here...
4265 STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST                        :{WHITE}Must remove rail waypoint first
4266 STR_ERROR_BUOY_IN_THE_WAY                                       :{WHITE}... buoy in the way
4267 STR_ERROR_BUOY_IS_IN_USE                                        :{WHITE}... buoy is in use by another company!
4269 # Depot related errors
4270 STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT                               :{WHITE}Can't build train depot here...
4271 STR_ERROR_CAN_T_BUILD_ROAD_DEPOT                                :{WHITE}Can't build road vehicle depot here...
4272 STR_ERROR_CAN_T_BUILD_TRAM_DEPOT                                :{WHITE}Can't build tram vehicle depot here...
4273 STR_ERROR_CAN_T_BUILD_SHIP_DEPOT                                :{WHITE}Can't build ship depot here...
4275 STR_ERROR_CAN_T_RENAME_DEPOT                                    :{WHITE}Can't rename depot...
4277 STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT                    :{WHITE}... must be stopped inside a depot
4278 STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT             :{WHITE}... must be stopped inside a depot
4279 STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT                     :{WHITE}... must be stopped inside a depot
4280 STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR                :{WHITE}... must be stopped inside a hangar
4282 STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT             :{WHITE}Trains can only be altered when stopped inside a depot
4283 STR_ERROR_TRAIN_TOO_LONG                                        :{WHITE}Train too long
4284 STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE                  :{WHITE}Can't reverse direction of vehicle...
4285 STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS   :{WHITE}... consists of multiple units
4286 STR_ERROR_INCOMPATIBLE_RAIL_TYPES                               :Incompatible rail types
4288 STR_ERROR_CAN_T_MOVE_VEHICLE                                    :{WHITE}Can't move vehicle...
4289 STR_ERROR_REAR_ENGINE_FOLLOW_FRONT                              :{WHITE}The rear engine will always follow its front counterpart
4290 STR_ERROR_UNABLE_TO_FIND_ROUTE_TO                               :{WHITE}Unable to find route to local depot
4291 STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT                            :{WHITE}Unable to find local depot
4293 STR_ERROR_DEPOT_WRONG_DEPOT_TYPE                                :Wrong depot type
4295 # Autoreplace related errors
4296 STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                      :{WHITE}{VEHICLE} is too long after replacement
4297 STR_ERROR_AUTOREPLACE_NOTHING_TO_DO                             :{WHITE}No autoreplace/renew rules applied
4298 STR_ERROR_AUTOREPLACE_MONEY_LIMIT                               :(money limit)
4300 # Rail construction errors
4301 STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION                          :{WHITE}Impossible track combination
4302 STR_ERROR_MUST_REMOVE_SIGNALS_FIRST                             :{WHITE}Must remove signals first
4303 STR_ERROR_NO_SUITABLE_RAILROAD_TRACK                            :{WHITE}No suitable railway track
4304 STR_ERROR_MUST_REMOVE_RAILROAD_TRACK                            :{WHITE}Must remove railway track first
4305 STR_ERROR_CROSSING_ON_ONEWAY_ROAD                               :{WHITE}Road is one way or blocked
4306 STR_ERROR_CROSSING_DISALLOWED                                   :{WHITE}Level crossings not allowed for this rail type
4307 STR_ERROR_CAN_T_BUILD_SIGNALS_HERE                              :{WHITE}Can't build signals here...
4308 STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK                            :{WHITE}Can't build railway track here...
4309 STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK                           :{WHITE}Can't remove railway track from here...
4310 STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM                             :{WHITE}Can't remove signals from here...
4311 STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE                     :{WHITE}Can't convert signals here...
4312 STR_ERROR_THERE_IS_NO_RAILROAD_TRACK                            :{WHITE}... there is no railway track
4313 STR_ERROR_THERE_ARE_NO_SIGNALS                                  :{WHITE}... there are no signals
4315 STR_ERROR_CAN_T_CONVERT_RAIL                                    :{WHITE}Can't convert rail type here...
4317 # Road construction errors
4318 STR_ERROR_MUST_REMOVE_ROAD_FIRST                                :{WHITE}Must remove road first
4319 STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION                      :{WHITE}... one way roads can't have junctions
4320 STR_ERROR_CAN_T_BUILD_ROAD_HERE                                 :{WHITE}Can't build road here...
4321 STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE                              :{WHITE}Can't build tramway here...
4322 STR_ERROR_CAN_T_REMOVE_ROAD_FROM                                :{WHITE}Can't remove road from here...
4323 STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM                             :{WHITE}Can't remove tramway from here...
4324 STR_ERROR_THERE_IS_NO_ROAD                                      :{WHITE}... there is no road
4325 STR_ERROR_THERE_IS_NO_TRAMWAY                                   :{WHITE}... there is no tramway
4327 # Waterway construction errors
4328 STR_ERROR_CAN_T_BUILD_CANALS                                    :{WHITE}Can't build canals here...
4329 STR_ERROR_CAN_T_BUILD_LOCKS                                     :{WHITE}Can't build locks here...
4330 STR_ERROR_CAN_T_PLACE_RIVERS                                    :{WHITE}Can't place rivers here...
4331 STR_ERROR_MUST_BE_BUILT_ON_WATER                                :{WHITE}... must be built on water
4332 STR_ERROR_CAN_T_BUILD_ON_WATER                                  :{WHITE}... can't build on water
4333 STR_ERROR_CAN_T_BUILD_ON_SEA                                    :{WHITE}... can't build on open sea
4334 STR_ERROR_CAN_T_BUILD_ON_CANAL                                  :{WHITE}... can't build on canal
4335 STR_ERROR_CAN_T_BUILD_ON_RIVER                                  :{WHITE}... can't build on river
4336 STR_ERROR_MUST_DEMOLISH_CANAL_FIRST                             :{WHITE}Must demolish canal first
4337 STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE                             :{WHITE}Can't build aqueduct here...
