4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file network_gui.cpp Implementation of the Network related GUIs. */
13 #include "../stdafx.h"
14 #include "../strings_func.h"
15 #include "../date_func.h"
17 #include "network_client.h"
18 #include "network_gui.h"
19 #include "network_gamelist.h"
21 #include "network_base.h"
22 #include "network_content.h"
24 #include "network_udp.h"
25 #include "../window_func.h"
26 #include "../gfx_func.h"
27 #include "../widgets/dropdown_func.h"
28 #include "../querystring_gui.h"
29 #include "../sortlist_type.h"
30 #include "../company_func.h"
31 #include "../core/geometry_func.hpp"
32 #include "../genworld.h"
33 #include "../map_type.h"
35 #include "../widgets/network_widget.h"
37 #include "table/strings.h"
38 #include "../table/sprites.h"
40 #include "../stringfilter_type.h"
42 #include "../safeguards.h"
45 static void ShowNetworkStartServerWindow();
46 static void ShowNetworkLobbyWindow(NetworkGameList
*ngl
);
49 * Advertisement options in the start server window
51 static const StringID _connection_types_dropdown
[] = {
52 STR_NETWORK_START_SERVER_UNADVERTISED
,
53 STR_NETWORK_START_SERVER_ADVERTISED
,
58 * Advertisement options in the server list
60 static const StringID _lan_internet_types_dropdown
[] = {
61 STR_NETWORK_SERVER_LIST_ADVERTISED_NO
,
62 STR_NETWORK_SERVER_LIST_ADVERTISED_YES
,
66 static StringID _language_dropdown
[NETLANG_COUNT
+ 1] = {STR_NULL
};
68 void SortNetworkLanguages()
70 /* Init the strings */
71 if (_language_dropdown
[0] == STR_NULL
) {
72 for (int i
= 0; i
< NETLANG_COUNT
; i
++) _language_dropdown
[i
] = STR_NETWORK_LANG_ANY
+ i
;
73 _language_dropdown
[NETLANG_COUNT
] = INVALID_STRING_ID
;
76 /* Sort the strings (we don't move 'any' and the 'invalid' one) */
77 QSortT(_language_dropdown
+ 1, NETLANG_COUNT
- 1, &StringIDSorter
);
81 * Update the network new window because a new server is
82 * found on the network.
84 void UpdateNetworkGameWindow()
86 InvalidateWindowData(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
, 0);
89 typedef GUIList
<NetworkGameList
*, StringFilter
&> GUIGameServerList
;
90 typedef uint16 ServerListPosition
;
91 static const ServerListPosition SLP_INVALID
= 0xFFFF;
93 /** Full blown container to make it behave exactly as we want :) */
94 class NWidgetServerListHeader
: public NWidgetContainer
{
95 static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
= 150; ///< Minimum width before adding a new header
96 bool visible
[6]; ///< The visible headers
98 NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL
)
100 NWidgetLeaf
*leaf
= new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NAME
, STR_NETWORK_SERVER_LIST_GAME_NAME
, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP
);
101 leaf
->SetResize(1, 0);
105 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_CLIENTS
, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION
, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP
));
106 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_MAPSIZE
, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION
, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP
));
107 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_DATE
, STR_NETWORK_SERVER_LIST_DATE_CAPTION
, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP
));
108 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_YEARS
, STR_NETWORK_SERVER_LIST_YEARS_CAPTION
, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP
));
110 leaf
= new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_INFO
, STR_EMPTY
, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP
);
111 leaf
->SetMinimalSize(14 + GetSpriteSize(SPR_LOCK
).width
+ GetSpriteSize(SPR_BLOT
).width
+ GetSpriteSize(SPR_FLAGS_BASE
).width
, 12);
115 /* First and last are always visible, the rest is implicitly zeroed */
116 this->visible
[0] = true;
117 *lastof(this->visible
) = true;
120 void SetupSmallestSize(Window
*w
, bool init_array
)
122 /* Oh yeah, we ought to be findable! */
123 w
->nested_array
[WID_NG_HEADER
] = this;
125 this->smallest_y
= 0; // Biggest child.
128 this->resize_x
= 1; // We only resize in this direction
129 this->resize_y
= 0; // We never resize in this direction
131 /* First initialise some variables... */
132 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
133 child_wid
->SetupSmallestSize(w
, init_array
);
134 this->smallest_y
= max(this->smallest_y
, child_wid
->smallest_y
+ child_wid
->padding_top
+ child_wid
->padding_bottom
);
137 /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
138 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
139 child_wid
->current_x
= child_wid
->smallest_x
;
140 child_wid
->current_y
= this->smallest_y
;
143 this->smallest_x
= this->head
->smallest_x
+ this->tail
->smallest_x
; // First and last are always shown, rest not
146 void AssignSizePosition(SizingType sizing
, uint x
, uint y
, uint given_width
, uint given_height
, bool rtl
)
148 assert(given_width
>= this->smallest_x
&& given_height
>= this->smallest_y
);
152 this->current_x
= given_width
;
153 this->current_y
= given_height
;
155 given_width
-= this->tail
->smallest_x
;
156 NWidgetBase
*child_wid
= this->head
->next
;
157 /* The first and last widget are always visible, determine which other should be visible */
158 for (uint i
= 1; i
< lengthof(this->visible
) - 1; i
++) {
159 if (given_width
> MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
+ child_wid
->smallest_x
&& this->visible
[i
- 1]) {
160 this->visible
[i
] = true;
161 given_width
-= child_wid
->smallest_x
;
163 this->visible
[i
] = false;
165 child_wid
= child_wid
->next
;
168 /* All remaining space goes to the first (name) widget */
169 this->head
->current_x
= given_width
;
171 /* Now assign the widgets to their rightful place */
172 uint position
= 0; // Place to put next child relative to origin of the container.
173 uint i
= rtl
? lengthof(this->visible
) - 1 : 0;
174 child_wid
= rtl
? this->tail
: this->head
;
175 while (child_wid
!= NULL
) {
176 if (this->visible
[i
]) {
177 child_wid
->AssignSizePosition(sizing
, x
+ position
, y
, child_wid
->current_x
, this->current_y
, rtl
);
178 position
+= child_wid
->current_x
;
181 child_wid
= rtl
? child_wid
->prev
: child_wid
->next
;
186 /* virtual */ void Draw(const Window
*w
)
189 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
190 if (!this->visible
[i
++]) continue;
196 /* virtual */ NWidgetCore
*GetWidgetFromPos(int x
, int y
)
198 if (!IsInsideBS(x
, this->pos_x
, this->current_x
) || !IsInsideBS(y
, this->pos_y
, this->current_y
)) return NULL
;
201 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
202 if (!this->visible
[i
++]) continue;
203 NWidgetCore
*nwid
= child_wid
->GetWidgetFromPos(x
, y
);
204 if (nwid
!= NULL
) return nwid
;
210 * Checks whether the given widget is actually visible.
211 * @param widget the widget to check for visibility
212 * @return true iff the widget is visible.
214 bool IsWidgetVisible(NetworkGameWidgets widget
) const
216 assert((uint
)(widget
- WID_NG_NAME
) < lengthof(this->visible
));
217 return this->visible
[widget
- WID_NG_NAME
];
221 class NetworkGameWindow
: public Window
{
223 /* Runtime saved values */
224 static Listing last_sorting
;
226 /* Constants for sorting servers */
227 static GUIGameServerList::SortFunction
* const sorter_funcs
[];
228 static GUIGameServerList::FilterFunction
* const filter_funcs
[];
230 NetworkGameList
*server
; ///< selected server
231 NetworkGameList
*last_joined
; ///< the last joined server
232 GUIGameServerList servers
; ///< list with game servers.
233 ServerListPosition list_pos
; ///< position of the selected server
234 Scrollbar
*vscroll
; ///< vertical scrollbar of the list of servers
235 QueryString name_editbox
; ///< Client name editbox.
236 QueryString filter_editbox
; ///< Editbox for filter on servers
238 int lock_offset
; ///< Left offset for lock icon.
239 int blot_offset
; ///< Left offset for green/yellow/red compatibility icon.
240 int flag_offset
; ///< Left offset for langauge flag icon.
243 * (Re)build the GUI network game list (a.k.a. this->servers) as some
244 * major change has occurred. It ensures appropriate filtering and
245 * sorting, if both or either one is enabled.
247 void BuildGUINetworkGameList()
249 if (!this->servers
.NeedRebuild()) return;
251 /* Create temporary array of games to use for listing */
252 this->servers
.Clear();
254 for (NetworkGameList
*ngl
= _network_game_list
; ngl
!= NULL
; ngl
= ngl
->next
) {
255 *this->servers
.Append() = ngl
;
258 /* Apply the filter condition immediately, if a search string has been provided. */
260 sf
.SetFilterTerm(this->filter_editbox
.text
.buf
);
263 this->servers
.SetFilterState(true);
264 this->servers
.Filter(sf
);
266 this->servers
.SetFilterState(false);
269 this->servers
.Compact();
270 this->servers
.RebuildDone();
271 this->vscroll
->SetCount(this->servers
.Length());
273 /* Sort the list of network games as requested. */
274 this->servers
.Sort();
275 this->UpdateListPos();
278 /** Sort servers by name. */
279 static int CDECL
NGameNameSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
281 int r
= strnatcmp((*a
)->info
.server_name
, (*b
)->info
.server_name
, true); // Sort by name (natural sorting).
282 return r
== 0 ? (*a
)->address
.CompareTo((*b
)->address
) : r
;
286 * Sort servers by the amount of clients online on a
287 * server. If the two servers have the same amount, the one with the
288 * higher maximum is preferred.
290 static int CDECL
NGameClientSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
292 /* Reverse as per default we are interested in most-clients first */
293 int r
= (*a
)->info
.clients_on
- (*b
)->info
.clients_on
;
295 if (r
== 0) r
= (*a
)->info
.clients_max
- (*b
)->info
.clients_max
;
296 if (r
== 0) r
= NGameNameSorter(a
, b
);
301 /** Sort servers by map size */
302 static int CDECL
NGameMapSizeSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
304 /* Sort by the area of the map. */
305 int r
= ((*a
)->info
.map_height
) * ((*a
)->info
.map_width
) - ((*b
)->info
.map_height
) * ((*b
)->info
.map_width
);
307 if (r
== 0) r
= (*a
)->info
.map_width
- (*b
)->info
.map_width
;
308 return (r
!= 0) ? r
: NGameClientSorter(a
, b
);
311 /** Sort servers by current date */
312 static int CDECL
NGameDateSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
314 int r
= (*a
)->info
.game_date
- (*b
)->info
.game_date
;
315 return (r
!= 0) ? r
: NGameClientSorter(a
, b
);
318 /** Sort servers by the number of days the game is running */
319 static int CDECL
NGameYearsSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
321 int r
= (*a
)->info
.game_date
- (*a
)->info
.start_date
- (*b
)->info
.game_date
+ (*b
)->info
.start_date
;
322 return (r
!= 0) ? r
: NGameDateSorter(a
, b
);
326 * Sort servers by joinability. If both servers are the
327 * same, prefer the non-passworded server first.
