4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file sdl_s.h Base fo playing sound via SDL. */
15 #include "sound_driver.hpp"
17 /** Implementation of the SDL sound driver. */
18 class SoundDriver_SDL
: public SoundDriver
{
20 /* virtual */ const char *Start(const char * const *param
);
22 /* virtual */ void Stop();
23 /* virtual */ const char *GetName() const { return "sdl"; }
26 /** Factory for the SDL sound driver. */
27 class FSoundDriver_SDL
: public DriverFactoryBase
{
29 FSoundDriver_SDL() : DriverFactoryBase(Driver::DT_SOUND
, 5, "sdl", "SDL Sound Driver") {}
30 /* virtual */ Driver
*CreateInstance() const { return new SoundDriver_SDL(); }
33 #endif /* SOUND_SDL_H */