4339 # Tree related errors
4340 STR_ERROR_TREE_ALREADY_HERE                                     :{WHITE}... tree already here
4341 STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE                      :{WHITE}... wrong terrain for tree type
4342 STR_ERROR_CAN_T_PLANT_TREE_HERE                                 :{WHITE}Can't plant tree here...
4344 # Bridge related errors
4345 STR_ERROR_CAN_T_BUILD_BRIDGE_HERE                               :{WHITE}Can't build bridge here...
4346 STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST                            :{WHITE}Must demolish bridge first
4347 STR_ERROR_CAN_T_START_AND_END_ON                                :{WHITE}Can't start and end in the same spot
4348 STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT                           :{WHITE}Bridge heads not at the same level
4349 STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN                            :{WHITE}Bridge is too low for the terrain
4350 STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN                           :{WHITE}Bridge is too high for this terrain.
4351 STR_ERROR_START_AND_END_MUST_BE_IN                              :{WHITE}Start and end must be in line
4352 STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH                              :{WHITE}... ends of bridge must both be on land
4353 STR_ERROR_BRIDGE_TOO_LONG                                       :{WHITE}... bridge too long
4354 STR_ERROR_BRIDGE_THROUGH_MAP_BORDER                             :{WHITE}Bridge would end out of the map
4356 # Tunnel related errors
4357 STR_ERROR_CAN_T_BUILD_TUNNEL_HERE                               :{WHITE}Can't build tunnel here...
4358 STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL                            :{WHITE}Site unsuitable for tunnel entrance
4359 STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST                            :{WHITE}Must demolish tunnel first
4360 STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY                             :{WHITE}Another tunnel in the way
4361 STR_ERROR_TUNNEL_THROUGH_MAP_BORDER                             :{WHITE}Tunnel would end out of the map
4362 STR_ERROR_UNABLE_TO_EXCAVATE_LAND                               :{WHITE}Unable to excavate land for other end of tunnel
4363 STR_ERROR_TUNNEL_TOO_LONG                                       :{WHITE}... tunnel too long
4365 # Object related errors
4366 STR_ERROR_TOO_MANY_OBJECTS                                      :{WHITE}... too many objects
4367 STR_ERROR_CAN_T_BUILD_OBJECT                                    :{WHITE}Can't build object...
4368 STR_ERROR_OBJECT_IN_THE_WAY                                     :{WHITE}Object in the way
4369 STR_ERROR_COMPANY_HEADQUARTERS_IN                               :{WHITE}... company headquarters in the way
4370 STR_ERROR_CAN_T_PURCHASE_THIS_LAND                              :{WHITE}Can't purchase this land area...
4371 STR_ERROR_YOU_ALREADY_OWN_IT                                    :{WHITE}... you already own it!
4373 # Group related errors
4374 STR_ERROR_GROUP_CAN_T_CREATE                                    :{WHITE}Can't create group...
4375 STR_ERROR_GROUP_CAN_T_DELETE                                    :{WHITE}Can't delete this group...
4376 STR_ERROR_GROUP_CAN_T_RENAME                                    :{WHITE}Can't rename group...
4377 STR_ERROR_GROUP_CAN_T_SET_PARENT                                :{WHITE}Can't set parent group...
4378 STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES                       :{WHITE}Can't remove all vehicles from this group...
4379 STR_ERROR_GROUP_CAN_T_ADD_VEHICLE                               :{WHITE}Can't add the vehicle to this group...
4380 STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE                        :{WHITE}Can't add shared vehicles to group...
4382 # Generic vehicle errors
4383 STR_ERROR_TRAIN_IN_THE_WAY                                      :{WHITE}Train in the way
4384 STR_ERROR_ROAD_VEHICLE_IN_THE_WAY                               :{WHITE}Road vehicle in the way
4385 STR_ERROR_SHIP_IN_THE_WAY                                       :{WHITE}Ship in the way
4386 STR_ERROR_AIRCRAFT_IN_THE_WAY                                   :{WHITE}Aircraft in the way
4388 STR_ERROR_CAN_T_REFIT_TRAIN                                     :{WHITE}Can't refit train...
4389 STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE                              :{WHITE}Can't refit road vehicle...
4390 STR_ERROR_CAN_T_REFIT_SHIP                                      :{WHITE}Can't refit ship...
4391 STR_ERROR_CAN_T_REFIT_AIRCRAFT                                  :{WHITE}Can't refit aircraft...
4393 STR_ERROR_CAN_T_RENAME_TRAIN                                    :{WHITE}Can't name train...
4394 STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE                             :{WHITE}Can't name road vehicle...
4395 STR_ERROR_CAN_T_RENAME_SHIP                                     :{WHITE}Can't name ship...
4396 STR_ERROR_CAN_T_RENAME_AIRCRAFT                                 :{WHITE}Can't name aircraft...
4398 STR_ERROR_CAN_T_STOP_START_TRAIN                                :{WHITE}Can't stop/start train...
4399 STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE                         :{WHITE}Can't stop/start road vehicle...
4400 STR_ERROR_CAN_T_STOP_START_SHIP                                 :{WHITE}Can't stop/start ship...
4401 STR_ERROR_CAN_T_STOP_START_AIRCRAFT                             :{WHITE}Can't stop/start aircraft...
4403 STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT                             :{WHITE}Can't send train to depot...
4404 STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT                      :{WHITE}Can't send road vehicle to depot...
4405 STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT                              :{WHITE}Can't send ship to depot...
4406 STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR                         :{WHITE}Can't send aircraft to hangar...
4408 STR_ERROR_CAN_T_BUY_TRAIN                                       :{WHITE}Can't buy railway vehicle...
4409 STR_ERROR_CAN_T_BUY_ROAD_VEHICLE                                :{WHITE}Can't buy road vehicle...
4410 STR_ERROR_CAN_T_BUY_SHIP                                        :{WHITE}Can't buy ship...
4411 STR_ERROR_CAN_T_BUY_AIRCRAFT                                    :{WHITE}Can't buy aircraft...
4413 STR_ERROR_CAN_T_RENAME_TRAIN_TYPE                               :{WHITE}Can't rename train vehicle type...
4414 STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE                        :{WHITE}Can't rename road vehicle type...