329 static int CDECL
NGameAllowedSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
331 /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
332 int r
= StrEmpty((*a
)->info
.server_revision
) - StrEmpty((*b
)->info
.server_revision
);
334 /* Reverse default as we are interested in version-compatible clients first */
335 if (r
== 0) r
= (*b
)->info
.version_compatible
- (*a
)->info
.version_compatible
;
336 /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
337 if (r
== 0) r
= (*b
)->info
.compatible
- (*a
)->info
.compatible
;
338 /* Passworded servers should be below unpassworded servers */
339 if (r
== 0) r
= (*a
)->info
.use_password
- (*b
)->info
.use_password
;
340 /* Finally sort on the number of clients of the server */
341 if (r
== 0) r
= -NGameClientSorter(a
, b
);
346 /** Sort the server list */
347 void SortNetworkGameList()
349 if (this->servers
.Sort()) this->UpdateListPos();
352 /** Set this->list_pos to match this->server */
355 this->list_pos
= SLP_INVALID
;
356 for (uint i
= 0; i
!= this->servers
.Length(); i
++) {
357 if (this->servers
[i
] == this->server
) {
364 static bool CDECL
NGameSearchFilter(NetworkGameList
* const *item
, StringFilter
&sf
)
366 assert(item
!= NULL
);
367 assert((*item
) != NULL
);
370 sf
.AddLine((*item
)->info
.server_name
);
371 return sf
.GetState();
375 * Draw a single server line.
376 * @param cur_item the server to draw.
377 * @param y from where to draw?
378 * @param highlight does the line need to be highlighted?
380 void DrawServerLine(const NetworkGameList
*cur_item
, uint y
, bool highlight
) const
382 const NWidgetBase
*nwi_name
= this->GetWidget
<NWidgetBase
>(WID_NG_NAME
);
383 const NWidgetBase
*nwi_info
= this->GetWidget
<NWidgetBase
>(WID_NG_INFO
);
385 /* show highlighted item with a different colour */
386 if (highlight
) GfxFillRect(nwi_name
->pos_x
+ 1, y
+ 1, nwi_info
->pos_x
+ nwi_info
->current_x
- 2, y
+ this->resize
.step_height
- 2, PC_GREY
);
388 /* offsets to vertically centre text and icons */
389 int text_y_offset
= (this->resize
.step_height
- FONT_HEIGHT_NORMAL
) / 2 + 1;
390 int icon_y_offset
= (this->resize
.step_height
- GetSpriteSize(SPR_BLOT
).height
) / 2;
392 DrawString(nwi_name
->pos_x
+ WD_FRAMERECT_LEFT
, nwi_name
->pos_x
+ nwi_name
->current_x
- WD_FRAMERECT_RIGHT
, y
+ text_y_offset
, cur_item
->info
.server_name
, TC_BLACK
);
394 /* only draw details if the server is online */
395 if (cur_item
->online
) {
396 const NWidgetServerListHeader
*nwi_header
= this->GetWidget
<NWidgetServerListHeader
>(WID_NG_HEADER
);
398 if (nwi_header
->IsWidgetVisible(WID_NG_CLIENTS
)) {
399 const NWidgetBase
*nwi_clients
= this->GetWidget
<NWidgetBase
>(WID_NG_CLIENTS
);
400 SetDParam(0, cur_item
->info
.clients_on
);
401 SetDParam(1, cur_item
->info
.clients_max
);
402 SetDParam(2, cur_item
->info
.companies_on
);
403 SetDParam(3, cur_item
->info
.companies_max
);
404 DrawString(nwi_clients
->pos_x
, nwi_clients
->pos_x
+ nwi_clients
->current_x
- 1, y
+ text_y_offset
, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE
, TC_FROMSTRING
, SA_HOR_CENTER
);
407 if (nwi_header
->IsWidgetVisible(WID_NG_MAPSIZE
)) {
409 const NWidgetBase
*nwi_mapsize
= this->GetWidget
<NWidgetBase
>(WID_NG_MAPSIZE
);
410 SetDParam(0, cur_item
->info
.map_width
);
411 SetDParam(1, cur_item
->info
.map_height
);
412 DrawString(nwi_mapsize
->pos_x
, nwi_mapsize
->pos_x
+ nwi_mapsize
->current_x
- 1, y
+ text_y_offset
, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT
, TC_FROMSTRING
, SA_HOR_CENTER
);
415 if (nwi_header
->IsWidgetVisible(WID_NG_DATE
)) {
417 const NWidgetBase
*nwi_date
= this->GetWidget
<NWidgetBase
>(WID_NG_DATE
);
419 ConvertDateToYMD(cur_item
->info
.game_date
, &ymd
);
420 SetDParam(0, ymd
.year
);
421 DrawString(nwi_date
->pos_x
, nwi_date
->pos_x
+ nwi_date
->current_x
- 1, y
+ text_y_offset
, STR_JUST_INT
, TC_BLACK
, SA_HOR_CENTER
);
424 if (nwi_header
->IsWidgetVisible(WID_NG_YEARS
)) {
425 /* number of years the game is running */
426 const NWidgetBase
*nwi_years
= this->GetWidget
<NWidgetBase
>(WID_NG_YEARS
);
427 YearMonthDay ymd_cur
, ymd_start
;
428 ConvertDateToYMD(cur_item
->info
.game_date
, &ymd_cur
);
429 ConvertDateToYMD(cur_item
->info
.start_date
, &ymd_start
);
430 SetDParam(0, ymd_cur
.year
- ymd_start
.year
);
431 DrawString(nwi_years
->pos_x
, nwi_years
->pos_x
+ nwi_years
->current_x
- 1, y
+ text_y_offset
, STR_JUST_INT
, TC_BLACK
, SA_HOR_CENTER
);
434 /* draw a lock if the server is password protected */
435 if (cur_item
->info
.use_password
) DrawSprite(SPR_LOCK
, PAL_NONE
, nwi_info
->pos_x
+ this->lock_offset
, y
+ icon_y_offset
- 1);
437 /* draw red or green icon, depending on compatibility with server */
438 DrawSprite(SPR_BLOT
, (cur_item
->info
.compatible
? PALETTE_TO_GREEN
: (cur_item
->info
.version_compatible
? PALETTE_TO_YELLOW
: PALETTE_TO_RED
)), nwi_info
->pos_x
+ this->blot_offset
, y
+ icon_y_offset
);
440 /* draw flag according to server language */
441 DrawSprite(SPR_FLAGS_BASE
+ cur_item
->info
.server_lang
, PAL_NONE
, nwi_info
->pos_x
+ this->flag_offset
, y
+ icon_y_offset
);
446 * Scroll the list up or down to the currently selected server.
447 * If the server is below the currently displayed servers, it will
448 * scroll down an amount so that the server appears at the bottom.
449 * If the server is above the currently displayed servers, it will
450 * scroll up so that the server appears at the top.
452 void ScrollToSelectedServer()
454 if (this->list_pos
== SLP_INVALID
) return; // no server selected
455 this->vscroll
->ScrollTowards(this->list_pos
);
459 NetworkGameWindow(WindowDesc
*desc
) : Window(desc
), name_editbox(NETWORK_CLIENT_NAME_LENGTH
), filter_editbox(120)
461 this->list_pos
= SLP_INVALID
;
464 this->lock_offset
= 5;
465 this->blot_offset
= this->lock_offset
+ 3 + GetSpriteSize(SPR_LOCK
).width
;
466 this->flag_offset
= this->blot_offset
+ 2 + GetSpriteSize(SPR_BLOT
).width
;
468 this->CreateNestedTree();
469 this->vscroll
= this->GetScrollbar(WID_NG_SCROLLBAR
);
470 this->FinishInitNested(WN_NETWORK_WINDOW_GAME
);
472 this->querystrings
[WID_NG_CLIENT
] = &this->name_editbox
;
473 this->name_editbox
.text
.Assign(_settings_client
.network
.client_name
);
475 this->querystrings
[WID_NG_FILTER
] = &this->filter_editbox
;
476 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
477 this->SetFocusedWidget(WID_NG_FILTER
);
479 this->last_joined
= NetworkGameListAddItem(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
));
480 this->server
= this->last_joined
;
481 if (this->last_joined
!= NULL
) NetworkUDPQueryServer(this->last_joined
->address
);
483 this->servers
.SetListing(this->last_sorting
);
484 this->servers
.SetSortFuncs(this->sorter_funcs
);
485 this->servers
.SetFilterFuncs(this->filter_funcs
);
486 this->servers
.ForceRebuild();
491 this->last_sorting
= this->servers
.GetListing();
494 virtual void SetStringParameters(int widget
) const
497 case WID_NG_CONN_BTN
:
498 SetDParam(0, _lan_internet_types_dropdown
[_settings_client
.network
.lan_internet
]);
503 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
506 case WID_NG_CONN_BTN
:
507 *size
= maxdim(*size
, maxdim(GetStringBoundingBox(_lan_internet_types_dropdown
[0]), GetStringBoundingBox(_lan_internet_types_dropdown
[1])));
508 size
->width
+= padding
.width
;
509 size
->height
+= padding
.height
;
513 resize
->height
= WD_MATRIX_TOP
+ max(GetSpriteSize(SPR_BLOT
).height
, (uint
)FONT_HEIGHT_NORMAL
) + WD_MATRIX_BOTTOM
;
514 size
->height
= 10 * resize
->height
;
517 case WID_NG_LASTJOINED
:
518 size
->height
= WD_MATRIX_TOP
+ max(GetSpriteSize(SPR_BLOT
).height
, (uint
)FONT_HEIGHT_NORMAL
) + WD_MATRIX_BOTTOM
;
521 case WID_NG_LASTJOINED_SPACER
:
522 size
->width
= NWidgetScrollbar::GetVerticalDimension().width
;
526 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
530 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
531 SetDParamMaxValue(0, MAX_CLIENTS
);
532 SetDParamMaxValue(1, MAX_CLIENTS
);
533 SetDParamMaxValue(2, MAX_COMPANIES
);
534 SetDParamMaxValue(3, MAX_COMPANIES
);
535 *size
= maxdim(*size
, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE
));
539 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
540 SetDParamMaxValue(0, MAX_MAP_SIZE
);
541 SetDParamMaxValue(1, MAX_MAP_SIZE
);
542 *size
= maxdim(*size
, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT
));
547 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
548 SetDParamMaxValue(0, 5);
549 *size
= maxdim(*size
, GetStringBoundingBox(STR_JUST_INT
));
552 case WID_NG_DETAILS_SPACER
:
553 size
->height
= 20 + 12 * FONT_HEIGHT_NORMAL
;
558 virtual void DrawWidget(const Rect
&r
, int widget
) const
