(svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum...
[openttd.git] / src / network / core / address.h
blob9fd40eaeefa203d6be8f9248d2c2e5a88327cef1
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file core/address.h Wrapper for network addresses. */
12 #ifndef NETWORK_CORE_ADDRESS_H
13 #define NETWORK_CORE_ADDRESS_H
15 #include "os_abstraction.h"
16 #include "config.h"
17 #include "../../string_func.h"
18 #include "../../core/smallmap_type.hpp"
20 #ifdef ENABLE_NETWORK
22 class NetworkAddress;
23 typedef SmallVector<NetworkAddress, 4> NetworkAddressList; ///< Type for a list of addresses.
24 typedef SmallMap<NetworkAddress, SOCKET, 4> SocketList; ///< Type for a mapping between address and socket.
26 /**
27 * Wrapper for (un)resolved network addresses; there's no reason to transform
28 * a numeric IP to a string and then back again to pass it to functions. It
29 * furthermore allows easier delaying of the hostname lookup.
31 class NetworkAddress {
32 private:
33 char hostname[NETWORK_HOSTNAME_LENGTH]; ///< The hostname
34 int address_length; ///< The length of the resolved address
35 sockaddr_storage address; ///< The resolved address
36 bool resolved; ///< Whether the address has been (tried to be) resolved
38 /**
39 * Helper function to resolve something to a socket.
40 * @param runp information about the socket to try not
41 * @return the opened socket or INVALID_SOCKET
43 typedef SOCKET (*LoopProc)(addrinfo *runp);
45 SOCKET Resolve(int family, int socktype, int flags, SocketList *sockets, LoopProc func);
46 public:
47 /**
48 * Create a network address based on a resolved IP and port.
49 * @param address The IP address with port.
50 * @param address_length The length of the address.
52 NetworkAddress(struct sockaddr_storage &address, int address_length) :
53 address_length(address_length),
54 address(address),
55 resolved(address_length != 0)
57 *this->hostname = '\0';
60 /**
61 * Create a network address based on a resolved IP and port.
62 * @param address The IP address with port.
63 * @param address_length The length of the address.
65 NetworkAddress(sockaddr *address, int address_length) :
66 address_length(address_length),
67 resolved(address_length != 0)
69 *this->hostname = '\0';
70 memset(&this->address, 0, sizeof(this->address));
71 memcpy(&this->address, address, address_length);
74 /**
75 * Create a network address based on a unresolved host and port
76 * @param hostname the unresolved hostname
77 * @param port the port
78 * @param family the address family
80 NetworkAddress(const char *hostname = "", uint16 port = 0, int family = AF_UNSPEC) :
81 address_length(0),
82 resolved(false)
84 /* Also handle IPv6 bracket enclosed hostnames */
85 if (StrEmpty(hostname)) hostname = "";
86 if (*hostname == '[') hostname++;
87 strecpy(this->hostname, StrEmpty(hostname) ? "" : hostname, lastof(this->hostname));
88 char *tmp = strrchr(this->hostname, ']');
89 if (tmp != NULL) *tmp = '\0';
91 memset(&this->address, 0, sizeof(this->address));
92 this->address.ss_family = family;
93 this->SetPort(port);
96 /**
97 * Make a clone of another address
98 * @param address the address to clone
100 NetworkAddress(const NetworkAddress &address)
102 memcpy(this, &address, sizeof(*this));
105 const char *GetHostname();
106 void GetAddressAsString(char *buffer, const char *last, bool with_family = true);
107 const char *GetAddressAsString(bool with_family = true);
108 const sockaddr_storage *GetAddress();
111 * Get the (valid) length of the address.
112 * @return the length
114 int GetAddressLength()
116 /* Resolve it if we didn't do it already */
117 if (!this->IsResolved()) this->GetAddress();
118 return this->address_length;
121 uint16 GetPort() const;
122 void SetPort(uint16 port);
125 * Check whether the IP address has been resolved already
126 * @return true iff the port has been resolved
128 bool IsResolved() const
130 return this->resolved;
133 bool IsFamily(int family);
134 bool IsInNetmask(char *netmask);
137 * Compare the address of this class with the address of another.
138 * @param address the other address.
139 * @return < 0 if address is less, 0 if equal and > 0 if address is more
141 int CompareTo(NetworkAddress &address)
143 int r = this->GetAddressLength() - address.GetAddressLength();
144 if (r == 0) r = this->address.ss_family - address.address.ss_family;
145 if (r == 0) r = memcmp(&this->address, &address.address, this->address_length);
146 if (r == 0) r = this->GetPort() - address.GetPort();
147 return r;
151 * Compare the address of this class with the address of another.
152 * @param address the other address.
153 * @return true if both match.
155 bool operator == (NetworkAddress &address)
157 return this->CompareTo(address) == 0;
161 * Compare the address of this class with the address of another.
162 * @param address the other address.
163 * @return true if both match.
165 bool operator == (NetworkAddress &address) const
167 return const_cast<NetworkAddress*>(this)->CompareTo(address) == 0;
170 * Compare the address of this class with the address of another.
171 * @param address the other address.
172 * @return true if both do not match.
174 bool operator != (NetworkAddress address) const
176 return const_cast<NetworkAddress*>(this)->CompareTo(address) != 0;
180 * Compare the address of this class with the address of another.
181 * @param address the other address.
183 bool operator < (NetworkAddress &address)
185 return this->CompareTo(address) < 0;
188 SOCKET Connect();
189 void Listen(int socktype, SocketList *sockets);
191 static const char *SocketTypeAsString(int socktype);
192 static const char *AddressFamilyAsString(int family);
195 #endif /* ENABLE_NETWORK */
196 #endif /* NETWORK_CORE_ADDRESS_H */