4415 STR_ERROR_CAN_T_RENAME_SHIP_TYPE                                :{WHITE}Can't rename ship type...
4416 STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE                            :{WHITE}Can't rename aircraft type...
4418 STR_ERROR_CAN_T_SELL_TRAIN                                      :{WHITE}Can't sell railway vehicle...
4419 STR_ERROR_CAN_T_SELL_ROAD_VEHICLE                               :{WHITE}Can't sell road vehicle...
4420 STR_ERROR_CAN_T_SELL_SHIP                                       :{WHITE}Can't sell ship...
4421 STR_ERROR_CAN_T_SELL_AIRCRAFT                                   :{WHITE}Can't sell aircraft...
4423 STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE                            :{WHITE}Vehicle is not available
4424 STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE                            :{WHITE}Vehicle is not available
4425 STR_ERROR_SHIP_NOT_AVAILABLE                                    :{WHITE}Ship is not available
4426 STR_ERROR_AIRCRAFT_NOT_AVAILABLE                                :{WHITE}Aircraft is not available
4428 STR_ERROR_TOO_MANY_VEHICLES_IN_GAME                             :{WHITE}Too many vehicles in game
4429 STR_ERROR_CAN_T_CHANGE_SERVICING                                :{WHITE}Can't change servicing interval...
4431 STR_ERROR_VEHICLE_IS_DESTROYED                                  :{WHITE}... vehicle is destroyed
4433 STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL                          :{WHITE}No vehicles will be available at all
4434 STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION              :{WHITE}Change your NewGRF configuration
4435 STR_ERROR_NO_VEHICLES_AVAILABLE_YET                             :{WHITE}No vehicles are available yet
4436 STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION                 :{WHITE}Start a new game after {DATE_SHORT} or use a NewGRF that provides early vehicles
4438 # Specific vehicle errors
4439 STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL                          :{WHITE}Can't make train pass signal at danger...
4440 STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN                         :{WHITE}Can't reverse direction of train...
4441 STR_ERROR_TRAIN_START_NO_POWER                                  :Train has no power
4443 STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN                          :{WHITE}Can't make road vehicle turn around...
4445 STR_ERROR_AIRCRAFT_IS_IN_FLIGHT                                 :{WHITE}Aircraft is in flight
4447 # Order related errors
4448 STR_ERROR_NO_MORE_SPACE_FOR_ORDERS                              :{WHITE}No more space for orders
4449 STR_ERROR_TOO_MANY_ORDERS                                       :{WHITE}Too many orders
4450 STR_ERROR_CAN_T_INSERT_NEW_ORDER                                :{WHITE}Can't insert new order...
4451 STR_ERROR_CAN_T_DELETE_THIS_ORDER                               :{WHITE}Can't delete this order...
4452 STR_ERROR_CAN_T_MODIFY_THIS_ORDER                               :{WHITE}Can't modify this order...
4453 STR_ERROR_CAN_T_MOVE_THIS_ORDER                                 :{WHITE}Can't move this order...
4454 STR_ERROR_CAN_T_SKIP_ORDER                                      :{WHITE}Can't skip current order...
4455 STR_ERROR_CAN_T_SKIP_TO_ORDER                                   :{WHITE}Can't skip to selected order...
4456 STR_ERROR_CAN_T_COPY_SHARE_ORDER                                :{WHITE}... vehicle can't go to all stations
4457 STR_ERROR_CAN_T_ADD_ORDER                                       :{WHITE}... vehicle can't go to that station
4458 STR_ERROR_CAN_T_ADD_ORDER_SHARED                                :{WHITE}... a vehicle sharing this order can't go to that station
4460 STR_ERROR_CAN_T_SHARE_ORDER_LIST                                :{WHITE}Can't share order list...
4461 STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST                         :{WHITE}Can't stop sharing order list...
4462 STR_ERROR_CAN_T_COPY_ORDER_LIST                                 :{WHITE}Can't copy order list...
4463 STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION                     :{WHITE}... too far from previous destination
4464 STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE                             :{WHITE}... aircraft has not enough range
4466 # Timetable related errors
4467 STR_ERROR_CAN_T_TIMETABLE_VEHICLE                               :{WHITE}Can't timetable vehicle...
4468 STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS                       :{WHITE}Vehicles can only wait at stations
4469 STR_ERROR_TIMETABLE_NOT_STOPPING_HERE                           :{WHITE}This vehicle is not stopping at this station
4471 # Sign related errors
4472 STR_ERROR_TOO_MANY_SIGNS                                        :{WHITE}... too many signs
4473 STR_ERROR_CAN_T_PLACE_SIGN_HERE                                 :{WHITE}Can't place sign here...
4474 STR_ERROR_CAN_T_CHANGE_SIGN_NAME                                :{WHITE}Can't change sign name...
4475 STR_ERROR_CAN_T_DELETE_SIGN                                     :{WHITE}Can't delete sign...
4477 # Translatable comment for OpenTTD's desktop shortcut
4478 STR_DESKTOP_SHORTCUT_COMMENT                                    :A simulation game based on Transport Tycoon Deluxe
4480 # Translatable descriptions in media/baseset/*.ob* files
4481 STR_BASEGRAPHICS_DOS_DESCRIPTION                                :Original Transport Tycoon Deluxe DOS edition graphics.
4482 STR_BASEGRAPHICS_DOS_DE_DESCRIPTION                             :Original Transport Tycoon Deluxe DOS (German) edition graphics.
4483 STR_BASEGRAPHICS_WIN_DESCRIPTION                                :Original Transport Tycoon Deluxe Windows edition graphics.
4484 STR_BASESOUNDS_DOS_DESCRIPTION                                  :Original Transport Tycoon Deluxe DOS edition sounds.
4485 STR_BASESOUNDS_WIN_DESCRIPTION                                  :Original Transport Tycoon Deluxe Windows edition sounds.