561 case WID_NG_MATRIX
: {
564 const int max
= min(this->vscroll
->GetPosition() + this->vscroll
->GetCapacity(), (int)this->servers
.Length());
566 for (int i
= this->vscroll
->GetPosition(); i
< max
; ++i
) {
567 const NetworkGameList
*ngl
= this->servers
[i
];
568 this->DrawServerLine(ngl
, y
, ngl
== this->server
);
569 y
+= this->resize
.step_height
;
574 case WID_NG_LASTJOINED
:
575 /* Draw the last joined server, if any */
576 if (this->last_joined
!= NULL
) this->DrawServerLine(this->last_joined
, r
.top
, this->last_joined
== this->server
);
580 this->DrawDetails(r
);
589 if (widget
- WID_NG_NAME
== this->servers
.SortType()) this->DrawSortButtonState(widget
, this->servers
.IsDescSortOrder() ? SBS_DOWN
: SBS_UP
);
595 virtual void OnPaint()
597 if (this->servers
.NeedRebuild()) {
598 this->BuildGUINetworkGameList();
600 if (this->servers
.NeedResort()) {
601 this->SortNetworkGameList();
604 NetworkGameList
*sel
= this->server
;
605 /* 'Refresh' button invisible if no server selected */
606 this->SetWidgetDisabledState(WID_NG_REFRESH
, sel
== NULL
);
607 /* 'Join' button disabling conditions */
608 this->SetWidgetDisabledState(WID_NG_JOIN
, sel
== NULL
|| // no Selected Server
609 !sel
->online
|| // Server offline
610 sel
->info
.clients_on
>= sel
->info
.clients_max
|| // Server full
611 !sel
->info
.compatible
); // Revision mismatch
613 /* 'NewGRF Settings' button invisible if no NewGRF is used */
614 this->GetWidget
<NWidgetStacked
>(WID_NG_NEWGRF_SEL
)->SetDisplayedPlane(sel
== NULL
|| !sel
->online
|| sel
->info
.grfconfig
== NULL
);
615 this->GetWidget
<NWidgetStacked
>(WID_NG_NEWGRF_MISSING_SEL
)->SetDisplayedPlane(sel
== NULL
|| !sel
->online
|| sel
->info
.grfconfig
== NULL
|| !sel
->info
.version_compatible
|| sel
->info
.compatible
);
620 void DrawDetails(const Rect
&r
) const
622 NetworkGameList
*sel
= this->server
;
624 const int detail_height
= 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL
;
626 /* Draw the right menu */
627 GfxFillRect(r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ detail_height
- 1, PC_DARK_BLUE
);
629 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, STR_NETWORK_SERVER_LIST_GAME_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
630 } else if (!sel
->online
) {
631 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, sel
->info
.server_name
, TC_ORANGE
, SA_HOR_CENTER
); // game name
633 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ detail_height
+ 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE
, TC_FROMSTRING
, SA_HOR_CENTER
); // server offline
634 } else { // show game info
636 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6, STR_NETWORK_SERVER_LIST_GAME_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
637 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, sel
->info
.server_name
, TC_ORANGE
, SA_HOR_CENTER
); // game name
638 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 8 + 2 * FONT_HEIGHT_NORMAL
, sel
->info
.map_name
, TC_BLACK
, SA_HOR_CENTER
); // map name
640 uint16 y
= r
.top
+ detail_height
+ 4;
642 SetDParam(0, sel
->info
.clients_on
);
643 SetDParam(1, sel
->info
.clients_max
);
644 SetDParam(2, sel
->info
.companies_on
);
645 SetDParam(3, sel
->info
.companies_max
);
646 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CLIENTS
);
647 y
+= FONT_HEIGHT_NORMAL
;
649 SetDParam(0, STR_NETWORK_LANG_ANY
+ sel
->info
.server_lang
);
650 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANGUAGE
); // server language
651 y
+= FONT_HEIGHT_NORMAL
;
653 SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE
+ sel
->info
.map_set
);
654 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANDSCAPE
); // landscape
655 y
+= FONT_HEIGHT_NORMAL
;
657 SetDParam(0, sel
->info
.map_width
);
658 SetDParam(1, sel
->info
.map_height
);
659 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_MAP_SIZE
); // map size
660 y
+= FONT_HEIGHT_NORMAL
;
662 SetDParamStr(0, sel
->info
.server_revision
);
663 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_VERSION
); // server version
664 y
+= FONT_HEIGHT_NORMAL
;
666 SetDParamStr(0, sel
->address
.GetAddressAsString());
667 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS
); // server address
668 y
+= FONT_HEIGHT_NORMAL
;
670 SetDParam(0, sel
->info
.start_date
);
671 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_START_DATE
); // start date
672 y
+= FONT_HEIGHT_NORMAL
;
674 SetDParam(0, sel
->info
.game_date
);
675 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CURRENT_DATE
); // current date
676 y
+= FONT_HEIGHT_NORMAL
;
678 y
+= WD_PAR_VSEP_NORMAL
;
680 if (!sel
->info
.compatible
) {
681 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, sel
->info
.version_compatible
? STR_NETWORK_SERVER_LIST_GRF_MISMATCH
: STR_NETWORK_SERVER_LIST_VERSION_MISMATCH
, TC_FROMSTRING
, SA_HOR_CENTER
); // server mismatch
682 } else if (sel
->info
.clients_on
== sel
->info
.clients_max
) {
683 /* Show: server full, when clients_on == max_clients */
684 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_FULL
, TC_FROMSTRING
, SA_HOR_CENTER
); // server full
685 } else if (sel
->info
.use_password
) {
686 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_PASSWORD
, TC_FROMSTRING
, SA_HOR_CENTER
); // password warning
691 virtual void OnClick(Point pt
, int widget
, int click_count
)
694 case WID_NG_CANCEL
: // Cancel button
695 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
698 case WID_NG_CONN_BTN
: // 'Connection' droplist
699 ShowDropDownMenu(this, _lan_internet_types_dropdown
, _settings_client
.network
.lan_internet
, WID_NG_CONN_BTN
, 0, 0); // do it for widget WID_NSS_CONN_BTN
702 case WID_NG_NAME
: // Sort by name
703 case WID_NG_CLIENTS
: // Sort by connected clients
704 case WID_NG_MAPSIZE
: // Sort by map size
705 case WID_NG_DATE
: // Sort by date
706 case WID_NG_YEARS
: // Sort by years
707 case WID_NG_INFO
: // Connectivity (green dot)
708 if (this->servers
.SortType() == widget
- WID_NG_NAME
) {
709 this->servers
.ToggleSortOrder();
710 if (this->list_pos
!= SLP_INVALID
) this->list_pos
= this->servers
.Length() - this->list_pos
- 1;
712 this->servers
.SetSortType(widget
- WID_NG_NAME
);
713 this->servers
.ForceResort();
714 this->SortNetworkGameList();
716 this->ScrollToSelectedServer();
720 case WID_NG_MATRIX
: { // Show available network games
721 uint id_v
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_NG_MATRIX
);
722 this->server
= (id_v
< this->servers
.Length()) ? this->servers
[id_v
] : NULL
;
723 this->list_pos
= (server
== NULL
) ? SLP_INVALID
: id_v
;
726 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
727 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NG_JOIN
)) this->OnClick(pt
, WID_NG_JOIN
, 1);
731 case WID_NG_LASTJOINED
: {
732 if (this->last_joined
!= NULL
) {
733 this->server
= this->last_joined
;
735 /* search the position of the newly selected server */
736 this->UpdateListPos();
737 this->ScrollToSelectedServer();
740 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
741 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NG_JOIN
)) this->OnClick(pt
, WID_NG_JOIN
, 1);
746 case WID_NG_FIND
: // Find server automatically
747 switch (_settings_client
.network
.lan_internet
) {
748 case 0: NetworkUDPSearchGame(); break;
749 case 1: NetworkUDPQueryMasterServer(); break;
753 case WID_NG_ADD
: // Add a server
754 SetDParamStr(0, _settings_client
.network
.connect_to_ip
);
757 STR_NETWORK_SERVER_LIST_ENTER_IP
,
758 NETWORK_HOSTNAME_LENGTH
, // maximum number of characters including '\0'
759 this, CS_ALPHANUMERAL
, QSF_ACCEPT_UNCHANGED
);
762 case WID_NG_START
: // Start server
763 ShowNetworkStartServerWindow();
766 case WID_NG_JOIN
: // Join Game
767 if (this->server
!= NULL
) {
768 seprintf(_settings_client
.network
.last_host
, lastof(_settings_client
.network
.last_host
), "%s", this->server
->address
.GetHostname());
769 _settings_client
.network
.last_port
= this->server
->address
.GetPort();
770 ShowNetworkLobbyWindow(this->server
);
774 case WID_NG_REFRESH
: // Refresh
775 if (this->server
!= NULL
) NetworkUDPQueryServer(this->server
->address
);
778 case WID_NG_NEWGRF
: // NewGRF Settings
779 if (this->server
!= NULL
) ShowNewGRFSettings(false, false, false, &this->server
->info
.grfconfig
);
782 case WID_NG_NEWGRF_MISSING
: // Find missing content online
783 if (this->server
!= NULL
) ShowMissingContentWindow(this->server
->info
.grfconfig
);
788 virtual void OnDropdownSelect(int widget
, int index
)
791 case WID_NG_CONN_BTN
:
792 _settings_client
.network
.lan_internet
= index
;
803 * Some data on this window has become invalid.
804 * @param data Information about the changed data.
