4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file null.cpp A blitter that doesn't blit. */
12 #include "../stdafx.h"
15 #include "../safeguards.h"
17 /** Instantiation of the null blitter factory. */
18 static FBlitter_Null iFBlitter_Null
;
20 Sprite
*Blitter_Null::Encode(const SpriteLoader::Sprite
*sprite
, AllocatorProc
*allocator
)
23 dest_sprite
= (Sprite
*)allocator(sizeof(*dest_sprite
));
25 dest_sprite
->height
= sprite
->height
;
26 dest_sprite
->width
= sprite
->width
;
27 dest_sprite
->x_offs
= sprite
->x_offs
;
28 dest_sprite
->y_offs
= sprite
->y_offs
;