4486 STR_BASESOUNDS_NONE_DESCRIPTION                                 :A sound pack without any sounds.
4487 STR_BASEMUSIC_WIN_DESCRIPTION                                   :Original Transport Tycoon Deluxe Windows edition music.
4488 STR_BASEMUSIC_NONE_DESCRIPTION                                  :A music pack without actual music.
4490 ##id 0x2000
4491 # Town building names
4492 STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1                      :Tall office block
4493 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1                           :Office block
4494 STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1                   :Small block of flats
4495 STR_TOWN_BUILDING_NAME_CHURCH_1                                 :Church
4496 STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1                     :Large office block
4497 STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1                            :Town houses
4498 STR_TOWN_BUILDING_NAME_HOTEL_1                                  :Hotel
4499 STR_TOWN_BUILDING_NAME_STATUE_1                                 :Statue
4500 STR_TOWN_BUILDING_NAME_FOUNTAIN_1                               :Fountain
4501 STR_TOWN_BUILDING_NAME_PARK_1                                   :Park
4502 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2                           :Office block
4503 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1                      :Shops and offices
4504 STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1                 :Modern office building
4505 STR_TOWN_BUILDING_NAME_WAREHOUSE_1                              :Warehouse
4506 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3                           :Office block
4507 STR_TOWN_BUILDING_NAME_STADIUM_1                                :Stadium
4508 STR_TOWN_BUILDING_NAME_OLD_HOUSES_1                             :Old houses
4509 STR_TOWN_BUILDING_NAME_COTTAGES_1                               :Cottages
4510 STR_TOWN_BUILDING_NAME_HOUSES_1                                 :Houses
4511 STR_TOWN_BUILDING_NAME_FLATS_1                                  :Flats
4512 STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2                      :Tall office block
4513 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2                      :Shops and offices
4514 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3                      :Shops and offices
4515 STR_TOWN_BUILDING_NAME_THEATER_1                                :Theatre
4516 STR_TOWN_BUILDING_NAME_STADIUM_2                                :Stadium
4517 STR_TOWN_BUILDING_NAME_OFFICES_1                                :Offices
4518 STR_TOWN_BUILDING_NAME_HOUSES_2                                 :Houses
4519 STR_TOWN_BUILDING_NAME_CINEMA_1                                 :Cinema
4520 STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1                          :Shopping centre
4521 STR_TOWN_BUILDING_NAME_IGLOO_1                                  :Igloo
4522 STR_TOWN_BUILDING_NAME_TEPEES_1                                 :Tepees
4523 STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1                           :Teapot-House
4524 STR_TOWN_BUILDING_NAME_PIGGY_BANK_1                             :Piggy-Bank
4526 ##id 0x4800
4527 # industry names
4528 STR_INDUSTRY_NAME_COAL_MINE                                     :Coal Mine
4529 STR_INDUSTRY_NAME_POWER_STATION                                 :Power Station
4530 STR_INDUSTRY_NAME_SAWMILL                                       :Sawmill
4531 STR_INDUSTRY_NAME_FOREST                                        :Forest
4532 STR_INDUSTRY_NAME_OIL_REFINERY                                  :Oil Refinery
4533 STR_INDUSTRY_NAME_OIL_RIG                                       :Oil Rig
4534 STR_INDUSTRY_NAME_FACTORY                                       :Factory
4535 STR_INDUSTRY_NAME_PRINTING_WORKS                                :Printing Works
4536 STR_INDUSTRY_NAME_STEEL_MILL                                    :Steel Mill
4537 STR_INDUSTRY_NAME_FARM                                          :Farm
4538 STR_INDUSTRY_NAME_COPPER_ORE_MINE                               :Copper Ore Mine
4539 STR_INDUSTRY_NAME_OIL_WELLS                                     :Oil Wells
4540 STR_INDUSTRY_NAME_BANK                                          :Bank
4541 STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT                         :Food Processing Plant
4542 STR_INDUSTRY_NAME_PAPER_MILL                                    :Paper Mill
4543 STR_INDUSTRY_NAME_GOLD_MINE                                     :Gold Mine
4544 STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC                            :Bank
4545 STR_INDUSTRY_NAME_DIAMOND_MINE                                  :Diamond Mine
4546 STR_INDUSTRY_NAME_IRON_ORE_MINE                                 :Iron Ore Mine
4547 STR_INDUSTRY_NAME_FRUIT_PLANTATION                              :Fruit Plantation
4548 STR_INDUSTRY_NAME_RUBBER_PLANTATION                             :Rubber Plantation
4549 STR_INDUSTRY_NAME_WATER_SUPPLY                                  :Water Supply
4550 STR_INDUSTRY_NAME_WATER_TOWER                                   :Water Tower
4551 STR_INDUSTRY_NAME_FACTORY_2                                     :Factory
4552 STR_INDUSTRY_NAME_FARM_2                                        :Farm
4553 STR_INDUSTRY_NAME_LUMBER_MILL                                   :Lumber Mill
4554 STR_INDUSTRY_NAME_COTTON_CANDY_FOREST                           :Candyfloss Forest
4555 STR_INDUSTRY_NAME_CANDY_FACTORY                                 :Sweet Factory
4556 STR_INDUSTRY_NAME_BATTERY_FARM                                  :Battery Farm
4557 STR_INDUSTRY_NAME_COLA_WELLS                                    :Cola Wells
4558 STR_INDUSTRY_NAME_TOY_SHOP                                      :Toy Shop
4559 STR_INDUSTRY_NAME_TOY_FACTORY                                   :Toy Factory
4560 STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS                             :Plastic Fountains
4561 STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY                           :Fizzy Drink Factory
4562 STR_INDUSTRY_NAME_BUBBLE_GENERATOR                              :Bubble Generator
4563 STR_INDUSTRY_NAME_TOFFEE_QUARRY                                 :Toffee Quarry
4564 STR_INDUSTRY_NAME_SUGAR_MINE                                    :Sugar Mine
4566 ############ WARNING, using range 0x6000 for strings that are stored in the savegame
4567 ############ These strings may never get a new id, or savegames will break!