805 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
807 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
809 this->servers
.ForceRebuild();
813 virtual EventState
OnKeyPress(WChar key
, uint16 keycode
)
815 EventState state
= ES_NOT_HANDLED
;
817 /* handle up, down, pageup, pagedown, home and end */
818 if (keycode
== WKC_UP
|| keycode
== WKC_DOWN
|| keycode
== WKC_PAGEUP
|| keycode
== WKC_PAGEDOWN
|| keycode
== WKC_HOME
|| keycode
== WKC_END
) {
819 if (this->servers
.Length() == 0) return ES_HANDLED
;
822 /* scroll up by one */
823 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
824 if (this->list_pos
> 0) this->list_pos
--;
827 /* scroll down by one */
828 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
829 if (this->list_pos
< this->servers
.Length() - 1) this->list_pos
++;
832 /* scroll up a page */
833 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
834 this->list_pos
= (this->list_pos
< this->vscroll
->GetCapacity()) ? 0 : this->list_pos
- this->vscroll
->GetCapacity();
837 /* scroll down a page */
838 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
839 this->list_pos
= min(this->list_pos
+ this->vscroll
->GetCapacity(), (int)this->servers
.Length() - 1);
842 /* jump to beginning */
847 this->list_pos
= this->servers
.Length() - 1;
849 default: NOT_REACHED();
852 this->server
= this->servers
[this->list_pos
];
854 /* Scroll to the new server if it is outside the current range. */
855 this->ScrollToSelectedServer();
862 if (this->server
!= NULL
) {
863 if (keycode
== WKC_DELETE
) { // Press 'delete' to remove servers
864 NetworkGameListRemoveItem(this->server
);
865 if (this->server
== this->last_joined
) this->last_joined
= NULL
;
867 this->list_pos
= SLP_INVALID
;
874 virtual void OnEditboxChanged(int wid
)
877 case WID_NG_FILTER
: {
878 this->servers
.ForceRebuild();
879 this->BuildGUINetworkGameList();
880 this->ScrollToSelectedServer();
886 /* Make sure the name does not start with a space, so TAB completion works */
887 if (!StrEmpty(this->name_editbox
.text
.buf
) && this->name_editbox
.text
.buf
[0] != ' ') {
888 strecpy(_settings_client
.network
.client_name
, this->name_editbox
.text
.buf
, lastof(_settings_client
.network
.client_name
));
890 strecpy(_settings_client
.network
.client_name
, "Player", lastof(_settings_client
.network
.client_name
));
896 virtual void OnQueryTextFinished(char *str
)
898 if (!StrEmpty(str
)) NetworkAddServer(str
);
901 virtual void OnResize()
903 this->vscroll
->SetCapacityFromWidget(this, WID_NG_MATRIX
);
906 virtual void OnTick()
908 NetworkGameListRequery();
912 Listing
NetworkGameWindow::last_sorting
= {false, 5};
913 GUIGameServerList::SortFunction
* const NetworkGameWindow::sorter_funcs
[] = {
922 GUIGameServerList::FilterFunction
* const NetworkGameWindow::filter_funcs
[] = {
926 static NWidgetBase
*MakeResizableHeader(int *biggest_index
)
928 *biggest_index
= max
<int>(*biggest_index
, WID_NG_INFO
);
929 return new NWidgetServerListHeader();
932 static const NWidgetPart _nested_network_game_widgets
[] = {
934 NWidget(NWID_HORIZONTAL
),
935 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
936 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
937 NWidget(WWT_DEFSIZEBOX
, COLOUR_LIGHT_BLUE
),
939 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_MAIN
),
940 NWidget(NWID_VERTICAL
), SetPIP(10, 7, 0),
941 NWidget(NWID_HORIZONTAL
), SetPIP(10, 7, 10),
943 NWidget(NWID_VERTICAL
), SetPIP(0, 7, 0),
944 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
945 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_CONNECTION
), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED
, STR_NULL
),
946 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NG_CONN_BTN
),
947 SetDataTip(STR_BLACK_STRING
, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP
),
948 NWidget(NWID_SPACER
), SetFill(1, 0), SetResize(1, 0),
950 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
951 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_FILTER_LABEL
), SetDataTip(STR_LIST_FILTER_TITLE
, STR_NULL
),
952 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NG_FILTER
), SetMinimalSize(251, 12), SetFill(1, 0), SetResize(1, 0),
953 SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
),
955 NWidget(NWID_HORIZONTAL
),
956 NWidget(NWID_VERTICAL
),
957 NWidgetFunction(MakeResizableHeader
),
958 NWidget(WWT_MATRIX
, COLOUR_LIGHT_BLUE
, WID_NG_MATRIX
), SetResize(1, 1), SetFill(1, 0),
959 SetMatrixDataTip(1, 0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT
), SetScrollbar(WID_NG_SCROLLBAR
),
961 NWidget(NWID_VSCROLLBAR
, COLOUR_LIGHT_BLUE
, WID_NG_SCROLLBAR
),
963 NWidget(NWID_VERTICAL
),
964 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_LASTJOINED_LABEL
), SetFill(1, 0),
965 SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER
, STR_NULL
), SetResize(1, 0),
966 NWidget(NWID_HORIZONTAL
),
967 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_LASTJOINED
), SetFill(1, 0), SetResize(1, 0),
968 SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST
),
970 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_NG_LASTJOINED_SPACER
), SetFill(0, 0),
975 NWidget(NWID_VERTICAL
), SetPIP(0, 7, 0),
976 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
977 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_CLIENT_LABEL
), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME
, STR_NULL
),
978 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NG_CLIENT
), SetMinimalSize(151, 12), SetFill(1, 0), SetResize(1, 0),
979 SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE
, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP
),
981 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_DETAILS
),
982 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
983 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_NG_DETAILS_SPACER
), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
984 NWidget(NWID_HORIZONTAL
, NC_NONE
), SetPIP(5, 5, 5),
985 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_NG_NEWGRF_MISSING_SEL
),
986 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NEWGRF_MISSING
), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON
, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP
),
987 NWidget(NWID_SPACER
), SetFill(1, 0),
990 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
991 NWidget(NWID_SPACER
), SetFill(1, 0),
992 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_NG_NEWGRF_SEL
),
993 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NEWGRF
), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS
, STR_NULL
),
994 NWidget(NWID_SPACER
), SetFill(1, 0),
997 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
998 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_JOIN
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME
, STR_NULL
),
999 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_REFRESH
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH
, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP
),
1006 NWidget(NWID_HORIZONTAL
),
1007 NWidget(NWID_VERTICAL
),
1008 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 7, 4),
1009 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_FIND
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER
, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP
),
1010 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_ADD
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER
, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP
),
1011 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_START
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER
, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP
),
1012 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_CANCEL
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
),
1014 NWidget(NWID_SPACER
), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
1016 NWidget(NWID_VERTICAL
),
1017 NWidget(NWID_SPACER
), SetFill(0, 1),
1018 NWidget(WWT_RESIZEBOX
, COLOUR_LIGHT_BLUE
),
1025 static WindowDesc
_network_game_window_desc(
1026 WDP_CENTER
, "list_servers", 1000, 730,
1027 WC_NETWORK_WINDOW
, WC_NONE
,
1029 _nested_network_game_widgets
, lengthof(_nested_network_game_widgets
)
1032 void ShowNetworkGameWindow()
1034 static bool first
= true;
1035 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
);
1036 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_START
);
1038 /* Only show once */
1041 /* Add all servers from the config file to our list. */
1042 for (char **iter
= _network_host_list
.Begin(); iter
!= _network_host_list
.End(); iter
++) {
1043 NetworkAddServer(*iter
);
1047 new NetworkGameWindow(&_network_game_window_desc
);
1050 struct NetworkStartServerWindow
: public Window
{
1051 byte widget_id
; ///< The widget that has the pop-up input menu
1052 QueryString name_editbox
; ///< Server name editbox.
1054 NetworkStartServerWindow(WindowDesc
*desc
) : Window(desc
), name_editbox(NETWORK_NAME_LENGTH
)
1056 this->InitNested(WN_NETWORK_WINDOW_START
);
1058 this->querystrings
[WID_NSS_GAMENAME
] = &this->name_editbox
;
1059 this->name_editbox
.text
.Assign(_settings_client
.network
.server_name
);
1061 this->SetFocusedWidget(WID_NSS_GAMENAME
);
1064 virtual void SetStringParameters(int widget
) const
1067 case WID_NSS_CONNTYPE_BTN
:
1068 SetDParam(0, _connection_types_dropdown
[_settings_client
.network
.server_advertise
]);
1071 case WID_NSS_CLIENTS_TXT
:
1072 SetDParam(0, _settings_client
.network
.max_clients
);
1075 case WID_NSS_COMPANIES_TXT
:
1076 SetDParam(0, _settings_client
.network
.max_companies
);
1079 case WID_NSS_SPECTATORS_TXT
:
1080 SetDParam(0, _settings_client
.network
.max_spectators
);
1083 case WID_NSS_LANGUAGE_BTN
:
1084 SetDParam(0, STR_NETWORK_LANG_ANY
+ _settings_client
.network
.server_lang
);
1089 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1092 case WID_NSS_CONNTYPE_BTN
:
1093 *size
= maxdim(GetStringBoundingBox(_connection_types_dropdown
[0]), GetStringBoundingBox(_connection_types_dropdown
[1]));
1094 size
->width
+= padding
.width
;
1095 size
->height
+= padding
.height
;
1100 virtual void DrawWidget(const Rect
&r
, int widget
) const
1103 case WID_NSS_SETPWD
:
1104 /* If password is set, draw red '*' next to 'Set password' button. */
1105 if (!StrEmpty(_settings_client
.network
.server_password
)) DrawString(r
.right
+ WD_FRAMERECT_LEFT
, this->width
- WD_FRAMERECT_RIGHT
, r
.top
, "*", TC_RED
);
1109 virtual void OnClick(Point pt
, int widget
, int click_count
)
1112 case WID_NSS_CANCEL
: // Cancel button
1113 ShowNetworkGameWindow();
1116 case WID_NSS_SETPWD
: // Set password button
1117 this->widget_id
= WID_NSS_SETPWD
;
1118 SetDParamStr(0, _settings_client
.network
.server_password
);
1119 ShowQueryString(STR_JUST_RAW_STRING
, STR_NETWORK_START_SERVER_SET_PASSWORD
, 20, this, CS_ALPHANUMERAL
, QSF_NONE
);
1122 case WID_NSS_CONNTYPE_BTN
: // Connection type
1123 ShowDropDownMenu(this, _connection_types_dropdown
, _settings_client
.network
.server_advertise