4568 ##id 0x6000
4569 STR_SV_EMPTY                                                    :
4570 STR_SV_UNNAMED                                                  :Unnamed
4571 STR_SV_TRAIN_NAME                                               :Train {COMMA}
4572 STR_SV_ROAD_VEHICLE_NAME                                        :Road Vehicle {COMMA}
4573 STR_SV_SHIP_NAME                                                :Ship {COMMA}
4574 STR_SV_AIRCRAFT_NAME                                            :Aircraft {COMMA}
4576 STR_SV_STNAME                                                   :{STRING1}
4577 STR_SV_STNAME_NORTH                                             :{STRING1} North
4578 STR_SV_STNAME_SOUTH                                             :{STRING1} South
4579 STR_SV_STNAME_EAST                                              :{STRING1} East
4580 STR_SV_STNAME_WEST                                              :{STRING1} West
4581 STR_SV_STNAME_CENTRAL                                           :{STRING1} Central
4582 STR_SV_STNAME_TRANSFER                                          :{STRING1} Transfer
4583 STR_SV_STNAME_HALT                                              :{STRING1} Halt
4584 STR_SV_STNAME_VALLEY                                            :{STRING1} Valley
4585 STR_SV_STNAME_HEIGHTS                                           :{STRING1} Heights
4586 STR_SV_STNAME_WOODS                                             :{STRING1} Woods
4587 STR_SV_STNAME_LAKESIDE                                          :{STRING1} Lakeside
4588 STR_SV_STNAME_EXCHANGE                                          :{STRING1} Exchange
4589 STR_SV_STNAME_AIRPORT                                           :{STRING1} Airport
4590 STR_SV_STNAME_OILFIELD                                          :{STRING1} Oilfield
4591 STR_SV_STNAME_MINES                                             :{STRING1} Mines
4592 STR_SV_STNAME_DOCKS                                             :{STRING1} Docks
4593 STR_SV_STNAME_BUOY                                              :{STRING2}
4594 STR_SV_STNAME_WAYPOINT                                          :{STRING2}
4595 ##id 0x6020
4596 STR_SV_STNAME_ANNEXE                                            :{STRING1} Annexe
4597 STR_SV_STNAME_SIDINGS                                           :{STRING1} Sidings
4598 STR_SV_STNAME_BRANCH                                            :{STRING1} Branch
4599 STR_SV_STNAME_UPPER                                             :Upper {STRING1}
4600 STR_SV_STNAME_LOWER                                             :Lower {STRING1}
4601 STR_SV_STNAME_HELIPORT                                          :{STRING1} Heliport
4602 STR_SV_STNAME_FOREST                                            :{STRING1} Forest
4603 STR_SV_STNAME_FALLBACK                                          :{STRING1} Station #{NUM}
4604 ############ end of savegame specific region!
4606 ##id 0x8000
4607 # Vehicle names
4608 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM        :Kirby Paul Tank (Steam)
4609 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL               :MJS 250 (Diesel)
4610 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO         :Ploddyphut Choo-Choo
4611 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO          :Powernaut Choo-Choo
4612 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO        :MightyMover Choo-Choo
4613 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL            :Ploddyphut Diesel
4614 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL             :Powernaut Diesel
4615 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM            :Wills 2-8-0 (Steam)
4616 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM         :Chaney 'Jubilee' (Steam)
4617 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM               :Ginzu 'A4' (Steam)
4618 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM                  :SH '8P' (Steam)
4619 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL      :Manley-Morel DMU (Diesel)
4620 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL                  :'Dash' (Diesel)
4621 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL          :SH/Hendry '25' (Diesel)
4622 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL                 :UU '37' (Diesel)
4623 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL              :Floss '47' (Diesel)
4624 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL               :CS 4000 (Diesel)
4625 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL               :CS 2400 (Diesel)
4626 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL            :Centennial (Diesel)
4627 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL          :Kelling 3100 (Diesel)
4628 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL          :Turner Turbo (Diesel)
4629 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL              :MJS 1000 (Diesel)
4630 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL                :SH '125' (Diesel)
4631 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC               :SH '30' (Electric)
4632 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC               :SH '40' (Electric)
4633 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC               :'T.I.M.' (Electric)
4634 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC            :'AsiaStar' (Electric)
4635 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR                 :Passenger Carriage
4636 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN                      :Mail Van
4637 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR                      :Coal Truck
4638 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER                    :Oil Tanker
4639 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN                 :Livestock Van
4640 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN                     :Goods Van
4641 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER                  :Grain Hopper
4642 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK                    :Wood Truck
4643 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER               :Iron Ore Hopper
4644 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK                   :Steel Truck
4645 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN                   :Armoured Van
4646 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN                      :Food Van
4647 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK                   :Paper Truck
4648 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER             :Copper Ore Hopper
4649 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER                  :Water Tanker
4650 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK                   :Fruit Truck
4651 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK                  :Rubber Truck
4652 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK                   :Sugar Truck
4653 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER           :Candyfloss Hopper
4654 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER                 :Toffee Hopper
4655 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN                    :Bubble Van
4656 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER                   :Cola Tanker
4657 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN                     :Sweet Van
4658 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN                       :Toy Van
4659 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK                 :Battery Truck
4660 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK             :Fizzy Drink Truck
4661 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK                 :Plastic Truck
4662 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC           :'X2001' (Electric)
4663 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC   :'Millennium Z1' (Electric)
4664 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99             :Wizzowow Z99
4665 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR             :Passenger Carriage
4666 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN                  :Mail Van
4667 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR                  :Coal Truck
4668 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER                :Oil Tanker
4669 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN             :Livestock Van
4670 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN                 :Goods Van
4671 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER              :Grain Hopper
4672 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK                :Wood Truck
4673 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER           :Iron Ore Hopper
4674 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK               :Steel Truck
4675 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN               :Armoured Van
4676 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN                  :Food Van
4677 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK               :Paper Truck
4678 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER         :Copper Ore Hopper
4679 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER              :Water Tanker
4680 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK               :Fruit Truck
4681 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK              :Rubber Truck
4682 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK               :Sugar Truck
4683 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER       :Candyfloss Hopper
4684 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER             :Toffee Hopper
4685 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN                :Bubble Van
4686 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER               :Cola Tanker
4687 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN                 :Sweet Van
4688 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN                   :Toy Van
4689 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK             :Battery Truck
4690 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK         :Fizzy Drink Truck
4691 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK             :Plastic Truck
4692 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC    :Lev1 'Leviathan' (Electric)
4693 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC      :Lev2 'Cyclops' (Electric)
4694 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC      :Lev3 'Pegasus' (Electric)
4695 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC     :Lev4 'Chimaera' (Electric)
4696 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER         :Wizzowow Rocketeer
4697 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR               :Passenger Carriage
4698 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN                    :Mail Van
4699 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR                    :Coal Truck
4700 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER                  :Oil Tanker
4701 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN               :Livestock Van
4702 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN                   :Goods Van
4703 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER                :Grain Hopper
4704 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK                  :Wood Truck
4705 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER             :Iron Ore Hopper
4706 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK                 :Steel Truck
4707 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN                 :Armoured Van
4708 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN                    :Food Van
4709 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK                 :Paper Truck
4710 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER           :Copper Ore Hopper
4711 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER                :Water Tanker
4712 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK                 :Fruit Truck
4713 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK                :Rubber Truck
4714 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK                 :Sugar Truck
4715 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER         :Candyfloss Hopper
4716 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER               :Toffee Hopper
4717 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN                  :Bubble Van
4718 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER                 :Cola Tanker
4719 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN                   :Sweet Van
4720 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN                     :Toy Van
4721 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK               :Battery Truck
4722 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK           :Fizzy Drink Truck
4723 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK               :Plastic Truck
4724 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS                     :MPS Regal Bus
4725 STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS              :Hereford Leopard Bus
4726 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS                        :Foster Bus
4727 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS              :Foster MkII Superbus
4728 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS                :Ploddyphut MkI Bus
4729 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS               :Ploddyphut MkII Bus
4730 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS              :Ploddyphut MkIII Bus
4731 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK                 :Balogh Coal Truck
4732 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK                    :Uhl Coal Truck
4733 STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK                     :DW Coal Truck
4734 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK                    :MPS Mail Truck
4735 STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK                :Reynard Mail Truck
4736 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK                  :Perry Mail Truck
4737 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK            :MightyMover Mail Truck
4738 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK            :Powernaught Mail Truck
4739 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK               :Wizzowow Mail Truck
4740 STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER               :Witcombe Oil Tanker
4741 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER                 :Foster Oil Tanker
4742 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER                  :Perry Oil Tanker
4743 STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN             :Talbott Livestock Van
4744 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN                 :Uhl Livestock Van
4745 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN              :Foster Livestock Van
4746 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK                :Balogh Goods Truck
4747 STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK             :Craighead Goods Truck
4748 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK                  :Goss Goods Truck
4749 STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK              :Hereford Grain Truck
4750 STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK                :Thomas Grain Truck
4751 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK                  :Goss Grain Truck
4752 STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK               :Witcombe Wood Truck
4753 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK                 :Foster Wood Truck
4754 STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK               :Moreland Wood Truck
4755 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK                :MPS Iron Ore Truck
4756 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK                :Uhl Iron Ore Truck
4757 STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK             :Chippy Iron Ore Truck
4758 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK                :Balogh Steel Truck
4759 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK                   :Uhl Steel Truck
4760 STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK               :Kelling Steel Truck
4761 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK              :Balogh Armoured Truck
4762 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK                 :Uhl Armoured Truck
4763 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK              :Foster Armoured Truck
4764 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN                   :Foster Food Van
4765 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN                    :Perry Food Van
4766 STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN                   :Chippy Food Van
4767 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK                   :Uhl Paper Truck
4768 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK                :Balogh Paper Truck
4769 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK                   :MPS Paper Truck
4770 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK              :MPS Copper Ore Truck
4771 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK              :Uhl Copper Ore Truck