, WID_NSS_CONNTYPE_BTN
, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
1126 case WID_NSS_CLIENTS_BTND
: case WID_NSS_CLIENTS_BTNU
: // Click on up/down button for number of clients
1127 case WID_NSS_COMPANIES_BTND
: case WID_NSS_COMPANIES_BTNU
: // Click on up/down button for number of companies
1128 case WID_NSS_SPECTATORS_BTND
: case WID_NSS_SPECTATORS_BTNU
: // Click on up/down button for number of spectators
1129 /* Don't allow too fast scrolling. */
1130 if (!(this->flags
& WF_TIMEOUT
) || this->timeout_timer
<= 1) {
1131 this->HandleButtonClick(widget
);
1134 default: NOT_REACHED();
1135 case WID_NSS_CLIENTS_BTND
: case WID_NSS_CLIENTS_BTNU
:
1136 _settings_client
.network
.max_clients
= Clamp(_settings_client
.network
.max_clients
+ widget
- WID_NSS_CLIENTS_TXT
, 2, MAX_CLIENTS
);
1138 case WID_NSS_COMPANIES_BTND
: case WID_NSS_COMPANIES_BTNU
:
1139 _settings_client
.network
.max_companies
= Clamp(_settings_client
.network
.max_companies
+ widget
- WID_NSS_COMPANIES_TXT
, 1, MAX_COMPANIES
);
1141 case WID_NSS_SPECTATORS_BTND
: case WID_NSS_SPECTATORS_BTNU
:
1142 _settings_client
.network
.max_spectators
= Clamp(_settings_client
.network
.max_spectators
+ widget
- WID_NSS_SPECTATORS_TXT
, 0, MAX_CLIENTS
);
1146 _left_button_clicked
= false;
1149 case WID_NSS_CLIENTS_TXT
: // Click on number of clients
1150 this->widget_id
= WID_NSS_CLIENTS_TXT
;
1151 SetDParam(0, _settings_client
.network
.max_clients
);
1152 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS
, 4, this, CS_NUMERAL
, QSF_NONE
);
1155 case WID_NSS_COMPANIES_TXT
: // Click on number of companies
1156 this->widget_id
= WID_NSS_COMPANIES_TXT
;
1157 SetDParam(0, _settings_client
.network
.max_companies
);
1158 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES
, 3, this, CS_NUMERAL
, QSF_NONE
);
1161 case WID_NSS_SPECTATORS_TXT
: // Click on number of spectators
1162 this->widget_id
= WID_NSS_SPECTATORS_TXT
;
1163 SetDParam(0, _settings_client
.network
.max_spectators
);
1164 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS
, 4, this, CS_NUMERAL
, QSF_NONE
);
1167 case WID_NSS_LANGUAGE_BTN
: { // Language
1169 for (uint i
= 0; i
< lengthof(_language_dropdown
) - 1; i
++) {
1170 if (_language_dropdown
[i
] == STR_NETWORK_LANG_ANY
+ _settings_client
.network
.server_lang
) {
1175 ShowDropDownMenu(this, _language_dropdown
, sel
, WID_NSS_LANGUAGE_BTN
, 0, 0);
1179 case WID_NSS_GENERATE_GAME
: // Start game
1180 _is_network_server
= true;
1181 if (_ctrl_pressed
) {
1182 StartNewGameWithoutGUI(GENERATE_NEW_SEED
);
1184 ShowGenerateLandscape();
1188 case WID_NSS_LOAD_GAME
:
1189 _is_network_server
= true;
1190 ShowSaveLoadDialog(FT_SAVEGAME
, SLO_LOAD
);
1193 case WID_NSS_PLAY_SCENARIO
:
1194 _is_network_server
= true;
1195 ShowSaveLoadDialog(FT_SCENARIO
, SLO_LOAD
);
1198 case WID_NSS_PLAY_HEIGHTMAP
:
1199 _is_network_server
= true;
1200 ShowSaveLoadDialog(FT_HEIGHTMAP
,SLO_LOAD
);
1205 virtual void OnDropdownSelect(int widget
, int index
)
1208 case WID_NSS_CONNTYPE_BTN
:
1209 _settings_client
.network
.server_advertise
= (index
!= 0);
1211 case WID_NSS_LANGUAGE_BTN
:
1212 _settings_client
.network
.server_lang
= _language_dropdown
[index
] - STR_NETWORK_LANG_ANY
;
1221 virtual void OnEditboxChanged(int wid
)
1223 if (wid
== WID_NSS_GAMENAME
) {
1224 strecpy(_settings_client
.network
.server_name
, this->name_editbox
.text
.buf
, lastof(_settings_client
.network
.server_name
));
1228 virtual void OnTimeout()
1230 static const int raise_widgets
[] = {WID_NSS_CLIENTS_BTND
, WID_NSS_CLIENTS_BTNU
, WID_NSS_COMPANIES_BTND
, WID_NSS_COMPANIES_BTNU
, WID_NSS_SPECTATORS_BTND
, WID_NSS_SPECTATORS_BTNU
, WIDGET_LIST_END
};
1231 for (const int *widget
= raise_widgets
; *widget
!= WIDGET_LIST_END
; widget
++) {
1232 if (this->IsWidgetLowered(*widget
)) {
1233 this->RaiseWidget(*widget
);
1234 this->SetWidgetDirty(*widget
);
1239 virtual void OnQueryTextFinished(char *str
)
1241 if (str
== NULL
) return;
1243 if (this->widget_id
== WID_NSS_SETPWD
) {
1244 strecpy(_settings_client
.network
.server_password
, str
, lastof(_settings_client
.network
.server_password
));
1246 int32 value
= atoi(str
);
1247 this->SetWidgetDirty(this->widget_id
);
1248 switch (this->widget_id
) {
1249 default: NOT_REACHED();
1250 case WID_NSS_CLIENTS_TXT
: _settings_client
.network
.max_clients
= Clamp(value
, 2, MAX_CLIENTS
); break;
1251 case WID_NSS_COMPANIES_TXT
: _settings_client
.network
.max_companies
= Clamp(value
, 1, MAX_COMPANIES
); break;
1252 case WID_NSS_SPECTATORS_TXT
: _settings_client
.network
.max_spectators
= Clamp(value
, 0, MAX_CLIENTS
); break;
1260 static const NWidgetPart _nested_network_start_server_window_widgets
[] = {
1261 NWidget(NWID_HORIZONTAL
),
1262 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
1263 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_START_SERVER_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1265 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NSS_BACKGROUND
),
1266 NWidget(NWID_VERTICAL
), SetPIP(10, 6, 10),
1267 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1268 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1269 /* Game name widgets */
1270 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_GAMENAME_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME
, STR_NULL
),
1271 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NSS_GAMENAME
), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE
, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP
),
1275 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1276 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1277 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_CONNTYPE_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED
, STR_NULL
),
1278 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NSS_CONNTYPE_BTN
), SetFill(1, 0), SetDataTip(STR_BLACK_STRING
, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP
),
1280 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1281 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_LANGUAGE_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN
, STR_NULL
),
1282 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NSS_LANGUAGE_BTN
), SetFill(1, 0), SetDataTip(STR_BLACK_STRING
, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP
),
1284 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1285 NWidget(NWID_SPACER
), SetFill(1, 1),
1286 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_SETPWD
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD
, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP
),
1290 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1291 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1292 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS
, STR_NULL
),
1293 NWidget(NWID_HORIZONTAL
),
1294 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1295 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1296 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1300 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1301 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES
, STR_NULL
),
1302 NWidget(NWID_HORIZONTAL
),
1303 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1304 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1305 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1309 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1310 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS
, STR_NULL
),
1311 NWidget(NWID_HORIZONTAL
),
1312 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1313 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1314 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1319 /* 'generate game' and 'load game' buttons */
1320 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1321 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_GENERATE_GAME
), SetDataTip(STR_INTRO_NEW_GAME
, STR_INTRO_TOOLTIP_NEW_GAME
), SetFill(1, 0),
1322 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_LOAD_GAME
), SetDataTip(STR_INTRO_LOAD_GAME
, STR_INTRO_TOOLTIP_LOAD_GAME
), SetFill(1, 0),
1325 /* 'play scenario' and 'play heightmap' buttons */
1326 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1327 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_PLAY_SCENARIO
), SetDataTip(STR_INTRO_PLAY_SCENARIO
, STR_INTRO_TOOLTIP_PLAY_SCENARIO
), SetFill(1, 0),
1328 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_PLAY_HEIGHTMAP
), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP
, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP
), SetFill(1, 0),
1331 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 0, 10),
1332 NWidget(NWID_SPACER
), SetFill(1, 0),
1333 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_CANCEL
), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
), SetMinimalSize(128, 12),
1334 NWidget(NWID_SPACER
), SetFill(1, 0),
1340 static WindowDesc
_network_start_server_window_desc(
1341 WDP_CENTER
, NULL
, 0, 0,
1342 WC_NETWORK_WINDOW
, WC_NONE
,
1344 _nested_network_start_server_window_widgets
, lengthof(_nested_network_start_server_window_widgets
)
1347 static void ShowNetworkStartServerWindow()
1349 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
1350 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
);
1352 new NetworkStartServerWindow(&_network_start_server_window_desc
);
1355 struct NetworkLobbyWindow
: public Window
{
1356 CompanyID company
; ///< Selected company
1357 NetworkGameList
*server
; ///< Selected server
1358 NetworkCompanyInfo company_info
[MAX_COMPANIES
];
1361 NetworkLobbyWindow(WindowDesc
*desc
, NetworkGameList
*ngl
) :
1362 Window(desc
), company(INVALID_COMPANY
), server(ngl
)
1364 this->CreateNestedTree();
1365 this->vscroll
= this->GetScrollbar(WID_NL_SCROLLBAR
);
1366 this->FinishInitNested(WN_NETWORK_WINDOW_LOBBY
);
1369 CompanyID
NetworkLobbyFindCompanyIndex(byte pos
) const
1371 /* Scroll through all this->company_info and get the 'pos' item that is not empty. */
1372 for (CompanyID i
= COMPANY_FIRST
; i
< MAX_COMPANIES
; i
++) {
1373 if (!StrEmpty(this->company_info
[i
].company_name
)) {
1374 if (pos
-- == 0) return i
;
1378 return COMPANY_FIRST
;
1381 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1385 size
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
1389 resize
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
1390 size
->height
= 10 * resize
->height
;
1393 case WID_NL_DETAILS
:
1394 size
->height
= 30 + 11 * FONT_HEIGHT_NORMAL
;
1399 virtual void SetStringParameters(int widget
) const
1403 SetDParamStr(0, this->server
->info
.server_name
);
1408 virtual void DrawWidget(const Rect
&r
, int widget
) const
1411 case WID_NL_DETAILS
:
1412 this->DrawDetails(r
);
1416 this->DrawMatrix(r
);
1421 virtual void OnPaint()
1423 const NetworkGameInfo
*gi
= &this->server
->info
;
1425 /* Join button is disabled when no company is selected and for AI companies. */
1426 this->SetWidgetDisabledState(WID_NL_JOIN
, this->company
== INVALID_COMPANY