4772 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK             :Goss Copper Ore Truck
4773 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER                  :Uhl Water Tanker
4774 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER               :Balogh Water Tanker
4775 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER                  :MPS Water Tanker
4776 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK                :Balogh Fruit Truck
4777 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK                   :Uhl Fruit Truck
4778 STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK               :Kelling Fruit Truck
4779 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK               :Balogh Rubber Truck
4780 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK                  :Uhl Rubber Truck
4781 STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK                  :RMT Rubber Truck
4782 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK           :MightyMover Sugar Truck
4783 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK           :Powernaught Sugar Truck
4784 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK              :Wizzowow Sugar Truck
4785 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK            :MightyMover Cola Truck
4786 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK            :Powernaught Cola Truck
4787 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK               :Wizzowow Cola Truck
4788 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY          :MightyMover Candyfloss Truck
4789 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY          :Powernaught Candyfloss Truck
4790 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK       :Wizzowow Candyfloss Truck
4791 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK          :MightyMover Toffee Truck
4792 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK          :Powernaught Toffee Truck
4793 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK             :Wizzowow Toffee Truck
4794 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN               :MightyMover Toy Van
4795 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN               :Powernaught Toy Van
4796 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN                  :Wizzowow Toy Van
4797 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK           :MightyMover Sweet Truck
4798 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK           :Powernaught Sweet Truck
4799 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK              :Wizzowow Sweet Truck
4800 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK         :MightyMover Battery Truck
4801 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK         :Powernaught Battery Truck
4802 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK            :Wizzowow Battery Truck
4803 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK           :MightyMover Fizzy Drink Truck
4804 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK           :Powernaught Fizzy Drink Truck
4805 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK        :Wizzowow Fizzy Drink Truck
4806 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK         :MightyMover Plastic Truck
4807 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK         :Powernaught Plastic Truck
4808 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK            :Wizzowow Plastic Truck
4809 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK          :MightyMover Bubble Truck
4810 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK          :Powernaught Bubble Truck
4811 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK             :Wizzowow Bubble Truck
4812 STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER                            :MPS Oil Tanker
4813 STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER                         :CS-Inc. Oil Tanker
4814 STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY                       :MPS Passenger Ferry
4815 STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY                       :FFP Passenger Ferry
4816 STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT                   :Bakewell 300 Hovercraft
4817 STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER                    :Chugger-Chug Passenger Ferry
4818 STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY               :Shivershake Passenger Ferry
4819 STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP                           :Yate Cargo Ship
4820 STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP                       :Bakewell Cargo Ship
4821 STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP                    :MightyMover Cargo Ship
4822 STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP                      :Powernaut Cargo Ship
4823 STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52                           :Sampson U52
4824 STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT                         :Coleman Count
4825 STR_VEHICLE_NAME_AIRCRAFT_FFP_DART                              :FFP Dart
4826 STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN                           :Yate Haugan
4827 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3                :Bakewell Cotswald LB-3
4828 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8                 :Bakewell Luckett LB-8
4829 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9                 :Bakewell Luckett LB-9
4830 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80                 :Bakewell Luckett LB80
4831 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10                :Bakewell Luckett LB-10
4832 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11                :Bakewell Luckett LB-11
4833 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11               :Yate Aerospace YAC 1-11
4834 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100                            :Darwin 100
4835 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200                            :Darwin 200
4836 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300                            :Darwin 300
4837 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400                            :Darwin 400
4838 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500                            :Darwin 500
4839 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600                            :Darwin 600
4840 STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY                           :Guru Galaxy
4841 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21                           :Airtaxi A21
4842 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31                           :Airtaxi A31
4843 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32                           :Airtaxi A32
4844 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33                           :Airtaxi A33
4845 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46                  :Yate Aerospace YAe46
4846 STR_VEHICLE_NAME_AIRCRAFT_DINGER_100                            :Dinger 100
4847 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000                      :AirTaxi A34-1000
4848 STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE                        :Yate Z-Shuttle
4849 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1                            :Kelling K1
4850 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6                            :Kelling K6
4851 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7                            :Kelling K7
4852 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700                            :Darwin 700
4853 STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2                       :FFP Hyperdart 2
4854 STR_VEHICLE_NAME_AIRCRAFT_DINGER_200                            :Dinger 200
4855 STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000                           :Dinger 1000
4856 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100                        :Ploddyphut 100
4857 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500                        :Ploddyphut 500
4858 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1                          :Flashbang X1
4859 STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1                        :Juggerplane M1
4860 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER                      :Flashbang Wizzer
4861 STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER                   :Tricario Helicopter
4862 STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER                    :Guru X2 Helicopter
4863 STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER                  :Powernaut Helicopter
4865 ##id 0x8800