|| GetLobbyCompanyInfo(this->company
)->ai
);
1427 /* Cannot start new company if there are too many. */
1428 this->SetWidgetDisabledState(WID_NL_NEW
, gi
->companies_on
>= gi
->companies_max
);
1429 /* Cannot spectate if there are too many spectators. */
1430 this->SetWidgetDisabledState(WID_NL_SPECTATE
, gi
->spectators_on
>= gi
->spectators_max
);
1432 this->vscroll
->SetCount(gi
->companies_on
);
1434 /* Draw window widgets */
1435 this->DrawWidgets();
1438 void DrawMatrix(const Rect
&r
) const
1440 bool rtl
= _current_text_dir
== TD_RTL
;
1441 uint left
= r
.left
+ WD_FRAMERECT_LEFT
;
1442 uint right
= r
.right
- WD_FRAMERECT_RIGHT
;
1444 Dimension lock_size
= GetSpriteSize(SPR_LOCK
);
1445 int lock_width
= lock_size
.width
;
1446 int lock_y_offset
= (this->resize
.step_height
- WD_MATRIX_TOP
- WD_MATRIX_BOTTOM
- lock_size
.height
) / 2;
1448 Dimension profit_size
= GetSpriteSize(SPR_PROFIT_LOT
);
1449 int profit_width
= lock_size
.width
;
1450 int profit_y_offset
= (this->resize
.step_height
- WD_MATRIX_TOP
- WD_MATRIX_BOTTOM
- profit_size
.height
) / 2;
1452 uint text_left
= left
+ (rtl
? lock_width
+ profit_width
+ 4 : 0);
1453 uint text_right
= right
- (rtl
? 0 : lock_width
+ profit_width
+ 4);
1454 uint profit_left
= rtl
? left
: right
- profit_width
;
1455 uint lock_left
= rtl
? left
+ profit_width
+ 2 : right
- profit_width
- lock_width
- 2;
1457 int y
= r
.top
+ WD_MATRIX_TOP
;
1458 /* Draw company list */
1459 int pos
= this->vscroll
->GetPosition();
1460 while (pos
< this->server
->info
.companies_on
) {
1461 byte company
= NetworkLobbyFindCompanyIndex(pos
);
1462 bool income
= false;
1463 if (this->company
== company
) {
1464 GfxFillRect(r
.left
+ 1, y
- 2, r
.right
- 1, y
+ FONT_HEIGHT_NORMAL
, PC_GREY
); // show highlighted item with a different colour
1467 DrawString(text_left
, text_right
, y
, this->company_info
[company
].company_name
, TC_BLACK
);
1468 if (this->company_info
[company
].use_password
!= 0) DrawSprite(SPR_LOCK
, PAL_NONE
, lock_left
, y
+ lock_y_offset
);
1470 /* If the company's income was positive puts a green dot else a red dot */
1471 if (this->company_info
[company
].income
>= 0) income
= true;
1472 DrawSprite(income
? SPR_PROFIT_LOT
: SPR_PROFIT_NEGATIVE
, PAL_NONE
, profit_left
, y
+ profit_y_offset
);
1475 y
+= this->resize
.step_height
;
1476 if (pos
>= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity()) break;
1480 void DrawDetails(const Rect
&r
) const
1482 const int detail_height
= 12 + FONT_HEIGHT_NORMAL
+ 12;
1483 /* Draw info about selected company when it is selected in the left window. */
1484 GfxFillRect(r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ detail_height
- 1, PC_DARK_BLUE
);
1485 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
1487 if (this->company
== INVALID_COMPANY
|| StrEmpty(this->company_info
[this->company
].company_name
)) return;
1489 int y
= r
.top
+ detail_height
+ 4;
1490 const NetworkGameInfo
*gi
= &this->server
->info
;
1492 SetDParam(0, gi
->clients_on
);
1493 SetDParam(1, gi
->clients_max
);
1494 SetDParam(2, gi
->companies_on
);
1495 SetDParam(3, gi
->companies_max
);
1496 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CLIENTS
);
1497 y
+= FONT_HEIGHT_NORMAL
;
1499 SetDParamStr(0, this->company_info
[this->company
].company_name
);
1500 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_COMPANY_NAME
);
1501 y
+= FONT_HEIGHT_NORMAL
;
1503 SetDParam(0, this->company_info
[this->company
].inaugurated_year
);
1504 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR
); // inauguration year
1505 y
+= FONT_HEIGHT_NORMAL
;
1507 SetDParam(0, this->company_info
[this->company
].company_value
);
1508 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_VALUE
); // company value
1509 y
+= FONT_HEIGHT_NORMAL
;
1511 SetDParam(0, this->company_info
[this->company
].money
);
1512 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE
); // current balance
1513 y
+= FONT_HEIGHT_NORMAL
;
1515 SetDParam(0, this->company_info
[this->company
].income
);
1516 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME
); // last year's income
1517 y
+= FONT_HEIGHT_NORMAL
;
1519 SetDParam(0, this->company_info
[this->company
].performance
);
1520 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_PERFORMANCE
); // performance
1521 y
+= FONT_HEIGHT_NORMAL
;
1523 SetDParam(0, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_TRAIN
]);
1524 SetDParam(1, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_LORRY
]);
1525 SetDParam(2, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_BUS
]);
1526 SetDParam(3, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_SHIP
]);
1527 SetDParam(4, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_PLANE
]);
1528 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_VEHICLES
); // vehicles
1529 y
+= FONT_HEIGHT_NORMAL
;
1531 SetDParam(0, this->company_info
[this->company
].num_station
[NETWORK_VEH_TRAIN
]);
1532 SetDParam(1, this->company_info
[this->company
].num_station
[NETWORK_VEH_LORRY
]);
1533 SetDParam(2, this->company_info
[this->company
].num_station
[NETWORK_VEH_BUS
]);
1534 SetDParam(3, this->company_info
[this->company
].num_station
[NETWORK_VEH_SHIP
]);
1535 SetDParam(4, this->company_info
[this->company
].num_station
[NETWORK_VEH_PLANE
]);
1536 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_STATIONS
); // stations
1537 y
+= FONT_HEIGHT_NORMAL
;
1539 SetDParamStr(0, this->company_info
[this->company
].clients
);
1540 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_PLAYERS
); // players
1543 virtual void OnClick(Point pt
, int widget
, int click_count
)
1546 case WID_NL_CANCEL
: // Cancel button
1547 ShowNetworkGameWindow();
1550 case WID_NL_MATRIX
: { // Company list
1551 uint id_v
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_NL_MATRIX
);
1552 this->company
= (id_v
>= this->server
->info
.companies_on
) ? INVALID_COMPANY
: NetworkLobbyFindCompanyIndex(id_v
);
1555 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
1556 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NL_JOIN
)) this->OnClick(pt
, WID_NL_JOIN
, 1);
1560 case WID_NL_JOIN
: // Join company
1561 /* Button can be clicked only when it is enabled. */
1562 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), this->company
);
1565 case WID_NL_NEW
: // New company
1566 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), COMPANY_NEW_COMPANY
);
1569 case WID_NL_SPECTATE
: // Spectate game
1570 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), COMPANY_SPECTATOR
);
1573 case WID_NL_REFRESH
: // Refresh
1574 NetworkTCPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // company info
1575 NetworkUDPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // general data
1576 /* Clear the information so removed companies don't remain */
1577 memset(this->company_info
, 0, sizeof(this->company_info
));
1582 virtual void OnResize()
1584 this->vscroll
->SetCapacityFromWidget(this, WID_NL_MATRIX
);
1588 static const NWidgetPart _nested_network_lobby_window_widgets
[] = {
1589 NWidget(NWID_HORIZONTAL
),
1590 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
1591 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1593 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NL_BACKGROUND
),
1594 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NL_TEXT
), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN
, STR_NULL
), SetResize(1, 0), SetPadding(10, 10, 0, 10),
1595 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
1596 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 10),
1598 NWidget(NWID_VERTICAL
),
1599 NWidget(WWT_PANEL
, COLOUR_WHITE
, WID_NL_HEADER
), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
1600 NWidget(WWT_MATRIX
, COLOUR_LIGHT_BLUE
, WID_NL_MATRIX
), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP
), SetScrollbar(WID_NL_SCROLLBAR
),
1602 NWidget(NWID_VSCROLLBAR
, COLOUR_LIGHT_BLUE
, WID_NL_SCROLLBAR
),
1603 NWidget(NWID_SPACER
), SetMinimalSize(5, 0), SetResize(0, 1),
1605 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NL_DETAILS
), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
1607 NWidget(NWID_SPACER
), SetMinimalSize(0, 9),
1609 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 3, 10),
1610 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1611 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_JOIN
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY
, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP
),
1612 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_NEW
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY
, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP
),
1614 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1615 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_SPECTATE
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME
, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP
),
1616 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_REFRESH
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH
, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP
),
1618 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1619 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_CANCEL
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
),
1620 NWidget(NWID_SPACER
), SetFill(1, 1),
1623 NWidget(NWID_SPACER
), SetMinimalSize(0, 8),
1627 static WindowDesc
_network_lobby_window_desc(
1628 WDP_CENTER
, NULL
, 0, 0,
1629 WC_NETWORK_WINDOW
, WC_NONE
,
1631 _nested_network_lobby_window_widgets
, lengthof(_nested_network_lobby_window_widgets
)
1635 * Show the networklobbywindow with the selected server.
1636 * @param ngl Selected game pointer which is passed to the new window.
1638 static void ShowNetworkLobbyWindow(NetworkGameList
*ngl
)
1640 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_START
);
1641 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
1643 NetworkTCPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // company info
1644 NetworkUDPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // general data
1646 new NetworkLobbyWindow(&_network_lobby_window_desc
, ngl
);
1650 * Get the company information of a given company to fill for the lobby.
1651 * @param company the company to get the company info struct from.
1652 * @return the company info struct to write the (downloaded) data to.
1654 NetworkCompanyInfo
*GetLobbyCompanyInfo(CompanyID company
)
1656 NetworkLobbyWindow
*lobby
= dynamic_cast<NetworkLobbyWindow
*>(FindWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
));
1657 return (lobby
!= NULL
&& company
< MAX_COMPANIES
) ? &lobby
->company_info
[company
] : NULL
;
1660 /* The window below gives information about the connected clients
1661 * and also makes able to give money to them, kick them (if server)
1662 * and stuff like that. */
1664 extern void DrawCompanyIcon(CompanyID cid
, int x
, int y
);
1667 * Prototype for ClientList actions.
1668 * @param ci The information about the current client.
1670 typedef void ClientList_Action_Proc(const NetworkClientInfo
*ci
);
1672 static const NWidgetPart _nested_client_list_popup_widgets
[] = {
1673 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_CLP_PANEL
), EndContainer(),
1676 static WindowDesc
_client_list_popup_desc(
1677 WDP_AUTO
, NULL
, 0, 0,
1678 WC_CLIENT_LIST_POPUP
, WC_CLIENT_LIST
,
1680 _nested_client_list_popup_widgets
, lengthof(_nested_client_list_popup_widgets
)
1683 /* Here we start to define the options out of the menu */
1684 static void ClientList_Kick(const NetworkClientInfo
*ci
)
1686 NetworkServerKickClient(ci
->client_id
);
1689 static void ClientList_Ban(const NetworkClientInfo
*ci
)
1691 NetworkServerKickOrBanIP(ci
->client_id
, true);
1694 static void ClientList_GiveMoney(const NetworkClientInfo
*ci
)
1696 ShowNetworkGiveMoneyWindow(ci
->client_playas
);
1699 static void ClientList_SpeakToClient(const NetworkClientInfo
*ci
)
1701 ShowNetworkChatQueryWindow(DESTTYPE_CLIENT
, ci
->client_id
);
1704 static void ClientList_SpeakToCompany(const NetworkClientInfo
*ci
)
1706 ShowNetworkChatQueryWindow(DESTTYPE_TEAM
, ci
->client_playas
);
1709 static void ClientList_SpeakToAll(const NetworkClientInfo
*ci
)
1711 ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST
, 0);
1714 /** Popup selection window to chose an action to perform */
1715 struct NetworkClientListPopupWindow
: Window
{
1716 /** Container for actions that can be executed. */
1717 struct ClientListAction
{
1718 StringID name
; ///< Name of the action to execute
1719 ClientList_Action_Proc
*proc
; ///< Action to execute
1724 Point desired_location
;
1725 SmallVector
<ClientListAction
, 2> actions
; ///< Actions to execute
1728 * Add an action to the list of actions to execute.
1729 * @param name the name of the action
1730 * @param proc the procedure to execute for the action
1732 inline void AddAction(StringID name
, ClientList_Action_Proc
*proc
)
1734 ClientListAction
*action
= this->actions
.Append();
1735 action
->name
= name
;
1736 action
->proc
= proc
;
1739 NetworkClientListPopupWindow(WindowDesc
*desc
, int x
, int y
, ClientID client_id
) :
1741 sel_index(0), client_id(client_id
)
1743 this->desired_location
.x
= x
;
1744 this->desired_location
.y
= y
;
1746 const NetworkClientInfo
*ci
= NetworkClientInfo::GetByClientID(client_id
);
1748 if (_network_own_client_id
!= ci
->client_id
) {
1749 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT
, &ClientList_SpeakToClient
);
1752 if (Company::IsValidID(ci
->client_playas
) || ci
->client_playas
== COMPANY_SPECTATOR
) {
1753 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY
, &ClientList_SpeakToCompany
);
1755 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL
, &ClientList_SpeakToAll
);
1757 if (_network_own_client_id
!= ci
->client_id
) {
1758 /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed. */
1759 if (Company::IsValidID(_local_company
) && Company::IsValidID(ci
->client_playas
) && _settings_game
.economy
.give_money
) {
1760 this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY
, &ClientList_GiveMoney
);
1764 /* A server can kick clients (but not himself). */
1765 if (_network_server
&& _network_own_client_id
!= ci
->client_id
) {
1766 this->AddAction(STR_NETWORK_CLIENTLIST_KICK
, &ClientList_Kick
);
1767 this->AddAction(STR_NETWORK_CLIENTLIST_BAN
, &ClientList_Ban
);
1770 this->InitNested(client_id
);
1771 CLRBITS(this->flags
, WF_WHITE_BORDER
);
1774 virtual Point
OnInitialPosition(int16 sm_width
, int16 sm_height
, int window_number
)
1776 return this->desired_location
;
1779 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1781 Dimension d
= *size
;
1782 for (const ClientListAction
*action
= this->actions
.Begin(); action
!= this->actions
.End(); action
++) {
1783 d
= maxdim(GetStringBoundingBox(action
->name
), d
);
1786 d
.height
*= this->actions
.Length();
1787 d
.width
+= WD_FRAMERECT_LEFT
+ WD_FRAMERECT_RIGHT
;
1788 d
.height
+= WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
1792 virtual void DrawWidget(const Rect
&r
, int widget
) const
1794 /* Draw the actions */
1795 int sel
= this->sel_index
;
1796 int y
= r
.top
+ WD_FRAMERECT_TOP
;
1797 for (const ClientListAction
*action
= this->actions
.Begin(); action
!= this->actions
.End(); action
++, y
+= FONT_HEIGHT_NORMAL
) {
1799 if (sel
-- == 0) { // Selected item, highlight it
1800 GfxFillRect(r
.left
+ 1, y
, r
.right
- 1, y
+ FONT_HEIGHT_NORMAL
- 1, PC_BLACK
);
1806 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, action
->name
, colour
);
1810 virtual void OnMouseLoop()
1812 /* We selected an action */
1813 uint index
= (_cursor
.pos
.y
- this->top
- WD_FRAMERECT_TOP
) / FONT_HEIGHT_NORMAL
;
1815 if (_left_button_down
) {
1816 if (index
== this->sel_index
|| index
>= this->actions
.Length()) return;
1818 this->sel_index
= index
;
1821 if (index
< this->actions
.Length() && _cursor
.pos
.y
>= this->top
) {
1822 const NetworkClientInfo
*ci
= NetworkClientInfo::GetByClientID(this->client_id
);
1823 if (ci
!= NULL
) this->actions
[index
].proc(ci
);
1826 DeleteWindowByClass(WC_CLIENT_LIST_POPUP
);
1832 * Show the popup (action list)
1834 static void PopupClientList(ClientID client_id
, int x
, int y
)
1836 DeleteWindowByClass(WC_CLIENT_LIST_POPUP
);
1838 if (NetworkClientInfo::GetByClientID(client_id
) == NULL
) return;
1840 new NetworkClientListPopupWindow(&_client_list_popup_desc
, x
, y
, client_id
);
1843 static const NWidgetPart _nested_client_list_widgets
[] = {
1844 NWidget(NWID_HORIZONTAL
),
1845 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
1846 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1847 NWidget(WWT_STICKYBOX
, COLOUR_GREY
),
1849 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_CL_PANEL
), SetMinimalSize(250, WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
), SetResize(1, 1), EndContainer(),
1852 static WindowDesc
_client_list_desc(
1853 WDP_AUTO
, "list_clients", 0, 0,
1854 WC_CLIENT_LIST
, WC_NONE
,
1856 _nested_client_list_widgets
, lengthof(_nested_client_list_widgets
)
1860 * Main handle for clientlist
1862 struct NetworkClientListWindow
: Window
{
1865 uint server_client_width
;
1868 Dimension icon_size
;
1870 NetworkClientListWindow(WindowDesc
*desc
, WindowNumber window_number
) :
1874 this->InitNested(window_number
);
1878 * Finds the amount of clients and set the height correct
1880 bool CheckClientListHeight()
1883 const NetworkClientInfo
*ci
;
1885 /* Should be replaced with a loop through all clients */
1886 FOR_ALL_CLIENT_INFOS(ci
) {
1887 if (ci
->client_playas
!= COMPANY_INACTIVE_CLIENT
) num
++;
1890 num
*= this->line_height
;
1892 int diff
= (num
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
) - (this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->current_y
);
1893 /* If height is changed */
1895 ResizeWindow(this, 0, diff
, false);
1901 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1903 if (widget
!= WID_CL_PANEL
) return;
1905 this->server_client_width
= max(GetStringBoundingBox(STR_NETWORK_SERVER
).width
, GetStringBoundingBox(STR_NETWORK_CLIENT
).width
) + WD_FRAMERECT_RIGHT
;
1906 this->icon_size
= GetSpriteSize(SPR_COMPANY_ICON
);
1907 this->line_height
= max(this->icon_size
.height
+ 2U, (uint
)FONT_HEIGHT_NORMAL
);
1909 uint width
= 100; // Default width
1910 const NetworkClientInfo
*ci
;
1911 FOR_ALL_CLIENT_INFOS(ci
) {
1912 width
= max(width
, GetStringBoundingBox(ci
->client_name
).width
);
1915 size
->width
= WD_FRAMERECT_LEFT
+ this->server_client_width
+ this->icon_size
.width
+ WD_FRAMERECT_LEFT
+ width
+ WD_FRAMERECT_RIGHT
;
1918 virtual void OnPaint()
1920 /* Check if we need to reset the height */
1921 if (!this->CheckClientListHeight()) return;
1923 this->DrawWidgets();
1926 virtual void DrawWidget(const Rect
&r
, int widget
) const
1928 if (widget
!= WID_CL_PANEL
) return;
1930 bool rtl
= _current_text_dir
== TD_RTL
;
1931 int icon_offset
= (this->line_height
- icon_size
.height
) / 2;
1932 int text_offset
= (this->line_height
- FONT_HEIGHT_NORMAL
) / 2;
1934 uint y
= r
.top
+ WD_FRAMERECT_TOP
;
1935 uint left
= r
.left
+ WD_FRAMERECT_LEFT
;
1936 uint right
= r
.right
- WD_FRAMERECT_RIGHT
;
1937 uint type_icon_width
= this->server_client_width
+ this->icon_size
.width
+ WD_FRAMERECT_LEFT
;
1940 uint type_left
= rtl
? right
- this->server_client_width
: left
;
1941 uint type_right
= rtl
? right
: left
+ this->server_client_width
- 1;
1942 uint icon_left
= rtl
? right
- type_icon_width
+ WD_FRAMERECT_LEFT
: left
+ this->server_client_width
;
1943 uint name_left
= rtl
? left
: left
+ type_icon_width
;
1944 uint name_right
= rtl
? right
- type_icon_width
: right
;
1947 const NetworkClientInfo
*ci
;
1948 FOR_ALL_CLIENT_INFOS(ci
) {
1950 if (this->selected_item
== i
++) { // Selected item, highlight it
1951 GfxFillRect(r
.left
+ 1, y
, r
.right
- 1, y
+ this->line_height
- 1, PC_BLACK
);
1957 if (ci
->client_id
== CLIENT_ID_SERVER
) {
1958 DrawString(type_left
, type_right
, y
+ text_offset
, STR_NETWORK_SERVER
, colour
);
1960 DrawString(type_left
, type_right
, y
+ text_offset
, STR_NETWORK_CLIENT
, colour
);
1963 /* Filter out spectators */
1964 if (Company::IsValidID(ci
->client_playas
)) DrawCompanyIcon(ci
->client_playas
, icon_left
, y
+ icon_offset
);
1966 DrawString(name_left
, name_right
, y
+ text_offset
, ci
->client_name
, colour
);
1972 virtual void OnClick(Point pt
, int widget
, int click_count
)
1974 /* Show the popup with option */
1975 if (this->selected_item
!= -1) {
1976 NetworkClientInfo
*ci
;
1978 int client_no
= this->selected_item
;
1979 FOR_ALL_CLIENT_INFOS(ci
) {
1980 if (client_no
== 0) break;
1984 if (ci
!= NULL
) PopupClientList(ci
->client_id
, pt
.x
+ this->left
, pt
.y
+ this->top
);
1988 virtual void OnMouseOver(Point pt
, int widget
)
1990 /* -1 means we left the current window */
1992 this->selected_item
= -1;
1997 /* Find the new selected item (if any) */
1998 pt
.y
-= this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->pos_y
;
2000 if (IsInsideMM(pt
.y
, WD_FRAMERECT_TOP
, this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->current_y
- WD_FRAMERECT_BOTTOM
)) {
2001 item
= (pt
.y
- WD_FRAMERECT_TOP
) / this->line_height
;
2004 /* It did not change.. no update! */
2005 if (item
== this->selected_item
) return;
2006 this->selected_item
= item
;
2013 void ShowClientList()
2015 AllocateWindowDescFront
<NetworkClientListWindow
>(&_client_list_desc
, 0);
2018 NetworkJoinStatus _network_join_status
; ///< The status of joining.