4866 # Formatting of some strings
4867 STR_FORMAT_DATE_TINY                                            :{RAW_STRING}-{RAW_STRING}-{NUM}
4868 STR_FORMAT_DATE_SHORT                                           :{STRING} {NUM}
4869 STR_FORMAT_DATE_LONG                                            :{STRING} {STRING} {NUM}
4870 STR_FORMAT_DATE_ISO                                             :{2:NUM}-{1:RAW_STRING}-{0:RAW_STRING}
4872 STR_FORMAT_BUOY_NAME                                            :{TOWN} Buoy
4873 STR_FORMAT_BUOY_NAME_SERIAL                                     :{TOWN} Buoy #{COMMA}
4874 STR_FORMAT_COMPANY_NUM                                          :(Company {COMMA})
4875 STR_FORMAT_GROUP_NAME                                           :Group {COMMA}
4876 STR_FORMAT_INDUSTRY_NAME                                        :{TOWN} {STRING}
4877 STR_FORMAT_WAYPOINT_NAME                                        :{TOWN} Waypoint
4878 STR_FORMAT_WAYPOINT_NAME_SERIAL                                 :{TOWN} Waypoint #{COMMA}
4880 STR_FORMAT_DEPOT_NAME_TRAIN                                     :{TOWN} Train Depot
4881 STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL                              :{TOWN} Train Depot #{COMMA}
4882 STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE                              :{TOWN} Road Vehicle Depot
4883 STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL                       :{TOWN} Road Vehicle Depot #{COMMA}
4884 STR_FORMAT_DEPOT_NAME_SHIP                                      :{TOWN} Ship Depot
4885 STR_FORMAT_DEPOT_NAME_SHIP_SERIAL                               :{TOWN} Ship Depot #{COMMA}
4886 STR_FORMAT_DEPOT_NAME_AIRCRAFT                                  :{STATION} Hangar
4888 STR_UNKNOWN_STATION                                             :unknown station
4889 STR_DEFAULT_SIGN_NAME                                           :Sign
4890 STR_COMPANY_SOMEONE                                             :someone
4892 STR_SAVEGAME_NAME_DEFAULT                                       :{COMPANY}, {STRING1}
4893 STR_SAVEGAME_NAME_SPECTATOR                                     :Spectator, {1:STRING1}
4895 # Viewport strings
4896 STR_VIEWPORT_TOWN_POP                                           :{WHITE}{TOWN} ({COMMA})
4897 STR_VIEWPORT_TOWN                                               :{WHITE}{TOWN}
4898 STR_VIEWPORT_TOWN_TINY_BLACK                                    :{TINY_FONT}{BLACK}{TOWN}
4899 STR_VIEWPORT_TOWN_TINY_WHITE                                    :{TINY_FONT}{WHITE}{TOWN}
4901 STR_VIEWPORT_SIGN_SMALL_BLACK                                   :{TINY_FONT}{BLACK}{SIGN}
4902 STR_VIEWPORT_SIGN_SMALL_WHITE                                   :{TINY_FONT}{WHITE}{SIGN}
4904 STR_VIEWPORT_STATION                                            :{STATION} {STATION_FEATURES}
4905 STR_VIEWPORT_STATION_TINY                                       :{TINY_FONT}{STATION}
4907 STR_VIEWPORT_WAYPOINT                                           :{WAYPOINT}
4908 STR_VIEWPORT_WAYPOINT_TINY                                      :{TINY_FONT}{WAYPOINT}
4910 # Simple strings to get specific types of data
4911 STR_COMPANY_NAME                                                :{COMPANY}
4912 STR_COMPANY_NAME_COMPANY_NUM                                    :{COMPANY} {COMPANY_NUM}
4913 STR_DEPOT_NAME                                                  :{DEPOT}
4914 STR_ENGINE_NAME                                                 :{ENGINE}
4915 STR_HIDDEN_ENGINE_NAME                                          :{ENGINE} (hidden)
4916 STR_GROUP_NAME                                                  :{GROUP}
4917 STR_INDUSTRY_NAME                                               :{INDUSTRY}
4918 STR_PRESIDENT_NAME                                              :{PRESIDENT_NAME}
4919 STR_SIGN_NAME                                                   :{SIGN}
4920 STR_STATION_NAME                                                :{STATION}
4921 STR_TOWN_NAME                                                   :{TOWN}
4922 STR_VEHICLE_NAME                                                :{VEHICLE}
4923 STR_WAYPOINT_NAME                                               :{WAYPOINT}
4925 STR_JUST_CARGO                                                  :{CARGO_LONG}
4926 STR_JUST_CHECKMARK                                              :{CHECKMARK}
4927 STR_JUST_COMMA                                                  :{COMMA}
4928 STR_JUST_CURRENCY_SHORT                                         :{CURRENCY_SHORT}
4929 STR_JUST_CURRENCY_LONG                                          :{CURRENCY_LONG}
4930 STR_JUST_CARGO_LIST                                             :{CARGO_LIST}
4931 STR_JUST_INT                                                    :{NUM}
4932 STR_JUST_DATE_TINY                                              :{DATE_TINY}
4933 STR_JUST_DATE_SHORT                                             :{DATE_SHORT}
4934 STR_JUST_DATE_LONG                                              :{DATE_LONG}
4935 STR_JUST_DATE_ISO                                               :{DATE_ISO}
4936 STR_JUST_STRING                                                 :{STRING}
4937 STR_JUST_STRING_STRING                                          :{STRING}{STRING}
4938 STR_JUST_RAW_STRING                                             :{RAW_STRING}
4939 STR_JUST_BIG_RAW_STRING                                         :{BIG_FONT}{RAW_STRING}
4941 # Slightly 'raw' stringcodes with colour or size
4942 STR_BLACK_COMMA                                                 :{BLACK}{COMMA}
4943 STR_TINY_BLACK_COMA                                             :{TINY_FONT}{BLACK}{COMMA}
4944 STR_TINY_COMMA                                                  :{TINY_FONT}{COMMA}
4945 STR_BLUE_COMMA                                                  :{BLUE}{COMMA}
4946 STR_RED_COMMA                                                   :{RED}{COMMA}
4947 STR_WHITE_COMMA                                                 :{WHITE}{COMMA}
4948 STR_TINY_BLACK_DECIMAL                                          :{TINY_FONT}{BLACK}{DECIMAL}
4949 STR_COMPANY_MONEY                                               :{WHITE}{CURRENCY_LONG}
4950 STR_BLACK_DATE_LONG                                             :{BLACK}{DATE_LONG}
4951 STR_WHITE_DATE_LONG                                             :{WHITE}{DATE_LONG}
4952 STR_SHORT_DATE                                                  :{WHITE}{DATE_TINY}
4953 STR_DATE_LONG_SMALL                                             :{TINY_FONT}{BLACK}{DATE_LONG}
4954 STR_TINY_GROUP                                                  :{TINY_FONT}{GROUP}
4955 STR_BLACK_INT                                                   :{BLACK}{NUM}
4956 STR_ORANGE_INT                                                  :{ORANGE}{NUM}
4957 STR_WHITE_SIGN                                                  :{WHITE}{SIGN}
4958 STR_TINY_BLACK_STATION                                          :{TINY_FONT}{BLACK}{STATION}
4959 STR_BLACK_STRING                                                :{BLACK}{STRING}
4960 STR_BLACK_RAW_STRING                                            :{BLACK}{RAW_STRING}
4961 STR_ORANGE_STRING                                               :{ORANGE}{STRING}
4962 STR_LTBLUE_STRING                                               :{LTBLUE}{STRING}
4963 STR_WHITE_STRING                                                :{WHITE}{STRING}
4964 STR_ORANGE_STRING1_WHITE                                        :{ORANGE}{STRING1}{WHITE}
4965 STR_ORANGE_STRING1_LTBLUE                                       :{ORANGE}{STRING1}{LTBLUE}
4966 STR_TINY_BLACK_HEIGHT                                           :{TINY_FONT}{BLACK}{HEIGHT}
4967 STR_TINY_BLACK_VEHICLE                                          :{TINY_FONT}{BLACK}{VEHICLE}
4968 STR_TINY_RIGHT_ARROW                                            :{TINY_FONT}{RIGHT_ARROW}
4970 STR_BLACK_1                                                     :{BLACK}1
4971 STR_BLACK_2                                                     :{BLACK}2
4972 STR_BLACK_3                                                     :{BLACK}3
4973 STR_BLACK_4                                                     :{BLACK}4
4974 STR_BLACK_5                                                     :{BLACK}5
4975 STR_BLACK_6                                                     :{BLACK}6
4976 STR_BLACK_7                                                     :{BLACK}7
4978 STR_TRAIN                                                       :{BLACK}{TRAIN}
4979 STR_BUS                                                         :{BLACK}{BUS}
4980 STR_LORRY                                                       :{BLACK}{LORRY}
4981 STR_PLANE                                                       :{BLACK}{PLANE}
4982 STR_SHIP                                                        :{BLACK}{SHIP}
4984 STR_TOOLBAR_RAILTYPE_VELOCITY                                   :{STRING} ({VELOCITY})