2019 uint8 _network_join_waiting
; ///< The number of clients waiting in front of us.
2020 uint32 _network_join_bytes
; ///< The number of bytes we already downloaded.
2021 uint32 _network_join_bytes_total
; ///< The total number of bytes to download.
2023 struct NetworkJoinStatusWindow
: Window
{
2024 NetworkPasswordType password_type
;
2026 NetworkJoinStatusWindow(WindowDesc
*desc
) : Window(desc
)
2028 this->parent
= FindWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
2029 this->InitNested(WN_NETWORK_STATUS_WINDOW_JOIN
);
2032 virtual void DrawWidget(const Rect
&r
, int widget
) const
2034 if (widget
!= WID_NJS_BACKGROUND
) return;
2036 uint8 progress
; // used for progress bar
2037 DrawString(r
.left
+ 2, r
.right
- 2, r
.top
+ 20, STR_NETWORK_CONNECTING_1
+ _network_join_status
, TC_FROMSTRING
, SA_HOR_CENTER
);
2038 switch (_network_join_status
) {
2039 case NETWORK_JOIN_STATUS_CONNECTING
: case NETWORK_JOIN_STATUS_AUTHORIZING
:
2040 case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO
:
2041 progress
= 10; // first two stages 10%
2043 case NETWORK_JOIN_STATUS_WAITING
:
2044 SetDParam(0, _network_join_waiting
);
2045 DrawString(r
.left
+ 2, r
.right
- 2, r
.top
+ 20 + FONT_HEIGHT_NORMAL
, STR_NETWORK_CONNECTING_WAITING
, TC_FROMSTRING
, SA_HOR_CENTER
);
2046 progress
= 15; // third stage is 15%
2048 case NETWORK_JOIN_STATUS_DOWNLOADING
:
2049 SetDParam(0, _network_join_bytes
);
2050 SetDParam(1, _network_join_bytes_total
);
2051 DrawString(r
.left
+ 2, r
.right
- 2, r
.top
+ 20 + FONT_HEIGHT_NORMAL
, _network_join_bytes_total
== 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1
: STR_NETWORK_CONNECTING_DOWNLOADING_2
, TC_FROMSTRING
, SA_HOR_CENTER
);
2052 if (_network_join_bytes_total
== 0) {
2053 progress
= 15; // We don't have the final size yet; the server is still compressing!
2057 default: // Waiting is 15%, so the resting receivement of map is maximum 70%
2058 progress
= 15 + _network_join_bytes
* (100 - 15) / _network_join_bytes_total
;
2061 /* Draw nice progress bar :) */
2062 DrawFrameRect(r
.left
+ 20, r
.top
+ 5, (int)((this->width
- 20) * progress
/ 100), r
.top
+ 15, COLOUR_MAUVE
, FR_NONE
);
2065 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
2067 if (widget
!= WID_NJS_BACKGROUND
) return;
2069 size
->height
= 25 + 2 * FONT_HEIGHT_NORMAL
;
2071 /* Account for the statuses */
2073 for (uint i
= 0; i
< NETWORK_JOIN_STATUS_END
; i
++) {
2074 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_1
+ i
).width
);
2077 /* For the number of waiting (other) players */
2078 SetDParamMaxValue(0, MAX_CLIENTS
);
2079 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING
).width
);
2081 /* Account for downloading ~ 10 MiB */
2082 SetDParamMaxDigits(0, 8);
2083 SetDParamMaxDigits(1, 8);
2084 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1
).width
);
2085 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2
).width
);
2087 /* Give a bit more clearing for the widest strings than strictly needed */
2088 size
->width
= width
+ WD_FRAMERECT_LEFT
+ WD_FRAMERECT_BOTTOM
+ 10;
2091 virtual void OnClick(Point pt
, int widget
, int click_count
)
2093 if (widget
== WID_NJS_CANCELOK
) { // Disconnect button
2094 NetworkDisconnect();
2095 SwitchToMode(SM_MENU
);
2096 ShowNetworkGameWindow();
2100 virtual void OnQueryTextFinished(char *str
)
2102 if (StrEmpty(str
)) {
2103 NetworkDisconnect();
2104 ShowNetworkGameWindow();
2108 switch (this->password_type
) {
2109 case NETWORK_GAME_PASSWORD
: MyClient::SendGamePassword (str
); break;
2110 case NETWORK_COMPANY_PASSWORD
: MyClient::SendCompanyPassword(str
); break;
2111 default: NOT_REACHED();
2116 static const NWidgetPart _nested_network_join_status_window_widgets
[] = {
2117 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_NETWORK_CONNECTING_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2118 NWidget(WWT_PANEL
, COLOUR_GREY
),
2119 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_NJS_BACKGROUND
),
2120 NWidget(NWID_HORIZONTAL
),
2121 NWidget(NWID_SPACER
), SetMinimalSize(75, 0), SetFill(1, 0),
2122 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NJS_CANCELOK
), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT
, STR_NULL
),
2123 NWidget(NWID_SPACER
), SetMinimalSize(75, 0), SetFill(1, 0),
2125 NWidget(NWID_SPACER
), SetMinimalSize(0, 4),
2129 static WindowDesc
_network_join_status_window_desc(
2130 WDP_CENTER
, NULL
, 0, 0,
2131 WC_NETWORK_STATUS_WINDOW
, WC_NONE
,
2133 _nested_network_join_status_window_widgets
, lengthof(_nested_network_join_status_window_widgets
)
2136 void ShowJoinStatusWindow()
2138 DeleteWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_JOIN
);
2139 new NetworkJoinStatusWindow(&_network_join_status_window_desc
);
2142 void ShowNetworkNeedPassword(NetworkPasswordType npt
)
2144 NetworkJoinStatusWindow
*w
= (NetworkJoinStatusWindow
*)FindWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_JOIN
);
2145 if (w
== NULL
) return;
2146 w
->password_type
= npt
;
2150 default: NOT_REACHED();
2151 case NETWORK_GAME_PASSWORD
: caption
= STR_NETWORK_NEED_GAME_PASSWORD_CAPTION
; break;
2152 case NETWORK_COMPANY_PASSWORD
: caption
= STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION
; break;
2154 ShowQueryString(STR_EMPTY
, caption
, NETWORK_PASSWORD_LENGTH
, w
, CS_ALPHANUMERAL
, QSF_NONE
);
2157 struct NetworkCompanyPasswordWindow
: public Window
{
2158 QueryString password_editbox
; ///< Password editbox.
2160 NetworkCompanyPasswordWindow(WindowDesc
*desc
, Window
*parent
) : Window(desc
), password_editbox(lengthof(_settings_client
.network
.default_company_pass
))
2162 this->InitNested(0);
2164 this->parent
= parent
;
2165 this->querystrings
[WID_NCP_PASSWORD
] = &this->password_editbox
;
2166 this->password_editbox
.cancel_button
= WID_NCP_CANCEL
;
2167 this->password_editbox
.ok_button
= WID_NCP_OK
;
2168 this->SetFocusedWidget(WID_NCP_PASSWORD
);
2173 if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD
)) {
2174 strecpy(_settings_client
.network
.default_company_pass
, this->password_editbox
.text
.buf
, lastof(_settings_client
.network
.default_company_pass
));
2177 NetworkChangeCompanyPassword(_local_company
, this->password_editbox
.text
.buf
);
2180 virtual void OnClick(Point pt
, int widget
, int click_count
)
2187 case WID_NCP_CANCEL
:
2191 case WID_NCP_SAVE_AS_DEFAULT_PASSWORD
:
2192 this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD
);
2199 static const NWidgetPart _nested_network_company_password_window_widgets
[] = {
2200 NWidget(NWID_HORIZONTAL
),
2201 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2202 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_COMPANY_PASSWORD_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2204 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_NCP_BACKGROUND
),
2205 NWidget(NWID_VERTICAL
), SetPIP(5, 5, 5),
2206 NWidget(NWID_HORIZONTAL
), SetPIP(5, 5, 5),
2207 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_NCP_LABEL
), SetDataTip(STR_COMPANY_VIEW_PASSWORD
, STR_NULL
),
2208 NWidget(WWT_EDITBOX
, COLOUR_GREY
, WID_NCP_PASSWORD
), SetFill(1, 0), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD
, STR_NULL
),
2210 NWidget(NWID_HORIZONTAL
), SetPIP(5, 0, 5),
2211 NWidget(NWID_SPACER
), SetFill(1, 0),
2212 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_NCP_SAVE_AS_DEFAULT_PASSWORD
), SetMinimalSize(194, 12),
2213 SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT
, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP
),
2217 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
2218 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_NCP_CANCEL
), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_COMPANY_PASSWORD_CANCEL
),
2219 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_NCP_OK
), SetFill(1, 0), SetDataTip(STR_BUTTON_OK
, STR_COMPANY_PASSWORD_OK
),
2223 static WindowDesc
_network_company_password_window_desc(
2224 WDP_AUTO
, NULL
, 0, 0,
2225 WC_COMPANY_PASSWORD_WINDOW
, WC_NONE
,
2227 _nested_network_company_password_window_widgets
, lengthof(_nested_network_company_password_window_widgets
)
2230 void ShowNetworkCompanyPasswordWindow(Window
*parent
)
2232 DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW
, 0);
2234 new NetworkCompanyPasswordWindow(&_network_company_password_window_desc
, parent
);
2237 #endif /* ENABLE_NETWORK */